Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 05:30:05 Player: Clog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (194) 970 Value Destroyed (5552) 5552 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 11051 Bonus ------- High Alert Combat Kills 449 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 72/290 System Corruption 16% Temperature Critical (550) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer Core Analyzer Advanced EM Shield > --- WEAPON (3) ------- Force Rifle Kinetic Spear > --- INVENTORY (20) --- Multireflex Exoskeleton Improved Heat Sink Structural Scanner Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced EM Shield Firepult Remote Datajack Plasma Cutter Gravity Flail Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Target Analyzer Core Analyzer > --- WEAPON ----------- Gravity Flail Kinetic Spear Kinetic Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Heavy Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced EM Shield Advanced EM Shield Force Rifle Firepult Remote Datajack Plasma Cutter Chainsword Kinetic Spear [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 110 | 1 18 . 18 . . 3 33 37 Power 12 | . 4 . 1 . . . 4 3 Engine 7 | . 4 . 1 . . . . 2 Core 5 | . . . . . . . 4 1 Reactor . | . . . . . . . . . Propulsion 38 | . 7 . 4 . . . 12 15 Treads 19 | . 4 . 3 . . . 9 3 Leg 8 | . 3 . . . . . . 5 Wheel 7 | . . . 1 . . . 3 3 Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 25 | 1 3 . 3 . . 1 8 9 Device 8 | 1 1 . 1 . . . 2 3 Storage 3 | . 2 . 1 . . . . . Processor 5 | . . . . . . . . 5 Hackware . | . . . . . . . . . Protection 9 | . . . 1 . . 1 6 1 Artifact . | . . . . . . . . . Weapon 35 | . 4 . 10 . . 2 9 10 Energy Gun 8 | . 2 . 2 . . . 1 3 Energy Cannon 3 | . . . 1 . . . 2 . Ballistic Gun 14 | . 2 . 5 . . 1 4 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 1 Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon 3 | . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 1 7 Parts Lost 58 | . 8 . 5 . . 1 23 21 Power 8 | . 2 . 1 . . . 2 3 Propulsion 23 | . 3 . 1 . . . 10 9 Utility 11 | . 1 . 1 . . 1 6 2 Weapon 16 | . 2 . 2 . . . 5 7 Highest Loss Streak 14 | . 4 . 1 . . 1 6 14 To Critical Strikes 1 | . 1 . . . . . . . Average Backups 14 | 5 9 10 15 20 19 18 17 15 Power . | 1 . . 1 1 1 1 . . Propulsion 4 | 3 4 4 4 5 5 5 1 5 Utility 2 | . 3 4 2 3 3 2 2 1 Weapon 6 | 1 1 2 6 11 10 10 11 6 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 8 . 4 . 1 . 4 13 Power 3 | . . . 1 . . . 2 . Propulsion 11 | . 5 . . . . . 1 5 Utility 9 | . 3 . 1 . . . . 5 Weapon 5 | . . . 2 . 1 . 1 1 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 91 | . 96 100 98 100 100 100 83 82 Engine 7 | . 13 14 10 11 11 11 . 1 Core 2 | . . . . . . . 7 4 Treads 18 | . 12 28 23 22 22 22 26 8 Leg 4 | . 15 . . . . . . 4 Wheel 5 | . . . 9 11 11 11 2 10 Device 12 | . 11 14 16 11 11 11 12 7 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 2 | . . . . . . . . 11 Protection 3 | . . . 3 11 11 11 6 3 Energy Gun 6 | . 16 14 4 . . . . . Ballistic Gun 14 | . 11 14 17 22 22 21 16 8 Peak Build Rating 73 | 7 8 8 18 17 19 19 27 73 Average Rating 18 | 6 7 8 14 17 17 18 20 39 On Entrance 12 | 6 7 8 8 17 17 19 19 15 Avg Prop Armor Cover (%) 14 | . . . 16 13 13 13 16 13 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 13 50 48 59 59 59 60 67 77 Greatest Support 83 | 20 40 40 60 12 12 12 83 75 Greatest Overweight (x) 17 | . 1 1 4 4 4 4 17 5 Average Overweight (x) 1 | . . 