Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 10:14:34 Player: 3.14 Result: Destroyed by 8B-VUV(R) with Subdweller Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2800) 2800 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5680 Bonus ------- Follower Combat Kills 330 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 271/275 System Corruption 0% Temperature Cool (23) Movement Treading (320) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Advanced Targeting Computer Reflective Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Deuterium Engine Armored Wheel Armored Wheel Improved Flight Unit Improved Flight Unit High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Datajack Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Datajack Plasma Cutter Flail [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 87 | 2 10 15 30 28 2 Power 12 | . 1 3 4 4 . Engine 10 | . 1 3 3 3 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 29 | 2 1 5 8 11 2 Treads 9 | 2 1 1 2 1 2 Leg 10 | . . 1 3 6 . Wheel 10 | . . 3 3 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 1 7 4 . Device 5 | . 1 1 2 1 . Storage 1 | . 1 . . . . Processor 4 | . . . 4 . . Hackware 1 | . . . . 1 . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 32 | . 6 6 11 9 . Energy Gun 5 | . . . 2 3 . Energy Cannon 9 | . 2 1 5 1 . Ballistic Gun 9 | . 1 2 3 3 . Ballistic Cannon 4 | . 2 2 . . . Launcher 2 | . 1 . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . 1 . . 2 . Parts Lost 27 | . 1 6 12 8 . Power 4 | . . 2 1 1 . Propulsion 15 | . . 2 8 5 . Utility 2 | . . . 2 . . Weapon 6 | . 1 2 1 2 . Highest Loss Streak 6 | . 1 3 4 6 . To Critical Strikes . | . . . . . . Average Backups 22 | 6 21 24 23 24 25 Power . | 1 1 . . . 1 Propulsion 1 | 4 2 3 . 1 4 Utility 3 | . 2 3 2 7 8 Weapon 15 | 1 15 16 19 12 10 Tool/Special . | . . . . . . Unused Backups 48 | . 10 . . 19 19 Power 2 | . 1 . . . 1 Propulsion 6 | . 2 . . 2 2 Utility 11 | . 2 . . 1 8 Weapon 29 | . 5 . . 16 8 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 98 96 72 91 100 Engine 11 | . 14 11 6 8 9 Treads 16 | . 27 21 2 3 10 Leg 4 | . . . 7 14 . Wheel 4 | . . 6 6 9 25 Device 9 | . 11 14 6 3 9 Storage 12 | . 15 14 9 9 9 Processor 6 | . . . 14 15 9 Protection 1 | . . . . 6 9 Energy Gun 2 | . . . 2 7 . Energy Cannon 8 | . 10 7 8 3 18 Ballistic Gun 4 | . 2 6 4 5 . Ballistic Cannon 7 | . 13 12 1 . . Peak Build Rating 31 | 6 11 15 22 31 31 Average Rating 15 | 6 9 13 15 24 29 On Entrance 14 | 6 6 11 14 21 31 Naked Turns . | . . . . . . Heaviest Build 103 | 13 95 97 100 103 103 Greatest Support 48 | 40 40 40 35 48 48 Greatest Overweight (x) 32 | . 4 32 31 32 4 Average Overweight (x) 3 | . 2 5 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 22 | 6 21 24 23 24 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 24 24 25 25 25 Class Distribution -------------------- 70% | Mutant 22% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 2410 | 200 504 335 832 519 20 Remotely . | . . . . . . Salvage Created 3363 | . 554 222 1026 1432 129 Parts 149 | . 27 17 49 52 4 Haulers Intercepted 8 | . 2 . 1 5 . Recyclers Shooed 7 | . 4 . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 62 | . 12 7 18 22 3 Melee 4 | . . . 3 1 . Guns 18 | . 4 3 2 9 . Cannons 25 | . 7 4 7 5 2 AOE 9 | . . . 5 4 . Classes Destroyed 16 | . 5 2 6 3 . Worker 3 | . 1 . . 2 . Builder 2 | . . . 2 . . Hauler 8 | . 2 . 1 5 . Recycler 7 | . 2 . 2 3 . Mechanic 1 | . . . 1 . . Operator 3 | . . . 1 2 . Swarmer 6 | . 6 . . . . Grunt 28 | . 6 . 11 11 . Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 12 | . . . 5 7 . Demolisher 1 | . . . . 1 . Hunter 2 | . . . 1 1 . Heavy 1 | . . . 1 . . Cobbler 1 | . . 1 . . . Subdweller 10 | . . 7 . . 3 Best Kill Streak 11 | . 