Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 00:46:19 Player: DreamCore Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (82) 410 Value Destroyed (2209) 2209 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3729) 3729 TOTAL SCORE: 16468 Bonus ------- Follower Combat Kills 229 Entered Garrisons 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Triangulator Enhanced Optical Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Experimental Hacking Suite Mini Drone Bay > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Field Propulsion Array Q-thruster Advanced Weight Redist. System Sapper Charge [Rating: 149] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device ECM Suite Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 1 1 1 Utility 8 | . . . 1 . . . 1 . . 1 1 . . . . 1 . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 116 | 2 16 . 19 3 . . . 8 8 15 5 . 1 . . 7 3 2 3 1 6 6 3 8 Power 22 | . 4 . 5 . . . . . 2 2 2 . 1 . . 2 . 1 . . 2 . 1 . Engine 9 | . 4 . 3 . . . . . 1 . . . . . . . . . . . 1 . . . Core 11 | . . . 2 . . . . . 1 2 2 . 1 . . 2 . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 38 | 2 . . 5 2 . . . 3 3 4 1 . . . . 1 . 1 1 1 3 5 1 5 Treads 15 | 2 . . 5 2 . . . 3 3 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . 4 1 . . . . 1 . 1 1 1 3 5 1 5 Utility 32 | . 7 . 3 . . . . 1 . 6 2 . . . . 3 3 . 1 . 1 1 1 3 Device 12 | . 1 . . . . . . . . 3 . . . . . 2 2 . 1 . . 1 1 1 Storage 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . 1 . 2 . . . . 1 . 2 1 . . . . . . . . . 1 . . 1 Hackware 4 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 Protection 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . 5 . 6 1 . . . 4 3 3 . . . . . 1 . . 1 . . . . . Energy Gun 7 | . . . 3 . . . . 3 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 3 . . 1 . . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 36 | . 3 . 3 2 . 1 . 2 2 . . . . . . . 1 . . 1 . . . 21 Power 6 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 3 Propulsion 12 | . . . 1 2 . . . 1 1 . . . . . . . . . . 1 . . . 6 Utility 13 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 10 Weapon 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . 3 . 1 1 . 1 . 1 2 . . . . . . . 1 . . 1 . . . 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 6 14 20 23 24 23 22 23 23 23 7 4 5 5 5 5 4 4 5 4 3 3 3 2 2 Power 1 | 1 1 1 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 4 | 4 3 3 6 7 7 7 7 6 6 4 3 4 4 4 4 3 3 3 2 2 2 2 1 2 Utility 5 | . 7 13 10 9 9 9 9 8 8 . . . . . . . . 1 . . . 1 1 . Weapon 2 | 1 3 3 4 4 4 3 4 5 5 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 13 1 9 1 1 . . . 2 8 . . . . . 1 1 . . . 1 1 2 2 Power 5 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . Propulsion 13 | . 3 . 4 . . . . . 1 2 . . . . . . . . . . . . 1 2 Utility 13 | . 5 . 3 . . . . . 1 2 . . . . . . 1 . . . . . 1 . Weapon 11 | . 4 1 1 1 1 . . . . 2 . . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 100 81 96 100 98 99 100 100 100 100 97 100 100 100 100 94 89 85 72 Engine 6 | . 14 14 11 11 11 11 9 1 5 . . . . . . . . . . . 2 3 . . Core 4 | . . . . . . . . 7 3 14 13 13 13 13 13 11 11 11 11 11 5 4 4 2 Treads 19 | . 27 28 33 33 33 33 27 36 36 2 . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . 27 33 33 33 33 33 34 35 35 35 35 31 27 26 23 Device 8 | . 3 . . . . . . . . 19 20 20 20 20 20 20 22 23 23 23 21 19 20 15 Storage 8 | . 21 14 11 11 11 11 9 9 9 . . . . . . . . . . . . . . . Processor 12 | . 2 14 14 22 22 22 18 24 27 10 6 6 6 6 6 5 5 5 5 5 9 9 8 8 Hackware 3 | . . . . . . . . . . 6 12 13 13 13 13 11 11 11 11 11 10 9 8 9 Protection 1 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Energy Gun 4 | . 11 . 4 . . 9 9 14 10 1 . . . . . . . . . . . . . . Ballistic Gun 4 | . 13 14 . 