Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.08 @ 10:41:39 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (238) 1190 Value Destroyed (8598) 8598 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3505) 3505 TOTAL SCORE: 21453 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 865 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 844 Friendly Fire -378 Cogmind --------- Core Integrity 840/1150 Matter 360/550 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Matter Compressor Spectral Analyzer Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Advanced Signal Interpreter Heavy Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Salvage Targeting Computer Improved Target Analyzer Experimental Phase Shifter Layered Medium Armor Plating Powered Armor > --- WEAPON ----------- Improved Heavy Machine Gun Tri-rail Accelerator > --- INVENTORY -------- Angular Momentum Engine Matter Compressor Advanced Signal Interpreter Improved Heavy Machine Gun Bore Cannon Tri-rail Accelerator Heavy Missile Launcher Dirty Datajack Makeshift Axe [Rating: 99] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . 1 1 . . . . 2 . . . . . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 249 | 7 10 5 23 9 27 24 7 3 . 3 5 1 31 2 4 7 1 39 5 10 11 1 14 Power 17 | 1 3 . 2 1 4 1 . 1 . . . . 3 . . . . . . . 1 . . Engine 11 | 1 2 . 2 1 2 . . 1 . . . . 2 . . . . . . . . . . Core 6 | . 1 . . . 2 1 . . . . . . 1 . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 5 . 7 4 5 7 1 . . . . . 4 1 . . 1 4 2 . . . 1 Treads 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . Leg 40 | 2 5 . 7 4 5 7 1 . . . . . 4 1 . . 1 2 . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 1 . 7 . 12 10 4 . . 1 2 . 14 1 2 . . 22 3 6 8 1 4 Device 48 | 1 1 . 5 . 7 2 1 . . 1 1 . 7 . . . . 11 2 3 5 1 . Storage 8 | 1 . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . 3 Processor 11 | . . . 1 . 1 1 1 . . . . . 1 . 1 . . 2 . . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 33 | . . . . . 4 6 2 . . . 1 . 5 1 . . . 9 1 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 1 5 7 4 6 6 2 2 . 2 3 1 10 . 2 7 . 13 . 4 2 . 9 Energy Gun 15 | 1 . . 5 2 4 1 . . . . . . 1 . . 1 . . . . . . . Energy Cannon 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 26 | 1 . 1 . . 2 1 . 1 . 1 1 . 2 . 1 4 . 4 . 2 1 . 4 Ballistic Cannon 21 | . . . . . . 3 1 . . . 1 1 5 . . 1 . 7 . . 1 . 1 Launcher 15 | . . 2 1 2 . 1 1 1 . 1 . . 2 . 1 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 2 1 1 . . . . . 3 . . 1 . 2 . . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . Parts Lost 48 | . 3 1 . 2 7 2 2 1 . 1 1 2 . 1 . . . 5 . 3 7 . 10 Power 6 | . 1 . . 1 2 . . 1 . . . . . . . . . . . . 1 . . Propulsion 13 | . 2 . . 1 2 2 1 . . . 1 . . . . . . . . . 1 . 3 Utility 16 | . . . . . 1 . 1 . . 1 . . . 1 . . . 3 . 3 3 . 3 Weapon 13 | . . 1 . . 2 . . . . . . 2 . . . . . 2 . . 2 . 4 Highest Loss Streak 5 | . 1 1 . 1 2 1 1 1 . 1 1 2 . 1 . . . 2 . 2 3 . 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 99 98 99 96 84 84 84 76 55 89 100 100 99 100 90 88 87 83 64 63 Engine 4 | . 10 . 9 10 5 . . 4 7 7 6 3 3 6 6 6 6 5 5 5 4 . . Core 2 | . 3 14 1 . 2 7 7 2 . . . . 1 . . . . . . . . 5 5 Treads 4 | . . . . . . . . . . . . . . . . . . 2 15 23 22 17 11 Leg 19 | . 25 28 33 32 26 29 27 15 15 15 11 6 22 26 26 26 26 23 6 . . . . Device 14 | . 14 14 11 11 13 7 8 7 7 7 8 13 24 26 26 26 26 18 17 16 10 5 7 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 3 . 6 6 6 6 5 5 5 3 . 6 Processor 8 | . . . 10 11 9 7 7 7 7 7 6 6 6 2 4 6 6 9 11 10 14 17 17 Protection 8 | . . . . . 4 14 13 15 15 15 14 9 10 9 7 6 6 8 11 11 12 5 3 Energy Gun 3 | . 9 . 12 21 18 4 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 4 19 9 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 8 . . 