Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 16:33:57 Player: Drosophila Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1652) 1652 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 6384 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 623 Entered DSFs 500 Friendly Fire -364 Cogmind --------- Core Integrity 0/850 Matter 169/300 Energy 271/290 System Corruption 0% Temperature Critical (7009) Movement Core (1450) Ox28 Location -6/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (8) ------ Cryofiber Web Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Enhanced Nuclear Core Compact Wheel Improved Heat Sink Improved Cooling System High-capacity Storage Unit Sensor Array Recoil Nullifier Recoil Nullifier Improved Light Armor Plating Improved Light Armor Plating Remote Shield Drone Bay (2/2) Heavy Particle Gun Gauss Rifle Heavy Shock Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Enhanced Nuclear Core Compact Wheel Improved Heat Sink Improved Cooling System High-capacity Storage Unit Sensor Array Recoil Nullifier Recoil Nullifier Improved Light Armor Plating Improved Light Armor Plating Remote Shield Drone Bay Heavy Particle Gun Gauss Rifle Heavy Shock Bomb Launcher Plasma Cutter [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Hardened Light Armor Plating Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 1 2 1 . Weapon 2 | . . . . 1 . 1 . Parts Attached 70 | 6 6 23 11 8 5 2 9 Power 6 | 1 . 3 . . 1 . 1 Engine 5 | 1 . 3 . . . . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 1 3 . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . 1 3 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 7 2 3 4 1 4 Device 11 | . 1 1 2 2 3 . 2 Storage 3 | 1 1 1 . . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 8 | . . 5 . 1 . . 2 Artifact . | . . . . . . . . Weapon 33 | 2 4 12 6 5 . 1 3 Energy Gun 7 | 1 . 1 1 3 . . 1 Energy Cannon 12 | . 3 5 3 1 . . . Ballistic Gun 6 | 1 . 3 . 1 . 1 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 6 | . 1 3 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 4 . 1 1 . . Parts Lost 7 | . . 3 1 . . . 3 Power 1 | . . 1 . . . . . Propulsion 3 | . . 2 . . . . 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 3 | . . 3 1 . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 81 96 99 100 100 99 Engine 7 | . 14 9 11 9 2 . 3 Core 1 | . . . . . 4 6 2 Wheel 15 | . 28 11 19 18 15 13 13 Device 16 | . 8 11 12 18 30 26 20 Storage 9 | . 14 11 11 9 7 6 6 Processor 3 | . . . . . 7 13 13 Protection 14 | . . 16 20 16 7 6 12 Energy Gun 7 | . 8 . 1 12 15 13 15 Energy Cannon 10 | . 12 17 20 7 . . . Ballistic Gun 4 | . 7 4 . 6 7 13 7 Peak Build Rating 56 | 6 7 17 26 37 46 53 56 Average Rating 28 | 4 6 11 19 35 43 52 52 On Entrance 23 | . 6 7 15 26 37 46 53 Naked Turns . | . . . . . . . . Heaviest Build 87 | 10 20 66 67 79 75 79 87 Greatest Support 32 | 20 20 20 32 24 24 24 28 Greatest Overweight (x) 28 | 1 . 17 4 3 3 3 28 Average Overweight (x) 2 | . . 2 2 2 3 3 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 Average Capacity 18 | 6 8 17 20 20 20 20 20 Most Carried 20 | 2 7 19 20 20 20 19 18 Average Carried 16 | 1 4 12 18 19 19 18 16 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 20 | 2 7 18 20 20 20 18 18 Class Distribution -------------------- 36% | Mutant 24% | Tank 20% | Scavenger-Tank 18% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Matter Collected 1409 | 193 . 546 165 113 78 . 314 Remotely . | . . . . . . . . Salvage Created 2587 | . 59 873 622 137 159 . 737 Parts 138 | . 9 46 35 3 10 . 35 Haulers Intercepted 8 | . . 4 3 1 . