Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 23:42:16 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (178) 890 Value Destroyed (6672) 6672 Prototype IDs (48) 960 Alien Tech Used (5) 1000 Bonus (7847) 7847 TOTAL SCORE: 25269 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 750 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -684 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Hacking Suite Quantum Router Improved Trap Extractor > --- WEAPON ----------- Tachyon Dispersion Ray Heavy Dispersion Rifle Guided Remote Datajack Ionic Axe > --- INVENTORY -------- AEGIS Remote Shield Transdimensional Reconstructor Potential Cannon Hellfire Missile Launcher [Rating: 167] Favorites ----------- Power Light Particle Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Ionic Axe Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 1 . 2 . . . . . . . . 1 1 Utility 11 | . . 2 . 1 1 2 . . . . . 1 2 . . 1 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 299 | . 17 11 8 14 13 37 32 8 2 4 3 20 16 20 34 34 26 Power 35 | . 1 2 . 1 . 3 7 . . . . 3 2 . 1 12 3 Engine 8 | . 1 2 . 1 . 2 2 . . . . . . . . . . Core 7 | . . . . . . 1 5 . . . . 1 . . . . . Reactor 20 | . . . . . . . . . . . . 2 2 . 1 12 3 Propulsion 58 | . 4 2 1 3 4 5 7 . . 3 1 6 3 6 1 8 4 Treads 12 | . 2 . . 2 3 4 . . . . . . . . . . 1 Leg 7 | . . 2 1 1 1 . . . . . . . . . 1 . 1 Wheel 2 | . 2 . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 1 1 . . 3 1 3 2 1 . 6 . Flight 19 | . . . . . . . 6 . . . . 3 1 5 . 2 2 Utility 89 | . 4 2 3 2 5 7 9 7 . 1 . 8 10 4 14 6 7 Device 39 | . 1 1 2 1 . 5 2 3 . . . 3 6 2 9 2 2 Storage 12 | . 2 . . . . . . 3 . 1 . . 1 1 4 . . Processor 19 | . 1 . 1 1 . 2 3 1 . . . . 3 . . 4 3 Hackware 16 | . . . . . 4 . 3 . . . . 5 . 1 1 . 2 Protection 3 | . . 1 . . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 117 | . 8 5 4 8 4 22 9 1 2 . 2 3 1 10 18 8 12 Energy Gun 29 | . 3 . . 6 1 3 . 1 1 . . . . 4 6 . 4 Energy Cannon 11 | . . . . . . 1 2 . . . . . . . 3 2 3 Ballistic Gun 21 | . . 4 2 1 1 5 2 . . . 1 1 . 1 . 2 1 Ballistic Cannon 14 | . . . . . 1 5 4 . . . . 1 . 1 . . 2 Launcher 24 | . 3 1 1 1 1 7 . . . . . . . 1 3 4 2 Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . . . 1 . . . 1 1 . . . . . Slashing Weapon 9 | . . . . . . . . . 1 . . . 1 3 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 2 . 1 . . 1 . . . . . . . . . . . Unidentified Prototypes 33 | . 1 1 . 1 . 6 1 . . 2 . . 5 8 7 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 7 | . . . . . . . . 7 . . . . . . . . . Parts Lost 93 | . 1 . 2 2 8 12 3 1 5 . 2 6 2 . 13 15 21 Power 12 | . . . . 1 1 1 1 . 1 . . 1 1 . 1 2 2 Propulsion 30 | . . . 1 . 3 3 1 . 3 . . 3 . . 4 6 6 Utility 26 | . . . 1 . . 2 1 1 . . 1 2 1 . 6 5 6 Weapon 25 | . 1 . . 1 4 6 . . 1 . 1 . . . 2 2 7 Highest Loss Streak 12 | . 1 . 2 1 3 6 2 1 3 . 2 3 1 . 11 12 9 To Critical Strikes 3 | . . . . . . 1 1 . . . . . . . . . 1 Average Slot Usage (%) 80 | . 97 98 98 96 76 87 86 97 86 63 75 77 93 85 57 63 34 Engine 3 | . 14 11 11 8 1 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 7 4 3 3 1 Treads 4 | . 10 4 . 8 15 14 . . . . . . . . . . . Leg 3 | . 7 17 21 9 1 1 . . . . . . . . 3 . . Hover 2 | . . . . . . . 2 . . 4 17 16 23 1 . 13 . Flight 5 | . . . . . . . 18 29 25 11 11 7 . 18 2 1 4 Device 7 | . 6 21 30 18 . 5 . 1 . . . 4 8 9 8 6 . Storage 5 | . 14 11 11 9 7 5 . 2 5 5 5 5 4 4 4 4 . Processor 9 | . 5 . 1 17 . 6 9 16 17 17 17 7 9 14 13 17 17 Hackware 15 | . . . . . 28 25 33 24 23 23 20 27 27 23 8 5 4 Protection 2 | . . 9 . . 6 5 . . . . . . . . . . . Energy Gun 3 | . 17 . . 19 3 1 . . 2 . . . . 3 3 4 1 Ballistic Gun 4 | . . 16 14 3 5 7 1 . . . 1 2 2 . . . . Ballistic Cannon 1 | . . . . . 2 5 5 4 . . . 1 4 . . . . Launcher 1 | . 7 5 4 1 . . . . . . . . . . . . . Peak Build Rating 167 | . 12 22 26 32 36 61 74 75 74 63 67 98 127 129 145 167 102 Average Rating 58 | . 9 20 23 30 28 49 60 73 63 47 62 75 114 118 89 101 52 On Entrance 54 | 6 6 12 22 26 31 33 37 74 70 41 63 60 97 126 118 111 39 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 37 45 41 41 38 53 29 28 30 10 13 44 55 55 63 66 40 Greatest Support 76 | 20 40 40 28 44 70 76 31 30 30 22 48 45 59 59 37 60 29 Greatest Overweight (x) 12 | . 