Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 06:50:59 Player: WazdakkaGutsmek Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (86) 430 Value Destroyed (2570) 2570 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 10917 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 223 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Friendly Fire -1586 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Backup Laser III Vortex Driver (30) Improved Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Advanced Surge Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Reaction Control System Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Stasis Canceller Transmission Jammer Thief Drone Bay Improved Grenade Launcher Scatter Rocket Array Improved Plasma Cutter Great Axe Deploy-a-Sentry Deploy-a-Sentry [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Advanced System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . 1 . . . Utility 6 | . . . . . 2 1 . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 107 | . 3 . 1 4 36 12 11 4 11 2 2 2 1 8 . 5 5 Power 13 | . 1 . . . 5 1 1 . 3 1 . . . 1 . . . Engine 7 | . 1 . . . 2 1 1 . 1 1 . . . . . . . Core 4 | . . . . . 3 . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . 1 . . . . 1 . . . Propulsion 31 | . 2 . . . 12 4 4 3 2 . . 1 . 2 . 1 . Treads 16 | . 2 . . . 10 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 2 . 4 3 2 . . 1 . 2 . 1 . Utility 31 | . . . 1 2 9 4 3 . 3 1 2 1 . 3 . 2 . Device 12 | . . . . 2 4 2 . . 1 . . . . 2 . 1 . Storage 2 | . . . 1 . . . . . 1 . . . . . . . . Processor 5 | . . . . . . 1 1 . . . 1 1 . . . 1 . Hackware 6 | . . . . . . . 2 . 1 1 1 . . 1 . . . Protection 6 | . . . . . 5 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | . . . . 2 10 3 3 1 3 . . . 1 2 . 2 5 Energy Gun 8 | . . . . . 6 2 . . . . . . . . . . . Energy Cannon 5 | . . . . 1 2 . . . . . . . . . . . 2 Ballistic Gun 5 | . . . . . 2 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 1 . . . 1 . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 2 . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 1 . . 1 . . . . 1 . . 3 Parts Lost 25 | . 2 . . 1 9 . . . . . . . . . . 3 10 Power 4 | . 1 . . . 2 . . . . . . . . . . . 1 Propulsion 8 | . . . . . 2 . . . . . . . . . . 2 4 Utility 9 | . . . . . 3 . . . . . . . . . . 1 5 Weapon 4 | . 1 . . 1 2 . . . . . . . . . . . . Highest Loss Streak 10 | . 2 . . 1 3 . . . . . . . . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 74 71 73 98 82 87 73 95 94 93 93 95 93 91 100 87 90 Engine 6 | . 12 14 14 14 4 3 7 7 2 . 6 6 6 1 . . . Core 1 | . . . . . 3 3 . . 3 5 . . . . . . . Treads 14 | . 11 28 28 28 23 29 3 . . . . . . . . . . Flight 13 | . . . . . . . 21 33 32 33 33 33 33 33 35 30 28 Device 8 | . . . . 13 11 11 8 7 6 6 6 6 6 8 11 8 10 Storage 8 | . 14 14 16 14 9 7 . . 5 6 6 6 6 5 5 5 4 Processor 5 | . . . . . . 2 13 15 13 13 13 13 13 11 11 12 17 Hackware 6 | . . . . . . . 12 15 19 20 20 20 20 17 17 14 10 Protection 3 | . . . . . 11 11 . . . . . . . . . . . Energy Gun 5 | . 5 . . . 14 14 1 . . . . 2 . . . . 2 Energy Cannon 2 | . . . . 13 . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 . 2 . 1 7 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 5 6 6 6 6 5 11 6 4 Special Melee Weapon 1 | . . . . 