Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.03 @ 05:37:50 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (195) 975 Value Destroyed (6666) 6666 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4488) 4488 TOTAL SCORE: 16449 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2861 Follower Combat Kills 827 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 55/300 Energy 24/100 System Corruption 14% Temperature Warm (124) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (20) --- Scrap Suit Scrap Suit Advanced Sensor Array Core Analyzer Datajack CPS Tube (1) Shock Maul DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Flexi-carbon Leg Armored Leg Multireflex Exoskeleton > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Scrap Suit Coolant Injector Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Trap Extractor Heavy Plasma Cannon Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher Datajack CPS Tube Shock Maul DRS Beacon Botcube [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Datajack Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . 1 Utility 4 | . . . 1 . 1 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 136 | 6 7 7 22 1 8 14 8 12 51 Power 21 | 1 . 2 1 1 . 3 1 1 11 Engine 14 | 1 . 2 . . . 2 1 1 7 Core 7 | . . . 1 1 . 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 40 | 2 2 3 7 . 2 6 4 4 10 Treads . | . . . . . . . . . . Leg 29 | 2 2 3 3 . . 5 1 3 10 Wheel 3 | . . . . . . . 3 . . Hover 6 | . . . 4 . 2 . . . . Flight 2 | . . . . . . 1 . 1 . Utility 39 | 1 2 . 8 . 2 2 3 5 16 Device 16 | . 1 . 4 . . 1 . 2 8 Storage 7 | 1 1 . 2 . . . 1 1 1 Processor 4 | . . . . . . . 1 1 2 Hackware 1 | . . . . . 1 . . . . Protection 11 | . . . 2 . 1 1 1 1 5 Artifact . | . . . . . . . . . . Weapon 36 | 2 3 2 6 . 4 3 . 2 14 Energy Gun 12 | 1 3 2 3 . . . . . 3 Energy Cannon 12 | . . . 2 . 3 2 . . 5 Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . 1 . . . . . 2 Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . Unidentified Prototypes 4 | . . . . . 1 . . . 3 Corrupted Parts 2 | . . . . . 1 . . . 1 System Corruption 15 | . . . . . 10 . . . 5 Parts Lost 50 | . . 5 2 . 1 19 . . 23 Power 7 | . . 1 . . . 2 . . 4 Propulsion 21 | . . 2 2 . 1 8 . . 8 Utility 11 | . . 1 . . . 4 . . 6 Weapon 11 | . . 1 . . . 5 . . 5 Highest Loss Streak 14 | . . 5 2 . 1 14 . . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 2 8 9 12 14 13 13 4 9 14 Power . | . 1 . 1 1 1 1 . . . Propulsion . | . 2 1 . . . 1 . . . Utility 6 | . 2 3 6 8 8 5 3 6 6 Weapon 3 | 1 2 2 3 3 3 3 . 1 4 Tool/Special . | . . . . . . . . . . Unused Backups 42 | 1 . 4 2 1 1 1 . 14 18 Power 4 | . . 2 . . . . . 1 1 Propulsion 9 | . . 1 . . . . . 3 5 Utility 18 | . . . . 1 . 1 . 7 9 Weapon 10 | 1 . 1 2 . 1 . . 3 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 93 92 90 100 86 88 78 93 85 Engine 7 | . 14 12 . . . 2 8 9 8 Core 3 | . . . 10 11 9 6 . . 2 Leg 20 | . 28 26 17 . . 10 3 17 27 Wheel 5 | . . . . . . . 22 18 . Hover 4 | . . . 9 33 30 18 . . . Device 10 | . 7 12 14 11 9 8 . 6 12 Storage 8 | . 14 14 11 11 9 8 8 9 6 Processor 3 | . . . . . . . 8 2 6 Hackware 2 | . . . . . 1 9 9 8 . Protection 6 | . . . 5 11 9 7 3 9 5 Energy Gun 5 | . 22 25 13 . . . . . 2 Energy Cannon 4 | . . . 7 22 16 16 . . 4 Piercing Weapon 1 | . . . . . . . 8 3 2 Special Melee Weapon 2 | . . . . . 1 . . 