Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 19:05:02 Player: C0-2MO Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (135) 675 Value Destroyed (6933) 6933 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (8425) 8425 TOTAL SCORE: 28273 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 904 Hunted by Unchained 500 Entered Garrisons 1000 Used RIF Installer 2500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads > --- UTILITY (9) ------ Improved Target Analyzer Graphene Brace Deep Network Scanner Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Stasis Canceller Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Target Analyzer Graphene Brace Deep Network Scanner Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon > --- INVENTORY -------- Stasis Canceller Advanced Datajack [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Advanced Heavy Siege Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Hammer Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Slots Evolved 14 | . . . 2 . 2 . . 2 . . . . 2 . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . 2 . . . 1 . 1 . Utility 7 | . . . 1 . 1 . . 2 . . . . 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 6 18 . 16 . 9 5 8 11 2 . 1 4 4 4 7 4 1 9 12 1 9 11 Power 18 | 1 . . 3 . . 1 . 2 1 . . 1 1 1 1 . . 1 2 . 2 1 Engine 5 | 1 . . 2 . . 1 . 1 . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . 1 1 . . 1 1 1 1 . . 1 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 51 | 2 7 . 9 . 4 . 2 3 . . . 2 1 . 3 1 . . 6 . 3 8 Treads 6 | 2 . . . . . . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Flight 43 | . 5 . 9 . 4 . 2 3 . . . 2 1 . 3 1 . . 6 . 3 4 Utility 46 | 1 5 . 3 . 4 1 6 3 1 . . 1 2 3 2 2 . 5 4 . 3 . Device 15 | 1 3 . 1 . . . 3 1 . . . . . . 1 . . 1 2 . 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 . . . . 1 . . . . . . 1 . . 1 1 . . . Hackware 19 | . 1 . 1 . 2 . 3 1 . . . 1 . 3 . 2 . 3 1 . 1 . Protection 6 | . . . . . 2 1 . . 1 . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 6 . 1 . 1 3 . 3 . . 1 . . . 1 1 1 3 . 1 1 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 9 | 2 3 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 4 | . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . Unidentified Prototypes 5 | . . . 1 . 1 1 . 1 . . . 1 . . . . . . . . . . Parts Lost 59 | . 2 . 6 . . 1 5 1 . 1 . 1 . . 1 1 . 10 1 . 12 17 Power 10 | . . . 2 . . 1 1 . . . . 1 . . . . . 2 . . 1 2 Propulsion 26 | . 1 . 3 . . . 1 . . . . . . . . . . 4 1 . 7 9 Utility 12 | . 1 . . . . . 2 1 . 1 . . . . . . . 3 . . 2 2 Weapon 11 | . . . 1 . . . 1 . . . . . . . 1 1 . 1 . . 2 4 Highest Loss Streak 11 | . 1 . 2 . . 1 2 1 . 1 . 1 . . 1 1 . 4 1 . 11 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 5 4 5 5 5 4 4 4 4 4 5 4 5 4 4 5 4 5 5 4 3 Power . | . . 1 . . . . . . . . . . . 1 1 1 1 . . . . . Propulsion 1 | . 1 2 2 3 3 3 1 . 1 1 1 1 . . . . . . . . . . Utility 1 | . . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 2 2 2 2 1 1 Weapon 1 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 2 1 2 1 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 81 71 89 100 98 99 87 95 100 92 92 96 90 99 90 99 94 84 85 98 82 49 Engine 2 | . . . 