Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 16:46:00 Player: Waste Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (139) 695 Value Destroyed (6304) 6304 Prototype IDs (287) 5740 Alien Tech Used (9) 1800 Bonus (37178) 37178 TOTAL SCORE: 60417 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2486 Follower Combat Kills 274 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -82 Cogmind --------- Core Integrity 237/1600 Matter 29/300 Energy 448/450 System Corruption 8% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield (fused) > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (15) --- Impulse Thruster Array Experimental Reaction Control System Layered Light Armor Plating Gamma Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Impulse Thruster Array Experimental Reaction Control System Layered Light Armor Plating Gamma Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Compact HERF Cannon [Rating: 248] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 1 . . . . . . Utility 13 | . . . . . 2 . 2 . . . . 2 2 1 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 249 | . 7 10 9 6 5 31 25 3 1 3 6 34 11 5 5 9 27 16 13 5 18 Power 22 | . . 1 1 . . 2 1 . 1 . . 3 . . 2 1 5 . 4 . 1 Engine 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 . 1 . . 3 . . 2 1 2 . . . . Reactor 9 | . . . . . . 1 . . . . . . . . . . 3 . 4 . 1 Propulsion 55 | . 3 5 5 1 1 16 6 1 . . . 5 3 1 2 . 3 3 . . . Treads 25 | . . 2 5 1 1 16 . . . . . . . . . . . . . . . Leg 5 | . 3 2 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 6 1 . . . 5 3 1 2 . 3 3 . . . Utility 101 | . 1 1 . 1 2 9 10 2 . 2 2 17 7 3 1 2 18 9 6 3 5 Device 46 | . . 1 . 1 1 . 2 2 . . 2 5 4 3 1 1 12 5 2 1 3 Storage 5 | . 1 . . . . 1 1 . . . . . . . . . . 1 1 . . Processor 19 | . . . . . . . 2 . . 1 . 6 . . . 1 2 . 3 2 2 Hackware 14 | . . . . . . . 5 . . 1 . 3 2 . . . 2 1 . . . Protection 17 | . . . . . 1 8 . . . . . 3 1 . . . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 3 3 3 4 2 4 8 . . 1 4 9 1 1 . 6 1 4 3 2 12 Energy Gun 10 | . . . 2 2 . . . . . . . . . . . 1 . . . 2 3 Energy Cannon 24 | . 3 1 1 2 1 2 . . . . . . . . . 3 1 2 1 . 7 Ballistic Gun 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Launcher 11 | . . 2 . . 1 . 2 . . . 2 2 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 2 . . . . 3 1 1 . 1 . 2 1 . . Piercing Weapon 7 | . . . . . . . . . . 1 2 3 . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . 1 . . . 1 . 4 2 1 1 4 1 . 7 1 1 Parts Lost 47 | . . 1 3 3 . 15 2 . . . . 4 1 . . . 10 2 4 . 2 Power 5 | . . . 1 . . . . . . . . 1 . . . . 2 . . . 1 Propulsion 16 | . . . 1 1 . 7 1 . . . . 2 1 . . . 3 . . . . Utility 17 | . . . 1 . . 3 1 . . . . 1 . . . . 5 2 3 . 1 Weapon 9 | . . 1 . 2 . 5 . . . . . . . . . . . . 1 . . Highest Loss Streak 11 | . . 1 2 3 . 11 2 . . . . 2 1 . . . 9 2 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 91 93 76 97 86 92 92 94 100 84 87 92 85 95 86 75 67 70 64 Engine 3 | . 14 14 10 11 9 3 . . . . . . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 5 5 5 4 9 4 . . . . Reactor 1 | . . . . . . 5 . . . . . . . . . . 1 4 4 9 3 Treads 12 | . . 16 39 40 27 34 . . . . . . . . . . . . . . . Leg 3 | . 28 11 . . . . . . . . . . . . . . . . 2 9 9 Flight 10 | . . . . . . . 28 30 30 30 30 19 23 26 23 28 21 13 10 . . Device 8 | . . 11 7 8 9 12 6 7 7 7 7 4 8 9 10 10 10 13 12 7 9 Storage 9 | . 26 16 11 11 9 9 7 7 7 7 7 6 5 5 4 4 4 4 4 9 9 Processor 9 | . . . . . . . 11 7 7 7 7 20 17 15 14 17 19 21 20 26 23 Hackware 7 | . . . . . . . 13 23 23 22 23 17 18 21 19 19 17 12 6 . . Protection 2 | . . . . . 4 13 . . . . . 1 4 5 3 . . 1 . . . Energy Gun 2 | . 19 . 14 15 . . . . . . . . . . . . . . . 2 2 Energy Cannon 5 | . 8 22 5 6 15 10 . . . . . . . . . . . . 2 7 6 Slashing Weapon 2 | . . . . . . . 3 7 7 7 7 4 . 4 4 3 3 2 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 36 36 36 30 33 110 26 19 19 21 26 29 23 25 25 31 37 47 59 61 82 Greatest Support 89 | 20 20 40 89 89 89 89 21 24 24 24 24 24 24 27 34 34 40 47 60 60 60 Greatest Overweight (x) 3 | . 1 3 . . . 1 1 . . . 1 1 . . . . 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 23 10 10 10 10 10 10 10 10 10 10 10 13 14 15 15 Most Carried 25 | . 15 15 14 14 14 25 24 10 10 10 10 10 10 8 10 10 10 11 15 11 13 Average Carried 12 | . 