Cogmind - Beta 12 --- EXPLORER MODE // 2023.06.03 @ 23:51:17 Player: Sardaukar Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (627) 3135 Value Destroyed (28097) 28097 Prototype IDs (308) 6160 Alien Tech Used (0) 0 Bonus (33404) 33404 TOTAL SCORE: 81296 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 1319 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3484 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1132 Cogmind --------- Core Integrity 1152/1600 Matter 300/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Hardcell Cannon Linear Accelerator Neutron Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Precision Matter Filter Advanced Weapon Cycler Centrium Heavy Armor Plating Light Regenerative Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator > --- INVENTORY -------- Reinforced Quantum Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Matter Compressor Terrain Scanner Experimental Weapon Shielding Advanced Hardlight Generator Advanced Shield Generator Advanced System Shield Long-range Tractor Beam Recalibrator Matter Neutralizer Matter Neutralizer Heavy Neutron Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Heavy Rocket Launcher Scatter Rocket Array Micro-nuke Launcher Neutron Missile Launcher Ragnarok Missile Launcher Sapper Charge [Rating: 207] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility Cargo Storage Unit Device Advanced Cooling System Storage Cargo Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Hypervelocity Mass Driver Energy Gun Medium Laser Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Scatter Rocket Array Impact Weapon Impact Mace Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Utility 10 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 685 | 7 9 . 28 3 3 . 26 9 38 14 1 4 . 7 22 10 1 6 3 92 17 1 46 8 121 58 42 10 34 65 Power 34 | 1 1 . 4 . . . 1 . 2 . . . . 2 2 . . . . 3 . . 4 1 7 2 . . 3 1 Engine 21 | 1 1 . 4 . . . 1 . 2 . . . . 1 1 . . . . 1 . . 2 1 3 1 . . 2 . Core 6 | . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . 1 1 Propulsion 75 | 2 . . 7 1 . . 8 . 11 . . . . . 4 . . . 1 12 . . 11 . 6 5 . . 4 3 Treads 64 | 2 . . 7 1 . . 7 . 9 . . . . . 3 . . . 1 10 . . 10 . 3 4 . . 4 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . . 1 . 3 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 396 | 2 5 . 5 2 1 . 12 1 16 12 . 1 . . 10 8 1 1 2 43 11 1 20 5 85 38 37 10 22 45 Device 297 | . 2 . 1 1 . . 3 1 9 6 . 1 . . . 5 1 . 2 35 8 1 9 5 72 36 35 9 18 37 Storage 9 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 2 Processor 9 | . 1 . 2 . . . . . 1 . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 Hackware 7 | . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . 2 . . . 1 . Protection 74 | 1 1 . 2 1 . . 9 . 5 5 . . . . 8 3 . . . 5 3 . 9 . 10 2 2 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 2 3 . 12 . 2 . 5 8 9 2 1 3 . 5 6 2 . 5 . 34 6 . 11 2 23 13 5 . 5 16 Energy Gun 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 21 | . . . . . . . . . 2 . . . . 1 . 1 . . . 5 . . 2 . 7 2 1 . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 100 | . 2 . 7 . 1 . 3 4 7 2 . 1 . 2 3 . . 5 . 18 2 . 4 1 12 9 4 . 5 8 Launcher 52 | . . . 5 . . . 2 4 . . 1 2 . 2 3 1 . . . 11 4 . 4 1 4 . . . . 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . 1 . . . 1 . . . . . 2 1 . . . 5 1 . 8 . 3 3 1 . 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 26 | . . . . . . . . . . . . . . . . 3 . . . 2 1 . 4 . 4 . 1 . . 11 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Utility 17 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 4 . 2 . 1 . . 6 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 5 | . . . . . . . . . . . . . . . . 3 . . . 1 1 . 1 . 2 . 1 . . 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Average Slot Usage (%) 82 | . 98 100 99 99 100 100 95 100 98 77 78 78 78 78 79 72 71 79 80 81 79 77 81 82 80 76 76 78 73 72 Engine 6 | . 12 12 9 10 10 10 7 8 8 7 7 7 7 7 5 6 6 6 6 2 5 5 4 5 5 9 9 8 7 6 Treads 17 | . 25 25 29 30 30 30 30 33 31 . . . . . 6 18 18 18 18 25 11 11 18 22 11 15 13 12 15 14 Wheel 2 | . . . . . . . . . . 14 14 14 14 14 11 . . . . 1 11 11 6 5 4 . . . . . Device 10 | . 1 . . . . . 1 10 10 7 7 7 7 7 6 8 14 12 11 4 13 16 11 15 17 14 18 20 15 13 Storage 5 | . 12 12 10 10 10 10 8 8 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 3 Processor 7 | . 10 12 20 13 10 10 8 8 8 7 7 7 7 7 6 3 . 5 6 11 11 11 10 5 7 5 4 4 3 3 Hackware 2 | . . . . . . . . . 2 6 . . . . . . . . . 2 . . 2 . 5 5 4 4 3 2 Protection 10 | . 11 12 10 16 20 20 21 13 10 13 21 21 21 21 23 15 12 12 12 9 4 . 5 5 4 6 4 7 6 8 Energy Cannon 1 | . . . . . . . . . . . . . . 6 2 . . . . 1 1 . . 5 4 1 1 . . . Ballistic Cannon 13 | . 23 25 14 20 20 20 15 13 15 14 9 8 . 6 7 8 6 14 18 13 4 11 10 6 9 13 15 16 15 14 Launcher 1 | . . . 5 . . . . 2 . . 4 5 14 1 2 2 6 1 . . 10 5 3 3 . . . . . . Naked Turns 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Heaviest Build 281 | 19 37 36 41 44 64 64 67 68 76 98 98 98 91 100 195 196 194 196 196 204 201 192 206 204 234 234 252 259 281 281 Greatest Support 320 | 40 40 40 63 63 63 63 89 89 106 56 56 56 56 56 168 168 168 168 168 196 56 56 149 28 210 240 240 240 320 320 Greatest Overweight (x) 21 | . . . . . 1 1 21 . 3 1 1 1 1 1 3 1 1 1 1 7 3 3 7 7 8 1 1 1 1 . Average Overweight (x) 1 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 3 3 3 6 1 . . 1 . . Largest Inventory Capacity 30 | 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 9 14 15 15 15 17 20 20 20 20 20 20 20 20 20 22 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 Most Carried 30 | . 15 15 15 15 20 20 20 19 20 20 19 20 20 20 22 22 18 20 19 30 30 29 30 30 30 30 30 30 30 30 Average Carried 23 | . 10 15 14 14 16 20 18 19 18 18 19 19 20 18 19 20 17 18 18 24 27 28 27 27 28 28 28 28 27 28 Final Capacity 30 | 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | . 15 15 14 15 20 20 19 19 18 19 19 20 20 19 22 18 18 19 18 30 28 28 26 30 28 30 28 30 27 5 Class Distribution -------------------- 31% | Hacker-Mutant 13% | Hauler-Mutant 9% | Hacker-Tank 9% | Hauler-Tank 8% | Machinist-Mutant 8% | Machinist-Tank 7% | Machinist-Skirmisher 5% | Hacker-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Tank | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Machinist-Mutant | -4/Armory Machinist-Skirmisher | -3/Research Machinist-Mutant | -2/Research Machinist-Tank | -1/Access Machinist-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Matter Collected 30744 | 195 454 139 626 330 . . 804 400 1282 1236 21 288 . 393 386 464 95 63 513 4747 264 10 1334 150 3892 2402 2322 650 2383 4901 Remotely 16748 | . 271 . 34 53 . . 47 294 452 371 . . . . . 