13 . . . . . . . . . . . . . Peak Build Rating 89 | 6 7 6 9 22 34 35 50 52 62 61 63 70 70 89 89 89 86 Average Rating 40 | 6 5 5 7 20 26 32 37 49 56 60 61 67 67 78 89 77 77 On Entrance 43 | 6 6 5 6 9 22 30 35 50 52 59 60 62 67 67 89 89 76 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 13 11 51 60 70 67 12 13 26 22 19 19 25 27 27 28 29 Greatest Support 83 | 20 40 40 40 40 83 83 20 24 24 24 24 26 26 32 32 32 28 Greatest Overweight (x) 2 | . . . 1 1 2 2 . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 8 8 8 10 20 20 20 6 5 9 10 10 10 10 10 10 10 9 Most Carried 20 | 6 8 5 8 8 20 20 19 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 5 4 6 5 13 19 5 5 8 10 9 10 9 9 9 9 9 Final Capacity 20 | 8 8 8 20 20 20 20 5 5 10 10 10 10 10 10 10 10 5 Final Carried 19 | 4 4 5 8 6 19 19 5 5 10 10 10 10 10 10 9 9 5 Class Distribution -------------------- 40% | Mutant 20% | Hacker-Sprinter 18% | Scavenger-Mutant 12% | Hacker-Scout 7% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 1546 | 194 66 17 . 36 453 120 110 . 100 60 30 10 59 10 . 195 86 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3639 | . 346 97 . 245 1672 114 . . 175 48 154 . 507 27 . 156 98 Parts 154 | . 18 5 . 5 79 6 . . 18 4 . . 10 2 . 4 3 Haulers Intercepted 4 | . . . . . 4 . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 4 1 . 4 . . 11 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 58 | . 7 2 . 3 32 1 . . 1 1 . . 5 . . 4 2 Melee 2 | . . . . . . . . . 1 1 . . . . . . . Guns 41 | . 7 2 . . 31 1 . . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . AOE 11 | . . . . . . . . . . . . . 5 . . 4 2 Classes Destroyed 15 | . 4 . . . 9 1 . . . 1 . . . . . . . Worker 6 | . . . . . 3 . . . 3 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . Hauler 4 | . . . . . 4 . . . . . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . Watcher 7 | . . . . . 4 . . . 2 . . . . 1 . . . Swarmer 15 | . 3 . . . 7 . . . . . . . 5 . . . . Grunt 31 | . 4 2 . 3 16 . . . . . . . . . . 4 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . . . . 5 1 . . . . . . . . . . . Hunter 3 | . . . . . 2 . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 2 . 3 5 1 . . 4 1 . . 5 1 . 4 2 Combat Bots Only 5 | . 2 2 . 3 4 1 . . 1 1 . . 5 . . 4 2 Max Kills in Single Turn 3 | . 1 1 . 1 2 1 . . 1 1 . . 3 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . . 3 1 Melee 1 | . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 321 | . 31 26 . 15 107 9 . . 9 12 . . 9 8 4 15 76 Missed 91 | . 4 8 . 1 28 2 . . 2 4 . . 3 4 1 5 29 Damage Taken 4374 | . 343 241 . 172 1460 53 . . 217 120 . . 91 146 . 209 1322 Core 1512 | . 47 59 . 24 163 . . . 141 45 . . 26 94 . 16 897 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 195 | . . . . . . . . 100 35 . . 4 . 12 . . 44 Core Remaining (%) 78 | 100 . . . 48 70 . . 100 . . . . 75 . . . . Volleys Fired 179 | . 40 17 . 11 100 3 . . . . . . 3 . . 2 3 Largest 2 | . 2 1 . 1 2 2 . . . . . . 1 . . 1 1 Hottest 160 | . 60 20 . 120 160 160 . . . . . . 36 . . 50 50 Shots Fired 276 | . 55 17 . 11 179 6 . . . . . . 3 . . 2 3 Gun 256 | . 55 17 . 1 177 6 . . . . . . . . . . . Cannon 12 | . . . . 10 2 . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . 3 . . 2 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 85 | . 40 17 . 1 27 . . . . . . . . . . . . Thermal 166 | . . . . 10 152 4 . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . . 3 . . 2 3 Electromagnetic 17 | . 15 . . . . 2 . . . . . . . . . . . Robot Hit Streak 20 | . 13 8 . 19 20 7 . . . . . . 1 . . 1 . Robot Miss Streak 7 | . 3 4 . . 4 1 . . . . . . 3 . . 