11 14 12 13 13 21 9 9 9 9 10 9 9 6 7 9 9 8 11 9 9 Final Capacity 25 | 8 15 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 24 | 6 14 14 13 13 12 24 9 10 10 10 10 10 9 7 10 10 8 10 12 9 10 Class Distribution -------------------- 20% | Scavenger-Mutant 18% | Mutant 16% | Hacker-Scout 16% | Hacker-Sprinter 13% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected 4014 | 200 309 145 181 52 85 503 242 123 16 10 133 309 94 55 49 64 413 . 399 22 610 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6444 | . 350 259 657 60 117 1248 206 . 57 . 27 99 . 55 49 64 448 31 614 142 1961 Parts 327 | . 20 27 50 6 6 75 12 . 1 . 3 7 . 6 4 4 23 3 30 7 43 Haulers Intercepted 9 | . 1 . . . . 5 3 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 93 | . 8 12 13 4 4 20 1 . . . 5 2 . . . . 1 . 7 1 15 Melee 4 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . Guns 22 | . 5 . 9 2 . 4 . . . . . . . . . . . . . 1 1 Cannons 47 | . 3 7 1 1 . 15 . . . . . . . . . . . . 7 . 13 AOE 19 | . . 5 3 1 4 . 1 . . . 5 . . . . . . . . . . Classes Destroyed 19 | . 5 1 2 3 . . 1 . . . 1 1 . 1 . . 1 . 3 . . Worker 5 | . . . . 1 . 3 . . . . . . . . . 1 . . . . . Builder 11 | . 1 1 2 1 1 1 . . . . . . . . . 1 3 . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . 1 . . . . 5 3 . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Operator 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . Watcher 13 | . 2 . 3 . . 2 1 . . . . . . 1 1 1 1 . . . 1 Swarmer 26 | . 3 8 4 1 . 3 . . . . 3 . . . . . . . . . 4 Grunt 24 | . 5 2 4 . 4 7 . . . . . . . . . . . . 2 . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . 2 4 . . 10 . . . . . . . . . . 1 . . 1 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Programmer 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 5 6 3 3 6 2 . . . 3 1 . 1 1 2 4 1 5 2 4 Combat Bots Only 5 | . 3 5 5 2 2 4 1 . . . 3 1 . . . . 1 . 5 1 4 Max Kills in Single Turn 3 | . 2 2 3 1 2 1 1 . . . 2 1 . 1 1 1 1 1 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 1 . 1 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1167 | . 51 67 61 15 11 155 13 . 2 . 3 40 14 21 . . 69 3 177 334 131 Missed 375 | . 13 21 19 3 4 35 1 . . . . 18 8 14 . . 33 1 57 113 35 Damage Taken 12505 | . 389 463 610 376 122 2951 184 . 36 . 83 565 38 143 32 . 989 90 1238 1861 2335 Core 2892 | . 55 93 37 30 . 301 46 . 12 . 33 147 20 66 . . 282 . 407 565 798 Absorbed by Shields 1722 | . . . . . . . 25 . . . . . . . . . 21 . 358 274 1044 Redirected to Shielding 120 | . . . . . 13 . . . . . . . . 49 . . . 58 . . . Ignored by Resistances 5805 | . . . . . . . . . . . . . . . . . . . 1339 2229 2237 Regen/Repaired (Parts) 143 | . . . . . . . . . . 90 . 33 . 20 . . . . . . . Core Remaining (%) 71 | 100 . 40 . 83 . 45 . . . . 87 82 98 94 . 100 . . 47 . 14 Volleys Fired 316 | . 28 26 31 8 11 90 5 . . . 6 10 . . . 2 3 7 13 4 72 Largest 2 | . 2 2 2 2 2 2 1 . . . 1 1 . . . 1 1 1 1 2 2 Hottest 200 | . 120 120 120 120 120 120 39 . . . 39 39 . . . 113 113 113 180 200 200 Shots Fired 484 | . 55 42 61 16 13 168 5 . . . 6 10 . . . 2 3 7 13 7 76 Gun 156 | . 44 . 46 12 . 28 . . . . . . . . . . . . . 7 19 Cannon 268 | . 11 32 14 4 4 140 . . . . . . . . . 2 3 7 13 . 38 Launcher 60 | . . 10 1 . 9 . 5 . . . 6 10 . . . . . . . . 19 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 63 | . . . . . . 63 . . . . . . . . . . . . . . . Thermal 226 | . 55 32 14 4 4 105 . . . . . . . . . 2 3 7 . . . Explosive 60 | . . 10 1 . 9 . 5 . . . 6 10 . . . . . . . . 19 Electromagnetic 60 | . . . 46 12 . . . . . . . . . . . . . . . . 2 Slashing 75 | . . . . . . . . . . . . . . . . . . . 13 7 55 Robot Hit Streak 25 | . 10 6 10 8 3 18 4 . . . 1 . . . . . . . 17 19 25 Robot Miss Streak 20 | . 2 3 4 2 3 5 1 . . . 3 . . . . . . . 5 3 20 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 340 | . 36 17 49 15 6 108 25 . 1 . 2 10 . 2 2 3 14 1 12 3 34 Core Hits 267 | . 19 16 28 9 11 44 8 . . . 6 3 . 1 1 2 6 1 27 8 77 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 22 | . 4 . . . . 3 2 . . . . 2 . . 1 . 1 . 1 . 8 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . 2 . . 1 . 1 . 1 . 8 Melee Attacks 187 | . . . . . . . 41 . 3 1 15 39 1 13 14 9 23 7 21 . . Impact 6 | . . . . . . . 6 . . . . . . . . . . . . . . Slashing 138 | . . . . . . . 22 . 3 1 2 22 1 13 14 9 23 7 21 . . Piercing 30 | . . . . . . . . . . . 13 17 . . . . . . . . . Sneak Attacks 25 | . . . . . . . 15 . . . . 1 . 1 . 3 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19471 | . 521 779 1149 224 477 2233 823 . 94 . 436 450 . 