8 1 Peak Build Rating 80 | 6 10 14 24 21 27 28 22 39 80 Average Rating 35 | 4 8 10 17 21 22 23 19 26 65 On Entrance 15 | . 6 10 6 21 21 27 7 22 39 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 11 16 24 37 37 37 39 17 40 90 Greatest Support 95 | 20 20 20 35 21 28 43 48 48 95 Greatest Overweight (x) 3 | . . 1 3 1 1 2 1 2 3 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 8 15 20 Average Capacity 14 | 7 9 10 14 15 15 14 7 12 18 Most Carried 20 | 6 10 10 15 15 15 15 7 15 20 Average Carried 13 | 2 9 9 13 14 14 14 5 11 17 Final Capacity 20 | 8 10 10 15 15 15 5 8 15 20 Final Carried 15 | 5 10 10 15 15 15 5 7 15 11 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Matter Collected 2972 | 265 218 60 377 75 160 209 266 130 1212 Remotely . | . . . . . . . . . . Salvage Created 7792 | 45 372 81 1050 306 305 1157 333 251 3892 Parts 362 | 7 23 7 58 19 16 76 10 12 134 Haulers Intercepted 14 | . . . 6 . 2 2 . . 4 Recyclers Shooed 10 | 1 3 . . . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 158 | . 9 5 24 8 8 22 . . 82 Guns 37 | . 9 5 9 . . . . . 14 Cannons 40 | . . . 4 3 1 11 . . 21 AOE 71 | . . . 9 4 7 11 . . 40 Classes Destroyed 20 | 1 1 2 7 1 . 2 . . 6 Worker 8 | . . . 1 . . 2 . . 5 Builder 2 | . . . 1 . . 1 . . . Tunneler 3 | 2 . 1 . . . . . . . Hauler 14 | . . . 6 . 2 2 . . 4 Recycler 10 | . . . 1 1 1 1 5 . 1 Mechanic 2 | . . . . . . . . . 2 Operator 4 | . . . 1 . 2 . . . 1 Watcher 4 | . . . 1 . 1 1 . . 1 Swarmer 32 | . . 3 14 4 3 3 . . 5 Saboteur 4 | . . . . . . . . . 4 Grunt 69 | . 9 . 4 2 5 8 . . 41 Brawler 13 | . . . . 2 . 1 . . 10 Duelist 11 | . . . . . . 4 . . 7 Protector 3 | . . . . . . 1 . . 2 Sentry 14 | . . . 6 . . 5 . . 3 Demolisher 5 | . . 2 . . . . . . 3 Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 4 | . . . . . . . . . 4 Scrapoid 1 | . . . . . . . . . 1 Best Kill Streak 15 | 1 3 3 8 4 6 14 3 . 15 Combat Bots Only 15 | . 3 3 8 4 5 11 . . 15 Max Kills in Single Turn 6 | 1 1 1 3 4 1 6 1 . 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 3 4 1 3 . . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 858 | . 40 31 91 7 28 157 . . 504 Missed 271 | . 15 6 31 2 9 38 . . 170 Damage Taken 10374 | . 335 558 687 57 259 2077 . . 6401 Core 1737 | . 100 137 95 6 58 487 . . 854 Absorbed by Shields 24 | . . . . . . . . . 24 Regen/Repaired (Parts) 141 | . . . . . . . . . 141 Core Remaining (%) 44 | 100 . 5 . 74 . . . . . Volleys Fired 432 | 7 36 16 68 8 33 59 . 2 203 Largest 2 | 2 2 2 2 2 2 2 . 1 2 Hottest 180 | 60 80 115 136 136 136 136 . . 180 Shots Fired 751 | 14 72 32 126 15 56 100 . 2 334 Gun 311 | 14 72 32 88 . . . . . 105 Cannon 384 | . . . 31 14 45 95 . . 199 Launcher 53 | . . . 7 1 11 5 . . 29 Special 3 | . . . . . . . . 2 1 Kinetic 46 | 7 8 . . . . . . . 31 Thermal 634 | . 56 32 119 14 45 95 . . 273 Explosive 53 | . . . 7 1 11 5 . . 29 Electromagnetic 15 | 7 8 . . . . . . . . Robot Hit Streak 23 | 3 7 5 23 22 12 14 . 3 13 Robot Miss Streak 5 | 3 3 3 3 3 3 4 . . 5 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 506 | 7 49 18 84 8 33 63 5 16 223 Core Hits 358 | 5 20 9 40 10 26 46 3 4 195 Critical Kills 5 | . . . 1 1 . 1 . . 2 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 22 | . . . 8 1 . 1 . 1 11 Burn 13 | . . . 7 . . . . . 6 Meltdown 5 | . . . 1 1 . 1 . . 2 Smash 3 | . . . . . . . . . 3 Impale 1 | . . . . . . . . 1 . Melee Attacks 67 | . . . . . . 1 10 14 42 Impact 11 | . . . . . . . . . 