7 11 11 9 2 7 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 3 14 16 11 11 1 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 5 4 4 2 Slashing Weapon 1 | . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Peak Build Rating 149 | 6 9 9 26 21 21 22 22 46 34 39 48 48 49 48 48 62 63 62 64 64 80 113 130 149 Average Rating 39 | 6 8 9 19 20 20 21 22 29 31 34 44 48 48 48 48 55 61 61 61 63 76 103 128 126 On Entrance 44 | 6 6 9 9 21 20 21 22 22 32 34 34 48 48 48 48 48 60 60 62 64 64 80 113 130 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 51 50 96 90 90 89 89 103 93 91 23 23 23 23 23 24 25 23 23 22 27 37 45 45 Greatest Support 94 | 40 40 40 67 65 62 62 62 94 94 92 26 26 26 26 26 31 31 32 32 32 43 57 64 84 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 8 18 20 24 25 25 25 25 25 25 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 21 20 25 25 24 24 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 6 14 20 23 24 23 23 24 24 24 7 4 5 5 5 5 4 4 5 4 4 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 20 20 25 24 24 24 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 50% | Mutant 18% | Hacker-Ninja 14% | Hacker-Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2872 | 200 570 57 697 120 . 45 . 185 194 73 14 163 . 21 . . 73 116 40 10 . . 193 101 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3113 | . 655 . 784 74 . 149 . 726 276 20 14 . . . . . . 56 . 28 . . 303 28 Parts 143 | . 32 . 49 2 . 3 . 29 17 . . . . . . . . 2 . 1 . . 5 3 Haulers Intercepted 10 | . 2 . 4 . . . . . 2 . . . . . . . . . . . . . 2 . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . . 5 . 12 3 . 1 . . . . Prevented 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 56 | . 12 . 17 3 . 3 . 15 4 . . . . . . . . . . 2 . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 33 | . 12 . 5 1 . 3 . 8 4 . . . . . . . . . . . . . . . Cannons 14 | . . . 12 1 . . . 1 . . . . . . . . . . . . . . . . AOE 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 6 . 2 2 . . . 3 . . . . . . . . . . . 1 . . . 1 Worker 6 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . 3 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . 2 . 4 . . . . . 2 . . . . . . . . . . . . . 2 . Recycler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . Grunt 28 | . 3 . 14 1 . 3 . 5 2 . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 10 | . . . 4 . . . . 6 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 . 3 2 . 3 . 5 2 1 1 . . . . . . . . 1 . . 2 1 Combat Bots Only 5 | . 4 . 3 2 . 3 . 5 2 . . . . . . . . . . 1 . . . . Max Kills in Single Turn 2 | . 2 . 2 1 . 1 . 2 1 1 1 . . . . . . . . 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 648 | . 103 . 117 8 . 18 . 46 58 . . . 6 16 5 . 21 9 6 8 . 1 8 218 Missed 259 | . 22 . 43 2 . 2 . 12 20 . . . 6 8 5 . 14 5 4 6 . 1 2 107 Hits 389 | . 81 . 74 6 . 16 . 34 38 . . . . 8 . . 7 4 2 2 . . 6 111 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 388 | . 81 . 74 6 . 16 . 34 38 . . . . 8 . . 7 4 2 2 . . 6 110 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 18 | . 1 . 5 1 . 2 . 3 2 . . . . . . . . . . . . . . 4 Damage Taken 7081 | . 827 . 1069 118 . 272 . 515 555 59 . . . 138 . . 130 67 36 56 . . 172 3067 Core 2238 | . 124 . 76 12 . 37 . 31 89 8 . . . 45 . . 19 . 19 2 . . 147 1629 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 101 | . 63 . . . . . . . . . . . . . . 15 . . 6 . 17 . . . Core Remaining (%) 87 | 100 . 50 . . . 68 . . 78 98 . . . . 94 . . . . 96 100 100 89 . Volleys Fired 244 | . 71 . 83 5 . 7 . 35 31 2 . . . . 1 2 4 1 2 . . . . . Largest 2 | . 2 . 2 2 . 2 . 2 2 1 . . . . 1 1 1 1 1 . . . . . Hottest 130 | . 70 . 119 63 . 79 . 130 130 5 . . . . 5 7 7 7 5 . . . . . Shots Fired 464 | . 142 . 163 10 . 14 . 65 58 2 . . . . 1 2 4 1 2 . . . . . Gun 313 | . 142 . 36 4 . 13 . 