135 104 252 852 62 3139 741 7000 Guns 2698 | . 372 . 642 133 . 315 . . . . . . . . . . . . . 613 623 Cannons 11840 | . 145 289 182 51 18 1818 . . . . . . . . . . . . 2960 . 6377 Explosions 1858 | . . 464 316 29 459 . 154 . . . 436 . . . . . . . . . . Melee 2618 | . . . . . . . 669 . 94 . . 450 . 135 104 252 852 62 . . . Ramming 457 | . 4 26 9 11 . 100 . . . . . . . . . . . . 179 128 . Kinetic 706 | . . . . . . 706 . . . . . . . . . . . . . . . Thermal 2796 | . 517 289 465 80 18 1427 . . . . . . . . . . . . . . . Explosive 1546 | . . 464 33 . 459 . 154 . . . 436 . . . . . . . . . . Electromagnetic 775 | . . . 642 133 . . . . . . . . . . . . . . . . . Impact 265 | . . . . . . . 265 . . . . . . . . . . . . . . Slashing 12926 | . . . . . . . 404 . 94 . . 450 . 135 104 252 852 62 2960 613 7000 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 6 6 . . . . 5 5 5 5 . 5 1 2 6 6 2 2 4 . 8 Average Corruption 5 | . 5 6 . . . . 3 5 5 5 . 3 1 2 5 6 1 2 2 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . 16 30 . . . . 6 6 5 . . 16 1 . 5 3 1 3 4 . 42 Message Errors 44 | . 3 11 . . . . 4 2 3 . . 5 . . . 1 1 2 1 . 11 Matter Fused 32 | . 6 5 . . . . 1 2 . . . 2 . . 1 1 . 1 2 . 11 Heat Flow Errors 14 | . 1 5 . . . . . 1 1 . . 2 1 . 1 . . . 1 . 1 Energy Discharges 17 | . . 2 . . . . . . . . . 3 . . 1 1 . . . . 10 Parts Rejected 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 3 3 . . . . 1 1 1 . . 4 . . 2 . . . . . 3 Data Loss (major) 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 925 | . . 9 84 . . 8 196 . 92 . 86 28 . 58 . 52 196 . 49 . 67 Projectiles 124 | . . . . . . 8 . . . . . . . . . . . . 49 . 67 Explosions 228 | . . 9 84 . . . 21 . . . 86 28 . . . . . . . . . Melee 573 | . . . . . . . 175 . 92 . . . . 58 . 52 196 . . . . Knockbacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . 117 22 13 . 34 . . . 35 93 . . . . . . . . 41 Shots 11 | . . . 4 1 1 . 1 . . . 1 2 . . . . . . . . 1 Rammed 13 | . . 2 2 1 . 8 . . . . . . . . . . . . . . . Targets Rammed 43 | . 2 8 2 3 . 11 . . . . . . . . . . . . 8 9 . Kicked 25 | . 2 6 . . . . . . . . . . . . . . . . 8 9 . Crushed 5 | . . . . 2 . 3 . . . . . . . . . . . . . . . Highest Temperature 393 | . 308 219 96 54 . 260 . 246 393 . . 242 148 . 225 132 374 . 376 28 128 Average Temperature 86 | . 102 66 36 21 . 104 . 129 217 . . 102 63 . 125 25 105 . 161 19 54 Received Heat Transfer 2380 | . 150 99 168 . 81 549 . . . . . 57 36 36 . . 454 9 91 492 158 Effects 9 | . . . . . . 2 . . 1 . . . . . . . 2 . 4 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Interference 7 | . . . . . . 2 . . . . . . . . . . 2 . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 . 2 . . 8 . . . . . . . . . . . . . . . Heat Transferred 5928 | . 1521 592 720 161 37 2897 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Peak Influence 1952 | . 144 305 397 162 222 379 328 . . . . 431 445 514 367 327 424 332 1921 1952 1515 Initial 1248 | . . 39 60 112 . 93 58 . . . . 328 78 217 269 206 183 227 180 1146 1248 Average 256 | . 69 166 200 52 74 185 141 . . . . 232 249 274 297 257 263 295 598 1592 1374 Maximum Alert Level 5 | . . 1 1 . 1 1 1 . . . . 2 2 2 1 1 2 1 5 5 5 Low Security (%) 48 | . 100 74 49 100 79 55 78 . . . . 46 35 . . . 29 . 6 . . Level 1 34 | . . 25 50 . 20 44 21 . . . . 48 50 89 100 100 67 100 64 . . Level 2 1 | . . . . . . . . . . . . 5 14 10 . . 3 . 8 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 16 17 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . 82 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 20 83 . Squads Dispatched 60 | . 1 . . . 2 4 6 . . . . 6 6 1 . 1 1 . 17 14 1 Investigation 9 | . . . . . . 1 3 . . . . 3 2 . . . . . . . . Extermination 5 | . . . . . . . 1 . . . . 1 1 . . . 1 . 1 . . Reinforcement 15 | . 1 . . . 2 1 2 . . . . 2 3 1 . 1 . . 1 . 1 Assault 28 | . . . . . . 2 . . . . . . . . . . . . 12 14 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 42 | . 1 . 2 . . 3 . . . . . . 1 2 1 . . . 2 3 27 Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . . . . Times Spotted 378 | . 11 16 19 5 5 41 12 . 1 . 10 20 23 22 2 1 33 2 78 52 25 Peak Tracking Total 49 | . 3 5 5 2 2 12 7 . 1 . 4 7 8 13 4 . 14 1 49 34 18 Tactical Retreats 40 | . . 1 . . . 1 5 . 1 . 3 6 3 4 1 . 6 . 4 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 27 | . 3 . . 1 . 5 4 . 1 . . 2 2 1 1 . 2 . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 28 | . . . 1 . 