Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 19:09:50 Player: TinyBoulder Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (208) 1040 Value Destroyed (10763) 10763 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (11412) 11412 TOTAL SCORE: 32935 Bonus ------- High Alert Combat Kills 1642 Follower Combat Kills 669 Entered Garrisons 200 Entered DSFs 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -399 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Improved Armor Integrity Analyzer Hacking Suite Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Disintegrator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Coolant Network Advanced Targeting Computer Improved Armor Integrity Analyzer Reaction Control System Advanced Phase Shifter Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Wheel Disintegrator [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Nova Cannon Energy Gun High-powered Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . 4 2 . 2 . . . . 2 . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . Utility 9 | . . . . 3 2 . 1 . . . . . . . 1 . . . . . . . . 2 Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Parts Attached 241 | 6 8 2 12 9 3 . 16 13 7 . . . 12 3 9 11 4 6 3 6 11 58 11 31 Power 26 | 1 1 . . 1 . . 1 3 1 . . . 1 . 1 1 1 . . 2 1 8 . 3 Engine 6 | 1 1 . . 1 . . 1 1 . . . . . . . . . . . . . 1 . . Core 5 | . . . . . . . . 2 1 . . . 1 . . . 1 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . 1 1 . . . 2 1 7 . 3 Propulsion 56 | 2 3 . 1 4 . . 2 3 1 . . . 3 . 1 1 . . 1 1 2 14 4 13 Treads 26 | 2 3 . 1 3 . . 2 2 1 . . . 3 . 1 1 . . 1 1 1 . . 4 Leg 24 | . . . . . . . . . . . . . . . . . . . . . . 12 4 8 Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 74 | 1 2 . 2 3 2 . 8 4 5 . . . . 1 5 4 . 1 1 2 3 19 4 7 Device 42 | . 1 . . 2 1 . 8 3 2 . . . . . 2 1 . . 1 . 3 11 2 5 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Processor 4 | . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . Hackware 11 | . . . . . . . . . 2 . . . . . 2 . . 1 . . . 3 1 2 Protection 14 | . . . 2 . 1 . . . 1 . . . . 1 1 3 . . . 2 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 2 9 1 1 . 5 3 . . . . 8 2 2 5 3 5 1 1 5 17 3 8 Energy Gun 24 | 1 . . . . . . . 1 . . . . . . . 1 . 2 . 1 . 10 . 8 Energy Cannon 31 | . . . . . . . 3 2 . . . . 6 . 2 1 2 2 1 . 4 5 3 . Ballistic Gun 13 | 1 2 1 6 1 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 . . . . . 2 2 . 3 1 . . . 1 . . . Special Weapon 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . . . . 2 . 1 2 5 1 . Corrupted Parts 6 | . . . . . . . . . . . . . . . . 1 1 . 3 . . 1 . . System Corruption 28 | . . . . . . . . . . . . . . . . 2 2 . 18 . . 6 . . Parts Lost 95 | . . . . . . . . 4 . . . . . . 11 2 4 . . 7 8 14 4 41 Power 15 | . . . . . . . . 2 . . . . . . 2 . 1 . . 2 . 3 . 5 Propulsion 26 | . . . . . . . . 1 . . . . . . 1 . . . . 1 4 4 1 14 Utility 32 | . . . . . . . . 1 . . . . . . 5 1 1 . . 4 2 4 3 11 Weapon 22 | . . . . . . . . . . . . . . . 3 1 2 . . . 2 3 . 11 Highest Loss Streak 19 | . . . . . . . . 4 . . . . . . 11 2 2 . . 4 4 5 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 82 100 100 95 88 93 91 66 88 93 93 82 82 82 80 76 73 73 76 67 50 65 93 69 Engine 4 | . 9 14 12 7 6 6 11 8 8 6 6 5 5 5 5 5 . . . . . . . . Core 2 | . . . . . . . . 2 3 6 6 5 5 5 4 . 4 5 5 4 3 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 5 5 5 5 6 6 9 13 7 Treads 11 | . 27 28 25 18 20 20 17 11 17 20 20 17 13 11 10 10 10 10 10 9 7 . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . 18 24 17 Device 12 | . 2 14 . 12 13 20 21 12 20 20 20 17 17 17 18 12 10 10 13 13 13 11 13 10 Storage 4 | . 14 14 12 7 6 6 5 4 6 6 6 5 5 5 5 5 5 5 5 4 3 . . . Processor 1 | . . . . 6 6 . . . . . . . . . . . . . . . . 2 5 6 Hackware 7 | . . . . . . . . . 7 13 13 11 11 11 14 15 12 14 15 12 4 8 12 13 Protection 5 | . . . 