Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 23:48:16 Player: xerxia Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1144) 1144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 4000 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- VTOL Module Coolant Injector Medium Storage Unit Large Matter Pod (150) EM Shotgun Light Cannon Heavy Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Aluminum Leg Improved Titanium Leg VTOL Module > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Antimatter Reactor Light Antimatter Reactor Flight Unit Flight Unit VTOL Module VTOL Module Advanced Heat Sink Coolant Injector Large Matter Pod Heavy Particle Gun Light Cannon Improved Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 50 | 6 4 8 12 20 . Power 6 | 1 . . 2 3 . Engine 2 | 1 . . 1 . . Core 2 | . . . 1 1 . Reactor 2 | . . . . 2 . Propulsion 22 | 2 1 6 3 10 . Treads 5 | . . 4 1 . . Leg 8 | 2 1 2 1 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . 1 8 . Utility 11 | 1 2 . 3 5 . Device 5 | . . . 2 3 . Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 11 | 2 1 2 4 2 . Energy Gun 3 | . . 1 2 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . 1 1 . 1 . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 2 . 3 4 9 Power 2 | . . . 1 . 1 Propulsion 11 | . 1 . 1 3 6 Utility 3 | . . . 1 . 2 Weapon 2 | . 1 . . 1 . Highest Loss Streak 10 | . 1 . 2 2 10 Average Slot Usage (%) 89 | . 90 93 91 91 36 Engine 6 | . 14 11 7 . . Core 2 | . . . . 5 . Treads 15 | . . 18 29 17 . Leg 14 | . 26 19 4 11 . Flight 6 | . . . 5 12 15 Device 3 | . . . 4 6 2 Storage 17 | . 20 22 18 15 10 Protection 2 | . . . 2 5 7 Energy Gun 3 | . . 5 6 2 . Ballistic Gun 5 | . 23 5 . . . Ballistic Cannon 8 | . 4 11 9 9 . Naked Turns . | . . . . . . Heaviest Build 38 | 12 25 29 33 38 26 Greatest Support 88 | 20 20 88 88 64 29 Greatest Overweight (x) 4 | 2 2 1 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 12 12 12 14 10 Average Capacity 10 | 5 8 12 12 11 8 Most Carried 14 | 5 8 12 12 14 8 Average Carried 9 | 1 6 9 10 10 8 Final Capacity 12 | 6 12 12 12 10 8 Final Carried 11 | 1 8 10 11 8 8 Class Distribution -------------------- 66% | Mutant 23% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1148 | 239 286 192 258 173 . Remotely . | . . . . . . Salvage Created 1172 | . 286 276 417 193 . Parts 56 | . 11 12 21 12 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 9 6 14 7 . Guns 15 | . 8 2 5 . . Cannons 16 | . 1 4 4 7 . AOE 5 | . . . 5 . . Classes Destroyed 7 | . 2 2 2 1 . Worker 1 | . . . . 1 . Recycler 1 | . . 1 . . . Mechanic 1 | . . . 1 . . Swarmer 14 | . 3 . 7 4 . Grunt 19 | . 6 5 5 3 . Duelist 1 | . . 1 . . . Sentry 2 | . . . 2 . . Best Kill Streak 9 | . 4 4 9 5 . Combat Bots Only 8 | . 4 3 8 4 . Max Kills in Single Turn 3 | . 2 2 3 2 . Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3342 | . 420 321 823 715 1063 Core 970 | . 83 63 115 123 586 Absorbed by Shields 23 | . . . . 23 . Core Remaining (%) 82 | 100 66 84 79 . . Volleys Fired 91 | . 27 18 28 18 . Largest 2 | . 2 2 2 2 . Hottest 119 | . 55 89 119 89 . Shots Fired 180 | . 52 36 56 36 . Gun 90 | . 47 18 19 6 . Cannon 89 | . 5 18 36 30 . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 139 | . 52 29 28 30 . Thermal 8 | . . . 8 . . Explosive 1 | . . . 1 . . Electromagnetic 32 | . . 7 19 6 . Robot Hit Streak 16 | . 9 13 16 12 . Robot Miss Streak 2 | . 2 1 2 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 135 | . 40 30 39 26 . Core Hits 66 | . 16 14 23 13 . Critical Hits 2 | . . 2 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2477 | . 464 492 960 559 2 Guns 934 | . 384 207 231 112 . Cannons 1370 | . 80 285 558 447 . Explosions 171 | . . . 171 . . Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 1659 | . 464 365 383 447 . Thermal 271 | . . . 271 . . Explosive 75 | . . . 75 . . Electromagnetic 470 | . . 127 231 112 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . 1 1 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 45 | . . . 45 . . Projectiles 45 | . . . 45 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . 2 6 10 5 . Impact . | . . . . . . Kinetic 19 | . 1 5 8 5 . Secondary 4 | . 1 1 2 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 40 174 271 257 . Average Temperature 73 | . 14 54 85 108 . Received Heat Transfer 784 | . 213 126 208 201 36 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 409 | . . . 409 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 747 | . 222 287 598 747 . Initial 271 | . . 93 120 271 . Average 329 | . 116 189 395 507 . Maximum Alert Level 3 | . 1 1 2 3 . Low Security (%) 31 | 100 75 45 25 . . Level 1 34 | . 24 54 12 42 . Level 2 20 | . . . 62 25 . Level 3 13 | . . . . 32 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 3 4 1 . Investigation 5 | . 2 2 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . 2 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 13 11 22 15 10 Peak Tracking Total 9 | . 4 4 7 5 9 Tactical Retreats 5 | . . . 2 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 8 | . 2 2 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 7 | . 1 1 2 3 . Terminals 4 | . 1 1 2 . . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 4 2 9 5 . Successful 10 | . 1 2 3 4 . Failed 10 | . 3 . 6 1 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 3 | . 1 1 1 . . Terminals 15 | . 4 2 9 . . Fabricators 4 | . . . . 4 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 1 2 3 . . Prototype ID Bank 2 | . . 1 1 . . Level Access Points 1 | . . 1 . . . Branch Access Points 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 3 | . . . . 3 . Build 3 | . . . . 3 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 2 2 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Matter 234 | . . . . 234 . Time 58 | . . . . 58 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1846 | 65 367 333 293 715 73 Spaces Moved 1221 | 45 204 186 126 569 91 Core 53 | 23 . . . . 30 Treads 436 | . . 68 126 242 . Legs 385 | 22 204 118 . 41 . Wheels . | . . . . . . Hover . | . . . . . . Flight 347 | . . . . 286 61 Fastest Speed 25 | 50 120 120 145 25 25 Average Speed 106 | 117 134 129 147 85 73 Slowest Speed 250 | 150 180 165 150 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . 7 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 37 24 19 23 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . 1 21 . . Melee . | . . . . . . Projectile 8 | . . 1 7 . . AOE 14 | . . . 14 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1584 | 57 251 246 176 760 94 Wait 140 | . 4 21 . 115 . Move 1202 | 44 203 185 125 554 91 Hop 7 | . . . . 7 . Pick Up 49 | 7 11 8 7 16 . Fast Attach 10 | . 1 2 2 5 . Attach 33 | 6 3 5 5 14 . Detach . | . . . . . . Swap 7 | . . 1 5 1 . Drop 29 | . 2 6 4 17 . Fire 91 | . 27 18 28 18 . Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x2 555 | -9/Materials | Identified exit to Materials 766 | -9/Materials | Entered another Materials area 766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -8/Materials | Garrison activated, responded to threat 898 | -8/Materials | Destroyed 8 combat bots 1014 | -8/Materials | Discovered new exit (range 15) 1059 | -8/Materials | Entered Factory 1059 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 1361 | -7/Factory | Local fabrication network quarantined 1769 | -7/Factory | Discovered new exit (range 16) 1774 | -7/Factory | Entered Lower Caves 1791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1812 | -7/Lower Caves | Core integrity fell below 50% 1834 | -7/Lower Caves | Core integrity fell below 20% 1839 | -7/Lower Caves | Lost 10 parts (1p7n2u) 1847 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01757_ Field strength at 33. 01758_ Field strength at 19. 01759_ Field strength at 14. 01759_ Flight Unit destroyed. 01761_ Stasis field depleted. 01767_ Acquired Power Shielding. 01769_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01783_ 2V-VAV(k) breaks down the debris. 01789_ Lgt. Antimatter Reactor destroyed. 01791_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01792_ VTOL Module destroyed. 01794_ Adv. Heat Sink destroyed. 01796_ Flight Unit destroyed. 01799_ VTOL Module destroyed. 01807_ Slammed into S-27 Virus. 01808_ Sml. Storage Unit destroyed. 01814_ Slammed into L-41 Fighter. 01831_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???#########????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ??## #????????????????????????????????????? | | ?## ##??####?#####???????????????????????? | | ## #??# ### ##??????????????????????? | | #??# #??????????????????????? | | ## ##### ##??# ##?????????????????????? | | ?# [% #?## ##????????????????????? | | ??# ### ###??????????????????? | | ??## ###### ## ##?????????????????? | | ???# #????# # ##????????????????? | | ???# #????# ## b ##???????????????? | | ???# #????# ### l #???????????????? | | ???# #????#### #?#ls #???????????????? | | ???# #???????# #?#@ #####???????????????? | | #??# #???????# ### ##???????????????????? | | #### #???????# ### ##????????????????????? | | #??????# ### #?????????????????????? | | #??????# #?# #?????????????????????? | | ######??????## #?# ?????????????????????? | | ?????####?##### ##?## ?????????????????????? | | ?##### ## ## #???# ?????????????????????? | | ## ## ## #??# ?????????????????????? | | # ## ## #?? ???????????????????? | | ## #?# ##?? #??????????????????? | | #??###??? #??????????????????? | | #???????# #??????????????????? | | #??????## ???????????????????? | | # #?????## ???????????????????? | | #?????# #????????????????????? | | ##????## ##???????????????????? | | # # ######?# ????????????????????? | | # ## ### #?????????????????????????? | | # ## ##????????????????????????? | | ### #### #????????????????????????? | | ?###??# #????????????????????????? | | ??????## ##????????????????????????? | | #??????### ##?????????????????????????? | | ## ##????????#######??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Heat Shielding 75 Armor Coverage 150 Power Shielding 33 Evasion (%) 65 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedScatterDetonator Manual? 0 Play Time 00:35:54 Cumulative 45.4 hours Start 2022.01.19 @ 23:11:04 End 2022.01.19 @ 23:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 5 Adventurer 1 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4099a6d0-17d6-4383-83f5-2d3ee55b5355