60 58 . . . . . . . . . . . . . . . Cannon 136 | . . . 125 5 . 1 . 5 . . . . . . . . . . . . . . . . Launcher 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . 2 . . . . 1 2 4 1 2 . . . . . Kinetic 262 | . 71 . 125 9 . 8 . 10 39 . . . . . . . . . . . . . . . Thermal 187 | . 71 . 36 . . 6 . 55 19 . . . . . . . . . . . . . . . Explosive 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 6 . 10 7 . 13 . 29 10 1 . . . . 2 4 1 2 . . . . . . Robot Miss Streak 6 | . 6 . 3 1 . 1 . 1 3 1 . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 328 | . 74 . 106 7 . 13 . 51 40 3 7 . 1 . 1 2 2 2 . 4 . . 11 4 Core Hits 120 | . 29 . 32 5 . 7 . 21 16 1 1 . . . . . . . . 1 . . 5 2 Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 4 . 5 . . 2 . 5 . . 1 . . . . . . . . . . . 2 1 Burn 10 | . 4 . 1 . . 2 . 3 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Melee Attacks 205 | . . . . . . . . . . 15 16 2 6 8 1 3 . 3 3 26 42 21 19 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 205 | . . . . . . . . . . 15 16 2 6 8 1 3 . 3 3 26 42 21 19 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . 1 2 . 1 . . . . . . 1 . . 6 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6990 | . 936 . 2049 204 . 212 . 1427 629 116 308 . 67 . . . . 64 . 182 . . 577 219 Guns 3030 | . 926 . 506 45 . 186 . 738 629 . . . . . . . . . . . . . . . Cannons 1975 | . . . 1494 61 . 24 . 396 . . . . . . . . . . . . . . . . Explosions 431 | . . . 40 98 . . . 293 . . . . . . . . . . . . . . . . Melee 1533 | . . . . . . . . . . 116 308 . 67 . . . . 64 . 182 . . 577 219 Ramming 21 | . 10 . 9 . . 2 . . . . . . . . . . . . . . . . . . Kinetic 2699 | . 510 . 1494 106 . 108 . 108 373 . . . . . . . . . . . . . . . Thermal 2599 | . 416 . 506 . . 102 . 1319 256 . . . . . . . . . . . . . . . Explosive 138 | . . . 40 98 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1533 | . . . . . . . . . . 116 308 . 67 . . . . 64 . 182 . . 577 219 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 19 Average Corruption 6 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . . 1 1 . . . . . . . 3 21 Message Errors 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . 7 . . . . 2 . 34 25 . . . . . . 34 . 63 . . 54 31 Projectiles 9 | . . . 7 . . . . 2 . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 241 | . . . . . . . . . . 34 25 . . . . . . 34 . 63 . . 54 31 Knockbacks 12 | . . . 10 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . 9 2 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . 29 41 . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Rammed 7 | . 4 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Targets Rammed 7 | . 4 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 325 . 312 16 . 244 . 274 171 . 92 33 99 162 78 257 300 7 4 . . 35 . 323 Average Temperature 70 | . 59 . 64 8 . 125 . 90 50 . 26 18 53 69 31 83 132 3 3 . . 11 . 103 Received Heat Transfer 1491 | . 273 . 507 24 . 180 . 243 171 . . . . 30 . . 27 9 9 . . . . 18 Effects 6 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . 2 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Melted 18 | . . . 3 . . 3 . 11 1 . . . . . . . . . . . . . . . Heat Transferred 5771 | . 1517 . 1147 . . 370 . 2182 555 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . 2 1 . . . . . . . . . . . 2 . . . Low Security (%) 86 | 100 100 100 84 100 . 100 100 65 81 100 100 100 100 . . 100 . . . . 26 100 100 100 Level 1 10 | . . . 15 . . . . 30 18 . . . . . . . . . . . 41 . . . Level 2 2 | . . . . . . . . 4 . . . . . . . . . . . . 32 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 466 | . 137 9 225 101 . 70 15 466 226 20 17 5 2 . . 15 . . . . 465 61 15 15 Initial 450 | . . . . 79 . . 15 . 226 20 3 3 . . . . . . . . 450 57 . . Average 76 | . 32 . 84 55 . 44 6 185 147 1 2 3 . . . 1 . . . . 