Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:21:09 Player: Yovador Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1012) 1012 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1867 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 191/300 Energy 82/100 System Corruption 1% Temperature Warm (148) Movement Core (1600) Ox31 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- Heavy Ion Cannon Missile Launcher > --- INVENTORY (25) --- Light Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Scrap Engine Small Storage Unit Large Storage Unit Power Shielding Hardened Medium Armor Plating Lightning Gun Medium Laser Gatling Laser EM Pulse Cannon Beam Cannon Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Core Analyzer > --- WEAPON ----------- Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Scrap Engine Small Storage Unit Large Storage Unit Power Shielding Hardened Medium Armor Plating Lightning Gun Medium Laser Gatling Laser EM Pulse Cannon Beam Cannon Subdweller Machine Gun [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Core Analyzer Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 9 8 15 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 2 1 6 Treads 6 | 2 . 1 3 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 7 | 1 2 1 3 Device . | . . . . Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 17 | 2 5 5 5 Energy Gun 4 | 1 2 . 1 Energy Cannon 4 | . 1 1 2 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 3 | . . 2 1 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 4 8 Power 2 | . . 1 1 Propulsion 8 | . 1 1 6 Utility 1 | . . 1 . Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 99 91 Engine 6 | . 14 14 . Core 7 | . . . 13 Treads 13 | . 16 . 16 Leg 7 | . 10 27 . Flight 1 | . . . 3 Storage 14 | . 14 14 14 Processor 7 | . . . 13 Protection 6 | . 12 13 . Energy Gun 11 | . 16 1 10 Energy Cannon 8 | . 1 13 11 Ballistic Gun 3 | . 8 5 . Ballistic Cannon 2 | . . 6 3 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 99 | 14 18 19 99 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 19 | 4 . . 19 Average Overweight (x) . | 1 . . 2 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 15 | 7 8 8 21 Most Carried 20 | 8 8 8 20 Average Carried 10 | 4 7 6 12 Final Capacity 25 | 8 8 8 25 Final Carried 20 | 6 8 5 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 940 | 225 251 95 369 Remotely . | . . . . Salvage Created 1549 | . 647 122 780 Parts 69 | . 33 7 29 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 11 6 5 Guns 9 | . 7 1 1 Cannons 6 | . . 2 4 AOE 7 | . 4 3 . Classes Destroyed 12 | . 6 3 3 Worker 1 | . 1 . . Builder 1 | . 1 . . Recycler 9 | . 3 . 6 Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 4 | . . 4 . Grunt 11 | . 11 . . Sentry 3 | . . . 3 Demolisher 1 | . . . 1 Programmer 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 9 | . 9 6 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 5 | . 5 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 186 | . 50 61 75 Missed 52 | . 14 19 19 Damage Taken 1710 | . 527 509 674 Core 253 | . 43 61 149 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . 6 4 Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | . 49 41 26 Largest 2 | . 2 2 2 Hottest 120 | . 110 99 120 Shots Fired 210 | . 78 80 52 Gun 93 | . 71 10 12 Cannon 101 | . 2 64 35 Launcher 16 | . 5 6 5 Special . | . . . . Kinetic 87 | . 30 39 18 Thermal 65 | . 13 35 17 Explosive 16 | . 5 6 5 Electromagnetic 42 | . 30 . 12 Robot Hit Streak 12 | . 10 5 12 Robot Miss Streak 7 | . 7 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | . 47 21 39 Core Hits 78 | . 40 15 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2521 | . 1059 609 853 Guns 909 | . 592 121 196 Cannons 810 | . 36 242 532 Explosions 769 | . 418 246 105 Melee . | . . . . Ramming 33 | . 13 . 20 Kinetic 709 | . 255 223 231 Thermal 551 | . 110 140 301 Explosive 769 | . 418 246 105 Electromagnetic 459 | . 263 . 196 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 6 | . . . 6 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . . 4 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 17 | . . . 17 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 1 1 5 Impact 2 | . 1 . 1 Kinetic 4 | . . 1 3 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . 1 . 3 Targets Rammed 5 | . 2 . 3 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 273 | . 