Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 15:47:14 Player: Skullbearer Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2482) 2482 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 5864 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (93) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Weight Redist. System Trap Scanner Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Utility Shielding Improved Shield Generator Tractor Beam Bomb Factory No. 2 Phasing AFG Beam Rifle Beam Cannon Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer System Restoration Module Phasing AFG > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Trap Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Utility Shielding Hardened Medium Armor Plating Improved Shield Generator Tractor Beam Bomb Factory No. 2 Beam Rifle Beam Cannon Gauss Rifle Advanced Assault Cannon Self-destruct Interrupter [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device System Restoration Module Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Advanced Assault Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 95 | 4 17 28 13 18 5 6 4 Power 10 | 1 . 4 . 3 2 . . Engine 7 | 1 . 3 . 2 1 . . Core 3 | . . 1 . 1 1 . . Reactor . | . . . . . . . . Propulsion 27 | 2 4 9 4 7 . 1 . Treads 21 | 2 2 6 4 6 . 1 . Leg 5 | . 2 3 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 32 | 1 7 3 7 5 2 5 2 Device 13 | . . . 4 2 2 4 1 Storage 13 | 1 7 2 2 . . 1 . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 4 | . . 1 . 2 . . 1 Artifact . | . . . . . . . . Weapon 26 | . 6 12 2 3 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon 6 | . . 4 2 . . . . Ballistic Gun 7 | . 3 3 . . . . 1 Ballistic Cannon 3 | . . . . 2 . . 1 Launcher 10 | . 3 5 . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 . Parts Lost 26 | . 1 3 3 2 3 . 14 Power 4 | . . 1 1 . 1 . 1 Propulsion 11 | . 1 2 1 1 1 . 5 Utility 4 | . . . . . . . 4 Weapon 7 | . . . 1 1 1 . 4 Highest Loss Streak 14 | . 1 2 2 1 3 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 93 98 98 92 96 96 Engine 5 | . 14 10 8 5 . . . Core 2 | . . . . 1 6 7 6 Treads 31 | . 26 23 35 37 30 34 35 Leg 1 | . 1 4 . . . . . Device 7 | . . . 9 7 8 15 14 Storage 13 | . 27 22 16 7 7 7 7 Processor 4 | . . . 1 7 7 7 6 Protection 4 | . . 11 . 5 5 . . Energy Cannon 3 | . . 9 17 1 . . . Ballistic Gun 4 | . 22 3 9 1 . . . Ballistic Cannon 8 | . . . . 13 15 15 14 Launcher 6 | . 5 8 . 5 7 7 6 Peak Build Rating 57 | 4 8 15 25 41 41 57 49 Average Rating 28 | 3 7 11 20 35 39 44 46 On Entrance 22 | . 4 8 15 20 41 41 48 Naked Turns . | . . . . . . . . Heaviest Build 120 | 10 35 59 60 75 84 114 120 Greatest Support 118 | 40 40 60 93 113 112 118 118 Greatest Overweight (x) 30 | . 1 1 . 20 1 . 30 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 20 20 25 25 Average Capacity 19 | 7 14 17 20 20 20 23 25 Most Carried 25 | 6 15 20 20 20 20 25 25 Average Carried 18 | 3 11 16 18 18 19 22 24 Final Capacity 25 | 8 15 20 20 20 20 25 25 Final Carried 25 | 6 15 19 18 20 20 25 22 Class Distribution -------------------- 42% | Gunner 36% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Matter Collected 2426 | 236 242 686 113 772 292 50 35 Remotely 55 | . . . 55 . . . . Salvage Created 2208 | . 100 797 304 677 257 . 73 Parts 122 | . 11 46 17 41 4 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 60 | . 5 19 8 16 8 . 4 Guns 10 | . 3 2 4 1 . . . Cannons 36 | . . 14 2 14 2 . 4 AOE 12 | . 2 2 1 1 6 . . Classes Destroyed 15 | . 4 3 2 3 1 . 2 Worker 2 | . 1 . . 1 . . . Builder 3 | . . 2 . 1 . . . Tunneler 2 | . . . . 2 . . . Recycler 2 | . . 2 . . . . . Mechanic 1 | . . . . 1 . . . Watcher 4 | . 1 1 . 2 . . . Swarmer 10 | . 3 3 3 . 1 . . Grunt 28 | . 2 12 1 12 1 . . Brawler 4 | . . . . . 4 . . Duelist 3 | . . . 1 1 1 . . Sentry 8 | . . 4 2 1 1 . . Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . 2 . . . Z-Light 1 | . . . . . . . 1 Assembled 3 | . . . . . . . 3 Best Kill Streak 8 | . 4 8 6 7 8 . 3 Combat Bots Only 8 | . 3 3 6 4 8 . 3 Max Kills in Single Turn 3 | . 2 2 1 2 3 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 1 1 1 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Hostile Shots Fired 391 | . 28 86 72 86 20 . 99 Missed 102 | . 6 29 16 29 2 . 20 Damage Taken 5785 | . 367 693 779 831 440 . 2675 Core 1000 | . 44 157 82 91 28 . 598 Absorbed by Shields 19 | . . . 19 . . . . Redirected to Shielding 7 | . . 7 . . . . . Regen/Repaired (Parts) 706 | . . . . . . 706 . Core Remaining (%) 81 | 100 82 60 85 . . . . Volleys Fired 157 | . 10 60 21 42 9 . 15 Largest 3 | . 2 2 3 3 3 . 