284 23 1 1 Influence Increases 3009 | . 419 9 844 63 . 70 . 486 125 35 25 2 5 . . 45 22 5 . 10 611 61 65 107 Destroy 0b10 Robot/C 1280 | . 240 . 540 40 . 60 . 300 80 . . . . . . . 20 . . . . . . . Destroy 0b10 Robot/NC 145 | . 40 . 40 . . . . . 10 5 5 . . . . . . 5 . 10 . . 25 5 Destroy Leader 300 | . 60 . 172 10 . 10 . 10 34 . . . . . . . . . . . . . 4 . Allied During Kill 18 | . . . 16 . . . . . . . . . . . . . 2 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 145 | . 3 9 21 . . . . 28 . 17 . . . . . 14 . . . . 32 21 . . Disable Machine 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . . . . . . . . Destroy Structure 321 | . 1 . 25 13 . . . 33 1 13 5 2 5 . . 6 . . . . 84 40 21 72 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . 450 . . . Partial Spotted 90 | . . . . . . . . . . . 15 . . . . 15 . . . . 45 . 15 . Lose Combat Pursuer 135 | . 75 . 30 . . . . . . . . . . . . . . . . . . . . 30 Influence Decreases 3009 | . 419 9 639 266 2 30 40 20 546 72 24 11 4 1 . 45 22 5 . 10 502 170 65 107 Entered New Map 482 | . . . . 126 2 . 25 . 240 25 5 6 . 1 . . . . . . . 52 . . Time Decay 2131 | . 389 9 589 120 . 30 15 . 286 47 19 5 4 . . 45 . 5 . 10 302 118 60 78 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . 200 . . . Lost Part 145 | . 30 . 30 20 . . . 20 20 . . . . . . . 2 . . . . . . 23 Lost Ally 51 | . . . 20 . . . . . . . . . . . . . 20 . . . . . 5 6 Squads Dispatched 25 | . 1 . 4 . . . . . 1 3 2 . 2 . . 1 . . . . 2 1 . 8 Investigation 6 | . . . 2 . . . . . . 1 . . 1 . . 1 . . . . . . . 1 Extermination 8 | . . . . . . . . . . 2 1 . . . . . . . . . 2 1 . 2 Reinforcement 10 | . 1 . 2 . . . . . 1 . 1 . . . . . . . . . . . . 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 16 | . 1 . . . . . . . 1 . . . . . . 1 . . 1 . . 1 5 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 30 . 28 3 . 3 . 16 11 2 . . 3 17 11 1 11 15 7 7 7 6 9 53 Peak Tracking Total 12 | . 6 . 4 2 . 3 . 4 4 2 . . 2 5 10 2 8 10 5 4 2 6 4 12 Tactical Retreats 42 | . 2 . 1 . . . . . . 1 . . 1 6 2 1 2 6 1 1 . 1 2 15 ECM-based Alert Blocks 122 | . . . . . . . . . . 1 . . 2 18 5 1 10 33 4 1 . 5 2 40 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 11 | . . . 1 . . . . 6 . 2 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 70 | . 9 1 6 . 4 . 1 2 . 8 1 . 3 1 . 5 . 1 11 1 9 4 . 3 Terminals 41 | . 7 1 4 . . . . 2 . 7 1 . 2 . . 4 . 1 . 1 5 4 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . . 1 Total Hacks 169 | . 14 1 23 . 27 . 2 3 . 17 2 . 7 1 . 12 . 1 18 1 26 9 . 5 Successful 111 | . 7 1 13 . 27 . 1 2 . 6 . . 3 1 . 10 . 1 18 1 15 4 . 1 Failed 56 | . 6 . 10 . . . 1 1 . 11 2 . 4 . . 2 . . . . 10 5 . 4 Catastrophic 6 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Manual 58 | . 13 1 2 . 1 . . . . 11 2 . 3 . . 2 . . . . 13 5 . 5 Terminals 88 | . 10 1 14 . . . . 3 . 15 2 . 6 . . 9 . 1 . 1 13 9 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 3 . . . . . . . . . . . . . . 3 . . . . 2 . . . Recycling Units 5 | . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 15 | . . . 6 . . . . . . . . . . . . . . . . . 9 . . . Garrison Access 7 | . . . . . . . 2 . . 2 . . 1 . . . . . . . 1 . . 1 Terminal Hacks 81 | . 4 1 6 . 27 . . 2 . 4 . . 3 1 . 7 . 1 18 1 2 4 . . Record 43 | . . . 1 . 26 . . . . . . . 1 . . 2 . 1 11 1 . . . . Robot Analysis 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 7 | . . . 1 . . . . . . . . . 1 . . . . . 5 . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 4 | . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . . . 1 . . . . . 3 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . . . . . . 2 . . . . 2 . . . Scan Component 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 5 . . . . . . . . . . . . . . . . . 8 . . . Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Analyze 5 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . Terminals 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 6 . . . 1 2 . 7 1 . 3 . . 4 . . . . 6 3 . 2 Full Trace Events 6 | . 2 . 1 . . . . . . . . . 1 . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Time 95 | . 26 . . . . . . . . . . . . . . 44 . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Non-combat 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . parse_system 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Total Allies 5 | . . 3 . . . . . . . . . . . . . 2 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . 2 1 . . . . . . . Highest-Rated Group 75 | . . 40 40 . . . . . . . . . . . . 75 49 . . . . . . . Highest-Rated Ally 49 | . . 16 16 . . . . . . . . . . . . 49 49 . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . Total Orders 13 | . . . 3 . . . . . . . . . . . . 1 1 . . . . . 7 1 ROAM 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . AID 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 45 | . . . 40 . . . . . . . . . . . . . 5 . . . . . . . Total Damage 674 | . . . 460 . . . . . . . . . . . . . 214 . . . . . . . Kills 11 | . . . 10 . . . . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 6273 | . . . . . . . . 856 637 517 196 27 234 155 76 362 159 204 656 246 677 264 421 586 Optics 6222 | . . . . . . . . 856 637 517 196 27 234 155 76 332 159 204 656 246 677 264 421 565 Structural 4352 | . . . . . . . . . . 459 196 27 234 155 76 349 159 204 656 246 677 264 421 229 Triangulation 3440 | . . . . . . . . . . . . . . . . 227 159 204 656 246 677 264 421 586 ECM 4694 | . . . . . . . . . . 455 196 27 234 155 76 362 159 204 656 246 677 264 421 562 Robot Analysis Total 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . . 2 . . 2 1 . 3 . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 12600 | 3 1870 696 2123 250 841 60 60 1258 637 517 196 27 234 155 76 362 159 204 656 246 677 264 421 608 Spaces Moved 14757 | 1 668 290 828 97 358 16 25 552 250 1153 524 77 584 465 245 758 428 767 1413 772 1699 592 1036 1159 Core 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 Treads 3112 | 1 668 290 828 97 358 16 25 552 250 27 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11569 | . . . . . . . . . . 1126 524 77 584 465 245 758 428 767 1413 772 1699 592 1036 1083 Fastest Speed 20 | 160 160 240 150 235 235 235 235 152 152 31 28 28 28 28 28 25 25 25 24 23 20 20 25 22 Average Speed 66 | 160 228 240 215 235 235 235 235 193 198 37 28 28 28 28 28 25 25 25 24 23 23 24 25 26 Slowest Speed 240 | 160 240 240 235 235 235 235 235 232 236 158 28 28 28 28 28 25 25 25 25 27 24 29 25 110 Overloaded Moves 177 | . . . . . . . . . . . . . . . . . . . . . . . . 177 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . 6 . . . 2 2 Potential Cave-ins 13 | . . . . . . . . . . . . . . 2 . . . . . 11 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 93 58 66 24 68 6 6 55 26 35 14 69 21 59 29 16 63 79 96 92 41 20 46 25 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Known Exits Taken 6 | . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 1 1 . Unknown Exits Taken 15 | 1 1 . 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 10 | . . 1 . 1 . . . . . . . . . 3 . . 1 2 . 2 . . . . Spaces Dug 169 | . . . 20 . . . . . . 13 5 2 5 7 1 3 . 2 . 18 42 20 7 24 Terrain Destroyed 219 | . . . 21 15 . . . 34 . 13 5 2 5 7 1 3 . 2 . 18 42 20 7 24 Melee 149 | . . . . . . . . . . 13 5 2 5 7 1 3 . 2 . 18 42 20 7 24 Projectile 5 | . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . AOE 65 | . . . 19 13 . . . 33 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Res Res Acc Total 16776 | 2 869 291 1008 113 360 25 26 675 337 1219 549 78 645 477 249 925 477 774 1716 799 1915 681 1168 1398 Wait 1190 | . 62 . 30 2 . . . 42 30 2 . . 52 5 3 142 39 . 