140 48 . 289 3550 . . 1134 101 1743 1759 1462 642 1181 3177 Salvage Created 23629 | 88 283 . 1123 101 . . 553 294 1250 959 59 91 . 149 521 269 96 . 85 4161 268 121 758 77 4604 1597 1460 231 1778 2653 Parts 1007 | 3 27 . 78 8 . . 34 27 72 51 . 7 . 5 15 8 1 . . 136 11 10 33 5 160 68 79 14 69 86 Haulers Intercepted 32 | . 2 . 4 . . . 1 . 3 3 . . . . 2 . . . . 7 . . . . 5 . 1 . 4 . Recyclers Shooed 17 | . . . . . . . . . 2 . . . . . . . . . . 10 . . . . 4 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Combat Hostiles Destroyed 438 | . 10 . 20 4 . . 13 17 33 21 3 6 . 3 3 9 4 . 4 56 11 11 32 4 58 31 22 5 23 35 Cannons 318 | . 10 . 11 4 . . 11 10 33 19 1 3 . 3 2 4 1 . 4 43 2 2 3 1 46 31 22 5 23 24 AOE 117 | . . . 9 . . . 2 7 . 2 2 3 . . 1 5 3 . . 13 9 9 29 3 9 . . . . 11 Classes Destroyed 23 | 1 4 . 5 1 . . . 3 1 . . . . . . 1 . . . 2 . . 4 . . . 1 . . . Worker 36 | . . . 4 1 . . 2 . 1 2 . . . . . . . . . 5 . . . . 7 . 2 . 3 9 Builder 20 | . . . 1 1 . . . . 2 1 . . . . . . . . . 5 . . . . 5 . 3 . 2 . Tunneler 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Hauler 32 | . 2 . 4 . . . 1 . 3 3 . . . . 2 . . . . 7 . . . . 5 . 1 . 4 . Recycler 44 | 1 . . 1 . . . 1 . 1 1 . . . . 2 . . . . 14 . . . . 15 . 2 . 2 4 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Operator 9 | . . . 2 . . . 1 . 1 1 . . . . . . . . . 2 . . . . . 1 . . 1 . Watcher 38 | . 3 . 3 . . . 2 . 5 2 . . . . . . . . . 9 . . . . 4 2 3 . 3 2 Swarmer 58 | . 2 . 6 . . . . 8 4 3 . 3 . . 1 . . . . 5 4 11 2 3 3 . . 3 . . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Grunt 162 | . 8 . 7 3 . . 8 6 17 9 2 3 . . 2 4 2 . 3 24 5 . 11 1 15 11 10 . 2 9 Brawler 12 | . . . . . . . . . 1 1 1 . . . . . 1 . . 1 . . 4 . 1 1 . . . 1 Duelist 9 | . . . . 1 . . 1 . 1 1 . . . . . . . . . . 1 . 1 . . . 1 . . 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Sentry 54 | . . . 7 . . . 4 . 10 3 . . . . . . 1 . . 7 1 . . . 10 7 . . 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . 1 Hunter 37 | . . . . . . . . 1 . . . . . 1 . . . . . 8 . . 3 . 12 1 . . 7 4 Programmer 74 | . . . . . . . . 1 . 4 . . . . . . . . . 10 . . . . 17 9 9 . 11 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Thug 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Savage 5 | . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 33 | 1 4 . 5 2 . . 4 5 4 4 3 3 . 2 2 4 3 . 3 6 4 4 33 3 10 6 5 5 12 9 Combat Bots Only 32 | . 4 . 3 2 . . 2 5 3 4 3 3 . 2 1 4 3 . 3 5 4 4 32 3 9 6 4 5 4 6 Max Kills in Single Turn 11 | 1 2 . 3 1 . . 2 4 1 3 1 2 . 1 1 2 3 . 1 5 4 3 11 2 4 2 2 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 2 . . . 1 4 . 2 1 2 . . 1 2 3 . . 3 4 3 11 2 3 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Damage Taken 22073 | . 285 . 257 80 . . 337 406 549 352 67 135 . 495 67 1287 76 . 1178 2611 197 156 1929 68 2306 749 902 195 946 6443 Core 1832 | . 43 . 11 . . . 31 42 92 6 . 6 . 35 . 71 14 . 581 119 . . 184 . 102 26 10 11 16 432 Absorbed by Shields 6058 | . . . . . . . . . 186 153 27 44 . . . . 48 . 198 162 . . 316 . 622 607 442 79 395 2779 Reduced by Siege Mode 1881 | . . . . . . . . . . . . . . . . 90 . . 131 8 . . . . 46 50 176 7 124 1249 Redirected to Shielding 102 | . 31 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . 41 Regen/Repaired (Parts) 2503 | . . . 77 . . . 44 . 302 . . . . . 221 112 7 886 80 549 . . 6 . 132 32 . . . 55 Core Remaining (%) 80 | 100 . 82 . . . 97 . . 70 . . . . 93 . . . . 21 . . . . 69 . 88 99 99 . 72 Volleys Fired 1338 | 2 37 . 52 14 . . 43 46 113 54 4 10 . 17 26 23 4 3 19 209 7 12 18 3 213 93 77 8 79 152 Largest 4 | 2 2 . 2 2 . . 2 2 2 2 2 2 . 3 2 2 2 1 3 3 3 2 3 2 3 3 4 4 4 4 Hottest 298 | 70 78 . 78 78 . . 78 78 99 108 96 108 . 143 125 125 110 57 153 243 134 106 206 153 256 210 298 264 264 264 Shots Fired 3165 | 4 74 . 101 28 3 . 86 86 218 100 7 19 . 31 38 44 5 3 56 514 11 21 47 4 468 228 231 23 245 470 Gun 6 | 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 3031 | . 72 . 71 28 3 . 80 81 218 100 4 16 . 27 33 41 3 3 56 505 5 17 25 2 463 228 231 23 245 451 Launcher 128 | . . . 30 . . . 6 5 . . 3 3 . 4 5 3 2 . . 9 6 4 22 2 5 . . . . 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2711 | 2 73 . 71 28 3 . 80 81 209 100 4 16 . 12 26 27 3 3 56 429 5 17 20 1 288 218 220 23 245 451 Thermal 276 | 2 1 . . . . . . . 9 . . . . 15 7 14 . . . 76 . . . . 142 10 . . . . Explosive 90 | . . . . . . . . 3 . . 3 3 . 4 5 3 2 . . 9 6 4 22 2 5 . . . . 19 Electromagnetic 39 | . . . 30 . . . 6 2 . . . . . . . . . . . . . . . . 1 . . . . . Entropic 49 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 32 . 11 . . . Robot Hit Streak 106 | 4 15 . 26 15 . . 39 20 50 19 6 13 . 32 20 33 3 . 40 56 4 5 11 6 41 28 60 11 50 106 Robot Miss Streak 8 | . 2 . 2 1 . . 1 1 2 2 1 2 . 2 5 2 4 . 2 2 1 4 8 . 3 1 1 . 3 1 Penetration Max 2 | . . . . . . . . . . 1 . . . 1 . . . . 1 2 . . 1 . 1 1 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2171 | 4 53 . 59 23 . . 72 60 163 64 6 13 . 25 16 38 5 . 49 355 4 5 24 1 293 156 155 8 139 381 Core Hits 1319 | 2 16 1 42 7 . . 31 24 89 54 6 7 . 10 14 33 20 . 10 200 31 20 174 7 171 66 51 6 59 168 Critical Kills 102 | . . . . . . . . . . . . . . . . . . . 2 11 . . . . 18 15 17 5 16 18 Critical Parts Destroyed 200 | . . . . . . . . . . . . . . . . . . . 10 26 . . . . 28 34 26 1 16 59 Critical Strikes 482 | . 4 . 1 2 . . 2 2 7 4 1 2 . 1 5 3 . . 16 63 . . 4 1 71 56 55 6 45 131 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . Destroy 355 | . . . . . . . . . . . . . . . . . . . 16 37 . . . . 43 51 49 6 34 119 Blast 102 | . 4 . 1 2 . . 2 2 7 4 1 2 . 1 5 3 . . . 25 . . 1 . 11 5 3 . 11 12 Sunder 19 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 12 . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85017 | 43 1151 8 1720 495 . 5 1979 1630 3570 3502 577 877 . 1322 731 2083 663 . 1528 12956 1179 833 5904 338 13118 5194 4902 178 5070 13461 Guns 56 | 43 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 66442 | . 1138 . 1115 489 . . 1491 1357 3567 3202 164 586 . 998 669 1507 187 . 1528 10432 117 94 1015 74 11572 5194 4902 178 5070 9796 Explosions 18358 | . . . 595 . . . 488 273 . 286 413 291 . 324 62 576 476 . . 2485 1062 739 4889 264 1525 . . . . 3610 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 161 | . . 8 10 6 . 5 . . 3 14 . . . . . . . . . 39 . . . . 21 . . . . 55 Kinetic 56835 | 18 1138 . 1115 489 . . 1491 1357 3541 3202 164 586 . 645 669 1172 187 . 1528 8693 117 94 530 . 6078 4964 4013 178 5070 9796 Thermal 6578 | 25 13 . 74 . . . 178 . 26 53 . . . 353 . 335 . . . 1959 . . . . 3332 230 . . . . Explosive 16754 | . . . . . . . . 229 . 164 413 291 . 324 62 576 476 . . 2181 1062 739 4889 264 1474 . . . . 