1 2 2 2 1 12 1 . . . . 1 . 1 3 2 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 5 5 Average Capacity 10 | . 8 15 15 15 15 13 5 5 10 9 10 10 10 10 7 5 5 Most Carried 15 | . 8 15 15 15 15 15 5 8 10 10 10 10 10 10 10 5 5 Average Carried 9 | . 7 13 14 14 12 13 4 3 9 9 9 9 9 9 7 4 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 6 8 15 15 15 15 4 5 8 10 10 10 10 10 9 5 5 . Class Distribution -------------------- 17% | Mutant 16% | Hacker-Skirmisher 14% | Hacker-Mutant 12% | Hacker-Sprinter 12% | Alien-Mutant 9% | Wizard-Sprinter 7% | Wizard-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Sprinter | -3/Armory Alien-Mutant | -3/Lab Alien-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 5688 | 200 135 381 90 279 326 976 590 328 179 . 43 345 432 395 142 538 309 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7818 | . 464 745 137 530 359 1355 1358 291 263 . 64 287 496 103 147 664 555 Parts 340 | . 29 45 8 23 20 52 40 6 14 . 4 15 20 6 1 34 23 Haulers Intercepted 9 | . . 1 . . . 2 3 . . . . 1 2 . . . . Recyclers Shooed 7 | . . 1 . . . 2 3 . . . . . . . . 1 . Parts Field Recycled 7 | . . . . . . 7 . . . . . . . . . . . Retrieved Matter 19 | . . . . . . 19 . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 6 13 . 4 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 122 | . 11 15 3 9 7 18 15 5 4 . 3 4 4 . 4 8 12 Melee 4 | . . . . . . . 1 . 2 . . . . . 1 . . Guns 60 | . 9 15 3 9 6 9 2 . . . 3 2 1 . . . 1 Cannons 27 | . . . . . . 5 6 5 2 . . 2 3 . . 1 3 AOE 29 | . 1 . . . 1 4 6 . . . . . . . 3 7 7 Classes Destroyed 17 | . 4 4 1 2 1 1 . 1 1 . . . . 1 . 1 . Worker 10 | . . . . 2 . 3 2 . . . . . 2 . . 1 . Builder 9 | . 1 . . . . 1 1 . . . . . . . . 5 1 Hauler 9 | . . 1 . . . 2 3 . . . . 1 2 . . . . Recycler 11 | . . 1 . 1 . 3 4 . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 5 | . 1 1 . . . . 1 . . . . . . 1 . . 1 Watcher 10 | . . . . . . 1 6 . . . . . . . . 3 . Swarmer 36 | . 3 3 . . . 3 10 . 2 . 3 2 . . . 4 6 Grunt 49 | . 8 7 2 5 5 7 . 5 . . . . 3 . 3 2 2 Brawler 2 | . . 2 . . . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . 2 . . . . . . . . . . . Sentry 15 | . . 3 . 1 1 2 3 . . . . 1 1 . . . 3 Hunter 7 | . . . . 2 . 2 2 . . . . . . . . . 1 Programmer 6 | . . . . . 1 2 . . 2 . . 1 . . . . . Tracker 2 | . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | . 4 4 3 5 3 9 12 3 2 . 3 2 3 1 3 8 6 Combat Bots Only 10 | . 4 4 3 4 3 5 10 2 2 . 3 2 3 . 3 4 6 Max Kills in Single Turn 7 | . 2 1 1 2 1 2 4 1 1 . 1 1 1 1 2 7 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 1 3 . . . . . . . 2 4 3 Melee 1 | . . . . . . . 1 . 1 . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Hostile Shots Fired 1342 | . 52 60 19 44 93 240 76 40 65 . 50 56 25 16 124 160 222 Missed 453 | . 14 22 4 10 38 79 24 17 32 . 23 20 12 9 40 44 65 Damage Taken 16354 | . 425 450 226 482 939 2362 999 386 590 . 399 952 289 126 1869 2466 3394 Core 5506 | . 135 59 57 72 186 567 157 124 220 . 86 259 46 23 826 1074 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 89 | . . . . . 63 26 . . . . . . . . . . . Ignored by Resistances 414 | . . . . . . . . . . . . . . . 414 . . Regen/Repaired (Parts) 184 | . . 30 . . . . . . . . . 92 . 62 . . . Core Remaining (%) 56 | 100 46 . 71 86 73 33 . . . . 41 77 . . 24 18 . Volleys Fired 405 | . 32 43 8 29 35 62 29 12 9 . 14 24 25 9 10 26 38 Largest 3 | . 2 2 2 3 3 3 2 2 2 . 1 2 2 1 2 2 3 Hottest 200 | . 90 46 46 168 135 128 114 155 158 . 33 96 96 100 200 200 200 Shots Fired 706 | . 62 86 16 77 54 148 43 24 14 . 13 31 37 9 12 27 53 Gun 494 | . 62 86 16 77 52 87 6 . 5 . 13 24 12 9 4 19 22 Cannon 179 | . . . . . . 44 37 24 9 . . 7 25 . 4 4 25 Launcher 33 | . . . . . 2 17 . . . . . . . . 4 4 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 390 | . . 86 16 5 32 107 35 12 . . 13 31 37 . . 5 11 Thermal 188 | . 12 . . 72 20 . 8 12 9 . . . . 9 8 4 34 Explosive 26 | . . . . . 2 10 . . . . . . . . 4 4 6 Electromagnetic 102 | . 50 . . . . 31 . . 5 . . . . . . 14 2 Robot Hit Streak 14 | . 8 13 4 7 14 8 10 7 2 . 3 5 10 4 4 4 7 Robot Miss Streak 12 | . 