Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 19:14:08 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1847) 1847 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 4095 Bonus ------- High Alert Combat Kills 213 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Mace > --- INVENTORY (20) --- Signal Interpreter Melee Analysis Suite Improved Shield Generator Improved Shield Generator EM Pulse Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Rocket Launcher Rocket Launcher Rocket Launcher Concussive RPG (1) Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Treads Light Treads Sensor Array Signal Interpreter Reflective Plating Reflective Plating Improved Shield Generator Hacking Suite Minigun Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Rocket Launcher Rocket Launcher Rocket Launcher Datajack Mace [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 7 6 24 19 Power 7 | 1 1 3 2 Engine 3 | 1 1 . 1 Core 4 | . . 3 1 Reactor . | . . . . Propulsion 16 | 2 2 7 5 Treads 12 | 2 . 7 3 Leg 1 | . . . 1 Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 3 6 Device 5 | 1 . 3 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware 2 | . . . 2 Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 1 11 6 Energy Gun . | . . . . Energy Cannon 6 | . . 6 . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 2 | . . . 2 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 24 | . 1 7 16 Power 5 | . 1 1 3 Propulsion 10 | . . 3 7 Utility 7 | . . 2 5 Weapon 2 | . . 1 1 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes 1 | . . 1 . Average Backups 15 | 5 12 17 16 Power . | . . 1 . Propulsion 1 | 3 2 1 . Utility 5 | . 4 7 5 Weapon 5 | . 3 6 9 Tool/Special . | . . . . Unused Backups 27 | . 6 7 14 Power 1 | . . 1 . Propulsion 5 | . 3 1 1 Utility 8 | . . 3 5 Weapon 11 | . 3 2 6 Tool/Special 2 | . . . 2 Average Slot Usage (%) 93 | . 99 96 80 Engine 5 | . 13 1 3 Core 5 | . . 8 4 Treads 26 | . 23 29 21 Wheel 2 | . 4 2 . Device 15 | . 14 21 2 Storage 11 | . 14 11 9 Processor 1 | . . . 7 Hackware 1 | . . . 6 Energy Cannon 5 | . . 11 . Ballistic Gun 14 | . 27 9 9 Ballistic Cannon 1 | . . . 4 Impact Weapon 1 | . . . 2 Peak Build Rating 29 | 7 8 24 29 Average Rating 16 | 5 7 20 23 On Entrance 8 | . 7 8 20 Naked Turns . | . . . . Heaviest Build 59 | 13 46 57 59 Greatest Support 86 | 40 40 66 86 Greatest Overweight (x) 19 | . 1 1 19 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 20 | 8 15 20 20 Average Carried 15 | 5 12 17 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 14 20 16 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1609 | 274 173 737 425 Remotely . | . . . . Salvage Created 2441 | 85 343 1579 434 Parts 168 | 7 34 106 21 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 58 | . 9 38 11 Guns 33 | . 9 19 5 Cannons 16 | . . 13 3 AOE 5 | . . 4 1 Classes Destroyed 10 | 1 3 5 1 Tunneler 4 | 4 . . . Hauler 4 | . . 4 . Recycler 2 | . . 1 1 Operator 3 | . . 2 1 Watcher 8 | . 3 4 1 Swarmer 25 | . 4 17 4 Grunt 23 | . 5 13 5 Duelist 1 | . . 1 . Sentry 8 | . . 7 1 Heavy 1 | . . . 1 Best Kill Streak 8 | 1 3 8 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 400 | . 68 191 141 Missed 105 | . 21 49 35 Hits 295 | . 47 142 106 Melee 3 | . . 3 . Projectile 292 | . 47 139 106 Critical Strikes 10 | . . 3 7 Damage Taken 4835 | . 601 1556 2678 Core 1012 | . 189 259 564 Absorbed by Shields . | . . . . Ignored by Resistances 82 | . . . 82 Core Remaining (%) 53 | 100 24 35 . Volleys Fired 238 | 7 54 114 63 Largest 2 | 2 2 2 2 Hottest 136 | 40 40 136 80 Shots Fired 425 | 14 108 220 83 Gun 294 | 14 108 125 47 Cannon 125 | . . 93 32 Launcher 6 | . . 