4 2 11 6 2 Combat Bots Only 9 | . 3 2 9 6 2 Max Kills in Single Turn 4 | . 1 1 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 356 | . 35 60 109 132 20 Missed 112 | . 12 12 31 51 6 Hits 244 | . 23 48 78 81 14 Projectile 244 | . 23 48 78 81 14 AOE 16 | . . 4 . 12 . Critical Strikes 7 | . . 1 3 3 . Damage Taken 4807 | . 263 1218 1590 1467 269 Core 728 | . 51 110 255 253 59 Absorbed by Shields . | . . . . . . Ignored by Resistances 117 | . . . . 86 31 Regen/Repaired (Parts) 192 | . 62 . . 130 . Core Remaining (%) 67 | 100 . 35 . . . Volleys Fired 227 | . 41 45 55 73 13 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 98 98 129 136 136 Shots Fired 413 | . 70 85 100 132 26 Gun 165 | . 25 17 40 83 . Cannon 232 | . 42 68 54 42 26 Launcher 16 | . 3 . 6 7 . Special . | . . . . . . Kinetic 180 | . 51 58 46 25 . Thermal 223 | . 16 27 54 100 26 Explosive 10 | . 3 . . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 13 17 23 15 11 Robot Miss Streak 4 | . 3 4 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 316 | . 45 64 80 106 21 Core Hits 148 | . 23 16 42 63 4 Critical Kills 3 | . 1 . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . 4 4 . Burn 5 | . . . 1 4 . Meltdown 2 | . 1 . 1 . . Blast 1 | . . . 1 . . Smash 1 | . . . 1 . . Melee Attacks 30 | . . 5 12 13 . Impact 30 | . . 5 12 13 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7743 | . 890 1135 2435 2830 453 Guns 2026 | . 184 229 412 1201 . Cannons 3617 | . 615 906 1005 638 453 Explosions 1356 | . 28 . 696 632 . Melee 676 | . . . 322 354 . Ramming 68 | . 63 . . 5 . Kinetic 2722 | . 514 765 1089 354 . Thermal 3617 | . 285 370 1024 1485 453 Explosive 660 | . 28 . . 632 . Electromagnetic . | . . . . . . Impact 676 | . . . 322 354 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 238 | . 12 . 43 183 . Projectiles 43 | . 4 . 12 27 . Explosions 38 | . 8 . 30 . . Melee 157 | . . . 1 156 . Knockbacks 16 | . 7 7 . 2 . Impact 3 | . 1 . . 2 . Kinetic 13 | . 6 7 . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . 48 17 . Shots 2 | . . . 1 1 . Rammed 14 | . 13 . . 1 . Targets Rammed 15 | . 13 . . 2 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 217 | . 76 . 133 217 45 Average Temperature 37 | . 23 . 41 44 15 Received Heat Transfer 1293 | . 96 240 378 513 66 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 4 . Combat Hostiles 2 | . . . . 2 . Parts Fried 4 | . . . . 4 . Impact Corruptions 8 | . . . 1 7 . Robots Melted 4 | . 1 . 1 1 1 Combat Hostiles 4 | . 1 . 1 1 1 Parts Melted 13 | . 3 1 4 3 2 Heat Transferred 6607 | . 518 666 1702 2944 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 80 | 100 100 . 77 45 100 Level 1 19 | . . . 22 54 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 390 | . 116 . 311 390 150 Initial 150 | . . . . . 150 Average 84 | . 15 . 120 182 111 Influence Increases 2400 | . 400 . 648 1352 . Destroy 0b10 Robot/C 1260 | . 240 . 360 660 . Destroy 0b10 Robot/NC 135 | . 25 . 35 75 . Destroy Leader 338 | . 54 . 102 182 . Allied During Kill 276 | . . . . 276 . Successful Hack 59 | . 23 . 17 19 . Disable Machine 165 | . 30 . 30 105 . Destroy Structure 107 | . 28 . 59 20 . Lose Combat Pursuer 60 | . . . 45 15 . Influence Decreases 2330 | . 400 . 648 965 317 Entered New Map 237 | . . . . . 237 Time Decay 1477 | . 400 . 462 535 80 Lost Part 190 | . . . 110 80 . Lost Ally 200 | . . . . 200 . Purge Threat 226 | . . . 76 150 . Squads Dispatched 8 | . 1 . 2 5 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 6 | . 2 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 32 7 23 49 6 Peak Tracking Total 12 | . 5 3 7 12 3 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 28 | . . . . 28 . Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed 4 | . . . . 