296 . 158 42 105 180 Move 14719 | . 667 289 827 96 357 15 25 551 249 1152 524 76 583 464 244 757 427 766 1403 771 1698 591 1031 1156 Hop 6 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 Pick Up 109 | . 30 1 22 4 1 1 1 8 7 6 1 . . . . 5 3 . 2 1 4 4 3 5 Fast Attach 23 | . 2 . 1 . . . . 2 1 4 1 . 1 . . 4 . . 1 . 1 2 . 3 Attach 51 | . 4 . 5 2 . 1 . 11 2 8 1 . . . . 3 1 . . 1 3 2 2 5 Detach 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Swap 67 | 2 12 . 18 1 . . . 2 6 5 4 . 1 . . 2 2 2 2 . 3 3 2 . Drop 131 | . 17 1 21 3 2 . . 8 10 25 2 . 2 . . 7 1 2 4 . 6 9 4 7 Fire 244 | . 71 . 83 5 . 7 . 35 31 2 . . . . 1 2 4 1 2 . . . . . Melee 205 | . . . . . . . . . . 15 16 2 6 8 1 3 . 3 3 26 42 21 19 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 4 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 12 . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / DSF) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 5 exits: *Res x3 / Arm / Qua) -2/Research (discovered 3 exits: *Acc / [*Tes x2]) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Repaired Lgt. Treads 803 | -10/Materials | Central database locked down 856 | -10/Materials | Discovered new exit (range 11) 1069 | -10/Materials | Lost 3 parts (1p1u1w) 1156 | -10/Materials | Discovered new exit (range 16) 1287 | -10/Materials | Discovered new exit (range 14) 1874 | -10/Materials | Entered Mines 1953 | -10/Mines | Found a hidden stash of uninstalled traps 2075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2111 | -10/Mines | Discovered new exit (range 6) 2282 | -10/Mines | Learned location of Zion (-7) 2390 | -10/Mines | Identified exit to Materials 2570 | -10/Mines | Entered Materials 2570 | -9/Materials | Accompanied by 3 allies 2570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2636 | -9/Materials | Discovered new exit (range 16) 3068 | -9/Materials | Discovered new exit (range 16) 3325 | -9/Materials | Discovered new exit (range 9) 3892 | -9/Materials | Discovered new exit (range 13) 4693 | -9/Materials | Entered Mines 4694 | -9/Mines | Assembled infested the area 4798 | -9/Mines | Learned 2 Materials zone layouts 4845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4932 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4934 | -9/Mines | Discovered new exit (range 5) 4943 | -9/Mines | Entered Exiles 5000 | -9/Exiles | Met 8R-AWN 5040 | -9/Exiles | Met EX-HEX 5115 | -9/Exiles | Met EX-BIN 5155 | -9/Exiles | Aligned with FarCom system 5157 | -9/Exiles | Given EX-Vault access code 5240 | -9/Exiles | Opened EX-Vault 5342 | -9/Exiles | Found YOLO Cannon 5387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5460 | -9/Exiles | Met EX-DEC 5553 | -9/Exiles | Visited The Gauntlet 5759 | -9/Exiles | Discovered new exit (range 14) 5784 | -9/Exiles | Left Exiles lab with YOLO Cannon 5784 | -9/Exiles | Entered Mines 5807 | -8/Mines | Discovered new exit (range 13) 5844 | -8/Mines | Entered Materials 5844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5904 | -8/Materials | Identified exit to Garrison 5904 | -8/Materials | Entered Garrison 6056 | -8/Garrison | Triggered checkpoint 6282 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Triggered checkpoint 6497 | -8/Garrison | Spotted B-75 Beast 6500 | -8/Garrison | Destroyed B-75 Beast 6602 | -8/Garrison | Build established: Scavenger-Mutant 6710 | -8/Garrison | Discovered new exit (range 17) 6837 | -8/Garrison | Triggered checkpoint 6981 | -8/Garrison | Discovered new exit (range 14) 7028 | -8/Garrison | Triggered checkpoint 7162 | -8/Garrison | Entered Materials 7744 | -8/Materials | Discovered new exit (range 17) 7799 | -8/Materials | Entered Factory 7799 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7886 | -7/Factory | Identified exit to DSF 8186 | -7/Factory | Build