Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 13:12:49 Player: Demise Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (2419) 2419 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 4545 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 265/265 System Corruption 4% Temperature Cool (9) Movement Rolling (120) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Improved Weapon Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Cooling System High-capacity Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter Seismic Detector Salvage Targeting Computer Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Wheel Cooling System Cooling System High-capacity Storage Unit Visual Processing Unit Signal Interpreter Seismic Detector Salvage Targeting Computer Improved Weapon Shielding Light Armor Plating Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon Autogun Rocket Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 114 | 7 25 6 68 8 Power 12 | 1 4 1 6 . Engine 10 | 1 4 . 5 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 34 | 2 9 . 21 2 Treads . | . . . . . Leg 4 | . . . 4 . Wheel 25 | 2 9 . 12 2 Hover 4 | . . . 4 . Flight 1 | . . . 1 . Utility 41 | 2 5 2 26 6 Device 15 | 1 1 1 8 4 Storage 5 | 1 2 . 2 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 19 | . 1 1 15 2 Artifact . | . . . . . Weapon 27 | 2 7 3 15 . Energy Gun 3 | . 1 . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 21 | 2 6 2 11 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 22 | . 10 . 9 3 Power 4 | . 2 . 2 . Propulsion 8 | . 3 . 4 1 Utility 7 | . 2 . 3 2 Weapon 3 | . 3 . . . Highest Loss Streak 3 | . 3 . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 89 98 95 95 Engine 8 | . 9 5 8 11 Core 1 | . . 8 2 . Leg 1 | . . . 1 . Wheel 19 | . 26 28 15 18 Hover 1 | . . . 2 . Device 7 | . 5 2 8 9 Storage 11 | . 14 14 11 11 Processor 1 | . 4 . . . Protection 17 | . 1 10 23 23 Ballistic Gun 22 | . 25 26 21 22 Naked Turns . | . . . . . Heaviest Build 65 | 14 37 30 64 65 Greatest Support 32 | 26 32 26 26 26 Greatest Overweight (x) 6 | 1 3 1 5 6 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 10 15 16 20 Most Carried 20 | 7 13 15 20 20 Average Carried 14 | 3 9 14 15 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 13 14 20 19 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2623 | 338 446 117 1518 204 Remotely . | . . . . . Salvage Created 3667 | 213 824 159 2044 427 Parts 251 | 14 62 12 131 32 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 6 | . 1 . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 71 | . 22 6 35 8 Guns 68 | . 22 3 35 8 AOE 3 | . . 3 . . Classes Destroyed 12 | 3 6 . 3 . Worker 5 | 2 . . 2 1 Builder 3 | . 1 . 2 . Tunneler 7 | 5 . . 2 . Hauler 8 | . 2 . 5 1 Recycler 3 | 1 . . 2 . Mechanic 1 | . . . 1 . Operator 3 | . 1 . 1 1 Watcher 5 | . 2 . 3 . Swarmer 19 | . 9 3 7 . Grunt 38 | . 13 3 17 5 Brawler 1 | . . . 1 . Sentry 13 | . . . 10 3 Best Kill Streak 7 | 5 6 3 7 3 Combat Bots Only 6 | . 6 3 6 3 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3371 | . 923 232 1560 656 Core 649 | . 132 108 301 108 Absorbed by Shields . | . . . . . Redirected to Shielding 276 | . . . 122 154 Regen/Repaired (Parts) 179 | . 60 . 119 . Core Remaining (%) 52 | 100 . 4 . . Volleys Fired 339 | 17 98 16 170 38 Largest 2 | 2 2 2 2 2 Hottest 73 | 40 40 73 46 46 Shots Fired 663 | 34 188 32 335 74 Gun 659 | 34 188 31 332 74 Cannon . | . . . . . Launcher 4 | . . 1 3 . Special . | . . . . . Kinetic 658 | 34 188 30 332 74 Thermal 1 | . . 1 . . Explosive 4 | . . 1 3 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 10 19 7 16 12 Robot Miss Streak 7 | 1 7 4 4 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 448 | 24 130 17 224 53 Core Hits 184 | 12 51 12 91 18 Critical Kills 5 | 1 1 . 