Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 12:13:53 Player: osman sinnoks Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (181) 905 Value Destroyed (7072) 7072 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 14446 Bonus ------- High Alert Combat Kills 329 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 98/300 Energy 98/100 System Corruption 15% Temperature Warm (100) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Core Analyzer Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Autogun Gauss Rifle Coil Gun Smartbomb Launcher > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 4 | . . . . . 2 . . . 1 . . . . 1 Weapon 4 | . . . . . 2 1 . . 1 . . . . . Parts Attached 88 | 6 1 3 2 3 12 7 . 1 31 2 1 . 5 14 Power 13 | 1 . . . 1 2 . . 1 2 . 1 . 1 4 Engine 10 | 1 . . . 1 2 . . 1 1 . . . 1 3 Core 2 | . . . . . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 20 | 2 . . . . 6 1 . . 10 . . . 1 . Treads . | . . . . . . . . . . . . . . . Leg 18 | 2 . . . . 4 1 . . 10 . . . 1 . Wheel 2 | . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 24 | 1 . . . 2 3 . . . 12 . . . 2 4 Device 14 | 1 . . . 1 1 . . . 6 . . . 2 3 Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . 1 1 . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . . . 5 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 1 3 2 . 1 6 . . 7 2 . . 1 6 Energy Gun 7 | 2 1 . . . . . . . . 1 . . . 3 Energy Cannon 5 | . . 3 2 . . . . . . . . . . . Ballistic Gun 16 | . . . . . 1 6 . . 7 1 . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . . . . . . Parts Lost 45 | . . . . 3 . . . 1 7 2 . . 8 24 Power 8 | . . . . 1 . . . 1 . . . . 1 5 Propulsion 7 | . . . . 2 . . . . 1 . . . 2 2 Utility 13 | . . . . . . . . . 4 . . . 2 7 Weapon 17 | . . . . . . . . . 2 2 . . 3 10 Highest Loss Streak 11 | . . . . 2 . . . 1 6 1 . . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 85 84 90 66 80 100 100 99 96 100 100 90 68 Engine 5 | . 14 14 14 13 7 7 7 7 3 . . . 3 5 Core 1 | . . . . . . . . . 2 6 5 . . 1 Leg 19 | . 28 28 28 26 14 17 23 23 19 20 20 20 19 10 Device 11 | . 14 14 14 14 9 7 7 7 12 13 13 13 12 14 Processor 13 | . . . . 8 16 15 15 15 13 13 13 13 13 13 Protection 4 | . . . . . 7 7 7 7 5 6 6 6 6 1 Energy Gun 1 | . 28 21 . . . . . . . 1 6 6 6 5 Energy Cannon 3 | . . 6 27 27 . . . . . . . . . . Ballistic Gun 24 | . . . . . 8 24 38 38 39 35 33 33 25 5 Peak Build Rating 74 | 6 6 10 16 16 61 64 57 57 72 72 73 73 73 74 Average Rating 55 | 4 5 6 11 14 55 57 57 55 68 69 71 73 62 53 On Entrance 40 | . 6 6 10 13 7 61 57 57 56 72 71 73 73 52 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 10 10 18 22 18 34 38 35 35 44 44 48 48 48 54 Greatest Support 56 | 20 20 20 20 20 36 51 51 51 54 52 52 52 56 36 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 1 2 2 4 5 4 4 5 4 4 4 4 5 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 5 5 5 5 4 5 4 5 5 3 1 Class Distribution -------------------- 44% | Scavenger-Gunner 38% | Scavenger-Executioner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Matter Collected 5344 | 260 . 10 . 80 690 756 320 133 1499 475 321 . 338 462 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7692 | 179 . 71 . 179 1069 1276 387 202 1894 746 449 . 678 562 Parts 394 | 12 . 9 . 12 60 79 13 9 94 29 18 . 36 23 Haulers Intercepted 4 | . . . . . 2 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . 12 9 . 28 17 . 35 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 135 | . . 5 . 8 13 14 8 4 24 14 10 . 16 19 Guns 110 | . . 5 . . 13 14 8 4 24 14 10 . 16 2 Cannons 10 | . . . . 7 . . . . . . . . . 3 AOE 14 | . . . . . . . . . . . . . . 14 Classes Destroyed 18 | 2 . 1 . 2 7 3 2 . . . . . 1 . Worker 12 | . . . . 1 2 4 . . 3 . . . . 2 Builder 5 | . . . . . 1 2 . . 2 . . . . . Tunneler 7 | 4 . . . . 1 1 . . 