established: Infiltrator-Ninja 8293 | -7/Factory | Identified exit to Factory 8316 | -7/Factory | Entered another Factory area 8316 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8498 | -6/Factory | Discovered new exit (range 16) 8512 | -6/Factory | Sucked down chute 8512 | -6/Factory | Entered Waste 8512 | -6/Waste | The area was eerily silent 8533 | -6/Waste | Discovered new exit (range 22) 8539 | -6/Waste | Entered Factory 8622 | -6/Factory | Build established: Hacker-Ninja 8655 | -6/Factory | Garrison activated, responded to threat 8712 | -6/Factory | Discovered new exit (range 20) 8773 | -6/Factory | Entered Lower Caves 8925 | -6/Lower Caves | Discovered new exit (range 14) 8928 | -6/Lower Caves | Entered another Lower Caves area 8967 | -6/Lower Caves | Attacked by a faux Warlord 9000 | -6/Lower Caves | Discovered new exit (range 11) 9004 | -6/Lower Caves | Entered Factory 9004 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9113 | -5/Factory | Repaired Xenon Bombardment Thruster 9329 | -5/Factory | Discovered new exit (range 10) 9366 | -5/Factory | Entered Upper Caves 9366 | -5/Upper Caves | Accompanied by 1 ally 9408 | -5/Upper Caves | Entered a destroyed Warlord outpost 9432 | -5/Upper Caves | Encountered a Warlord checkpoint 9475 | -5/Upper Caves | Learned Factory garrison access intel 9522 | -5/Upper Caves | Discovered new exit (range 9) 9525 | -5/Upper Caves | Entered another Upper Caves area 9535 | -5/Upper Caves | Encountered a Warlord checkpoint 9537 | -5/Upper Caves | Found DCF Scrap (15 items) 9657 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9675 | -5/Upper Caves | Build established: Hacker-Sprinter 9694 | -5/Upper Caves | Learned 4 Factory zone layouts 9725 | -5/Upper Caves | Discovered new exit (range 15) 9729 | -5/Upper Caves | Entered Warlord 9744 | -5/Warlord | Discovered new exit (range 9) 9845 | -5/Warlord | Learned location of Command (-1) 9845 | -5/Warlord | Learned Testing trap positions 9845 | -5/Warlord | Learned 4 Research zone layouts 9846 | -5/Warlord | Learned Factory scanalyzer intel 9846 | -5/Warlord | Learned Research recycling unit intel 9875 | -5/Warlord | Visited the Vortex Lab 9898 | -5/Warlord | Warlord's base attacked by MAIN.C 9905 | -5/Warlord | Met Warlord 10145 | -5/Warlord | Lost 6 allies 10248 | -5/Warlord | Warlord forces counterattacked 10271 | -5/Warlord | Opened side exit 10303 | -5/Warlord | Spotted B-75 Beast 10303 | -5/Warlord | Spotted B-86 Titan 10385 | -5/Warlord | Entered Proximity Caves 10388 | -4/Proximity Caves | Spotter reported a threat 10389 | -4/Proximity Caves | Spotter reported a threat 10418 | -4/Proximity Caves | Spotted B-86 Titan 10435 | -4/Proximity Caves | Learned 4 Research zone layouts 10437 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 10477 | -4/Proximity Caves | Learned Research security intel 10611 | -4/Proximity Caves | Spotter reported a threat 10625 | -4/Proximity Caves | Learned location of 1 exit from Research 10627 | -4/Proximity Caves | Discovered new exit (range 19) 10631 | -4/Proximity Caves | Entered Factory 10631 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10632 | -4/Factory | Identified exit to Upper Caves 10633 | -4/Factory | Loaded intel: 4 scanalyzer locations 10634 | -4/Factory | Loaded intel: 4 garrison access locations 10698 | -4/Factory | Spotted B-86 Titan 10813 | -4/Factory | Central database locked down 10866 | -4/Factory | Repaired Imp. Flight Unit 10881 | -4/Factory | Search patrols dispatched 11131 | -4/Factory | Search patrols dispatched 11201 | -4/Factory | Identified exit to Research 11241 | -4/Factory | Build established: Hacker-Ninja 11308 | -4/Factory | Entered Research 11308 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11309 | -3/Research | Identified exit to Armory 