Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 20:24:07 Player: rikka Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3779) 3779 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 9070 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 109 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Aluminum Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Improved Power Shielding Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Flak Gun Proton Missile Launcher > --- INVENTORY -------- Fusion Compressor Neutrino Core Improved Aluminum Leg Carbon-fiber Leg HERF Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 3 | . . . . 1 . . 1 1 Propulsion 3 | . . 2 . . . . . 1 Utility 4 | . . . . 1 1 1 1 . Weapon 2 | . . . . . 1 1 . . Parts Attached 72 | 6 2 2 6 16 12 6 11 11 Power 9 | 1 . . . 2 1 2 1 2 Engine 4 | 1 . . . 2 . 1 . . Core 5 | . . . . . 1 1 1 2 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 2 2 6 5 . 5 . Treads 2 | . . . . 2 . . . . Leg 20 | 2 . 2 2 4 5 . 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 . 1 3 2 1 3 1 Device 9 | . 1 . . 2 2 1 2 1 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 1 | . . . . 1 . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 . . 3 5 4 3 2 8 Energy Gun 5 | . . . 2 . 1 1 . 1 Energy Cannon 13 | . . . . 3 2 1 2 5 Ballistic Gun 5 | 2 . . . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 1 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 50 | . . . 5 8 3 7 5 22 Power 9 | . . . . 2 . 2 2 3 Propulsion 15 | . . . 4 3 . 2 2 4 Utility 10 | . . . . 1 1 2 1 5 Weapon 16 | . . . 1 2 2 1 . 10 Highest Loss Streak 22 | . . . 2 4 3 4 2 22 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 83 | . 97 100 92 76 96 82 69 61 Engine 7 | . 14 11 11 12 7 6 . . Core 2 | . . . . . 5 3 5 4 Treads 1 | . . . . 8 . . . . Leg 25 | . 28 44 37 12 30 24 19 14 Device 12 | . 11 11 5 8 14 15 13 11 Storage 7 | . 14 11 11 9 7 6 5 5 Processor 1 | . . . 5 8 . . . . Hackware 3 | . . . . . 7 6 5 4 Protection 1 | . . . . . . . 4 3 Energy Gun 2 | . . . 9 4 4 1 . 2 Energy Cannon 9 | . . . . 12 17 11 10 9 Ballistic Gun 5 | . 28 22 11 1 . 3 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 12 28 28 28 36 49 59 56 60 Greatest Support 80 | 20 20 40 40 51 80 80 78 65 Greatest Overweight (x) 19 | . 1 . 1 10 . 1 2 19 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 15 13 11 Average Carried 11 | 3 6 9 14 11 13 13 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 13 13 13 14 12 2 Class Distribution -------------------- 38% | Mutant 29% | Hacker-Mutant 15% | Hacker-Tank 7% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 1213 | 230 33 130 159 117 199 181 164 . Remotely . | . . . . . . . . . Salvage Created 3840 | . 33 245 576 1276 369 723 558 60 Parts 181 | . 3 12 30 57 24 28 22 5 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 81 | . 1 5 15 21 8 19 11 1 Guns 29 | . 1 5 12 2 . 9 . . Cannons 40 | . . . . 15 6 7 11 1 AOE 6 | . . . 1 3 2 . . . Classes Destroyed 13 | . 1 1 3 6 1 . 1 . Worker 2 | . . . 1 . . . 1 . Builder 3 | . . . . 2 1 . . . Hauler 2 | . . . . 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . . . . 1 . Watcher 5 | . . . . 3 . 2 . . Swarmer 20 | . . . 3 2 2 9 4 . Grunt 29 | . 1 2 6 9 3 4 4 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 21 | . . 3 5 7 2 3 1 . Hunter 5 | . . . . 2 . 1 2 . Programmer 4 | . . . . . 1 2 . 1 Best Kill Streak 8 | . 1 3 7 8 5 3 5 1 Combat Bots Only 6 | . 1 3 6 5 5 3 4 1 Max Kills in Single Turn 3 | . 1 1 2 3 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 2 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 960 | . . 38 101 109 96 205 88 323 Missed 315 | . . 9 35 27 37 66 33 108 Damage Taken 7219 | . . 330 655 947 557 1148 761 2821 Core 1797 | . . 23 94 214 109 118 84 1155 Absorbed by Shields 327 | . . . . . . 327 . . Redirected to Shielding 110 | . . . . . . . 80 30 Ignored by Resistances 2202 | . . 92 189 272 170 451 212 816 Core Remaining (%) 84 | 100 100 . 70 61 84 86 91 . Volleys Fired 249 | . 1 15 48 66 19 54 32 14 Largest 4 | . 2 2 2 2 3 4 2 4 Hottest 232 | . 40 40 90 136 204 232 130 223 Shots Fired 491 | . 2 29 76 116 40 136 64 28 Gun 186 | . 2 29 74 17 6 53 . 5 Cannon 295 | . . . . 96 33 83 64 19 Launcher 10 | . . . 2 3 1 . . 4 Special . | . . . . . . . . . Kinetic 108 | . 2 29 24 4 . 45 . 4 Thermal 371 | . . . 50 109 39 91 64 18 Explosive 6 | . . . 2 3 1 . . . Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 42 | . 2 10 42 27 23 21 18 12 Robot Miss Streak 4 | . . 1 3 3 2 4 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 392 | . 2 26 69 93 33 98 50 21 Core Hits 202 | . 