7 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 246 | . 39 15 . 12 139 6 . . 10 3 4 . 12 3 . 3 . Core Hits 190 | . 19 6 . 5 106 7 . . 4 1 2 . 7 1 . 15 17 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . 1 . . . 2 33 6 4 . 12 15 2 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . 2 33 6 4 . 12 15 2 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . . . . 6 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7933 | . 387 123 . 366 3023 114 . . 725 128 337 . 1373 151 . 680 526 Guns 3606 | . 387 123 . 8 2974 114 . . . . . . . . . . . Cannons 358 | . . . . 358 . . . . . . . . . . . . . Explosions 1671 | . . . . . . . . . . . . . 538 . . 607 526 Melee 2249 | . . . . . . . . . 725 128 337 . 835 151 . 73 . Ramming 49 | . . . . . 49 . . . . . . . . . . . . Kinetic 585 | . 205 123 . 8 249 . . . . . . . . . . . . Thermal 3164 | . . . . 358 2725 81 . . . . . . . . . . . Explosive 1671 | . . . . . . . . . . . . . 538 . . 607 526 Electromagnetic 215 | . 182 . . . . 33 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2249 | . . . . . . . . . 725 128 337 . 835 151 . 73 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 3 3 3 Average Corruption 2 | . . . . . . . . . . . . . . 2 3 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . 1 2 3 . Message Errors 3 | . . . . . . . . . . . . . . . 1 2 . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 831 | . . . . 8 . . . . 164 . 66 . 574 19 . . . Projectiles 8 | . . . . 8 . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . 2 . . . . Melee 821 | . . . . . . . . . 164 . 66 . 572 19 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . Highest Temperature 330 | . 131 15 . 260 330 48 . 4 10 3 30 132 60 10 4 4 21 Average Temperature 41 | . 64 7 . 114 74 20 . 2 2 2 14 53 17 2 2 2 14 Received Heat Transfer 954 | . 189 138 . 84 405 18 . . 36 . . . . . . 30 54 Effects 4 | . . . . . 4 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Melted 26 | . . . . 3 23 . . . . . . . . . . . . Heat Transferred 7125 | . . . . 800 6150 175 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 714 | . 269 154 . 212 714 365 127 103 246 . . . . 324 . . . Initial 315 | . . 104 . . . 315 127 88 50 . . . . 88 . . . Average 205 | . 133 144 . 58 318 347 127 96 108 . . . . 172 . . . Maximum Alert Level 3 | . 1 . . 1 3 1 . . 1 . . . . 1 . . . Low Security (%) 61 | 100 62 100 . 86 44 . 100 100 79 . . . . 73 . . . Level 1 20 | . 37 . . 13 12 100 . . 20 . . . . 26 . . . Level 2 17 | . . . . . 42 . . . . . . . . . . . . Level 3 . | . . . . . 1 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 6 . . . 2 . . . . . . 1 . Investigation 1 | . . . . . . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . . . 5 . . . . . . . . . . . . Assault 2 | . . . . . 1 . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 11 | . . . . . 11 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 13 2 . 4 51 1 . . 14 1 . . 7 18 2 8 27 Peak Tracking Total 23 | . 3 2 . 3 6 1 . . 6 1 . . 8 11 1 9 23 Tactical Retreats 20 | . 2 . . . 6 . . . 4 . . . 1 4 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 8 | . . . . . 3 1 . . 3 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 1 . . . . . 16 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 43 | . 2 . 1 1 4 2 . 6 7 1 . . . 4 . . 15 Terminals 10 | . 2 . . . 3 . . 2 2 . . . . 1 . . . Fabricators 5 | . . . . . . . . 2 3 . . . . . . . . Repair Stations 6 | . . . . . . 2 . 2 1 . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Total Hacks 97 | . 5 . 1 1 7 3 . 14 24 1 . . . 9 . . 32 Successful 63 | . 2 . 1 1 2 1 . 5 11 1 . . . 7 . . 32 Failed 34 | . 3 . . . 5 2 . 9 13 . . . . 2 . . . Catastrophic 7 | . . . . . 2 . . 1 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 5 . 1 . 1 . . 1 5 . . . . 12 . . 1 Terminals 20 | . 5 . . . 4 . . 3 7 . . . . 1 . . . Fabricators 10 | . . . . . . . . 6 4 . . . . . . . . Repair Stations 18 | . . . . . . 3 . 5 6 . . . . 4 . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Terminal Hacks 38 | . . . 1 1 . . . . 2 1 . . . 1 . . 32 Record 23 | . . . . . . . . . . 1 . . . . . . 22 Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 8 Open Door 3 | . . . . 1 . . . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 3 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . 3 . . . . . . . . Repair Station Hacks 12 | . . . . . . 1 . 4 4 . . . . 3 . . . Scan Component 7 | . . . . . . 1 . 2 2 . . . . 2 . . . Repair 5 | . . . . . . . . 2 2 . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . 2 . . . Insert Component 2 | . . . . . 1 . . . . . . . . 1 . . . Analyze 2 | . . . . . 1 . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . 2 . . . . . . . 1 . . . . . . . . Terminals 3 | . 2 . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 4 2 . 5 1 . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 233 | . . . . . . . . . 233 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . . . . . 15 . 11 . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . . . . Parts Repaired 5 | . . . . . . . . 2 2 . . . . 1 . . . Time 211 | . . . . . . . . 81 95 . . . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 10 | . . . . 1 . . . . 3 . . 4 . 2 . . . Largest Group 4 | . . . . 1 . . . . 1 . . 4 4 2 . . . Highest-Rated Group 170 | . . . . 31 . . . . 23 . . 149 149 170 . . . Highest-Rated Ally 85 | . . . . 31 . . . . 23 . . 38 38 85 . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . 24 . . . . . . . . . 4 . 19 . Total Damage 2391 | . . . . 1343 . . . . . . . . . 169 . 879 . Kills 21 | . . . . 15 . . . . . . . . . 1 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . 1 . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . 8 . . . Traps 6 | . . . . . . . . . . . . . . 6 . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 2 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 8347 | 4 355 138 431 1190 2459 341 100 221 697 94 86 380 471 445 96 244 595 Spaces Moved 9040 | 3 172 67 251 458 876 184 247 332 1591 264 278 741 671 1016 284 620 985 Core 16 | . . . . . . . . . . . . . . . . . 16 Treads 1911 | . 75 67 251 458 876 184 . . . . . . . . . . . Legs 100 | 3 97 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7013 | . . . . . . . 247 332 1591 264 278 741 671 1016 284 620 969 Fastest Speed 22 | 120 120 160 160 240 160 160 27 24 24 24 24 24 25 22 22 22 28 Average Speed 64 | 120 137 160 170 240 211 161 30 25 24 24 24 24 25 22 22 24 30 Slowest Speed 320 | 120 160 160 240 240 320 320 37 27 92 24 24 25 25 25 22 88 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 1 7 . . . . 9 1 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 35 18 61 86 65 4 89 10 33 49 46 86 85 32 48 83 92 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . . 3 2 3 2 . . 2 . Spaces Dug 30 | . . . . . 2 . . 2 18 . . . 1 7 . . . Terrain Destroyed 138 | . . . . . 2 . . 2 18 . . . 17 7 . 63 29 Melee 28 | . . . . . . . . 2 18 . . . 1 7 . . . Projectile 2 | . . . . . 