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Combat Hostiles Destroyed 38 | . 3 11 8 1 3 . 12 Guns 19 | . . 3 . 1 3 . 12 Cannons 7 | . . 5 2 . . . . AOE 12 | . 3 3 6 . . . . Classes Destroyed 14 | . 2 6 1 . 1 . 4 Worker 6 | . . 3 3 . . . . Builder 3 | . . 3 . . . . . Hauler 8 | . . 4 3 1 . . . Recycler 4 | . . 3 1 . . . . Mechanic 1 | . . . 1 . . . . Watcher 5 | . 1 2 1 1 . . . Swarmer 12 | . 3 4 2 . . . 3 Grunt 16 | . . 5 7 . 1 . 3 Brawler 1 | . . . . . . . 1 Sentry 5 | . . 2 1 1 1 . . Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | . 4 5 6 1 2 . 4 Combat Bots Only 5 | . 3 4 5 1 2 . 4 Max Kills in Single Turn 4 | . 3 2 4 1 1 . 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 3 1 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Hostile Shots Fired 226 | . 4 83 26 2 13 . 98 Missed 69 | . . 20 12 1 4 . 32 Damage Taken 3072 | . 36 691 174 13 78 . 2080 Core 1004 | . 19 105 14 . 15 . 851 Absorbed by Shields 31 | . . . . 4 22 . 5 Regen/Repaired (Parts) 156 | . . 156 . . . . . Core Remaining (%) 91 | 100 92 . 70 100 97 . . Volleys Fired 128 | . 8 50 33 6 7 . 24 Largest 4 | . 2 2 2 3 3 . 4 Hottest 193 | . 120 120 136 164 138 . 193 Shots Fired 305 | . 15 94 61 19 21 . 95 Gun 156 | . . 20 5 15 21 . 95 Cannon 137 | . 14 67 52 4 . . . Launcher 12 | . 1 7 4 . . . . Special . | . . . . . . . . Kinetic 72 | . . 20 . 6 7 . 39 Thermal 216 | . 14 67 52 13 14 . 56 Explosive 12 | . 1 7 4 . . . . Electromagnetic 5 | . . . 5 . . . . Robot Hit Streak 13 | . 2 13 10 7 3 . 7 Robot Miss Streak 5 | . 5 4 3 2 4 . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . 1 . . . . 4 Max Gunslinging Chain 2 | . . 1 . . . . 2 Shots Hit Robots 181 | . 6 59 35 10 9 . 62 Core Hits 101 | . 4 32 29 5 4 . 27 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 1 2 . 2 Burn 3 | . . . . 1 1 . 1 Destroy 2 | . . . . . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4513 | . 247 1259 1419 195 217 . 1176 Guns 1891 | . . 288 57 153 217 . 1176 Cannons 1451 | . 107 647 655 42 . . . Explosions 1171 | . 140 324 707 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 933 | . . 288 . 43 59 . 543 Thermal 2423 | . 107 647 726 152 158 . 633 Explosive 1100 | . 140 324 636 . . . . Electromagnetic 57 | . . . 57 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . . . Average Corruption 5 | . . . . 5 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . 5 . . . Matter Fused 1 | . . . . 1 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . 8 4 . . . . . Projectiles . | . . . . . . . . Explosions 12 | . 8 4 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . 24 . . . . Shots 2 | . . . 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 7009 | . 240 396 243 132 . . 7009 Average Temperature 557 | . 97 115 75 47 . . 2200 Received Heat Transfer 445 | . . 252 48 . 28 . 117 Effects 57 | . . 6 . . . . 51 Shutdowns 5 | . . 1 . . . . 4 Energy Bleed 5 | . . 2 . . . . 3 Interference 9 | . . 2 . . . . 7 Matter Decay 6 | . . 1 . . . . 5 Short Circuit 4 | . . . . . . . 4 Damage (minor) 5 | . . . . . . . 5 Damage (major) 18 | . . . . . . . 18 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . Heat Transferred 4965 | . 222 1369 1339 370 370 . 1295 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Peak Influence 815 | . 94 331 815 583 339 93 351 Initial 343 | . . 39 117 343 264 93 65 Average 292 | . 22 233 381 452 261 93 249 Maximum Alert Level 3 | . . 1 3 2 1 . 1 Low Security (%) 23 | 100 100 25 26 . 2 100 32 Level 1 55 | . . 74 30 20 97 . 67 Level 2 18 | . . . 32 79 . . . Level 3 2 | . . . 10 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 12 | . . . 4 1 5 . 2 Investigation 2 | . . . 