9 9 7 6 7 6 4 1 5 6 5 11 13 3 5 4 4 5 3 Ballistic Cannon 6 | . . . . . . 7 14 15 15 15 13 9 10 13 13 7 6 6 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 16 17 22 23 31 43 48 46 44 44 53 48 55 58 58 58 53 72 67 71 71 50 95 Greatest Support 155 | 20 20 20 40 43 43 76 74 51 33 33 33 15 66 68 68 68 68 97 155 155 155 127 127 Greatest Overweight (x) 26 | . 1 . . . . . . 1 1 1 2 3 2 . . . . 1 . . . . 26 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 25 Average Capacity 9 | 7 8 8 8 10 10 9 10 10 10 10 10 7 5 10 10 10 10 10 10 10 8 5 11 Most Carried 10 | 6 8 8 10 10 10 10 10 9 9 10 10 10 7 10 10 10 10 10 10 10 10 5 6 Average Carried 8 | 4 6 7 8 9 9 9 8 8 9 9 9 7 4 8 9 9 10 9 9 9 8 4 5 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 5 5 20 Final Carried 10 | 5 8 8 10 10 10 9 9 9 9 9 10 5 7 10 10 10 10 10 10 9 5 5 4 Class Distribution -------------------- 29% | Mutant 24% | Tank 23% | Gunner 9% | Scavenger-Gunner 6% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 8775 | 191 306 61 296 173 574 681 349 66 . 230 65 230 828 381 401 49 138 1220 124 423 1091 292 606 Remotely 3071 | . . . . . . . . . . . 25 230 788 381 251 49 138 759 . . . . 450 Salvage Created 8574 | 41 532 138 478 294 1831 1012 310 55 . 83 . 205 639 256 143 . 26 1193 90 310 222 . 716 Parts 420 | 9 30 11 41 17 106 51 6 3 . 8 . 1 14 8 12 . . 47 2 9 9 . 36 Haulers Intercepted 12 | . 1 . 3 . 2 . 1 . . . . . 3 . . . . 2 . . . . . Recyclers Shooed 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 6 2 . 8 . . . 19 11 . 3 . . 7 . . . Prevented 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 180 | . 11 8 10 11 32 20 6 3 . 4 . 1 3 7 9 . 1 23 2 10 5 . 14 Guns 72 | . 6 . 3 6 32 12 1 1 . . . . 1 . 2 . 1 4 . . 1 . 2 Cannons 67 | . 3 3 5 . . 5 1 1 . 1 . 1 2 7 3 . . 17 2 4 4 . 8 AOE 40 | . 2 4 2 5 . 3 4 1 . 3 . . . . 4 . . 2 . 6 . . 4 Classes Destroyed 21 | 1 3 1 1 2 3 1 1 1 . . . 1 . . . . . 1 3 . 2 . . Worker 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . Builder 5 | . . . . . 2 . . . . . . . . . . . . 3 . . . . . Tunneler 12 | 2 . . 1 1 3 2 . . . . . . 1 . . . . 2 . . . . . Hauler 12 | . 1 . 3 . 2 . 1 . . . . . 3 . . . . 2 . . . . . Recycler 8 | . . . . 1 . 3 . . . . . . 2 . . . . . . . . . 2 Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . 3 . 3 2 . . . . . . 1 . . . . 1 . . . . . Swarmer 53 | . . 6 6 9 3 8 . . . 3 . . 2 2 8 . 1 . . . . . 5 Grunt 71 | . 11 2 2 1 20 6 5 2 . . . . . 2 1 . . 10 . 7 . . 2 Brawler 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Duelist 7 | . . . . 1 1 . . . . . . . . 1 . . . 3 . 1 . . . Sentry 17 | . . . 2 . 8 3 . . . . . . 1 1 . . . 2 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 8 | . . . . . . . 1 . . . . . . . . . . 3 . 2 . . 2 Programmer 16 | . . . . . . 3 . . . 1 . . . . . . . 4 . . 3 . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 3 5 5 6 4 5 3 . 3 . 1 3 6 4 . 1 9 1 7 3 . 5 Combat Bots Only 7 | . 3 3 3 5 4 4 5 3 . 3 . 1 2 6 4 . 1 7 1 7 3 . 5 Max Kills in Single Turn 3 | 1 1 2 2 3 2 3 3 1 . 3 . 1 1 2 3 . 1 3 1 3 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 3 . 3 3 1 . 3 . . . . 3 . . 1 . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 13646 | . 644 236 315 314 1198 1294 587 77 . 211 31 107 138 526 405 . . 2871 386 1157 1326 . 1823 Core 1421 | . 142 62 24 66 173 111 . 13 . 17 . 107 10 41 106 . . 121 . 102 16 . 310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . 8 . 35 . . 2 . . . . . . . . . . Core Remaining (%) 69 | 100 . 18 . 77 68 . . . . 79 . . . . . . 68 . . . . 76 . Volleys Fired 621 | 7 46 12 32 20 93 52 33 15 . 4 5 12 34 25 11 . 5 59 17 30 30 15 64 Largest 3 | 2 2 2 2 2 3 3 3 3 . 3 1 3 3 3 3 . 3 2 2 2 2 2 3 Hottest 144 | 60 80 120 120 110 141 141 124 124 . 124 48 144 124 124 124 . 109 88 75 75 75 75 107 Shots Fired 1256 | 10 92 21 62 33 274 143 43 27 . 10 5 35 54 59 29 . 