2 . . . . . . . . . . . . AOE 108 | . . . . . . . . . . . . . 16 . . 63 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Total 11150 | 4 246 84 256 539 1273 224 275 460 1837 282 289 937 949 1199 312 704 1280 Wait 1648 | . 25 . . 62 221 7 . 123 204 11 3 193 262 161 28 71 277 Move 8982 | 2 171 66 250 457 875 184 246 329 1576 263 277 740 670 997 281 617 981 Hop 21 | . . . . . . . . 1 7 . . . . 9 1 1 2 Pick Up 46 | . 3 1 4 1 19 6 4 . 2 . 1 . . 4 . 1 . Fast Attach 52 | . . . 1 1 18 6 6 4 5 . 1 . . 4 . 3 3 Attach 26 | . 3 . . 3 6 3 5 . . . . . 1 3 . 2 . Detach 16 | . 2 . . 1 3 . . . 1 . . . 1 1 . 3 4 Swap 29 | . . . . . 12 3 . . 6 2 1 2 . 1 . . 2 Drop 71 | 2 2 . 1 2 15 12 14 1 3 . 2 2 . 4 . 3 8 Fire 179 | . 40 17 . 11 100 3 . . . . . . 3 . . 2 3 Melee 76 | . . . . 1 . . . 2 33 6 4 . 12 15 2 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 421 | -10/Mines | Discovered new exit (range 7) 491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 491 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Entered Exiles 538 | -10/Exiles | Met 8R-AWN 567 | -10/Exiles | Met EX-HEX 612 | -10/Exiles | Met EX-BIN 630 | -10/Exiles | Aligned with FarCom system 631 | -10/Exiles | Given EX-Vault access code 670 | -10/Exiles | Opened EX-Vault 678 | -10/Exiles | Found Deploy-a-Sentry 680 | -10/Exiles | Found Deploy-a-Sentry 683 | -10/Exiles | Found Deploy-a-Sentry 689 | -10/Exiles | Found Gui. Plasma Cannon 724 | -10/Exiles | Warned to stay clear of 0b10 Research branches 770 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Discovered new exit (range 14) 929 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Deploy-a-Sentry 929 | -10/Exiles | Entered Mines 936 | -9/Mines | Core integrity fell below 50% 1002 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1004 | -9/Mines | Assembled infested the area 1019 | -9/Mines | DAS Turret deployed 1033 | -9/Mines | Murdered YI-UF0 1339 | -9/Mines | Received a Mining Laser from a helpful Derelict 1437 | -9/Mines | Found the Drone Emporium 1449 | -9/Mines | Found Prototype Device 1449 | -9/Mines | Identified Thief Drone Bay 2099 | -9/Mines | Learned location of Storage (-9) 2102 | -9/Mines | Discovered new exit (range 8) 2119 | -9/Mines | Entered Materials 2119 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3088 | -8/Materials | Discovered new exit (range 4) 3612 | -8/Materials | Lost 3 parts (2u1w) 3659 | -8/Materials | Discovered new exit (range 4) 3682 | -8/Materials | Build established: Scavenger-Mutant 4519 | -8/Materials | First assault squad dispatched 4578 | -8/Materials | Entered Factory 4578 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4580 | -7/Factory | FarCom data flow suspended 4919 | -7/Factory | Sucked down chute 4919 | -7/Factory | Entered Waste 4919 | -7/Waste | The area was eerily silent 5016 | -7/Waste | Discovered new exit (range 10) 5019 | -7/Waste | Identified exit to Factory 5019 | -7/Waste | Entered Factory 5118 | -7/Factory | Repaired Adv. Surge Thruster 5127 | -7/Factory | Discovered new exit (range 5) 5130 | -7/Factory | Identified exit to Factory 5225 | -7/Factory | Build established: Hacker-Scout 5232 | -7/Factory | Repaired Nuclear Pulse Thruster 5240 | -7/Factory | Entered another Factory area 5240 | -6/Factory | Evolved 2 slots: Utility x2 5408 | -6/Factory | Fabricated Mic. Antimatter Reactor? 5445 | -6/Factory | Fabricated M-22 Extractor? 