12 7 8 13 11 6 6 6 6 5 5 5 2 5 10 10 6 3 . 3 2 . Energy Gun 2 | . 14 11 . . . . . 2 . . . . . . . . 5 2 . 1 . 3 . 5 Energy Cannon 7 | . . . . . . . 5 9 13 13 13 11 12 7 10 4 5 8 13 10 8 4 20 6 Ballistic Gun 5 | . 13 14 33 30 26 26 14 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 2 8 3 9 2 . . . . . . . Naked Turns 131 | . . . . . . . . 2 . . . . . . . . . . . . 65 64 . . Heaviest Build 139 | 12 29 30 38 44 66 66 86 86 83 82 82 82 106 106 116 97 105 105 105 119 120 139 139 134 Greatest Support 176 | 40 40 40 40 84 84 84 86 86 88 88 88 88 150 150 150 150 150 150 150 145 150 162 176 176 Greatest Overweight (x) 7 | . 1 . . 2 . . 1 1 1 . . . 1 . . . . . . . 1 7 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 6 14 15 15 15 15 15 15 12 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 12 5 5 5 Average Carried 10 | 1 6 15 14 13 14 12 14 8 13 15 14 15 14 14 14 5 11 14 14 13 9 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 15 15 13 15 11 15 15 13 15 15 15 15 15 15 10 12 15 15 15 10 5 5 4 4 Class Distribution -------------------- 23% | Hacker-Tank 21% | Mutant 13% | Hacker-Mutant 10% | Tank 10% | Scavenger-Gunner 8% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Tank | -5/DSF Hacker-Tank | -5/Garrison Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Hacker-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 3655 | 254 79 . 216 328 . 234 128 351 14 56 . . 103 226 84 229 106 . 90 55 63 679 77 283 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12718 | . 200 . 177 282 . 381 203 . 1 29 . . 595 1491 452 369 892 . 204 2550 151 1041 1623 2077 Parts 484 | . 13 . 20 24 . 20 8 . 2 1 . . 17 50 11 14 26 . 8 85 20 38 40 87 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . 16 . . . . . . 13 . . . . . . 7 . 12 . . . . . Prevented 29 | . . . . . . . . . . 2 . . . . . 14 13 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 179 | . 6 . 6 11 . 6 3 . . 1 . . 8 23 6 4 14 . 4 23 5 13 17 29 Guns 43 | . 6 . 6 11 . 6 2 . . . . . . . . . . . . . . 2 . 10 Cannons 49 | . . . . . . . . . . 1 . . 2 1 3 . 3 . 4 6 1 1 14 13 AOE 49 | . . . . . . . . . . . . . 3 15 . 1 5 . . 12 4 9 . . Classes Destroyed 20 | . 2 . 2 . . 2 . . 1 . . . 1 1 1 2 . . . 2 1 3 2 . Worker 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 Builder 11 | . . . . . . . . . 1 . . . . . . . . . . 8 1 . . 1 Recycler 8 | . . . . . . . . . . . . . . . . . . . . 7 . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Swarmer 45 | . 2 . 3 8 . . . . . 1 . . . 3 1 . 5 . 3 6 4 3 . 6 Grunt 84 | . 4 . 1 2 . 3 2 . . . . . 6 17 3 2 7 . . 12 . . 7 18 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . 1 1 . . 1 . . . . . . 2 . . . . 1 1 . 2 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . . . . . . . . . 2 . 2 . . 2 . 4 8 . Programmer 6 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . 2 Heavy 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 28 | . 2 . 3 4 . 3 1 . 1 1 . . 4 17 3 3 7 . 3 28 6 9 10 10 Combat Bots Only 17 | . 2 . 3 4 . 3 1 . . 1 . . 4 17 3 3 7 . 3 12 4 9 8 8 Max Kills in Single Turn 4 | . 1 . 2 2 . 1 1 . 1 1 . . 3 3 1 1 3 . 1 4 3 3 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 3 . 1 3 . . 2 3 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1562 | . 29 . 26 27 . 48 29 6 1 4 . . 34 132 104 7 74 . 32 124 138 178 141 428 Missed 481 | . 7 . 4 7 . 18 11 . . 3 . . 12 36 23 . 26 . 10 18 52 64 35 155 Damage Taken 23139 | . 211 . 257 155 . 369 170 380 35 14 . . 399 1648 1567 269 1012 . 522 2423 1990 2758 1573 7387 Core 4045 | . 55 . . 10 . 10 . 132 . . . . 35 130 117 35 19 . 26 40 1237 470 114 1615 Absorbed by Shields 1387 | . . . . 80 . 112 52 . . . . . . . . . . . . . 240 264 639 . Reduced by Siege Mode 192 | . . . . . . . . . . . . . 5 35 . . 7 . 14 131 . . . . Ignored by Resistances 575 | . . . . . . . 52 . 9 . . . 32 365 102 . . . . 