4 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 11 | . 2 . 2 7 . Max in Single Turn 1 | . 1 . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 19 | . 7 . 3 8 1 Terminals 15 | . 6 . 3 5 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . 15 . 11 16 5 Successful 27 | . 11 . 6 8 2 Failed 20 | . 4 . 5 8 3 Catastrophic 6 | . 1 . 1 3 1 Database Lockouts . | . . . . . . Manual 25 | . 6 . 9 5 5 Terminals 34 | . 9 . 11 9 5 Fabricators . | . . . . . . Repair Stations 12 | . 6 . . 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . 2 . 5 3 1 Robot Analysis 2 | . . . 1 . 1 Prototype ID Bank 2 | . 1 . 1 . . Open Door 2 | . . . . 2 . Unreport Threat 3 | . . . 2 1 . Locate Traps 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . . 4 . Scan Component 5 | . 3 . . 2 . Repair 3 | . 1 . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 5 . 1 . 1 Terminals 7 | . 5 . 1 . 1 Track 1 | . . . . . 1 Disrupt 1 | . . . 1 . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 4 . 3 6 1 Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 2 . Time 82 | . 26 . . 56 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 . Highest-Rated Group 184 | . . . . 184 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 117 | . . . . 117 . Total Damage 1473 | . . . . 1473 . Kills 15 | . . . . 15 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 2211 | . . . 1037 1174 . T.N.C. 2211 | . . . 1037 1174 . Robot Analysis Total 2 | . . . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 8019 | 3 3448 1153 1408 1837 170 Spaces Moved 2289 | 1 793 389 387 630 89 Core 35 | . . 1 21 13 . Treads 933 | 1 793 108 31 . . Legs 303 | . . . 87 216 . Wheels 1018 | . . 280 248 401 89 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 160 160 150 135 120 120 Average Speed 281 | 160 361 255 290 211 135 Slowest Speed 1650 | 160 480 1650 1600 1650 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 95 27 21 71 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 24 | . 15 . . 9 . Terrain Destroyed 123 | . 26 1 70 26 . Melee 1 | . . . . 1 . Projectile 7 | . . 1 6 . . AOE 115 | . 26 . 64 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 3397 | 2 1270 475 555 983 112 Wait 527 | . 369 . 34 116 8 Move 2284 | . 792 388 386 629 89 Hop . | . . . . . . Pick Up 87 | . 27 10 15 35 . Fast Attach 37 | . 5 6 12 14 . Attach 22 | . 2 6 10 4 . Detach 1 | . 1 . . . . Swap 53 | 2 11 5 14 19 2 Drop 78 | . 9 10 17 42 . Fire 227 | . 41 45 55 73 13 Melee 30 | . . 5 12 13 . Ram 1 | . . . . 1 . Kick 1 | . . . . 1 . Crush 13 | . 13 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 28 | . . . . 28 . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -8/Storage -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Discovered new exit (range 15) 1088 | -10/Materials | Discovered new exit (range 9) 1281 | -10/Materials | Repaired Lgt. Treads 2694 | -10/Materials | Discovered new exit (range 10) 2942 | -10/Materials | Learned Storage trap positions 3021 | -10/Materials | Loaded intel: 16 trap records 3149 | -10/Materials | Learned 4 Recycling zone layouts 3201 | -10/Materials | Learned Materials trap positions 3271 | -10/Materials | Learned Storage stockpile data 3309 | -10/Materials | Learned location of 2 exits from Subcaves 3356 | -10/Materials | Learned Storage trap positions 3413 | -10/Materials | Identified exit to Materials 3452 | -10/Materials | Entered Subcaves 3453 | -10/Subcaves | Identified exit to Materials 3453 | -10/Subcaves | Identified exit to Recycling 3707 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3844 | -10/Subcaves | Lost 3 parts (1p1n1w) 4247 | -10/Subcaves | Ambushed by Subdweller buried in earth 4290 | -10/Subcaves | Lost 3 parts (1p1n1w) 4297 | -10/Subcaves | Core integrity fell below 50% 