3 3 . . . . . 3 . . . 3 . 2 7 1 5 Max in Single Turn 3 | . . . 1 . 2 1 . . . . . 3 . . . 1 . 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . 1 . 1 1 . 2 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 88 | . 2 . 3 1 3 6 13 2 . . . 16 6 5 5 5 7 5 8 . 1 Terminals 54 | . 2 . 3 . 3 6 8 . . . . 6 4 1 3 3 4 3 7 . 1 Fabricators 12 | . . . . . . . 3 . . . . 5 2 . . 1 1 . . . . Repair Stations 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . 1 . . 1 1 . 2 1 . . Garrison Access 8 | . . . . . . . 1 . . . . 2 . 2 1 . 2 . . . . Total Hacks 236 | . 6 . 7 1 11 14 48 11 . . . 37 18 11 14 12 15 15 14 . 2 Successful 141 | . 1 . 6 1 4 7 25 11 . . . 24 13 5 8 8 6 10 11 . 1 Failed 94 | . 5 . 1 . 7 7 22 . . . . 13 5 6 6 4 9 5 3 . 1 Catastrophic 18 | . 2 . . . 1 1 2 . . . . 3 3 1 1 . 1 3 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 114 | . 6 . 5 . 9 8 27 . . . . 11 13 5 11 2 8 5 4 . . Terminals 147 | . 6 . 7 . 11 14 33 . . . . 11 13 1 11 7 8 12 11 . 2 Fabricators 31 | . . . . . . . 10 . . . . 12 5 . . 1 3 . . . . Repair Stations 10 | . . . . . . . . . . . . 6 . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 3 . . . . 5 . . 2 4 . 3 3 . . Garrison Access 16 | . . . . . . . 2 . . . . 3 . 6 1 . 4 . . . . Terminal Hacks 59 | . 1 . 3 1 2 6 9 11 . . . 3 5 . 2 2 1 6 6 . 1 Record 10 | . . . . . . . . 10 . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . 2 . . . . 1 2 . . 1 . 1 . . . Robot Analysis 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . Open Door 11 | . . . . 1 . 3 . 1 . . . 1 . . . . . . 4 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . Fabricator Index 4 | . . . . . . . 1 . . . . 1 1 . 1 . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . 1 . . 1 . 2 . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 20 | . . . . . . . 5 . . . . 10 4 . . . 1 . . . . Network Status 5 | . . . . . . . 2 . . . . 2 1 . . . . . . . . Load Schematic 9 | . . . . . . . 2 . . . . 4 2 . . . 1 . . . . Build 6 | . . . . . . . 1 . . . . 4 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . 4 . 3 . . . . . . . Scan Component 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . Repair 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 2 . . . . 4 . . 2 4 . 3 3 . . Insert Component 14 | . . . . . . . 1 . . . . 2 . . 1 4 . 3 3 . . Analyze 4 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 . 1 1 . 2 . . . . Seal Access 5 | . . . . . . . . . . . . 1 . 1 1 . 2 . . . . Unauthorized Hacks 32 | . . . 3 . 2 1 9 . . . . 2 4 1 3 2 2 1 2 . . Terminals 26 | . . . 3 . 2 1 6 . . . . 1 3 . 3 2 2 1 2 . . Track 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Botnet 21 | . . . 2 . 2 1 4 . . . . 1 2 . 3 2 2 1 1 . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . 1 1 . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recompile 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Watchers 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 2 . 3 . 2 5 12 . . . . 13 6 3 4 5 5 3 3 . 1 Full Trace Events 6 | . 1 . . . . . 2 . . . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 3 . . 13 . 3 2 . 1 1 . 1 . . . Parts Built 5 | . . . . . . . 1 . . . . 3 1 . . . . . . . . Authchips 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . Time 269 | . . . . . . . 36 . . . . 197 36 . . . . . . . . Total Part Build Rating 12 | . . . . . . . 3 . . . . 6 3 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Time 113 | . . . . . . . . . . . . 63 . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 7 . . . . . . . . . . . . . . Non-combat 7 | . . . . . . . 7 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . 9 . . . . . . . . . . . . . . parse_system 3 | . . . . . . . 3 . . . . . . . . . . . . . . no_distress 3 | . . . . . . . 3 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 93 | . . 1 . . . 12 . 2 . . . 1 1 . . . . . . 24 52 Largest Group 12 | . . 1 . . . 12 . 2 . . . 1 1 . . . . . . 7 7 Highest-Rated Group 234 | . . 31 . . . 234 . 62 . . . 10 26 . . . . . . 101 99 Highest-Rated Ally 31 | . . 31 . . . 31 . 31 . . . 10 26 . . . . . . 15 15 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 102 | . . 12 . . . 31 . 5 . . . . . . . . . . . 34 20 Total Damage 1556 | . . 166 . . . 490 . 104 . . . . . . . . . . . 462 334 Kills 11 | . . 4 . . . 5 . . . . . . . . . . . . . 1 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . 1 1 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 13710 | . 