15 . . . . Regen/Repaired (Parts) 377 | . 55 . . . . . . 98 . . . . 12 . . . . 212 . . . . . . Core Remaining (%) 75 | 100 . . 78 98 . 98 . . . . 84 . . 83 . . . . 82 . 1 . 59 . Volleys Fired 380 | . 18 4 13 18 . 15 14 20 2 2 . . 20 25 11 9 21 . 7 39 12 45 35 50 Largest 5 | . 2 1 4 4 . 4 4 2 2 2 . . 3 3 3 3 2 . 3 3 4 2 5 5 Hottest 600 | . 60 100 100 93 . 93 150 150 150 150 . . 225 264 264 146 196 . 301 301 399 300 600 600 Shots Fired 987 | . 35 4 26 70 . 60 45 27 4 4 . . 42 36 31 21 39 . 19 74 17 66 163 204 Gun 406 | . 35 . 24 70 . 60 40 . . . . . . . . 4 8 . . 13 . 42 . 110 Cannon 517 | . . . . . . . 4 27 4 4 . . 38 14 31 1 19 . 19 61 14 24 163 94 Launcher 58 | . . . . . . . 1 . . . . . 4 22 . 16 12 . . . 3 . . . Special 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | . 18 . 24 70 . 60 40 . . . . . . . . . . . . . . . . . Thermal 568 | . 17 4 2 . . . . . . . . . . . . . 19 . 19 74 14 52 163 204 Explosive 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Electromagnetic 204 | . . . . . . . 5 27 4 4 . . 42 36 31 21 20 . . . . 14 . . Robot Hit Streak 30 | . 5 . 3 8 . 6 12 12 1 2 . . 10 10 15 14 17 . 23 30 8 12 9 28 Robot Miss Streak 7 | . 3 . 2 4 . 3 6 2 1 1 . . 3 2 3 2 2 . 2 5 . 7 5 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 589 | . 20 . 12 34 . 39 22 21 1 2 . . 29 24 20 15 26 . 11 55 5 39 76 138 Core Hits 416 | . 12 . 8 14 . 15 8 5 1 1 . . 17 36 11 9 21 . 6 84 11 53 40 64 Critical Kills 14 | . . . . . . 1 . . . . . . . . . . 1 . . 4 . . 3 5 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . . 2 . . . . . . . . 1 . 1 . . 4 . . 3 5 Meltdown 13 | . . . . . . . . . . . . . . . . . 1 . . 4 . . 3 5 Destroy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27314 | . 185 . 189 519 . 635 409 110 219 62 . . 1099 2717 1084 544 1634 . 349 5213 728 2857 3914 4847 Guns 4885 | . 185 . 189 519 . 635 303 . . . . . . . . 55 153 . . 131 . 406 . 2309 Cannons 11744 | . . . . . . . 106 50 33 62 . . 541 316 898 30 516 . 349 1739 192 496 3914 2502 Explosions 10606 | . . . . . . . . 60 186 . . . 558 2401 143 459 965 . . 3343 536 1955 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 79 | . . . . . . . . . . . . . . . 43 . . . . . . . . 36 Kinetic 1744 | . 98 . 189 519 . 635 303 . . . . . . . . . . . . . . . . . Thermal 18818 | . 87 . . . . . . 60 186 . . . 29 499 143 . 663 . 349 5213 192 2672 3914 4811 Explosive 536 | . . . . . . . . . . . . . . . . . . . . . 536 . . . Electromagnetic 6137 | . . . . . . . 106 50 33 62 . . 1070 2218 898 544 971 . . . . 185 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . . 5 6 9 11 13 13 18 . 9 8 8 11 Average Corruption 7 | . . . . . . . . . . . . . 4 5 5 10 12 13 8 . 6 6 8 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . Effects 141 | . . . . . . . . . . . . . 2 16 1 22 17 3 5 . 11 37 14 13 Message Errors 37 | . . . . . . . . . . . . . . 5 . 8 6 1 . . 4 9 3 1 Matter Fused 27 | . . . . . . . . . . . . . 1 4 1 4 2 1 . . 1 7 3 3 Heat Flow Errors 15 | . . . . . . . . . . . . . . 2 . 1 1 . 3 . 1 4 1 2 Energy Discharges 12 | . . . . . . . . . . . . . . 1 . 3 2 . . . 2 2 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Data Loss (minor) 18 | . . . . . . . . . . . . . . 3 . . 2 1 1 . 1 5 2 3 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . Misfires 11 | . . . . . . . . . . . . . . . . 3 . . . . . 8 . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 444 | . . . . . . . . . . . . . 9 2 43 . 59 . 5 177 18 . 106 25 Projectiles 252 | . . . . . . . . . . . . . . . 24 . 18 . 5 74 . . 106 25 Explosions 192 | . . . . . . . . . . . . . 9 2 19 . 41 . . 103 18 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 640 | . . . . . . . . 80 . . . . . 136 47 43 25 . . 166 14 116 . 13 Shots 26 | . . . . . . . . 1 . . . . . 5 1 3 1 . . 8 2 5 . . Rammed 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . 