Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 18:57:30 Player: LU-1G1 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (39) 195 Value Destroyed (1329) 1329 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (4899) 4899 TOTAL SCORE: 17363 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 653 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Experimental Utility Shielding Deep Network Scanner Makeshift System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Light Angular Momentum Engine 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Quantum Router Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter 0b10 Decoder Chip [Scout] System Mapper Deep Network Scanner Makeshift System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Armored Treads Spiked Medium Treads Advanced Weight Redist. System Structural Scanner Advanced Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Quantum Router Authchip [Armor] Hacking Drone Bay Mass Driver Mass Driver Advanced EMP Blaster Heavy Rocket Launcher Remote Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Machine Analyzer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 1 . . . . . . . . . . . . Utility 6 | . . . . . 1 1 . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 77 | 7 6 1 . 1 3 2 1 19 . 7 1 3 5 . . 5 4 12 Power 9 | 1 1 . . . 1 1 . 1 . 2 1 . . . . . 1 . Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . 1 . 1 . 2 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 2 . . . 1 . . 13 . 2 . 2 . . . 1 . 3 Treads 5 | 2 . . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . . . . . . . . . Flight 18 | . 2 . . . 1 . . 10 . 2 . 2 . . . 1 . . Utility 18 | 2 1 . . 1 1 . . 3 . . . . 4 . . 1 . 5 Device 4 | 1 . . . 1 1 . . . . . . . . . . . . 1 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . Processor 3 | . . . . . . . . 1 . . . . . . . 1 . 1 Hackware 5 | . . . . . . . . 1 . . . . 3 . . . . 1 Protection 3 | . . . . . . . . . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 1 . . . 1 1 2 . 3 . 1 1 . . 3 3 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 2 . 2 . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . 1 . . 1 2 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 7 | . 2 . . . . 1 . . . 1 . . . . . 2 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 3 . . . . 1 . . 1 . 1 Parts Lost 27 | . . . . . . . 1 10 1 2 1 . . . . . . 12 Power 3 | . . . . . . . . 1 . 1 . . . . . . . 1 Propulsion 13 | . . . . . . . . 6 1 . . . . . . . . 6 Utility 6 | . . . . . . . . 2 . . . . . . . . . 4 Weapon 5 | . . . . . . . 1 1 . 1 1 . . . . . . 1 Highest Loss Streak 7 | . . . . . . . 1 5 1 1 1 . . . . . . 7 Average Slot Usage (%) 72 | . 42 59 57 66 60 61 69 58 63 71 71 73 86 86 86 79 80 63 Engine 1 | . 11 . . . 4 2 . 5 7 2 . . . . . . . . Core 3 | . . . . . . 4 7 . . 4 2 7 6 6 6 6 6 2 Hover 1 | . . . . . . . . 4 9 7 7 5 . . . . . . Flight 32 | . 11 28 28 28 24 23 23 18 30 36 38 40 40 40 40 40 40 20 Device 1 | . . . . 9 14 15 15 5 . . . . . . . . . 1 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 3 Processor 3 | . . . . . . . . 4 7 7 7 7 . . . 4 6 9 Hackware 8 | . . . . . . . . 2 . . . . 19 20 20 14 13 11 Special Weapon 1 | . . . . . . . . . . . . . 6 6 6 . . 1 Impact Weapon 1 | . . . . . . . . . . . . 4 6 6 6 . . . Slashing Weapon 4 | . 5 14 14 14 9 7 7 6 . 4 7 . . . . 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 26 | 14 14 7 7 8 13 14 18 13 7 17 15 12 23 15 15 15 26 23 Greatest Support 48 | 40 40 8 8 8 22 22 22 24 24 28 28 28 24 24 24 24 24 48 Greatest Overweight (x) 4 | 1 3 . . . . . . 4 . . . . . . . . 1 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 8 8 8 8 8 18 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 6 6 7 8 8 8 8 8 18 22 25 21 25 25 25 25 25 25 25 Average Carried 18 | 4 5 5 7 8 8 8 8 10 20 22 19 21 22 25 25 24 24 19 Final Capacity 25 | 8 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 5 7 8 8 8 8 8 18 22 19 21 25 25 25 25 25 25 4 Class Distribution -------------------- 48% | Hacker-Sprinter 27% | Sprinter 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 1030 | 210 . 