Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 20:25:15 Player: rootmos Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1781) 1781 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 4322 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 180 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (5) ---- Heat Sink Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Disposable Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Advanced Treads Advanced Treads Heat Sink Heat Sink Sensor Array EMP Blaster Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 82 | . 5 6 39 15 17 Power 13 | . . 2 6 3 2 Engine 13 | . . 2 6 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | . 1 2 10 6 4 Treads 4 | . . . . . 4 Leg 19 | . 1 2 10 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 3 . 10 1 4 Device 10 | . 2 . 6 1 1 Storage 2 | . 1 . 1 . . Processor 2 | . . . 1 . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 28 | . 1 2 13 5 7 Energy Gun 8 | . . 1 3 2 2 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 9 | . 1 . 5 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . 2 . 2 Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 33 | . . 6 7 4 16 Power 5 | . . 2 . 1 2 Propulsion 5 | . . 1 1 1 2 Utility 10 | . . . 3 . 7 Weapon 13 | . . 3 3 2 5 Highest Loss Streak 15 | . . 3 1 3 15 To Critical Strikes . | . . . . . . Average Backups 8 | . 7 7 7 9 9 Power 1 | . 1 . . 1 1 Propulsion 1 | . 2 1 1 2 1 Utility 4 | . 3 4 4 3 3 Weapon 1 | . 1 . 1 2 1 Tool/Special . | . . . . . . Unused Backups 22 | . 10 5 4 . 3 Power 3 | . 1 2 . . . Propulsion 8 | . 6 1 1 . . Utility 7 | . 1 1 3 . 2 Weapon 4 | . 2 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 91 97 98 81 Engine 11 | . 14 11 11 10 8 Treads 1 | . . . . . 9 Leg 20 | . 28 27 21 21 6 Device 16 | . 12 14 15 22 18 Storage 11 | . 15 14 10 11 7 Processor 8 | . . . 10 11 10 Protection 3 | . . . 7 . . Energy Gun 7 | . 24 6 1 9 5 Energy Cannon 2 | . . . 6 . . Ballistic Gun 8 | . 3 9 9 11 2 Launcher 2 | . . . 4 . . Peak Build Rating 27 | . 7 10 17 18 27 Average Rating 13 | . 6 8 14 15 19 On Entrance 8 | 6 6 7 6 14 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 12 13 13 29 32 38 Greatest Support 44 | 20 20 20 20 20 44 Greatest Overweight (x) 7 | . . . 1 3 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 Average Capacity 8 | . 8 8 8 10 9 Most Carried 10 | . 8 8 10 10 10 Average Carried 8 | . 7 7 7 9 9 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 6 8 6 10 10 3 Class Distribution -------------------- 52% | Mutant 41% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1445 | 176 70 119 619 271 190 Remotely . | . . . . . . Salvage Created 2292 | . 143 140 1198 612 199 Parts 129 | . 6 9 71 33 10 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 49 | . 3 5 26 11 4 Guns 24 | . 3 3 7 11 . Cannons 18 | . . 2 15 . 1 AOE 6 | . . . 3 . 3 Classes Destroyed 9 | . 1 1 5 . 2 Worker 3 | . . . 3 . . Builder 2 | . . . 1 . 1 Hauler 1 | . . . 1 . . Recycler 2 | . . . 1 1 . Mechanic 1 | . . . . . 1 Swarmer 9 | . . 3 6 . . Grunt 25 | . 3 2 12 5 3 Sentry 14 | . . . 8 6 . Specialist 1 | . . . . . 1 Best Kill Streak 7 | . 1 3 7 4 5 Combat Bots Only 5 | . 1 3 5 3 3 Max Kills in Single Turn 3 | . 1 1 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 458 | . 18 60 132 97 151 Missed 127 | . 5 16 40 20 46 Hits 331 | . 13 44 92 77 105 Projectile 331 | . 13 44 92 77 105 Critical Strikes 2 | . . . . . 2 Damage Taken 5127 | . 172 604 1250 1003 2098 Core 1088 | . 62 88 155 219 564 Absorbed by Shields 4 | . . . 4 . . Redirected to Shielding 26 | . . . 26 . . Core Remaining (%) 48 | 100 . 40 . 6 . Volleys Fired 144 | . 11 22 60 38 13 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 90 120 105 88 78 Shots Fired 238 | . 22 34 90 72 20 Gun 167 | . 22 27 39 72 7 Cannon 53 | . . . 46 . 7 Launcher 11 | . . . 5 . 6 Special 7 | . . 7 . . . Kinetic 101 | . 