4 2 2 6 6 12 5 2 5 . 5 3 1 6 3 2 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 1 . . . . Secondary Targets 7 | . 2 2 . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . Shots Hit Robots 505 | . 35 61 11 45 41 91 53 15 13 . 6 19 26 11 25 21 32 Core Hits 343 | . 18 28 6 26 25 103 24 8 9 . 3 9 14 2 10 32 26 Critical Kills 7 | . . . 1 . . . . . . . . 1 4 . . . 1 Critical Parts Destroyed 13 | . . . . . . 1 3 . . . . 2 7 . . . . Critical Strikes 32 | . . . 1 . 1 2 9 . 1 . . 3 11 . 2 1 1 Burn 1 | . . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 15 | . . . 1 . . 1 . . . . . 2 11 . . . . Blast 6 | . . . . . . . 6 . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Smash 4 | . . . . . . . 3 . . . . 1 . . . . . Sever 4 | . . . . . . . . . 1 . . . . . 2 1 . Melee Attacks 103 | . . . . . . . 37 7 10 . 2 1 3 10 26 7 . Impact 47 | . . . . . . . 37 7 . . 2 1 . . . . . Slashing 56 | . . . . . . . . . 10 . . . 3 10 26 7 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 13 2 . . . 1 1 2 . 3 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20783 | . 524 1012 176 891 730 3185 3542 613 408 . 135 607 727 523 2093 3055 2562 Guns 6184 | . 484 990 176 837 663 1306 68 . 26 . 135 452 225 174 56 237 355 Cannons 3966 | . . . . . . 883 908 390 198 . . 74 284 . 231 285 713 Explosions 6119 | . 36 . . 46 48 972 865 . . . . . . . 648 2073 1431 Melee 4354 | . . . . . . . 1701 223 184 . . 64 218 349 1158 457 . Ramming 160 | . 4 22 . 8 19 24 . . . . . 17 . . . 3 63 Kinetic 5899 | . . 990 176 79 429 1731 813 160 . . 135 526 509 . . 63 288 Thermal 4550 | . 135 . . 758 234 137 513 230 198 . . . . 174 436 836 899 Explosive 4257 | . . . . . 48 380 515 . . . . . . . 499 1522 1293 Electromagnetic 1563 | . 385 . . 46 . 913 . . 26 . . . . . . 174 19 Impact 1988 | . . . . . . . 1701 223 . . . 64 . . . . . Slashing 2366 | . . . . . . . . . 184 . . . 218 349 1158 457 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 . 7 12 12 12 5 . . 11 8 9 Average Corruption 7 | . . . . . . 1 . 7 9 12 12 2 . . 10 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . . 3 . 9 7 2 8 6 . . 37 10 6 Message Errors 22 | . . . . . . 1 . 3 3 1 3 1 . . 5 2 3 Matter Fused 24 | . . . . . . . . . 4 1 1 4 . . 10 3 1 Heat Flow Errors 9 | . . . . . . 1 . 2 . . . 1 . . 4 1 . Energy Discharges 11 | . . . . . . . . 3 . . 2 . . . 5 1 . Parts Rejected 4 | . . . . . . . . . . . 1 . . . 2 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 10 | . . . . . . 1 . 1 . . . . . . 7 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . 1 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1768 | . . . . . . 21 921 13 25 . . 64 57 119 141 321 86 Projectiles 218 | . . . . . . 18 32 13 25 . . . 1 . . 129 . Explosions 461 | . . . . . . 3 103 . . . . . . . 81 188 86 Melee 1089 | . . . . . . . 786 . . . . 64 56 119 60 4 . Knockbacks 36 | . . . . . . 16 13 3 . . . . 2 . . . 2 Impact 12 | . . . . . . . 11 1 . . . . . . . . . Kinetic 23 | . . . . . . 16 1 2 . . . . 2 . . . 2 Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 490 | . . . . . 95 98 . . . . . 8 . . 201 61 27 Shots 9 | . . . . . 2 3 . . . . . . . . 2 2 . Rammed 26 | . 2 . . 2 2 2 . . . . . 1 . . . 1 16 Targets Rammed 30 | . 2 2 . 3 2 3 . . . . . 1 . . . 1 16 Kicked 2 | . . 2 . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . Highest Temperature 581 | . 312 52 23 581 231 263 263 457 380 . . 226 3 7 195 322 36 Average Temperature 100 | . 98 14 12 237 66 69 71 121 108 . . 104 3 5 57 98 14 Received Heat Transfer 2116 | . 228 210 72 216 267 264 90 201 18 . 12 175 69 . 105 36 153 Effects 27 | . . . . 18 . . . 9 . . . . . . . . . Shutdowns 7 | . . . . 5 . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 10 | . . . . 4 . . . 6 . . . . . . . . . Matter Decay 4 | . . . . 3 . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 1 . . . . . 9 . . . . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Fried 31 | . 2 . . . . 4 23 . . . . 2 . . . . . Impact Corruptions 32 | . . . . . . . 29 . . . . 3 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . 1 . . 3 . 1 . . . . . . 1 3 Heat Transferred 6252 | . 346 . . 1665 555 200 450 350 300 . . . . 