1 . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . . . 1 1 3 . 2 Assault 2 | . . . 2 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 5 17 26 7 5 . 13 Peak Tracking Total 9 | . 5 4 9 1 4 . 5 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Traps Triggered 6 | . . . 1 . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Machines Disabled 9 | . 1 4 3 1 . . . Max in Single Turn 1 | . 1 1 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Machines Accessed 11 | . . 1 4 4 1 1 . Terminals 10 | . . . 4 4 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 2 11 5 2 1 . Successful 11 | . . 2 8 . . 1 . Failed 10 | . . . 3 5 2 . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . 2 5 2 . . Terminals 19 | . . . 11 5 2 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 7 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 1 2 4 1 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Total Allies 12 | . . . 12 . . . . Largest Group 10 | . . . 10 5 3 . . Highest-Rated Group 118 | . . . 118 94 55 . . Highest-Rated Ally 31 | . . . 31 31 31 . . Total Orders 3 | . . . 2 1 . . . FOLLOW 1 | . . . 1 . . . . AID 1 | . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . Ally Attacks 144 | . . . 80 30 34 . . Total Damage 1669 | . . . 842 356 471 . . Kills 26 | . . . 16 7 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . 2 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Turns Passed 2996 | 42 124 717 756 370 516 5 466 Spaces Moved 1632 | 38 106 309 434 222 344 3 176 Core 22 | 4 . 15 . . . . 3 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1610 | 34 106 294 434 222 344 3 173 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 115 120 135 135 125 Average Speed 134 | 79 80 151 132 133 135 135 156 Slowest Speed 1450 | 100 80 900 160 135 135 135 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 22 28 65 31 11 . 84 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . 2 31 30 1 1 . 1 Melee . | . . . . . . . . Projectile 2 | . . . . 1 1 . . AOE 63 | . 2 31 30 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Total 2171 | 46 127 459 557 284 381 4 313 Wait 175 | 1 . 44 40 33 9 . 48 Move 1625 | 37 105 308 433 221 343 2 176 Hop . | . . . . . . . . Pick Up 75 | 2 7 25 15 8 5 . 13 Fast Attach 9 | 6 . . 1 2 . . . Attach 19 | . 1 5 3 3 2 2 3 Detach 1 | . . . 1 . . . . Swap 42 | . 5 18 7 3 3 . 6 Drop 46 | . 1 9 14 8 4 . 10 Fire 128 | . 8 50 33 6 7 . 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 48 | . . . 8 . 8 . 32 Rewire 3 | . . . 2 . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 7) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 326 | -9/Materials | Lost 3 parts (1p2n) 661 | -9/Materials | Repaired Hrd. Light Armor Plating 871 | -9/Materials | Discovered new exit (range 6) 884 | -9/Materials | Entered Storage 1003 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1304 | -9/Storage | Build established: Commander-Mutant 1513 | -9/Storage | Met a pair of Derelict thieves 1585 | -9/Storage | Lost 3 allies 1597 | -9/Storage | Discovered new exit (range 16) 1640 | -9/Storage | Entered Materials 1640 | -8/Materials | Accompanied by 5 allies 1640 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1733 | -8/Materials | Lost 3 allies 1930 | -8/Materials | Build established: Tank 1981 | -8/Materials | Discovered new exit (range 5) 2010 | -8/Materials | Entered Factory 2010 | -7/Factory | Accompanied by 3 allies 2010 | -7/Factory | Evolved 2 slots: Utility x2 2321 | -7/Factory | Build established: Scavenger-Tank 2500 | -7/Factory | Discovered new exit (range 16) 2520 | -7/Factory | Identified