34 . 40 87 . . 164 25 82 28 69 176 . . 20 36 59 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 874 | 10 . . . . . . . 198 . 25 28 . 118 . . . 26 469 Parts 56 | 3 . . . . . . . 15 . 5 3 . 5 . . . 5 20 Haulers Intercepted 2 | . . . . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 2 | . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 8 . . . 2 . . 9 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 29 | . . . . . . . . 7 . 3 . . . . . . 4 15 Melee 2 | . . . . . . . . 2 . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . 1 3 AOE 23 | . . . . . . . . 5 . 3 . . . . . . 3 12 Classes Destroyed 10 | 1 . . . . . . . 3 . . . . 1 . . . . 5 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . 1 . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 19 | . . . . . . . . 7 . 3 . . . . . . 5 4 Cutter 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 9 | . . . . . . . . . . . . . . . . . . 9 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | 1 . . . . . . . 4 . 3 1 . 1 . . . 4 17 Combat Bots Only 15 | . . . . . . . . 4 . 3 . . . . . . 4 15 Max Kills in Single Turn 6 | 1 . . . . . . . 3 . 1 1 . 1 . . . 5 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . 1 . . . . . . 3 5 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 3848 | . 15 . . . 35 . 54 1062 22 295 95 52 17 27 68 . 67 2039 Core 1643 | . . . . . 9 . 54 431 11 39 . 12 12 27 19 . . 1029 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 100 98 . . . . . . 21 . . . . 93 . Volleys Fired 29 | 6 . . . . . . . 3 . 7 . . 3 . . . 2 8 Largest 2 | 2 . . . . . . . 1 . 1 . . 1 . . . 1 1 Hottest 40 | 40 . . . . . . . 33 . 33 . . 30 . . . . 39 Shots Fired 35 | 12 . . . . . . . 3 . 7 . . 3 . . . 2 8 Gun 12 | 12 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . 3 . 7 . . . . . . . 1 Special 12 | . . . . . . . . . . . . . 3 . . . 2 7 Kinetic 12 | 12 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 20 | . . . . . . . . 3 . 7 . . . . . . 2 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 8 . . . . . . . . . . . . 3 . . . 1 8 Robot Miss Streak 1 | 1 . . . . . . . . . 1 . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 37 | 11 . . . . . 1 . 9 . . 1 . 4 . . . 1 10 Core Hits 51 | 3 . . . . . . . 10 . 5 1 . 1 . . . 5 26 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 52 | . 3 . . . 7 2 . 23 . 1 5 2 4 . . 1 . 4 Impact 6 | . . . . . . . . . . . . 2 4 . . . . . Slashing 43 | . 3 . . . 7 2 . 23 . 1 5 . . . . 1 . 1 Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 8 | . . . . . . 1 . 4 . . 1 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4934 | 111 . . . . . 90 . 1090 . 319 161 . 127 . . . 507 2529 Guns 110 | 110 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3387 | . . . . . . . . 506 . 319 . . . . . . 463 2099 Melee 1160 | . . . . . . 90 . 584 . . 161 . 127 . . . . 198 Ramming 1 | 1 . . . . . . . . . . . . . . . . . . Kinetic 110 | 110 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 3387 | . . . . . . . . 506 . 319 . . . . . . 463 2099 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 127 | . . . . . . . . . . . . . 127 . . . . . Slashing 1111 | . . . . . . 90 . 584 . . 161 . . . . . 44 232 Piercing 198 | . . . . . . . . . . . . . . . . . . 198 Highest Corruption 6 | . . . . . . . 5 6 6 6 6 6 . . . . . . Average Corruption 5 | . . . . . . . 5 5 6 6 6 6 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 15 1 9 4 2 . . . . . . Message Errors 7 | . . . . . . . . 3 . 1 2 1 . . . . . . Matter Fused 10 | . . . . . . . . 7 . 3 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 3 1 2 1 . . . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . . 60 . 185 . 5 . . . . . . 25 172 Projectiles 2 | . . . . . . . . . . . . . . . . . . 2 Explosions 236 | . . . . . . . . 84 . 5 . . . . . . 