6 11 9 8 2 . . . . . . . . . . . 3 . . . Core 2 | . . . 1 . . . . 5 7 7 7 7 6 6 5 5 5 3 5 10 4 . Flight 29 | . 26 28 32 33 35 36 36 30 30 30 30 30 25 26 26 35 35 27 24 36 28 11 Device 7 | . 14 14 11 11 7 . 4 11 10 . . . . . 1 5 5 . 8 10 15 6 Processor 4 | . . . 10 11 1 . . 7 7 7 7 7 6 1 1 5 5 7 10 10 9 7 Hackware 18 | . 9 . 6 11 18 27 26 22 23 23 23 28 26 37 32 28 29 30 21 19 13 9 Protection 2 | . . . . . 8 9 1 . 3 7 7 7 10 13 9 5 5 2 . . . . Ballistic Gun 6 | . 18 14 9 11 7 4 5 4 . . . . . . . . . . . . . . Impact Weapon 6 | . 8 14 10 11 9 9 8 7 7 7 . . . . . . . 3 5 5 3 . Slashing Weapon 1 | . . . . . . . . . . . 7 7 6 6 5 4 5 . . . . . Special Melee Weapon 1 | . . . . . 1 3 2 2 7 7 7 5 6 6 4 4 . . . . . . Peak Build Rating 123 | 5 10 6 17 17 29 34 33 45 44 44 40 49 65 65 65 64 62 71 86 85 93 123 Average Rating 37 | 3 7 6 13 17 24 30 28 42 42 39 39 46 58 63 62 62 61 61 70 84 80 76 On Entrance 41 | . 5 6 6 17 17 27 31 33 42 44 39 40 49 62 63 61 61 62 58 85 82 56 Avg Prop Armor Cover (%) 5 | 26 28 . . . . . 6 5 . . . . . . 2 1 2 2 3 3 3 45 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 3 12 6 11 9 12 14 19 18 18 18 17 17 21 21 21 17 12 20 30 31 33 28 Greatest Support 320 | 3 14 8 15 15 20 20 21 21 21 21 21 21 21 21 31 26 26 26 37 32 37 320 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 4 5 5 5 4 4 4 4 4 4 4 5 4 4 5 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 5 4 5 5 5 5 5 4 5 5 5 5 5 5 4 Class Distribution -------------------- 34% | Hacker-Sprinter 23% | Mutant 11% | Bothacker-Sprinter 11% | Scavenger-Mutant 10% | Scavenger-Sprinter 5% | Hacker-Mutant 3% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Scavenger-Sprinter | -7/Factory Scientist-Sprinter | -7/Lower Caves Scientist-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Hacker-Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Bothacker-Sprinter | -4/Factory Scavenger-Sprinter | -4/Garrison Scavenger-Sprinter | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Matter Collected 3616 | 280 477 10 320 20 32 239 277 170 98 . 10 70 . 86 327 128 . 234 153 59 232 394 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4705 | 76 621 . 834 . . 494 454 199 28 132 25 53 . 108 298 63 10 519 128 61 440 162 Parts 218 | 6 23 . 39 . . 19 15 17 . 3 1 7 . 4 13 2 3 32 5 2 16 11 Haulers Intercepted 7 | . 2 . 2 . . 2 . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . 1 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 6 . 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Combat Hostiles Destroyed 92 | . 12 . 14 . . 3 11 4 . 1 . 4 . . 4 5 . 12 4 4 9 5 Melee 18 | . . . 3 . . . 2 . . 1 . 1 . . 4 . . 4 . . 3 . Guns 20 | . 7 . 8 . . 1 . 4 . . . . . . . . . . . . . . Cannons 7 | . 3 . . . . . . . . . . . . . . . . 3 . . . 1 AOE 33 | . . . . . . 1 5 . . . . 3 . . . 5 . 3 3 3 6 4 Classes Destroyed 18 | 2 7 . 1 . . . 1 1 1 . . . . . . . . 4 . 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . 2 . 1 . . . . . . . . . . . . . . Recycler 11 | 1 1 . 4 . . 3 . . . . . . . . 1 . . . . . 1 . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Mechanic 4 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . . Watcher 9 | . 3 . 1 . . . . . . . . . . . 2 . . . . . 3 . Swarmer 47 | . 