4360 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4605 | -10/Subcaves | Entered Materials 4605 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4606 | -8/Materials | Identified exit to Storage 4607 | -8/Materials | Loaded intel: 20 trap records 4723 | -8/Materials | Build established: Scavenger-Mutant 5062 | -8/Materials | Destroyed 9 combat bots 5070 | -8/Materials | Lost 4 parts (1p2n1u) 5280 | -8/Materials | Lost 3 parts (1n1u1w) 5549 | -8/Materials | Build established: Mutant 6013 | -8/Materials | Entered Storage 6014 | -8/Storage | Loaded intel: 17 trap records 6024 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6271 | -8/Storage | Core integrity fell below 50% 6374 | -8/Storage | Build established: Commander-Mutant 6455 | -8/Storage | Repaired Corrupted Lgt. Treads 6532 | -8/Storage | Met a pair of Derelict thieves 6626 | -8/Storage | Lost 8 allies 6649 | -8/Storage | Lost 6 parts (4n2w) 7135 | -8/Storage | Repaired Reflective Plating 7175 | -8/Storage | Build established: Scavenger-Mutant 7185 | -8/Storage | Core integrity fell below 20% 7837 | -8/Storage | Build established: Mutant 7847 | -8/Storage | Used back door to open Recycling access 7847 | -8/Storage | Discovered exit to Recycling (range 4) 7850 | -8/Storage | Entered Recycling 7851 | -8/Recycling | Identified exit to Factory 8020 | -8/Recycling | Destroyed by 8B-VUV(R) with Subdweller Machine Gun Last Messages --------------- Testing... Tracking enabled and active. >>Analysis(Subdweller) Downloading analysis... Subdweller Tier: 2 Equipped with gear of mostly local construction, Subdwellers are capable of navigating through otherwise seemingly impenetrable twisted machinery, making them difficult for patrols to engage effectively. They are generally aggressive, and protective of nearby artisans and cobblers, but may also become skittish and run away or seek help when attacked. 07982_ U-05 Engineer builds a Wall. 07984_ BM-B55(R) destroyed. 07985_ U-05 Engineer destroyed. 07997_ Recycling Unit disabled. 07997_ Trap Scanner tumbles out of recycling unit. 07997_ Sub. Optics melted. 07997_ JD-G4E(R) destroyed. 08017_ 8B-VUV(R) affixes Scrap Shield Fragment to Scrap Shield. 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RR%%* # #???# | | ????????#! !!% # *R* &! + #???# | | ????????# ! ! # %! !% # ##??# | | ????????# # ## ##+#####????? #??# | | ????????#!! ! + #### #??????? ##??# | | ????????#! !# #??# T #?# ???????????? | | ????????# ! %=# #??# #?# ???????????? | | ????????# ! # #??# #?######???????????? | | ????????# # #??# #??????????????????? | | ????????#######+### #??# #??????????????????? | | ############### #######??# #??????????????????? | | ""#??????# #??????????????????? | | ############### Y"#??????# #??????????????????? | | ??????????????# ""#??????# #??????????????????? | | ??????????????# ###??????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????# #????????# #??????????????????? | | ??????????????#!#????????######??????????????????? | | ??????????????#&#????????????????????????????????? | | ??????????????#%#????????????????????????????????? | | ??????????????#!#????????????????????????????????? | | ??????????????#&#????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Lgt. Treads | 73% | -8/Storage | Corrupted Reflective Plating | 22% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledArmageddonCasing Manual? 0 Play Time 00:30:12 Cumulative 931.0 hours Start 2025.06.14 @ 22:01:56 End 2025.06.15 @ 10:14:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1538 Rogue 1538 Adventurer 0 Explorer 0 Win Type - Total 91 Types 54/1/16/14/4/0/0/1/0/1 Lore% 92 Gallery% 83 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4168c816-0c08-4110-94f3-c66ff6a64752