3 Targets Rammed 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 82 . . 120 . . 315 170 4 . . . 9 197 288 150 199 . 188 198 144 192 264 228 Average Temperature 91 | . 27 . . 32 . . 137 86 4 . . . 6 56 129 41 109 . 102 104 63 79 116 76 Received Heat Transfer 3354 | . 66 . 9 62 . 57 78 . 18 . . . 99 786 187 21 231 . 27 214 281 163 119 936 Siege Activations 11 | . . . . . . . . . . . . . 1 1 . 1 1 . 2 4 1 . . . Total Turns 241 | . . . . . . . . . . . . . 13 35 . 15 17 . 15 77 69 . . . Longest Duration 69 | . . . . . . . . . . . . . 13 35 . 15 17 . 8 30 69 . . . Robots Corrupted 22 | . . . . . . . 1 . . . . . 3 7 3 3 5 . . . . . . . Combat Hostiles 22 | . . . . . . . 1 . . . . . 3 7 3 3 5 . . . . . . . Parts Fried 40 | . . . . . . . . . . . . . 8 10 9 6 5 . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . . . . . . . . . . . 1 . . 5 . 1 3 6 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . 1 . . 5 . 1 3 6 Parts Melted 76 | . . . . . . . . . . . . . . . . . 6 . . 28 1 12 13 16 Heat Transferred 21447 | . 200 . . . . . . 50 150 . . . 50 400 100 . 1000 . 461 6999 237 3439 2996 5365 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 1 . . . . 2 4 1 . 3 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1209 | . 170 5 . 337 153 252 203 20 456 . . 238 330 848 600 . . . . 576 537 487 753 1209 Initial 445 | . . 5 . . 153 107 132 15 . . . 238 166 247 445 . . . . 60 324 301 195 445 Average 304 | . 69 5 . 134 153 180 105 5 188 . . 238 223 616 499 . . . . 206 345 330 491 838 Maximum Alert Level 4 | . . . . 1 . 1 1 . 2 . . 1 1 3 2 . . . . 2 2 2 3 4 Low Security (%) 43 | 100 100 100 . 79 100 56 72 100 56 . . . 31 . . . . . . 65 6 20 16 . Level 1 27 | . . . . 20 . 43 27 . 17 . . 100 68 25 . . . . . 17 79 57 23 . Level 2 16 | . . . . . . . . . 26 . . . . 8 100 . . . . 16 13 22 33 29 Level 3 11 | . . . . . . . . . . . . . . 66 . . . . . . . . 25 60 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 41 | . 2 . . 1 . 2 3 . . . . . 2 . 3 . . . . 5 5 2 5 11 Investigation 6 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 2 Extermination 5 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Reinforcement 23 | . 2 . . . . 2 3 . . . . . 2 . 2 . . . . 2 2 1 4 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 1 Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 18 | . . . . 1 . . . . 1 . . . . . 1 . . . . 2 5 7 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 12 . 6 16 . 7 4 7 4 4 . . 13 27 17 5 13 1 6 32 33 28 25 71 Peak Tracking Total 20 | . 3 . 3 5 . 3 3 6 3 3 . . 4 15 8 3 7 1 5 9 20 6 7 17 Tactical Retreats 21 | . . . . . . . . 2 . . . . 1 2 . . . . . 2 3 2 . 9 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 7 | . 1 . 1 . . 1 2 . . . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . . . . . . 14 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 17 | . . . 1 1 . . 1 . 5 . . . . 1 . . . . . . 1 1 6 . Max in Single Turn 2 | . . . 1 1 . . 1 . 2 . . . . 1 . . . . . . 1 1 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 33 | . 4 . 1 2 1 . 3 . 1 . . 1 . 1 1 . . 2 . 2 9 2 1 2 Terminals 24 | . 1 . . 2 1 . 2 . 1 . . 1 . 1 1 . . . . 2 8 1 1 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 67 | . 9 . 1 6 1 . 5 . 2 . . 1 . 1 2 . . 2 . 4 18 4 3 8 Successful 26 | . 5 . 1 3 1 . 1 . 1 . . 1 . 1 1 . . 2 . 1 4 . 1 3 Failed 41 | . 4 . . 3 . . 4 . 1 . . . . . 1 . . . . 3 14 4 2 5 Catastrophic 11 | . . . . . . . 2 . 1 . . . . . . . . . . 1 4 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . . . . . 1 . . . . . . . 2 . . . . 1 4 2 . 2 Terminals 51 | . 4 . . 6 1 . 2 . 2 . . 1 . 1 2 . . . . 4 16 1 3 8 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 21 | . 2 . 1 3 1 . . . 1 . . 1 . 1 1 . . 2 . 1 3 . 1 3 Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Open Door 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Open DSF 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 Emergency Access Points 4 | . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 26 | . 2 . . 2 1 . 3 . 1 . . 1 . 1 . . . . . 2 9 2 . 2 Full Trace Events 5 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . Largest Group 18 | . . . . . . . . 18 14 14 13 13 13 . . . . . . . . . . . Highest-Rated Group 656 | . . . . . . . . 656 555 555 530 530 530 . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 50 50 50 . . . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 200 | . . . . . . . . 111 32 17 . . 40 . . . . . . . . . . . Total Damage 7146 | . . . . . . . . 3848 1021 509 . . 1768 . . . . . . . . . . . Kills 23 | . . . . . . . . 9 7 3 . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 6 | . . 1 1 . . . . . . . 1 . . . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 11487 | 90 435 103 906 286 92 190 654 875 389 343 189 7 276 504 314 540 414 921 271 564 515 1496 312 801 Spaces Moved 6885 | 52 206 51 460 141 54 83 336 523 203 204 113 5 94 260 155 303 211 569 143 241 395 1212 144 727 Core 917 | 4 . . . . . . . 155 . . . . . . . . . . . . 129 163 . 466 Treads 4321 | 48 206 51 460 53 54 83 336 360 203 204 113 5 94 260 155 303 211 569 143 241 168 . . 1 Legs 1357 | . . . . . . . . . . . . . . . . . . . . . . 955 144 258 Wheels 88 | . . . . 88 . . . . . . . . . . . . . . . . . . . . Hover 104 | . . . . . . . . 8 . . . . . . . . . . . . . 94 . 2 Flight 98 | . . . . . . . . . . . . . . . . . . . . . 98 . . . Fastest Speed 40 | 50 160 160 160 130 160 160 160 50 160 160 160 160 160 160 160 160 160 160 160 160 40 50 106 50 Average Speed 135 | 151 161 160 160 141 160 160 160 150 174 160 160 160 166 160 160 160 160 160 160 160 94 103 107 71 Slowest Speed 400 | 160 240 160 160 240 160 160 240 240 240 160 160 160 240 160 160 160 160 160 160 160 240 400 110 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 36 | 3 43 17 23 20 1 88 14 97 9 41 18 . 77 50 7 55 46 81 37 7 69 25 34 19 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . . 1 . . 1 . . 1 . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 . . . . . . 1 1 . . . . 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . . 3 . . . . . . 2 2 . . . . 1 2 . 1 . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . . . . . . . . 7 3 . . Terrain Destroyed 290 | . . . . . . . . 3 12 . . . 2 15 8 . 12 . 9 9 67 83 42 28 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 106 | . . . . . . . . . . . . . . . . . 2 . 9 9 7 9 42 28 AOE 184 | . . . . . . . . 3 12 . . . 2 15 8 . 10 . . . 60 74 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac Low Low Fac DSF Gar Fac Upp Upp War Pro Res Qua Res Tes Acc Total 8271 | 60 276 60 601 191 61 107 429 588 235 217 122 4 179 310 195 337 246 582 171 346 514 1358 209 873 Wait 526 | . 28 4 105 5 1 . 42 8 13 10 8 . 29 22 14 5 5 . 15 53 94 13 2 50 Move 6846 | 51 205 50 459 140 53 82 336 522 202 203 112 4 93 257 154 302 210 568 142 240 381 1210 143 727 Hop 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Pick Up 109 | 3 13 . 3 8 . 7 8 10 5 1 1 . 9 2 2 9 3 2 2 3 2 7 5 4 Fast Attach 141 | 6 7 . 4 5 1 . 4 9 3 . . . 6 . 2 1 1 2 . 2 6 50 5 27 Attach 65 | . 1 . 2 3 2 . 3 3 1 . . . 1 1 5 9 3 4 2 4 5 6 6 4 Detach 24 | . 1 . 1 1 1 . 2 1 1 . . . . . . . 3 1 . 3 1 7 . 1 Swap 35 | . . 2 6 1 . . 9 1 3 . . . 5 2 2 1 . . 1 . . 2 . . Drop 126 | . 3 . 8 10 3 3 11 14 5 1 1 . 16 1 2 1 . 5 2 2 8 17 7 6 Fire 380 | . 18 4 13 18 . 15 14 20 2 2 . . 20 25 11 9 21 . 