9 85 25 45 60 28 107 Gun 772 | 10 76 6 32 26 274 102 13 9 . 3 . . 28 23 9 . 4 25 15 14 29 14 60 Cannon 455 | . 16 13 28 . . 40 27 14 . 6 5 35 24 36 18 . 5 60 10 28 31 14 45 Launcher 29 | . . 2 2 7 . 1 3 4 . 1 . . 2 . 2 . . . . 3 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 851 | 7 46 6 . . 88 105 40 23 . 9 5 35 47 59 27 . 9 85 25 42 60 28 105 Thermal 334 | . 16 13 56 26 186 37 . . . . . . . . . . . . . . . . . Explosive 29 | . . 2 2 7 . 1 3 4 . 1 . . 2 . 2 . . . . 3 . . 2 Electromagnetic 42 | 3 30 . 4 . . . . . . . . . 5 . . . . . . . . . . Robot Hit Streak 15 | 7 11 13 13 8 15 14 11 7 . 8 . 5 13 6 6 . 5 15 15 9 7 . 8 Robot Miss Streak 5 | 2 5 2 3 2 5 3 2 3 . 2 . 4 2 4 4 . . 5 2 4 4 . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Secondary Targets 12 | . . . 1 3 4 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 792 | 7 63 13 43 20 189 100 17 15 . 5 . 20 41 31 12 . 4 72 20 24 29 . 67 Core Hits 423 | 2 22 10 20 14 88 49 15 7 . 3 . 5 14 13 19 . 3 57 9 23 16 . 34 Critical Kills 9 | . . 1 . . 1 . . . . . . . 3 . . . . 1 . . . . 3 Critical Parts Destroyed 10 | . . . . . 1 1 . . . . . . . . . . . 1 1 . 2 . 4 Critical Strikes 62 | . . 1 . 2 10 4 . . . 1 . 1 4 2 3 . . 10 4 4 5 . 11 Burn 11 | . . . . 2 8 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 19 | . . . . . 2 1 . . . . . 1 3 . . . . 2 1 . 2 . 7 Blast 31 | . . . . . . 2 . . . 1 . . 1 2 3 . . 8 3 4 3 . 4 Melee Attacks 20 | . . . . . . . . . . . 1 . . . . . . 5 . 1 . . 13 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . . 5 . 1 . . 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26076 | 88 1247 432 1073 762 3864 2433 788 647 . 364 . 718 1081 951 568 . 139 4277 859 1739 1620 . 2426 Guns 10271 | 88 676 34 433 397 3805 1559 238 134 . 49 . . 520 236 109 . 107 349 312 173 351 . 701 Cannons 10782 | . 250 178 371 . . 597 48 145 . 91 . 718 552 715 216 . 32 3121 542 678 1269 . 1259 Explosions 4567 | . 321 220 267 343 . 164 502 368 . 224 . . . . 243 . . 704 . 880 . . 331 Melee 238 | . . . . . . . . . . . . . . . . . . 103 . . . . 135 Ramming 218 | . . . 2 22 59 113 . . . . . . 9 . . . . . 5 8 . . . Kinetic 16051 | 61 434 34 . . 1234 1712 286 279 . 140 . 718 983 951 325 . 139 3470 854 851 1620 . 1960 Thermal 5470 | . 427 178 749 397 2571 444 . . . . . . . . . . . 704 . . . . . Explosive 3663 | . 144 220 244 343 . 164 502 368 . 224 . . . . 243 . . . . 880 . . 331 Electromagnetic 436 | 27 242 . 78 . . . . . . . . . 89 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . . . . . . . . 103 . . . . 135 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 1 . . . . 1 . . . . . . 13 1 1 5 7 7 1 Average Corruption 1 | . 1 1 1 1 1 . . . . 1 . . . . . . 13 1 1 1 6 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 74 | . . 5 2 7 3 . . . . 4 . . . . . . . 2 4 12 17 14 4 Message Errors 26 | . . 2 . 3 . . . . . 3 . . . . . . . 1 1 4 5 6 1 Matter Fused 16 | . . . 2 2 . . . . . 1 . . . . . . . . 1 3 5 1 1 Heat Flow Errors 9 | . . 1 . . 1 . . . . . . . . . . . . . 2 . 4 . 1 Energy Discharges 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Data Loss (minor) 7 | . . 2 . 1 1 . . . . . . . . . . . . . . 1 . 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . Misfires 5 | . . . . . 1 . . . . . . . . . . . . 1 . 1 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 438 | . 55 30 20 16 . 22 . 4 . 18 . . . . 27 . . 126 4 84 12 . 20 Projectiles 108 | . . . . . . 18 . 4 . . . . . . 27 . . 14 . 23 12 . 10 Explosions 322 | . 55 30 20 16 . . . . . 18 . . . . . . . 112 . 61 . . 10 Melee 8 | . . . . . . 4 . . . . . . . . . . . . 4 . . . . Knockbacks 72 | . . . . . . 8 1 3 . . . . . 5 1 . . 23 1 7 11 . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . 8 1 3 . . . . . 5 1 . . 23 1 7 10 . 11 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 904 | . 162 29 36 65 . . 114 . . 