11 Slashing . | . . . . . . . . . . Piercing 50 | . . . . . . 1 10 10 29 Sneak Attacks 18 | . . . . . . . 5 4 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21791 | 79 559 248 2096 385 1793 2183 297 652 13499 Guns 3745 | 76 555 248 936 . . . . . 1930 Cannons 6354 | . . . 480 174 601 1370 . . 3729 Explosions 9811 | . . . 677 211 1192 813 . . 6918 Melee 1774 | . . . . . . . 297 652 825 Ramming 107 | 3 4 . 3 . . . . . 97 Kinetic 897 | 23 41 . . . . . . . 833 Thermal 9710 | . 466 248 1416 174 601 1370 . . 5435 Explosive 9202 | . . . 677 211 1192 813 . . 6309 Electromagnetic 101 | 53 48 . . . . . . . . Impact 399 | . . . . . . . . . 399 Slashing . | . . . . . . . . . . Piercing 1375 | . . . . . . . 297 652 426 Highest Corruption 14 | . . . 3 3 11 11 11 . 14 Average Corruption 4 | . . . 2 3 10 11 11 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 102 | . . . 5 9 8 20 14 . 46 Message Errors 25 | . . . 3 3 1 2 4 . 12 Matter Fused 17 | . . . 1 1 1 5 3 . 6 Heat Flow Errors 10 | . . . . . 2 2 1 . 5 Energy Discharges 16 | . . . . 3 1 2 3 . 7 Parts Rejected 2 | . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . 1 2 2 1 . 4 Data Loss (major) 6 | . . . . 1 . . 1 . 4 Misfires 5 | . . . . . 1 1 . . 3 Alerts 2 | . . . . . . 1 . . 1 Misdirections 3 | . . . . . . 2 . . 1 Weapon Failures 5 | . . . 1 . . 2 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 895 | . . . 55 . 45 66 58 220 451 Projectiles 86 | . . . 9 . 20 15 . . 42 Explosions 353 | . . . 46 . 25 51 . . 231 Melee 456 | . . . . . . . 58 220 178 Knockbacks 9 | . . . . . . . . . 9 Impact 5 | . . . . . . . . . 5 Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 524 | . . . . 19 21 50 . . 434 Shots 14 | . . . . 1 1 2 . . 10 Rammed . | . . . . . . . . . . Targets Rammed 14 | 1 2 1 1 . . . . . 9 Kicked 14 | 1 2 1 1 . . . . . 9 Crushed . | . . . . . . . . . . Highest Temperature 443 | 40 49 242 195 102 224 443 189 . 384 Average Temperature 95 | 20 15 110 48 44 79 137 97 . 105 Received Heat Transfer 3572 | . 207 . 201 6 126 873 . . 2159 Effects 9 | . . . . . . 4 . . 5 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 5 | . . . . . . 1 . . 4 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . 4 Parts Fried 4 | 1 . . . . . . . . 3 Impact Corruptions 6 | . . . . . . . . . 6 Robots Melted 8 | . . . 3 1 . 1 . . 3 Combat Hostiles 4 | . . . 2 1 . . . . 1 Parts Melted 40 | . 2 . 16 2 . 4 . . 16 Heat Transferred 17188 | . 1025 644 3626 296 1073 2368 . . 8156 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 5 | . . . 1 1 1 2 . . 5 Low Security (%) 67 | 100 100 100 74 95 94 65 100 . 40 Level 1 6 | . . . 25 4 5 13 . . 3 Level 2 5 | . . . . . . 20 . . 10 Level 3 7 | . . . . . . . . . 17 Level 4 3 | . . . . . . . . . 8 Level 5 4 | . . . . . . . . . 9 High Security 4 | . . . . . . . . . 9 Max Security . | . . . . . . . . . . Peak Influence 3093 | 5 92 86 373 203 212 493 161 . 3093 Initial 156 | . . 26 . 143 42 85 156 . . Average 389 | . 48 8 89 153 57 230 109 . 759 Influence Increases 6648 | 10 278 130 776 228 357 738 41 25 4065 Destroy 0b10 Robot/C 3560 | . 180 100 480 160 160 420 . . 2060 Destroy 0b10 Robot/NC 295 | 10 . 5 55 5 30 40 25 25 100 Destroy Leader 720 | . 40 20 124 30 26 106 . . 374 Allied During Kill 211 | . . 5 . . . . . . 206 Trap Triggered on 0b10 100 | . . . . 10 10 30 . . 50 Successful Hack 131 | . 28 . 32 . 14 . 12 . 