250 249 950 937 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 2 . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Peak Influence 862 | . 385 445 223 419 322 482 731 . . . . 372 231 260 . 736 862 Initial 414 | . . 78 173 86 99 123 221 . . . . 116 147 97 . . 414 Average 268 | . 221 201 220 251 213 280 466 . . . . 199 170 129 . 160 665 Maximum Alert Level 3 | . 1 2 1 2 1 2 3 . . . . 1 1 1 . 3 3 Low Security (%) 40 | . 45 45 4 40 44 35 . . . . . 49 75 90 . 74 . Level 1 39 | . 54 49 95 39 55 33 49 . . . . 50 24 9 . 17 . Level 2 13 | . . 5 . 19 . 30 28 . . . . . . . . 4 47 Level 3 5 | . . . . . . . 21 . . . . . . . . 3 52 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 5 4 . 3 4 3 2 . . . . 5 2 4 . 6 8 Investigation 22 | . 3 3 . 2 3 . 2 . . . . 3 . 3 . 2 1 Extermination 3 | . . . . . 1 1 . . . . . . . 1 . . . Reinforcement 17 | . 2 1 . 1 . 2 . . . . . 2 2 . . 3 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . 1 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 14 | . 1 2 . . . 2 3 . . . . . . 1 . 5 . Communications Jammed 23 | . . . . . . . 7 . . . . . . 15 . 1 . Distress Signals 22 | . . . . . . . 7 . . . . . . 15 . . . Times Spotted 306 | . 18 27 3 18 14 32 38 11 19 . 17 16 7 8 5 44 29 Peak Tracking Total 13 | . 6 7 3 7 3 7 13 3 8 . 8 9 3 5 4 9 7 Tactical Retreats 33 | . 1 1 . . . 5 2 3 2 . 4 4 1 1 1 5 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 11 | . . 2 1 2 . 1 1 . . . . 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 89 | . 67 . 12 . . 10 . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . Disarmed 3 | . 1 . . . . 2 . . . . . . . . . . . Reprogrammed 13 | . 6 6 1 . . . . . . . . . . . . . . Reused 8 | . 1 2 . . . 1 3 1 . . . . . . . . . Traps Extracted 1 | . . . 1 . . . . . . . . . . . . . . Installed 5 | . . . . . . 1 3 1 . . . . . . . . . Triggered 13 | . 2 2 . . . 1 3 4 1 . . . . . . . . Most Traps Carried 6 | . . . 5 5 5 5 4 6 6 6 6 6 6 6 6 6 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 35 | . 1 3 . 2 2 1 10 . . . . 1 1 3 6 2 3 Max in Single Turn 3 | . 1 1 . 1 2 1 3 . . . . 1 1 1 2 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 70 | . 4 7 1 2 6 4 11 1 . 4 . 7 5 8 3 4 3 Terminals 40 | . 3 6 . 2 4 3 5 . . . . 5 4 5 . 1 2 Fabricators 7 | . . . . . 1 . 2 . . . . 1 . 2 . 1 . Repair Stations 4 | . . 1 . . . . . . . . . 1 . 1 . . 1 Recycling Units 5 | . 1 . . . 1 1 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . . . . . 2 . Total Hacks 334 | . 14 26 1 11 25 13 66 1 . 17 . 49 39 31 22 12 7 Successful 199 | . 5 16 1 4 10 9 35 1 . 17 . 35 21 18 22 3 2 Failed 134 | . 9 10 . 7 15 4 31 . . . . 14 17 13 . 9 5 Catastrophic 20 | . 2 . . 4 4 2 3 . . . . 2 . . . 1 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . Manual 182 | . 10 17 . 7 8 8 44 . . . . 36 34 16 2 . . Terminals 206 | . 11 24 . 11 15 11 28 . . . . 43 36 19 . 3 5 Fabricators 40 | . . . . . 7 . 16 . . . . 5 . 9 . 3 . Repair Stations 8 | . . 2 . . . . . . . . . 1 . 3 . . 2 Recycling Units 15 | . 3 . . . 3 2 4 . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . . . . 18 . . . . . . . . 6 . Terminal Hacks 122 | . 1 9 1 3 5 4 12 1 . 17 . 20 16 8 22 1 2 Record 27 | . . . . . . . . . . 5 . . . . 22 . . Part Schematic 6 | . . . . . 1 . . . . 4 . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 16 | . . 1 . . . . 1 . . 4 . 2 7 1 . . . Prototype ID Bank 8 | . . 2 . . . 1 1 . . 4 . . . . . . . Open Door 4 | . . . 1 . . . . 1 . . . . . 1 . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . 1 . 1 1 1 1 . . . . 1 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 12 | . . 1 . 1 1 1 1 . . . . 3 2 1 . . 1 Unreport Threat 4 | . . . . . . . 1 . . . . 1 1 1 . . . Locate Traps 6 | . 1 . . . 1 . 2 . . . . 1 . 1 . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . 1 . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . 1 . . . . . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . 1 . . . . . Zone Layout 7 | . . 1 . . . . 2 . . . . 2 2 . . . . Fabricator Hacks 9 | . . . . . 1 . 2 . . . . 2 . 4 . . . Network Status 3 | . . . . . . . 2 . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . 1 . . . Build 4 | . . . . . 