Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 17:28:51 Player: the Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (505) 2525 Value Destroyed (25546) 25546 Prototype IDs (154) 3080 Alien Tech Used (4) 800 Bonus (15647) 15647 TOTAL SCORE: 56698 Bonus ------- High Alert Combat Kills 6656 Follower Combat Kills 388 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3402 Found Hidden Lab 3000 Pursued by Intercept 1500 Friendly Fire -599 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Walking (109) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Myomer-Centrium Exoskeleton > --- UTILITY (12) ----- Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Vortex Driver (20) Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Myomer-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Plexus Tether Makeshift Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Phase Shifter System Mapper > --- WEAPON ----------- Hvy. Zero Construct/C > --- INVENTORY -------- Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Kinecellerator Quantum Capacitor Quantum Capacitor Advanced Weapon Cycler Experimental Powered Armor Thermal Barrier Advanced Point Defense System Experimental Hacking Suite Experimental Hacking Suite Deep Network Scanner Experimental System Shield Core Reset Matrix Subatomic Replicator Vortex Cannon Vortex Driver Vortex Driver Enhanced Nova Cannon [Rating: 209] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Gun Armor Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . . 2 . . 2 Power 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . . . . . . . . . 2 . . 2 . . 2 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Attached 197 | 7 11 4 39 24 26 3 14 1 . 3 . 4 2 . 7 4 5 4 6 16 1 7 9 Power 17 | 1 2 . 3 4 5 . . . . . . . 1 . 1 . . . . . . . . Engine 13 | 1 2 . 2 3 4 . . . . . . . 1 . . . . . . . . . . Core 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 31 | 2 1 2 14 7 3 . . 1 . . . . . . . . . . . . . . 1 Treads 27 | 2 1 1 14 7 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Utility 104 | 2 4 1 10 5 6 2 12 . . 3 . 3 1 . 6 4 5 4 6 16 1 7 6 Device 65 | 1 . . 5 4 5 1 7 . . . . 2 . . 5 4 4 3 4 11 1 6 2 Storage 13 | 1 3 . . . 1 1 2 . . 2 . 1 1 . . . . . 1 . . . . Processor 8 | . . . 1 . . . 2 . . . . . . . . . . . . 4 . 1 . Hackware 8 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . 4 Protection 10 | . 1 1 2 1 . . . . . 1 . . . . 1 . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 1 12 8 12 1 2 . . . . 1 . . . . . . . . . . 2 Energy Gun 15 | 1 1 . 2 6 5 . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 6 . 1 . . . . . . 1 . . . . . . . . . . 2 Ballistic Gun 10 | 1 2 . 3 . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 1 12 1 3 . . 4 . 3 . . 3 . 1 3 5 4 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . System Corruption 45 | . . . . . . . . . . . . . . . 9 36 . . . . . . . Parts Lost 43 | . . 2 4 2 5 1 1 . . . . . . . . . 1 1 . 2 . 4 20 Power 7 | . . . 1 2 . . . . . . . . . . . . . . . . . 3 1 Propulsion 11 | . . 2 . . 3 1 1 . . . . . . . . . . . . . . . 4 Utility 20 | . . . 3 . 2 . . . . . . . . . . . 1 1 . 2 . . 11 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Highest Loss Streak 8 | . . 2 3 1 2 1 1 . . . . . . . . . 1 1 . 1 . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 13 15 18 19 23 18 9 10 10 9 14 19 17 14 19 21 24 23 23 22 22 22 19 Power . | . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . Propulsion 1 | . 2 3 1 4 7 1 . . . . . . . . . . . . . . . . . Utility 10 | . 7 8 8 9 6 4 8 9 9 8 11 11 11 12 15 14 14 13 16 16 17 16 14 Weapon 5 | . 3 3 7 5 8 9 1 1 1 . 1 7 4 . 2 5 8 8 7 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 126 | . 7 . 9 5 8 18 3 . . . 1 7 6 3 6 3 4 11 6 11 . 1 17 Power 5 | . 1 . 1 . . 1 1 . . . . . . . 1 . . . . . . . . Propulsion 15 | . . . 1 . 3 6 . . . . . . . . 3 2 . . . . . . . Utility 48 | . 3 . 5 4 2 . 1 . . . . 3 2 2 2 1 . 3 2 6 . 1 11 Weapon 56 | . 3 . 2 1 3 11 1 . . . 1 4 4 1 . . 4 8 4 5 . . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 63 | . 100 99 96 99 96 58 51 52 52 50 48 40 31 31 35 42 45 44 41 49 48 48 43 Engine 5 | . 14 14 7 7 11 9 5 5 5 5 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 3 5 5 5 3 4 4 4 4 3 1 Treads 10 | . 28 20 34 27 26 5 2 . . . . 1 . 1 . . . . . . . . . Leg 1 | . . . . . . 1 2 . 4 5 1 . . . 1 3 4 3 4 4 4 4 3 Device 12 | . 12 13 14 6 5 8 11 11 11 11 11 10 10 10 13 15 22 19 17 22 18 18 12 Storage 6 | . 14 14 9 6 6 7 5 5 5 3 5 5 5 5 4 5 4 4 4 4 4 4 2 Processor 4 | . . . 2 6 6 7 10 11 11 11 11 8 . . . . . . . 6 8 8 5 Hackware 1 | . . . 8 3 . . . . . . . . . . . . . 4 4 4 4 4 12 Protection 1 | . 1 . . 3 5 . . . . . . . . . . 5 2 . . . . . . Energy Gun 3 | . 5 . . 16 20 4 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 9 8 . 3 1 5 5 5 2 1 2 2 . . . 2 4 1 . 4 2 Ballistic Gun 3 | . 15 15 5 . 8 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 5 . . . . 3 . . . 2 3 2 2 5 5 4 1 . 2 3 . . Peak Build Rating 209 | 7 9 11 37 65 75 59 89 91 87 88 97 123 131 134 157 166 184 180 182 204 207 209 198 Average Rating 96 | 5 8 9 25 51 64 50 77 86 82 82 86 104 128 131 148 160 178 171 174 198 203 194 163 On Entrance 103 | . 7 9 11 35 57 53 59 87 87 83 86 97 123 130 134 156 165 179 179 182 199 200 163 Avg Prop Armor Cover (%) 11 | . . 11 . . 12 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 14 53 54 66 76 120 116 54 44 42 72 87 91 91 79 125 189 194 159 159 173 162 163 133 Greatest Support 271 | 40 40 40 86 112 112 96 55 55 72 90 112 112 104 80 149 227 227 271 271 271 267 267 267 Greatest Overweight (x) 4 | . 1 4 . . 2 2 1 . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 20 10 10 20 20 25 20 15 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 15 18 20 20 24 21 10 10 10 11 20 20 18 15 20 22 25 25 25 25 25 25 22 Most Carried 25 | 6 17 18 20 20 25 25 10 10 10 13 18 20 20 15 25 25 25 25 25 25 25 25 25 Average Carried 18 | 2 13 16 19 19 23 18 9 10 10 9 14 19 17 14 20 21 24 23 24 24 24 24 21 Final Capacity 25 | 8 15 20 20 20 25 10 10 10 10 20 20 20 15 15 20 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 18 20 20 24 10 10 10 10 13 17 20 15 14 20 22 25 22 25 24 25 25 3 Scrap Engine Consumption 280 | . . . . . . 61 23 4 2 4 14 18 16 6 34 5 16 16 4 36 3 5 13 Constructs Created 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 Constructs Modified 120 | . . . . . . 23 12 1 1 1 7 5 10 3 15 3 6 8 2 14 5 . 4 Class Distribution -------------------- 40% | Construct 18% | Mutant 13% | Gunner 10% | Generator-Construct 4% | Hacker-Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Hacker-Construct | -3/Armory Hacker-Construct | -3/Lab Generator-Construct | -2/Research Generator-Construct | -2/Quarantine Generator-Construct | -2/Protoforge Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Matter Collected 6803 | 280 307 53 1171 576 1012 469 387 140 68 148 280 62 45 15 329 64 236 210 90 503 39 151 168 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28280 | 159 541 35 1322 1388 2431 999 2079 472 99 148 321 616 257 89 1483 812 4178 613 90 6444 651 1651 1402 Parts 1179 | 14 35 3 70 50 126 47 83 18 2 . 16 29 7 1 52 12 116 30 16 254 33 108 57 Haulers Intercepted 26 | . 2 . 4 1 6 . 4 . . . . 4 . . . . 2 . . 3 . . . Recyclers Shooed 12 | 1 . . 1 1 2 2 3 . . . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 3 . . . . . 16 2 . 6 . 2 3 . . . . . . . . . Prevented 13 | . . . . . . . . . . . 1 . . . . 12 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Combat Hostiles Destroyed 365 | . 9 1 20 18 41 7 28 8 2 . 8 3 3 1 24 16 50 9 1 69 7 19 21 Melee 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 Guns 67 | . 9 . 13 12 27 6 . . . . . . . . . . . . . . . . . Cannons 233 | . . 1 5 2 . 1 23 8 2 . 2 3 3 1 20 10 36 7 1 64 6 18 20 AOE 22 | . . . 2 2 9 . 5 . . . 4 . . . . . . . . . . . . Classes Destroyed 27 | 2 4 1 4 3 3 . 2 . . . 1 . . . 3 . 1 . . 2 . 1 . Worker 26 | . . . 1 3 3 1 4 . . . . 1 . . . . 6 . . 1 3 2 1 Builder 18 | . 3 . 1 1 3 1 4 . . . . 1 . . . . . . . . . 4 . Tunneler 11 | 5 . . 1 . 1 1 2 . . . . . . . . . . . . . . . 1 Hauler 26 | . 2 . 4 1 6 . 4 . . . . 4 . . . . 2 . . 3 . . . Recycler 19 | 1 . . 4 1 1 5 3 . . . . . . . . . 4 . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 5 | . . . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 . Operator 8 | . . . 1 . . . 2 . . . . . . . . . 1 . . 1 1 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 25 | . 1 . 3 6 2 . 1 . . . . 1 . . . . 4 . . 5 . 1 1 Swarmer 76 | . . . 7 . 6 . 10 . . . 4 . . . . 9 9 3 . 16 . 5 7 Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 112 | . 9 . 6 6 19 . 6 8 2 . . . . . 9 5 19 . . 16 . . 7 Brawler 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . Duelist 9 | . . . . 1 2 . . . . . . . 2 . 1 . 1 . . 2 . . . Protector 7 | . . . . . 2 1 . . . . . . . . 4 . . . . . . . . Sentry 38 | . . . 7 5 9 2 2 . . . 1 . 1 1 . 1 2 1 . 4 . 2 . Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Specialist 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . Hunter 17 | . . . . 3 . . 2 . . . . . . . . . 2 2 . 6 1 . 1 Programmer 36 | . . . . 3 2 . 4 . . . 2 2 . . 2 . 12 3 . 1 3 . 2 Heavy 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . 1 . . . 1 1 2 . . 2 . 1 . Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Decapitator 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Tracker 8 | . . . . . . . . . . . . . . . . . . . . 4 2 . 2 Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . 5 1 . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Executioner 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . Subdweller 5 | . . 1 . . . 4 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | 6 4 1 6 6 11 2 10 4 2 . 4 4 3 1 9 5 13 8 1 13 5 17 9 Combat Bots Only 13 | . 4 1 4 6 6 1 5 4 2 . 4 2 3 1 9 5 12 8 1 13 3 12 8 Max Kills in Single Turn 10 | 1 1 1 2 2 10 1 5 1 1 . 4 1 1 1 1 1 2 1 1 3 1 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 5 . 4 . . . 4 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Hostile Shots Fired 2846 | . 68 7 111 135 271 39 94 28 13 . 52 40 2 4 169 33 360 93 17 462 114 137 597 Missed 856 | . 17 . 28 42 105 13 26 6 5 . 25 14 2 1 52 10 102 21 3 108 54 33 189 Hits 1990 | . 51 7 83 93 166 26 68 22 8 . 27 26 . 3 117 23 258 72 14 354 60 104 408 Melee 43 | . . . . 1 . . . . . . . . . . 3 . 4 . . 16 . 19 . Projectile 1947 | . 51 7 83 92 166 26 68 22 8 . 27 26 . 3 114 23 254 72 14 338 60 85 408 AOE 12 | . . 4 . . 1 . . . . . . . . . 6 . . . . 1 . . . Critical Strikes 96 | . 2 . 3 3 2 . 5 4 . . 2 1 . 1 7 1 16 5 . 12 1 18 13 Damage Taken 32814 | . 598 312 1163 1294 2258 277 1293 427 153 . 470 639 . 64 1904 251 2486 1023 206 4828 1450 3153 8565 Core 3816 | . 93 96 165 179 253 82 105 20 18 . 48 14 . . 374 11 73 53 25 358 112 117 1620 Absorbed by Shields 8273 | . . . . . 55 52 . . . . . . . . 1029 266 2560 586 159 3566 . . . Redirected to Shielding 105 | . . . 105 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 594 | . . . . . . . . . . . . . . . . . 594 . . . . . . Regen/Repaired (Parts) 12425 | . 60 . 47 . . 44 523 117 210 185 277 334 170 20 1374 47 1101 922 221 3449 1769 371 1184 Core Remaining (%) 63 | 100 . 24 70 . . 26 . . . . 80 . . . . 65 . . 80 . . 59 . Volleys Fired 1322 | 10 95 16 70 42 85 73 94 22 16 5 25 44 11 4 72 28 184 50 12 210 38 70 46 Largest 5 | 2 2 2 2 5 5 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 372 | 70 120 100 126 305 305 146 79 79 79 79 79 121 322 266 266 146 146 294 294 294 294 372 279 Shots Fired 1807 | 20 151 18 136 149 317 96 94 22 16 5 25 44 11 4 72 28 180 47 12 210 37 66 47 Gun 695 | 20 119 2 91 102 314 47 . . . . . . . . . . . . . . . . . Cannon 1061 | . . 5 44 47 . 49 91 22 16 5 24 44 11 4 72 28 180 47 12 210 37 66 47 Launcher 7 | . . . . . 3 . 3 . . . 1 . . . . . . . . . . . . Special 44 | . 