637 1050 523 1108 248 2166 877 281 210 358 832 1238 362 285 173 188 568 220 704 213 1469 Spaces Moved 16680 | 1 295 543 232 646 135 777 2193 631 514 1048 780 1483 966 649 455 502 1057 437 1343 198 1795 Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . Treads 2148 | . . 358 232 646 135 777 . . . . . . . . . . . . . . . Legs 2715 | 1 295 184 . . . . . . . . . . . . . . . . 242 198 1795 Wheels 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11815 | . . . . . . . 2193 631 514 1048 780 1483 966 649 455 502 1056 437 1101 . . Fastest Speed 23 | 120 120 125 160 160 160 160 27 28 33 33 33 33 28 26 23 23 23 28 30 30 30 Average Speed 58 | 120 176 170 160 160 160 227 28 31 33 33 33 55 29 26 25 23 25 35 36 83 42 Slowest Speed 240 | 120 190 240 160 160 160 240 106 33 33 33 113 129 34 26 26 23 200 119 117 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . 10 . . . . 2 6 6 2 1 12 . 6 . . Cave-ins Triggered 5 | . . . . . . . . . . . . 1 . . . . . . . . 4 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 2 45 97 23 99 14 92 48 74 60 81 77 37 32 16 15 50 36 74 63 10 58 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . 1 . . . . . 2 1 . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . 1 . . . 4 3 5 2 . . . . . . . . . . Spaces Dug 182 | . . . . . . . 11 . 2 . 12 38 1 11 11 4 7 7 17 2 59 Terrain Destroyed 791 | . . 51 20 5 36 4 45 . 2 . 85 185 1 11 11 5 9 10 28 3 280 Melee 86 | . . . . . . . 11 . 2 . 12 20 1 11 11 3 6 3 6 . . Projectile 203 | . . . . . . 4 . . . . . . . . . 2 3 7 22 3 162 AOE 502 | . . 51 20 5 36 . 34 . . . 73 165 . . . . . . . . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Total 19814 | . 354 621 321 701 153 998 2391 711 550 1058 1330 1841 1037 739 486 561 1299 485 1509 241 2428 Wait 2057 | . 12 27 40 37 2 43 68 74 29 . 526 260 58 76 6 21 182 4 74 5 513 Move 16572 | . 294 542 231 645 134 776 2172 630 513 1047 779 1477 954 637 450 499 1035 436 1332 197 1792 Hop 38 | . . . . . . . 10 . . . . 2 5 5 2 1 9 . 4 . . Pick Up 118 | . 7 2 4 2 1 22 18 . 2 3 . 8 3 2 5 7 6 4 17 2 3 Fast Attach 86 | . 4 4 1 4 1 8 10 2 . 2 . 8 3 1 1 5 10 5 12 . 5 Attach 97 | . . 2 3 2 2 11 10 . 1 . . 11 4 4 3 2 9 9 5 7 12 Detach 40 | . . . . . . . 3 1 . . . 6 2 . 2 2 3 6 1 2 12 Swap 73 | . 3 4 5 . 2 12 5 1 . 1 6 15 4 . 1 2 8 2 . . 2 Drop 117 | . 4 6 4 . . 17 22 3 2 4 . 10 3 1 2 11 11 5 9 1 2 Fire 316 | . 28 26 31 8 11 90 5 . . . 6 10 . . . 2 3 7 13 4 72 Melee 179 | . . . . . . . 41 . 3 1 13 33 1 13 14 9 23 7 21 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 25 | . 2 6 . . . . . . . . . . . . . . . . 8 9 . Crush 18 | . . 2 2 3 . 11 . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . 8 27 . . . . 1 . . . . . . 13 14 2 Rewire 13 | . . . . . . . . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Entered Mines 676 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Learned location of Mines (-9) 712 | -10/Mines | Received a Mining Laser from a helpful Derelict 919 | -10/Mines | Learned Materials stockpile data 954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1055 | -10/Mines | Core integrity fell below 50% 1151 | -10/Mines | Build established: Scavenger-Mutant 1583 | -10/Mines | Discovered new exit (range 12) 1688 | -10/Mines | Entered Materials 1688 | -9/Materials | Evolved 2 slots: Propulsion x2 2060 | -9/Materials | Discovered new exit (range 6) 2211 | -9/Materials | Entered Mines 2212 | -9/Mines | Learned location of Storage (-8) 2323 | -9/Mines | Build established: Mutant 2352 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2560 | -9/Mines | Discovered new exit (range 7) 2600 | -9/Mines | Discovered new exit (range 12) 2601 | -9/Mines | Assembled infested the area 2850 | -9/Mines | Learned 8 Materials zone layouts 3029 | -9/Mines | Lost 3 parts (1n2w) 3133 | -9/Mines | Found a hidden stash of uninstalled traps 3189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3319 | -9/Mines | Entered Materials 3319 | -8/Materials | Evolved 2 slots: Utility x2 3320 | -8/Materials | Identified exit to Storage 3321 | -8/Materials | Identified exit to Factory 3567 | -8/Materials | Entered Storage 3963 | -8/Storage | Build established: Scavenger-Mutant 4796 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5024 | -8/Storage | Met a pair of Derelict thieves 5101 | -8/Storage | Build established: Commander-Mutant 5148 | -8/Storage | Lost 12 allies 5198 | -8/Storage | Lost 11 parts (5n3u3w) 5479 | -8/Storage | Build established: Scavenger-Mutant 5687 | -8/Storage | Discovered exit to Factory (range 16) 5729 | -8/Storage | Core integrity fell below 50% 5733 | -8/Storage | Entered Factory 5733 | -7/Factory | Evolved 2 slots: Utility x2 5862 | -7/Factory | Central database locked down 5948 | -7/Factory | Discovered new exit (range 15) 5955 | -7/Factory | Identified exit to Factory 6224 | -7/Factory | Fabricated Hacking Suite (x1) 6511 | -7/Factory | Identified exit to Lower Caves 6610 | -7/Factory | Entered Lower Caves 6613 | -7/Lower Caves | Encountered a Warlord checkpoint 6647 | -7/Lower Caves | Learned 8 Factory zone layouts 6655 | -7/Lower Caves | A Commander dispatched an escort 6662 | -7/Lower Caves | Learned location of 1 exit from Research 6662 | -7/Lower Caves | Learned Extension stockpile data 6662 | -7/Lower Caves | Learned Armory stockpile data 6662 | -7/Lower Caves | Learned Research terminal intel 6662 | -7/Lower Caves | Learned Extension terminal intel 6662 | -7/Lower Caves | Learned Research garrison access intel 6662 | -7/Lower Caves | Learned Armory garrison access intel 6697 | -7/Lower Caves | Build established: Hacker-Sprinter 6888 | -7/Lower Caves | Discovered new exit (range 8) 6891 | -7/Lower Caves | Identified exit to Lower Caves 6891 | -7/Lower Caves | Entered another Lower Caves area 7099 | -7/Lower Caves | Discovered new exit (range 8) 7101 | -7/Lower Caves | Identified exit to Zion 7101 | -7/Lower Caves | Entered Zion 7114 | -7/Zion | System corruption cleaned by Quarantine Array 7132 | -7/Zion | Discovered new exit (range 12) 7258 | -7/Zion | Given the Hacking Drone Bay 7308 | -7/Zion | Learned location of Quarantine (-2) 7325 | -7/Zion | Learned Factory security intel 7380 | -7/Zion | Found Prototype Hackware 7380 | -7/Zion | Identified Exp. System Shield 7391 | -7/Zion | Found Prototype Processor 7392 | -7/Zion | Found Prototype Processor 7393 | -7/Zion | Found Prototype Processor 7423 | -7/Zion | Visited the Megawrench Repair Shop 7423 | -7/Zion | Megawrench repaired 8 parts 7459 | -7/Zion | Identified exit to Proximity Caves 7459 | -7/Zion | Entered Proximity Caves 7461 | -6/Proximity Caves | Spotter reported a threat 7462 | -6/Proximity Caves | Spotter reported a threat 8176 | -6/Proximity Caves | Learned Factory emergency access door positions 8289 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8291 | -6/Proximity Caves | Entered Factory 8291 | -6/Factory | Evolved 2 slots: Utility x2 8291 | -6/Factory | Identified Exp. Armor Integrity Analyzer 8292 | -6/Factory | Identified exit to Factory 8293 | -6/Factory | Identified Exp. Signal Interpreter 8294 | -6/Factory | Identified Exp. Terrain Scan Processor 8344 | -6/Factory | Repaired Mak. Flight Unit 8447 | -6/Factory | Repaired Cesium-ion Thruster 8464 | -6/Factory | Discovered new exit (range 6) 8641 | -6/Factory | Search patrols dispatched 8771 | -6/Factory | Crushed by falling debris 9282 | -6/Factory | Fabricated Imp. Flight Unit? 9285 | -6/Factory | Fabricated T-07 Excavator? 9350 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9416 | -6/Factory | Fabricated Imp. Flight Unit? 9529 | -6/Factory | Entered another Factory area 9529 | -5/Factory | Evolved 2 slots: Utility x2 9647 | -5/Factory | Build established: Hacker-Scout 9801 | -5/Factory | Fabricated Hacking Suite (x1) 9807 | -5/Factory | Discovered new exit (range 10) 9809 | -5/Factory | Identified exit to Upper Caves 9832 | -5/Factory | Spotted B-75 Beast 9885 | -5/Factory | Discovered new exit (range 21) 9890 | -5/Factory | Identified exit to Factory 9891 | -5/Factory | Entered another Factory area 9891 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9921 | -4/Factory | Discovered new exit (range 4) 9922 | -4/Factory | Identified exit to Upper Caves 10059 | -4/Factory | Repaired Adv. Sensor Array 10167 | -4/Factory | Discovered new exit (range 15) 10176 | -4/Factory | Identified exit to Research 10176 | -4/Factory | Entered Research 10176 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10177 | -3/Research | Identified exit to Research 10178 | -3/Research | Loaded intel: 22 terminal locations 10179 | -3/Research | Loaded intel: 4 garrison access locations 10336 | -3/Research | Found Prototype Device 10342 | -3/Research | Discovered new exit (range 17) 10348 | -3/Research | Identified exit to Testing 10349 | -3/Research | Entered Testing 10365 | -3/Testing | Identified Exp. Thermal Defense Suite 10398 | -3/Testing | Spotted Striker 10408 | -3/Testing | Found Prototype Processor 10418 | -3/Testing | Found Prototype Energy Gun 10418 | -3/Testing | Identified Tachyon Dispersion Ray 10425 | -3/Testing | Spotted PX-C83EGYFDD2 10447 | -3/Testing | Found Prototype Energy Cannon 10447 | -3/Testing | Identified Hpw. Disruptor Cannon 10462 | -3/Testing | Discovered exit to Research (range 20) 10534 | -3/Testing | Spotted PH-RBJYYV9TCH 10537 | -3/Testing | Entered Research 10537 | -2/Research | Evolved 2 slots: Utility x2 10537 | -2/Research | Identified Spectral Analyzer 10706 | -2/Research | Spotted B-90 Cyclops 10756 | -2/Research | Found Fusion Bomb Launcher 10986 | -2/Research | Spotted B-90 Cyclops 11100 | -2/Research | Discovered new exit (range 18) 11104 | -2/Research | Identified exit to Quarantine 11105 | -2/Research | Entered Quarantine 11128 | -2/Quarantine | Lost 9 parts (2p3n4u) 11177 | -2/Quarantine | Found Alien Artifact 11203 | -2/Quarantine | Discovered new exit (range 13) 11207 | -2/Quarantine | Identified exit to Access 11220 | -2/Quarantine | Identified Subatomic Replicator 11295 | -2/Quarantine | Spotted Fortress 11321 | -2/Quarantine | Discovered new exit (range 5) 11322 | -2/Quarantine | Identified exit to Section 7 11325 | -2/Quarantine | Entered Section 7 11401 | -2/Section 7 | Spotted S7 Guard 11436 | -2/Section 7 | Spotted Executioner 11436 | -2/Section 7 | Spotted Executioner 11464 | -2/Section 7 | Found Alien Reactor 11484 | -2/Section 7 | Identified Matter Drive 11487 | -2/Section 7 | Spotted Striker 11487 | -2/Section 7 | Spotted Striker 11554 | -2/Section 7 | Spotted Striker 11554 | -2/Section 7 | Spotted Striker 11556 | -2/Section 7 | Found Alien Energy Gun 11558 | -2/Section 7 | Found Alien Energy Gun 11582 | -2/Section 7 | Found Alien Artifact 11587 | -2/Section 7 | Found Alien Artifact 11604 | -2/Section 7 | Spotted Alpha 7 11635 | -2/Section 7 | Identified Terrabomb 11635 | -2/Section 7 | Identified Transdimensional Reconstructor 11635 | -2/Section 7 | Identified Sigix Sheargun (x2) 11686 | -2/Section 7 | Found Alien Artifact 11686 | -2/Section 7 | Identified Core Reset Matrix 11686 | -2/Section 7 | Used Core Reset Matrix 11690 | -2/Section 7 | Sensed 17 artifacts in vicinity 11856 | -2/Section 7 | Found Sigix Shearcannon 11857 | -2/Section 7 | Warped through subspace 11868 | -2/Section 7 | Spotted Executioner 11886 | -2/Section 7 | Integrated with Sigix Exoskeleton 11892 | -2/Section 7 | Spotted Executioner 11897 | -2/Section 7 | Destroyed Striker 11899 | -2/Section 7 | Destroyed Striker 11905 | -2/Section 7 | Destroyed Executioner 11907 | -2/Section 7 | Destroyed Executioner 11910 | -2/Section 7 | Found Prototype Processor 11910 | -2/Section 7 | Identified Exp. Targeting Computer 11912 | -2/Section 7 | Found Prototype Processor 11912 | -2/Section 7 | Identified Exp. Core Analyzer 11914 | -2/Section 7 | Found Prototype Device 11914 | -2/Section 7 | Identified Adv. Kinecellerator 11939 | -2/Section 7 | Found Exp. Core Analyzer 11995 | -2/Section 7 | Discovered exit to Access (range 18) 11998 | -2/Section 7 | Scanned by Researcher 11998 | -2/Section 7 | Spotted Investigator 11999 | -2/Section 7 | Intercept squad dispatched 12002 | -2/Section 7 | Spotted Tracker 12002 | -2/Section 7 | Destroyed Investigator 12002 | -2/Section 7 | Spotted Tracker 12009 | -2/Section 7 | Spotted S7 Guard 12010 | -2/Section 7 | Spotted Combat Programmer 12015 | -2/Section 7 | Spotted Combat Programmer 12023 | -2/Section 7 | Found Integrated Thermoelectric Network 12023 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12026 | -2/Section 7 | Core integrity fell below 50% 12028 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12029 | -2/Section 7 | Entered Access 12029 | -1/Access | Evolved 2 slots: Utility x2 12034 | -1/Access | Emitted hypermatrix ping 12039 | -1/Access | Assembled emerged from beneath the floor 12161 | -1/Access | Assembled emerged from beneath the floor 12184 | -1/Access | Discovered new exit (range 18) 12184 | -1/Access | Spotted Investigator 12185 | -1/Access | Build established: Alien-Sigix 12188 | -1/Access | Assembled emerged from beneath the floor 12212 | -1/Access | Used Subatomic Replicator to replicate Terrabomb 12216 | -1/Access | Used Terrabomb 12216 | -1/Access | Spotted B-99 Colossus 12235 