1 . . . . . Hauler 4 | . . . . . 2 2 . . . . . . . . Recycler 8 | 1 . . . . 1 3 . . 3 . . . . . Operator 3 | . . . . . . 3 . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 7 | . . . . . 2 3 . . 1 . . . . 1 Swarmer 33 | . . 5 . 7 . 4 . . . 3 4 . 5 5 Grunt 54 | . . . . . 7 5 5 3 9 8 5 . 7 5 Brawler 5 | . . . . . . . 2 . . 1 1 . . 1 Duelist 3 | . . . . 1 . . . 1 . 1 . . . . Sentry 4 | . . . . . . 1 . . 1 1 . . . 1 Specialist 4 | . . . . . 4 . . . . . . . . . Hunter 13 | . . . . . 1 2 . . 8 . . . . 2 Programmer 15 | . . . . . . 2 . . 6 . . . 2 5 Heavy 1 | . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 5 . 5 . 4 5 5 4 4 9 7 4 . 5 8 Combat Bots Only 8 | . . 5 . 3 4 4 4 4 6 7 4 . 5 8 Max Kills in Single Turn 5 | 1 . 1 . 2 2 2 1 2 2 2 2 . 2 5 Gunslinging 1 | . . . . . . 1 . 1 . 1 1 . 1 . Exploded 5 | . . . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Hostile Shots Fired 622 | . . 19 . 48 22 34 12 12 142 39 33 . 70 191 Missed 182 | . . 2 . 9 9 9 4 4 30 16 12 . 18 69 Damage Taken 7672 | . . 140 . 466 303 482 118 148 1873 387 274 . 793 2688 Core 1548 | . . 16 . 144 23 27 23 16 147 55 32 . 58 1007 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . 31 . . . . . Regen/Repaired (Parts) 100 | . . . . . 100 . . . . . . . . . Core Remaining (%) 77 | 100 . . . 36 95 . . 90 . . . . 65 . Volleys Fired 327 | 9 . 11 . 16 38 44 20 8 66 16 15 . 25 59 Largest 6 | 2 . 2 . 2 1 5 5 5 6 6 6 . 6 4 Hottest 242 | 90 . 90 . 135 60 108 108 108 156 156 195 . 195 242 Shots Fired 1210 | 18 . 22 . 31 38 185 100 40 387 90 90 . 112 97 Gun 1132 | 18 . 22 . . 38 185 100 40 387 90 90 . 112 50 Cannon 59 | . . . . 31 . . . . . . . . . 28 Launcher 19 | . . . . . . . . . . . . . . 19 Special . | . . . . . . . . . . . . . . . Kinetic 1057 | . . . . . 38 185 100 40 387 90 75 . 90 52 Thermal 90 | 9 . 11 . 31 . . . . . . 15 . 22 2 Explosive 19 | . . . . . . . . . . . . . . 19 Electromagnetic 44 | 9 . 11 . . . . . . . . . . . 24 Robot Hit Streak 12 | 8 . 3 . 5 8 9 5 7 7 12 6 . 7 11 Robot Miss Streak 7 | 1 . 5 . 3 6 5 5 4 7 4 5 . 3 2 Penetration Max 1 | . . . . . . 1 . 1 1 1 1 . 1 . Secondary Targets 31 | . . . . . . 1 4 3 4 7 3 . 8 1 Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 2 1 . 1 1 Shots Hit Robots 609 | 14 . 10 . 19 33 82 47 22 157 49 42 . 65 69 Core Hits 332 | 6 . 5 . 11 32 51 18 9 74 24 19 . 31 52 Critical Kills 5 | . . . . 1 . . . . 1 2 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . 1 . Critical Strikes 14 | . . . . 1 . . . . 2 2 2 . 1 6 Burn 1 | . . . . . . . . . . . 1 . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 6 | . . . . . . . . . 2 2 1 . 1 . Blast 6 | . . . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16075 | 221 . 120 . 491 1635 1877 983 532 3625 1060 773 . 1374 3384 Guns 12343 | 182 . 120 . . 1635 1732 983 532 3504 1060 773 . 1374 448 Cannons 1101 | . . . . 478 . . . . . . . . . 623 Explosions 2542 | 39 . . . . . 142 . . 76 . . . . 2285 Melee . | . . . . . . . . . . . . . . . Ramming 89 | . . . . 13 . 3 . . 45 . . . . 28 Kinetic 12149 | . . . . . 1635 1732 983 532 3504 1060 643 . 1164 896 Thermal 1326 | 126 . 64 . 478 . . . . 76 . 130 . 210 242 Explosive 2090 | . . . . . . . . . . . . . . 2090 Electromagnetic 421 | 95 . 56 . . . 142 . . . . . . . 128 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 2 2 2 2 3 15 Average Corruption 2 | . . . . . . . . . 1 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . 17 12 17 1 21 14 Message Errors 17 | . . . . . . . . . . 2 2 1 10 2 Matter Fused 22 | . . . . . . . . . 4 4 6 . 4 4 Heat Flow Errors 15 | . . . . . . . . . 3 2 4 . 2 4 Energy Discharges 10 | . . . . . . . . . 2 1 4 . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 3 2 . . 3 1 Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 4 | . . . . . . . . . 2 . 1 . . 