Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 23:30:46 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (302) 1510 Value Destroyed (11974) 11974 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5127) 5127 TOTAL SCORE: 25731 Bonus ------- High Alert Combat Kills 2513 Follower Combat Kills 143 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1848 Friendly Fire -377 Cogmind --------- Core Integrity 1300/1300 Matter 197/300 Energy 1044/1065 System Corruption 0% Temperature Cool (163) Movement Walking (143) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Targeting Computer Experimental Melee Analysis Suite Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Linear Accelerator Heavy Proton Missile Launcher Molecular Scythe > --- INVENTORY (20) --- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Launcher Guidance Computer Force Field Point Defense Array Improved Component Analysis Suite Long-range Tractor Beam Neutron Cannon Heavy Neutron Cannon Magnetic Acceleration Cannon Hardcell Cannon Heavy Proton Missile Launcher Vortex Catalyst Activator Molecular Scythe Vortex Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Targeting Computer Experimental Melee Analysis Suite Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Compact HERF Cannon Linear Accelerator Heavy Proton Missile Launcher Molecular Scythe > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Launcher Guidance Computer Force Field Point Defense Array Improved Component Analysis Suite Long-range Tractor Beam Neutron Cannon Heavy Neutron Cannon Magnetic Acceleration Cannon Hardcell Cannon Heavy Proton Missile Launcher Vortex Catalyst Activator Molecular Scythe Vortex Lance [Rating: 137] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . 1 . . . . 1 . . . Utility 7 | . . 1 . 2 1 . . 1 . . . . 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Parts Attached 211 | 6 7 22 28 8 45 9 2 3 2 . 8 1 51 6 8 5 Power 24 | 1 . 1 4 . 8 . . . . . . . 7 1 1 1 Engine 12 | 1 . 1 2 . 5 . . . . . . . 3 . . . Core 8 | . . . 2 . 3 . . . . . . . 3 . . . Reactor 4 | . . . . . . . . . . . . . 1 1 1 1 Propulsion 51 | 2 2 8 5 . 10 1 1 1 1 . 1 . 15 2 2 . Treads 22 | . . 7 5 . 7 1 . . 1 . . . 1 . . . Leg 20 | 2 2 1 . . . . . . . . . . 11 2 2 . Wheel 6 | . . . . . 3 . 1 1 . . 1 . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . Utility 57 | 1 1 7 3 6 12 6 . 1 . . 4 . 8 3 3 2 Device 35 | . 1 2 3 5 10 3 . . . . 3 . 3 3 2 . Storage 9 | 1 . 3 . . 2 1 . . . . . . 1 . 1 . Processor 4 | . . 1 . 1 . 1 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . 1 . . . 1 . 1 . . 1 . 4 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 2 4 6 16 2 15 2 1 1 1 . 3 1 21 . 2 2 Energy Gun 31 | 2 4 1 11 2 4 2 . . . . 2 1 2 . . . Energy Cannon 23 | . . 2 1 . 9 . . 1 . . 1 . 7 . 1 1 Ballistic Gun 3 | . . . 1 . 2 . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . . . . . . . . . 3 . . 1 Launcher 14 | . . 1 2 . . . 1 . 1 . . . 8 . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 5 . . . . . . . 1 . 6 . . . Parts Lost 77 | . . 8 8 2 20 2 1 1 2 . 2 . 28 1 1 1 Power 10 | . . 1 . . 4 . . . . . . . 4 1 . . Propulsion 21 | . . 1 3 . 7 . 1 . 1 . . . 8 . . . Utility 17 | . . 3 1 1 1 2 . . . . 2 . 7 . . . Weapon 29 | . . 3 4 1 8 . . 1 1 . . . 9 . 1 1 Highest Loss Streak 14 | . . 5 3 1 5 1 1 1 2 . 1 . 14 1 1 1 Average Slot Usage (%) 90 | . 89 93 97 95 91 92 91 83 84 88 87 94 75 98 99 96 Engine 8 | . 14 9 3 . 8 13 13 11 11 11 11 11 7 . . . Core 1 | . . . 5 7 3 . . . . . . . . 3 . . Treads 14 | . . 27 35 30 18 13 8 . . 5 5 5 1 . . . Leg 5 | . 28 5 . . . . . . . . . . 16 30 31 28 Wheel 4 | . . . . . 2 6 8 17 13 11 11 17 4 . . . Device 13 | . 