45 Select Force Hacks 80 | . 30 . . . . . . . 50 Disable Machine 585 | . . . . 15 60 45 . . 465 Destroy Structure 486 | . . . 40 8 57 52 4 . 325 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 465 | . . . 45 . . 45 . . 375 Influence Decreases 2850 | 10 210 156 407 262 197 420 160 17 1011 Time Decay 1875 | 10 210 102 316 262 187 230 160 17 381 Lost Part 461 | . . 21 10 . 10 190 . . 230 Lost Ally 433 | . . 33 . . . . . . 400 Purge Threat 81 | . . . 81 . . . . . . Squads Dispatched 55 | . 3 . 1 . 3 5 . . 43 Investigation 12 | . 1 . . . 2 . . . 9 Extermination 6 | . . . . . . . . . 6 Reinforcement 10 | . 2 . 1 . 1 2 . . 4 Assault 22 | . . . . . . 1 . . 21 Garrison 5 | . . . . . . 2 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Distress Signals 15 | . 1 . 5 . 1 2 . . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 294 | . 14 7 37 8 19 39 . . 170 Peak Tracking Total 16 | . 4 4 11 4 5 8 . . 16 Tactical Retreats 21 | . . 1 3 . . 3 . . 14 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Traps Triggered 7 | . . . 2 . 1 1 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts 54 | . . . . . 32 . . . 22 Triggered 1 | . . . . . . . . . 1 Disarmed 2 | . . . . . 1 . . . 1 Reprogrammed 11 | . . . 4 . 5 . . . 2 Reused 10 | . . . . 1 1 3 . . 5 Traps Extracted 8 | . . . 4 . 2 . . . 2 Installed 13 | . . . . 4 . 3 . . 6 Triggered 10 | . . . . 1 1 3 . . 5 Most Traps Carried 6 | . . . 4 4 6 6 3 4 5 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Disabled 40 | . . . 1 1 4 3 . . 31 Max in Single Turn 7 | . . . 1 1 1 1 . . 7 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Accessed 46 | . 5 1 11 . 4 1 5 2 17 Terminals 24 | . 4 . 8 . 3 . 3 . 6 Fabricators 5 | . . . . . . . . . 5 Repair Stations 1 | . . . 1 . . . . . . Recycling Units 12 | . 1 . 1 . 1 1 2 . 6 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 114 | . 14 1 35 . 9 2 11 7 35 Successful 57 | . 7 1 17 . 2 1 7 7 15 Failed 57 | . 7 . 18 . 7 1 4 . 20 Catastrophic 13 | . 4 . 4 . . . . . 5 Database Lockouts . | . . . . . . . . . . Manual 59 | . 11 . 15 . 6 2 6 . 19 Terminals 65 | . 12 . 27 . 7 . 8 . 11 Fabricators 9 | . . . . . . . . . 9 Repair Stations 3 | . . . 3 . . . . . . Recycling Units 26 | . 2 . 2 . 2 2 3 . 15 Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 4 1 10 . 1 . 3 7 1 Robot Analysis 12 | . 3 . 1 . 1 . 1 6 . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . . . 2 . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . Refit 2 | . . . 2 . . . . . . Recycling Unit Hacks 9 | . 1 . 1 . . 1 2 . 4 Retrieve Components 9 | . 1 . 1 . . 1 2 . 4 Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 2 . 1 . 2 . 9 Terminals 5 | . 1 . 1 . 1 . 1 . 1 Track 1 | . . . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . Botnet 3 | . . . 1 . 1 . . . 1 Fabricators 4 | . . . . . . . . . 4 Liberate 3 | . . . . . . . . . 3 Overload 1 | . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . 4 Recycling Units 3 | . 1 . 1 . . . 1 . . Reject 2 | . . . 1 . . . 1 . . Tunnel 1 | . 1 . . . . . . . . Scrapoids 4 | . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 4 . 11 . 4 1 3 . 13 Full Trace Events 6 | . . . . . 2 . . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 57 | . 2 . 10 . . 2 4 . 39 Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 4 2 Non-combat 3 | . . . . . . . . 2 1 Combat 3 | . . . . . . . . 2 1 Robot Hacks Applied 6 | . . . . . . . . 