exit to Factory 2526 | -7/Factory | Entered another Factory area 2526 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2531 | -6/Factory | Identified exit to DSF 2531 | -6/Factory | Entered DSF 2580 | -6/DSF | Additional patrols routed to DSF 2624 | -6/DSF | Build established: Tank 2629 | -6/DSF | Discovered new exit (range 12) 2748 | -6/DSF | Lost 3 parts (1n1u1w) 2755 | -6/DSF | Sterilization system engaged 2775 | -6/DSF | Ambient heat levels rising (+10) 2790 | -6/DSF | Ambient heat levels rising (+10) 2805 | -6/DSF | Ambient heat levels rising (+10) 2820 | -6/DSF | Ambient heat levels rising (+10) 2835 | -6/DSF | Ambient heat levels rising (+10) 2850 | -6/DSF | Ambient heat levels rising (+10) 2865 | -6/DSF | Ambient heat levels rising (+10) 2880 | -6/DSF | Ambient heat levels rising (+10) 2895 | -6/DSF | Ambient heat levels rising (+10) 2910 | -6/DSF | Ambient heat levels rising (+10) 2925 | -6/DSF | Ambient heat levels rising (+10) 2936 | -6/DSF | Core integrity fell below 50% 2940 | -6/DSF | Ambient heat levels rising (+10) 2955 | -6/DSF | Ambient heat levels rising (+10) 2970 | -6/DSF | Ambient heat levels rising (+10) 2972 | -6/DSF | Core integrity fell below 20% 2984 | -6/DSF | Build established: Scavenger-Tank 2985 | -6/DSF | Ambient heat levels rising (+10) 2998 | -6/DSF | Core destroyed Last Messages --------------- shutdown. 02972_ Overheating: Core damaged (-136). 02975_ Overheating: Cryofiber Web damaged (-3). 02980_ Overheating: Broken Hvy. Particle Gun damaged (-2). 02984_ Power failure, Rnf. Deuterium Engine shutdown. 02985_ ALERT: Ambient heat levels +10. 02988_ Overheating: Weapon Cycler damaged (-1). 02990_ Overheating: Imp. Light Armor Plating damaged (-8). 02990_ Overheating: Core Analyzer damaged (-1). 02990_ Overheating: Hvy. Flak Cannon damaged (-14). 02990_ Overheating: Imp. Cooling System damaged (-9). 02992_ Overheating: Energy bleed (-49). 02996_ Overheating: Hvy. Flak Cannon damaged (-72). 02998_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????"??????????? | | ?????????#####?????????##"###???????? | | ?????????! ?????????#"""""#??????? | | ?????????! ?????????#"""""#??????? | | ????????? ????????? <""##?????? | | ????????? ?????????? %"""??????? | | ?????????# #?????????? ""???????? | | ???????### ##?????????# #????????? | | ???????? **???????###@ ##???????? | | ???????? *????????#!! !#???????? | | ????????? *????????#!! !#???????? | | ???????### ###??????### ##???????? | | ???????#!! !!#??????# !#???????? | | ???????#!! !!#??????# !#???????? | | ????????!! % !!???????# !#???????? | | ########?#"%=#?##########==###??????? | | #!!!### %*###!!!#!!!## %= #??????? | | #!!!##% !% #=! #!!!#"** #??????? | | *% [ !!]!! #??????? | | =*%= !==![ = ##?????? | | % [!!%* "#?????? | | !!!#]] ##% %##!!!#%% %#=![ # #????? | | !!!#]]]### ###!!!# ##!! [###????? | | ########## ############!!###??????? | | #??????#!! ]]#??????#!!%!!#???????? | | #??????#!! ]]#??????#!!![!#???????? | | #??????#!! ]]#??????#!!%!!#???????? | | #??????### ###??????### ##???????? | | #??????# ^ #??????#!! !#???????? | | #??????# ^ #??????#!! !#???????? | | ######## #??##??### ##???????? | | #**# ### ###? #!??## ###??????? | | #**# ###^ ^### #!!## ""###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 44 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupMakeshiftAutocannon Manual? 0 Play Time 00:45:31 Cumulative 40.7 hours Start 2025.01.23 @ 15:09:24 End 2025.01.23 @ 16:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 40 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1916ac33-1576-433b-93a7-b591ae7b513f