1 3 4 4 4 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 Average Carried 15 | 5 9 13 16 20 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 15 20 20 20 19 12 13 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3755 | 222 489 22 693 . . 70 1570 689 Remotely . | . . . . . . . . . Salvage Created 6486 | 52 1064 34 1527 . . 33 2243 1533 Parts 351 | 9 45 4 88 . . 8 121 76 Haulers Intercepted 11 | . 2 . 3 . . . 4 2 Recyclers Shooed 14 | . 2 . 3 . . . 7 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 142 | . 23 3 31 . . 6 51 28 Melee 14 | . . . . . . . . 14 Guns 84 | . 23 3 23 . . 1 31 3 Cannons 2 | . . . . . . . 2 . AOE 34 | . . . 8 . . 5 17 4 Classes Destroyed 17 | 1 6 . 3 . . . 4 3 Worker 14 | . 2 . 2 . . . 8 2 Builder 10 | . . . 1 . . . 9 . Tunneler 3 | 3 . . . . . . . . Hauler 11 | . 2 . 3 . . . 4 2 Recycler 5 | . 1 . 2 . . . 1 1 Watcher 9 | . 3 . 3 . . . 2 1 Swarmer 32 | . 6 3 5 . . 6 9 3 Cutter 6 | . . . . . . . 3 3 Grunt 66 | . 17 . 17 . . . 29 3 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . . 1 Sentry 16 | . . . 8 . . . 7 1 Specialist 4 | . . . . . . . . 4 Hunter 2 | . . . . . . . 1 1 Programmer 10 | . . . . . . . . 10 Heavy 3 | . . . . . . . 1 2 Best Kill Streak 11 | 2 4 3 11 . . 6 9 7 Combat Bots Only 7 | . 3 3 5 . . 6 6 7 Max Kills in Single Turn 6 | 1 1 1 4 . . 3 6 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . 3 4 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 883 | . 166 12 127 . . 12 278 288 Missed 247 | . 46 4 43 . . 3 72 79 Deflected 1 | . . . . . . . . 1 Hits 636 | . 120 8 84 . . 9 206 209 Melee 15 | . . . . . . . 6 9 Projectile 621 | . 120 8 84 . . 9 200 200 AOE 3 | . . 2 . . . . . 1 Critical Strikes 29 | . 1 . 5 . . . 12 11 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 10105 | . 1230 140 1201 . . 158 3760 3616 Core 1607 | . 220 10 152 . . 25 499 701 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 81 | . . . . . . . . 81 Ignored by Resistances 132 | . . . . . . . . 132 Regen/Repaired (Parts) 167 | . . . 33 . . . 134 . Core Remaining (%) 43 | 100 . 8 . . . 55 9 . Volleys Fired 439 | 4 127 4 94 . . 6 172 32 Largest 2 | 2 2 2 2 . . 1 2 2 Hottest 250 | 70 100 70 70 . . 33 250 250 Shots Fired 781 | 8 236 8 184 . . 6 299 40 Gun 730 | 8 236 8 180 . . 1 262 35 Cannon 18 | . . . . . . . 13 5 Launcher 33 | . . . 4 . . 5 24 . Special . | . . . . . . . . . Kinetic 559 | 4 113 4 153 . . 1 259 25 Thermal 187 | 4 123 4 27 . . . 16 13 Explosive 33 | . . . 4 . . 5 24 . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 28 | 3 10 4 28 . . 1 18 12 Robot Miss Streak 7 | 1 7 1 2 . . 1 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 560 | 5 138 5 126 . . 1 215 70 Core Hits 328 | 3 54 3 67 . . 5 147 49 Critical Kills 5 | . . . 1 . . . 2 2 Critical Parts Destroyed 9 | . . . . . . . 2 7 Critical Strikes 29 | 1 11 . 1 . . . 4 12 Burn 12 | 1 11 . . . . . . . Destroy 7 | . . . 1 . . . 4 2 Smash 7 | . . . . . . . . 7 Sever 1 | . . . . . . . . 1 Impale 2 | . . . . . . . . 2 Melee Attacks 81 | . . . 1 . . . 3 77 Impact 45 | . . . 1 . . . 2 42 Slashing 14 | . . . . . . . 1 13 Piercing 22 | . . . . . . . . 22 Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 14960 | 62 1898 72 2497 . . 319 6587 3525 Guns 7651 | 62 1866 58 1906 . . 12 3216 531 Cannons 515 | . . . . . . . 315 200 Explosions 5005 | . . . 583 . . 307 3056 1059 Melee 1735 | . . . . . . . . 1735 Ramming 54 | . 32 14 8 . . . . . Kinetic 6221 | 37 980 22 1653 . . 