6 . 8 . . . . 4 . . . 4 . . 3 5 . 1 3 . 9 4 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 23 | . 6 . 4 . . 1 9 . . 1 . . . . . . . . . 1 . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 7 | . . . 2 . . 2 1 . . . . . . . 1 . . . 1 . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Best Kill Streak 8 | 2 3 . 4 . . 8 4 4 1 1 1 4 . . 4 5 1 3 4 4 4 3 Combat Bots Only 5 | . 3 . 4 . . 1 4 4 . 1 . 4 . . 3 5 . 3 4 4 4 3 Max Kills in Single Turn 5 | 1 1 . 1 . . 1 2 1 1 1 1 3 . . 1 5 1 2 3 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 2 . . . . 3 . . . 5 . 2 3 2 3 3 Melee 1 | . . . 1 . . . 1 . . 1 . 1 . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Hostile Shots Fired 864 | . 64 8 106 3 11 26 48 21 1 27 4 28 16 . 21 5 8 81 5 4 101 276 Missed 345 | . 19 7 41 1 5 14 23 3 . 16 2 14 11 . 8 3 6 31 3 3 36 99 Hits 519 | . 45 1 65 2 6 12 25 18 1 11 2 14 5 . 13 2 2 50 2 1 65 177 Melee 7 | . . . . . . . . . 1 . . . . . 2 . . 4 . . . . Projectile 512 | . 45 1 65 2 6 12 25 18 . 11 2 14 5 . 11 2 2 46 2 1 65 177 AOE 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Critical Strikes 14 | . . . 2 . . . . . . . . . . . 2 . . 5 . . . 5 Actively Blocked 7 | . . . . . . . . . . . . . . . 2 . . . . . . 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 9962 | . 472 11 825 28 95 172 456 265 . 121 88 229 147 . 301 63 39 1099 35 27 1590 3899 Core 2904 | . 145 11 293 14 18 17 175 71 . 10 43 72 80 . 62 . . 531 12 27 693 630 Absorbed by Shields 20 | . . . . . . . 20 . . . . . . . . . . . . . . . Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Redirected to Shielding 152 | . . . . . . . . . . . . . 9 . 56 25 13 49 . . . . Ignored by Resistances 20 | . . . . . . 14 6 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 381 | . 19 . 139 . . 6 . . . . . . 40 . 2 66 . . . . 109 . Core Remaining (%) 64 | 100 . 37 . 23 . . 61 . . . . 72 . 90 . . . 40 . 96 . . Volleys Fired 245 | 10 47 . 30 . . 15 26 20 . . . 1 . . . 14 . 22 13 9 20 18 Largest 2 | 2 2 . 1 . . 1 1 1 . . . 1 . . . 1 . 1 1 1 1 2 Hottest 136 | 40 136 . 23 . . 43 43 25 . . . 43 . . . 105 . 43 43 105 43 104 Shots Fired 303 | 20 94 . 30 . . 15 26 20 . . . 1 . . . 14 . 22 13 9 20 19 Gun 201 | 20 88 . 30 . . 12 20 20 . . . . . . . . . . . . . 11 Cannon 47 | . 6 . . . . . . . . . . . . . . 12 . 15 1 2 8 3 Launcher 29 | . . . . . . 3 6 . . . . 1 . . . 2 . 5 1 2 4 5 Special 26 | . . . . . . . . . . . . . . . . . . 2 11 5 8 . Kinetic 198 | 20 88 . 30 . . 12 20 20 . . . . . . . . . . . . . 8 Thermal 50 | . 6 . . . . . . . . . . . . . . 12 . 15 1 2 8 6 Explosive 29 | . . . . . . 3 6 . . . . 1 . . . 2 . 5 1 2 4 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 11 14 . 5 . . 6 27 8 . . . . . . . . . 7 13 3 6 7 Robot Miss Streak 5 | 2 5 . 2 . . 3 . 3 . . . . . . . . . 1 1 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 353 | 15 63 . 54 . . 19 40 17 2 4 1 1 6 14 22 5 2 34 10 7 20 17 Core Hits 141 | 3 22 . 20 . . 9 13 9 . 1 1 4 1 3 7 5 1 14 4 3 11 10 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 22 | . 3 . 5 . . 1 4 1 1 . . . . . . . . 3 1 1 2 . Critical Strikes 31 | . 3 . 6 . . 2 5 1 1 . . . 2 2 2 . . 3 1 1 2 . Smash 25 | . 3 . 6 . . 2 5 1 1 . . . . . . . . 