Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 13:06:43 Player: ZK Result: Destroyed by as-02478 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (253) 253 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 713 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (6) ---- Light Ion Engine Light Treads Light Treads Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 4 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 96 | . 96 97 Engine 14 | . 14 14 Leg 27 | . 27 27 Storage 14 | . 14 14 Protection 11 | . 11 12 Energy Gun 13 | . 13 12 Ballistic Gun 13 | . 14 13 Naked Turns . | . . . Heaviest Build 16 | 10 13 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 6 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 392 | 230 48 114 Remotely . | . . . Salvage Created 293 | . 120 173 Parts 23 | . 8 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 3 16 Guns 10 | . 3 7 AOE 9 | . . 9 Classes Destroyed 3 | . 1 2 Swarmer 7 | . . 7 Grunt 5 | . 3 2 Assembled 7 | . . 7 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 831 | . 58 773 Core 252 | . 12 240 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | . 8 20 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 51 | . 16 35 Gun 45 | . 16 29 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 24 | . 8 16 Thermal 21 | . 8 13 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 14 | . 13 14 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 32 | . 14 18 Core Hits 37 | . 6 31 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1024 | . 144 880 Guns 340 | . 144 196 Cannons . | . . . Explosions 684 | . . 684 Melee . | . . . Ramming . | . . . Kinetic 127 | . 70 57 Thermal 213 | . 74 139 Explosive 684 | . . 684 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles . | . . . Explosions 40 | . . 40 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . . 52 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 196 | . 117 196 Average Temperature 61 | . 49 67 Received Heat Transfer 87 | . 30 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . 222 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 313 | . 86 313 Initial 33 | . . 33 Average 124 | . 43 257 Maximum Alert Level 1 | . . 1 Low Security (%) 69 | 100 100 24 Level 1 30 | . . 75 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 5 21 Peak Tracking Total 9 | . 2 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 692 | 76 338 278 Spaces Moved 450 | 55 223 172 Core 7 | 6 . 1 Treads . | . . . Legs 443 | 49 223 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 112 120 121 Slowest Speed 250 | 120 150 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 37 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile . | . . . AOE 32 | . . 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 554 | 66 277 211 Wait 48 | . 41 7 Move 448 | 54 222 172 Hop . | . . . Pick Up 7 | 6 1 . Fast Attach 10 | 6 4 . Attach 2 | . . 2 Detach . | . . . Swap 6 | . . 6 Drop 5 | . 1 4 Fire 28 | . 8 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Entered Mines 480 | -10/Mines | Discovered new exit (range 5) 609 | -10/Mines | Learned location of 1 exit from Materials 640 | -10/Mines | Assembled infested the area 673 | -10/Mines | Core integrity fell below 50% 682 | -10/Mines | Core integrity fell below 20% 693 | -10/Mines | Destroyed by as-02478 with Assembled Heavy Rifle Last Messages --------------- Data stored: Materials exits (x1). 00640_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00643_ R-06 Scavenger destroyed. 00666_ Lgt. Armor Plating destroyed. 00671_ Critical hit. 00671_ Particle Gun destroyed. 00676_ as-20987 destroyed. 00676_ as-50594 destroyed. 00676_ as-06953 destroyed. 00679_ Knocked back. 00679_ Lgt. Assault Rifle destroyed. 00679_ as-18178 destroyed. 00679_ as-58664 destroyed. 00679_ Destroyed Asb. Hover Unit. 00679_ as-78296 destroyed. 00681_ Destroyed Asb. Hover Unit. 00681_ as-87793 destroyed. 00681_ as-34377 destroyed. 00685_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????###### | | ???????????????????????????????## # | | ???????????????????????????????# | | ????????????????????? ???????## | | ???????????????????? ?????### ## | | ????????????????????# ????## ##? | | ????????????????##??# ????# ##?? | | ??????????????? ### ????# ##?? | | ???????????????# ???## #?? | | ????????????????# ???# #?? | | ?????????????????# #### ######?? | | ??????????????????# ## ##??????? | | ????????????????#### #???????? | | ????????????? ##?????? | | ??????????????######## #?????? | | ?????????????????????# """ #?????## | | ?????????????????????# """ ##?????# | | ???????????########### """ #?????? | | ???????????# #?????? | | ?????###???# ######## ##????? | | ????## #??# #??????## ##???? | | ????# ### @#???????# #???? | | ????# ###?????## ### #??? | | ???## ##?????#####?## #??? | | ???# ##?####??????? #??? | | ???# ## ## ### ? #??? | | ???# ??## ? #?? | | ???# ????# #? #? | | ???# ?????# % % ## #?? #? | | ??????????# ##???####???? ## | | ??????????# % #???????????? | | ??????????## #???????????? | | ???????????# ############ ### | | ???????????## ##?? | | ????????????## a ##??? | | ????????????? % % ######### #???? | | ????????????? ##?????????? #???? | | ????????????# #????????????????? | | ???????????# ####????????????????? | | ???????????# #???????????????????? | | ???????????## #???????????????????? | | ????????????## ##???????????????????? | | ?????????????####????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightLinearDetonator Manual? 0 Play Time 00:09:04 Cumulative 49.7 hours Start 2021.02.21 @ 12:58:08 End 2021.02.21 @ 13:06:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d07910fd-df1c-4d04-955d-f72873ba8b85