4 9 6 14 24 18 13 11 11 11 10 11 5 11 17 9 Storage 13 | . 14 16 18 15 13 13 13 11 11 11 11 11 12 12 11 14 Processor 3 | . . 2 2 4 . 6 6 5 5 5 5 5 5 5 5 9 Protection 3 | . . 1 . . . 1 6 8 11 11 11 11 4 10 6 9 Energy Gun 8 | . 27 8 24 17 4 5 6 5 5 5 4 10 2 . . . Energy Cannon 5 | . . 5 . 4 11 6 6 3 5 5 5 . 4 . . 4 Launcher 2 | . . . . . . . 4 5 5 5 5 5 3 10 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 153 | 13 14 47 51 56 121 124 126 133 134 134 141 133 135 129 134 153 Greatest Support 146 | 20 20 69 90 86 95 40 44 72 72 44 60 60 146 141 136 136 Greatest Overweight (x) 7 | 3 . . . . 4 4 7 1 6 3 3 2 4 1 1 1 Average Overweight (x) 1 | . . . . . 1 3 3 1 2 3 2 2 1 . . . Largest Inventory Capacity 20 | 6 6 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 6 10 16 16 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 6 14 16 16 20 20 20 20 20 20 20 19 20 19 20 20 Average Carried 15 | 1 5 7 15 15 15 19 19 19 19 19 19 19 16 16 19 19 Final Capacity 20 | 6 6 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 6 14 15 16 20 20 19 20 19 20 19 19 15 19 20 20 Class Distribution -------------------- 26% | Scavenger-Mutant 18% | Mutant 17% | Scavenger-Gunner 14% | Gunner 13% | Hauler-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 3712 | 244 86 516 269 83 636 172 49 45 157 39 351 19 737 198 111 . Remotely 334 | . . 324 . 10 . . . . . . . . . . . . Salvage Created 15171 | . 264 1265 2241 478 3744 229 40 320 551 86 722 39 3438 1333 331 90 Parts 601 | . 18 70 105 21 159 8 3 18 24 8 22 1 98 31 11 4 Haulers Intercepted 12 | . . 3 4 . 3 . . . . . . . 2 . . . Recyclers Shooed 9 | . . 1 3 . 4 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . 12 7 . 15 6 56 1 . 8 2 . Prevented 31 | . . . . . . . . . . . 5 . . 17 9 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 216 | . 5 25 30 6 45 5 3 4 11 5 17 1 40 15 3 1 Melee 6 | . . 2 . . 1 . . . . . . . 1 1 1 . Guns 70 | . 5 3 28 5 14 5 1 1 2 1 4 1 . . . . Cannons 50 | . . 16 . . 23 . . 1 1 . . . 8 . . 1 AOE 70 | . . 4 2 1 6 . 2 2 8 4 13 . 22 6 . . Classes Destroyed 21 | . 4 7 3 1 2 . . 1 . . 2 . . 1 . . Worker 23 | . . 2 2 2 6 . . 6 . . . . 4 . . 1 Builder 10 | . . 1 1 1 3 . . . . . . . 4 . . . Tunneler 4 | . . 1 . 1 2 . . . . . . . . . . . Hauler 12 | . . 3 4 . 3 . . . . . . . 2 . . . Recycler 21 | . 1 2 3 2 8 . . . . . . . 5 . . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . Operator 3 | . . 1 . . 2 . . . . . . . . . . . Watcher 10 | . 2 4 2 . 1 . . . . . . . 1 . . . Swarmer 37 | . 3 4 1 . 9 3 3 . 5 5 . . 4 . . . Saboteur 4 | . . . . . 1 . . . . . 2 . 1 . . . Grunt 110 | . 2 14 19 2 24 2 . 1 5 . 9 . 16 15 . 1 Brawler 4 | . . . 1 . 1 . . . . . 1 . 1 . . . Duelist 4 | . . 1 . . 1 . . . . . 1 . 1 . . . Protector 3 | . . . 1 . . . . . . . 2 . . . . . Sentry 23 | . . 6 6 2 2 . . . 1 . . . 5 . 1 . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 17 | . . . 2 1 . . . 1 . . 1 . 10 . 2 . Programmer 12 | . . . . 1 6 . . 2 . . . 1 2 . . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . Decomposer 5 | . . . . . . . . . 2 . . 1 . 1 1 . Packrat 3 | . . . . . . . . . 2 . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 3 8 5 3 7 3 3 5 6 5 8 1 15 8 3 2 Combat Bots Only 12 | . 3 5 5 2 6 3 3 4 6 5 8 1 12 8 3 1 Max Kills in Single Turn 5 | . 1 2 2 2 3 1 1 3 4 4 3 1 5 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 2 2 1 3 . 1 2 4 4 3 . 3 2 . . Melee 1 | . . 1 . . 1 . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 13342 | . 136 1279 1620 289 2624 405 110 230 390 31 679 41 4365 445 247 451 Core 1245 | . 14 119 162 28 335 86 14 . 52 . 63 10 322 . 40 . Absorbed by Shields 1196 | . . . . 19 313 16 . . . . 421 38 148 . 