32 11 1 . . . . . . . . . . . . . . . . . . . . Kinetic 797 | 10 73 7 91 . 122 22 62 . . . 14 26 6 . 45 . 71 25 . 119 37 66 1 Thermal 511 | 10 78 11 4 102 192 33 11 22 16 5 . 18 5 4 . . . . . . . . . Explosive 7 | . . . . . 3 . 3 . . . 1 . . . . . . . . . . . . Electromagnetic 381 | . . . 41 47 . 41 18 . . . 10 . . . 27 28 109 22 . 38 . . . Entropic 111 | . . . . . . . . . . . . . . . . . . . 12 53 . . 46 Robot Hit Streak 26 | 7 7 8 11 26 14 20 13 8 7 10 6 8 13 1 8 6 6 3 5 13 6 8 6 Robot Miss Streak 8 | 1 7 . 4 2 4 3 5 2 3 1 2 2 . 1 3 1 6 4 2 8 1 3 3 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . 1 . . 2 . 2 1 Secondary Targets 16 | . 2 . 5 2 7 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1106 | 13 67 7 110 109 211 78 95 21 8 5 12 20 5 1 40 14 80 16 4 112 20 34 24 Core Hits 643 | 9 33 2 53 46 127 32 129 17 5 3 12 10 2 1 15 7 39 7 2 48 6 17 21 Critical Kills 8 | . . . . . . . 5 2 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . 1 . 1 . 9 2 1 . . . . . . . . . . . . . . Critical Strikes 64 | 1 2 . 2 9 11 2 15 4 1 . 2 . 1 . 1 . . . . 6 . . 7 Burn 21 | 1 2 . . 5 10 2 . . . . . . 1 . . . . . . . . . . Destroy 21 | . . . 1 . 1 . 12 4 1 . 2 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 8 | . . . 1 4 . . . . . . . . . . 1 . . . . 2 . . . Smash 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . 2 . . 7 Melee Attacks 34 | . . . 5 10 5 4 7 . . . 3 . . . . . . . . . . . . Impact 15 | . . . 5 4 . . 6 . . . . . . . . . . . . . . . . Slashing 19 | . . . . 6 5 4 1 . . . 3 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 . . 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99930 | 127 738 128 2268 3070 5442 1732 5046 882 381 164 921 2549 962 177 7777 3262 16484 1937 1007 26420 4287 9508 4661 Guns 8396 | 127 673 15 1231 1510 4126 714 . . . . . . . . . . . . . . . . . Cannons 86848 | . . 113 838 968 . 1004 3625 882 381 164 753 2532 962 177 7777 3262 16449 1837 1007 26386 3840 9434 4457 Explosions 2761 | . . . 135 341 1186 . 859 . . . 168 17 . . . . . . . . . 55 . Melee 813 | . . . . 121 130 . 562 . . . . . . . . . . . . . . . . Ramming 1088 | . 41 . 64 130 . 14 . . . . . . . . . . 35 100 . 34 447 19 204 Kinetic 52260 | 39 310 128 1273 . 1573 329 2656 . . . 430 1569 167 . 5126 . 9211 1270 . 14771 3840 9434 134 Thermal 9542 | 88 387 . 135 1851 2553 554 595 882 381 164 . 980 795 177 . . . . . . . . . Explosive 2161 | . . . . . 1186 . 752 . . . 168 . . . . . . . . . . 55 . Electromagnetic 21159 | . . . 796 968 . 835 481 . . . 323 . . . 2651 3262 7238 567 . 4038 . . . Impact 502 | . . . . . . . 502 . . . . . . . . . . . . . . . . Slashing 311 | . . . . 121 130 . 60 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12907 | . . . . . . . . . . . . . . . . . . . 1007 7577 . . 4323 Highest Corruption 39 | . 1 1 . 3 5 6 4 4 4 4 7 1 1 1 10 39 16 26 29 9 18 18 14 Average Corruption 5 | . 1 1 . 1 4 5 2 4 4 4 4 1 1 1 2 3 12 20 28 4 12 18 7 Corruption Purged 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 392 | . 15 4 . 14 28 73 10 20 14 7 19 1 4 4 9 19 34 26 19 18 22 22 10 Message Errors 104 | . 6 2 . 3 7 17 1 3 3 2 7 1 . 1 4 6 9 5 7 5 6 7 2 Matter Fused 102 | . 2 . . 5 3 21 3 6 6 2 4 . 2 2 1 7 9 8 2 4 8 5 2 Heat Flow Errors 40 | . 1 1 . 1 5 7 2 5 2 1 . . . . 2 . 1 1 2 3 1 2 3 Energy Discharges 49 | . 5 1 . 1 4 9 3 3 1 . 5 . . . 1 2 4 3 1 2 2 1 1 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Parts Fused 4 | . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . . Data Loss (minor) 43 | . . . . . . 12 1 1 1 1 3 . 2 1 . 2 5 3 4 2 1 3 1 Data Loss (major) 13 | . . . . 1 3 1 . 1 . 1 . . . . 1 . 1 1 1 1 1 . . Misfires 7 | . 1 . . 2 3 1 . . . . . . . . . . . . . . . . . Alerts 9 | . . . . . 2 1 . . . . . . . . . 2 . 1 1 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 16 | . . . . 1 . 3 . . . . . . . . . . 4 3 . . 1 4 . Overload Shots 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 19153 | . . . 35 11 15 41 550 9 6 47 74 296 282 . 1555 743 4422 319 145 6296 1407 2121 779 Projectiles 18321 | . . . 17 11 . 41 13 9 6 47 74 296 282 . 1555 743 4422 249 145 6277 1262 2121 751 Explosions 123 | . . . 16 . 15 . 92 . . . . . . . . . . . . . . . . Melee 709 | . . . 2 . . . 445 . . . . . . . . . . 70 . 19 145 . 28 Knockbacks 97 | . . 2 . 4 . . 17 . . . 3 . . . 11 . 6 3 . 23 15 11 2 Impact 15 | . . . . 4 . . 3 . . . . . . . . . 1 1 . . 4 . 2 Kinetic 74 | . . 2 . . . . 12 . . . 3 . . . 11 . 5 2 . 20 10 9 . Secondary 8 | . . . . . . . 2 . . . . . . . . . . . . 3 1 2 . Self-Inflicted Damage 414 | . . . . 136 125 . 70 . . . 25 58 . . . . . . . . . . . Shots 14 | . . . . 2 6 . 3 . . . 2 1 . . . . . . . . . . . Rammed 28 | . 7 . 7 12 . 2 . . . . . . . . . . . . . . . . . Targets Rammed 74 | . 7 . 9 13 . 3 . . . . . . . . . . 3 1 . 1 15 1 21 Kicked 41 | . . . . . . . . . . . . . . . . . 3 . . 1 15 1 21 Crushed 5 | . . . 2 1 . 1 . . . . . . . . . . . 1 . . . . . Highest Temperature 777 | 160 332 125 162 486 466 268 204 214 193 176 132 183 413 200 477 256 324 469 432 568 312 336 777 Average Temperature 123 | 82 93 66 56 126 118 62 70 96 100 57 44 56 140 106 157 62 67 165 178 170 111 137 310 Received Heat Transfer 3818 | . 375 . 504 162 534 62 171 238 72 . 33 . . 9 42 12 343 35 . 434 9 603 180 Effects 75 | . 3 . . 11 7 . . . . . . . 2 . 2 . . 5 2 25 . . 18 Shutdowns 9 | . . . . . 2 . . . . . . . . . . . . 1 . 5 . . 1 Energy Bleed 11 | . . . . 1 . . . . . . . . 2 . . . . . 1 5 . . 2 Interference 26 | . 2 . . 6 5 . . . . . . . . . . . . 2 . 7 . . 4 Matter Decay 5 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 Short Circuit 5 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 17 | . . . . 4 . . . . . . . . . . . . . . . 5 . . 8 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 48 | . . . . 3 . 1 4 . . . 2 . . . 3 6 15 2 . 6 4 1 1 Combat Hostiles 37 | . . . . 2 . 1 . . . . 2 . . . 3 6 14 2 . 5 1 1 . Parts Fried 237 | . . . 7 9 . 11 9 . . . 1 . . . 