7 39 12 45 35 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired Lgt. Treads 465 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Entered Mines 527 | -10/Mines | Learned location of Storage (-9) 578 | -10/Mines | Learned Materials stockpile data 625 | -10/Mines | Discovered new exit (range 3) 629 | -10/Mines | Entered Subcaves 749 | -10/Subcaves | Discovered new exit (range 14) 875 | -10/Subcaves | Discovered new exit (range 13) 1021 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1108 | -10/Subcaves | Identified exit to Recycling 1161 | -10/Subcaves | Visited 4L-MR0's lab 1184 | -10/Subcaves | Found Gun Armor 1185 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1474 | -10/Subcaves | Build established: Gunner 1535 | -10/Subcaves | Entered Materials 1535 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1729 | -8/Materials | Identified exit to Factory 1821 | -8/Materials | Entered Factory 1821 | -7/Factory | Evolved 2 slots: Utility x2 1875 | -7/Factory | Build established: Tank 1910 | -7/Factory | Identified exit to DSF 1913 | -7/Factory | Entered DSF 1971 | -7/DSF | Additional patrols routed to DSF 2080 | -7/DSF | Discovered new exit (range 15) 2103 | -7/DSF | Entered Factory 2103 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2224 | -6/Factory | Spotted B-75 Beast 2757 | -6/Factory | Sucked down chute 2757 | -6/Factory | Entered Waste 2758 | -6/Waste | Met a frightened Derelict 2773 | -6/Waste | Spotted C-40 Crusher 2826 | -6/Waste | Spotted C-40 Crusher 2827 | -6/Waste | Crushed by Compactor (1 part destroyed) 2844 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2847 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2850 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2852 | -6/Waste | Released all parts (6) 2869 | -6/Waste | Spotted C-40 Crusher 2881 | -6/Waste | Lost 4 parts (2p1n1u) 2893 | -6/Waste | Spotted C-40 Crusher 2893 | -6/Waste | Spotted C-40 Crusher 2902 | -6/Waste | Spotted C-40 Crusher 2922 | -6/Waste | Warlord forces began an assault 2948 | -6/Waste | Allies destroyed C-40 Crusher 2949 | -6/Waste | Allies destroyed C-40 Crusher 2959 | -6/Waste | Allies destroyed C-40 Crusher 2987 | -6/Waste | Lost 4 allies 3158 | -6/Waste | Build established: Mutant 3529 | -6/Waste | Discovered new exit (range 14) 3632 | -6/Waste | Entered Factory 3632 | -6/Factory | Accompanied by 14 allies 3915 | -6/Factory | Identified exit to Lower Caves 4021 | -6/Factory | Entered Lower Caves 4021 | -6/Lower Caves | Accompanied by 14 allies 4214 | -6/Lower Caves | Build established: Hacker-Mutant 4347 | -6/Lower Caves | Discovered new exit (range 4) 4364 | -6/Lower Caves | Entered another Lower Caves area 4364 | -6/Lower Caves | Accompanied by 13 allies 4475 | -6/Lower Caves | Learned location of Zion (-6) 4542 | -6/Lower Caves | Discovered new exit (range 3) 4553 | -6/Lower Caves | Entered Factory 4553 | -5/Factory | Accompanied by 13 allies 4553 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4560 | -5/Factory | Identified exit to DSF 4560 | -5/Factory | Entered DSF 4560 | -5/DSF | Accompanied by 13 allies 4601 | -5/DSF | Additional patrols routed to DSF 4672 | -5/DSF | Lost 12 allies 4779 | -5/DSF | Sterilization system engaged 4799 | -5/DSF | Ambient heat levels rising (+10) 4807 | -5/DSF | Discovered new exit (range 16) 4814 | -5/DSF | Ambient heat levels rising (+10) 4829 | -5/DSF | Ambient heat levels rising (+10) 4836 | -5/DSF | Entered Garrison 4920 | -5/Garrison | Triggered checkpoint 4932 | -5/Garrison | Build established: Hacker-Tank 4971 | -5/Garrison | Triggered checkpoint 5027 | -5/Garrison | Destroyed 17 combat bots 5054 | -5/Garrison | Discovered new exit (range 8) 5066 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5174 | -5/Garrison | Discovered new exit (range 8) 5186 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5322 | -5/Garrison | Discovered new exit (range 9) 5340 | -5/Garrison | Entered Factory 5340 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5512 | -4/Factory | Identified exit to Upper Caves 5512 | -4/Factory | Identified exit to Extension 5512 | -4/Factory | Identified exit to Armory 5654 | -4/Factory | Entered Upper Caves 5658 | -4/Upper Caves | System corruption reached 10% 5682 | -4/Upper Caves | Lost 11 parts (2p1n5u3w) 5689 | -4/Upper Caves | Met a Warlord Commander 5690 | -4/Upper Caves | Learned location of Warlord (-4) 5691 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5693 | -4/Upper Caves | Found Encrypted Comm Array 5791 | -4/Upper Caves | Learned Research terminal intel 5842 | -4/Upper Caves | Learned location of 1 exit from Research 6051 | -4/Upper Caves | Spotted B-86 Titan 6128 | -4/Upper Caves | Destroyed B-86 Titan 6136 | -4/Upper Caves | Discovered new exit (range 10) 6162 | -4/Upper Caves | Found Hvy. Reflective Plating 6194 | -4/Upper Caves | Entered another Upper Caves area 6419 | -4/Upper Caves | Destroyed 7 combat bots 6460 | -4/Upper Caves | Learned 4 Research zone layouts 6594 | -4/Upper Caves | Discovered new exit (range 7) 6608 | -4/Upper Caves | Entered Warlord 6663 | -4/Warlord | System corruption cleaned by Quarantine Array 6747 | -4/Warlord | Found Prototype Energy Gun 7036 | -4/Warlord | Met Warlord 7052 | -4/Warlord | Warlord's base attacked by MAIN.C 7226 | -4/Warlord | Found Prototype Piercing Weapon 7226 | -4/Warlord | Identified Vortex Lance 7233 | -4/Warlord | Found Prototype Energy Gun 7233 | -4/Warlord | Identified Vortex Rail 7237 | -4/Warlord | Found Vortex Rail 7402 | -4/Warlord | Warlord forces counterattacked 7452 | -4/Warlord | Lost 10 allies 7486 | -4/Warlord | Opened side exit 7518 | -4/Warlord | Discovered new exit (range 9) 7522 | -4/Warlord | Build established: Hacker-Mutant 7529 | -4/Warlord | Entered Proximity Caves 7559 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7786 | -3/Proximity Caves | Discovered new exit (range 8) 7800 | -3/Proximity Caves | Entered Research 7800 | -3/Research | Evolved 2 slots: Weapon x2 7801 | -3/Research | Identified exit to Quarantine 7803 | -3/Research | Loaded intel: 22 terminal locations 8099 | -3/Research | Build established: Scavenger-Tank 8200 | -3/Research | Destroyed 7 combat bots 8224 | -3/Research | Identified Plasma Storm 8225 | -3/Research | Garrison activated, responded to threat 8296 | -3/Research | Destroyed 12 combat bots 8296 | -3/Research | Lost 4 parts (1n3u) 8300 | -3/Research | First assault squad dispatched 8364 | -3/Research | Entered Quarantine 8500 | -3/Quarantine | Crushed by falling debris 8531 | -3/Quarantine | Lost 3 parts (1n1u1w) 8766 | -3/Quarantine | Released all parts (9) 8794 | -3/Quarantine | Lost 4 parts (2n1u1w) 8823 | -3/Quarantine | Met incapacitated Sigix Warrior 8823 | -3/Quarantine | Lockdown squad dispatched 8848 | -3/Quarantine | Core integrity fell below 50% 8850 | -3/Quarantine | Spotted Lightning 8853 | -3/Quarantine | Spotted Lightning 8853 | -3/Quarantine | Spotted Lightning 8857 | -3/Quarantine | Core integrity fell below 20% 8875 | -3/Quarantine | Discovered new exit (range 8) 8879 | -3/Quarantine | Entered Research 8879 | -2/Research | Warlord forces began assault on 0b10 8879 | -2/Research | Evolved 2 slots: Propulsion x2 8904 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 8989 | -2/Research | Research machine network offline 9014 | -2/Research | Lost 7 allies 9163 | -2/Research | Lost 5 allies 9273 | -2/Research | Lost 3 parts (1p2w) 9311 | -2/Research | Met up with Warlord 9541 | -2/Research | Borebot progress halted 9576 | -2/Research | Borebot progress halted 9610 | -2/Research | Spotted Executioner 9617 | -2/Research | Destroyed Executioner 9617 | -2/Research | Destroyed Executioner 9638 | -2/Research | Destroyed 9 combat bots 9699 | -2/Research | Lost 3 parts (1p1n1w) 9751 | -2/Research | Discovered new exit (range 5) 9881 | -2/Research | Crushed by falling debris 9928 | -2/Research | Lost 5 parts (1n4u) 9955 | -2/Research | Build established: Scavenger-Mutant 9966 | -2/Research | Found Prototype Device 9966 | -2/Research | Identified