241 . Core Remaining (%) 79 | 100 94 70 70 96 . . 48 . . . . 87 . . 68 . Volleys Fired 629 | . 18 99 100 28 164 26 8 24 17 6 23 6 91 10 6 3 Largest 3 | . 2 2 3 3 3 3 1 3 3 2 3 2 3 2 2 3 Hottest 286 | . 80 113 179 196 241 200 80 217 221 178 198 155 286 80 80 200 Shots Fired 1347 | . 36 175 244 77 438 56 8 34 34 11 49 10 140 19 9 7 Gun 675 | . 36 44 237 71 164 39 6 23 13 5 15 9 13 . . . Cannon 564 | . . 129 1 6 274 17 . 10 12 5 17 1 86 . 1 5 Launcher 108 | . . 2 6 . . . 2 1 9 1 17 . 41 19 8 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 183 | . . 88 . . 53 24 . . . . . . 15 . . 3 Thermal 742 | . 7 41 101 71 356 32 6 33 25 10 4 4 52 . . . Explosive 33 | . . 2 . . . . 2 1 9 1 17 . 1 . . . Electromagnetic 367 | . 29 44 143 6 29 . . . . . 17 1 66 19 9 4 Entropic 22 | . . . . . . . . . . . 11 5 6 . . . Robot Hit Streak 39 | . 3 13 26 39 17 15 2 6 8 8 8 13 25 9 6 7 Robot Miss Streak 11 | . 3 3 2 2 11 7 1 1 3 1 4 1 2 1 1 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 940 | . 14 122 182 64 310 28 3 21 15 2 27 9 102 19 17 5 Core Hits 625 | . 9 60 89 22 187 9 3 16 21 6 74 3 94 25 2 5 Critical Hits 36 | . . 10 . . 16 1 . 2 3 . . 1 2 . 1 . Critical Kills 15 | . . 5 . . 8 . . . 2 . . . . . . . Critical Parts Destroyed 17 | . . 4 . . 6 1 . 2 1 . . 1 2 . . . Melee Attacks 18 | . . . . . . . . . . . . . 2 6 9 1 Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . 2 6 9 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 1 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36348 | . 269 2687 3413 1394 7102 613 471 1329 1322 407 3792 383 9333 2402 1035 396 Guns 9982 | . 269 481 2625 1195 2864 483 98 393 242 49 546 377 360 . . . Cannons 7797 | . . 1693 25 85 3211 130 . 188 133 . 142 6 2029 . 26 129 Explosions 17189 | . . 470 759 92 922 . 373 748 947 358 3104 . 6736 2049 364 267 Melee 1206 | . . . . . . . . . . . . . 208 353 645 . Ramming 174 | . . 43 4 22 105 . . . . . . . . . . . Kinetic 2892 | . . 1137 . . 945 287 . . . . . . 436 . . 87 Thermal 13957 | . 54 815 1617 1287 5354 326 98 581 375 49 353 121 2752 175 . . Explosive 5861 | . . 83 . . 351 . 373 748 947 358 2827 . 174 . . . Electromagnetic 9342 | . 215 609 1792 85 347 . . . . . 142 6 3573 1874 390 309 Impact . | . . . . . . . . . . . . . . . . . Slashing 1206 | . . . . . . . . . . . . . 208 353 645 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 2916 | . . . . . . . . . . . 470 256 2190 . . . Highest Corruption 5 | . . . . 1 1 1 1 5 5 5 5 . . . . . Average Corruption 2 | . . . . 1 1 1 1 4 5 5 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 45 | . . . . 2 6 4 . 13 7 12 1 . . . . . Message Errors 13 | . . . . 1 1 . . 6 2 3 . . . . . . Matter Fused 8 | . . . . . . . . 2 3 2 1 . . . . . Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . . . . . Energy Discharges 6 | . . . . . . 1 . . 2 3 . . . . . . Data Loss (minor) 3 | . . . . . . 2 . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . Targeting Errors 9 | . . . . 1 4 1 . 2 . 1 . . . . . . Weapon Failures 2 | . . . . . 1 . . 1 . . . . . . . . Overload Shots 2 | . . . . . 2 . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . Overflow Damage 1789 | . . 37 19 2 249 10 104 61 142 4 75 . 535 242 302 7 Projectiles 269 | . . 34 . . 67 10 . 25 . . . . 133 . . . Explosions 1086 | . . 3 19 2 182 . 104 36 142 4 75 . 402 110 . 7 Melee 434 | . . . . . . . . . . . . . . 132 302 . Knockbacks 20 | . . 10 . 1 2 . . . . . . . 5 . . 2 Impact 3 | . . . . 1 2 . . . . . . . . . . . Kinetic 15 | . . 9 . . . . . . . . . . 5 . . 1 Secondary 2 | . . 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 673 | . . 144 54 56 50 . . 45 100 . 65 . 119 . 11 29 Shots 18 | . . 5 1 1 2 . . 