25 122 Melee 209 | . . . . . . 60 . 101 . . . . . . . . . 48 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . . . 113 . 46 . . . . . . . . Shots 3 | . . . . . . . . 1 . 2 . . . . . . . . Rammed 1 | 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 179 | . . . . . . . . 179 . 5 15 22 16 . . . . 52 Average Temperature 17 | . . . . . . . . 71 . 3 8 8 10 . . . . 45 Received Heat Transfer 465 | . 9 . . . 9 . . 84 6 66 12 12 . 9 18 . 9 231 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 929 | 5 10 3 . . 38 39 28 406 . . . . 59 . . . . 929 Initial 74 | . 3 3 . . . 16 13 12 . . . . . . . . . 74 Average 120 | 2 9 3 . . 13 24 15 126 . . . . 38 . . . . 495 Maximum Alert Level 3 | . . . . . . . . 2 . . . . . . . . . 3 Low Security (%) 79 | 100 100 100 . 100 100 100 100 66 . . . . 100 . . . . 48 Level 1 14 | . . . . . . . . 32 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . 5 Level 3 5 | . . . . . . . . . . . . . . . . . . 45 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . 1 . 2 . 6 . . . . 1 . . . . 9 Investigation 8 | . . . . 1 . 1 . 2 . . . . . . . . . 4 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . Reinforcement 10 | . 1 . . . . 1 . 3 . . . . 1 . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 2 | . 1 . . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 156 | . 4 . . 2 8 2 6 37 1 28 4 6 3 6 5 . 8 36 Peak Tracking Total 28 | . 6 . . 2 8 1 6 18 1 10 4 6 3 6 5 . 4 28 Tactical Retreats 13 | . . . . . . . . 4 . 5 . . . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . . 1 . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . . . . . . 4 . . . 2 . . . . . 5 Max in Single Turn 2 | . . . . . . . . 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 31 | . 1 . 2 1 5 3 . 11 . . 3 1 1 . . . . 3 Terminals 15 | . 1 . . . 4 2 . 6 . . . 1 1 . . . . . Fabricators 6 | . . . . . . 1 . 2 . . . . . . . . . 3 Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Total Hacks 98 | . 2 . 2 1 11 6 . 34 . . 23 1 4 . . . . 14 Successful 63 | . 1 . 2 1 5 1 . 15 . . 23 1 3 . . . . 11 Failed 35 | . 1 . . . 6 5 . 19 . . . . 1 . . . . 3 Catastrophic 8 | . . . . . 1 1 . 6 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . . . 1 . 3 . . 8 . . . . 1 . . . . 13 Terminals 38 | . 2 . . . 10 5 . 16 . . . 1 4 . . . . . Fabricators 21 | . . . . . . 1 . 6 . . . . . . . . . 14 Repair Stations 9 | . . . . . . . . 9 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 39 | . 1 . 2 1 4 1 . 3 . . 23 1 3 . . . . . Record 7 | . . . 1 . . . . . . . 6 . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . . . 1 1 . 1 . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . . . . . . 5 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 3 Build 2 | . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . Refit 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . . 4 . . . . . . . . . 6 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 4 . . . . . . . . . 6 Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 Liberate 2 | . . . . . . . . 1 . . . . . . . . . 1 Fabnet 5 | . . . . . . . . 2 . . . . . . . . . 3 Haulers 2 | . . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 3 3 . 10 . . . . 1 . . . . 3 Full Trace Events 5 | . . . . . . 1 . 1 . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . 10 . . . . 12 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . . . . . . 228 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . Time 45 | . . . . . . . . 45 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 1 . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . Combat 2 | . . . . . . . . . . . . . . 1 . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 2 2 Autooverrided 2 | . . . . . . . . . . . . . . 1 . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 9 | . . . . . . . . . . 1 . . . 1 . 4 1 2 Largest Group 4 | . . . . . . . . . . 1 . . . 1 . 4 4 . Highest-Rated Group 148 | . . . . . . . . . . 135 . . . 29 . 