46 . . . . 12 . . 321 . 119 . . . Shots 18 | . 2 1 1 2 . . 3 . . 1 . . . . 1 . . 4 . 3 . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . Targets Rammed 36 | . . . 1 6 9 14 . . . . . . 1 . . . . . 1 4 . . . Kicked 31 | . . . 1 6 9 14 . . . . . . 1 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 264 | . 169 165 261 218 264 113 . . . . . . 5 10 2 . . 82 246 33 164 43 142 Average Temperature 52 | . 55 66 72 82 52 33 . . . . . . 5 4 2 . . 28 99 12 50 19 23 Received Heat Transfer 2406 | . 276 60 78 . 603 243 45 27 . 36 . . 36 99 63 . . 450 12 258 72 . 48 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 1 . . 10 1 . . . . . . . . . . . 1 . . . . . Heat Transferred 10494 | . 718 370 1493 888 5550 925 . . . . . . . . . . . 550 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1133 | 10 308 150 474 311 602 459 . . . . 42 23 182 . . . . 1133 . . . . 330 Initial 235 | . 6 3 38 114 91 235 . . . . . 14 10 . . . . 52 . . . . . Average 228 | 3 138 57 301 241 307 324 . . . . 11 14 58 . . . . 410 . . . . 131 Maximum Alert Level 4 | . 1 . 2 1 2 2 . . . . . . . . . . . 4 . . . . 1 Low Security (%) 43 | 100 68 100 21 12 23 2 . . . . 100 100 100 . . . . 26 . . . . 56 Level 1 44 | . 31 . 49 87 56 84 . . . . . . . . . . . 43 . . . . 43 Level 2 7 | . . . 29 . 20 13 . . . . . . . . . . . 1 . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 27 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 1 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 5 2 . . . . . . 4 . . . . 7 . . . . 6 Investigation 6 | . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 1 Extermination 7 | . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 Reinforcement 9 | . . . . . 3 . . . . . . . 1 . . . . 2 . . . . 3 Assault 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 19 | . 1 . 2 . 9 3 . . . . . . . . . . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 23 8 22 11 50 30 8 4 . 6 1 6 10 13 11 . 3 37 2 13 31 . 20 Peak Tracking Total 9 | . 4 3 4 5 6 6 5 3 . 4 1 5 4 9 4 . 3 6 1 9 7 . 6 Tactical Retreats 24 | . 2 . 2 . 3 3 . . . . . . . 1 2 . . 5 . 2 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 3 . 1 . 1 2 . . . . 1 . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . 2 . . . . . . . . . . . . 21 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 33 | . 2 . . 1 4 . . . . . . . . . . . . 23 . . . . 3 Max in Single Turn 12 | . 1 . . 1 1 . . . . . . . . . . . . 12 . . . . 2 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 31 | . 7 1 4 . 2 4 . 1 4 . 4 . 1 . . . . 1 . 1 1 . . Terminals 19 | . 7 1 4 . 1 4 . . . . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Total Hacks 109 | . 25 4 20 . 4 13 . 1 30 . 7 . 2 . . . . 1 . 1 1 . . Successful 67 | . 12 2 9 . 2 4 . 1 30 . 2 . 2 . . . . 1 . 1 1 . . Failed 42 | . 13 2 11 . 2 9 . . . . 5 . . . . . . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 13 4 15 . 1 4 . . . . 1 . . . . . . 15 . . 1 . . Terminals 67 | . 25 4 20 . 2 13 . . . . 3 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . Terminal Hacks 53 | . 8 . 7 . 1 3 . 1 30 . 1 . . . . . . . . 1 1 . . Record 13 | . . . . . . 1 . 1 11 . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . 1 . . 3 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 2 2 . . 1 . . . . . . . . . . . 1 . . . . . Terminals 9 | . 4 2 2 . . 1 . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 4 . 2 . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 7 1 3 . 2 4 . . . . 3 . 1 . . . . . . . . . . Full Trace Events 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 17 | . . 2 . 1 . . . . . 1 . . 2 2 . 4 . 5 . . . . . Largest Group 4 | . . 2 2 1 . . . . . 1 1 1 2 2 2 4 4 4 . . . . . Highest-Rated Group 210 | . . 45 45 31 . . . . . 96 96 96 86 49 49 153 153 210 . . . . . Highest-Rated Ally 96 | . . 31 31 31 . . . . . 