3 1 1 2 . Sever 6 | . . . . . . . . . . . . . 2 2 2 . . . . . . . Melee Attacks 409 | . 32 2 85 2 19 20 40 12 3 8 5 3 13 26 30 13 4 36 4 8 33 11 Impact 283 | . 32 2 85 2 19 20 30 12 3 8 . . . . . . . 32 4 8 22 4 Slashing 91 | . . . . . . . . . . . 5 3 13 18 27 9 4 3 . . 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 59 | . 4 . 9 . . 6 8 2 1 1 1 . 2 7 4 2 . . 1 2 2 7 Combat Hostiles 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13499 | 121 1121 . 1379 . . 913 1616 428 118 213 64 308 296 607 870 378 103 1734 306 506 1427 991 Guns 1763 | 121 557 . 304 . . 135 294 213 . . . . . . . . . . . . . 139 Cannons 566 | . 84 . . . . . . . . . . . . . . . . 408 . . . 74 Explosions 3661 | . . . . . . 110 638 . . . . 262 . . . 342 . 441 255 276 581 756 Melee 7487 | . 480 . 1075 . . 668 684 215 118 213 64 46 296 607 870 36 103 885 51 230 846 . Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Kinetic 1722 | 121 557 . 304 . . 135 294 213 . . . . . . . . . . . . . 98 Thermal 607 | . 84 . . . . . . . . . . . . . . . . 408 . . . 115 Explosive 3661 | . . . . . . 110 638 . . . . 262 . . . 342 . 441 255 276 581 756 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 4978 | . 480 . 1075 . . 668 684 215 118 213 . . . . . . . 781 51 230 463 . Slashing 2509 | . . . . . . . . . . . 64 46 296 607 870 36 103 104 . . 383 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . . . . . . . . . . . 1 1 1 12 . . . . Average Corruption 1 | . 1 2 . . . . . . . . . . . . 1 1 1 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . 7 2 . . . . . . . . . . . . . 1 . 7 . . . . Message Errors 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Matter Fused 4 | . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . Heat Flow Errors 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Overflow Damage 2345 | . 182 . 240 . . 171 352 106 78 112 . 11 53 7 62 . 25 260 51 180 406 49 Projectiles 13 | . . . . . . . 11 . . . . . . . . . . 2 . . . . Explosions 147 | . . . . . . . . . . . . 11 . . . . . . . 30 57 49 Melee 2185 | . 182 . 240 . . 171 341 106 78 112 . . 53 7 62 . 25 258 51 150 349 . Knockbacks 20 | . 5 . 3 . . . 1 1 1 1 . . . . . . . 3 . 2 3 . Impact 18 | . 5 . 3 . . . . 1 1 1 . . . . . . . 3 . 2 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Self-Inflicted Damage 24 | . . . . . . . . . . . . . . . . . . . . . 15 9 Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 280 227 18 . 5 21 12 10 . 17 . 28 . 54 41 48 1 . 102 60 29 42 Average Temperature 34 | . 108 119 10 . 3 6 6 3 . 8 . 19 . 24 13 24 1 . 32 17 12 10 Received Heat Transfer 1560 | . 306 6 315 18 54 63 174 . . 51 . 39 . . 30 18 18 . . . 39 429 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . 5 . 5 . . 2 4 2 1 2 . . . . . . . 2 1 1 2 . Combat Hostiles 15 | . 2 . 3 . . 1 4 . . 1 . . . . . . . 2 1 1 . . Parts Fried 42 | . 8 . 6 . . 5 4 3 1 3 . . . . . . . 1 3 2 6 . Impact Corruptions 72 | . 11 . 12 . . 7 11 4 3 4 . . . . . . . 10 1 2 7 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 872 | . 148 . . . . . . . . . . . . . . . . 550 . . . 174 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Maximum Alert Level 3 | . 1 . 2 . 1 . 3 2 . . . . . 1 1 2 1 2 2 . 1 2 Low Security (%) 40 | 100 51 100 31 100 74 100 11 . . . . . 