3610 Electromagnetic 1064 | . . . 521 . . . 310 44 . 69 . . . . . . . . . 84 . . . . 36 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3625 | . . . . . . . . . . . . . . . . . . . . . . . 485 74 2177 . 889 . . . Highest Corruption 36 | . . . 5 5 5 5 . . 1 . . . . . . 1 . . . 4 4 4 4 . 3 1 3 . 8 36 Average Corruption 5 | . . . 5 5 5 5 . . 1 . . . . . . 1 . . . 1 4 4 4 . 1 1 1 . 6 13 Corruption Purged 14 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . 9 . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . Effects 331 | . . . . 14 22 3 . . 15 . . . . . . . . . . 47 18 6 2 . 11 . 20 . 27 146 Message Errors 80 | . . . . 4 6 . . . 3 . . . . . . . . . . 11 6 3 . . 2 . 2 . 9 34 Matter Fused 76 | . . . . 4 5 1 . . 4 . . . . . . . . . . 13 2 . 1 . 3 . 8 . 3 32 Heat Flow Errors 36 | . . . . 1 3 . . . 1 . . . . . . . . . . 6 4 2 . . . . . . 2 17 Energy Discharges 40 | . . . . 1 2 . . . 2 . . . . . . . . . . 6 3 . . . 3 . 3 . 3 17 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 39 | . . . . 2 3 1 . . 2 . . . . . . . . . . 4 2 . 1 . 1 . 2 . 5 16 Data Loss (major) 12 | . . . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . 1 . 1 4 Misfires 12 | . . . . . 3 . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . 2 3 Alerts 8 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2432 | . 21 . 60 . . . 35 15 20 382 . 30 . 19 49 . 4 . . 356 5 17 170 24 565 44 106 . 221 289 Projectiles 2214 | . 21 . 22 . . . 29 15 20 382 . 30 . 19 49 . 4 . . 356 . 9 138 . 565 44 106 . 221 184 Explosions 218 | . . . 38 . . . 6 . . . . . . . . . . . . . 5 8 32 24 . . . . . 105 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 366 | . 9 . 2 6 . . 17 12 40 21 1 5 . 3 2 9 . . 3 60 1 . 5 . 40 39 21 1 20 49 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 345 | . 9 . 2 5 . . 13 11 36 21 1 5 . 3 2 9 . . 3 58 1 . 5 . 38 36 20 1 19 47 Secondary 21 | . . . . 1 . . 4 1 4 . . . . . . . . . . 2 . . . . 2 3 1 . 1 2 Self-Inflicted Damage 1165 | . . . 4 . . . . . . 56 . . . . 33 158 25 . . 363 98 67 178 47 136 . . . . . Shots 69 | . . . 1 . . . . . . 2 . . . . 2 10 2 . . 21 5 5 10 3 8 . . . . . Rammed 13 | . . 2 1 . . 1 . . 1 1 . . . . . . . . . 3 . . . . 2 . . . . 2 Targets Rammed 15 | . . 2 1 1 . 1 . . 1 1 . . . . . . . . . 3 . . . . 2 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 656 | 40 214 . 132 114 246 7 278 5 276 189 164 328 . 26 . 26 16 36 656 459 277 143 200 . 414 483 398 164 308 537 Average Temperature 100 | 20 61 . 25 43 84 6 88 2 58 53 93 193 . 14 . 8 10 21 263 113 117 66 95 . 99 101 99 52 108 120 Received Heat Transfer 3941 | . 222 . 183 78 . . 279 297 341 74 44 90 . 135 27 270 39 . 143 551 36 . 245 9 269 127 138 . 56 288 Effects 76 | . . . . . . . 3 . . . . . . . . . . . 21 16 . . . . 4 13 . . 3 16 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . 4 2 . . . . 1 . . . . 1 Energy Bleed 10 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 4 . . . 3 Interference 32 | . . . . . . . 3 . . . . . . . . . . . 3 10 . . . . 2 6 . . 3 5 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Short Circuit 8 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 2 . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Siege Activations 42 | . . . . . . . . . . . . . . . . 3 . . 2 4 . . . . 5 5 9 1 3 10 Total Turns 976 | . . . . . . . . . . . . . . . . 71 . . 45 40 . . . . 104 81 146 13 98 378 Longest Duration 121 | . . . . . . . . . . . . . . . . 35 . . 23 19 . . . . 43 34 29 13 42 121 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 3 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Melted 17 | . . . 1 . . . . . . . . . . . . . . . . 8 . . . . 7 1 . . . . Heat Transferred 7287 | 74 37 . 50 . . . 200 . 37 50 . . . 481 . 444 . . . 2262 . . . . 3430 222 . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 4 . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Peak Influence 637 | 5 159 . 482 130 . . 315 637 428 324 . . . . 142 . . . . 387 . . . . 369 395 262 135 463 403 Initial 227 | . 2 . . 25 . . . 74 227 71 . . . . 24 . . . . . . . . . 9 101 . 77 60 85 Average 105 | 1 40 . 201 42 . . 111 335 149 78 . . . . 45 . . . . 118 . . . . 101 122 73 46 193 81 Maximum Alert Level 2 | . . . 2 . . . 1 2 2 1 . . . . . . . . . 1 . . . . 1 1 1 . 2 2 Low Security (%) 82 | 100 100 100 60 100 . 100 79 19 68 95 . . . . 100 . . . . 79 . . . . 86 84 90 100 66 79 Level 1 15 | . . . 30 . . . 20 50 30 4 . . . . . . . . . 20 . . . . 13 15 9 . 19 19 Level 2 1 | . . . 8 . . . . 30 . . . . . . . . . . . . . . . . . . . . 13 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 3 . 4 . . . 3 . 10 7 . . . . 8 . . . . 23 . . . . 19 7 7 . 7 10 Investigation 40 | . 3 . . . . . 2 . 3 2 . . . . 5 . . . . 9 . . . . 6 3 1 . 2 4 Extermination 34 | . . . . . . . . . . 4 . . . . 1 . . . . 5 . . . . 9 4 4 . 2 5 Reinforcement 23 | . . . 4 . . . 1 . 3 1 . . . . 2 . . . . 4 . . . . 3 . 2 . 2 1 Assault 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Garrison 8 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 6 1 . . . 2 Construction Impeded 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Distress Signals 46 | . . . . . . . 2 . 6 . . . . . 1 . . . . 4 . . . . 5 2 . 4 4 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 625 | . 13 . 30 4 . . 19 15 44 28 4 6 . 8 5 9 4 . 4 79 9 12 62 4 78 46 28 12 24 78 Peak Tracking Total 19 | . 3 . 4 2 . . 3 4 4 4 3 3 . 5 2 4 3 . 3 5 4 4 19 3 9 5 4 5 4 15 Tactical Retreats 26 | . 1 . 2 . . . 1 5 1 . 1 . . . 1 . . . . 6 . . . . 3 . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Traps Triggered 28 | . 1 . 3 1 . . 2 3 2 8 . . . . 2 . . . . 1 . . . . 2 2 . . 1 . Indirectly 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . . . . 15 2 . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Disabled 78 | . 1 . 6 . . . . 2 4 9 . . . . 2 . . . . 25 . . . . 21 4 . . 1 3 Max in Single Turn 11 | . 1 . 2 . . . . 1 1 3 . . . . 1 . . . . 5 . . . . 11 1 . . 1 2 Garrison Access 11 | . . . . . . . . . 1 . . . . . 2 . . . . 3 . . . . 1 . 1 2 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Accessed 177 | . 7 . 9 1 2 . 9 . 13 14 . . 4 . 16 1 . 1 . 22 1 . 9 . 22 17 10 2 5 12 Terminals 89 | . 7 . 7 . . . 5 . 9 7 . . . . 9 . . . . 10 1 . . . 10 7 6 . 2 9 Fabricators 24 | . . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 5 7 1 . 2 . Repair Stations 15 | . . . 1 . . . 1 . 2 . . . . . 1 . . . . 3 . . . . 3 2 . . . 2 Recycling Units 9 | . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . 1 1 . 1 . 1 Scanalyzers 12 | . . . 1 . . . 1 . . 2 . . . . 1 . . . . 3 . . . . 2 . 2 . . . Garrison Access 10 | . . . . . . . 1 . . . . . . . 2 . . . . 3 . . . . 1 . 1 1 1 . Total Hacks 550 | . 25 . 28 1 2 . 26 . 47 39 . . 