96 96 96 43 29 29 40 40 70 . . . . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . 3 13 2 . . . . . 9 4 15 21 13 11 . 10 39 . . . . . Total Damage 2990 | . . 21 235 42 . . . . . 397 114 457 382 187 146 . 270 739 . . . . . Kills 29 | . . . 4 . . . . . . 2 1 . 7 5 1 . 2 7 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . 1 1 . 3 . . . . 1 2 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 20202 | 150 929 566 785 770 1614 1997 804 493 149 900 519 161 1289 620 408 1285 286 1577 641 1471 1192 598 998 Spaces Moved 12309 | 97 568 374 493 571 832 1376 583 250 79 371 247 75 904 439 289 984 223 973 350 813 668 339 411 Core 5 | 1 . . . . . . . . . . . . . . . . . . . . . . 4 Treads 2737 | . . . . . . . . . . . . . . . . . . 184 350 813 668 339 383 Legs 9567 | 96 568 374 493 571 832 1376 583 250 79 371 247 75 904 439 289 984 223 789 . . . . 24 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 120 190 190 190 120 120 120 120 120 120 120 162 162 162 163 163 Average Speed 137 | 119 128 120 120 120 120 123 121 179 190 190 201 156 120 120 120 120 120 132 163 162 162 163 189 Slowest Speed 1350 | 120 190 120 126 120 120 127 123 190 190 190 260 330 260 120 120 120 120 190 165 162 163 163 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 5 92 83 43 92 56 34 72 46 68 59 5 71 22 60 38 89 44 26 44 75 90 57 16 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . . . 1 . . . . 1 . . . . . 1 2 . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 . . . 1 . . 1 . . . 1 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 . . . . 1 1 1 . . . 1 1 1 . Scrap Searched 21 | . . 1 . 1 . . . 1 . 2 . . . 5 3 1 . . 3 2 . 2 . Spaces Dug 171 | . . . . . . . 15 . . . 6 . 51 1 . . 4 2 5 30 22 24 11 Terrain Destroyed 769 | . 58 16 17 27 . 14 57 49 . 18 6 7 54 20 53 . 5 156 12 80 29 27 64 Melee 15 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 11 Projectile 285 | . . . . . . 6 23 8 . 1 5 7 3 20 12 . 5 41 12 45 29 27 41 AOE 469 | . 58 16 17 27 . 8 34 41 . 17 . . 51 . 41 . . 113 . 34 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 14496 | 119 684 468 624 622 1241 1567 639 269 78 558 263 91 1057 486 328 1092 233 1173 394 919 725 358 508 Wait 1005 | . 37 77 48 11 259 62 11 1 . 180 3 4 57 11 18 86 5 49 18 58 5 2 3 Move 12285 | 96 567 373 492 570 831 1375 581 249 78 370 247 74 903 438 288 983 222 972 349 811 667 338 411 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 7 11 1 10 2 9 16 2 1 . 1 1 . 9 4 3 4 . 13 1 2 3 1 2 Fast Attach 79 | 7 3 . 5 1 5 5 2 . . . . . 12 . . 6 . 17 2 . 9 1 4 Attach 54 | . 2 1 2 1 9 3 2 1 . 1 2 . 12 1 . 1 . 9 . 2 2 . 3 Detach 25 | . . . . . 3 1 2 . . . 1 . 10 . . 2 . 6 . . . . . Swap 116 | . 5 4 16 7 13 16 3 2 . 2 3 1 7 1 4 . 1 13 3 8 . . 7 Drop 142 | 2 13 . 18 4 10 23 2 . . . . . 9 1 4 10 . 30 3 2 9 1 1 Fire 621 | 7 46 12 32 20 93 52 33 15 . 4 5 12 34 25 11 . 5 59 17 30 30 15 64 Melee 20 | . . . . . . . . . . . 1 . . . . . . 5 . 1 . . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 31 | . . . 1 6 9 14 . . . . . . 1 . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . Escape Stasis 5 | . . . . . . . 1 . . . . . 3 . . . . . . 1 . . . Rewire 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 513 | -10/Materials | Core integrity fell below 50% 564 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Discovered new exit (range 8) 917 | -10/Materials | Discovered new exit (range 11) 927 | -10/Materials | Discovered new exit (range 8) 1080 | -10/Materials | Entered Mines 1113 | -10/Mines | Learned Materials stockpile data 1157 | -10/Mines | Learned Materials terminal intel 1407 | -10/Mines | Discovered new exit (range 9) 1483 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1512 | -10/Mines | Discovered new exit (range 9) 1602 | -10/Mines | Core integrity fell below 20% 1646 | -10/Mines | Entered Materials 