100 25 29 14 . . 18 100 84 11 Level 1 29 | . 48 . 26 . 25 . 6 . . . . . . 74 70 38 100 25 49 . 15 26 Level 2 23 | . . . 42 . . . 31 100 . . . . . . . 47 . 74 31 . . 61 Level 3 6 | . . . . . . . 50 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 841 | 5 362 174 600 177 225 177 841 531 . . . . 89 357 263 599 367 522 502 147 250 663 Initial 441 | . 3 107 59 177 38 100 52 441 . . . . 63 37 186 172 293 256 273 25 82 120 Average 301 | 1 210 136 329 139 127 107 585 485 . . . . 66 259 218 397 311 436 331 52 165 420 Influence Increases 7481 | 10 716 107 935 2 489 250 959 198 5 165 20 150 60 320 310 447 114 386 323 132 488 895 Destroy 0b10 Robot/C 2150 | . 240 . 280 . . 60 340 120 . 20 20 80 . . 105 120 . 180 195 60 150 180 Destroy 0b10 Robot/NC 226 | 10 45 . 50 . . 35 10 20 5 10 . . . 9 12 . 4 . . . 16 . Destroy Leader 332 | . 70 . 56 . . 24 20 22 . . . 10 . . 36 8 . 16 24 . 22 24 Allied During Kill 244 | . . . . . . . 52 . . . . . . 1 83 13 . 4 24 16 . 51 Trap Triggered on 0b10 56 | . 40 . . . . . . . . . . . . . . . . . . . 16 . Successful Hack 211 | . 28 . 32 . 33 12 12 13 . . . . 9 6 20 . . . 18 . 28 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 279 | . 15 . 30 . . 45 45 . . . . . . . 12 12 12 . 24 . 12 72 Anti-Garrison Action 804 | . . . . . . . 300 . . . . . . 276 . 152 . 76 . . . . Destroy Structure 730 | . 8 2 22 2 11 29 120 8 . . . . 6 28 6 118 2 110 26 44 100 88 Partial Spotted 441 | . 45 . 120 . 45 30 . 15 . . . . 30 . 36 12 12 . 12 12 60 12 Lose Combat Pursuer 1878 | . 225 105 315 . 300 15 60 . . 135 . 60 15 . . 12 84 . . . 84 468 Miscellaneous 100 | . . . . . 100 . . . . . . . . . . . . . . . . . Influence Decreases 6836 | 5 445 229 635 357 351 407 198 550 242 149 278 60 107 16 421 134 306 231 809 21 405 480 Entered New Map 2788 | . 2 169 95 277 61 137 28 400 182 49 268 10 37 16 171 74 266 111 249 11 65 110 Time Decay 2108 | 5 423 60 380 80 120 100 . 100 60 80 10 50 70 . 150 . 40 . 80 . 180 120 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 580 | . 20 . 60 . . 10 50 10 . 10 . . . . 10 10 . 100 10 . 120 170 Lost Ally 510 | . . . . . 20 10 120 40 . 10 . . . . 90 50 . 20 20 10 40 80 Purge Threat 750 | . . . . . 150 150 . . . . . . . . . . . . 450 . . . Squads Dispatched 36 | . 6 . 7 . 1 3 . 4 . . . 1 3 . 3 . 1 . 1 . 2 4 Investigation 22 | . 6 . 5 . 1 2 . 2 . . . . 3 . 2 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 10 | . . . 2 . . . . 1 . . . . . . 1 . 1 . 1 . 1 3 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Distress Signals 11 | . 2 . 1 . 2 3 . . . . . . . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 38 10 45 4 32 9 26 6 3 28 4 16 8 . 15 8 12 19 12 5 35 52 Peak Tracking Total 21 | . 4 3 6 2 14 4 7 4 3 15 4 11 7 . 6 7 9 8 5 2 6 21 Tactical Retreats 62 | . 9 3 11 1 7 1 3 . . 4 . 2 1 . . 1 2 . . . 6 11 ECM-based Alert Blocks 15 | . . . 2 2 . . . . . . . . . . . . . . . . 11 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Traps Triggered 17 | . . . . . . . 5 . . . . . 2 . . 5 . 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reused 5 | . 4 . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . 1 10 . . . . . . . . . . . . Triggered 7 | . 4 . . . . . . . . 