1 2 . 1 . 2 . 2 1 Rammed 25 | . . 14 1 1 9 . . . . . . . . . . . Targets Rammed 33 | . . 19 2 2 10 . . . . . . . . . . . Kicked 4 | . . 4 . . . . . . . . . . . . . . Crushed 4 | . . 1 1 1 1 . . . . . . . . . . . Highest Temperature 410 | . 90 264 343 207 268 230 129 263 361 254 406 15 410 6 . 163 Average Temperature 96 | . 39 65 106 62 100 104 60 71 130 112 144 10 105 4 . 58 Received Heat Transfer 3051 | . 24 495 729 72 822 77 . 27 111 . 150 . 279 111 28 126 Effects 12 | . . . 4 . . . . . . . 6 . 2 . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Interference 8 | . . . 4 . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . . 11 8 2 . Combat Hostiles 19 | . . . . . . . . . . . . . 9 8 2 . Parts Fried 64 | . . . 9 . 1 . . . . . . . 30 19 4 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 33 | . . 2 4 8 16 . . 1 . . . . 2 . . . Heat Transferred 21282 | . 125 1262 3034 2402 9305 533 148 842 570 74 343 148 2396 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 7 5 1 1 . . . . . 1 . 9 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 1379 | . 340 707 915 567 734 . . 297 . . . . 1379 . . 624 Initial 580 | . . 87 250 403 247 . . 151 . . . . 18 . . 580 Average 378 | . 154 323 646 446 339 . . 82 . . . . 386 . . 586 Maximum Alert Level 4 | . 1 3 3 2 3 . . 1 . . . . 4 . . 2 Low Security (%) 29 | 100 63 24 . . 25 . . 98 . . . . 49 . . . Level 1 24 | . 36 41 13 18 34 . . 1 . . . . 10 . . . Level 2 35 | . . 33 42 81 39 . . . . . . . 21 . . 100 Level 3 9 | . . . 44 . . . . . . . . . 10 . . . Level 4 1 | . . . . . . . . . . . . . 8 . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 3 3 2 12 . . 6 . . . . 14 . . 4 Investigation 7 | . 1 2 1 1 . . . 1 . . . . . . . 1 Extermination 8 | . . . . 1 5 . . 1 . . . . 1 . . . Reinforcement 14 | . . 1 1 . 5 . . 1 . . . . 4 . . 2 Assault 6 | . . . 1 . 2 . . . . . . . 3 . . . Garrison 10 | . . . . . . . . 3 . . . . 6 . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 1 . . . . 1 . . 1 Haulers Reinforced 6 | . . . . . 2 . . . . . . . 3 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 7 | . . 2 2 . 2 . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 318 | . 11 45 48 11 64 7 3 5 10 1 35 1 47 10 4 16 Peak Tracking Total 15 | . 5 4 6 3 5 3 3 2 5 1 12 1 7 4 2 15 Tactical Retreats 29 | . 1 7 8 4 1 3 . . . . . . 2 2 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 9 | . 1 . . . 2 . . 3 . . . . 3 . . . Indirectly 2 | . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . 1 1 1 . . . . . . . 6 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 41 | . 1 5 3 1 10 . . 3 . . . . 18 . . . Max in Single Turn 8 | . 1 2 1 1 4 . . 2 . . . . 8 . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 40 | . 7 5 8 3 7 . . 4 . . 1 . 4 . . 1 Terminals 27 | . 6 4 6 1 4 . . 3 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 1 . 2 1 2 . . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . Total Hacks 108 | . 25 14 21 7 16 . . 9 . . 1 . 14 . . 1 Successful 56 | . 16 7 14 1 8 . . 2 . . 1 . 6 . . 1 Failed 52 | . 9 7 7 6 8 . . 7 . . . . 8 . . . Catastrophic 9 | . . . 2 1 3 . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 67 | . 18 13 14 3 11 . . 3 . . . . 5 . . . Terminals 79 | . 19 13 16 3 13 . . 6 . . . . 9 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 5 . . . Recycling Units 16 | . 6 . 5 2 2 . . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . 3 . . . . . . . . Terminal Hacks 21 | . 9 1 4 . 3 . . 2 . . 1 . 1 . . . Robot Analysis 6 | . 5 . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . 1 . . . . 1 . . . Unreport Threat 3 | . . . . . 2 . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 5 | . 1 . 1 . 