4 2 parse_system 5 | . . . . . . . . 4 1 find_chute 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total Allies 25 | . . 3 . . . . . 1 21 Largest Group 12 | . . 3 . . . . . 1 12 Highest-Rated Group 339 | . . 40 . . . . . 60 339 Highest-Rated Ally 71 | . . 16 . . . . . 60 71 Total Orders 2 | . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks 257 | . . 32 . . . . . . 225 Total Damage 4468 | . . 393 . . . . . . 4075 Kills 32 | . . 5 . . . . . . 27 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 2966 | . . . 604 . . . 316 870 1176 Optics 1186 | . . . . . . . 316 870 . Sensors 1176 | . . . . . . . . . 1176 Seismic 604 | . . . 604 . . . . . . Robot Analysis Total 12 | . 3 . 1 . 1 . 1 6 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Turns Passed 11665 | 127 481 1079 1343 574 399 490 322 2906 3944 Spaces Moved 7313 | 83 258 572 682 479 220 196 301 2351 2171 Core 15 | 13 . . . . . 2 . . . Treads . | . . . . . . . . . . Legs 3693 | 70 258 572 451 . . 46 . 125 2171 Wheels 2496 | . . . . . . . 270 2226 . Hover 1049 | . . . 231 479 220 119 . . . Flight 60 | . . . . . . 29 31 . . Fastest Speed 40 | 50 120 120 112 112 108 40 40 100 112 Average Speed 118 | 109 120 120 141 112 110 128 94 109 124 Slowest Speed 330 | 120 120 190 330 112 112 190 110 130 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 5 46 88 74 97 15 36 87 90 55 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . Scrap Searched 8 | . . 1 . 2 . . . 5 . Spaces Dug 69 | . . . 9 . . . 4 . 56 Terrain Destroyed 552 | . . . 56 8 61 49 4 . 374 Melee 13 | . . . . . . . 4 . 9 Projectile 45 | . . . 1 . 2 . . . 42 AOE 494 | . . . 55 8 59 49 . . 323 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total 9489 | 104 359 936 937 501 321 324 324 2672 3011 Wait 1139 | 1 45 323 125 4 11 20 . 233 377 Move 7300 | 82 257 571 681 478 219 191 300 2350 2171 Hop 2 | . . . . . . 2 . . . Pick Up 108 | 6 6 6 14 2 4 . 3 30 37 Fast Attach 62 | 6 2 . 7 . 5 6 8 5 23 Attach 37 | . . 3 3 . 3 9 1 4 14 Detach 22 | . 1 3 1 . 2 2 1 4 8 Swap 107 | . 5 4 18 3 6 12 . 5 54 Drop 119 | 1 5 9 19 2 6 6 1 25 45 Fire 432 | 7 36 16 68 8 33 59 . 2 203 Melee 67 | . . . . . . 1 10 14 42 Ram . | . . . . . . . . . . Kick 14 | 1 2 1 1 . . . . . 9 Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . Rewire . | . . . . . . . . . . Trap 67 | . . . . 4 32 3 . . 28 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 6) 609 | -10/Materials | Entered Mines 861 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 954 | -10/Mines | Build established: Scavenger-Mutant 957 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 962 | -10/Mines | Found Scrap Suit 979 | -10/Mines | Learned location of 1 exit from Materials 997 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 999 | -10/Mines | Discovered new exit (range 13) 1007 | -10/Mines | Learned location of 1 exit from Materials 1040 | -10/Mines | Discovered new exit (range 6) 1075 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1519 | -10/Mines | Assembled infested the area 1524 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1560 | -10/Mines | Core integrity fell below 50% 1578 | -10/Mines | Core integrity fell below 20% 1604 | -10/Mines | Lost 5 parts (1p2n1u1w) 1688 | -10/Mines | Entered Materials 1688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -9/Materials | Identified exit to