2 4 Special . | . . . . Kinetic 326 | 14 108 125 79 Thermal 55 | . . 55 . Explosive 4 | . . 2 2 Electromagnetic 40 | . . 38 2 Robot Hit Streak 12 | 7 6 12 9 Robot Miss Streak 7 | 2 7 5 2 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 256 | 10 55 135 56 Core Hits 106 | 6 25 56 19 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 7 | . . 4 3 Meltdown 2 | . . 2 . Destroy 2 | . . 2 . Blast 3 | . . . 3 Melee Attacks 21 | . 1 9 11 Impact 21 | . 1 9 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4541 | 95 465 2673 1308 Guns 2312 | 95 465 1255 497 Cannons 1643 | . . 1164 479 Explosions 422 | . . 254 168 Melee 149 | . . . 149 Ramming 15 | . . . 15 Kinetic 2791 | 95 465 1255 976 Thermal 699 | . . 699 . Explosive 187 | . . 187 . Electromagnetic 700 | . . 532 168 Impact 149 | . . . 149 Slashing . | . . . . Piercing . | . . . . Highest Corruption 22 | . . . 22 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . . 16 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 5 | . . . 5 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . 31 13 Projectiles 36 | . . 31 5 Explosions . | . . . . Melee 8 | . . . 8 Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 521 | . 15 521 254 Average Temperature 88 | . 8 97 77 Received Heat Transfer 1206 | . 171 396 639 Effects 5 | . . 5 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . 1 2 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . . 3 3 Impact Corruptions 3 | . . . 3 Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 6 | . . 6 . Heat Transferred 1197 | . . 1197 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 3 3 Low Security (%) 55 | 100 100 50 . Level 1 12 | . . 16 23 Level 2 23 | . . 20 64 Level 3 8 | . . 13 12 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 742 | 5 175 742 716 Initial 304 | . . 66 304 Average 265 | . 77 289 503 Influence Increases 2357 | 20 400 1180 757 Destroy 0b10 Robot/C 1160 | . 180 760 220 Destroy 0b10 Robot/NC 105 | 20 15 55 15 Destroy Leader 274 | . 46 186 42 Successful Hack 103 | . 38 32 33 Disable Machine 15 | . . 15 . Destroy Structure 55 | . 1 27 27 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 630 | . 105 105 420 Influence Decreases 1948 | 20 243 616 1069 Entered New Map 508 | . . 91 417 Time Decay 1060 | 20 233 465 342 Search Patrol Dispatched 150 | . . . 150 Lost Part 230 | . 10 60 160 Squads Dispatched 13 | . 2 6 5 Investigation 7 | . 2 2 3 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 116 | . 24 55 37 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 11 | . 3 3 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 9 6 5 Terminals 19 | . 8 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 66 | . 31 21 14 Successful 35 | . 14 13 8 Failed 31 | . 17 8 6 Catastrophic 7 | . 4 2 1 Database Lockouts . | . . . . Manual 37 | . 18 9 10 Terminals 64 | . 29 21 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 8 9 4 Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Dispatch Records 1 | . . 1 . Maintenance Status 1 | . 1 . . Transport Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 3 | . 1 2 . Registered Prototypes 1 | . . 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 4 4 4 Terminals 12 | . 4 4 4 Assimilate 1 | . . . 1 Botnet 10 | . 3 4 3 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 16 | . 8 4 4 Full Trace Events 5 | . 1 1 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 16 | . 16 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2821 | 17 948 1649 207 Sensors 1661 | . . 1638 23 Terrain 199 | . . . 199 Structural 1526 | . . 1520 6 Seismic 1093 | 17 948 128 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3637 | 182 948 1728 779 Spaces Moved 1510 | 99 478 684 249 Core 18 | 16 . . 