148 148 . Highest-Rated Ally 135 | . . . . . . . . . . 135 . . . 29 . 37 37 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . . 5 . . . 5 . . 49 1 Total Damage 3919 | . . . . . . . . . . 1147 . . . 97 . . 618 2057 Kills 23 | . . . . . . . . . . 7 . . . . . . 4 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 128 | . . . . . . . . . . . 128 . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 . . . 2 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 3352 | 140 54 55 116 56 89 50 24 536 82 250 126 115 99 86 408 646 267 153 Spaces Moved 5884 | 69 26 136 287 90 187 121 69 797 269 497 107 305 182 297 460 1353 387 245 Core 21 | 5 13 . . . . . . 2 . . . . . . . . . 1 Treads 69 | 64 2 . . . . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5794 | . 11 136 287 90 187 121 69 795 269 497 107 305 182 297 460 1353 387 241 Fastest Speed 26 | 50 37 37 37 37 32 32 32 27 29 26 26 26 29 29 29 29 29 27 Average Speed 32 | 154 130 37 37 37 33 32 32 33 29 28 27 26 29 29 29 29 29 31 Slowest Speed 275 | 160 200 37 37 37 37 32 37 275 29 29 28 26 29 29 29 29 105 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 1 . 4 8 1 2 . 3 4 3 3 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 10 39 69 29 19 7 72 28 53 63 77 41 4 60 58 89 56 11 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 30 | . . . 1 . . . . . . . 28 . . . . 1 . . Known Exits Taken 6 | . 1 . . . 1 . . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 . . . Scrap Searched 11 | . . 1 . 2 . . . . 1 2 . 1 . . 1 2 1 . Spaces Dug 48 | . 3 . . . 7 1 . 16 . 17 . . 3 . . . . 1 Terrain Destroyed 161 | . 3 . . . 7 1 . 59 . 73 . . 3 . . . . 15 Melee 22 | . 3 . . . 7 1 . 7 . . . . 3 . . . . 1 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 139 | . . . . . . . . 52 . 73 . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 7171 | 88 37 140 300 111 195 129 65 1018 271 595 192 332 217 293 730 1614 539 305 Wait 1016 | . . . . 21 . 2 . 144 . 75 77 20 22 . 274 213 139 29 Move 5808 | 68 25 135 286 89 184 121 62 780 266 492 106 299 173 290 453 1352 386 241 Hop 28 | . . . . . 1 . 2 8 1 2 . 2 4 3 3 . . 2 Pick Up 75 | 6 . 2 5 . . . . 12 4 7 3 5 4 . . 20 2 5 Fast Attach 47 | 7 6 1 . 1 3 2 1 15 . 2 . 2 . . . 3 1 3 Attach 23 | . . . . . . . . 3 . 3 1 . 4 . . 2 2 8 Detach 12 | . 1 1 . . . . . 5 . 1 . . . . . . 2 2 Swap 7 | . . . . . . . . 1 . 2 . 1 1 . . . 1 1 Drop 55 | . 2 1 9 . . 2 . 6 . 3 . 1 2 . . 23 4 2 Fire 29 | 6 . . . . . . . 3 . 7 . . 3 . . . 2 8 Melee 52 | . 3 . . . 7 2 . 23 . 1 5 2 4 . . 1 . 4 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Dat / *Fac) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Released all parts (7) 195 | -10/Materials | Entered Mines 207 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 218 | -10/Mines | Discovered new exit (range 6) 248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 248 | -10/Mines | Discovered new exit (range 5) 250 | -10/Mines | Entered Exiles 256 | -10/Exiles | Discovered new exit (range 15) 261 | -10/Exiles | Met 8R-AWN 267 | -10/Exiles | Met EX-HEX 287 | -10/Exiles | Met EX-DEC 293 | -10/Exiles | Learned location of Zion (-6) 301 | -10/Exiles | Met EX-BIN 306 | -10/Exiles | Aligned with FarCom system 306 | -10/Exiles | Given EX-Vault access code 307 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Opened EX-Vault 322 | -10/Exiles | Found XL Autogun Array 327 | -10/Exiles | Found Lightpack 2.0 329 | -10/Exiles | Found Cloak of Protection 338 | -10/Exiles | Warned to stay clear of 0b10 Research branches 363 | -10/Exiles | Discovered new exit (range 10) 366 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, XL Autogun Array 366 | -10/Exiles | Entered Mines 373 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 396 | -9/Mines | Discovered new exit (range 8) 403 | -9/Mines | Met a Derelict shopkeep closing up shop 422 | -9/Mines | Entered Materials 422 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 496 | -8/Materials | Identified