Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 03:44:39 Player: Amberulez Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3088) 3088 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (653) 653 TOTAL SCORE: 8351 Bonus ------- Follower Combat Kills 53 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Backup Propulsion III Gravmag System Improved Airjet High-capacity Matter Pod (200) Machine Analyzer Advanced Targeting Computer Microactuators Cloak of Protection Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Trap Extractor (0/4) Hacking Drone Bay Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Hover Unit Improved Hover Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Cloak of Protection Improved Light Armor Plating Improved Medium Armor Plating Gauss Rifle Gauss Rifle Rocket Launcher Heavy Mace [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 5 | . . . . . 4 1 . . . . Utility 1 | . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 77 | 6 3 4 . 1 20 36 4 1 1 1 Power 7 | 1 1 . . . 1 4 . . . . Engine 5 | 1 1 . . . 1 2 . . . . Core 2 | . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . . . . 13 17 1 1 . . Treads 9 | 2 . . . . 4 2 . 1 . . Leg 9 | . . . . . 4 5 . . . . Wheel 5 | . . . . . 5 . . . . . Hover 11 | . . . . . . 10 1 . . . Flight . | . . . . . . . . . . . Utility 16 | 1 . 1 . . 5 7 2 . . . Device 2 | . . . . . 1 1 . . . . Storage 4 | 1 . 1 . . 1 1 . . . . Processor 2 | . . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . 3 4 1 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 3 . 1 1 8 1 . 1 1 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 . . . . . 6 1 . . 1 Ballistic Cannon 5 | . 2 2 . . . 1 . . . . Launcher 2 | . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 3 . . . . Parts Lost 27 | . . . . . 2 3 6 3 . 13 Power 2 | . . . . . . . . . . 2 Propulsion 15 | . . . . . 1 2 4 3 . 5 Utility 4 | . . . . . 1 1 1 . . 1 Weapon 6 | . . . . . . . 1 . . 5 Highest Loss Streak 5 | . . . . . 1 1 5 3 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 2 7 11 14 14 14 15 18 18 19 17 Power 1 | . 1 2 2 2 2 1 1 1 1 . Propulsion 3 | 1 2 2 3 3 . 3 7 4 3 3 Utility 6 | . . 4 5 6 6 6 6 7 9 9 Weapon 4 | . 2 3 4 3 5 4 4 5 6 3 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 7 . 1 . 9 13 . 1 2 9 Power 4 | . 2 . . . 1 1 . . . . Propulsion 4 | . 2 . 1 . . 1 . . . . Utility 22 | . . . . . 4 7 . 1 1 9 Weapon 11 | . 2 . . . 4 4 . . 1 . Tool/Special 1 | . 1 . . . . . . . . . Average Slot Usage (%) 84 | . 84 97 74 95 87 92 92 73 69 61 Engine 7 | . 13 14 14 14 9 6 . . . . Core 2 | . . . . . . . 7 6 7 6 Treads 13 | . 28 28 28 28 9 3 . 3 7 6 Leg 15 | . . . . . 11 36 . 14 30 12 Wheel 2 | . . . . . 21 . . . . . Hover 5 | . . . . . . 9 46 19 . . Storage 13 | . 14 25 28 28 9 7 7 7 7 7 Processor 4 | . . . . . . 1 10 15 15 14 Protection 3 | . . . . . 8 10 4 . . . Ballistic Gun 3 | . 9 . . . . 6 14 4 . 11 Ballistic Cannon 7 | . 18 21 2 . 17 4 . . . . Launcher 2 | . . 6 . 23 . . . . . . Peak Build Rating 51 | 6 11 13 13 13 25 51 51 46 32 37 Average Rating 24 | 4 9 11 9 11 19 36 46 34 30 28 On Entrance 20 | . 6 11 13 9 13 24 50 43 30 31 Avg Prop Armor Cover (%) 8 | . . . . . 8 4 . 11 11 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 11 21 41 41 40 44 78 57 54 46 55 Greatest Support 91 | 40 40 40 40 40 52 91 61 50 50 50 Greatest Overweight (x) 18 | . . 1 1 . 3 8 1 2 . 18 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 8 13 15 15 15 16 20 20 20 20 Most Carried 20 | 6 8 14 15 15 15 20 20 20 20 20 Average Carried 15 | 2 7 11 14 14 14 15 18 18 19 17 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 8 14 15 15 14 20 19 20 20 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 3715 | 157 293 285 . 89 822 1318 388 275 10 78 Remotely . | . . . . . . . . . . . Salvage Created 3215 | . 205 199 . 10 604 1259 454 199 . 285 Parts 181 | . 15 9 . 6 39 70 23 8 . 11 Haulers Intercepted 9 | . . . . . 4 5 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled 8 | . . . . . . 