28 . 44 1 . 5 . 74 1 . 13 . 102 46 29 4 12 23 Successful 358 | . 15 . 17 1 2 . 15 . 32 24 . . 28 . 26 1 . 5 . 49 1 . 13 . 63 33 19 1 5 8 Failed 192 | . 10 . 11 . . . 11 . 15 15 . . . . 18 . . . . 25 . . . . 39 13 10 3 7 15 Catastrophic 30 | . 2 . 2 . . . 3 . 1 3 . . . . 2 . . . . 4 . . . . 7 . 3 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 19 . 17 . 1 . 7 . 30 18 . . . . 23 . . . . 25 . . 2 . 38 19 10 . 3 5 Terminals 274 | . 25 . 21 . . . 16 . 35 20 . . . . 26 . . . . 33 1 . . . 41 22 14 . 5 15 Fabricators 91 | . . . . . . . . . . 8 . . . . 8 . . . . 13 . . . . 38 18 2 . 4 . Repair Stations 49 | . . . 5 . . . 3 . 8 . . . . . 3 . . . . 9 . . . . 11 4 . . . 6 Recycling Units 18 | . . . . . . . 1 . 4 4 . . . . . . . . . . . . . . 3 2 . 2 . 2 Scanalyzers 47 | . . . 2 . . . 5 . . 7 . . . . 3 . . . . 10 . . . . 8 . 12 . . . Garrison Access 21 | . . . . . . . 1 . . . . . . . 4 . . . . 9 . . . . 1 . 1 2 3 . Terminal Hacks 174 | . 15 . 11 1 2 . 6 . 20 8 . . 28 . 12 1 . 5 . 15 1 . 13 . 16 10 4 . . 6 Record 25 | . . . . . 1 . . . . . . . 11 . . . . . . . 1 . 11 . 1 . . . . . Part Schematic 33 | . 5 . . . . . 1 . 3 . . . 10 . 3 . . 5 . 3 . . . . 3 . . . . . Robot Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 29 | . 5 . 5 . . . 2 . 5 4 . . . . 1 . . . . 1 . . . . 6 . . . . . Prototype ID Bank 19 | . 2 . . . . . 2 . 3 1 . . 3 . 4 . . . . 2 . . . . . 1 . . . 1 Open Door 6 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . 1 Level Access Points 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . Branch Access Points 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 7 | . . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alert Level 6 | . 1 . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 . . . . Unreport Threat 7 | . 1 . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 74 | . . . . . . . . . . 6 . . . . 6 . . . . 11 . . . . 30 16 1 . 4 . Network Status 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . Load Schematic 36 | . . . . . . . . . . 3 . . . . 3 . . . . 6 . . . . 15 7 . . 2 . Build 34 | . . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . 14 8 . . 2 . Repair Station Hacks 36 | . . . 4 . . . 2 . 8 . . . . . 2 . . . . 7 . . . . 8 3 . . . 2 Scan Component 20 | . . . 2 . . . 1 . 4 . . . . . 1 . . . . 4 . . . . 5 2 . . . 1 Repair 16 | . . . 2 . . . 1 . 4 . . . . . 1 . . . . 3 . . . . 3 1 . . . 1 Recycling Unit Hacks 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 41 | . . . 2 . . . 5 . . 7 . . . . 2 . . . . 9 . . . . 4 . 12 . . . Insert Component 21 | . . . 1 . . . 3 . . 4 . . . . 1 . . . . 4 . . . . 3 . 5 . . . Analyze 20 | . . . 1 . . . 2 . . 3 . . . . 1 . . . . 5 . . . . 1 . 7 . . . Garrison Access Hacks 8 | . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . 1 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 1 1 . Unauthorized Hacks 21 | . . . . . . . . . 3 1 . . . . 2 . . . . 5 . . . . 5 4 1 . . . Terminals 12 | . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 3 2 1 . . . Assimilate 6 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . 1 . . . Botnet 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . . . . Reject 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Mask 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . Used 5 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . Hacking Detections 136 | . 7 . 7 . . . 7 . 11 12 . . . . 13 . . . . 20 . . . . 20 15 9 1 3 11 Full Trace Events 43 | . 4 . 1 . . . 4 . 6 2 . . . . 4 . . . . 9 . . . . 6 2 1 . 2 2 Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Corruption 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 560 | . . . . . . . . . . . . . . . . . . . . . . . . . 560 . . . . . Total Robot Build Rating 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . Part Schematics Acquired 60 | . 5 . 1 . . . 3 . 2 3 . . 10 . 3 . . 19 . 6 . . . . 3 . 5 . . . Parts Built 44 | . . . . . . . . . . 3 . . . . 5 . . . . 5 . . . . 15 13 . . 3 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 2743 | . . . . . . . . . . 98 . . . . 224 . . . . 605 . . . . 1158 562 . . 96 . Total Part Build Rating 256 | . . . . . . . . . . 7 . . . . 27 . . . . 21 . . . . 88 90 . . 23 . Parts Repaired 15 | . . . 2 . . . 1 . 4 . . . . . 1 . . . . 3 . . . . 2 1 . . . 1 Time 680 | . . . 64 . . . 51 . 146 . . . . . 12 . . . . 168 . . . . 203 18 . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 4 . 9 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . 1 . . . 2 . . 3 . . . . 1 . . . . 3 . . . . 2 . 5 . . . Part Schematics Acquired 15 | . . . 1 . . . 2 . . 3 . . . . . . . . . 3 . . . . 1 . 5 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 7 4 . . . . . . . . . . 1 . . . . 2 . . 1 . . Machine Destruction 12 | . . . . . . . . 4 4 . . . . . . . . . . 1 . . . . 2 . . 1 . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . 10 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total Allies 30 | . . 2 . . . . . . . . . . . 3 1 . . . . . . . 5 . 8 10 1 . . . Largest Group 7 | . . 2 2 . . . . . . . . . . 2 2 1 . . . . . . 5 . 7 4 3 . . . Highest-Rated Group 292 | . . 43 43 . . . . . . . . . . 96 40 10 . . . . . . 288 . 292 200 137 . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . . 96 20 10 . . . . . . 68 . 50 56 48 . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . 1 3 3 . 3 5 3 . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . 1 3 3 . 3 1 . . . . . Ally Attacks 130 | . . . 14 . . . . . . . . . . 24 3 . . . . . . . 22 . 14 49 4 . . . Total Damage 5157 | . . . 251 . . . . . . . . . . 724 38 . . . . . . . 1144 . 807 1995 198 . . . Kills 34 | . . . 7 . . . . . . . . . . 5 . . . . . . . . 9 . 1 11 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Robot Analysis Total 28 | . 5 . 5 . . . 2 . 4 4 . . . . 1 . . . . 1 . . . . 6 . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 1 1 . 2 . . 1 . 1 . . 2 . 1 . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . . 2 5 6 . 4 2 . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . . 5 6 . 4 2 . . . . . Decoded 0b10 Intel 349 | . . . . . . . . . . . . . . . . . . . . 262 . . . . 87 . . . . . Items 270 | . . . . . . . . . . . . . . . . . . . . 183 . . . . 87 . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrols 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Investigations 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Reinforcements 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . Guards 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Turns Passed 42360 | 61 941 897 1237 794 778 144 1098 586 2358 1895 390 813 102 370 1352 1263 771 2429 540 5204 716 416 1620 572 4691 2479 2261 945 1296 3341 Spaces Moved 18834 | 30 484 552 603 464 390 60 444 268 1012 1260 327 620 89 245 955 479 316 1004 180 1680 330 177 835 210 1691 951 746 361 486 1585 Core 88 | 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 82 Treads 12654 | 28 484 552 603 464 390 60 434 268 956 . . . . . 