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 12237 | -1/Access | Destroyed Investigator 12241 | -1/Access | Spotted B-99 Colossus 12242 | -1/Access | Lost 3 allies 12242 | -1/Access | Entered Command 12247 | -1/Command | Emitted hypermatrix ping 12252 | -1/Command | Assembled emerged from beneath the floor 12315 | -1/Command | Spotted M Guard 12334 | -1/Command | Spotted Combat Programmer 12335 | -1/Command | Spotted Combat Programmer 12337 | -1/Command | Destroyed Combat Programmer 12339 | -1/Command | Destroyed Combat Programmer 12360 | -1/Command | Spotted M Guard 12365 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 12366 | -1/Command | Destroyed M Guard 12373 | -1/Command | Destroyed M Guard 12373 | -1/Command | All MAIN.C guards destroyed 12375 | -1/Command | Found Prototype Launcher 12377 | -1/Command | Found Prototype Device 12379 | -1/Command | Identified AEGIS Remote Shield 12428 | -1/Command | Met MAIN.C 12433 | -1/Command | 0b10 Conduit disabled 12445 | -1/Command | Used Terrabomb 12457 | -1/Command | Core integrity fell below 50% 12463 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12463 | -1/Command | Destroyed MAIN.C Shell 12463 | -1/Command | Spotted M Shell/Def 12463 | -1/Command | Spotted M Shell/Atk 12463 | -1/Command | Spotted M Shell/Def 12463 | -1/Command | Spotted M Shell/Atk 12463 | -1/Command | Spotted M Shell/Atk 12463 | -1/Command | Spotted M Shell/Def 12463 | -1/Command | Spotted M Shell/Atk 12463 | -1/Command | Spotted M Shell/Def 12465 | -1/Command | MAIN.C activated Command garrisons 12479 | -1/Command | Discovered new exit (range 18) 12479 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 12506 | -1/Command | Destroyed MAIN.C 12512 | -1/Command | Identified Hellfire Missile Launcher 12512 | -1/Command | Discovered new exit (range 16) 12512 | -1/Command | Discovered new exit (range 94) 12512 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12567 | -1/Command | Crushed by falling debris 12574 | -1/Command | Destroyed M Shell/Atk 12585 | -1/Command | Crushed by falling debris 12587 | -1/Command | Crushed by falling debris 12601 | -1/Command | Destroyed M Shell/Atk 13028 | -1/Command | Discovered new exit (range 51) 13028 | -1/Command | Discovered new exit (range 86) 13028 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13092 | -1/Command | Crushed by falling debris 13093 | -1/Command | Core integrity fell below 20% 13133 | -1/Command | Assembled emerged from beneath the floor 13168 | -1/Command | Assembled emerged from beneath the floor 13224 | -1/Command | Assembled emerged from beneath the floor 13260 | -1/Command | Assembled emerged from beneath the floor 13313 | -1/Command | Assembled emerged from beneath the floor 13357 | -1/Command | Assembled emerged from beneath the floor 13400 | -1/Command | Phase Generator disabled 13711 | *** | Heading to fleet! Last Messages --------------- 13457_ Acquired Gamma Rifle. 13460_ Acquired 4 matter. 13462_ System corrupted: Energy discharge (-112). 13463_ Extracted 6 matter. 13523_ System corrupted: Component data lost. 13542_ System corrupted: Energy discharge (-153). 13585_ System corrupted: Matter fused (-10). 13589_ Acquired 10 matter. 13613_ System corrupted: Matter fused (-6). 13648_ Acquired 32 matter. 13649_ Acquired 26 matter. 13650_ Acquired 18 matter. 13669_ The unstable cave ceiling collapses. 13682_ Dropped Hellfire Missile Launcher. 13682_ Acquired 39 matter. 13683_ The unstable cave ceiling collapses. 13685_ System corrupted: Energy discharge (-144). 13690_ Quantum Shear penetrates Reinforced Barrier. 13695_ The unstable cave ceiling collapses. 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Flight Unit | x1 | -6/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory | Authchip Imp. Flight Unit | x1 | -6/Factory Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Matter Drive Core Reset Matrix Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrated Thermoelectric Network Subatomic Replicator Terrabomb Achievements -------------- Winner's Signature Challenges ------------ None Game ------ Seed SmallRiotLance Manual? 0 Play Time 02:29:07 Cumulative 252.3 hours Start 2024.06.01 @ 10:16:39 End 2024.06.01 @ 16:46:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type 2 Total 11 Types 5/1/2/1/1/0/0/1/0 Lore% 73 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440e9205-6c4a-44ec-8aa9-31ce8946189f