2 10 26 45 17 72 21 9 Critical Kills 5 | . . . . 2 . 3 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . . 9 2 . 4 . . Burn 10 | . . . 9 . . 1 . . Meltdown 5 | . . . . 2 . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8596 | . 27 334 1088 2139 757 2022 1391 838 Guns 2487 | . 27 334 815 183 90 901 . 137 Cannons 5025 | . . . . 1580 546 1120 1391 388 Explosions 1081 | . . . 271 376 121 . . 313 Melee . | . . . . . . . . . Ramming 3 | . . . 2 . . 1 . . Kinetic 1565 | . 27 334 240 49 . 799 . 116 Thermal 5940 | . . . 575 1714 636 1222 1391 402 Explosive 768 | . . . 271 376 121 . . . Electromagnetic 320 | . . . . . . . . 320 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 3 . . 1 . 2 Average Corruption 2 | . . 2 3 . . 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 2 8 . . 1 . 1 Matter Fused 5 | . . . 5 . . . . . Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 2 | . . 1 1 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . . . . 23 . 52 18 12 Projectiles 96 | . . . . 15 . 52 18 11 Explosions 9 | . . . . 8 . . . 1 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 26 | . . . . 11 . . . 15 Shots 4 | . . . . 1 . . . 3 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 1 . . 1 . . Kicked 2 | . . . 1 . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 346 | . . 17 251 326 329 346 . 97 Average Temperature 105 | . . 10 69 103 159 120 . 26 Received Heat Transfer 2067 | . . 153 285 468 180 112 144 725 Effects 8 | . . . 4 3 1 . . . Shutdowns 1 | . . . . 1 . . . . Interference 6 | . . . 4 2 . . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 2 2 . 3 . . Combat Hostiles 6 | . . . 2 1 . 3 . . Parts Melted 27 | . . . 8 6 . 7 6 . Heat Transferred 11317 | . . . 2261 3173 1184 2294 1887 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 531 | . 45 186 412 531 325 410 427 119 Initial 206 | . . 16 . 76 206 137 172 119 Average 204 | . 33 27 156 271 259 252 261 89 Maximum Alert Level 2 | . . . 2 2 1 2 2 . Low Security (%) 37 | 100 100 100 58 35 2 16 8 100 Level 1 55 | . . . 29 42 97 73 88 . Level 2 7 | . . . 12 21 . 9 2 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 1 1 2 3 3 6 5 2 Investigation 5 | . 1 . . 1 2 . 1 . Extermination 2 | . . . . . 1 1 . . Reinforcement 6 | . . 1 . . . 3 1 1 Assault 1 | . . . . . . 1 . . Garrison 9 | . . . 2 2 . 1 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 5 | . . . 1 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 1 5 19 27 9 27 15 15 Peak Tracking Total 8 | . 1 3 6 7 6 6 4 8 Tactical Retreats 6 | . . . 1 1 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 5 | . . 3 . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 13 | . . . . 1 8 1 2 1 Max in Single Turn 8 | . . . . 1 8 . 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 14 | . 1 3 . 1 3 1 5 . Terminals 10 | . 1 2 . 1 2 1 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 3 5 . 1 9 1 10 . Successful 26 | . 3 5 . 1 7 1 9 . Failed 2 | . . . . . 1 . 1 . Catastrophic 1 | . . . . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . Manual . | . . . . . . . . . Terminals 20 | . 3 3 . 1 6 1 6 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 3 . 1 4 1 6 . Record 12 | . 2 3 . . 4 1 2 . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 3 | . 1 . . 1 . . 1 . Dispatch Records 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 3 . . . Recycle Component 2 | . . . . . 2 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . 1 3 . 2 . Full Trace Events 4 | . 1 . . . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time 44 | . . . . . . . 44 . Parts Recycled 2 | . . . . . 2 . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . Machine Destruction 2 | . . . . . . 2 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 93 | . . . . . . 93 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . Total Damage 291 | . . . . . . 291 . . Kills 4 | . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 4398 | 70 252 415 408 681 662 928 790 192 Spaces Moved 2588 | 52 160 291 205 293 453 541 511 82 Core 15 | 12 . . . 1 . . . 2 Treads 120 | . . . . 120 . . . . Legs 2453 | 40 160 291 205 172 453 541 511 80 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 122 122 Average Speed 133 | 103 148 120 132 158 127 137 126 139 Slowest Speed 1000 | 120 190 120 190 550 130 200 270 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 3 27 19 41 34 13 18 14 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . 14 23 18 . 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 55 | . . . 14 23 18 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 3081 | 68 174 327 266 394 504 619 593 136 Wait 89 | 1 5 9 3 . 