1 Weapon Failures 3 | . . . . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . 21 . . . . 230 Projectiles 36 | . . . . . . . . . . . . . . 36 Explosions 215 | . . . . . . . . . 21 . . . . 194 Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 434 | . . . . . . 69 . . 101 . . . . 264 Shots 7 | . . . . . . 2 . . 1 . . . . 4 Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 28 | . . . . 13 . 1 . . 6 . . . . 8 Kicked 20 | . . . . 13 . 1 . . 6 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 477 | 150 . 330 . 450 189 353 477 381 464 297 334 . 313 241 Average Temperature 129 | 69 . 168 . 170 65 90 192 199 146 120 134 . 101 83 Received Heat Transfer 999 | . . . . 78 72 42 72 63 177 90 36 . 237 132 Effects 18 | . . 2 . 2 . 3 4 . 7 . . . . . Shutdowns 2 | . . . . 1 . . 1 . . . . . . . Energy Bleed 4 | . . . . . . 1 1 . 2 . . . . . Interference 11 | . . 2 . . . 2 2 . 5 . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 6 | 1 . 1 . 4 . . . . . . . . . . Heat Transferred 2248 | 309 . 185 . 740 . . . . 50 . 333 . 407 224 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Peak Influence 910 | 25 16 141 . 127 356 454 . . 293 . . . . 910 Initial 175 | . 16 6 . . 26 120 . . 50 . . . . 175 Average 248 | 10 16 85 . 52 228 269 . . 159 . . . . 599 Maximum Alert Level 3 | . . . . . 1 2 . . 1 . . . . 3 Low Security (%) 48 | 100 100 100 . 100 34 14 . . 63 . . . . 18 Level 1 36 | . . . . . 65 78 . . 36 . . . . . Level 2 6 | . . . . . . 7 . . . . . . . 30 Level 3 8 | . . . . . . . . . . . . . . 50 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 . 1 5 5 . . 12 . . . . 7 Investigation 4 | . . 1 . . 1 1 . . 1 . . . . . Extermination 9 | . . . . . . 2 . . 5 . . . . 2 Reinforcement 10 | . . . . . 4 2 . . 3 . . . . 1 Assault 4 | . . . . 1 . . . . . . . . . 3 Garrison 4 | . . . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . . 7 . 21 16 19 10 4 33 14 12 . 17 35 Peak Tracking Total 11 | . . 6 . 5 5 4 4 4 5 7 4 . 5 11 Tactical Retreats 13 | . . 1 . 3 1 . . . 2 . 2 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . . . . 3 . . 2 . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Machines Disabled 44 | . . . . . 5 19 . . 8 1 . . 1 10 Max in Single Turn 4 | . . . . . 1 4 . . 2 1 . . 1 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Machines Accessed 30 | . 2 1 . . 5 7 2 . 5 . . 4 . 4 Terminals 16 | . 2 . . . 3 5 . . 3 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 1 . . 1 . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 87 | . 4 1 . . 13 12 6 . 11 . . 28 . 12 Successful 58 | . 2 1 . . 9 3 6 . 3 . . 28 . 6 Failed 29 | . 2 . . . 4 9 . . 8 . . . . 6 Catastrophic 8 | . . . . . . 4 . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . 2 . . . . . . . . Terminals 37 | . 4 . . . 8 10 . . 6 . . . . 9 Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations 8 | . . . . . 4 1 . . 3 . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Terminal Hacks 51 | . 2 1 . . 4 3 6 . 2 . . 28 . 5 Record 20 | . 1 . . . . 1 5 . 1 . . 11 . 1 Part Schematic 8 | . . . . . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . 2 2 . . . . . . . 1 Locate Traps 3 | . . . . . 1 . . . . . . . . 2 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 4 . . . 1 . . . . . Scan Component 3 | . . . . . 2 . . . 1 . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 21 | . 1 . . . 4 7 . . 5 . . . . 4 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 88 | . . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . . . Total Damage 65 | . . . . 65 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Turns Passed 13944 | 95 43 176 313 1153 1056 1807 2190 69 2902 547 1079 102 916 1496 Spaces Moved 8285 | 55 35 112 243 483 321 728 1779 46 1725 408 852 86 683 729 Core 247 | 16 . . . 22 37 . . . . . . . . 