2 Treads 1284 | 83 375 644 182 Legs 40 | . . . 40 Wheels 168 | . 103 40 25 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 145 Average Speed 157 | 142 148 147 208 Slowest Speed 1000 | 160 160 240 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 7 | . . . 7 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 46 | 5 88 68 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 19 | . 1 7 11 Terrain Destroyed 75 | . 1 23 51 Melee 10 | . 1 7 2 Projectile 18 | . . . 18 AOE 47 | . . 16 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2371 | 129 636 1195 411 Wait 393 | 4 70 292 27 Move 1505 | 98 477 683 247 Hop . | . . . . Pick Up 84 | 13 17 36 18 Fast Attach 2 | 1 . 1 . Attach 37 | 6 3 14 14 Detach 2 | . . 2 . Swap 38 | . 4 23 11 Drop 43 | . 10 21 12 Fire 238 | 7 54 114 63 Melee 21 | . 1 9 11 Ram . | . . . . Kick . | . . . . Crush 6 | . . . 6 Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 723 | -10/Materials | Discovered new exit (range 7) 860 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Identified exit to Mines 911 | -10/Materials | Core integrity fell below 50% 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -9/Materials | Discovered new exit (range 12) 2000 | -9/Materials | Discovered new exit (range 13) 2115 | -9/Materials | Destroyed 7 combat bots 2331 | -9/Materials | First assault squad dispatched 2338 | -9/Materials | Lost 3 parts (1p2n) 2345 | -9/Materials | Destroyed 7 combat bots 2391 | -9/Materials | Core integrity fell below 50% 2469 | -9/Materials | Discovered new exit (range 8) 2712 | -9/Materials | Discovered new exit (range 8) 2859 | -9/Materials | Entered another Materials area 2859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3070 | -8/Materials | Core integrity fell below 50% 3097 | -8/Materials | Lost 3 parts (1p1n1u) 3128 | -8/Materials | Build established: Scavenger-Mutant 3259 | -8/Materials | Search patrols dispatched 3308 | -8/Materials | Crushed by falling debris 3309 | -8/Materials | System corruption reached 10% 3329 | -8/Materials | Core integrity fell below 20% 3369 | -8/Materials | Discovered new exit (range 5) 3413 | -8/Materials | Lost 8 parts (1p4n2u1w) 3480 | -8/Materials | Crushed by falling debris 3511 | -8/Materials | Lost 3 parts (1n2u) 3623 | -8/Materials | Build established: Mutant 3638 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- No branch access points found. 03528_ System corrupted: Component data lost. 03545_ WS7/O20|XO72ZN>GQD%K,57GEZIUAZ8,RPORF# 03550_ T-07 Excavator is excavating. 03563_ K-01 Serf collects debris. 03566_ System corrupted: Lgt. Nuclear Core fused. 03582_ System corrupted: Energy discharge (-52). 03585_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03587_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03594_ T-07 Excavator is excavating. 03597_ System corrupted: Heat flow error (+278). 03598_ T-07 Excavator is excavating. 03610_ U-05 Engineer lays Concrete. 03614_ System corrupted: Matter fused (-7). 03629_ Aluminum Leg destroyed. 03632_ System corrupted: Energy discharge (-33). 03637_ Lgt. Nuclear Core destroyed. 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""" #??# #????????????????? | | ???? ] ""#??# ###????????????????? | | ???# Y"#??##???????????????????? | | ???# ""#???????????????????????? | | ???# #???????????????????????? | | ???###########???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonSubdwellerInjector Manual? 0 Play Time 00:32:56 Cumulative 144.6 hours Start 2025.08.14 @ 18:42:51 End 2025.08.14 @ 19:14:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b22915b9-f52b-4c20-aaa7-90c6a4326ffa