11310 | -3/Research | Identified exit to Quarantine 11313 | -3/Research | Loaded intel: 5 recycling unit locations 11474 | -3/Research | Identified exit to Research 11572 | -3/Research | Entered another Research area 11572 | -2/Research | Warlord forces began assault on 0b10 11572 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11682 | -2/Research | Research machine network offline 11716 | -2/Research | Discovered new exit (range 26) 11753 | -2/Research | Met up with Warlord 11822 | -2/Research | Spotted Executioner 11822 | -2/Research | Spotted Executioner 11893 | -2/Research | Spotted Striker 11893 | -2/Research | Discovered new exit (range 17) 11910 | -2/Research | Discovered new exit (range 102) 11910 | -2/Research | Identified exit to Access 11992 | -2/Research | Found Prototype Hackware 11993 | -2/Research | Entered Access 11993 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11993 | -1/Access | Identified Exp. Hacking Suite 12022 | -1/Access | Lost 3 allies 12222 | -1/Access | Crushed by falling debris 12222 | -1/Access | System corruption reached 10% 12253 | -1/Access | Lost 3 parts (3u) 12448 | -1/Access | Lost 8 parts (2p4n1u1w) 12553 | -1/Access | Spotted B-99 Colossus 12581 | -1/Access | Core integrity fell below 50% 12595 | -1/Access | Core integrity fell below 20% 12601 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 12564_ Critical hit (Blast). 12572_ C9OL1 A |KPVIJ4SPXMSQXSQWCQ9://R/ 12574_ Dropped Impulse Thruster Array. 12579_ Triangulator destroyed. 12580_ Spectral Interrupter explodes. 12580_ Terminal disabled. 12581_ S-43 Plague misfires. 12586_ S-43 Plague IFF system glitched. 12586_ Dropped Sapper Charge. 12588_ Started Sapper Charge timer (8). 12589_ Imp. Signal Interpreter destroyed. 12592_ S-43 Plague destroyed. 12594_ S-43 Plague misfires. 12594_ U-05 Engineer lays Concrete. 12596_ Armed Sapper Charge explodes. 12596_ U-05 Engineer destroyed. 12598_ P-80 Master resets S-43 Plague, system corruption cleaned. 12599_ S-43 Plague IFF system glitched. 12599_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## = ""#??????????????????????????? | | ## % +??????????????????????????? | | ## % #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ##?????????????????????????? | | "#?????????????????????????? | | ] "#?????????????????????????? | | #??????????????????????????? | | """" % ########???????????????????? | | """"" #???????????????????? | | """"" #???????????????????? | | """"" #???????????????????? | | """"" Yu ##############??????? | | # #??????? | | # = #??????? | | ; =%! #??????? | | ##########+### s ; !%= =* #??????? | | ??????????????# ; * s%= #??????? | | ??????????????# ; s s #??????? | | ??????????????# p s #??????? | | ??????????????# ; #??????? | | ??????????????# ; #??????? | | ??????????????# # @ #??????? | | ??????????????######### % #??????? | | ??????????????????????# #??????? | | ??????????????????????##############??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 52 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 36 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Cld. VTOL Module | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Xenon Bombardment Thruster | 50% | -5/Factory Imp. Flight Unit | 57% | -4/Factory Studied --------- Xenon Bombardment Thruster | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Cesium-ion Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Heavy Suspicion Item+ Let Me Out Of Here Look Less Dangerous Next Time Sixth Sense Suspicious Throw Away The Key Challenges ------------ None Game ------ Seed PersonalEncryptedSystem Manual? 0 Play Time 04:14:07 Cumulative 52.4 hours Start 2026.01.07 @ 17:00:49 End 2026.01.17 @ 00:46:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c063471-974d-4ac2-a07d-dd5f418dbf13