Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 19:40:09 Player: pro100dens Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1231) 1231 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3943 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Scrap Shield > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Plasma Flamer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 41 | 4 6 1 5 1 24 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | . 2 . 3 . 9 Treads 2 | . 2 . . . . Leg 12 | . . . 3 . 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . 1 . 4 Device 2 | . . . 1 . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 17 | 2 4 . 1 1 9 Energy Gun 6 | 1 2 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 . . 1 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 27 | . . . 2 . 25 Power 3 | . . . . . 3 Propulsion 10 | . . . 2 . 8 Utility 5 | . . . . . 5 Weapon 9 | . . . . . 9 Highest Loss Streak 19 | . . . 2 . 19 To Critical Strikes . | . . . . . . Average Backups 6 | 6 7 8 6 4 3 Power 1 | . 1 1 1 1 . Propulsion 3 | 5 4 4 2 . 2 Utility . | . . . . 1 . Weapon 1 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 84 85 87 100 59 Engine 11 | . 14 14 14 14 4 Treads 16 | . 27 28 23 . . Leg 9 | . . . 3 28 19 Device 3 | . . . 3 14 5 Storage 11 | . 14 14 14 14 4 Protection 1 | . . . . . 4 Energy Gun 11 | . 13 14 14 14 4 Ballistic Gun 10 | . 14 14 12 4 7 Special Weapon 2 | . . . 1 9 3 Peak Build Rating 38 | 4 9 10 21 21 38 Average Rating 13 | 3 6 9 11 19 23 On Entrance 10 | . 4 9 10 21 18 Naked Turns . | . . . . . . Heaviest Build 37 | 14 16 16 17 17 37 Greatest Support 85 | 3 40 40 40 35 85 Greatest Overweight (x) 4 | 4 . . . . 3 Average Overweight (x) . | 2 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 8 8 8 8 6 8 Average Carried 6 | 6 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 6 4 1 Class Distribution -------------------- 86% | Mutant 10% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 867 | 195 120 38 105 50 359 Remotely . | . . . . . . Salvage Created 1262 | . 302 38 128 162 632 Parts 64 | . 20 2 12 2 28 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 33 | . 8 2 4 4 15 Melee 1 | . . . . . 1 Guns 27 | . 7 2 4 2 12 AOE 3 | . 1 . . . 2 Classes Destroyed 10 | . 4 . 1 3 2 Worker 2 | . 2 . . . . Watcher 2 | . 1 . . . 1 Swarmer 11 | . 3 2 . . 6 Grunt 10 | . 5 . . . 5 Brawler 1 | . . . . 1 . Duelist 3 | . . . . . 3 Sentry 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Subdweller 4 | . . . 4 . . Best Kill Streak 4 | . 3 2 4 2 4 Combat Bots Only 4 | . 3 2 4 2 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 363 | . 37 9 20 28 269 Missed 109 | . 7 4 8 7 83 Hits 254 | . 30 5 12 21 186 Melee 25 | . . . . 2 23 Projectile 229 | . 30 5 12 19 163 AOE 1 | . . . . . 1 Critical Strikes 15 | . 1 . 1 1 12 Damage Taken 4531 | . 345 61 297 336 3492 Core 938 | . 69 27 17 94 731 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . . . . 36 Core Remaining (%) 58 | 100 . . . 17 . Volleys Fired 117 | . 24 4 8 16 65 Largest 3 | . 2 2 2 2 3 Hottest 176 | . 79 79 79 156 176 Shots Fired 214 | . 48 8 16 32 110 Gun 204 | . 48 8 16 26 106 Cannon . | . . . . . . Launcher . | . . . . . . Special 10 | . . . . 6 4 Kinetic 127 | . 24 4 8 10 81 Thermal 72 | . 9 4 8 22 29 Explosive . | . . . . . . Electromagnetic 15 | . 15 . . . . Robot Hit Streak 15 | . 8 4 13 7 15 Robot Miss Streak 5 | . 3 2 1 1 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 141 | . 28 5 14 24 70 Core Hits 61 | . 13 2 5 5 36 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . 1 . . 1 1 Burn 1 | . . . . 1 . Destroy 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2219 | . 434 71 231 399 1084 Guns 1885 | . 354 71 231 312 917 Cannons . | . . . . . . Explosions 80 | . 80 . . . . Melee 124 | . . . . . 124 Ramming 12 | . . . . 9 3 Kinetic 989 | . 166 38 94 72 619 Thermal 973 | . 147 33 137 318 338 Explosive . | . . . . . . Electromagnetic 121 | . 121 . . . . Impact . | . . . . . . Slashing 124 | . . . . . 124 Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 13 | . . . . . 13 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . 39 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . . 1 1 Kicked 2 | . . . . 1 1 Crushed . | . . . . . . Highest Temperature 186 | . 186 81 . 155 98 Average Temperature 48 | . 56 43 . 51 29 Received Heat Transfer 669 | . 144 9 84 45 387 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 5 | . . . 2 2 1 Heat Transferred 2559 | . 248 74 296 1035 906 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 96 | . 