Exp. Actuator Array 9996 | -2/Research | Spotted Striker 10304 | -2/Research | Warlord invited to help at Command 10335 | -2/Research | Build established: Scavenger-Gunner 10375 | -2/Research | Entered Testing 10391 | -2/Testing | Protovariant out of control (PD-DQKXDXXF6Y) 10391 | -2/Testing | Unleashed a protovariant (PD-DQKXDXXF6Y) 10433 | -2/Testing | Found Prototype Energy Cannon 10433 | -2/Testing | Identified Disintegrator 10444 | -2/Testing | Spotted Investigator 10445 | -2/Testing | Scanned by Researcher 10453 | -2/Testing | Destroyed Investigator 10487 | -2/Testing | Lost 5 allies 10541 | -2/Testing | Destroyed 8 combat bots 10600 | -2/Testing | Destroyed 7 combat bots 10670 | -2/Testing | Discovered new exit (range 15) 10687 | -2/Testing | Entered Access 10687 | -1/Access | Evolved 2 slots: Utility x2 10713 | -1/Access | Identified exit to Command 11051 | -1/Access | Garrison activated, responded to threat 11107 | -1/Access | Destroyed 8 combat bots 11121 | -1/Access | Lost 6 parts (1p1n1u3w) 11206 | -1/Access | Garrison activated, responded to threat 11212 | -1/Access | Lost 4 parts (1n1u2w) 11225 | -1/Access | Spotted B-99 Colossus 11232 | -1/Access | Spotted B-99 Colossus 11239 | -1/Access | Core integrity fell below 50% 11271 | -1/Access | Lost 19 parts (3p7n5u4w) 11348 | -1/Access | System corruption reached 10% 11365 | -1/Access | Core integrity fell below 20% 11395 | -1/Access | Lost 6 parts (3n3u) 11488 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11369_ R-10 Processor collects Wheel. 11370_ Acquired Myomer Leg. 11372_ Acquired 10 matter. 11375_ System corrupted: Component data lost. 11396_ Connecting with Terminal... 11396_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 11409_ Penetrated by Slug. 11412_ System corrupted: Energy discharge (-40). 11418_ Slug penetrates K-01 Serf. 11440_ Radio-Gravity Array disabled. 11464_ System corrupted: Matter fused (-10). 11464_ Slammed into K-01 Serf. 11470_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11480_ System corrupted: Heat flow error (+280). 11482_ Myomer Leg destroyed. 11482_ Slug penetrates Wall. 11485_ Myomer Leg destroyed. 11485_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ????? ?????????????????????????????????????? | | #### ?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????? ??????????????????????? | | #?????????????? ??????????????????????? | | ###### #?????????????? #?????????????????????? | | #?????????????????????? #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #??????+??????????????? | | " #???????????????????### ###???? ??#???????????? | | #?????????########### @ #???? #???????????? | | #?????????# # ### #???????????? | | #+##?????????# + Y H +???????????? | | # #??????????# # % ###R #???????????? | | # #??????????# "" "" # #???? #??????###### | | # #??????????# ""T"" ?##k ##???# #?#??????# | | # #???????????? ?""" ??# #????# #????????# | | # #?????????????? ???# #????# #????????# ! | | # #????????????? ???#R ###### #????????# | | # #?????????????####????# # # #????????# | | # #?????????????????????# # # #????????# | | # ####################### # # #????????# ? | | # # ###########+### | | + + | | # # ############### | | "" ## # #?????????????? | | "" ## # #?????????????? | | Y" ## # #?????????????? | | "" ####### #?????????????? | | "" #?????# #?????????????? | | % #?????# #?????????????? | | #?????# #?????????????? | | #?????# #?????????????? | | # ##### ##????# #?????????????? | | #######???# ""##### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 100 Energy Generation 65 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberLightCompactor Manual? 0 Play Time 02:09:37 Cumulative 102.5 hours Start 2024.06.04 @ 16:12:46 End 2024.06.04 @ 19:09:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 669c27ae-7500-42c0-9bd6-bd48b5c5f7ee