1 . . . . . . . . . . 2 . Most Traps Carried 5 | . . . . . . . 4 4 5 4 4 4 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Machines Disabled 37 | . 1 . 2 . . 3 8 . . . . . . 4 1 6 1 2 2 . 1 6 Max in Single Turn 2 | . 1 . 1 . . 1 1 . . . . . . 1 1 2 1 1 1 . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 12 | . . . . . . . 3 . . . . . . 4 . 3 . 2 . . . . Phase Generator 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Machines Accessed 95 | . 10 . 16 . 12 8 4 8 1 1 4 . 9 2 5 . 3 . 5 1 5 1 Terminals 56 | . 7 . 10 . 9 6 4 3 . 1 . . 5 2 2 . 1 . 2 1 3 . Fabricators 5 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 Repair Stations 7 | . 1 . 2 . . 1 . . . . . . 1 . 1 . . . 1 . . . Recycling Units 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 1 . . 3 . . . . 1 . . . 1 . 1 . . . Garrison Access 7 | . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 2 . Total Hacks 357 | . 47 . 80 . 87 22 7 20 1 1 30 . 21 3 9 . 6 . 10 3 7 3 Successful 245 | . 27 . 57 . 65 16 3 7 1 1 30 . 15 2 5 . 2 . 8 1 5 . Failed 112 | . 20 . 23 . 22 6 4 13 . . . . 6 1 4 . 4 . 2 2 2 3 Catastrophic 7 | . . . . . 1 . 3 2 . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 202 | . 24 . 46 . 73 13 2 11 . . . . 13 1 8 . 4 . 2 2 . 3 Terminals 224 | . 33 . 49 . 71 19 7 9 . 1 . . 14 3 3 . 3 . 4 3 5 . Fabricators 12 | . . . . . . . . 4 . . . . 3 . 2 . . . . . . 3 Repair Stations 30 | . 4 . 19 . . 1 . . . . . . 1 . 1 . . . 4 . . . Recycling Units 32 | . 10 . 7 . 15 . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 5 . 1 . . 7 . . . . 1 . . . 1 . 1 . . . Garrison Access 12 | . . . . . . 2 . . . . . . 2 . 3 . 2 . 1 . 2 . Terminal Hacks 129 | . 8 . 28 . 35 7 3 . 1 1 30 . 7 2 . . . . 3 1 3 . Record 12 | . . . . . . . . . . 1 11 . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . 2 . . . . . 3 . 2 . . . . . . . . . Open Door 6 | . . . . . . 2 1 . 1 . . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 2 . 3 . . . . . . . 2 . . . . . . . . . Reprogram Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 45 | . 3 . 23 . 18 . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . 2 2 . . . . . . 1 . . . . . 1 . 1 . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 11 . . . . . . . . . . . . . . . 1 . . . Scan Component 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . Repair 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 15 | . 8 . 3 . 4 . . . . . . . . . . . . . . . . . Report Inventory 15 | . 8 . 3 . 4 . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . 1 . . 5 . . . . 1 . . . 1 . 1 . . . Retrieve Study 11 | . . . 2 . 1 . . 5 . . . . 1 . . . 1 . 1 . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 2 . Unlock Access 5 | . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 67 | . 7 . 13 . 25 8 . 2 . . . . 6 . 4 . . . 2 . . . Terminals 47 | . 7 . 7 . 18 6 . 1 . . . . 5 . 2 . . . 1 . . . Track 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 3 1 . 1 . . . . . . . . . . 1 . . . Botnet 12 | . 2 . 2 . 5 1 . . . . . . 1 . 1 . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Skim 22 | . 5 . 5 . 5 2 . . . . . . 4 . 1 . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Repair Stations 6 | . . . 2 . . 1 . . . . . . 1 . 1 . . . 