14 27 85 11 . 54 3 4 2 Impact Corruptions 32 | . . . 1 . . . 12 . . . . . . . . . . 3 . 4 7 3 2 Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 37 | 1 1 . . 8 22 . 4 . . . . . . . . . . . . 1 . . . Heat Transferred 15051 | 333 1271 . 200 3297 5439 1105 766 1221 518 259 . 383 222 37 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Maximum Alert Level 5 | . . . 1 1 3 1 3 . . . . 1 . . . . 4 3 . 5 3 4 4 Low Security (%) 48 | 100 100 . 68 51 32 93 1 . . . . 98 . . . . 30 . . 8 . . . Level 1 18 | . . . 31 48 26 6 51 . . . . 1 . . . . 18 . . 8 . . . Level 2 14 | . . . . . 30 . 43 . . . . . . . . . 19 82 . 20 . 25 45 Level 3 11 | . . . . . 11 . 2 . . . . . . . . . 28 17 . 9 100 47 43 Level 4 5 | . . . . . . . . . . . . . . . . . 2 . . 41 . 27 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 12 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1830 | 20 118 . 250 351 768 295 751 . . . . 222 . . . . 1168 731 . 1830 1098 1205 1193 Initial 1019 | . . . . 85 138 295 312 . . . . 9 . . . . 29 613 . . 1019 616 710 Average 358 | 4 17 . 100 211 366 52 409 . . . . 48 . . . . 483 591 . 1049 922 920 776 Influence Increases 13812 | 30 367 . 633 844 1563 234 1323 270 40 10 205 398 60 20 754 376 1659 323 . 2381 498 823 1001 Destroy 0b10 Robot/C 7240 | . 180 . 400 360 900 40 560 160 40 . 160 60 60 20 480 320 1000 180 . 1400 140 360 420 Destroy 0b10 Robot/NC 770 | 30 30 . 75 60 95 75 105 . . 10 . 35 . . 20 . 90 5 . 50 20 50 20 Destroy Leader 1500 | . 46 . 114 134 206 . 120 20 . . 30 30 . . . 40 180 40 . 346 40 52 102 Allied During Kill 190 | . . . . . 100 . . . . . . . . . 74 16 . . . . . . . Successful Hack 297 | . 28 . 13 70 21 7 16 . . . . . . . . . 43 10 . . 28 22 39 Select Force Hacks 150 | . 60 . . . . 90 . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . . 120 105 15 90 . . . . 30 . . . . 75 45 . 75 15 60 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1270 | . 23 . 16 85 76 7 132 . . . . 68 . . . . 166 28 . 300 30 279 60 Advance Influence 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . 30 . . . . . . . . . . . Lose Combat Pursuer 1170 | . . . 15 15 60 . . 90 . . 15 45 . . 180 . 105 15 . 60 225 . 345 Active Sensor Use 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . Influence Decreases 12675 | 30 355 12 444 728 1109 962 607 682 375 10 190 199 230 64 332 754 535 961 530 569 1213 735 1049 Entered New Map 4470 | . . 7 . 104 167 464 19 278 65 . . 6 80 9 . 422 15 555 530 . 793 481 475 Time Decay 6975 | 30 345 5 404 604 562 488 478 404 310 10 190 193 150 55 272 312 510 246 . 549 270 214 374 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 410 | . . . 40 20 50 10 10 . . . . . . . . . 10 10 . 20 . 40 200 Lost Ally 270 | . 10 . . . 180 . . . . . . . . . 60 20 . . . . . . . Purge Threat 450 | . . . . . 150 . . . . . . . . . . . . 150 . . 150 . . Squads Dispatched 72 | . 3 . 8 6 9 . 7 . . . . 5 . . . . 9 2 . 4 5 3 11 Investigation 10 | . 3 . . 1 . . . . . . . 1 . . . . 3 . . . . . 2 Extermination 16 | . . . . 3 2 . 3 . . . . . . . . . 4 2 . . 1 . 1 Reinforcement 24 | . . . 1 2 3 . 4 . . . . 4 . . . . 1 . . 2 1 2 4 Assault 8 | . . . . . 2 . . . . . . . . . . . 1 . . . 2 1 2 Garrison 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 7 | . . . . . 2 . 1 . . . . 2 . . . . . . . 2 . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Distress Signals 31 | . 3 . 1 . 3 2 2 . . . . . . . 3 . 4 . . 10 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 623 | . 22 2 28 29 60 9 36 11 2 . 13 8 3 1 93 16 69 20 1 78 22 31 69 Peak Tracking Total 23 | . 4 1 5 3 10 1 6 5 2 . 7 6 3 1 13 5 10 15 1 10 10 9 23 Tactical Retreats 41 | . . . 1 1 2 . . 2 . . 1 1 . . 5 . 6 1 . 4 8 . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Traps Triggered 12 | . 1 . 1 3 4 . . . . . . 1 . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Machines Disabled 52 | . . 1 . 8 7 1 6 . . 1 1 2 . . 3 . 5 3 2 6 1 4 1 Max in Single Turn 5 | . . 1 . 4 1 1 5 . . 1 1 2 . . 1 . 1 1 1 1 1 1 1 Garrison Access 6 | . . . . 1 1 . . . . . . 1 . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Machines Accessed 84 | . 10 1 11 11 7 10 3 . . 4 . 1 1 2 1 . 8 2 . . 4 3 5 Terminals 48 | . 7 . 7 6 5 5 1 . . . . . . 1 . . 5 2 . . 3 2 4 Fabricators 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 1 . . . . . . . . . . . . 2 . . . 1 1 . Garrison Access 7 | . . . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . . 1 Total Hacks 217 | . 30 2 47 22 17 21 5 . . 17 . 1 1 2 1 . 16 7 . . 8 6 14 Successful 136 | . 19 2 34 11 9 12 1 . . 17 . 1 1 2 1 . 4 6 . . 6 3 7 Failed 81 | . 11 . 13 11 8 9 4 . . . . . . . . . 12 1 . . 2 3 7 Catastrophic 22 | . 1 . . 2 3 6 1 . . . . . . . . . 5 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 27 . 24 6 9 10 1 . . . . . . . . . 1 4 . . 4 2 13 Terminals 135 | . 24 . 29 14 15 10 2 . . . . . . 1 . . 9 7 . . 7 4 13 Fabricators 6 | . . . . 4 . . 2 . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 4 . . . 1 9 . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 13 3 . . . . . . . . . . . . 5 . . . 1 2 . Garrison Access 10 | . . . 3 1 1 . 1 . . . . 1 . . . . 2 . . . . . 1 Terminal Hacks 65 | . 3 2 7 4 5 5 1 . . 17 . . 1 2 1 . 1 5 . . 3 2 6 Record 9 | . . 1 . . . . . . . 5 . . . 1 . . . . . . . 1 1 Part Schematic 6 | . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . 1 . 1 . . . 4 . . . . . . . . . . . . 2 Prototype ID Bank 6 | . . . . . . 1 . . . 4 . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Locate Traps 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 12 2 . . . . . . . . . . . . 2 . . . 1 1 . Insert Component 12 | . . . 6 2 . . . . . . . . . . . . 2 . . . 1 1 . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 Seal Access 4 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 38 | . 12 . 12 3 3 4 . . . . . . . . . . 1 1 . . 2 . . Terminals 32 | . 10 . 12 2 3 1 . . . . . . . . . . 1 1 . . 2 . . Track 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 3 . 