73 74 . 30 96 Initial 8 | . . 8 . . . Average 17 | . 28 13 . 5 20 Influence Increases 880 | . 262 79 30 97 412 Destroy 0b10 Robot/C 600 | . 160 60 . 80 300 Destroy 0b10 Robot/NC 20 | . 15 . . . 5 Destroy Leader 74 | . 32 10 . . 32 Allied During Kill 4 | . . 4 . . . Successful Hack 26 | . 19 5 . 2 . Disable Machine 30 | . 30 . . . . Destroy Structure 6 | . 6 . . . . Lose Combat Pursuer 120 | . . . 30 15 75 Influence Decreases 808 | . 239 89 43 97 340 Entered New Map 23 | . . 15 8 . . Time Decay 565 | . 239 74 35 97 120 Lost Part 220 | . . . . . 220 Squads Dispatched 7 | . 5 . . . 2 Investigation 4 | . 3 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 11 3 13 4 34 Peak Tracking Total 11 | . 3 3 8 2 11 Tactical Retreats 5 | . . . 1 1 3 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 12 | . 4 1 1 5 1 Terminals 7 | . 3 1 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 6 1 3 13 3 Successful 21 | . 4 1 3 10 3 Failed 5 | . 2 . . 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 5 1 . 7 . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 7 | . 1 . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 1 3 6 . Record 10 | . 1 . 3 6 . Alert Level 1 | . 1 . . . . Investigation Status 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . . . . 4 . Report Inventory 2 | . . . . 2 . Retrieve Matter 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 85 | . . 85 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 2331 | 132 577 529 213 383 497 Spaces Moved 1151 | 63 306 322 98 223 139 Core 66 | 63 . . . . 3 Treads 708 | . 306 322 80 . . Legs 377 | . . . 18 223 136 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 125 Average Speed 153 | 191 160 160 152 120 158 Slowest Speed 250 | 250 160 160 160 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 61 56 7 38 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 4 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 1501 | 74 345 328 146 304 304 Wait 147 | . 5 . 31 61 50 Move 1146 | 62 305 321 97 222 139 Hop . | . . . . . . Pick Up 22 | 8 2 1 2 . 9 Fast Attach 27 | 4 3 . 1 . 19 Attach 17 | . 2 . 3 1 11 Detach . | . . . . . . Swap 9 | . 1 1 1 2 4 Drop 9 | . 3 1 3 1 1 Fire 117 | . 24 4 8 16 65 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 2 | . . . . 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 133 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 553 | -10/Materials | Discovered new exit (range 10) 697 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Entered Mines 742 | -10/Mines | Learned 2 Materials zone layouts 843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 929 | -10/Mines | Discovered new exit (range 6) 993 | -10/Mines | Received a Mining Laser from a helpful Derelict 1239 | -10/Mines | Entered Subcaves 1239 | -10/Subcaves | Accompanied by 1 ally 1240 | -10/Subcaves | Approached by a straggling Scientist 1302 | -10/Subcaves | Visited Clippyterm 1307 | -10/Subcaves | Identified exit to Recycling 1344 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1359 | -10/Subcaves | Ambushed by swarm of Subdwellers 1426 | -10/Subcaves | Lost 4 allies 1452 | -10/Subcaves | Entered Recycling 1453 | -9/Recycling | Met a Zionite searching for Scraptown 1549 | -9/Recycling | Core integrity fell below 50% 1742 | -9/Recycling | Core integrity fell below 20% 1824 | -9/Recycling | Discovered new exit (range 8) 1835 | -9/Recycling | Entered Factory 1835 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 1978 | -7/Factory | Repaired Imp. Heat Sink 2201 | -7/Factory | Core integrity fell below 50% 2268 | -7/Factory | Lost 19 parts (2p5n5u7w) 2300 | -7/Factory | Core integrity fell below 20% 2332 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- L-41 Fighter destroyed. U-05 Engineer lays Concrete. Acquired 66 matter. R-06 Scavenger collects Corrupted Wheel. U-05 Engineer lays Concrete. Acquired Axe. U-05 Engineer lays Concrete. P-60 Hacker resets M-28 Smith, system corruption cleaned. R-06 Scavenger collects Corrupted Structural Scanner. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. Autogun severed. U-05 Engineer lays Concrete. Destroyed Microactuators. R-06 Scavenger collects Corrupted Terrain Scanner. U-05 Engineer lays Concrete. 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Heat Sink | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed BehemothAngularAxe Manual? 0 Play Time 00:50:27 Cumulative 4.3 hours Start 2025.10.19 @ 18:46:06 End 2025.10.19 @ 19:40:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65929532-5eb7-447a-b2ca-d54b297c0edc