8 . . . . Retrieved Matter 129 | . . . . . . 129 . . . . Parts Self-Destructed 40 | . . . . . . . 21 8 . 11 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 73 | . 8 10 . 4 14 14 12 4 . 7 Guns 32 | . 3 . . . . 10 8 4 . 7 Cannons 26 | . 5 7 . . 10 4 . . . . AOE 15 | . . 3 . 4 4 . 4 . . . Classes Destroyed 15 | . 3 . . 1 5 4 1 1 . . Worker 9 | . 1 . . . 2 6 . . . . Builder 6 | . . . . 1 2 3 . . . . Hauler 9 | . . . . . 4 5 . . . . Recycler 2 | . . . . . . 2 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . Swarmer 19 | . 3 3 . 4 . 3 2 . . 4 Grunt 36 | . 5 7 . . 10 1 7 3 . 3 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . Sentry 6 | . . . . . 1 4 1 . . . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 1 2 1 . . . Programmer 3 | . . . . . . 3 . . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 3 4 . 5 5 5 6 4 . 4 Combat Bots Only 6 | . 3 4 . 4 4 3 6 4 . 4 Max Kills in Single Turn 2 | . 1 2 . 2 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . 2 2 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 610 | . 39 24 . 13 86 204 87 36 . 121 Missed 195 | . 12 3 . 5 26 74 33 10 . 32 Hits 415 | . 27 21 . 8 60 130 54 26 . 89 Projectile 415 | . 27 21 . 8 60 130 54 26 . 89 AOE 1 | . . . . . 1 . . . . . Critical Strikes 8 | . . 1 . . 1 1 1 2 . 2 Damage Taken 5864 | . 307 200 . 95 1036 1510 878 401 . 1437 Core 927 | . 31 18 . 22 153 110 140 73 . 380 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . 100 . . . . Core Remaining (%) 81 | 100 . . . 71 72 . . . . . Volleys Fired 282 | . 22 23 . 4 65 82 45 15 . 26 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 Hottest 68 | . 66 66 . 63 66 68 56 56 . 56 Shots Fired 521 | . 44 35 . 6 126 150 85 29 . 46 Gun 274 | . 12 . . . . 106 81 29 . 46 Cannon 227 | . 32 32 . . 119 44 . . . . Launcher 20 | . . 3 . 6 7 . 4 . . . Special . | . . . . . . . . . . . Kinetic 501 | . 44 32 . . 119 150 81 29 . 46 Thermal . | . . . . . . . . . . . Explosive 20 | . . 3 . 6 7 . 4 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 6 8 . 1 13 18 13 6 . 12 Robot Miss Streak 6 | . 3 2 . 4 5 4 6 3 . 3 Penetration Max 1 | . . . . . . 1 . 1 . . Secondary Targets 2 | . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 303 | . 23 14 . 1 77 99 43 18 . 28 Core Hits 162 | . 11 9 . 11 36 43 27 8 . 17 Critical Kills 2 | . . . . . . 1 . 1 . . Critical Parts Destroyed 4 | . . . . . . 3 1 . . . Critical Strikes 12 | . . 1 . . 3 6 1 1 . . Destroy 5 | . . . . . . 3 1 1 . . Blast 6 | . . 1 . . 3 2 . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 30 | . . . . . . 30 . . . . Impact 30 | . . . . . . 30 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8267 | . 475 577 . 456 2015 2619 1138 389 . 598 Guns 3263 | . 65 . . . . 1430 781 389 . 598 Cannons 2968 | . 402 384 . . 1598 584 . . . . Explosions 1408 | . . 193 . 450 408 . 357 . . . Melee 580 | . . . . . . 580 . . . . Ramming 48 | . 8 . . 6 9 25 . . . . Kinetic 6231 | . 467 384 . . 1598 2014 781 389 . 598 Thermal . | . . . . . . . . . . . Explosive 1408 | . . 193 . 450 408 . 357 . . . Electromagnetic . | . . . . . . . . . . . Impact 580 | . . . . . . 580 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 3 3 3 . Average Corruption 1 | . 1 1 1 1 . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 86 | . 2 11 6 5 . 32 13 14 3 . Message Errors 24 | . 1 3 5 1 . 8 2 3 1 . Matter Fused 15 | . . 1 1 . . 7 1 5 . . Heat Flow Errors 15 | . 1 1 . 2 . 4 2 3 2 . Energy Discharges 9 | . . 4 . . . 4 . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 3 | . . . . . . 3 . . . . Data Loss (minor) 10 | . . 1 . 1 . 3 4 1 . . Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 2 | . . 1 . 1 . . . . . . Weapon Failures 3 | . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 334 | . . 32 . 11 . 291 . . . . Projectiles 7 | . . 3 . . . 4 . . . . Explosions 40 | . . 29 . 11 . . . . . . Melee 287 | . . . . . . 287 . . . . Knockbacks 47 | . 5 7 . . 24 11 . . . . Impact 4 | . . . . . . 4 . . . . Kinetic 36 | . 4 7 . . 18 7 . . . . Secondary 7 | . 