12 3196 321 Thermal 3593 | 25 886 36 253 . . . 924 1469 Explosive 3357 | . . . 583 . . 307 2467 . Electromagnetic . | . . . . . . . . . Impact 954 | . . . . . . . . 954 Slashing 393 | . . . . . . . . 393 Piercing 388 | . . . . . . . . 388 Highest Corruption 16 | . . . . . . . . 16 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 Effects 33 | . . . . . . . . 33 Message Errors 10 | . . . . . . . . 10 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 6 Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 741 | . . . 20 . . 38 122 561 Projectiles 11 | . . . . . . . 11 . Explosions 169 | . . . 20 . . 38 111 . Melee 561 | . . . . . . . . 561 Knockbacks 4 | . . . . . . . . 4 Impact 4 | . . . . . . . . 4 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 442 | . . . 33 . . 90 247 72 Shots 22 | . . . 1 . . 3 11 7 Rammed 3 | . 1 1 1 . . . . . Targets Rammed 6 | . 4 1 1 . . . . . Kicked 3 | . 3 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 562 | 27 346 36 42 . . . 513 562 Average Temperature 91 | 12 74 19 14 . . . 123 162 Received Heat Transfer 2910 | . 540 . 498 . . . 1530 342 Effects 10 | . 1 . . . . . 2 7 Shutdowns 3 | . . . . . . . 2 1 Energy Bleed 1 | . 1 . . . . . . . Matter Decay 1 | . . . . . . . . 1 Damage (major) 5 | . . . . . . . . 5 Siege Activations 1 | . . . . . . . . 1 Total Turns 32 | . . . . . . . . 32 Longest Duration 32 | . . . . . . . . 32 Martial Activations 2 | . . . . . . . . 2 Total Turns 28 | . . . . . . . . 28 Longest Duration 25 | . . . . . . . . 25 Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 13 | . . . . . . . . 13 Impact Corruptions 19 | . . . . . . . . 19 Robots Melted 7 | . . . . . . . 1 6 Combat Hostiles 6 | . . . . . . . 1 5 Parts Melted 62 | . 8 . 1 . . . 18 35 Heat Transferred 12979 | 148 3441 111 740 . . . 3313 5226 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . 1 . 2 . . . 3 2 Low Security (%) 44 | 100 52 100 51 100 . 100 28 3 Level 1 40 | . 47 . 40 . . . 14 91 Level 2 13 | . . . 7 . . . 48 5 Level 3 1 | . . . . . . . 7 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 974 | 10 295 145 449 166 . 176 974 438 Initial 438 | . . 95 . 166 . . 44 438 Average 224 | 1 160 29 202 119 . 94 392 271 Influence Increases 4489 | 15 741 85 983 . . 188 1699 778 Destroy 0b10 Robot/C 2820 | . 460 60 620 . . 120 1020 540 Destroy 0b10 Robot/NC 265 | 15 40 . 55 . . . 120 35 Destroy Leader 680 | . 110 10 162 . . 20 232 146 Trap Triggered on 0b10 20 | . . . 20 . . . . . Successful Hack 74 | . 24 . 22 . . . 4 24 Select Force Hacks 150 | . 60 . 60 . . . 30 . Disable Machine 60 | . . . . . . . 60 . Destroy Structure 255 | . 2 . 29 . . 48 158 18 Lose Combat Pursuer 165 | . 45 15 15 . . . 75 15 Influence Decreases 4051 | 15 495 331 554 363 66 72 850 1305 Entered New Map 1079 | . . 151 . 263 66 . 72 527 Time Decay 2390 | 15 405 180 504 100 . 70 548 568 Lost Part 572 | . 80 . 50 . . 2 230 210 Lost Ally 10 | . 10 . . . . . . . Squads Dispatched 30 | . 7 . 4 . . . 10 9 Investigation 11 | . 5 . 3 . . . 2 1 Extermination 4 | . . . . . . . . 4 Reinforcement 13 | . 2 . 1 . . . 7 3 Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . 2 . 7 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 214 | . 42 11 44 . . 5 72 40 Peak Tracking Total 10 | . 6 10 8 . . 3 6 10 Tactical Retreats 11 | . 2 2 1 . . . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 4 . 2 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . 3 . . . . . Triggered 2 | . . . 2 . . . . . Most Traps Carried 4 | . . 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . . 4 . Max in Single Turn 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 34 | . 7 . 8 . 2 . 9 8 Terminals 21 | . 5 . 5 . . . 7 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 Recycling Units 5 | . 2 . 2 . . . 1 . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 1 | . . . . . . . . 1 Total Hacks 61 | . 12 . 10 . 2 . 16 21 Successful 36 | . 8 . 9 . 2 . 10 7 Failed 25 | . 4 . 1 . . . 6 14 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 38 | . 12 . 8 . 1 . 13 4 Terminals 37 | . 10 . 6 . . . 13 8 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 2 . . . 2 3 Recycling Units 5 | . 2 . 2 . . . 1 . Scanalyzers 8 | . . . . . . . . 8 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 4 | . . . . . 2 . 1 1 Record 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . . . 1 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 Insert Component 2 | . . . . . . . . 2 Analyze 2 | . . . . . . . . 2 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 23 | . 8 . 7 . . . 7 1 Terminals 18 | . 6 . 5 . . . 6 1 Assimilate 2 | . 1 . . . . . . 1 Skim 16 | . 5 . 5 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . Tunnel 5 | . 2 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . 2 . . . 3 8 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired 2 | . . . 1 . . . 1 . Time 58 | . . . 32 . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . 1 3 . . . . . 1 Largest Group 3 | . 1 3 . . . . . 1 Highest-Rated Group 40 | . 10 40 . . . . . 26 Highest-Rated Ally 26 | . 10 16 . . . . . 26 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . Total Damage 31 | . . 31 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 8697 | 62 1869 894 1598 203 347 210 1989 1525 Optics 285 | . . . . . . . . 285 Structural 6752 | . 30 894 1598 203 347 210 1989 1481 Seismic 2771 | 62 1839 . 870 . . . . . T.N.C. 796 | . . . . . . . . 796 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 9275 | 70 2255 894 1598 203 347 210 1989 1709 Spaces Moved 4407 | 16 908 365 764 136 231 128 812 1047 Core 4 | . . . . . . . 4 . Treads 1364 | . 338 365 119 . . . 533 9 Legs 799 | 16 570 . . . . . . 213 Wheels 2201 | . . . 645 136 231 128 275 786 Hover 39 | . . . . . . . . 39 Flight . | . . . . . . . . . Fastest Speed 108 | 120 120 240 135 150 150 150 110 108 Average Speed 153 | 120 163 240 151 150 150 150 163 112 Slowest Speed 900 | 120 240 240 240 150 150 150 900 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 2 94 67 69 36 61 33 82 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 12 | . 2 1 5 1 1 . 2 . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug 18 | . . . 1 . . . 2 15 Terrain Destroyed 279 | . . . 44 . . 55 165 15 Melee 18 | . . . 1 . . . 2 15 Projectile . | . . . . . . . . . AOE 261 | . . . 43 . . 55 163 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5998 | 59 1447 375 1019 135 233 139 1170 1421 Wait 689 | 36 354 1 93 . . 3 76 126 Move 4399 | 15 907 364 763 135 230 127 811 1047 Hop . | . . . . . . . . . Pick Up 124 | 2 21 5 24 . 1 . 27 44 Fast Attach 11 | . 2 . 4 . . . 1 4 Attach 95 | 1 10 . 8 . . 1 31 44 Detach 28 | . 1 . 2 . . . 6 19 Swap 59 | . 8 . 10 . . 2 30 9 Drop 66 | 1 13 . 16 . 2 . 13 21 Fire 439 | 4 127 4 94 . . 6 172 32 Melee 79 | . . . 1 . . . 3 75 Ram . | . . . . . . . . . Kick 3 | . 3 . . . . . . . Crush 3 | . 