4 1 2 1 . . . . . . . . . . 1 . . . 2 . . Operators 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 9 9 6 7 3 . . . . . . . . . 7 1 . . 3 2 4 Full Trace Events 9 | . 1 . . 1 . 3 . . . . . . . . . . 2 . . . . . 2 Feedback Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 4 . 1 . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 10 . . . . 15 . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Total Allies 18 | . 1 . . . 12 . . . . . . . . . 5 . . . . . . . . Largest Group 10 | . 1 . . . 10 . . . . . . . . . 5 2 . . . . . . . Highest-Rated Group 296 | . 10 . . . 173 . . . . . . . . . 296 128 . . . . . . . Highest-Rated Ally 64 | . 10 . . . 31 . . . . . . . . . 64 64 . . . . . . . Total Orders 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . STAY 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . AID 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . Ally Attacks 98 | . . . . . 75 . . . . . . . . . 23 . . . . . . . . Total Damage 2082 | . . . . . 880 . . . . . . . . . 1202 . . . . . . . . Kills 11 | . . . . . 7 . . . . . . . . . 4 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Active Infowar (turns) 17601 | 11 2010 552 1645 1478 417 621 648 898 790 278 949 464 660 662 828 . 1263 338 . 1473 585 443 588 Sensors 8560 | . . . . . . . 648 898 790 278 949 386 . . . . 1263 259 . 1473 585 443 588 A.S.S. 2228 | . . . . . . . . . . . . 78 660 662 828 . . . . . . . . Terrain 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Seismic 6734 | 11 2010 552 1645 1478 417 621 . . . . . . . . . . . . . . . . . Jamming 573 | . . . . . . . . . . . . . . . . . 299 274 . . . . . Robot Analysis Total 9 | . 1 . . 1 . 1 . . . 4 . . . . . . . . . . . . 2 Derelict Logs Recovered 8 | . . 1 . . . . . 1 1 . 1 . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Turns Passed 25151 | 126 2187 578 1872 1940 1665 2640 1236 976 839 278 949 465 660 662 1383 765 1382 528 394 1734 585 443 864 Spaces Moved 16359 | 53 778 316 873 995 577 893 635 778 772 238 932 381 868 1020 1388 714 771 364 223 1370 564 226 630 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 4575 | 50 778 130 873 995 577 234 259 . . . . 82 39 331 196 . . 31 . . . . . Legs 7013 | . . . . . . 172 316 . 771 238 319 . . . 640 440 771 333 223 1370 564 226 630 Wheels 292 | . . 186 . . . 106 . . . . . . . . . . . . . . . . . Hover 2292 | . . . . . . 88 60 778 1 . 613 245 . . 233 274 . . . . . . . Flight 2184 | . . . . . . 293 . . . . . 54 829 689 319 . . . . . . . . Fastest Speed 34 | 50 160 140 148 151 160 90 90 118 102 90 65 65 34 34 48 56 117 79 79 79 79 109 109 Average Speed 110 | 153 190 154 157 151 212 187 147 118 102 98 87 65 37 44 64 93 117 89 79 79 83 109 109 Slowest Speed 320 | 160 240 240 160 162 320 290 160 118 118 102 90 65 65 65 101 117 117 117 79 79 109 109 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . 9 3 2 . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 2 . . . . . 2 2 . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 3 82 23 61 33 95 97 20 80 84 60 93 11 91 89 91 88 35 24 91 33 57 9 19 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 11 | . 3 1 . . . 3 . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 14 | . . 1 . 1 . . 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 . 1 1 . . . . . . . . 1 1 . 1 1 . . . . Scrap Searched 18 | . . . . . . . . 4 1 . 3 . 4 4 . 2 . . . . . . . Spaces Dug 152 | . 23 . 6 8 . 5 20 . 3 . 7 7 1 1 2 . 20 11 . 20 6 8 4 Terrain Destroyed 819 | . 26 . 16 102 80 7 100 4 7 . 36 39 3 3 10 9 83 19 5 125 16 107 22 Melee 20 | . . . 5 8 . 4 . . . . 3 . . . . . . . . . . . . Projectile 433 | . 26 . 2 . . 3 1 4 7 . 9 24 3 3 10 9 83 19 5 125 16 62 22 AOE 365 | . . . 9 94 80 . 98 . . . 24 15 . . . . . . . . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Total 21707 | 77 1273 362 1231 1298 828 1778 832 810 805 278 1037 547 1187 1229 1807 779 1055 517 435 1797 638 348 759 Wait 2940 | . 327 15 141 137 73 744 48 4 16 9 70 101 297 195 240 22 64 59 152 144 17 31 34 Move 16308 | 52 777 315 872 994 576 892 634 777 771 237 931 363 861 1015 1387 713 770 363 222 1369 563 224 630 Hop 13 | . . . . . . . . . . . . 8 3 2 . . . . . . . . . Pick Up 277 | 7 23 4 32 21 21 15 5 . . 9 4 12 3 6 35 6 12 12 17 19 2 4 8 Fast Attach 76 | 6 2 . 8 1 9 2 7 2 . 5 . 3 1 . 8 . 2 3 10 1 . 4 2 Attach 63 | 1 . 2 11 6 6 . 4 . . 1 1 . . . 5 . 3 5 1 8 . . 9 Detach 21 | . . . 1 . . 3 3 . . 1 2 . 1 . 2 . 1 2 . 2 . 1 2 Swap 242 | . 25 10 37 45 34 4 20 4 2 1 . 2 1 . 7 6 8 6 . 24 2 4 . Drop 311 | 1 17 . 45 29 19 38 10 1 . 10 1 14 9 7 26 4 8 16 21 19 1 8 7 Fire 1322 | 10 95 16 70 42 85 73 94 22 16 5 25 44 11 4 72 28 184 50 12 210 38 70 46 Melee 34 | . . . 5 10 5 4 7 . . . 3 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 41 | . . . . . . . . . . . . . . . . . 3 . . 1 15 1 21 Crush 33 | . 7 . 9 13 . 3 . . . . . . . . . . . 1 . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 25 | . . . . . . . . . . . . . . . 25 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 3) 953 | -10/Materials | Discovered new exit (range 6) 1493 | -10/Materials | Discovered new exit (range 15) 1796 | -10/Materials | Discovered new exit (range 9) 1843 | -10/Materials | Learned Storage emergency access door positions 1876 | -10/Materials | Learned location of Mines (-10) 1897 | -10/Materials | Learned location of 2 exits from Mines 1906 | -10/Materials | Identified exit to Materials 1907 | -10/Materials | Loaded intel: 24 trap records 1910 | -10/Materials | Loaded intel: 36 machine locations 1920 | -10/Materials | Learned 4 Recycling zone layouts 2057 | -10/Materials | Repaired Med. Laser 2314 | -10/Materials | Entered Subcaves 2315 | -10/Subcaves | Approached by a straggling Scientist 2315 | -10/Subcaves | Identified exit to Materials 2345 | -10/Subcaves | Learned location of Recycling (-7) 2467 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2472 