1 . . . 6 . . . . . Self-Inflicted Damage 98 | . . . . 38 60 . . . . . Shots 4 | . . . . 1 3 . . . . . Rammed 5 | . 3 . . 1 1 . . . . . Targets Rammed 8 | . 3 . . 1 1 3 . . . . Kicked 3 | . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 412 | . 122 143 . 179 105 412 209 261 245 4 Average Temperature 57 | . 38 32 . 69 30 54 76 123 121 1 Received Heat Transfer 1596 | . 126 66 . . 381 186 351 270 . 216 Effects 2 | . . . . . . 1 . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 9 | . . . . . . 9 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 89 | 100 100 100 . 100 100 71 . . . . Level 1 10 | . . . . . . 28 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 231 | . 60 100 . 143 195 231 . . . . Initial 81 | . . 7 . . 11 81 . . . . Average 55 | . 17 20 . 61 27 102 . . . . Influence Increases 2513 | . 250 223 . 279 542 674 260 90 . 195 Destroy 0b10 Robot/C 1560 | . 160 200 . 180 280 280 240 80 . 140 Destroy 0b10 Robot/NC 145 | . 5 . . 5 45 90 . . . . Destroy Leader 318 | . 40 10 . 30 78 120 20 10 . 10 Allied During Kill 18 | . . . . 18 . . . . . . Successful Hack 91 | . 11 . . . 15 65 . . . . Disable Machine 75 | . 30 . . . 30 15 . . . . Destroy Structure 141 | . 4 13 . 31 64 29 . . . . Lose Combat Pursuer 165 | . . . . 15 30 75 . . . 45 Influence Decreases 2513 | . 230 217 26 248 392 632 397 176 . 195 Entered New Map 259 | . . 13 26 . 20 100 83 17 . . Time Decay 1969 | . 230 204 . 208 332 512 254 129 . 100 Lost Part 205 | . . . . . . 20 60 30 . 95 Lost Ally 40 | . . . . 40 . . . . . . Purge Threat 40 | . . . . . 40 . . . . . Squads Dispatched 24 | . 2 . . 1 5 16 . . . . Investigation 9 | . 1 . . . 3 5 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 10 | . 1 . . 1 2 6 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 5 | . . 1 . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 11 10 . 7 22 27 12 5 . 14 Peak Tracking Total 7 | . 3 3 . 4 4 3 7 4 . 4 Tactical Retreats 10 | . . . . 1 2 5 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 10 | . 2 . . . 2 1 4 . . 1 Max in Single Turn 3 | . 1 . . . 1 1 3 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 30 | . 3 . 1 . 6 17 1 1 1 . Terminals 15 | . 3 . . . 5 7 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 3 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 66 | . 6 . 1 . 21 29 1 1 7 . Successful 28 | . 2 . 1 . 7 9 1 1 7 . Failed 38 | . 4 . . . 14 20 . . . . Catastrophic 8 | . 1 . . . 2 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 3 . 1 . 15 3 . . . . Terminals 33 | . 6 . . . 19 8 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 8 | . . . . . 2 6 . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 7 | . . . . . . 7 . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 18 | . 2 . 1 . 5 1 1 1 7 . Part Schematic 9 | . . . . . 1 1 . . 7 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Refit 2 | . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . Terminals 2 | . . . . . 2 . . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 6 13 . . . . Full Trace Events 9 | . 1 . . . 4 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 1 . . 20 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . 4 . . . . . . Largest Group 4 | . . . . 4 1 . . . . . Highest-Rated Group 71 | . . . . 71 16 . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . 19 2 . . . . . Total Damage 244 | . . . . 215 29 . . . . . Kills 5 | . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 4547 | . . . . . . 564 555 726 1853 849 Optics 4547 | . . . . . . 564 555 726 1853 849 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 2 3 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 12751 | 109 838 1938 927 710 1221 2909 555 726 1853 965 Spaces Moved 8664 | 69 419 671 560 429 693 2475 647 581 1703 417 Core 20 | 14 . . . . . . . . . 6 Treads 2340 | 55 419 671 560 429 16 . . . . 190 Legs 4016 | . . . . . 241 1542 . 309 1703 221 Wheels 436 | . . . . . 436 . . . . . Hover 1852 | . . . . . . 933 647 272 . . Flight . | . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 85 34 34 46 108 108 Average Speed 120 | 137 160 190 165 160 108 93 56 104 108 209 Slowest Speed 950 | 160 160 240 240 160 330 570 110 187 108 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 4 41 99 91 45 30 49 75 59 88 48 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . 3 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . 2 5 2 2 Spaces Dug 57 | . . . . . 33 23 . 1 . . Terrain Destroyed 180 | . 2 15 . 46 71 30 12 1 . 3 Melee 22 | . . . . . . 22 . . . . Projectile 24 | . 2 1 . . 7 8 2 1 . 3 AOE 134 | . . 14 . 46 64 . 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 10454 | 80 546 1296 565 446 1037 2875 746 677 1718 468 Wait 1119 | . 79 593 . 10 193 132 43 55 . 14 Move 8654 | 68 418 670 559 428 692 2474 646 580 1702 417 Hop . | . . . . . . . . . . . Pick Up 91 | 6 11 6 1 1 24 28 4 6 4 . Fast Attach 47 | 6 1 1 . 1 11 26 . . 1 . Attach 39 | . . . . 1 6 9 5 9 . 9 Detach 31 | . . . 2 . 2 17 . 8 . 2 Swap 40 | . 2 3 . . 13 19 3 . . . Drop 96 | . 10 . 2 . 30 45 . 4 5 . Fire 282 | . 22 23 . 4 65 82 45 15 . 26 Melee 30 | . . . . . . 30 . . . . Ram 1 | . . . . . 1 . . . . . Kick 3 | . . . . . . 3 . . . . Crush 4 | . 3 . . 1 . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire 7 | . . . 1 . . . . . 6 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Entered Mines 1067 | -10/Mines | Met a Derelict bent on vengeance 1068 | -10/Mines | Learned location of Storage (-7) 1255 | -10/Mines | Discovered new exit (range 11) 1271 | -10/Mines | Discovered new exit (range 16) 1561 | -10/Mines | Learned Materials terminal intel 1620 | -10/Mines | Excavation squad dispatched 1620 | -10/Mines | A large section of the Mines collapsed 1870 | -10/Mines | Excavation squad dispatched 2120 | -10/Mines | Excavation squad dispatched 2835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2838 | -10/Mines | Discovered new exit (range 6) 2843 | -10/Mines | Discovered new exit (range 6) 2886 | -10/Mines | Entered Exiles 2970 | -10/Exiles | Met 8R-AWN 3022 | -10/Exiles | Met EX-HEX 3114 | -10/Exiles | Met EX-BIN 3151 | -10/Exiles | Aligned with FarCom system 3152 | -10/Exiles | Given EX-Vault access code 3200 | -10/Exiles | Opened EX-Vault 3242 | -10/Exiles | Found Cloak of Protection 3275 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3384 | -10/Exiles | Met EX-DEC 3484 | -10/Exiles | Visited The Gauntlet 3784 | -10/Exiles | Discovered new exit (range 14) 3813 | -10/Exiles | Left Exiles lab with Cloak of Protection 3813 | -10/Exiles | Entered Mines 3896 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4072 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4177 | -9/Mines | Learned 4 Materials zone layouts 4191 | -9/Mines | Received a Mining Laser from a helpful Derelict 4248 | -9/Mines | Discovered new exit (range 6) 4523 | -9/Mines | Entered Materials 4523 | -8/Materials | Accompanied by 1 ally 4523 | -8/Materials | Evolved 4 slots: Propulsion x4 4525 | -8/Materials | Loaded intel: 12 terminal locations 5159 | -8/Materials | Build established: Scavenger-Mutant 5315 | -8/Materials | Discovered new exit (range 15) 5601 | -8/Materials | Build established: Mutant 5744 | -8/Materials | Entered Factory 5744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5990 | -7/Factory | Fabricated Imp. Hover Unit (x2) 7128 | -7/Factory | Discovered new exit (range 5) 7202 | -7/Factory | Cargo convoy interrupted 7386 | -7/Factory | Discovered new exit (range 7) 8641 | -7/Factory | Discovered new exit (range 4) 8653 | -7/Factory | Entered Lower Caves 8914 | -7/Lower Caves | Learned Factory security intel 8933 | -7/Lower Caves | Attracted the attention of an 0b10 base 9000 | -7/Lower Caves | Lost 5 parts (3n1u1w) 9203 | -7/Lower Caves | Discovered new exit (range 6) 9208 | -7/Lower Caves | Entered another Lower Caves area 9215 | -7/Lower Caves | Learned Factory trap positions 9616 | -7/Lower Caves | Lost 3 parts (3n) 9773 | -7/Lower Caves | Learned location of 1 exit from Factory 9909 | -7/Lower Caves | Encountered a Warlord checkpoint 9909 | -7/Lower Caves | Discovered new exit (range 4) 9934 | -7/Lower Caves | Entered Zion 10007 | -7/Zion | Discovered new exit (range 13) 10061 | -7/Zion | Found Prototype Device 10139 | -7/Zion | System corruption cleaned by Quarantine Array 10498 | -7/Zion | Learned location of Warlord (-4) 10797 | -7/Zion | Given the Hacking Drone Bay 10806 | -7/Zion | Found Prototype Device 10892 | -7/Zion | Learned Factory terminal intel 10911 | -7/Zion | Learned location of Quarantine (-2) 10933 | -7/Zion | Learned Factory terminal intel 11206 | -7/Zion | Identified exit to Deep Caves 11521 | -7/Zion | Rebuked by Imprinter 11787 | -7/Zion | Entered Proximity Caves 11864 | -6/Proximity Caves | Learned location of 1 exit from Factory 11887 | -6/Proximity Caves | Learned Factory terminal intel 12047 | -6/Proximity Caves | Core integrity fell below 50% 12075 | -6/Proximity Caves | Lost 4 parts (3n1w) 12288 | -6/Proximity Caves | Spotted B-75 Beast 12633 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12708 | -6/Proximity Caves | Lost 4 parts (2p2n) 12748 | -6/Proximity Caves | Core integrity fell below 20% 12752 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 12667_ Slug penetrates G-50 Soldier. 12673_ Lgt. Deuterium Engine destroyed. 12676_ Slug penetrates Wall. 12677_ Adv. Treads destroyed. 12679_ G-50 Soldier destroyed. 12693_ Carbon-fiber Leg fries itself beyond repair. 12697_ Lgt. Angular Momentum Engine fries itself beyond repair. 12723_ S-27 Virus springs to life. 12727_ Critical hit (Destroy). 12729_ Slug penetrates Wall. 12731_ Gauss Rifle destroyed. 12732_ Slug penetrates Wall. 12734_ Imp. Medium Armor Plating destroyed. 12736_ Gauss Rifle destroyed. 12738_ Slug penetrates Wall. 12740_ Gauss Rifle destroyed. 12745_ Barrage Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????## #?????????????????? | | ???????????????# ???????## ##???????????????? | | ???????????????# #### ##??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ?????????????? #####+##### #??????????????? | | ????????????????????#" "# ##??????????????? | | ????????????????????#" "# #???????????????? | | ????????????????????#" "# ##??????????????? | | ????????????#???????#" "# ###????????????? | | ?????????? ##??????#" # #????????????? | | ????????? ## ????#" s"""# ##????????????? | | ??????? ????#" gs """# #?????????????? | | ????? ????" s """# #????????????## | | #### ??????" % "??# ##???????????# | | #####@##### #??????????## | | #?# !% #????????## | | ##??# %] #???????## | | ###???# ## #### ##??????## #??? | | ### ##?????# ### ###??# #???##### ##?## | | ???##??????# ??# ?##### ##?## #??# | | ???????????# ??## ?# ### ##?# | | ???????????# ???## #?## ### | | ###????????# ????## #???# | | #????????# ###??# ????## | | #?????????# ##? ?????## #### ### | | ##????????## # ### ??????## #??####### | | #?????????# ### ????????# ?????### | | ######????# ##?# ????????# #????# | | ##???# ####????????# #??### | | #????# ## #??????????# #?## ### | | #??### ##?????????# ## ## ## | | #?## ##????????## ### | | #### # ####??????## #?# | | # # ###?????# ##?? | | # ## # ##???# ## #??? | | #### ## ##### # #??# ?## #??? | | ##??#######???## # ##?# #??### #??? | | # #??????????????# # # ### #???## #### | | ## #?????????????## # # ### #??## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Imp. Hardlight Generator | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Remote Shield | -7/Zion | Archive System Guard | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Microactuators | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Heavy Suspicion I Have A Map? Item+ Jackpot Organ Harvest Overwhelming Sixth Sense Spot Them First There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed TargetingAntigravThruster Manual? 0 Play Time 02:29:41 Cumulative 67.1 hours Start 2025.10.23 @ 00:49:45 End 2025.10.23 @ 03:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaff49f6-3f63-45c6-9359-84c3c5febc78