1 . . . Mechanics 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Patch 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 10 | . . . 3 . 7 . . . . . . . . . . . . . . . . . Monitor 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Reject 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Recyclers 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 10 . 16 . 9 5 3 8 . 1 . . 6 1 3 . 3 . 4 1 3 1 Full Trace Events 19 | . 8 . 7 . . . 2 1 . . . . . . 1 . . . . . . . Feedback Events 5 | . 3 . . . . . . 1 . . . . . . 1 . . . . . . . Corruption 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 3 . . . . . . . 10 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 2 . 1 . . 5 . . . . 1 . . . 1 . 1 . . . Parts Repaired 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . Time 207 | . 52 . 155 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Used RIF Installer 5 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 25 | . . . . . . . 3 . . . . . . . 2 4 . 3 4 4 5 . Non-combat 8 | . . . . . . . . . . . . . . . 2 1 . . 1 . 4 . Combat 17 | . . . . . . . 3 . . . . . . . . 3 . 3 3 4 1 . Robot Hacks Applied 31 | . . . . . . . 3 . . . . . . . 2 4 . 3 8 4 7 . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . . . . 4 . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . block_reporting 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . reboot_system 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . overwrite_iff 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . formatsys_low 4 | . . . . . . . . . . . . . . . 1 1 . . . . 2 . formatsys_high 11 | . . . . . . . 1 . . . . . . . . 3 . 3 1 2 1 . Relay Couplers Released 49 | . . . . . . . 12 . . . . . . 17 . 11 . 9 . . . . Machine Destruction 49 | . . . . . . . 12 . . . . . . 17 . 11 . 9 . . . . Attached 14 | . . . . . . . 3 1 . . . . . 3 . 2 . 3 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 3 . . . . . . 6 1 . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Total Allies 46 | . . . . . 2 4 6 3 . . . . . 8 4 4 . 3 3 2 3 4 Largest Group 8 | . . . . . 1 1 6 3 1 1 . . . 8 8 3 . 2 4 2 2 4 Highest-Rated Group 270 | . . . . . 10 10 138 74 9 8 . . . 242 270 101 . 90 165 105 142 168 Highest-Rated Ally 142 | . . . . . 10 10 39 32 9 8 . . . 41 49 49 . 49 56 58 142 42 Total Orders 6 | . . . . . . . 2 . . . . . . . 1 1 . . . . 2 . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . 1 1 . . . . 2 . Ally Attacks 169 | . . . . . . . 48 8 . . . . . . 34 15 . 6 22 1 6 29 Total Damage 4135 | . . . . . . . 587 318 . . . . . . 686 416 . 192 659 27 172 1078 Kills 32 | . . . . . . . 6 2 . . . . . . 3 4 . . 9 . 1 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Active Infowar (turns) 4142 | 5 1086 122 890 173 196 . 267 216 124 2 . . . . 88 288 97 57 9 76 301 145 Sensors 1456 | . 37 . . . . . 16 216 124 2 . . . . 88 288 97 57 9 76 301 145 Structural 2101 | . 798 122 890 95 196 . . . . . . . . . . . . . . . . . Traps 251 | . . . . . . . 251 . . . . . . . . . . . . . . . Seismic 486 | 5 293 . . . . . . 135 53 . . . . . . . . . . . . . T.N.C. 31 | . 31 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1076 | . . . 882 173 21 . . . . . . . . . . . . . . . . . ECM 372 | . . . 