Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:47:20 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1074 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (440) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Flight Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Flight Unit Flight Unit Flight Unit Targeting Computer Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 7 8 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 4 . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 6 | 4 7 5 Power . | . 1 . Propulsion 3 | 2 4 3 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . 3 4 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 96 81 Engine 11 | . 13 10 Treads 4 | . 8 . Flight 19 | . 17 22 Device 12 | . 14 11 Storage 12 | . 14 11 Processor 5 | . . 11 Energy Gun 9 | . 14 5 Ballistic Gun 12 | . 13 11 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 5 8 9 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 26 | 12 26 26 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 7 | 1 7 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 10 | 7 10 6 Average Carried 6 | 4 7 5 Final Capacity 15 | 8 15 15 Final Carried 7 | 7 7 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 406 | 208 111 87 Remotely . | . . . Salvage Created 180 | 22 123 35 Parts 20 | 5 12 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Guns 6 | . 5 1 Classes Destroyed 3 | 1 2 . Tunneler 1 | 1 . . Swarmer 3 | . 3 . Grunt 3 | . 2 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | . 40 39 Missed 17 | . 6 11 Hits 62 | . 34 28 Projectile 62 | . 34 28 Damage Taken 624 | . 308 316 Core 136 | . 30 106 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 45 | 7 16 22 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 81 | 14 32 35 Gun 81 | 14 32 35 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | 7 16 21 Thermal 37 | 7 16 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 8 11 3 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | 11 21 12 Core Hits 11 | 2 7 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 452 | 136 212 104 Guns 450 | 134 212 104 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | 2 . . Kinetic 229 | 80 76 73 Thermal 221 | 54 136 31 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 72 70 Average Temperature 29 | . 30 28 Received Heat Transfer 255 | . 84 171 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 500 | 125 300 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | 5 61 22 Initial . | . . . Average 6 | . 12 3 Influence Increases 183 | 5 121 57 Destroy 0b10 Robot/C 120 | . 100 20 Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 20 | . 20 . Successful Hack 22 | . . 22 Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 183 | 5 121 57 Time Decay 158 | 5 101 52 Lost Part 25 | . 20 5 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 8 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 3 | . 1 2 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 908 | 42 454 412 Terrain 908 | 42 454 412 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1028 | 162 454 412 Spaces Moved 406 | 93 186 127 Core 32 | 27 5 . Treads 137 | 66 71 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 237 | . 110 127 Fastest Speed 50 | 50 117 197 Average Speed 211 | 131 210 272 Slowest Speed 440 | 160 400 440 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 6 29 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 497 | 114 222 161 Wait 11 | . 1 10 Move 404 | 92 185 127 Hop . | . . . Pick Up 12 | 7 5 . Fast Attach 10 | 7 3 . Attach 5 | . 3 2 Detach . | . . . Swap 2 | . 2 . Drop 7 | . 7 . Fire 45 | 7 16 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 547 | -10/Materials | Lost 3 parts (1p2n) 592 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Discovered new exit (range 10) 1029 | -9/Materials | Self-destructed Last Messages --------------- 00766_ K-01 Serf cleans the Scanalyzer. 00766_ K-01 Serf collects debris. 00769_ K-01 Serf cleans the Scanalyzer. 00771_ K-01 Serf collects debris. 00796_ Lgt. Assault Rifle destroyed. 00813_ Sml. Laser destroyed. 00822_ G-34 Mercenary destroyed. 00837_ Acquired 35 matter. 00859_ Connecting with Scanalyzer... 00859_ Current location identified: Materials >>Insert(Flight Unit) Scanning Flight Unit... Ready to analyze. >>Scanalyze Scanning: Flight Unit... Schematic downloaded. 00955_ Acquired 52 matter. 01002_ EXIT=FOUND 01002_ Lgt. Ion Engine destroyed. 01024_ Flight Unit destroyed. 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