172 Treads . | . . . . . . . . . . . . . . . Legs 8027 | 39 35 112 243 461 273 728 1779 46 1725 408 852 86 683 557 Wheels 11 | . . . . . 11 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 120 120 120 120 120 120 120 120 50 Average Speed 124 | 99 120 120 126 159 110 120 120 120 120 120 120 120 120 149 Slowest Speed 190 | 120 120 120 190 190 120 190 120 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 12 15 61 68 29 19 98 11 33 64 86 69 79 23 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 . . 2 . . . . 1 1 . Known Exits Taken 2 | . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 14 | . . . . 3 . . 3 . . 3 1 . 4 . Spaces Dug 3 | . . . . . . . . . 3 . . . . . Terrain Destroyed 334 | 2 . . . 9 34 25 2 1 54 1 4 . 5 197 Melee . | . . . . . . . . . . . . . . . Projectile 75 | . . . . 9 34 2 2 1 8 . 3 . 5 11 AOE 257 | 2 . . . . . 23 . . 46 . . . . 186 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Total 11486 | 77 36 131 251 824 1018 1630 1819 54 2471 435 879 85 726 1050 Wait 2670 | . . . . 306 637 836 21 . 611 9 10 . 12 228 Move 8271 | 54 34 111 242 482 320 727 1778 45 1724 407 851 85 682 729 Hop . | . . . . . . . . . . . . . . . Pick Up 56 | 8 1 4 2 . 8 5 . . 12 1 1 . 2 12 Fast Attach 20 | . . . . 3 6 5 . . 5 . . . 1 . Attach 41 | 6 1 . 1 . 3 2 . 1 7 2 . . 4 14 Detach 1 | . . . . . . 1 . . . . . . . . Swap 27 | . . 3 1 . 3 . . . 19 . 1 . . . Drop 40 | . . 2 5 4 3 4 . . 21 . 1 . . . Fire 327 | 9 . 11 . 16 38 44 20 8 66 16 15 . 25 59 Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . 8 Kick 20 | . . . . 13 . 1 . . 6 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 9) 139 | -10/Materials | Entered Mines 247 | -10/Mines | Discovered new exit (range 12) 259 | -10/Mines | Met a Derelict shopkeep closing up shop 301 | -10/Mines | Build established: Mutant 310 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 310 | -10/Mines | Discovered new exit (range 5) 315 | -10/Mines | Entered Exiles 344 | -10/Exiles | Met 8R-AWN 365 | -10/Exiles | Met EX-HEX 408 | -10/Exiles | Met EX-BIN 421 | -10/Exiles | Aligned with FarCom system 422 | -10/Exiles | Given EX-Vault access code 455 | -10/Exiles | Opened EX-Vault 464 | -10/Exiles | Found Prototype Energy Cannon 465 | -10/Exiles | Identified Gui. Plasma Cannon 513 | -10/Exiles | Found Prototype Ballistic Gun 538 | -10/Exiles | Warned to stay clear of 0b10 Research branches 571 | -10/Exiles | Met EX-DEC 612 | -10/Exiles | Discovered new exit (range 14) 628 | -10/Exiles | Left Exiles lab with XL Autogun Array 628 | -10/Exiles | Entered Mines 637 | -9/Mines | Met a Derelict testing a Signal Generator 826 | -9/Mines | Learned location of Storage (-8) 1658 | -9/Mines | Core integrity fell below 50% 1705 | -9/Mines | Discovered new exit (range 12) 1781 | -9/Mines | Entered Materials 1781 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1840 | -8/Materials | Identified XL Autogun Array 2218 | -8/Materials | Build established: Scavenger-Gunner 2477 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2523 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2828 | -8/Materials | Discovered new exit (range 3) 2837 | -8/Materials | Entered Factory 2837 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4638 | -7/Factory | Discovered new exit (range 5) 4644 | -7/Factory | Discovered new exit (range 6) 4644 | -7/Factory | Entered Lower Caves 4807 | -7/Lower Caves | Learned location of 1 exit from Factory 4807 | -7/Lower Caves | Learned Extension security intel 4807 | -7/Lower Caves | Learned Extension emergency access door positions 4807 | -7/Lower Caves | Learned Extension terminal intel 5255 | -7/Lower Caves | Encountered a Warlord checkpoint 5272 | -7/Lower Caves | Identified exit to Lower Caves 5756 | -7/Lower Caves | Learned location of Extension (-6) 