exit to Factory 511 | -8/Materials | Entered Factory 511 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 513 | -7/Factory | FarCom data flow suspended 558 | -7/Factory | Identified exit to Storage 558 | -7/Factory | Identified exit to Lower Caves 561 | -7/Factory | Sucked down chute 561 | -7/Factory | Entered Waste 569 | -7/Waste | Spotted C-40 Crusher 573 | -7/Waste | Spotted C-40 Crusher 574 | -7/Waste | Spotted C-40 Crusher 576 | -7/Waste | EMP discharged 579 | -7/Waste | Spotted C-40 Crusher 581 | -7/Waste | Spotted C-40 Crusher 582 | -7/Waste | Discovered new exit (range 11) 582 | -7/Waste | Spotted C-40 Crusher 584 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 585 | -7/Waste | Entered Factory 618 | -7/Factory | Repaired Flight Unit 771 | -7/Factory | Core integrity fell below 50% 781 | -7/Factory | Lost 5 parts (1p2n2u) 837 | -7/Factory | Repaired Lgt. Nuclear Core 1060 | -7/Factory | Discovered new exit (range 16) 1087 | -7/Factory | Lost 4 parts (3n1w) 1121 | -7/Factory | Entered Lower Caves 1145 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1157 | -7/Lower Caves | Learned 8 Factory zone layouts 1200 | -7/Lower Caves | Discovered new exit (range 8) 1203 | -7/Lower Caves | Entered another Lower Caves area 1208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1281 | -7/Lower Caves | Encountered a Warlord checkpoint 1406 | -7/Lower Caves | 99-TNT showed up to help 1408 | -7/Lower Caves | 99-TNT revealed a hidden path 1422 | -7/Lower Caves | Build established: Sprinter 1438 | -7/Lower Caves | Spotted FZ-L9O(f) 1438 | -7/Lower Caves | Spotted SL-OAJ(f) 1438 | -7/Lower Caves | Spotted F9-RJ7(f) 1439 | -7/Lower Caves | Encountered a Master Thief 1439 | -7/Lower Caves | Encountered a Master Thief 1439 | -7/Lower Caves | Encountered a Master Thief 1441 | -7/Lower Caves | Spotted CU-NEX(f) 1443 | -7/Lower Caves | Attracted the attention of an 0b10 base 1443 | -7/Lower Caves | Encountered a Master Thief 1443 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 1443 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 1450 | -7/Lower Caves | Discovered new exit (range 12) 1453 | -7/Lower Caves | Entered Data Miner 1453 | -7/Data Miner | Discovered new exit (range 6) 1459 | -7/Data Miner | Met Data Miner 1464 | -7/Data Miner | Learned location of Section 7 (-3) 1464 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1468 | -7/Data Miner | Received God Mode back door access code from Data Miner 1538 | -7/Data Miner | Destroyed Data Miner 1540 | -7/Data Miner | Found Prototype Hackware 1542 | -7/Data Miner | Found Prototype Hackware 1543 | -7/Data Miner | Interfaced with the Data Conduit 1544 | -7/Data Miner | Found Prototype Hackware 1579 | -7/Data Miner | Entered Proximity Caves 1669 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 1687 | -6/Proximity Caves | Discovered new exit (range 3) 1694 | -6/Proximity Caves | Entered Factory 1694 | -6/Factory | Evolved 2 slots: Utility x2 1695 | -6/Factory | Identified exit to Lower Caves 1697 | -6/Factory | Loaded intel: 259 machine locations 1705 | -6/Factory | Identified Deep Network Scanner 1706 | -6/Factory | Identified exit to Factory 1793 | -6/Factory | Entered Lower Caves 1793 | -6/Lower Caves | Spotted 24-9FN(f) 1794 | -6/Lower Caves | Encountered a Master Thief 1798 | -6/Lower Caves | Spotted 7F-KJS(f) 1799 | -6/Lower Caves | Encountered a Master Thief 1858 | -6/Lower Caves | Learned Factory trap positions 1863 | -6/Lower Caves | Learned Factory emergency access door positions 1875 | -6/Lower Caves | Discovered new exit (range 16) 1879 | -6/Lower Caves | Entered another Lower Caves area 1881 | -6/Lower Caves | Learned Factory interactive machine intel 1889 | -6/Lower Caves | Discovered exit to Factory (range 7) 1969 | -6/Lower Caves | Build established: Hacker-Sprinter 2126 | -6/Lower Caves | Learned Factory security intel 2283 | -6/Lower Caves | Discovered new exit (range 