25 479 316 1004 180 1427 . . 62 . 875 951 746 361 486 1503 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6086 | . . . . . . . . . 56 1260 327 620 89 245 930 . . . . 253 330 177 773 210 816 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 150 160 115 115 115 115 115 115 115 240 240 240 240 145 145 145 145 190 130 145 160 250 160 50 Average Speed 171 | 152 160 160 160 160 196 240 171 160 150 115 115 115 115 115 122 240 240 240 240 220 145 145 168 203 155 169 243 250 160 154 Slowest Speed 1100 | 160 160 160 160 160 240 240 1100 160 385 115 115 115 115 115 240 240 240 240 240 246 145 145 248 205 225 241 250 250 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 78 91 68 75 61 13 52 31 82 36 72 71 75 59 28 67 47 86 39 40 76 85 94 73 44 64 17 18 19 51 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 9 | . . . . . 1 . . . . . . 1 1 1 . . . 3 . . . 1 . 1 . . . . . . Known Exits Taken 29 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 3 . . . . . . . 2 . 2 . 2 . 2 1 . . . . 2 . . . . . . Spaces Dug 226 | . . . 3 . . . . . 5 4 . . . . 8 . . . 4 58 . 7 . . 61 15 19 3 22 17 Terrain Destroyed 1686 | . 3 . 10 . . . 17 4 8 68 5 22 . 31 108 146 89 . 10 303 124 97 63 42 238 40 62 9 48 139 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 498 | . 3 . 3 . . . 1 . 8 18 1 1 . 2 11 3 1 . 10 86 1 11 3 1 137 40 62 9 48 38 AOE 1188 | . . . 7 . . . 16 4 . 50 4 21 . 29 97 143 88 . . 217 123 86 60 41 101 . . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total 26258 | 38 576 565 777 488 403 60 692 335 1637 1587 331 697 88 298 1094 533 321 1023 247 2745 551 311 981 350 3380 1659 1032 394 887 2178 Wait 4753 | . 27 12 67 . . . 158 14 419 203 . 56 . 14 69 17 . 1 42 678 188 120 21 119 1281 483 157 5 264 338 Move 18803 | 29 483 551 602 463 389 59 444 266 1011 1259 326 619 88 244 954 478 315 1003 179 1679 329 176 834 209 1690 950 745 360 485 1584 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | . 13 . 10 4 6 . 7 . 17 14 . 4 . 1 8 1 . 3 1 27 3 . 11 4 30 15 4 7 7 16 Fast Attach 115 | 7 6 . 6 . . . 11 . 5 3 . . . 1 10 . . 3 1 15 1 . 13 . 9 10 3 . 6 5 Attach 122 | . . . 3 2 1 . 2 . 2 3 . 1 . 3 3 4 1 2 2 16 8 1 14 5 21 3 7 2 5 11 Detach 79 | . 2 . . . . . 1 . 6 . . . . 2 . 1 1 3 1 18 4 2 8 6 7 6 3 . 4 4 Swap 449 | . 3 . 19 1 2 . 13 9 31 8 1 3 . 3 9 6 . 1 . 62 8 . 19 3 91 45 32 8 23 49 Drop 267 | . 5 . 17 3 5 . 13 . 32 18 . 4 . 3 15 3 . 4 2 30 3 . 14 1 35 25 4 4 14 13 Fire 1338 | 2 37 . 52 14 . . 43 46 113 54 4 10 . 17 26 23 4 3 19 209 7 12 18 3 213 93 77 8 79 152 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 2 1 1 . 1 . . 1 . . . . . . . . . . 3 . . . . 2 . . . . 3 Escape Stasis 32 | . . . . . . . . . . 24 . . . . . . . . . 8 . . . . . . . . . . Rewire 71 | . . . . . . . . . . . . . . 10 . . . . . . . . 28 . 1 29 . . . 3 Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 39 | -11/Junkyard | Identified exit to Materials 39 | -11/Junkyard | Discovered exit to Materials (range 12) 62 | -11/Junkyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 238 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Discovered exit to Materials (range 9) 309 | -10/Materials | Build established: Hacker-Mutant 415 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered exit to Mines (range 16) 510 | -10/Materials | Discovered exit to Materials (range 16) 700 | -10/Materials | Discovered exit to Materials (range 9) 1003 | -10/Materials | Entered Mines 1139 | -10/Mines | Discovered exit to Materials (range 5) 1494 | -10/Mines | Discovered exit to Materials (range 5) 1900 | -10/Mines | Entered Materials 1900 | -9/Materials | Accompanied by 2 allies 1900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2190 | -9/Materials | Repaired Imp. Light Cannon 2224 | -9/Materials | Repaired Imp. Light Cannon 2458 | -9/Materials | Identified exit to Materials 2458 | -9/Materials | Discovered exit to Materials (range 10) 2612 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Discovered exit to Storage (range 8) 2685 | -9/Materials | Discovered exit to Materials (range 16) 2984 | -9/Materials | Discovered exit to Materials (range 16) 3081 | -9/Materials | Identified exit to Mines 3081 | -9/Materials | Discovered exit to Mines (range 16) 3137 | -9/Materials | Entered Mines 3274 | -9/Mines | Discovered exit to Materials (range 11) 3844 | -9/Mines | Discovered exit to Materials (range 13) 3863 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3924 | -9/Mines | Identified exit to Exiles 3924 | -9/Mines | Discovered exit to Exiles (range 5) 3931 | -9/Mines | Entered Exiles 3971 | -9/Exiles | Met 8R-AWN 3999 | -9/Exiles | Met EX-HEX 4045 | -9/Exiles | Met EX-BIN 4072 | -9/Exiles | Aligned with FarCom system 4074 | -9/Exiles | Given EX-Vault access code 4111 | -9/Exiles | Opened EX-Vault 4126 | -9/Exiles | Found Flying Fortress v7 4158 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4206 | -9/Exiles | Met EX-DEC 4215 | -9/Exiles | Learned location of Zion (-6) 4687 | -9/Exiles | Identified exit to Mines 4687 | -9/Exiles | Discovered exit to Mines (range 11) 4709 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4709 | -9/Exiles | Entered Mines 4709 | -8/Mines | Discovered exit to Materials (range 6) 4853 | -8/Mines | Entered Materials 4853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -8/Materials | Repaired Cld. Ion Engine 5867 | -8/Materials | Identified exit to Factory 5867 | -8/Materials | Discovered exit to Factory (range 3) 5951 | -8/Materials | Identified exit to Garrison 5951 | -8/Materials | Entered Garrison 6004 | -8/Garrison | Triggered checkpoint 6092 | -8/Garrison | Identified exit to Materials 6092 | -8/Garrison | Discovered exit to Materials (range 8) 6112 | -8/Garrison | Triggered checkpoint 6151 | -8/Garrison | Discovered exit to Materials (range 5) 6240 | -8/Garrison | Triggered checkpoint 6282 | -8/Garrison | Garrison Relay disabled 6368 | -8/Garrison | Triggered checkpoint 6467 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6537 | -8/Garrison | Entered Materials 6752 | -8/Materials | Repaired Imp. Shield Generator 6791 | -8/Materials | Repaired Lrn. Tractor Beam 7070 | -8/Materials | Discovered exit to Factory (range 8) 7956 | -8/Materials | Garrison activated, responded to threat 8166 | -8/Materials | Discovered exit to Factory (range 15) 8475 | -8/Materials | Discovered exit to Factory (range 10) 8554 | -8/Materials | Repaired Imp. Treads 8587 | -8/Materials | Repaired Imp. Treads 8895 | -8/Materials | Entered Factory 8895 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8896 | -7/Factory | Identified exit to Lower Caves 8896 | -7/Factory | Discovered exit to Lower Caves (range 11) 9450 | -7/Factory | Identified exit to Factory 10150 | -7/Factory | Fabricated Reactive Plating (x2) 10309 | -7/Factory | Fabricated Cargo Storage Unit (x1) 10332 | -7/Factory | Build established: Hacker-Tank 10790 | -7/Factory | Entered Lower Caves 11061 | -7/Lower Caves | Spotted B-75 Beast 11118 | -7/Lower Caves | Encountered a Warlord checkpoint 11132 | -7/Lower Caves | Learned Factory garrison access intel 11174 | -7/Lower Caves | Identified exit to Lower Caves 11174 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 11180 | -7/Lower Caves | Entered another Lower Caves area 11216 | -7/Lower Caves | Build established: Hacker-Mutant 11626 | -7/Lower Caves | Build established: Hacker-Tank 11975 | -7/Lower Caves | Identified exit to Data Miner 11975 | -7/Lower Caves | Discovered exit to Data Miner (range 17) 11993 | -7/Lower Caves | Entered Data Miner 11993 | -7/Data Miner | Identified exit to Proximity Caves 11993 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 12011 | -7/Data Miner | Met Data Miner 12036 | -7/Data Miner | Build established: Hacker-Mutant 12041 | -7/Data Miner | Learned location of Section 7 (-2) 12041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12061 | -7/Data Miner | Received God Mode back door access code from Data Miner 12095 | -7/Data Miner | Entered Proximity Caves 12118 | -6/Proximity Caves | Escorted by Enhanced Grunt 12136 | -6/Proximity Caves | Attacked by a faux Warlord 12320 | -6/Proximity Caves | Learned 4 Factory zone layouts 12449 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12465 | -6/Proximity Caves | Entered Factory 12465 | -6/Factory | Accompanied by 2 allies 12465 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12467 | -6/Factory | Loaded intel: 3 garrison access locations 12501 | -6/Factory | Found Rocket Array 12503 | -6/Factory | Found Rocket Array 12936 | -6/Factory | Repaired Hvy. Assault Cannon 12949 | -6/Factory | Incoming investigation squad redirected 13007 | -6/Factory | Identified exit to Factory 13007 | -6/Factory | Discovered exit to Factory (range 12) 13066 | -6/Factory | Identified exit to Lower Caves 13081 | -6/Factory | Found Prototype Launcher 13081 | -6/Factory | Identified Scatter Rocket Array 13278 | -6/Factory | Incoming investigation squad redirected 13443 | -6/Factory | Incoming investigation squad redirected 13498 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13660 | -6/Factory | Incoming investigation squad redirected 13670 | -6/Factory | Fabricated Imp. Hardlight Generator (x2) 13695 | -6/Factory | Fabricated Hvy. Treads? 13817 | -6/Factory | Entered Lower Caves 13817 | -6/Lower Caves | Accompanied by 1 ally 14011 | -6/Lower Caves | Build established: Hauler-Tank 14117 | -6/Lower Caves | Spotted B-75 Beast 14441 | -6/Lower Caves | Destroyed B-75 Beast 14528 | -6/Lower Caves | Ambushed by wild Derelicts 14596 | -6/Lower Caves | Lost 3 parts (3u) 14839 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15059 | -6/Lower Caves | Identified exit to Lower Caves 15059 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 15080 | -6/Lower Caves | Entered another Lower Caves area 15116 | -6/Lower Caves | Spotted B-75 Beast 15432 | -6/Lower Caves | Learned Factory terminal intel 15656 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15815 | -6/Lower Caves | Identified exit to Zion 15815 | -6/Lower Caves | Discovered exit to Zion (range 15) 15851 | -6/Lower Caves | Entered Zion 15885 | -6/Zion | Given A8's code to call for help 15971 | -6/Zion | Build established: Hauler-Mutant 16207 | -6/Zion | Learned location of Warlord (-5) 16310 | -6/Zion | Visited the Megawrench Repair Shop 16311 | -6/Zion | Megawrench repaired 8 parts 16820 | -6/Zion | Build established: Hauler-Tank 17336 | -6/Zion | Build established: Hauler-Mutant 17829 | -6/Zion | Rebuked by Imprinter 18244 | -6/Zion | Identified exit to Proximity Caves 18244 | -6/Zion | Discovered exit to Proximity Caves (range 16) 18280 | -6/Zion | Entered Proximity Caves 18379 | -5/Proximity Caves | Spotted B-75 Beast 18434 | -5/Proximity Caves | Core integrity fell below 50% 18465 | -5/Proximity Caves | Destroyed B-75 Beast 18635 | -5/Proximity Caves | Build established: Hauler-Tank 18784 | -5/Proximity Caves | Discovered exit to Factory (range 16) 18820 | -5/Proximity Caves | Entered Factory 18820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18821 | -5/Factory | Loaded intel: 26 terminal locations 18945 | -5/Factory | Fabricated Antimatter Cannon (x1) 19104 | -5/Factory | Incoming investigation squad redirected 19162 | -5/Factory | Garrison activated, responded to threat 19288 | -5/Factory | Incoming assault squad redirected 19398 | -5/Factory | Repaired Imp. Medium Armor Plating 20079 | -5/Factory | Found Prototype Launcher 20082 | -5/Factory | Found Prototype Launcher 20084 | -5/Factory | Found Prototype Launcher 20639 | -5/Factory | Build established: Hauler-Skirmisher 20912 | -5/Factory | Identified exit to Upper Caves 20935 | -5/Factory | Incoming investigation squad redirected 21048 | -5/Factory | Repaired Antimatter Cannon? 21117 | -5/Factory | Repaired Hvy. Ion Cannon 21521 | -5/Factory | Fabricated Antimatter Cannon (x1) 21683 | -5/Factory | Fabricated F-cell Engine? 21761 | -5/Factory | Garrison activated, responded to threat 21939 | -5/Factory | Fabricated Arm. Treads (x2) 22027 | -5/Factory | Identified Tesla Bomb Launcher (x3) 22367 | -5/Factory | Build established: Hacker-Skirmisher 22670 | -5/Factory | Identified exit to Factory 22670 | -5/Factory | Discovered exit to Factory (range 11) 23800 | -5/Factory | Garrison activated, responded to threat 23826 | -5/Factory | Discovered exit to Factory (range 5) 23980 | -5/Factory | Incoming investigation squad redirected 24024 | -5/Factory | Entered Upper Caves 24520 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24733 | -5/Upper Caves | Identified exit to Upper Caves 24733 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 24740 | -5/Upper Caves | Entered another Upper Caves area 24741 | -5/Upper Caves | Identified exit to Warlord 24756 | -5/Upper Caves | Discovered exit to Factory (range 28) 24762 | -5/Upper Caves | Build established: Hauler-Mutant 25086 | -5/Upper Caves | Learned Factory terminal intel 25156 | -5/Upper Caves | Entered Warlord 25216 | -5/Warlord | System corruption cleaned by Quarantine Array 25446 | -5/Warlord | Opened side exit 25475 | -5/Warlord | Identified exit to Proximity Caves 25475 | -5/Warlord | Discovered exit to Proximity Caves (range 10) 25861 | -5/Warlord | Met Warlord 25882 | -5/Warlord | Opened Warlord's prototype stash 25886 | -5/Warlord | Warlord's base attacked by MAIN.C 25892 | -5/Warlord | Found Prototype Device 25892 | -5/Warlord | Identified Exp. Phase Shifter 25905 | -5/Warlord | Found Prototype Hackware 25905 | -5/Warlord | Identified Ghost Barrier 25913 | -5/Warlord | Found Prototype Device 25913 | -5/Warlord | Identified System Purifier 26038 | -5/Warlord | Found Prototype Energy Cannon 26038 | -5/Warlord | Identified Vortex Driver 26041 | -5/Warlord | Found Prototype Piercing Weapon 26041 | -5/Warlord | Identified Vortex Lance 26045 | -5/Warlord | Found Vortex Driver 26178 | -5/Warlord | Build established: Hacker-Mutant 26236 | -5/Warlord | Warlord forces counterattacked 26492 | -5/Warlord | Spotted Striker 26497 | -5/Warlord | Spotted Executioner 26501 | -5/Warlord | Allies destroyed Striker 26509 | -5/Warlord | Allies destroyed Executioner 26539 | -5/Warlord | Spotted Striker 26539 | -5/Warlord | Destroyed Striker 26561 | -5/Warlord | Warlord base infiltrated, sounded retreat 26573 | -5/Warlord | Spotted Striker 26582 | -5/Warlord | Destroyed Striker 26636 | -5/Warlord | Destroyed 32 combat bots 26711 | -5/Warlord | Spotted Executioner 26776 | -5/Warlord | Entered Proximity Caves 27198 | -4/Proximity Caves | Build established: Hauler-Mutant 27264 | -4/Proximity Caves | Learned location of Quarantine (-3) 27337 | -4/Proximity Caves | Discovered exit to Factory (range 5) 27348 | -4/Proximity Caves | Entered Factory 27348 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27349 | -4/Factory | Loaded intel: 28 terminal locations 27784 | -4/Factory | Identified exit to Upper Caves 27784 | -4/Factory | Discovered exit to Upper Caves (range 16) 28083 | -4/Factory | Fabricated F-cell Engine? 28150 | -4/Factory | Incoming investigation squad redirected 28674 | -4/Factory | Identified exit to Extension 28674 | -4/Factory | Identified exit to Armory 28698 | -4/Factory | Incoming assault squad redirected 28837 | -4/Factory | Incoming investigation squad redirected 28884 | -4/Factory | Fabricated Adv. Heavy Treads? 29057 | -4/Factory | Fabricated Adv. Heavy Treads (x2) 29213 | -4/Factory | Fabricated Adv. Shield Generator (x2) 29604 | -4/Factory | Incoming investigation squad redirected 29710 | -4/Factory | Incoming investigation squad redirected 29902 | -4/Factory | Identified exit to Research 29902 | -4/Factory | Discovered exit to Research (range 11) 30053 | -4/Factory | Repaired Broken Hyp. Mass Driver? 30249 | -4/Factory | Repaired Scatter Rocket Array 30454 | -4/Factory | Build established: Hacker-Mutant 30477 | -4/Factory | Incoming investigation squad redirected 30587 | -4/Factory | Fabricated Hrd. Medium Armor Plating (x1) 30833 | -4/Factory | Fabricated Hrd. Medium Armor Plating (x1) 31016 | -4/Factory | Fabricated F-cell Engine? 31138 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 31244 | -4/Factory | Fabricated Force Field? 31454 | -4/Factory | Fabricated X-82 Rainmaker (x2) 31576 | -4/Factory | Build established: Hacker-Tank 31658 | -4/Factory | Fabricated X-82 Rainmaker (x2) 31764 | -4/Factory | Fabricated Remote Force Field (x2) 31919 | -4/Factory | Fabricated H-66 Slayer? 32024 | -4/Factory | Destroyed 9 combat bots 32039 | -4/Factory | Entered Armory 32155 | -4/Armory | Fabricated Lgt. Regenerative Plating (x1) 32495 | -4/Armory | Build established: Machinist-Mutant 32680 | -4/Armory | Fabricated Recalibrator (x2) 32838 | -4/Armory | Incoming investigation squad redirected 32926 | -4/Armory | Fabricated Hrd. Medium Armor Plating? 33004 | -4/Armory | Fabricated Adv. Heavy Siege Treads (x2) 33080 | -4/Armory | Fabricated Adv. Heavy Siege Treads (x2) 33795 | -4/Armory | Repaired Imp. Weapon Cycler 34013 | -4/Armory | Fabricated Hyp. Mass Driver? 34122 | -4/Armory | Fabricated Adv. Heavy Siege Treads (x2) 34294 | -4/Armory | Fabricated Adv. Cooling System (x1) 34518 | -4/Armory | Entered Research 34518 | -3/Research | Accompanied by 2 allies 34518 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 35305 | -3/Research | Identified exit to Quarantine 35305 | -3/Research | Discovered exit to Quarantine (range 7) 35368 | -3/Research | P-80 Master assimilated allied Swordsman 7d 35457 | -3/Research | Identified exit to Research 35638 | -3/Research | Build established: Machinist-Skirmisher 35995 | -3/Research | Found Prototype Protection 35995 | -3/Research | Identified Centrium Heavy Armor Plating 36284 | -3/Research | Spotted B-86 Titan 36317 | -3/Research | Destroyed B-86 Titan 36779 | -3/Research | Entered another Research area 36779 | -2/Research | Warlord forces began assault on 0b10 36779 | -2/Research | Evolved 2 slots: Utility x2 36889 | -2/Research | Research machine network offline 37162 | -2/Research | Borebot progress halted 37191 | -2/Research | Identified exit to Testing 37191 | -2/Research | Discovered exit to Testing (range 12) 37248 | -2/Research | Met up with Warlord 37297 | -2/Research | Build established: Machinist-Mutant 37462 | -2/Research | Borebot progress halted 37623 | -2/Research | Identified exit to Access 37623 | -2/Research | Discovered exit to Access (range 15) 37635 | -2/Research | Spotted Striker 37639 | -2/Research | Destroyed Striker 37704 | -2/Research | Spotted Striker 37724 | -2/Research | Entered Access 37724 | -1/Access | Evolved 2 slots: Propulsion x2 38241 | -1/Access | Fabricated Adv. Heavy Siege Treads (x2) 38411 | -1/Access | Garrison activated, responded to threat 38690 | -1/Access | Build established: Machinist-Tank 38861 | -1/Access | Fabricated F-cell Engine (x1) 39008 | -1/Access | Identified exit to Command 39008 | -1/Access | Discovered exit to Command (range 7) 39020 | -1/Access | Entered Command 39387 | -1/Command | System corruption reached 10% 39782 | -1/Command | Phase Generator disabled 39856 | -1/Command | Repaired Adv. Cooling System 40110 | -1/Command | Disengaged cave seal 40110 | -1/Command | Derelicts emerged from the dark tunnel 40111 | -1/Command | Welcomed Warlord to Command 40502 | -1/Command | Identified exit to Surface 40502 | -1/Command | Discovered exit to Surface (range 13) 40521 | -1/Command | Build established: Machinist-Mutant 40561 | -1/Command | P-80 Master assimilated allied ED-KU8(s) 40563 | -1/Command | P-80 Master assimilated allied NG-V12(s) 40707 | -1/Command | Incoming investigation squad redirected 40961 | -1/Command | Incoming investigation squad redirected 41197 | -1/Command | Disengaged cave seal 41197 | -1/Command | Derelicts