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2672 | -10/Subcaves | Core integrity fell below 50% 2799 | -10/Subcaves | Visited 4L-MR0's lab 2819 | -10/Subcaves | Found Gun Armor 2892 | -10/Subcaves | Entered Materials 2892 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3504 | -8/Materials | Garrison activated, responded to threat 3535 | -8/Materials | Lost 3 parts (1p2u) 3637 | -8/Materials | Discovered new exit (range 11) 3801 | -8/Materials | Build established: Scavenger-Mutant 3888 | -8/Materials | Garrison activated, responded to threat 4221 | -8/Materials | Discovered new exit (range 15) 4521 | -8/Materials | Garrison activated, responded to threat 4657 | -8/Materials | Repaired Cooling System 4764 | -8/Materials | Entered Factory 4764 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5067 | -7/Factory | Build established: Gunner 5499 | -7/Factory | Identified exit to Storage 5499 | -7/Factory | Identified exit to Lower Caves 5557 | -7/Factory | Build established: Mutant 5688 | -7/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 5903 | -7/Factory | Build established: Gunner 6704 | -7/Factory | Entered Storage 7018 | -7/Storage | Used back door to open Recycling access 7018 | -7/Storage | Discovered new exit (range 5) 7092 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7300 | -7/Storage | Crushed by falling debris 7390 | -7/Storage | P-60 Hacker assimilated allied Soldier 4a 7397 | -7/Storage | Build established: Commander-Gunner 7440 | -7/Storage | Lost 6 allies 7466 | -7/Storage | Met a pair of Derelict thieves 7475 | -7/Storage | Found Prototype Launcher 7475 | -7/Storage | Identified Rocket Array 7648 | -7/Storage | Garrison activated, responded to threat 7684 | -7/Storage | Core integrity fell below 50% 7708 | -7/Storage | Build established: Gunner 8075 | -7/Storage | Discovered new exit (range 13) 8369 | -7/Storage | Entered Recycling 8561 | -7/Recycling | Discovered new exit (range 7) 8966 | -7/Recycling | Entered Scraplab 8991 | -7/Recycling | Found Prototype Device 8991 | -7/Recycling | Identified Scrap Engine 9270 | -7/Recycling | Build established: Mutant 9706 | -7/Recycling | Build established: Construct 11009 | -7/Recycling | Entered Factory 11009 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11045 | -5/Factory | Identified exit to Upper Caves 11309 | -5/Factory | Search patrols dispatched 12245 | -5/Factory | Entered Upper Caves 12305 | -5/Upper Caves | Encountered a Warlord checkpoint 13066 | -5/Upper Caves | Discovered new exit (range 15) 13105 | -5/Upper Caves | Identified exit to Upper Caves 13221 | -5/Upper Caves | Entered another Upper Caves area 13278 | -5/Upper Caves | Discovered new exit (range 14) 13495 | -5/Upper Caves | Learned location of 1 exit from Factory 13939 | -5/Upper Caves | Discovered new exit (range 12) 14052 | -5/Upper Caves | Identified exit to Zhirov 14060 | -5/Upper Caves | Entered Zhirov 14060 | -5/Zhirov | Discovered new exit (range 3) 14079 | -5/Zhirov | Met Zhirov 14101 | -5/Zhirov | Learned location of Quarantine (-2) 14101 | -5/Zhirov | Learned location of Testing (-3) 14107 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14176 | -5/Zhirov | Found Alien Artifact 14176 | -5/Zhirov | Identified Integrated Reactor 14176 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14264 | -5/Zhirov | Found Alien Artifact 14337 | -5/Zhirov | Identified exit to Proximity Caves 14338 | -5/Zhirov | Entered Proximity Caves 14575 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14717 | -4/Proximity Caves | Spotted B-86 Titan 14745 | -4/Proximity Caves | Destroyed B-86 Titan 14866 | -4/Proximity Caves | Discovered new exit (range 11) 14874 | -4/Proximity Caves | Identified exit to Factory 14881 | -4/Proximity Caves | Learned Research terminal intel 15269 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15287 | -4/Proximity Caves | Entered Factory 15287 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15288 | -4/Factory | Identified exit to Upper Caves 15674 | -4/Factory | Found Prototype Device 15674 | -4/Factory | Identified Active Sensor Suite 15732 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 15752 | -4/Factory | Entered Upper Caves 15890 | -4/Upper Caves | Found DCF Scrap (13 items) 16229 | -4/Upper Caves | Encountered a Warlord checkpoint 16315 | -4/Upper Caves | Discovered new exit (range 14) 16320 | -4/Upper Caves | Identified exit to Upper Caves 16362 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16382 | -4/Upper Caves | Learned 8 Research zone layouts 16412 | -4/Upper Caves | Entered another Upper Caves area 16620 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16664 | -4/Upper Caves | Encountered a Warlord checkpoint 16676 | -4/Upper Caves | Discovered new exit (range 15) 16681 | -4/Upper Caves | Identified exit to Warlord 16689 | -4/Upper Caves | Learned Research garrison access intel 17074 | -4/Upper Caves | Entered Warlord 17097 | -4/Warlord | System corruption reached 10% 17121 | -4/Warlord | System corruption cleaned by Quarantine Array 17270 | -4/Warlord | Found Prototype Reactor 17274 | -4/Warlord | Found Prototype Device 17276 | -4/Warlord | Found Prototype Processor 17278 | -4/Warlord | Found Prototype Hackware 17462 | -4/Warlord | Build established: Commander-Construct 17462 | -4/Warlord | Warlord's base attacked by MAIN.C 17471 | -4/Warlord | Met Warlord 17530 | -4/Warlord | Found Prototype Energy Cannon 17535 | -4/Warlord | Found Prototype Energy Cannon 17536 | -4/Warlord | Found Prototype Energy Cannon 17538 | -4/Warlord | Found Prototype Energy Cannon 17720 | -4/Warlord | P-80 Master assimilated allied RQ-7D9(g) 17721 | -4/Warlord | P-70 Sage assimilated allied PG-OUY(Y) 17812 | -4/Warlord | Warlord forces counterattacked 17830 | -4/Warlord | Lost 5 allies 17842 | -4/Warlord | Spotted Striker 17903 | -4/Warlord | Identified Thermal Barrier 17939 | -4/Warlord | Spotted Executioner 17946 | -4/Warlord | Destroyed Executioner 17974 | -4/Warlord | Found Prototype Processor 17979 | -4/Warlord | Spotted B-90 Cyclops 18009 | -4/Warlord | Destroyed B-90 Cyclops 18061 | -4/Warlord | Lost 25 allies 18133 | -4/Warlord | Spotted Executioner 18137 | -4/Warlord | Warlord base infiltrated, sounded retreat 18212 | -4/Warlord | Spotted Executioner 18214 | -4/Warlord | Spotted Striker 18216 | -4/Warlord | Build established: Construct 18217 | -4/Warlord | Destroyed Executioner 18401 | -4/Warlord | Spotted Striker 18403 | -4/Warlord | Spotted Executioner 18408 | -4/Warlord | Destroyed Executioner 18429 | -4/Warlord | Destroyed 9 combat bots 18439 | -4/Warlord | Discovered new exit (range 15) 18457 | -4/Warlord | Entered Proximity Caves 18457 | -3/Proximity Caves | Accompanied by 2 allies 18597 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18829 | -3/Proximity Caves | Spotted B-86 Titan 18833 | -3/Proximity Caves | Destroyed B-86 Titan 18993 | -3/Proximity Caves | Discovered new exit (range 13) 19220 | -3/Proximity Caves | System corruption reached 30% 19222 | -3/Proximity Caves | Entered Research 19222 | -3/Research | Evolved 2 slots: Utility x2 19223 | -3/Research | Identified exit to Armory 19225 | -3/Research | Loaded intel: 22 terminal locations 19226 | -3/Research | Loaded intel: 4 garrison access locations 19258 | -3/Research | Spotted B-86 Titan 19264 | -3/Research | Destroyed B-86 Titan 19307 | -3/Research | Discovered new exit (range 9) 19677 | -3/Research | Destroyed 10 combat bots 19849 | -3/Research | Spotted B-86 Titan 19855 | -3/Research | Destroyed B-86 Titan 19895 | -3/Research | System corruption reached 10% 19972 | -3/Research | First assault squad dispatched 20215 | -3/Research | Destroyed 12 combat bots 20393 | -3/Research | Identified System Mapper 20446 | -3/Research | Identified Exp. Target Analyzer 20446 | -3/Research | Identified Exp. Core Analyzer 20604 | -3/Research | Entered Armory 20653 | -3/Armory | Identified Vortex Cannon (x2) 20654 | -3/Armory | Identified Vortex Driver (x2) 20708 | -3/Armory | Build established: Hacker-Construct 20951 | -3/Armory | Identified Transdimensional Reconstructor 20951 | -3/Armory | Warped through subspace to slip node 20951 | -3/Armory | Discovered new exit (range 1) 20955 | -3/Armory | Destroyed 8 combat bots 21011 | -3/Armory | Found Prototype Processor 21013 | -3/Armory | Found Prototype Hackware 21018 | -3/Armory | Found Prototype Protection 21018 | -3/Armory | Identified Centrium Heavy Armor Plating 21032 | -3/Armory | Identified Exp. Hacking Suite 21044 | -3/Armory | Identified Exp. Signal Interpreter 21132 | -3/Armory | Entered Lab 21150 | -3/Lab | Discovered new exit (range 9) 21165 | -3/Lab | Detected for breach 21166 | -3/Lab | Gained access to the hidden lab's interior 21171 | -3/Lab | Confronted by A5 21203 | -3/Lab | Destroyed A5 21209 | -3/Lab | Found Prototype Protection 21209 | -3/Lab | Identified Med. Regenerative Plating 21228 | -3/Lab | Found Exp. Hacking Suite 21231 | -3/Lab | Found Prototype Hackware 21259 | -3/Lab | Identified Exp. System Shield 21299 | -3/Lab | Found Prototype Protection 21303 | -3/Lab | Found Prototype Hackware 21307 | -3/Lab | Found Prototype Energy Gun 21310 | -3/Lab | Found Prototype Energy Gun 21323 | -3/Lab | Identified Deep Network Scanner 21332 | -3/Lab | Identified Hyp. EM Gauss Rifle (x2) 21336 | -3/Lab | Identified Exp. Powered Armor 21439 | -3/Lab | Found Alien Artifact 21439 | -3/Lab | Identified Integrated Dissipator 21439 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 21445 | -3/Lab | Found Alien Artifact 21445 | -3/Lab | Identified Core Expander 21445 | -3/Lab | Installed Core Expander, added new Power slot 21526 | -3/Lab | Entered Research 21526 | -2/Research | Warlord forces began assault on 0b10 21526 | -2/Research | Evolved 2 slots: Utility x2 21584 | -2/Research | Found Quantum Capacitor 21587 | -2/Research | Found Quantum Capacitor 21636 | -2/Research | Research machine network offline 21763 | -2/Research | Build established: Generator-Construct 21819 | -2/Research | Spotted B-90 Cyclops 21835 | -2/Research | Destroyed B-90 Cyclops 21840 | -2/Research | Borebot progress halted 21945 | -2/Research | Spotted Striker 21970 | -2/Research | Destroyed Striker 22137 | -2/Research | Spotted Striker 22141 | -2/Research | Destroyed Striker 22141 | -2/Research | Spotted Executioner 22148 | -2/Research | Destroyed Executioner 22206 | -2/Research | Spotted Striker 22208 | -2/Research | Spotted Striker 22216 | -2/Research | Destroyed Striker 22246 | -2/Research | Destroyed Striker 22259 | -2/Research | Borebot progress halted 22267 | -2/Research | Destroyed 8 combat bots 22296 | -2/Research | Spotted Executioner 22306 | -2/Research | Spotted Executioner 22316 | -2/Research | Destroyed Executioner 22336 | -2/Research | Destroyed Executioner 22343 | -2/Research | Found Prototype Processor 22343 | -2/Research | Identified Exp. Targeting Computer 22354 | -2/Research | Spotted B-90 Cyclops 22372 | -2/Research | Destroyed 13 combat bots 22420 | -2/Research | Found Prototype Device 22420 | -2/Research | Identified Adv. Kinecellerator 22421 | -2/Research | Borebot progress halted 22456 | -2/Research | Spotted Tracker 22461 | -2/Research | Spotted Tracker 22469 | -2/Research | Spotted Striker 22494 | -2/Research | Spotted Combat Programmer 22495 | -2/Research | Destroyed Tracker 22505 | -2/Research | Destroyed Striker 22506 | -2/Research | Spotted Combat Programmer 22507 | -2/Research | Destroyed Combat Programmer 22514 | -2/Research | Destroyed Combat Programmer 22520 | -2/Research | Found Prototype Device 22520 | -2/Research | Identified Exp. Phase Shifter 22523 | -2/Research | Spotted Striker 22524 | -2/Research | Destroyed Striker 22525 | -2/Research | Spotted Striker 22536 | -2/Research | Destroyed Striker 