1646 | -9/Materials | Accompanied by 2 allies 1646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1648 | -9/Materials | Loaded intel: 12 terminal locations 1651 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1810 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Build established: Scavenger-Mutant 2032 | -9/Materials | Discovered new exit (range 16) 2109 | -9/Materials | Identified exit to Mines 2248 | -9/Materials | Build established: Mutant 2431 | -9/Materials | Entered Mines 2432 | -9/Mines | Met a Derelict bent on vengeance 2472 | -9/Mines | Learned Materials stockpile data 2478 | -9/Mines | Discovered new exit (range 4) 2481 | -9/Mines | Received a Mining Laser from a helpful Derelict 2558 | -9/Mines | Discovered new exit (range 10) 2897 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3201 | -9/Mines | Entered Materials 3201 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3520 | -8/Materials | Garrison activated, responded to threat 3723 | -8/Materials | Discovered new exit (range 16) 4095 | -8/Materials | Build established: Scavenger-Gunner 4335 | -8/Materials | Discovered new exit (range 8) 4801 | -8/Materials | First assault squad dispatched 4815 | -8/Materials | Entered Factory 4815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5050 | -7/Factory | Discovered new exit (range 6) 5104 | -7/Factory | Build established: Scavenger-Tank 5460 | -7/Factory | Discovered new exit (range 6) 6109 | -7/Factory | Build established: Tank 6354 | -7/Factory | Discovered new exit (range 12) 6774 | -7/Factory | Identified exit to Lower Caves 6812 | -7/Factory | Entered Lower Caves 6881 | -7/Lower Caves | Learned Factory garrison access intel 6922 | -7/Lower Caves | Encountered a Warlord checkpoint 6997 | -7/Lower Caves | Build established: Gunner 7330 | -7/Lower Caves | Crushed by falling debris 7607 | -7/Lower Caves | Discovered new exit (range 7) 7616 | -7/Lower Caves | Entered another Lower Caves area 7708 | -7/Lower Caves | Learned location of 1 exit from Factory 7815 | -7/Lower Caves | Build established: Tank 8022 | -7/Lower Caves | Discovered new exit (range 16) 8109 | -7/Lower Caves | Entered Data Miner 8109 | -7/Data Miner | Discovered new exit (range 6) 8146 | -7/Data Miner | Met Data Miner 8180 | -7/Data Miner | Learned location of Section 7 (-3) 8180 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8214 | -7/Data Miner | Received God Mode back door access code from Data Miner 8258 | -7/Data Miner | Entered Proximity Caves 8545 | -6/Proximity Caves | Escorted by Enhanced Grunt 8614 | -6/Proximity Caves | Identified exit to Factory 9035 | -6/Proximity Caves | Learned Factory security intel 9158 | -6/Proximity Caves | Entered Factory 9158 | -6/Factory | Accompanied by 1 ally 9158 | -6/Factory | Evolved 2 slots: Utility x2 9159 | -6/Factory | Identified exit to Lower Caves 9161 | -6/Factory | Loaded intel: 4 garrison access locations 9319 | -6/Factory | Discovered exit to Lower Caves (range 16) 9321 | -6/Factory | Identified exit to DSF 9677 | -6/Factory | Sucked down chute 9677 | -6/Factory | Entered Waste 9680 | -6/Waste | 1 allies followed down the chute 9710 | -6/Waste | Spotted C-40 Crusher 9717 | -6/Waste | Destroyed C-40 Crusher 9733 | -6/Waste | Spotted C-40 Crusher 9762 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9765 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9765 | -6/Waste | Spotted C-40 Crusher 9765 | -6/Waste | Spotted C-40 Crusher 9769 | -6/Waste | Spotted C-40 Crusher 9781 | -6/Waste | Spotted C-40 Crusher 9816 | -6/Waste | Discovered new exit (range 16) 9838 | -6/Waste | Entered Factory 10052 | -6/Factory | Build established: Mutant 10141 | -6/Factory | Found Prototype Launcher 10141 | -6/Factory | Identified Rocket Array 10147 | -6/Factory | Found Rocket Array 10181 | -6/Factory | Incoming investigation squad redirected 10306 | -6/Factory | Fabricated X-67 Chaingunner? 