11) 2287 | -6/Lower Caves | Entered Zion 2294 | -6/Zion | Found CR-A16's Pointy Stick 2339 | -6/Zion | Given the Hacking Drone Bay 2340 | -6/Zion | Found Prototype Device 2414 | -6/Zion | Learned Factory terminal intel 2416 | -6/Zion | Learned location of 1 exit from Factory 2498 | -6/Zion | Learned Factory emergency access door positions 2562 | -6/Zion | Imprinted 2564 | -6/Zion | Declared Zion's savior 2723 | -6/Zion | Discovered new exit (range 14) 2738 | -6/Zion | Found Prototype Special Weapon 2740 | -6/Zion | Found Prototype Special Weapon 2742 | -6/Zion | Found Prototype Special Weapon 2744 | -6/Zion | Found Prototype Special Weapon 2748 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 2763 | -6/Zion | Identified exit to Proximity Caves 2933 | -6/Zion | Entered Proximity Caves 2933 | -5/Proximity Caves | Accompanied by 4 allies 2976 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3197 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3200 | -5/Proximity Caves | Entered Factory 3200 | -5/Factory | Evolved 2 slots: Utility x2 3201 | -5/Factory | Identified exit to Upper Caves 3202 | -5/Factory | Loaded intel: 89 trap records 3205 | -5/Factory | Loaded intel: 279 machine locations 3206 | -5/Factory | Loaded intel: 52 interactive machine locations 3207 | -5/Factory | Loaded intel: 26 terminal locations 3227 | -5/Factory | Discovered exit to Upper Caves (range 16) 3259 | -5/Factory | Identified System Mapper 3274 | -5/Factory | Zion Demo squad teleported in 3312 | -5/Factory | Lost 7 parts (1p4n1u1w) 3324 | -5/Factory | Core integrity fell below 50% 3326 | -5/Factory | Destroyed 15 combat bots 3336 | -5/Factory | Fabricated Biomechanical Wings? 3345 | -5/Factory | Core integrity fell below 20% 3353 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03338_ Destroyed Wheel. 03338_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03339_ Self-destruct Interrupter emitting active interruption sequence. 03339_ Penetrated by Slug. 03339_ Xenon Bombardment Thruster destroyed. 03342_ Self-destruct Interrupter emitting active interruption sequence. 03342_ Penetrated by Slug. 03342_ Acquired Unknown Treads. 03342_ Identified Med. Treads. 03343_ Self-destruct Interrupter emitting active interruption sequence. 03344_ Adv. Weight Redist. System destroyed. 03345_ Self-destruct Interrupter emitting active interruption sequence. 03345_ Acquired Kinetic Spear. 03346_ Penetrated by Slug. 03348_ Hvy. Rocket Launcher severed. 03348_ Acquired Exp. Utility Shielding. 03350_ Med. Treads severed. 03350_ Slug penetrates Wall. 03352_ CR-A16's Pointy Stick severed. 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" | | # # #####;;# ]=] % " | | #? ?# #???#### | | # ???# #??????# " | | #? ????# #??????# | | #??????# #???#### # | | ######"###########+##??#""" # | | # #??#"F" | | + " " " " " " #??#" | | # " " " " " " #??#""" ? | | = # " " " " " " #??#""" ? | | ?# " " " " " " ####### ] ?? | | | ?# " " " " " " + = ?? | | ?# " " " " " " ##### ###" F"# ?? | | #####?# " " " " " " #???# #?#""""# ?? | | ??????# " " " " " " #???# #?######? ???? | | ??????# " " " " " " #???# #?????????#/#####????? | | ??????? #???# #?????????? """??????? | | "??????###+##+########### #???????"""?"Y"??????? | | "????????# [ #???????"""?"?"??????? | | "????????# #???????"""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 90 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 45 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Point Defense System | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Neutron Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroTiamatRay Manual? 0 Play Time 01:39:55 Cumulative 437.9 hours Start 2021.11.28 @ 01:20:28 End 2021.12.07 @ 18:57:30 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 201 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/5/2/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e201fa35-5ebb-4c99-b0f2-691d4045bd14