6834 | -7/Lower Caves | Entered another Lower Caves area 6887 | -7/Lower Caves | Discovered new exit (range 14) 6890 | -7/Lower Caves | Encountered a Warlord checkpoint 6903 | -7/Lower Caves | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6904 | -6/Factory | Identified exit to Factory 7208 | -6/Factory | Build established: Scavenger-Executioner 7228 | -6/Factory | Garrison activated, responded to threat 7648 | -6/Factory | Spotted B-75 Beast 8765 | -6/Factory | Lost 6 parts (1n3u2w) 9789 | -6/Factory | Discovered new exit (range 14) 9805 | -6/Factory | Entered Lower Caves 9885 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9927 | -6/Lower Caves | Destroyed 7 combat bots 10061 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10336 | -6/Lower Caves | Discovered new exit (range 13) 10352 | -6/Lower Caves | Entered another Lower Caves area 10408 | -6/Lower Caves | Spotted B-75 Beast 10836 | -6/Lower Caves | Encountered a Warlord checkpoint 11104 | -6/Lower Caves | Learned Factory security intel 11419 | -6/Lower Caves | Discovered new exit (range 10) 11431 | -6/Lower Caves | Entered Data Miner 11431 | -6/Data Miner | Discovered new exit (range 6) 11454 | -6/Data Miner | Met Data Miner 11490 | -6/Data Miner | Learned location of Section 7 (-3) 11490 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11501 | -6/Data Miner | Received God Mode back door access code from Data Miner 11533 | -6/Data Miner | Entered Proximity Caves 11536 | -5/Proximity Caves | Spotter reported a threat 11711 | -5/Proximity Caves | Spotted B-75 Beast 11889 | -5/Proximity Caves | Lost 3 parts (1p2w) 12233 | -5/Proximity Caves | Build established: Scavenger-Gunner 12243 | -5/Proximity Caves | Learned location of Armory (-3) 12320 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12449 | -5/Proximity Caves | Entered Factory 12449 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12738 | -5/Factory | Build established: Scavenger-Executioner 12765 | -5/Factory | Destroyed 8 combat bots 12847 | -5/Factory | Lost 6 parts (2p1u3w) 13347 | -5/Factory | Build established: Scavenger-Mutant 13556 | -5/Factory | Cargo convoy interrupted 13649 | -5/Factory | First assault squad dispatched 13667 | -5/Factory | Incoming assault squad redirected 13669 | -5/Factory | Incoming assault squad redirected 13709 | -5/Factory | Build established: Scavenger-Gunner 13844 | -5/Factory | System corruption reached 10% 13857 | -5/Factory | Core integrity fell below 50% 13880 | -5/Factory | Incoming assault squad redirected 13881 | -5/Factory | Lost 11 parts (1p2n3u5w) 13887 | -5/Factory | Core integrity fell below 20% 13945 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- redirecting assault. Targeting Computer destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Heat flow error (+242). Construction Platform disabled. Critical hit (Burn: +37). Slammed into K-01 Serf. Destabilizing: System corrupted (+2). Slammed into K-01 Serf. K-01 Serf cleans the Assembly Bed. Slammed into K-01 Serf. K-01 Serf cleans the Assembly Bed. System corrupted: Matter fused (-10). Slammed into K-01 Serf. Imp. Targeting Computer broken. Destabilizing: Short circuit. Slammed into K-01 Serf. K-01 Serf destroyed. System corrupted: Heat flow error (+180). 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T #???????????????????? | | ??????????? #???????????????????? | | ??????????? #???????????????????? | | ???????????? ####### [ #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Quick And Dirty Challenges ------------ None Game ------ Seed ParticleHelicalArchive Manual? 0 Play Time 01:37:20 Cumulative 22.0 hours Start 2024.10.27 @ 10:29:33 End 2024.10.27 @ 12:13:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d350f938-c80d-45f4-a9df-0812da2fd7de