222 10 273 Average Temperature 63 | . 46 4 85 Received Heat Transfer 549 | . 273 180 96 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1110 | . 296 296 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 350 | . 236 . 350 Initial 276 | . . . 276 Average 79 | . 77 . 83 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 89 | 100 99 . 83 Level 1 10 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 20 23 5 Peak Tracking Total 6 | . 5 6 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 5 . 3 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 . 6 Successful 8 | . 7 . 1 Failed 6 | . 1 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4597 | 77 1339 702 2479 Spaces Moved 1995 | 38 834 468 655 Core 29 | 20 . . 9 Treads 1085 | 18 442 18 607 Legs 842 | . 392 450 . Wheels . | . . . . Hover . | . . . . Flight 39 | . . . 39 Fastest Speed 50 | 50 120 120 160 Average Speed 207 | 154 141 121 357 Slowest Speed 1575 | 250 160 160 1575 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 100 35 96 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . 23 15 47 Melee . | . . . . Projectile 5 | . . . 5 AOE 80 | . 23 15 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2222 | 56 915 521 730 Wait 12 | 1 11 . . Move 1992 | 37 833 467 655 Hop . | . . . . Pick Up 47 | 12 8 3 24 Fast Attach . | . . . . Attach 19 | 6 3 4 6 Detach 1 | . . . 1 Swap 19 | . 6 4 9 Drop 10 | . 3 2 5 Fire 116 | . 49 41 26 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 4 | . 1 . 3 Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 685 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 11) 968 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Discovered new exit (range 7) 1417 | -10/Materials | Entered Subcaves 1480 | -10/Subcaves | Learned location of Zion (-7) 1480 | -10/Subcaves | Met a Zionite searching for "candidates" 1488 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1587 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1616 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1827 | -10/Subcaves | Lost 3 parts (1p1u1w) 2067 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2073 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2073 | -10/Subcaves | Discovered new exit (range 10) 2119 | -10/Subcaves | Entered Recycling 2140 | -7/Recycling | Core integrity fell below 50% 2695 | -7/Recycling | Lost 3 parts (2n1w) 2744 | -7/Recycling | Found Scrap Engine 4522 | -7/Recycling | Discovered new exit (range 15) 4587 | -7/Recycling | Core integrity fell below 20% 4598 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Light Armor Plating. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. UULACRI2<%06EM%1#C U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. P:FP>Y0T EXIT=FOUND Acquired Deuterium Engine. Y-54 Guardian springs to life. Cesium-ion Thruster destroyed. Lgt. Nuclear Core destroyed. Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????# #?# ## | | ?????# #?# ## | | ?????# #?# ######## | | ????## ### ######## | | ????## # # + | | ????## ### ###### ### | | ?????# %## #????# #?? | | ?????# ### #????# #?? | | ????## ### #????# #?# | | ?????# #?# #??###+### | | ?????# #?# #??# ## | | ?????# #?## ######??# ]!## | | ?????# #??##????????# ## | | ?????# #????????????# ! #? | | ?????# #????????????# ! #? | | ?????# #????????????# #? | | ?????# #?##########?# %#? | | ?????# #?# #?# ! #? | | ?????# #?# #?#! ! ## | | ?????# ### #?# !## | | ?????# ## #?# % ## | | ?????# ### #?# ! ## | | ?????# ##" #?# ! ## | | ?????# # #####+### | | ???## # | | ???#@ + | | ???# * # | | ???# Y u # ###+### | | ???## # # | | ????? # + """ | | ????? # # """ | | ?????# # # # # """ | | ?????# ### # + | | ?????# #?# # # | | ?????# #?# # # ""T" | | ?????# #?####+##### # """" | | ?????# < #????# #???# # | | ?????? #????# ##### ####### | | ??????####????# | | ??????????????#######+##### # | | ???????????????# #?# # | | ???????????????# #?# # | | ???????????????# #?# # | | ???????????????# #?# # | | ???????????????# #?# + | | ???????????????# #?# # | | ???????????????# #?# # | | ???????????????# #?# + | | ???????????????# #?### | | ???????????????#### #####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectAlertMount Manual? 0 Play Time 00:26:44 Cumulative 4.9 hours Start 2024.04.01 @ 10:38:08 End 2024.04.01 @ 11:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a131930-8852-4dac-936b-9904a26467f1