Materials 2173 | -9/Materials | Discovered exit to Materials (range 16) 2261 | -9/Materials | Identified exit to Mines 2732 | -9/Materials | Destroyed 8 combat bots 2864 | -9/Materials | Build established: Mutant 3031 | -9/Materials | Entered Mines 3045 | -9/Mines | Learned 8 Materials zone layouts 3106 | -9/Mines | Found a hidden stash of uninstalled traps 3243 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3243 | -9/Mines | Discovered new exit (range 5) 3298 | -9/Mines | Learned Materials trap positions 3324 | -9/Mines | Discovered exit to Materials (range 10) 3363 | -9/Mines | Discovered exit to Materials (range 11) 3605 | -9/Mines | Entered Materials 3605 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3605 | -8/Materials | Discovered new exit (range 14) 3606 | -8/Materials | Identified exit to Factory 3606 | -8/Materials | Identified exit to Storage 3607 | -8/Materials | Loaded intel: 21 trap records 3710 | -8/Materials | System corruption reached 10% 4004 | -8/Materials | Entered Storage 4178 | -8/Storage | Lost 3 parts (2n1u) 4226 | -8/Storage | Build established: Scavenger-Mutant 4362 | -8/Storage | Garrison activated, responded to threat 4404 | -8/Storage | First assault squad dispatched 4406 | -8/Storage | Destroyed 11 combat bots 4461 | -8/Storage | Core integrity fell below 50% 4474 | -8/Storage | Core integrity fell below 20% 4492 | -8/Storage | Used back door to open Recycling access 4492 | -8/Storage | Discovered new exit (range 5) 4494 | -8/Storage | Entered Recycling 4514 | -8/Recycling | Lost 14 parts (2p5n2u5w) 4793 | -8/Recycling | Scanned before Scraplab entrance 4807 | -8/Recycling | Entered Scraplab 4815 | -8/Recycling | Discovered new exit (range 2) 4816 | -8/Recycling | Entered Scraptown 4816 | -8/Scraptown | System corruption cleaned by C-Scrubber 5047 | -8/Scraptown | Discovered new exit (range 13) 5159 | -8/Scraptown | Visited Cave Peace 5167 | -8/Scraptown | Visited Comm Corps 5223 | -8/Scraptown | Visited Spacefarers 5260 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5304 | -8/Scraptown | Visited Cyclists 5334 | -8/Scraptown | Visited Awakened 5353 | -8/Scraptown | Visited UFD Registry 5353 | -8/Scraptown | Registered with UFD as "Matrixfunk" 5370 | -8/Scraptown | Visited Symbiants 5525 | -8/Scraptown | Visited Science Testing Area 5542 | -8/Scraptown | Visited Curators Association 5571 | -8/Scraptown | Visited Infowarlord's Domain 5589 | -8/Scraptown | Found Exp. Signal Interpreter 5613 | -8/Scraptown | Visited Botcube Research 5624 | -8/Scraptown | Visited Derelict Rescue Squad 5645 | -8/Scraptown | Visited Analyses Database 5671 | -8/Scraptown | Received an X-ray algorithm 5672 | -8/Scraptown | Visited Science Guys 5710 | -8/Scraptown | Visited Chapter 10 5848 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5858 | -8/Scraptown | Found DCF Scrap (31 items) 5882 | -8/Scraptown | Visited Junk Repository 5979 | -8/Scraptown | Entered Cyclist Reading Room 6095 | -8/Scraptown | Found Botcube 6115 | -8/Scraptown | Found DRS Beacon 6605 | -8/Scraptown | Botcube activated 6627 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 7670 | -8/Scraptown | Found Scrap Suit 7710 | -8/Scraptown | Discovered new exit (range 5) 7716 | -8/Scraptown | Identified exit to Factory 7722 | -8/Scraptown | Entered Factory 7722 | -6/Factory | Accompanied by 1 ally 7722 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7971 | -6/Factory | Build established: Mutant 8778 | -6/Factory | Found Botcube 8998 | -6/Factory | Spotted B-75 Beast 9233 | -6/Factory | Botcube activated 9255 | -6/Factory | Botcube completed mutation into treaded form, armed with 2 melee weapons. 