1 . . . . . . 1 . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . 2 1 3 . . . . . 2 . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 5 | . 1 . . . 1 1 1 . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . 2 . Seal Access 3 | . . . . . . . 1 . . . . . . . . 2 . Unauthorized Hacks 55 | . 2 7 . 1 2 4 17 . . . . 13 3 6 . . . Terminals 28 | . 2 6 . 1 . 4 2 . . . . 9 3 1 . . . Track 4 | . . 1 . . . 2 . . . . . 1 . . . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . . . Botnet 15 | . 2 4 . 1 . 2 1 . . . . 3 2 . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Disrupt 2 | . . . . . . . . . . . . 1 . 1 . . . Operators 3 | . . 1 . . . . . . . . . 2 . . . . . Skim 1 | . . . . . . . . . . . . 1 . . . . . Fabricators 17 | . . . . . 2 . 8 . . . . 3 . 4 . . . Report 4 | . . . . . . . 2 . . . . 1 . 1 . . . Prioritize 5 | . . . . . 1 . 1 . . . . 1 . 2 . . . Liberate 3 | . . . . . . . 2 . . . . 1 . . . . . Fabnet 4 | . . . . . 1 . 2 . . . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . . 1 . 1 . . . Patch 3 | . . 1 . . . . . . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 7 . . . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . Reprogram 2 | . . . . . . . 2 . . . . . . . . . . Intercept 2 | . . . . . . . 2 . . . . . . . . . . Watchers 2 | . . . . . . . 2 . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . Hacking Detections 54 | . 3 7 . 2 6 4 9 . . . . 6 4 7 . 3 3 Full Trace Events 16 | . 3 1 . 2 3 . . . . . . 2 . 2 . 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Robots Built 7 | . . . . . 4 . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 118 | . . . . . 67 . . . . . . . . 51 . . . Total Robot Build Rating 40 | . . . . . 16 . . . . . . . . 24 . . . Part Schematics Acquired 6 | . . . . . 1 . . . . 4 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 46 . 93 . . . Total Part Build Rating 14 | . . . . . . . . . . . . 7 . 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 255 | . . . . . . . 255 . . . . . . . . . . Retrieved Matter 273 | . . . . . . . 273 . . . . . . . . . . Retrieved Components 17 | . 7 . . . 7 . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 1 . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . 1 1 . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 1 3 3 1 1 1 3 1 Autooverrided 3 | . . . . . . 1 1 . . . . 1 . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 59 | . . . . . 4 1 7 . . . . 1 . 3 . 30 13 Largest Group 17 | . . . . . 4 4 4 . . . . 1 . 3 . 17 11 Highest-Rated Group 225 | . . . . . 48 48 114 . . . . 47 . 126 . 225 151 Highest-Rated Ally 64 | . . . . . 12 29 29 . . . . 47 . 42 . 64 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . . . 39 17 9 . . . . 4 . 18 . 120 32 Total Damage 4051 | . . . . . 329 195 150 . . . . 117 . 545 . 2097 618 Kills 25 | . . . . . 4 3 . . . . . 1 . 5 . 11 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Robot Analysis Total 16 | . . 1 . . . . 1 . . 4 . 2 7 1 . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 8452 | . 446 764 290 443 768 1188 715 301 231 71 142 361 263 432 1049 597 391 Spaces Moved 8025 | 1 218 322 125 197 389 745 1273 575 410 167 318 569 336 370 496 1102 412 Core 717 | . . . . . . 269 . . . . . . . . 41 185 222 Treads 1094 | . 55 71 . 111 389 468 . . . . . . . . . . . Legs 837 | 1 59 251 125 86 . . . . . . . . . . 300 7 8 Wheels 104 | . 104 . . . . . . . . . . . . . . . . Hover 1728 | . . . . . . 8 250 . . 2 25 417 336 23 . 667 . Flight 3545 | . . . . . . . 1023 575 410 165 293 152 . 347 155 243 182 Fastest Speed 20 | 120 80 160 190 145 145 50 23 24 24 32 30 32 45 29 25 20 34 Average Speed 69 | 120 111 188 191 165 160 123 31 24 25 32 31 40 45 30 166 31 45 Slowest Speed 650 | 120 160 260 260 260 240 650 110 24 32 50 42 94 46 104 330 260 190 Overloaded Moves 88 | . . . . . . . . . . . 21 6 . . 61 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . Robots Hopped 8 | . . . . . . . . . 1 . 1 1 . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 33 | 2 50 39 19 24 8 17 28 65 58 60 52 15 9 25 99 26 13 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . 4 4 . 1 . . . . . . Spaces Dug 15 | . . . . . . . 