2 19 37 35 8 Thermal 96 | . 9 7 48 31 1 Explosive 9 | . . . 5 . 4 Electromagnetic 32 | . 11 8 . 6 7 Robot Hit Streak 15 | . 9 12 15 15 9 Robot Miss Streak 3 | . 2 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 172 | . 18 25 60 58 11 Core Hits 91 | . 6 8 39 22 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 1 . Burn 2 | . . 1 . 1 . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4055 | . 270 404 1704 889 788 Guns 1818 | . 226 258 359 883 92 Cannons 936 | . . . 875 . 61 Explosions 1231 | . 44 91 470 . 626 Melee . | . . . . . . Ramming 15 | . . . . 6 9 Kinetic 1065 | . 20 170 344 439 92 Thermal 1562 | . 133 146 890 393 . Explosive 1002 | . . . 470 . 532 Electromagnetic 411 | . 117 88 . 51 155 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 3 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 21 12 . Message Errors 8 | . . . 6 2 . Matter Fused 6 | . . . 4 2 . Heat Flow Errors 6 | . . . 2 4 . Energy Discharges 5 | . . . 4 1 . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 83 | . . 11 48 . 24 Projectiles 15 | . . . 15 . . Explosions 68 | . . 11 33 . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 220 | . 26 56 85 . 53 Shots 7 | . 1 1 3 . 2 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . . 2 1 Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 345 | . 168 136 345 253 27 Average Temperature 74 | . 75 40 87 84 9 Received Heat Transfer 1548 | . 78 198 483 423 366 Effects 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 2 1 2 1 . Heat Transferred 3424 | . 359 660 1332 1073 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . 2 . . Low Security (%) 84 | . 100 100 63 100 100 Level 1 12 | . . . 28 . . Level 2 3 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 420 | . 30 50 420 170 104 Initial 169 | . . 5 7 169 28 Average 86 | . 3 17 140 102 11 Influence Increases 1769 | . 84 162 840 410 273 Destroy 0b10 Robot/C 1100 | . 60 100 520 280 140 Destroy 0b10 Robot/NC 45 | . . . 30 5 10 Destroy Leader 302 | . 10 20 152 90 30 Allied During Kill 40 | . . . . 26 14 Successful Hack 24 | . 12 . 4 8 . Disable Machine 30 | . . . 15 . 15 Destroy Structure 93 | . 2 12 44 1 34 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 120 | . . 30 60 . 30 Influence Decreases 1762 | . 70 156 458 743 335 Entered New Map 296 | . . 9 13 233 41 Time Decay 1082 | . 70 102 375 410 125 Lost Part 284 | . . 45 70 40 129 Lost Ally 100 | . . . . 60 40 Squads Dispatched 10 | . 1 . 4 2 3 Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 7 | . . . 3 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 2 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 6 7 53 25 12 Peak Tracking Total 6 | . 2 4 4 5 6 Tactical Retreats 14 | . . 1 5 5 3 ECM-based Alert Blocks 14 | . . . 3 8 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 5 | . . 1 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 15 | . 5 1 4 4 1 Terminals 13 | . 5 . 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 11 1 8 8 1 Successful 13 | . 4 1 3 4 1 Failed 16 | . 7 . 5 4 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 11 . 8 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 12 | . 4 1 3 4 . Record 1 | . . . 1 . . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . 1 . . Open Door 3 | . . 1 . 2 . Level Access Points 1 | . 1 . . . . Locate Traps 5 | . 3 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 3 2 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 7 Highest-Rated Group 88 | . . . . 88 56 Highest-Rated Ally 16 | . . . . 16 8 Total Orders . | . . . . . . Ally Attacks 77 | . . . . 32 45 Total Damage 629 | . . . . 244 385 Kills 6 | . . . . 3 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 3670 | . 510 280 1510 963 407 Sensors 1802 | . 488 280 1015 . 19 Structural 22 | . 22 . . . . ECM 1846 | . . . 495 963 388 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 4172 | . 