1 1 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . 3 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 71 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Build established: Scavenger-Mutant 1148 | -10/Materials | Discovered new exit (range 6) 1187 | -10/Materials | Core integrity fell below 50% 1493 | -10/Materials | Discovered new exit (range 7) 1626 | -10/Materials | Build established: Mutant 1673 | -10/Materials | Discovered new exit (range 13) 1700 | -10/Materials | Core integrity fell below 20% 1953 | -10/Materials | Lost 4 parts (1p1n1u1w) 2326 | -10/Materials | Entered Mines 2573 | -10/Mines | Found a hidden stash of uninstalled traps 2776 | -10/Mines | Discovered new exit (range 8) 2782 | -10/Mines | Learned location of Storage (-7) 2887 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3022 | -10/Mines | Assembled infested the area 3027 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3087 | -10/Mines | Lost 4 allies 3220 | -10/Mines | Entered Materials 3220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3475 | -9/Materials | Repaired Rocket Launcher 4018 | -9/Materials | Discovered new exit (range 7) 4063 | -9/Materials | Learned location of Mines (-9) 4112 | -9/Materials | Learned location of 1 exit from Storage 4152 | -9/Materials | Identified exit to Materials 4214 | -9/Materials | Learned location of Recycling (-7) 4271 | -9/Materials | Loaded intel: 5 trap records 4316 | -9/Materials | Identified exit to Mines 4818 | -9/Materials | Entered Mines 4898 | -9/Mines | Learned location of Zion (-6) 4946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4946 | -9/Mines | Discovered new exit (range 5) 5021 | -9/Mines | Entered Exiles 5041 | -9/Exiles | Discovered new exit (range 15) 5060 | -9/Exiles | Met 8R-AWN 5084 | -9/Exiles | Met EX-HEX 5126 | -9/Exiles | Met EX-BIN 5146 | -9/Exiles | Aligned with FarCom system 5147 | -9/Exiles | Given EX-Vault access code 5182 | -9/Exiles | Opened EX-Vault 5195 | -9/Exiles | Found Firepult 5224 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5268 | -9/Exiles | Met EX-DEC 5353 | -9/Exiles | Discovered new exit (range 11) 5368 | -9/Exiles | Left Exiles lab with Firepult 5368 | -9/Exiles | Entered Mines 5578 | -8/Mines | Entered Materials 5578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5995 | -8/Materials | Repaired Lgt. Treads 6680 | -8/Materials | Lost 4 parts (1p2n1u) 6778 | -8/Materials | First assault squad dispatched 6795 | -8/Materials | Identified exit to Factory 6834 | -8/Materials | Learned Factory trap positions 6852 | -8/Materials | Lost 3 parts (2n1u) 6881 | -8/Materials | Learned Factory machine intel 6888 | -8/Materials | Learned Storage trap positions 6889 | -8/Materials | Learned location of Lower Caves (-6) 6890 | -8/Materials | Learned location of 2 exits from Factory 6950 | -8/Materials | Learned location of 2 exits from Factory 7122 | -8/Materials | Lost 4 parts (2n1u1w) 7409 | -8/Materials | Core integrity fell below 50% 7443 | -8/Materials | Core integrity fell below 20% 7460 | -8/Materials | Lost 6 parts (1p2n2u1w) 7504 | -8/Materials | Sterilization system engaged 7504 | -8/Materials | Non-combat units ordered to evacuate 7567 | -8/Materials | Entered Factory 7567 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7568 | -7/Factory | Identified exit to Factory 7568 | -7/Factory | Identified exit to Lower Caves 7569 | -7/Factory | Identified exit to Storage 7570 | -7/Factory | Loaded