7 3 . . 2 . 1 1 . 1 . Terrain Destroyed 341 | . 6 . . . 13 64 36 15 2 . 3 4 1 1 28 91 77 Melee 15 | . . . . . . . 7 3 . . 2 . 1 1 . 1 . Projectile 40 | . . . . . . 3 8 12 2 . 1 4 . . 1 2 7 AOE 286 | . 6 . . . 13 61 21 . . . . . . . 27 88 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 10011 | . 360 401 162 247 487 903 1478 699 512 182 339 663 401 665 657 1299 556 Wait 781 | . 3 7 2 1 40 17 61 89 67 1 1 34 6 235 53 111 53 Move 7994 | . 217 321 124 196 388 744 1272 574 407 166 315 566 335 369 495 1093 412 Hop 6 | . . . . . . . . . 1 . 1 1 . . . 3 . Pick Up 97 | . 10 12 3 1 4 5 7 4 8 7 1 5 7 5 15 1 2 Fast Attach 143 | . 4 2 3 8 7 10 15 2 1 5 2 16 4 5 21 22 16 Attach 66 | . 3 2 1 . 6 9 3 1 1 . 1 3 3 6 9 8 10 Detach 44 | . 1 . 1 . 4 3 3 3 . . 1 4 1 4 5 9 5 Swap 96 | . 10 7 4 6 . 18 14 5 . . . 1 9 10 7 5 . Drop 128 | . 11 5 4 3 1 21 11 1 8 3 1 7 8 12 16 12 4 Fire 405 | . 32 43 8 29 35 62 29 12 9 . 14 24 25 9 10 26 38 Melee 103 | . . . . . . . 37 7 10 . 2 1 3 10 26 7 . Ram 18 | . . . . . . . . . . . . 1 . . . 1 16 Kick 2 | . . 2 . . . . . . . . . . . . . . . Crush 10 | . 2 . . 3 2 3 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . . . Rewire 6 | . . . . . . . 5 . . . . . . . . 1 . Trap 94 | . 67 . 12 . . 11 3 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 247 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x2 1112 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Entered Mines 1287 | -9/Mines | Discovered new exit (range 7) 1303 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1429 | -9/Mines | Found a hidden stash of uninstalled traps 1501 | -9/Mines | Entered Materials 1501 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1822 | -8/Materials | Build established: Skirmisher 1940 | -8/Materials | Discovered new exit (range 4) 1943 | -8/Materials | Identified exit to Factory 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -7/Factory | Identified exit to Storage 1998 | -7/Factory | Identified exit to Lower Caves 2157 | -7/Factory | Lost 3 parts (1p1n1w) 2315 | -7/Factory | Fabricated S-27 Virus (x4) 2353 | -7/Factory | Build established: Hacker-Mutant 2410 | -7/Factory | Discovered new exit (range 5) 2712 | -7/Factory | Entered another Factory area 2712 | -6/Factory | Accompanied by 4 allies 2712 | -6/Factory | Evolved 2 slots: Utility x2 2724 | -6/Factory | Identified exit to Lower Caves 3045 | -6/Factory | Build established: Hacker-Skirmisher 3280 | -6/Factory | Local machine network offline 3695 | -6/Factory | Lost 4 parts (3n1w) 3756 | -6/Factory | Core integrity fell below 50% 3779 | -6/Factory | Lost 6 parts (2u4w) 3891 | -6/Factory | Discovered new exit (range 3) 3900 | -6/Factory | Identified exit to Factory 3900 | -6/Factory | Entered another Factory area 3900 | -5/Factory | Evolved 2 slots: Propulsion x2 4184 | -5/Factory | Spotted B-75 Beast 4189 | -5/Factory | Identified exit to Upper Caves 4189 | -5/Factory | Identified exit to Extension 4304 | -5/Factory | Destroyed 10 combat bots 4445 | -5/Factory | Build established: Wizard-Sprinter 4586 | -5/Factory | Cargo convoy interrupted 4615 | -5/Factory | Entered Upper Caves 4620 | -5/Upper Caves | Lost 4 allies 4622 | -5/Upper Caves | Spotted B-75 Beast 4778 | -5/Upper Caves | Encountered a Warlord checkpoint 4909 | -5/Upper Caves | Discovered new exit (range 2) 4909 | -5/Upper Caves | Identified exit to Upper Caves 4916 | -5/Upper Caves | Entered another Upper Caves area 4920 | -5/Upper Caves | Discovered new exit (range 5) 4920 | -5/Upper Caves | Identified exit to Factory 4935 | -5/Upper Caves | Build established: Hacker-Sprinter 4998 | -5/Upper Caves | Spotted B-75 Beast 5035 | -5/Upper Caves | System corruption reached 10% 5067 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5100 | -5/Upper Caves | Learned Factory stockpile data 5137 | -5/Upper Caves | Core integrity fell below 50% 5145 | -5/Upper Caves | Discovered new exit (range 8) 5147 | -5/Upper Caves | Identified exit to Zhirov 5147 | -5/Upper Caves | Entered Zhirov 5147 | -5/Zhirov | Discovered new exit (range 3) 5153 | -5/Zhirov | Met Zhirov 5161 | -5/Zhirov | Learned location of