5497 | -6/Factory | Discovered new exit (range 4) 5497 | -6/Factory | Identified exit to Factory 5574 | -6/Factory | Found Prototype Launcher 5574 | -6/Factory | Identified Scatter Rocket Array 5608 | -6/Factory | Fabricated A-02 Transporter? 5748 | -6/Factory | Discovered new exit (range 16) 5751 | -6/Factory | Identified exit to Lower Caves 5751 | -6/Factory | Identified exit to Extension 5765 | -6/Factory | Garrison activated, responded to threat 5869 | -6/Factory | Repaired Great Axe 5922 | -6/Factory | Repaired Imp. Flight Unit 5937 | -6/Factory | Entered Lower Caves 6028 | -6/Lower Caves | Learned Factory emergency access door positions 6030 | -6/Lower Caves | Discovered new exit (range 4) 6031 | -6/Lower Caves | Identified exit to Lower Caves 6031 | -6/Lower Caves | Entered another Lower Caves area 6031 | -6/Lower Caves | Discovered exit to Factory (range 7) 6113 | -6/Lower Caves | Discovered new exit (range 13) 6115 | -6/Lower Caves | Identified exit to Zion 6117 | -6/Lower Caves | Entered Zion 6125 | -6/Zion | Given A8's code to call for help 6171 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6223 | -6/Zion | Met Imprinter 6227 | -6/Zion | Imprinted 6229 | -6/Zion | Declared Zion's savior 6306 | -6/Zion | Discovered new exit (range 7) 6307 | -6/Zion | Identified exit to Proximity Caves 6327 | -6/Zion | Build established: Hacker-Sprinter 6497 | -6/Zion | Entered Proximity Caves 6497 | -5/Proximity Caves | Accompanied by 4 allies 6911 | -5/Proximity Caves | Spotted B-75 Beast 6963 | -5/Proximity Caves | Discovered exit to Factory (range 11) 6968 | -5/Proximity Caves | Entered Factory 6968 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6969 | -5/Factory | Identified exit to Upper Caves 7015 | -5/Factory | Repaired Broken Adv. Sensor Array 7144 | -5/Factory | Identified exit to DSF 7227 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7338 | -5/Factory | Discovered new exit (range 15) 7381 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7382 | -5/Factory | Zion Heavy squad teleported in 7405 | -5/Factory | Identified exit to Factory 7407 | -5/Factory | Zion Recon squad teleported in 7413 | -5/Factory | Entered Upper Caves 7413 | -5/Upper Caves | Spotted AH-5ER(f) 7414 | -5/Upper Caves | Deploy-a-Sentry stolen by Master Thief 7415 | -5/Upper Caves | Encountered a Master Thief 7448 | -5/Upper Caves | Encountered a Warlord checkpoint 7492 | -5/Upper Caves | Spotted B-75 Beast 7507 | -5/Upper Caves | Discovered new exit (range 8) 7509 | -5/Upper Caves | Identified exit to Upper Caves 7509 | -5/Upper Caves | Entered another Upper Caves area 7549 | -5/Upper Caves | Discovered exit to Factory (range 6) 7608 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7631 | -5/Upper Caves | DAS Turret deployed 7693 | -5/Upper Caves | Identified exit to Warlord 7753 | -5/Upper Caves | Entered Warlord 7763 | -5/Warlord | System corruption cleaned by Quarantine Array 7796 | -5/Warlord | Learned Testing emergency access door positions 7796 | -5/Warlord | Learned 4 Quarantine zone layouts 7797 | -5/Warlord | Learned Armory repair station intel 7797 | -5/Warlord | Learned Armory recycling unit intel 7812 | -5/Warlord | Opened side exit 7903 | -5/Warlord | Visited the Vortex Lab 7905 | -5/Warlord | Found Prototype Energy Cannon 7905 | -5/Warlord | Identified Vortex Cannon 7908 | -5/Warlord | Found Prototype Energy Cannon 7908 | -5/Warlord | Identified Vortex Driver 7925 | -5/Warlord | Warlord's base attacked by MAIN.C 7942 | -5/Warlord | Found Prototype Special Weapon 7942 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7998 | -5/Warlord | Rebuked by Warlord 8003 | -5/Warlord | Build established: Derelict-Sprinter 8131 | -5/Warlord | Lost 3 allies 8275 | -5/Warlord | Warlord forces counterattacked 8334 | -5/Warlord | Attacked by Warlord forces 8334 | -5/Warlord | Spotted Z2-PI9(g) 8342 | -5/Warlord | Core integrity fell below 50% 8346 | -5/Warlord | Discovered new exit (range 15) 8348 | -5/Warlord | Core integrity fell below 20% 8348 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08337_ Imp. Flight Unit destroyed. 08337_ Mic. Antimatter Reactor destroyed. 08337_ KK-92Y(M) destroyed. 08338_ LE-3TR(g) destroyed. 08339_ Biomechanical Wings destroyed. 08339_ Dropped Imp. Flight Unit. 08339_ Slug penetrates Wall. 08339_ Dropped Med. Storage Unit. 08340_ Slug penetrates Earth. 08342_ The unstable cave ceiling collapses. 08343_ Slug penetrates Wall. 08344_ Mak. System Shield destroyed. 08346_ EXIT=FOUND 08346_ Penetrated by Slug. 08346_ Imp. Launcher Guidance Computer destroyed. 08347_ The unstable cave ceiling collapses. 08347_ Penetrated by Slug. 08348_ The unstable cave ceiling collapses. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??###??????????????????????????????? | | ###X#############??????????????????? | | ^ #??????????????????? | | #??????????????????? | | ############## #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ????????????## ##?????????####????? | | ???????????## #????????# ###??? | | ???????????# #???????# ##?? | | ???????????# ##?????## < #?? | | ???????????# #?????# ??? | | ???????????# #?????; ???? | | ???????????## #????; #???? | | ????????????### #????#; #???? | | ??????????????## ???? ;" #????? | | ????????????????# ##### # ###?#?? | | ????????????????# # ;# ##? | | ????????????????# ;;;#? | | ?????????????????# @ ; ##? | | ?????????????????## ; #? | | ????????????######## #? | | ""??????##### # # ;#? | | ""#???### s #? | | ""#?### # ## #? | | ""### # ;# | | ""!!*| * # # s =% ;## | | ""==![* = /!/ =!* %=;;#? | | ""*/%% [ | d p % h =%%! " | | %!=%! % d * bs h[ = < | | *!%[%% % * =%s]si p %"### | | =*%%!%% % % !s # ##?? | | !%%*%= % p # #??? | | ""!==%* ! [% [ s #### ##?? | | ""![[""""" " """ ##### #?? | | ""[!*"############ ### # #?? | | ""#####?????????? " ### #?? | | ""#??????????????#### ### #?? | | ""#????????????????? ### ##?? | | ""#????????????????? ##?# #??? | | ""#???????????????? #??## ##??? | | ??????????????????# ????## #???? | | ??????????????????# #?????# #???? | | ??????????????????# ??????## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 75 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Surge Thruster | -5/Factory | Scanalyzed Imp. Heavy Laser | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive H-55 Commando | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded M-22 Extractor | x1 | -6/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? This Is Interesting... Challenges ------------ None Game ------ Seed ShieldAntimatterComputer Manual? 0 Play Time 01:44:03 Cumulative 111.2 hours Start 2024.11.17 @ 03:32:58 End 2024.11.19 @ 06:50:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 76 Adventurer 16 Explorer 3 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 26 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d201c6ea-6148-4364-b629-ffd6c224af1a