intel: 87 trap records 7571 | -7/Factory | Loaded intel: 242 machine locations 7769 | -7/Factory | Build established: Scavenger-Mutant 7978 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 8303 | -7/Factory | Build established: Scavenger-Assassin 8740 | -7/Factory | Cargo convoy interrupted 8784 | -7/Factory | System corruption reached 10% 8850 | -7/Factory | Lost 14 parts (1p5n2u6w) 8859 | -7/Factory | Found Prototype Processor 8861 | -7/Factory | Found Prototype Processor 8863 | -7/Factory | Found Prototype Device 8871 | -7/Factory | Found Prototype Device 8932 | -7/Factory | Identified Adv. EM Shield (x2) 9203 | -7/Factory | Core integrity fell below 50% 9238 | -7/Factory | Core integrity fell below 20% 9276 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09270_ G-47 Trooper destroyed. 09272_ Overheating: Matter decay (-62). 09272_ Y-54 Guardian heat damages Imp. Heat Sink. 09272_ G-47 Trooper overheating. 09273_ Overheating: Target Analyzer damaged (-11). 09273_ Overheating: Kinetic Spear damaged (-6). 09273_ Overheating: Core Analyzer damaged (-16). 09273_ Overheating: Hcp. Storage Unit damaged (-169). 09273_ G-47 Trooper heat damages Particle Gun. 09274_ Power failure, Imp. Deuterium Engine shutdown. 09275_ G-47 Trooper heat damages core (-7). 09275_ G-47 Trooper overheating. 09276_ Flak Gun melted. 09276_ Lgt. Treads melted. 09276_ Imp. Heat Sink melted. 09276_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | # ###############?????????????????????????######## | | # ###############??????????????????######### | | # ##???????????????????????????????######### | | # ##???????????????????????????????## # | | # ##???????????????????######??????## # | | ######?????????######## ###????## "" # | | #/######?????????#######; ####?## S"" ]# | | ###????????## ### "" # | | #############" ## =[# | | " """ #############" #######+#####+# | | " """ # ####" ;#######% | | " """ # """ ####T ! # #+# | | # """ ####" # # | | # """ #### " "" # # " | | # ####" " "" # # " | | ####### """ !#### "" """ / # | | # """ #### "" " """h# # | | # """ #### = " """ # # | | =# = [ ! #### % ! # # | | ####+###### ## ##;;; ;#####+### ### | | / o ^ !!%!= | | # !![! | | + ^^ !%% ! | | # ^^ !=!= % | | # ^ ==%==% | | ####+#####+#### # ]@/# #####+########### | | ## # == %==*# # ### | | ## ! + *[g=%!!# + ##? | | ######## # =="*" [ # ##? | | ######## # ""G"" # # ##? | | ??????##[[[ # # # ##? | | ??????##[ [ ############## # ! ##? | | ??????##[*[ ################+##################? | | ??????## / ##????## #########? | | ??????## ##????## """ ##???????? | | ??????## """ ##????## ""R" ##???????? | | ??????## """ ##????## "" " ##???????? | | ??????## """ ##????## ##???????? | | ??????## ##????## """"""""" ##???????? | | ??????##########????## ##???????? | | ??????##########????## ##???????? | | ????????????????????######################???????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: EM 50 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Multireflex Exoskeleton | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 52% | -9/Materials Lgt. Treads | 4% | -8/Materials Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed LobotomyVoltaicMegatreads Manual? 0 Play Time 01:22:37 Cumulative 64.3 hours Start 2026.09.18 @ 18:06:59 End 2026.09.19 @ 05:30:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 60 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f456dd8-44b3-4cc7-bd89-ea870e008904