Quarantine (-3) 5161 | -5/Zhirov | Learned location of Testing (-2) 5161 | -5/Zhirov | Learned location of Command (-1) 5163 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5171 | -5/Zhirov | Found Alien Artifact 5171 | -5/Zhirov | Identified Integrated Dissipator 5171 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5186 | -5/Zhirov | Found Alien Artifact 5218 | -5/Zhirov | Identified exit to Proximity Caves 5218 | -5/Zhirov | Entered Proximity Caves 5279 | -4/Proximity Caves | Learned Research emergency access door positions 5359 | -4/Proximity Caves | Discovered exit to Factory (range 7) 5360 | -4/Proximity Caves | Entered Factory 5360 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5560 | -4/Factory | Fabricated Assault Drone Bay (x1) 5599 | -4/Factory | Identified exit to Upper Caves 5625 | -4/Factory | Lost 3 parts (1n2u) 5713 | -4/Factory | Discovered new exit (range 6) 5720 | -4/Factory | Identified exit to Research 5721 | -4/Factory | Entered Research 5721 | -3/Research | Evolved 2 slots: Utility x2 5753 | -3/Research | Found Prototype Device 5753 | -3/Research | Identified Adv. EM Disruption Field 5852 | -3/Research | Identified exit to DSF 5891 | -3/Research | Identified exit to Armory 5891 | -3/Research | Identified exit to Quarantine 5919 | -3/Research | Central database locked down 5984 | -3/Research | Entered Armory 6000 | -3/Armory | Found Prototype Launcher 6000 | -3/Armory | Identified Hellfire Missile Launcher 6125 | -3/Armory | Fabricated B-74 Champion? 6193 | -3/Armory | Identified exit to Research 6245 | -3/Armory | Identified Transdimensional Reconstructor 6245 | -3/Armory | Warped through subspace to slip node 6245 | -3/Armory | Discovered new exit (range 1) 6245 | -3/Armory | Identified exit to Lab 6307 | -3/Armory | Fabricated Assault Drone Bay (x1) 6416 | -3/Armory | Entered Lab 6416 | -3/Lab | Discovered exit to Research (range 9) 6420 | -3/Lab | Unable to decrypt terminal 6420 | -3/Lab | Opened the door to a hidden lab 6420 | -3/Lab | Unable to decrypt terminal 6421 | -3/Lab | Gained access to the hidden lab's interior 6432 | -3/Lab | Unable to decrypt terminal 6434 | -3/Lab | Found Alien Artifact 6439 | -3/Lab | Identified Core Reset Matrix 6439 | -3/Lab | Used Core Reset Matrix 6442 | -3/Lab | Found Transdimensional Reconstructor 6443 | -3/Lab | Sensed 2 artifacts in vicinity 6443 | -3/Lab | Detected by scanners 6446 | -3/Lab | Found Integrated Mediator 6446 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 6454 | -3/Lab | Found Core Expander 6454 | -3/Lab | Installed Core Expander, added new Weapon slot 6458 | -3/Lab | Confronted by A5 6462 | -3/Lab | Found Prototype Hackware 6464 | -3/Lab | Found Prototype Energy Gun 6464 | -3/Lab | Identified Tachyon Dispersion Ray 6482 | -3/Lab | Found Prototype Energy Cannon 6482 | -3/Lab | Identified Potential Cannon 6502 | -3/Lab | Found Prototype Special Weapon 6502 | -3/Lab | Identified Gui. Remote Datajack 6509 | -3/Lab | Discovered exit to Research (range 7) 6568 | -3/Lab | Disabled Active System Cloaker 6574 | -3/Lab | MAIN.C forces arrive to investigate 6579 | -3/Lab | System corruption reached 10% 6594 | -3/Lab | Destroyed A5 6597 | -3/Lab | Core integrity fell below 50% 6640 | -3/Lab | Lost 11 parts (1p3n5u2w) 6884 | -3/Lab | Build established: Alien-Mutant 7099 | -3/Lab | Identified Quantum Router 7121 | -3/Lab | Unable to decrypt terminal 7261 | -3/Lab | Found Prototype Device 7261 | -3/Lab | Identified AEGIS Remote Shield 7338 | -3/Lab | Unable to decrypt terminal 7398 | -3/Lab | Build established: Hacker-Skirmisher 7465 | -3/Lab | Entered Research 7465 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7662 | -2/Research | Quantum Router fried by hacking feedback 7730 | -2/Research | Identified exit to Testing 7778 | -2/Research | Intercept squad dispatched 7808 | -2/Research | Warped through subspace 7815 | -2/Research | Spotted Tracker 7815 | -2/Research | Spotted Tracker 7820 | -2/Research | Destroyed Tracker 7861 | -2/Research | Lost 12 parts (2p6n2u2w) 7871 | -2/Research | Core integrity fell below 50% 7876 | -2/Research | Destroyed