3 Hottest 151 | . 60 101 151 132 132 . 144 Shots Fired 302 | . 20 90 41 96 20 . 35 Gun 71 | . 14 25 21 9 . . 2 Cannon 201 | . . 50 20 81 17 . 33 Launcher 30 | . 6 15 . 6 3 . . Special . | . . . . . . . . Kinetic 202 | . 14 25 21 90 17 . 35 Thermal 66 | . . 50 16 . . . . Explosive 30 | . 6 15 . 6 3 . . Electromagnetic 4 | . . . 4 . . . . Robot Hit Streak 12 | . 4 11 12 9 4 . 5 Robot Miss Streak 6 | . 4 4 2 6 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 168 | . 11 50 27 49 11 . 20 Core Hits 115 | . 11 30 12 38 17 . 7 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . 1 1 5 . . 1 Meltdown 2 | . . 1 1 . . . . Blast 6 | . . . . 5 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5634 | . 557 1225 666 1707 913 . 566 Guns 553 | . 86 172 195 77 . . 23 Cannons 2951 | . . 620 294 1253 241 . 543 Explosions 2113 | . 471 433 177 360 672 . . Melee . | . . . . . . . . Ramming 17 | . . . . 17 . . . Kinetic 2590 | . 86 172 195 1330 241 . 566 Thermal 1002 | . . 620 382 . . . . Explosive 1936 | . 471 433 . 360 672 . . Electromagnetic 89 | . . . 89 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 . . Average Corruption 1 | . . . . 2 1 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 11 4 . . Message Errors 3 | . . . . 2 1 . . Matter Fused 3 | . . . . 2 1 . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . 2 10 42 3 . . 36 Projectiles 64 | . . 10 15 3 . . 36 Explosions 29 | . 2 . 27 . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . 11 . . 1 Impact . | . . . . . . . . Kinetic 12 | . . . . 11 . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . . . 81 26 . . Shots 3 | . . . . 2 1 . . Rammed 1 | . . . . 1 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 639 | . 20 253 413 315 147 . 639 Average Temperature 125 | . 8 72 154 111 75 . 296 Received Heat Transfer 1770 | . 87 300 276 360 72 . 675 Effects 18 | . . . 7 1 . . 10 Shutdowns 2 | . . . 1 . . . 1 Energy Bleed 3 | . . . . . . . 3 Interference 9 | . . . 6 1 . . 2 Short Circuit 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 1 1 . . . . Combat Hostiles 2 | . . 1 1 . . . . Parts Melted 7 | . . 3 4 . . . . Heat Transferred 1928 | . . 1221 707 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Peak Influence 481 | . 169 481 391 312 . . . Initial 172 | . . 70 155 172 . . . Average 182 | . 52 261 223 198 . . . Maximum Alert Level 2 | . . 2 1 1 . . . Low Security (%) 47 | 100 100 27 31 33 . . . Level 1 49 | . . 61 68 66 . . . Level 2 3 | . . 10 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 3 1 3 . . . Investigation 2 | . . 1 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . . 2 . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Distress Signals 7 | . . 2 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 13 26 14 22 7 . 6 Peak Tracking Total 7 | . 4 7 7 4 7 . 3 Tactical Retreats 2 | . . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Traps Triggered 4 | . 1 2 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Disabled 12 | . . 7 . 3 1 . 1 Max in Single Turn 2 | . . 2 . 1 1 . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Accessed 12 | . 4 2 2 4 . . . Terminals 7 | . 2 2 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 34 | . 16 4 7 7 . . . Successful 20 | . 9 2 5 4 . . . Failed 14 | . 7 2 2 3 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . . . . 9 . Terminals 20 | . 10 4 3 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 6 . 4 . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 10 | . 6 2 1 1 . . . Record 3 | . 2 1 . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . 3 . 4 . . . . Recycle Component 1 | . . . 1 . . . . Process 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 1 1 2 . . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . 14 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 202 | . . . 202 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Turns Passed 6358 | 225 776 1262 394 1512 360 1406 423 Spaces Moved 3542 | 126 443 614 203 837 205 888 226 Core 4 | 1 . . . 2 . . 1 Treads 3445 | 125 425 539 203 835 205 888 225 Legs 93 | . 18 75 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 150 152 154 156 157 Average Speed 159 | 159 161 168 156 155 156 156 168 Slowest Speed 1550 | 160 190 240 160 1050 235 157 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 7 45 56 20 16 28 70 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 2 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 194 | . 33 80 1 37 35 . 8 Melee . | . . . . . . . . Projectile 26 | . . . . 9 9 . 8 AOE 168 | . 