570 280 1758 990 574 Spaces Moved 2225 | 1 423 152 954 391 304 Core 39 | . . . . . 39 Treads 170 | . . . . . 170 Legs 2016 | 1 423 152 954 391 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 Average Speed 148 | 120 120 120 144 189 165 Slowest Speed 400 | 120 120 120 190 330 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 1 50 38 73 47 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 2 12 42 . 34 Melee . | . . . . . . Projectile 10 | . . . 10 . . AOE 80 | . 2 12 32 . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2841 | . 464 212 1246 570 349 Wait 298 | . 15 19 159 103 2 Move 2220 | . 422 151 953 390 304 Hop . | . . . . . . Pick Up 30 | . 6 5 12 3 4 Fast Attach 19 | . 1 2 5 3 8 Attach 17 | . . 3 6 2 6 Detach . | . . . . . . Swap 58 | . 4 3 31 12 8 Drop 45 | . 5 7 20 10 3 Fire 144 | . 11 22 60 38 13 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . 2 . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 8) 70 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Discovered new exit (range 14) 257 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Entered Mines 679 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 698 | -10/Mines | Discovered exit to Materials (range 7) 700 | -10/Mines | Learned Materials stockpile data 713 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 756 | -10/Mines | Core integrity fell below 50% 849 | -10/Mines | Lost 3 parts (1n2w) 851 | -10/Mines | Entered Materials 851 | -9/Materials | Evolved 2 slots: Utility x2 1289 | -9/Materials | Discovered new exit (range 8) 1821 | -9/Materials | Discovered new exit (range 16) 1987 | -9/Materials | Discovered new exit (range 15) 2047 | -9/Materials | Build established: Scavenger-Mutant 2213 | -9/Materials | Discovered new exit (range 9) 2393 | -9/Materials | Discovered new exit (range 13) 2609 | -9/Materials | Entered Storage 2960 | -9/Storage | Core integrity fell below 50% 3194 | -9/Storage | Core integrity fell below 20% 3232 | -9/Storage | Lost 3 parts (1p1n1w) 3471 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3478 | -9/Storage | Discovered new exit (range 7) 3548 | -9/Storage | Lost 3 allies 3599 | -9/Storage | Entered Materials 3599 | -8/Materials | Accompanied by 7 allies 3599 | -8/Materials | Evolved 2 slots: Utility x2 3772 | -8/Materials | Lost 4 allies 3868 | -8/Materials | Discovered new exit (range 8) 3950 | -8/Materials | Lost 3 allies 4031 | -8/Materials | Build established: Mutant 4088 | -8/Materials | Core integrity fell below 50% 4137 | -8/Materials | Core integrity fell below 20% 4156 | -8/Materials | Lost 15 parts (2p2n6u5w) 4173 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 04107_ K-01 Serf cleans the Processing Tank. 04112_ U-05 Engineer lays Concrete. 04115_ K-01 Serf cleans the Processing Tank. 04122_ Penetrated by Slug. 04124_ K-01 Serf cleans the Processing Tank. 04125_ Penetrated by Slug. 04125_ Shotgun destroyed. 04127_ K-01 Serf cleans the Processing Tank. 04127_ U-05 Engineer lays Concrete. 04134_ Penetrated by Slug. 04134_ U-05 Engineer lays Concrete. 04135_ K-01 Serf collects debris. 04136_ Penetrated by Slug. 04143_ U-05 Engineer lays Concrete. 04145_ U-05 Engineer builds a Wall. 04154_ Acquired Particle Cannon. 04161_ Penetrated by Slug. 04173_ TF Node disabled. 04173_ Imp. Sensor Array tumbles out of TF Node. 04173_ Imp. Signal Interpreter tumbles out of TF Node. 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""""" | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????""" ?""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderColdSuite Manual? 0 Play Time 00:59:33 Cumulative 119.8 hours Start 2026.03.05 @ 14:51:31 End 2026.03.16 @ 20:25:15 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 30 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 98x62 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8cfcd34f-9e08-4d6c-9ea5-533f21a6cb5f