Tracker 7892 | -2/Research | Spotted B-90 Cyclops 7915 | -2/Research | Emitted hypermatrix ping 7920 | -2/Research | Assembled emerged from beneath the floor 7975 | -2/Research | Assembled emerged from beneath the floor 7988 | -2/Research | Assembled emerged from beneath the floor 8014 | -2/Research | Core integrity fell below 20% 8044 | -2/Research | Lost 4 allies 8049 | -2/Research | Assembled emerged from beneath the floor 8056 | -2/Research | Discovered new exit (range 10) 8061 | -2/Research | Identified exit to Access 8062 | -2/Research | Entered Access 8062 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8092 | -1/Access | Lost 3 allies 8290 | -1/Access | Lost 9 parts (1p3n1u4w) 8382 | -1/Access | Intercept squad dispatched 8398 | -1/Access | Spotted Tracker 8400 | -1/Access | Spotted Tracker 8417 | -1/Access | Core integrity fell below 50% 8421 | -1/Access | Emitted hypermatrix ping 8425 | -1/Access | Build established: Alien-Mutant 8426 | -1/Access | Assembled emerged from beneath the floor 8433 | -1/Access | Assembled emerged from beneath the floor 8437 | -1/Access | Spotted Combat Programmer 8439 | -1/Access | Lost 7 parts (1p2n2u2w) 8439 | -1/Access | Spotted Combat Programmer 8444 | -1/Access | Core integrity fell below 20% 8453 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08443_ Penetrated by EMDS Slug. 08443_ as-11281 destroyed. 08443_ Slammed into Combat Programmer. 08446_ EMDS Slug penetrates as-72050. 08446_ Penetrated by EMDS Slug. 08446_ Slammed into Combat Programmer. 08446_ as-35613 destroyed. 08447_ Slammed into P-80 Master. 08448_ EMDS Slug penetrates as-72050. 08448_ Penetrated by EMDS Slug. 08448_ Slammed into P-80 Master. 08448_ as-72050 destroyed. 08449_ Slammed into P-80 Master. 08450_ EMDS Slug penetrates Wall. 08450_ Slammed into P-80 Master. 08450_ as-92912 Unknown Hover Unit temporarily disabled. 08451_ SS7L 08452_ Penetrated by EMDS Slug. 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C????# "" #????????????? | | ???????????????????###/#???# #????????????? | | ???????????????????# ??# ##########???? | | ???????????????????# k##########/# #???? | | ???????????????????# p@%%%%p%%s%%/ ##### | | ???????????????????# ##########%# """ ## | | ???????????????????# ?????????# # """ ## | | ???????????????????## p??????????# # R" ## | | ????????????????????# ??????????# # """ ##! | | ????????????????????# ???????????# + "" ## | | ????????????????????# ???????????# # ## | | ????????????????????# ????????????# # ##### | | ????????????????????# ????????????# #####+####?# | | ????????????????????#?????????????# #### ##### | | ??????????????????????????????????# | | ??????????????????????????????????###### ##### | | ???????????????????????????????????????## ##???# | | ??????????????????????H?????????????????# #????### | | ??????????????????????????????????#!????# #??????? | | ??????????????????????????????????#!!]??# #??????? | | ??????????????????????????????????#!]] # #??????? | | ??????????????????????????????????# + #??????? | | ??????????????????????????????????# # #??????# | | ??????????????????????????????????# ??# #?###### | | ?????????????????????????# ??????# ????# #?#" |%! | | ?????????????????????? / ] ####### #### | | ?????????????????????????# / | | ?????????????????????????# ## ####+#### | | ?????????????????????????# ???????# #?? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 920 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 225 Resistance: EM 50 Utility Shielding 66 Evasion (%) 71 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 9 Offensive Hacking 60 Defensive Hacking 40 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory B-74 Champion | x3 | -3/Armory | Preloaded Assault Drone Bay | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ShockGravityExtrapolator Manual? 0 Play Time 01:30:12 Cumulative 911.5 hours Start 2024.08.31 @ 11:27:27 End 2024.08.31 @ 23:42:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1101 Rogue 821 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 79 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4903b793-e9ff-49e0-b79f-869cdfa594e6