2 . . . . . . . . . . 1 Retrieve Components 5 | . 1 . 1 . 2 . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 25 | . 6 6 9 . 3 . . . . . . . 1 . . . Terminals 19 | . 3 5 7 . 3 . . . . . . . 1 . . . Track 13 | . 1 3 6 . 2 . . . . . . . 1 . . . Botnet 5 | . 2 1 1 . 1 . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . . . . . . Monitor 2 | . 1 . 1 . . . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 4 7 2 6 . . 3 . . . . 4 . . . Full Trace Events 2 | . . . . 1 . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . Time 88 | . . . . . . . . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 3 . 9 . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . Robots Rewired 6 | . . . 1 . . . . 3 . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 6 | . . . 1 . . . . 3 . . 2 . . . . . Largest Group 3 | . . . 1 . . . . 3 . . 2 1 1 . . . Highest-Rated Group 101 | . . . 16 . . . . 100 . . 101 60 60 . . . Highest-Rated Ally 60 | . . . 16 . . . . 41 . . 60 60 60 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . 3 . . . . 18 . . 6 . . . . . Total Damage 851 | . . . 47 . . . . 484 . . 320 . . . . . Kills 4 | . . . . . . . . 2 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 6 | . 5 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 12102 | 61 442 1200 1325 630 2656 939 81 486 364 374 1098 396 1211 479 232 128 Spaces Moved 6843 | 39 296 534 593 316 1334 555 38 351 263 274 748 311 578 380 146 87 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 2273 | . . 451 593 316 805 93 14 . 1 . . . . . . . Legs 1435 | 33 296 83 . . . . . . . . . . 410 380 146 87 Wheels 3129 | . . . . . 529 462 24 351 262 274 748 311 168 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 148 162 110 130 120 110 110 130 120 120 108 110 110 110 Average Speed 137 | 118 120 149 152 162 154 153 173 110 120 130 129 120 123 110 110 122 Slowest Speed 290 | 200 120 160 163 162 220 225 290 110 290 130 130 120 250 142 142 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 49 56 53 12 40 70 9 8 41 47 88 58 16 61 24 4 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . 4 . . 1 3 . 1 . 3 3 . Spaces Dug 13 | . . . . . . 6 . . . 2 . . 2 1 . 2 Terrain Destroyed 682 | . . 41 25 3 59 16 35 44 96 20 150 . 170 21 . 2 Melee 2 | . . . . . . . . . . . . . . 1 . 1 Projectile 53 | . . . . . 2 16 . 3 7 5 9 . 10 . . 1 AOE 627 | . . 41 25 3 57 . 35 41 89 15 141 . 160 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total 8422 | 51 345 750 815 369 1664 603 47 424 287 284 832 323 926 408 193 101 Wait 416 | 3 20 47 49 11 64 6 . 3 4 . 24 6 166 . 13 . Move 6827 | 38 295 533 592 315 1333 554 37 350 262 273 747 310 577 379 145 87 Hop . | . . . . . . . . . . . . . . . . . Pick Up 95 | 4 3 13 13 2 23 4 . 2 1 3 7 . 13 2 4 1 Fast Attach 107 | 6 4 11 14 4 20 2 . 2 . . 5 . 27 5 4 3 Attach 60 | . . 5 8 2 14 3 1 1 2 . 1 . 21 . 1 1 Detach 39 | . . 6 2 2 7 1 . 1 . . . . 14 3 1 2 Swap 44 | . 3 6 6 2 11 4 1 . . . 2 1 3 1 3 1 Drop 87 | . 2 11 16 1 18 3 . . . 2 11 . 12 2 7 2 Fire 629 | . 18 99 100 28 164 26 8 24 17 6 23 6 91 10 6 3 Melee 18 | . . . . . . . . . . . . . 2 6 9 1 Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . . Crush 28 | . . 14 2 2 10 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 67 | . . . 13 . . . . 41 1 . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Lost 5 parts (1p1u3w) 927 | -9/Materials | Discovered new exit (range 10) 1108 | -9/Materials | Discovered new exit (range 6) 1548 | -9/Materials | Identified exit to Mines 1680 | -9/Materials | Discovered new exit (range 16) 1704 | -9/Materials | Entered another Materials area 1704 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2533 | -8/Materials | Build established: Gunner 2792 | -8/Materials | Discovered new exit (range 16) 2904 | -8/Materials | First assault squad dispatched 2963 | -8/Materials | Lost 3 parts (1n1u1w) 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Utility x2 3618 | -7/Factory | Discovered new exit (range 8) 3659 | -7/Factory | Entered another Factory area 3659 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3769 | -6/Factory | Lost 5 parts (1p3n1u) 3810 | -6/Factory | Lost 3 parts (1p2w) 4009 | -6/Factory | First assault squad dispatched 4295 | -6/Factory | Spotted B-75 Beast 4330 | -6/Factory | Destroyed B-75 Beast 4687 | -6/Factory | Build established: Scavenger-Gunner 5251 | -6/Factory | Lost 3 parts (1p1n1w) 6102 | -6/Factory | Build established: Scavenger-Tank 6258 | -6/Factory | Found Prototype Processor 6263 | -6/Factory | Identified Exp. Targeting Computer 6291 | -6/Factory | Discovered new exit (range 2) 6315 | -6/Factory | Entered Lower Caves 6591 | -6/Lower Caves | Build established: Scavenger-Gunner 6716 | -6/Lower Caves | Learned 4 Factory zone layouts 7230 | -6/Lower Caves | Discovered new exit (range 12) 7254 | -6/Lower Caves | Entered another Lower Caves area 7280 | -6/Lower Caves | Core integrity fell below 50% 7324 | -6/Lower Caves | Discovered new exit (range 8) 7335 | -6/Lower Caves | Entered Factory 7335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7336 | -5/Factory | Identified exit to Extension 7632 | -5/Factory | Build established: Hauler-Mutant 7740 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 7771 | -5/Factory | Discovered new exit (range 13) 7821 | -5/Factory | Entered Upper Caves 7833 | -5/Upper Caves | Encountered a Warlord checkpoint 7972 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8146 | -5/Upper Caves | Discovered new exit (range 12) 8185 | -5/Upper Caves | Entered another Upper Caves area 8211 | -5/Upper Caves | Discovered new exit (range 8) 8373 | -5/Upper Caves | Learned 4 Factory zone layouts 8480 | -5/Upper Caves | Build established: Scavenger-Mutant 8553 | -5/Upper Caves | Discovered new exit (range 5) 8559 | -5/Upper Caves | Entered Warlord 8606 | -5/Warlord | System corruption cleaned by Quarantine Array 8911 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9202 | -5/Warlord | Met Warlord 9212 | -5/Warlord | Warlord's base attacked by MAIN.C 9277 | -5/Warlord | Found Prototype Energy Gun 9281 | -5/Warlord | Found Prototype Launcher 9285 | -5/Warlord | Found Prototype Energy Gun 9288 | -5/Warlord | Found Prototype Piercing Weapon 9385 | -5/Warlord | Identified Vortex Shotgun (x2) 9534 | -5/Warlord | Warlord forces counterattacked 9606 | -5/Warlord | Discovered new exit (range 15) 9612 | -5/Warlord | Spotted Striker 9616 | -5/Warlord | Destroyed Striker 9657 | -5/Warlord | Entered Proximity Caves 9657 | -4/Proximity Caves | Accompanied by 1 ally 9663 | -4/Proximity Caves | Destroyed 8 combat bots 9781 | -4/Proximity Caves | Learned location of Armory (-3) 10039 | -4/Proximity Caves | Discovered new exit (range 8) 10053 | -4/Proximity Caves | Entered Factory 10053 | -4/Factory | Accompanied by 1 ally 10053 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10115 | -4/Factory | Repaired Rnf. Deuterium Engine 10159 | -4/Factory | Repaired Rnf. Deuterium Engine 10361 | -4/Factory | Found Prototype Processor 10372 | -4/Factory | Garrison activated, responded to threat 10405 | -4/Factory | Identified Exp. Melee Analysis Suite 10441 | -4/Factory | Identified Vortex Catalyst Activator 10452 | -4/Factory | Identified Vortex Lance 10481 | -4/Factory | Lost 14 parts (4n5u5w) 10683 | -4/Factory | Build established: Hauler-Mutant 10803 | -4/Factory | First assault squad dispatched 10814 | -4/Factory | Lost 5 parts (1p1u3w) 10992 | -4/Factory | Spotted B-86 Titan 11048 | -4/Factory | Found Prototype Slashing Weapon 11048 | -4/Factory | Identified Molecular Scythe 11051 | -4/Factory | Found Molecular Scythe 11127 | -4/Factory | Lost 4 parts (2p2n) 11223 | -4/Factory | Destroyed 12 combat bots 11230 | -4/Factory | Discovered new exit (range 16) 11264 | -4/Factory | Entered Upper Caves 11428 | -4/Upper Caves | Build established: Scavenger-Mutant 11615 | -4/Upper Caves | Destroyed 8 combat bots 11734 | -4/Upper Caves | Discovered new exit (range 10) 11743 | -4/Upper Caves | Entered another Upper Caves area 11879 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11948 | -4/Upper Caves | Discovered new exit (range 15) 11975 | -4/Upper Caves | Entered Research 11975 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12081 | -3/Research | Garrison activated, responded to threat 12103 | -3/Research | Self-destructed Last Messages --------------- Com. HERF Cannon Stasis Beam 11997_ Acquired Com. HERF Cannon. 11999_ Dropped EM Pulse Cannon. 12010_ Dropped Myomer Leg. 12012_ Acquired Adv. Launcher Guidance Computer. 12042_ Acquired Particle Reactor. 12051_ Acquired Linear Accelerator. 12081_ ALERT: Activating Garrison Access R004. 12081_ Adv. Heat Sink fried. 12081_ G-67 Veteran destroyed. 12081_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12081_ ALERT: Alarm triggered, dispatching investigation squad. 12082_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12100_ Slug penetrates G-67 Veteran. 12100_ Door malfunctions. 12100_ G-67 Veteran knocked back. 12102_ Com. HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ###????????????????????????? | | ????????????? ??""" # ? ??????????????????????? | | ??????????? ""Y"" ? ? ?????????????????????? | | ??????????# ? ? ?????????????????????? | | ??????????# ? """?????????????????????? | | ????????? / ? G ?????????????????????? | | ??????????# #? ""??????????????????????? | | ??????????# !]! #? " ??????????????????????? | | ??????????# [=!] /? ??????????????????????? | | ??????????#%=!]! #?g ??????????????????????? | | ??????????# % #?#g#?????#######??????????? | | ???????#### g###g####? #??????????? | | ?????? g g @ #? #??????????? | | ?????? g g hhg # #??????????? | | ?????? g g # #??????????? | | ?????? g / #??????????? | | ????????########### ##### # #??????????? | | ??????????????????# ????# # #??????????? | | ??????????????????#?????# #? #??????????? | | ????????????????????????# #? #??????????? | | ??????????????#####+##### #??#######??????????? | | ??????????????# # #???????????????????? | | ??????????????# + #???????????????????? | | ??????????????# # #??########?????????? | | ??????????????# # #?? #?????????? | | ??????????????# """ # #? #?????????? | | ??????????????# """" # #? #?????????? | | ??????????????# """" + # #?????????? | | ??????????????# """ # # #?????????? | | ??????????????########### + #?????????? | | ????????????????????????# # ""Y"" #?????????? | | ????????????????????????# # """""????????????? | | ????????????????????????# ###########?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 39 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 90 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Weight Redist. System | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberMomentumReactor Manual? 0 Play Time 01:39:34 Cumulative 277.1 hours Start 2021.06.21 @ 12:53:31 End 2021.06.23 @ 23:30:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 365 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 000b65fd-aad3-4c6b-b384-acbd7c955d6f