10939 | -6/Factory | Discovered new exit (range 6) 10978 | -6/Factory | Identified exit to Factory 10988 | -6/Factory | Discovered exit to Lower Caves (range 13) 11055 | -6/Factory | Garrison activated, responded to threat 11127 | -6/Factory | Entered Lower Caves 11247 | -6/Lower Caves | Build established: Gunner 11403 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11701 | -6/Lower Caves | Build established: Tank 11710 | -6/Lower Caves | Discovered new exit (range 8) 11726 | -6/Lower Caves | Encountered a Warlord checkpoint 11747 | -6/Lower Caves | Entered another Lower Caves area 11747 | -6/Lower Caves | Accompanied by 2 allies 11817 | -6/Lower Caves | Spotted B-75 Beast 12040 | -6/Lower Caves | Encountered a Warlord checkpoint 12125 | -6/Lower Caves | Build established: Gunner 12138 | -6/Lower Caves | Discovered new exit (range 8) 12155 | -6/Lower Caves | Entered Zion 12185 | -6/Zion | Given A8's code to call for help 12292 | -6/Zion | Discovered new exit (range 12) 12676 | -6/Zion | Learned Factory security intel 12739 | -6/Zion | Found Prototype Launcher 12739 | -6/Zion | Identified Gui. Missile Launcher 12766 | -6/Zion | Build established: Derelict-Gunner 12782 | -6/Zion | Learned location of Quarantine (-3) 13122 | -6/Zion | Imprinted 13124 | -6/Zion | Declared Zion's savior 13440 | -6/Zion | Entered Proximity Caves 13440 | -5/Proximity Caves | Accompanied by 4 allies 13596 | -5/Proximity Caves | Spotted B-75 Beast 13643 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13679 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13698 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13725 | -5/Proximity Caves | System corruption reached 10% 13726 | -5/Proximity Caves | Entered Factory 13726 | -5/Factory | Accompanied by 4 allies 13726 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13727 | -5/Factory | Identified exit to Upper Caves 13798 | -5/Factory | Incoming investigation squad redirected 14070 | -5/Factory | Build established: Gunner 14256 | -5/Factory | Retrieved Zion intel report: Active Terminals 14340 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14341 | -5/Factory | Zion Light squad teleported in 14469 | -5/Factory | Destroyed 7 combat bots 14648 | -5/Factory | Zion Recon squad teleported in 14724 | -5/Factory | Found Powered Armor 14783 | -5/Factory | Found Powered Armor 14786 | -5/Factory | Found Powered Armor 15011 | -5/Factory | Build established: Mutant 15057 | -5/Factory | Found Powered Armor 15155 | -5/Factory | Zion Hacker squad teleported in 15226 | -5/Factory | First assault squad dispatched 15278 | -5/Factory | Incoming assault squad redirected 15279 | -5/Factory | Terminal network hard line cut 15303 | -5/Factory | Entered Upper Caves 15304 | -5/Upper Caves | Identified exit to Upper Caves 15406 | -5/Upper Caves | Build established: Gunner 15598 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15734 | -5/Upper Caves | Spotted B-75 Beast 15781 | -5/Upper Caves | Destroyed B-75 Beast 15944 | -5/Upper Caves | Entered another Upper Caves area 15965 | -5/Upper Caves | Discovered new exit (range 11) 16006 | -5/Upper Caves | Destroyed 7 combat bots 16140 | -5/Upper Caves | Learned 4 Factory zone layouts 16276 | -5/Upper Caves | Build established: Scavenger-Gunner 17224 | -5/Upper Caves | Crushed by falling debris 17265 | -5/Upper Caves | Encountered a Warlord checkpoint 17395 | -5/Upper Caves | Discovered new exit (range 8) 17415 | -5/Upper Caves | Entered Warlord 17487 | -5/Warlord | System corruption cleaned by Quarantine Array 17521 | -5/Warlord | Build established: Mutant 17706 | -5/Warlord | Rebuked by Warlord 17722 | -5/Warlord | Warlord's base attacked by MAIN.C 