9359 | -6/Factory | Destroyed 7 combat bots 9521 | -6/Factory | First assault squad dispatched 9563 | -6/Factory | Found Botcube 10356 | -6/Factory | Scrapoid reinforcements arrived 10557 | -6/Factory | Found Scrap Suit 10570 | -6/Factory | Found Scrap Suit 10602 | -6/Factory | Lost 5 allies 10625 | -6/Factory | Garrison activated, responded to threat 10664 | -6/Factory | Scrapoid reinforcements arrived 10772 | -6/Factory | Scrapoid reinforcements arrived 10899 | -6/Factory | Lost 7 allies 10919 | -6/Factory | Core integrity fell below 50% 10942 | -6/Factory | Found Scrap Suit 10973 | -6/Factory | Found Scrap Suit 11189 | -6/Factory | Lost 3 allies 11273 | -6/Factory | High security lockdown imminent 11353 | -6/Factory | High security lockdown engaged 11488 | -6/Factory | Destroyed 15 combat bots 11515 | -6/Factory | System corruption reached 10% 11581 | -6/Factory | Lost 6 parts (1n3u2w) 11587 | -6/Factory | Destroyed 7 combat bots 11636 | -6/Factory | Core integrity fell below 20% 11666 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11644_ C-30 ARC bursts open, deploying its payload. 11644_ G-67 Veteran unfolds itself. 11644_ G-50 Soldier unfolds itself. 11644_ L-41 Fighter unfolds itself. 11644_ I-36 Angel unfolds itself. 11644_ L-41 Fighter destroyed. 11646_ Magnetic Acceleration Cannon destroyed. 11648_ Critical hit (Burn: +37). 11650_ Slug penetrates G-67 Veteran. 11653_ Slug penetrates G-50 Soldier. 11657_ System corrupted: Matter fused (-5). 11657_ Slug penetrates G-67 Veteran. 11660_ Critical hit (Burn: +37). 11660_ Slug penetrates G-67 Veteran. 11662_ Carbon-fiber Leg destroyed. 11662_ Critical hit (Burn: +50). 11662_ Slug penetrates G-67 Veteran. 11664_ Arm. Leg destroyed. 11665_ Slug penetrates G-67 Veteran. 11666_ Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ??# #?????????????? | | ??# #?????????????? | | ??# #?????????????? | | ??# #?????????????? | | ??##############?????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????###########??? | | ????????????????# #??? | | ????????????????# #??? | | ????????????????#] / g #??? | | ??########??????# [ "g"g#??? | | ?# !############"###@#??? | | ?# """" ##"""""##### ##gg#??? | | ?# """" " ##gg#??? | | ?# """" " " %"##m#??? | | ?# """" " %" !gi###? | | ?# " " !i ## | | ?# """" " % *=! # # | | ?# """" " % "#"+ %%% # | | ?# """" = [ # | | ?# """" " % # | | ?# "%" * # # | | ?##### # " * ## | | ?????# / ### | | ##??# % %# ## | | #?# #""### ##? | | #### = ## #? | | #% # ## ##? | | // =%=%[ #? | | /%%* %*#"# # #? | | % # # #? | | = # ## ##? | | % ### #####?? | | #?#+##????? | | [ ????? | | ########" "" ""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 16 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicProtonDiverter Manual? 0 Play Time 01:33:22 Cumulative 1765.9 hours Start 2025.01.03 @ 04:04:40 End 2025.01.03 @ 05:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1184 Rogue 1180 Adventurer 4 Explorer 0 Win Type - Total 223 Types 164/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05004693-de95-4508-8dfb-4fdc1d455ff1