1 11 31 28 Move 2580 | 51 159 290 204 292 452 540 510 82 Hop . | . . . . . . . . . Pick Up 68 | 10 6 10 1 15 14 4 7 1 Fast Attach . | . . . . . . . . . Attach 64 | 6 1 2 6 14 7 6 11 11 Detach 10 | . . . 3 2 . 3 2 . Swap 8 | . 1 . . 2 5 . . . Drop 11 | . 1 1 . 3 6 . . . Fire 249 | . 1 15 48 66 19 54 32 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 1 . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 699 | -9/Materials | Discovered new exit (range 16) 738 | -9/Materials | Entered Storage 956 | -9/Storage | Garrison activated, responded to threat 1111 | -9/Storage | Discovered new exit (range 15) 1146 | -9/Storage | Entered Materials 1146 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1368 | -8/Materials | Lost 4 parts (2n1u1w) 1658 | -8/Materials | Garrison activated, responded to threat 1747 | -8/Materials | Discovered new exit (range 16) 1827 | -8/Materials | Entered Factory 1827 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1926 | -7/Factory | Central database locked down 2285 | -7/Factory | Lost 3 parts (1u2w) 2475 | -7/Factory | Discovered new exit (range 12) 2489 | -7/Factory | Entered another Factory area 2489 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2623 | -6/Factory | Build established: Hacker-Tank 3148 | -6/Factory | Garrison activated, responded to threat 3252 | -6/Factory | Allied Derelicts emerged from ambush trap array 3296 | -6/Factory | Build established: Hacker-Mutant 3332 | -6/Factory | Lost 3 allies 3357 | -6/Factory | Lost 4 parts (2n2u) 3379 | -6/Factory | Discovered new exit (range 12) 3417 | -6/Factory | Entered another Factory area 3417 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3726 | -5/Factory | Garrison activated, responded to threat 4165 | -5/Factory | Discovered new exit (range 16) 4207 | -5/Factory | Entered another Factory area 4207 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4347 | -4/Factory | Garrison activated, responded to threat 4385 | -4/Factory | Core integrity fell below 50% 4395 | -4/Factory | Core integrity fell below 20% 4399 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates G-67 Veteran. Slug penetrates H-77 Assassin. G-67 Veteran heat damages core (-16). G-67 Veteran overheating. Critical hit (Burn: +50). G-67 Veteran overheating. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. G-67 Veteran heat damages Field Laser, Broken Adv. Heat Sink. G-67 Veteran overheating. Penetrated by Slug. Slug penetrates Wall. G-67 Veteran overheating. Slug penetrates G-67 Veteran. Penetrated by Slug. Slug penetrates Wall. G-67 Veteran heat short circuits Unknown Energy Gun. G-67 Veteran overheating. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????# #?# #??????????? | | ???????# #?# #??????????? | | ???????# #?# +??????????? | | ???????# #?# """ """ #??????????? | | ???????# #?# """ """ #??????????? | | ???????# #?# """ """ #???????????? | | ???????# #?# #???????????? | | ?????##########+########## #???????????? | | ?????# #???????????? | | ?????# ################ ###?????????? | | ?????# ############## #?????????? | | ###### # # #?????????? | | # # #?????????? | | ####### #### # ! ]][ + +?????????? | | ??######+#### # ! ]][ # #?????????? | | ??# # # ][ # ! #?????????? | | ??# # # # #?????????? | | ??# # + """"""""" ### ###?????????? | | ??# """ """ + # #?# #???????????? | | ??# """ """ # # """"""""" #?# #???????????? | | ??# """ """ # # #?# #???????????? | | ??# # # """"""""" #?? #???????????? | | ??# ! ####### #?? #???????????? | | ??###########?????######/#######?? #???????????? | | ??????????????????????##k# ?????? ^+???????????? | | ????????????????????###Ag@#######?? #???????????? | | ????????????????????# ggh #? ????????????? | | ????????????????????# h gg % #??????????? | | ????????????????????# |% % #??????????? | | ??????????????????? *g #??????????? | | ?????????????????Y" # #??????????? | | ????????????????""" # ???????????? | | ???????????????? ?# " """" #??????????? | | ???????????????###??# "" " """" ???????????? | | ????????????????????#l """" """" ???????????? | | ????????????????????b ???? ????????????? | | ???????????????????? ????? ????????????? | | ??????????????????? ?? ???????????????????? | | ???????????????????###??? ? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Librarian Loot Pinata One Hack Too Far Safety First Serviceable Loadout Challenges ------------ None Game ------ Seed ConcussiveDataSplitter Manual? 0 Play Time 01:23:17 Cumulative 4.0 hours Start 2024.04.02 @ 17:07:12 End 2024.04.02 @ 20:24:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bc90655-dd06-4649-8e4c-2c45ab6bbc91