3 . Critical Parts Destroyed 4 | . . . 2 2 Critical Strikes 9 | 1 1 . 5 2 Destroy 9 | 1 1 . 5 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5620 | 271 1206 272 3012 859 Guns 5440 | 271 1206 138 2966 859 Cannons . | . . . . . Explosions 180 | . . 134 46 . Melee . | . . . . . Ramming . | . . . . . Kinetic 5427 | 271 1206 125 2966 859 Thermal 13 | . . 13 . . Explosive 180 | . . 134 46 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . . . 43 13 Message Errors 18 | . . . 14 4 Matter Fused 15 | . . . 11 4 Heat Flow Errors 5 | . . . 3 2 Energy Discharges 10 | . . . 10 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Weapon Failures 5 | . . . 3 2 Overload Shots . | . . . . . Overflow Damage 41 | . . 41 . . Projectiles . | . . . . . Explosions 41 | . . 41 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 27 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | . 12 105 275 349 Average Temperature 51 | . 5 36 39 116 Received Heat Transfer 1302 | . 336 114 594 258 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . . 25 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 699 | 40 539 351 699 419 Initial 169 | . 26 147 136 169 Average 314 | 15 320 296 335 281 Maximum Alert Level 2 | . 2 1 2 2 Low Security (%) 20 | 100 15 1 17 33 Level 1 58 | . 67 98 54 62 Level 2 21 | . 17 . 28 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 7 . 4 3 Investigation 10 | . 5 . 4 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . 3 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 38 8 49 14 Peak Tracking Total 8 | . 8 3 6 6 Tactical Retreats 8 | . 4 1 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 10 | . 7 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 24 | . 9 . 14 1 Terminals 15 | . 6 . 9 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 5 | . 2 . 2 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 86 | . 35 . 46 5 Successful 48 | . 19 . 28 1 Failed 36 | . 15 . 17 4 Catastrophic 3 | . 1 . 1 1 Database Lockouts 2 | . 1 . 1 . Manual 56 | . 23 . 32 1 Terminals 61 | . 29 . 32 . Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 15 | . 4 . 6 5 Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 16 | . 7 . 9 . Robot Analysis 5 | . 3 . 2 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 3 | . . . 3 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 4 | . 2 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 8 . 11 1 Terminals 16 | . 7 . 9 . Track 1 | . 1 . . . Assimilate 2 | . . . 2 . Botnet 13 | . 6 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 2 1 Recyclers 1 | . . . . 1 Tunnel 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 20 | . 9 . 10 1 Full Trace Events 7 | . 5 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 96 | . 26 . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . 12 . 12 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 20 | . . . 20 . Highest-Rated Ally 10 | . . . 10 . Total Orders 1 | . . . 1 . STAY 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 5 | . 3 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3840 | 114 853 175 2287 411 Spaces Moved 2264 | 56 564 114 1370 160 Core 8 | 5 1 . 2 . Treads . | . . . . . Legs 81 | . . . 81 . Wheels 2062 | 51 563 114 1174 160 Hover 113 | . . . 113 . Flight . | . . . . . Fastest Speed 50 | 50 80 90 95 120 Average Speed 106 | 87 88 104 111 130 Slowest Speed 340 | 100 200 105 340 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 98 34 91 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 2 . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 24 | . . . 24 . Terrain Destroyed 35 | . . 11 24 . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . 11 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3089 | 86 757 143 1817 286 Wait 243 | . 48 4 133 58 Move 2260 | 55 563 113 1369 160 Hop . | . . . . . Pick Up 47 | 7 14 . 23 3 Fast Attach 50 | 7 13 3 26 1 Attach 22 | . 8 1 11 2 Detach 13 | . 2 3 8 . Swap 42 | . 4 2 31 5 Drop 57 | . 7 1 46 3 Fire 339 | 17 98 16 170 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 3 parts (1p1n1w) 446 | -10/Materials | Repaired Lgt. Assault Rifle 456 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Discovered new exit (range 13) 540 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 7) 726 | -10/Materials | Central database locked down 808 | -10/Materials | Discovered new exit (range 4) 876 | -10/Materials | Core integrity fell below 50% 908 | -10/Materials | Lost 3 parts (1u2w) 968 | -10/Materials | Entered Mines 1005 | -10/Mines | Learned location of Storage (-9) 1102 | -10/Mines | Core integrity fell below 20% 1113 | -10/Mines | Discovered new exit (range 15) 1143 | -10/Mines | Entered Materials 1143 | -9/Materials | Evolved 2 slots: Utility x2 1215 | -9/Materials | Lost 3 parts (2n1u) 1268 | -9/Materials | Build established: Scavenger-Mutant 1613 | -9/Materials | Central database locked down 1834 | -9/Materials | Discovered new exit (range 9) 1953 | -9/Materials | Identified exit to Materials 2052 | -9/Materials | Repaired Rocket Launcher 2345 | -9/Materials | Discovered exit to Materials (range 16) 2543 | -9/Materials | Discovered exit to Materials (range 10) 2576 | -9/Materials | Identified exit to Mines 2576 | -9/Materials | Identified exit to Storage 3108 | -9/Materials | Core integrity fell below 50% 3380 | -9/Materials | Repaired Imp. Weapon Shielding? 3430 | -9/Materials | Entered Storage 3580 | -9/Storage | Core integrity fell below 20% 3841 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03696_ K-01 Serf collects debris. 03697_ Acquired 16 matter. 03707_ Connecting with Door Terminal... 03731_ Dropped Wheel. 03735_ Acquired Structural Scanner. 03754_ QNWBEXHMZCT0K UMDG0SO951ZDPL:B06 03776_ System corrupted: Matter fused (-5). 03781_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03791_ System corrupted: Heat flow error (+200). 03793_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 03803_ System corrupted: Hvy. Assault Rifle jammed. 03809_ Y-45 Defender destroyed. 03811_ System corrupted: Matter fused (-7). 03812_ K-01 Serf collects debris. 03825_ Hrd. Light Armor Plating destroyed. 03828_ Imp. Weapon Shielding destroyed. 03831_ Destroyed Heat Sink. 03834_ System corrupted: Hvy. Assault Rifle jammed. 03834_ Y-45 Defender destroyed. 03837_ ERB51SVWQHBFTXQ %IMG6DLS Map ----- +----------------------------------------------------+ | ??????# %* ############"T"####################### | | ??????# =[ = | | ??????# !%[%= ^^ | | ??????# **[% = r[ ! % | | ??????# =####################+########## ###### | | ??????## ##??????????????# *=% #????# #????? | | ???????# ###?????????????# ="Y" #????# #????? | | ????"### ###########?????#!* """ #????# #????? | | ????" # #######! #????# #????? | | ????" # "???#################????# #????? | | # "#T### # """"?? ## ?????????????? ????? | | ########## # "????? ## ??????????????? ????? | | # + + "????? ## ?????????????? ????? | | # # # "?"""" ## ##??????????????# ????? | | # # # """ ## ##??????????????? ????? | | #[ # # ## k##??????????????? ????? | | # =! # # ##k ##?????"" ??????? ????? | | # # ####+###### ##????"""???????? ????? | | # + ###### ### ????? ????? | | # = # ##??## #####+######???????????? | | # ###### r##??## #* % ##???????????? | | ############### ###### #![ #???????????? | | ###### ###### a#%""" *!!##???????????? | | ###### [#!""" *!!# ???????????? | | + [Yg""" *!!# ???????????? | | ??" 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