33 80 1 28 26 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total 3964 | 150 484 754 247 959 224 901 245 Wait 79 | 13 . 19 1 42 4 . . Move 3535 | 125 442 613 202 836 204 887 226 Hop . | . . . . . . . . Pick Up 62 | 8 12 17 6 11 2 6 . Fast Attach 11 | 2 . 7 . 1 . 1 . Attach 28 | 2 7 5 3 6 2 . 3 Detach 5 | . 3 2 . . . . . Swap 56 | . 10 16 10 11 3 5 1 Drop 29 | . . 15 4 8 . 2 . Fire 157 | . 10 60 21 42 9 . 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 73 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 8) 879 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Entered another Materials area 1002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -9/Materials | Discovered new exit (range 15) 1992 | -9/Materials | Discovered new exit (range 12) 2229 | -9/Materials | Discovered new exit (range 9) 2264 | -9/Materials | Entered another Materials area 2264 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2649 | -8/Materials | Discovered new exit (range 7) 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2694 | -7/Factory | Identified exit to DSF 2829 | -7/Factory | Discovered new exit (range 15) 3169 | -7/Factory | Discovered new exit (range 15) 3280 | -7/Factory | Build established: Scavenger-Gunner 4105 | -7/Factory | Build established: Gunner 4164 | -7/Factory | Discovered new exit (range 3) 4170 | -7/Factory | Entered Lower Caves 4196 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4247 | -7/Lower Caves | Destroyed 8 combat bots 4249 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4326 | -7/Lower Caves | Identified exit to Lower Caves 4525 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4530 | -7/Lower Caves | Entered Zion 4799 | -7/Zion | Discovered new exit (range 14) 5127 | -7/Zion | Learned Factory emergency access door positions 5169 | -7/Zion | Found Prototype Device 5170 | -7/Zion | Identified Phasing AFG 5346 | -7/Zion | Found Prototype Device 5496 | -7/Zion | Visited the Megawrench Repair Shop 5496 | -7/Zion | Megawrench repaired 11 parts 5766 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5899 | -7/Zion | Opened final containment barrier to the Deep Caves 5926 | -7/Zion | Discovered new exit (range 3) 5926 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5936 | -7/Zion | Entered Deep Caves 6291 | -7/Deep Caves | Attacked by Z-Imprinter 6316 | -7/Deep Caves | Core integrity fell below 50% 6344 | -7/Deep Caves | Core integrity fell below 20% 6356 | -7/Deep Caves | Z-Facility disabled 6359 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Lgt. Treads destroyed. Overheating: Core damaged (-70). Overheating: Energy bleed (-22). Lgt. Treads destroyed. Adv. Assault Cannon broken. Overheating: Short circuit. Adv. Assault Cannon destroyed. Med. Treads destroyed. Broken Adv. Assault Cannon destroyed. Imp. Sensor Array destroyed. Broken Neutrino Core destroyed. Med. Treads destroyed. Overheating: System interference. System Restoration Module temporarily disabled. System Restoration Module destroyed. Overheating: Energy bleed (-19). Z-Facility disabled. Hrd. Medium Armor Plating destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ????????????### ##???????????????????? | | ???????????? #????###????????????? | | ???????????? ###### ##?????######? | | ??????????? ## # #???### ## | | ??????????? ##### # | | ?????????? # | | ?????????? # | | ?????????? @ #? | | ?????????? %% #? | | ????????????"""" """""" z !%* ## | | ??????????????"""""""""" !=% # | | ???????????????????"""""" % | | ???????????????????""""" % | | ?????????????????????" | | ?????????????????????"""" | | ?????????????????????"""" # | | ???????????????????????"" ## | | ???????????????????????"" #? | | ???????????????????????? #? | | ???????????????????????? ? | | ???????????????????????? # | | ???????????????????????? # | | ????????????????????????? ?? ## | | ????????????????????????????????? #? | | ?????????????????????????????????? ? | | ???????????????????????????????????? ? | | ?????????????????????????????????????? #? | | ???????????????????????????????????????? ##? | | ??????????????????????????????????????????? #?? | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Beam Cannon | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer It's Just You Made in Tau Ceti IV Novice Programmer Risk Taker Robot Respite Serviceable Loadout Signs Are For Wimps Challenges ------------ None Game ------ Seed IonWeaponKatana Manual? 0 Play Time 01:24:16 Cumulative 3.6 hours Start 2024.11.25 @ 20:15:04 End 2024.11.27 @ 15:47:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a49b762-ac7f-424f-b85a-727dcaefbfd4