17731 | -5/Warlord | Opened Warlord's prototype stash 17744 | -5/Warlord | Found Prototype Processor 17744 | -5/Warlord | Identified Spectral Analyzer 17757 | -5/Warlord | Found Prototype Device 17757 | -5/Warlord | Identified Exp. Phase Shifter 17933 | -5/Warlord | Found Prototype Device 17933 | -5/Warlord | Identified Minesniffer Drone Bay 18072 | -5/Warlord | Warlord forces counterattacked 18158 | -5/Warlord | Spotted Executioner 18164 | -5/Warlord | P-70 Sage assimilated allied 60-LEL(g) 18164 | -5/Warlord | Destroyed Executioner 18207 | -5/Warlord | Spotted Striker 18230 | -5/Warlord | Lost 3 parts (1u2w) 18391 | -5/Warlord | Build established: Tank 18397 | -5/Warlord | Warlord base infiltrated, sounded retreat 18414 | -5/Warlord | Spotted Executioner 18418 | -5/Warlord | Spotted Executioner 18543 | -5/Warlord | Spotted Executioner 18544 | -5/Warlord | Spotted B-86 Titan 18591 | -5/Warlord | Discovered new exit (range 12) 18607 | -5/Warlord | Entered Proximity Caves 18838 | -4/Proximity Caves | Build established: Gunner 19066 | -4/Proximity Caves | Learned 4 Research zone layouts 19188 | -4/Proximity Caves | Discovered new exit (range 5) 19205 | -4/Proximity Caves | Entered Factory 19205 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19406 | -4/Factory | Spotted B-86 Titan 19595 | -4/Factory | Build established: Mutant 19938 | -4/Factory | Incoming investigation squad redirected 20022 | -4/Factory | Lost 5 parts (2n2u1w) 20203 | -4/Factory | Self-destructed Last Messages --------------- 20192_ Wall collapses. 20193_ HV Slug penetrates H-77 Assassin. 20193_ H-77 Assassin knocked back. 20196_ Slug penetrates Wall. 20196_ HV Slug penetrates Earth. 20198_ Penetrated by Slug. 20198_ Slug penetrates Wall. 20198_ Penetrated by Slug. 20199_ HV Slug penetrates H-77 Assassin. 20199_ H-77 Assassin suffers critical hit (Destroy). 20199_ Destroyed Myomer Leg. 20199_ HV Slug penetrates Earth. 20199_ Penetrated by Slug. 20199_ Slug penetrates Wall. 20199_ Penetrated by Slug. 20199_ Bore Cannon destroyed. 20199_ Slug penetrates Wall. 20201_ Penetrated by Slug. 20203_ Slug penetrates Wall. 20203_ Imp. Heavy Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????# #????????? | | ???????????????????????????????? ? ^ #????????? | | ??????????????????????????????? ^#????????? | | ???????????????????????????????? ########## | | ????????????????????????????????? | | ???????????????????????????#+###### | | ???????????????????????????? # """ """ | | ???????????????????????????? # """ """ | | ???????????????????????????? # """ """ | | ????????????????????????????" """ # "" """ | | ????????????????????????????" """ # "" | | ????????????????????????????? """ # | | ????????????????????????????? # """ | | ?????????????????????????????% ! # """ | | ?????????????????????????????##+### """ | | ????????????????????????????# # ### "" | | ?????????????????????????#### #%### "" # | | ????????????????????????##;#;;#/### """# | | ???????????????????????## %## """# | | ???????????????????# ###h ##=! "" !"""# | | ???????????????????# u h@ # [ " !!F"# | | ?????????# #####; *;[ ! "" !"""# | | ?????????# " u [|+ = "" # | | ?????????# """ """ ### ;! !#%! # | | ????????????????????# # # % # | | ???????????????????# # ## #%######### # | | ???????????????????####?#! ! [ #####?#???# # | | ????????????????????????##########?????????# | | ??????????????????????????####?????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 11 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ X-67 Chaingunner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed MatterComponentDoomcannon Manual? 0 Play Time 02:39:28 Cumulative 169.5 hours Start 2022.10.07 @ 19:13:06 End 2022.10.08 @ 10:41:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e1840f-446b-4010-9962-46261be91989