22557 | -2/Research | Destroyed B-90 Cyclops 23020 | -2/Research | Spotted Tracker 23021 | -2/Research | Spotted Tracker 23022 | -2/Research | Spotted Tracker 23028 | -2/Research | Given Cave Seal Controls access code 23036 | -2/Research | Destroyed Tracker 23045 | -2/Research | Destroyed Tracker 23051 | -2/Research | Destroyed Tracker 23054 | -2/Research | Found Exp. Phase Shifter 23057 | -2/Research | Found Exp. Targeting Computer 23069 | -2/Research | Found Prototype Energy Gun 23071 | -2/Research | Found Exp. Targeting Computer 23074 | -2/Research | Found Exp. Targeting Computer 23091 | -2/Research | Spotted Combat Programmer 23092 | -2/Research | Spotted Combat Programmer 23094 | -2/Research | Spotted Combat Programmer 23094 | -2/Research | Destroyed Combat Programmer 23102 | -2/Research | Destroyed Combat Programmer 23104 | -2/Research | Destroyed Combat Programmer 23132 | -2/Research | Destroyed Executioner 23175 | -2/Research | Found Corrupted Adv. Kinecellerator 23205 | -2/Research | Discovered new exit (range 16) 23216 | -2/Research | Identified exit to Quarantine 23260 | -2/Research | Entered Quarantine 23265 | -2/Quarantine | Found Alien Artifact 23336 | -2/Quarantine | System corruption reached 10% 23510 | -2/Quarantine | First assault squad dispatched 23513 | -2/Quarantine | Identified Core Reset Matrix 23530 | -2/Quarantine | Found Alien Artifact 23544 | -2/Quarantine | Intercept squad dispatched 23551 | -2/Quarantine | Spotted Tracker 23552 | -2/Quarantine | Spotted Tracker 23554 | -2/Quarantine | Destroyed Tracker 23556 | -2/Quarantine | Destroyed Tracker 23572 | -2/Quarantine | Spotted Combat Programmer 23581 | -2/Quarantine | Spotted Combat Programmer 23589 | -2/Quarantine | Destroyed Combat Programmer 23694 | -2/Quarantine | Discovered new exit (range 15) 23760 | -2/Quarantine | Spotted Fortress 23837 | -2/Quarantine | Discovered new exit (range 6) 23837 | -2/Quarantine | Discovered new exit (range 7) 23841 | -2/Quarantine | Identified exit to Section 7 23844 | -2/Quarantine | Identified exit to Protoforge 23845 | -2/Quarantine | Entered Protoforge 23845 | -2/Protoforge | Spotted B-90 Cyclops 23849 | -2/Protoforge | Superfortress began startup sequence 23857 | -2/Protoforge | Identified exit to Access 23863 | -2/Protoforge | Destroyed B-90 Cyclops 23922 | -2/Protoforge | Identified Subatomic Replicator 23973 | -2/Protoforge | Forge Plexus network access discovered 23980 | -2/Protoforge | Spotted Hotshot 23980 | -2/Protoforge | Spotted Hotshot 23981 | -2/Protoforge | Spotted Hotshot 23983 | -2/Protoforge | Spotted Hotshot 23983 | -2/Protoforge | Spotted Hotshot 23991 | -2/Protoforge | Destroyed Hotshot 24034 | -2/Protoforge | Destroyed Hotshot 24037 | -2/Protoforge | Destroyed Hotshot 24046 | -2/Protoforge | Destroyed Hotshot 24052 | -2/Protoforge | Destroyed Hotshot 24095 | -2/Protoforge | First assault squad dispatched 24151 | -2/Protoforge | Spotted Decapitator 24151 | -2/Protoforge | Spotted Decapitator 24152 | -2/Protoforge | Spotted Decapitator 24152 | -2/Protoforge | Spotted Decapitator 24152 | -2/Protoforge | Spotted Decapitator 24153 | -2/Protoforge | Destroyed Decapitator 24155 | -2/Protoforge | Destroyed Decapitator 24165 | -2/Protoforge | Destroyed Decapitator 24167 | -2/Protoforge | Destroyed Decapitator 24169 | -2/Protoforge | Destroyed Decapitator 24198 | -2/Protoforge | Lost 3 parts (2p1w) 24207 | -2/Protoforge | Destroyed 12 combat bots 24262 | -2/Protoforge | Crushed by falling debris 24266 | -2/Protoforge | Spotted Hotshot 24267 | -2/Protoforge | Spotted Hotshot 24269 | -2/Protoforge | Spotted Hotshot 24272 | -2/Protoforge | Spotted Hotshot 24276 | -2/Protoforge | Spotted Hotshot 24276 | -2/Protoforge | Spotted Hotshot 24276 | -2/Protoforge | Spotted Hotshot 24288 | -2/Protoforge | Entered Access 24288 | -1/Access | Evolved 2 slots: Utility x2 24661 | -1/Access | Intercept squad dispatched 24694 | -1/Access | Spotted Tracker 24694 | -1/Access | Spotted Tracker 24700 | -1/Access | Destroyed Tracker 24709 | -1/Access | Destroyed Tracker 24738 | -1/Access | Spotted Combat Programmer 24743 | -1/Access | Destroyed Combat Programmer 24754 | -1/Access | Spotted Combat Programmer 24762 | -1/Access | Destroyed Combat Programmer 24795 | -1/Access | Found Exp. Targeting Computer 24797 | -1/Access | Destroyed 8 combat bots 24800 | -1/Access | Found Exp. Phase Shifter 24925 | -1/Access | Identified exit to Surface 24936 | -1/Access | Lost 3 parts (1p1u1w) 25038 | -1/Access | First assault squad dispatched 25039 | -1/Access | Lost 8 parts (1n6u1w) 25051 | -1/Access | System corruption reached 10% 25060 | -1/Access | Core integrity fell below 50% 25074 | -1/Access | Destroyed 8 combat bots 25112 | -1/Access | Intercept squad dispatched 25119 | -1/Access | Spotted Tracker 25121 | -1/Access | Spotted Tracker 25122 | -1/Access | Spotted Tracker 25136 | -1/Access | Spotted Combat Programmer 25139 | -1/Access | Spotted Combat Programmer 25139 | -1/Access | Spotted Combat Programmer 25142 | -1/Access | Core integrity fell below 20% 25152 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- corruption cleaned. 25140_ Myomer-Centrium Exoskeleton destroyed. 25140_ Myomer-Centrium Exoskeleton core remains intact and functional. 25141_ Exp. System Shield destroyed. 25141_ P-80 Master resets Tracker, system corruption cleaned. 25141_ Deep Network Scanner destroyed. 25144_ S-43 Plague suffers critical hit (Burn). 25145_ Kicked S-43 Plague out of the way. 25145_ Exp. Targeting Computer destroyed. 25146_ Kicked S-43 Plague. 25146_ EMDS Slug penetrates Tracker. 25146_ S-43 Plague destroyed. 25147_ Kicked S-43 Plague out of the way. 25148_ Combat Programmer resets Tracker, system corruption cleaned. 25149_ Kicked G-73 Enforcer out of the way. 25150_ Xenon Bombardment Thruster destroyed. 25151_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????