emerged from the dark tunnel 41469 | -1/Command | Warlord commented on Warlord statues 41478 | -1/Command | Spotted Combat Programmer 41482 | -1/Command | Spotted M Guard 41510 | -1/Command | Spotted Combat Programmer 41518 | -1/Command | Destroyed Combat Programmer 41518 | -1/Command | All MAIN.C guards destroyed 41557 | -1/Command | Found Prototype Launcher 41872 | -1/Command | 0b10 Conduit disabled 41873 | -1/Command | Met MAIN.C 41875 | -1/Command | Warlord shut down involuntarily 41946 | -1/Command | Destroyed MAIN.C Shell 41949 | -1/Command | MAIN.C activated Command garrisons 41994 | -1/Command | Identified Ragnarok Missile Launcher 42139 | -1/Command | Destroyed MAIN.C 42151 | -1/Command | System corruption reached 30% 42157 | -1/Command | Lost 3 parts (3u) 42190 | -1/Command | Discovered exit to Surface (range 55) 42190 | -1/Command | Discovered exit to Surface (range 78) 42190 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42193 | -1/Command | Build established: Machinist-Tank 42274 | -1/Command | Spotted Alpha 7 42277 | -1/Command | Spotted Striker 42310 | -1/Command | Lost 5 parts (2n1u2w) 42320 | -1/Command | Released all parts (15) 42361 | *** | Establishing 0b11! Last Messages --------------- 42320_ Linear Accelerator crushed and broken. 42320_ Released Adv. Heavy Siege Treads. 42320_ Adv. Heavy Siege Treads crushed and broken. 42320_ Released Adv. Heavy Siege Treads. 42320_ Adv. Heavy Siege Treads crushed and broken. 42322_ P-80 Master hacks W-44 Eye, rebooting. 42322_ W-44 Eye destroyed. 42323_ AEXIIOZMCNPT4>C#RUL1DU A 3B%PE1EII>8 42326_ Penetrated by Slug. 42329_ Slug penetrates Striker. 42329_ Striker destroyed. 42334_ Slug penetrates Reinforced Barrier. 42337_ Penetrated by Slug. 42337_ Slug penetrates Reinforced Barrier. 42339_ System corrupted: Energy discharge (-26). 42340_ Penetrated by Slug. 42346_ Slug penetrates Wall. 42354_ HMBXOSICWOYHIJ>0D3XT9M [Achievement: Commander 0b11] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | #### # ]]] #??# """ # #??? | | # ]] #??# ""T"" + #??? | | ] + #??# "" "" # "" #??? | | # #??# # """" =#??? | | # #??# + """" #??? | | "" # #??# # "" #??? | | """" #####+########??# # #??? | | """" # #?????# # #??? | | " # #?????#+#####+### #??? | | # #?????# #?# ######+####### | | # #?????#^#?# ! | | + """" #?????#^#?# | | # """" #?????#^#?# ##+########### | | ######### # """" #?????#^#?## ## ##### | | ######### # """" #?????#^#??# ## ]##][] | | # # %###########?????# #??# ## "" ##[]] | | # # %################# #??# ## """ ##!!! | | # # =# + #??# ## = T" !##!!! | | # # # ########??# ## """ ##### | | # # # #?????????# ## ! "" #???? | | # = # # #?????????# ## #???? | | # # + ! [#?????????# ## #???? | | # # # #?????????# ######+#####?## | | # # #######"##########???# ## #?#? | | # # ######%=#???# #???# ## #?#? | | + # [%!![%[*#???# @ #???# ## #?#? | | # #=%==%| = #???# #???# ## #?#? | | ######### ![ #???### #???# ## #?#? | | #""""""## ####### #####"### #?#? | | + """## =%= ## ##+#####+###?#? | | + """## * ## [##=### #?#? | | + """## !!! ## # % "T #?#? | | #""""""## !!! !! ## + "" #?#? | | #########= !! !! ## # #?#? | | #########% ! # ###### #?#? | | * # #????## ##?#? | | # #?????#% #?#? | | #+# !!! # #?????# #?#? | | # !! #""Y""##########?????# #?#? | | # !! #"""""#????########### #### | | [# #######????# *%= * | | # ^######## !!= % | | # =% ! | | # =%########## ^ * ####### | | ####+####### # ^^ #????#? | | # # ^ "" #????#? | | # + """" #????#? | | ]] + # ^ """" #????#? | | ]] # ########### "" #????## | | "" ] # #????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 39 Energy Capacity 1100 Matter Stores 533 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 2700 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 11 Target Analysis 8 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Tractor Beam | -10/Materials | Hacked Lrg. Matter Pod | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Cannon | -9/Materials | Scanalyzed Reactive Plating | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Hvy. Ion Engine | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Hvy. Treads | -6/Factory | Hacked Launcher Loader | -6/Factory | Hacked Imp. Hardlight Generator | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Adv. Drone Bay | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Force Field | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive F-cell Engine | -5/Factory | Hacked Bore Cannon | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Scanalyzed Recalibrator | -4/Factory | Hacked Imp. Weapon Cycler | -4/Factory | Scanalyzed Adv. Heavy Siege Treads | -4/Factory | Hacked Exp. Phase Shifter | -3/Research | Scanalyzed Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Centrium Heavy Armor Plating | -3/Research | Scanalyzed Hyp. Mass Driver | -3/Research | Scanalyzed Cold Fusion Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-28 Smith | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Reactive Plating | x2 | -7/Factory Cargo Storage Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Imp. Hardlight Generator | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Antimatter Cannon | x1 | -5/Factory Antimatter Cannon | x1 | -5/Factory F-cell Engine | x1 | -5/Factory Arm. Treads | x2 | -5/Factory F-cell Engine | x1 | -4/Factory Adv. Heavy Treads | x2 | -4/Factory Adv. Heavy Treads | x2 | -4/Factory Adv. Shield Generator | x2 | -4/Factory Hrd. Medium Armor Plating | x1 | -4/Factory Hrd. Medium Armor Plating | x1 | -4/Factory F-cell Engine | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Force Field | x2 | -4/Factory X-82 Rainmaker | x2 | -4/Factory X-82 Rainmaker | x2 | -4/Factory Remote Force Field | x2 | -4/Factory H-66 Slayer | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Armory Recalibrator | x2 | -4/Armory Hrd. Medium Armor Plating | x1 | -4/Armory Adv. Heavy Siege Treads | x2 | -4/Armory Adv. Heavy Siege Treads | x2 | -4/Armory Hyp. Mass Driver | x2 | -4/Armory | Preloaded Adv. Heavy Siege Treads | x2 | -4/Armory Adv. Cooling System | x1 | -4/Armory Adv. Heavy Siege Treads | x2 | -1/Access | Authchip F-cell Engine | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 Killing Spree Packrat Victory By Combat void main() Challenges ------------ None Game ------ Seed LobotomyMachineDisintegrator Manual? 0 Play Time 11:05:41 Cumulative 338.0 hours Start 2023.05.20 @ 21:55:26 End 2023.06.03 @ 23:51:17 Sessions 30 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 101 Rogue 7 Adventurer 71 Explorer 23 Win Type 1 Total 10 Types 8/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20c5f01d-5d87-4432-996b-8b162a0cd927