70 78 . . . . . . . . . . . . . . . . 224 . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Turns Passed 6561 | 59 1086 122 890 173 244 219 755 216 124 167 56 108 152 259 314 288 97 375 163 76 370 248 Spaces Moved 10583 | 42 1338 249 1256 253 551 334 887 420 397 458 126 336 389 472 513 408 246 464 333 125 609 377 Core 153 | 42 14 . . . . . . . . . . . . . . . . 2 . . . 95 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . 39 . . . . . . . . . . . . . . . . . . . . . Flight 10390 | . 1285 249 1256 253 551 334 887 420 397 458 126 336 389 472 513 408 246 462 333 125 609 281 Fastest Speed 18 | 50 37 37 34 34 28 28 27 26 26 26 26 26 26 26 20 23 23 23 18 21 18 27 Average Speed 29 | 50 37 37 34 34 28 28 30 26 26 26 26 26 26 26 24 23 23 26 24 21 22 36 Slowest Speed 160 | 50 60 37 117 34 34 28 34 34 26 26 26 26 26 26 26 23 23 50 32 21 115 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . 6 10 9 5 7 3 4 1 . 1 1 7 4 1 5 . 6 1 5 . 9 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 94 70 96 66 59 53 91 20 65 56 77 63 17 86 12 51 10 51 10 31 23 27 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 30 | . 1 . 2 . . . . . . 1 26 . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . . . 4 1 . 2 . . . . . . . . . . Spaces Dug 217 | . 8 2 22 2 11 5 5 8 . 3 . 20 6 . 3 6 1 76 3 2 32 2 Terrain Destroyed 578 | . 8 2 22 2 11 31 141 8 . 3 . 20 6 . 3 95 1 82 12 13 71 47 Melee 101 | . 8 2 22 2 11 5 5 8 . 3 . 1 6 . 3 4 1 2 2 1 13 2 Projectile 8 | . . . . . . . . . . . . . . . . 2 . . 1 1 3 1 AOE 469 | . . . . . . 26 136 . . . . 19 . . . 89 . 80 9 11 55 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Total 12950 | 60 1767 265 1530 329 596 398 1271 489 412 490 138 343 415 574 648 568 272 628 392 152 757 456 Wait 1375 | . 309 25 130 78 17 21 266 15 7 15 6 . 3 72 97 89 27 79 14 5 76 24 Move 10392 | 41 1325 231 1239 242 537 327 879 417 396 455 123 325 381 469 502 407 234 461 322 124 591 364 Hop 79 | . 6 7 7 5 6 3 3 1 . 1 1 3 4 1 5 . 6 1 5 . 8 6 Pick Up 38 | 2 8 . 4 . . . 4 3 1 1 1 2 3 . . 1 . 4 1 . 1 2 Fast Attach 90 | 6 11 . 10 . 5 2 4 4 1 . . 1 2 2 5 2 1 7 8 . 8 11 Attach 35 | . 5 . 5 . . . 5 2 1 . . 2 1 . 1 . . 3 1 . 3 6 Detach 15 | 1 1 . 2 . 1 1 . 1 . . . . . . . . . 2 . . 3 3 Swap 88 | . 5 . 10 2 5 7 9 7 . . 1 3 2 2 3 7 . 6 6 5 7 1 Drop 80 | . 18 . 8 . 6 2 5 7 2 . 1 3 6 2 4 2 . 4 3 . 5 2 Fire 245 | 10 47 . 30 . . 15 26 20 . . . 1 . . . 14 . 22 13 9 20 18 Melee 409 | . 32 2 85 2 19 20 40 12 3 8 5 3 13 26 30 13 4 36 4 8 33 11 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . 29 . . . . . . . . 29 . . 15 . . . Rewire 12 | . . . . . . . 1 . . . . . . . 1 4 . 3 . 1 2 . Trap 11 | . . . . . . . . . 1 10 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat / Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x2 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / Upp / Gar) -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Discovered new exit (range 12) 628 | -10/Materials | Repaired Flight Unit? 672 | -10/Materials | Repaired Flight Unit 696 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Learned location of 2 exits from Mines 723 | -10/Materials | Core integrity fell below 50% 776 | -10/Materials | Learned location of 2 exits from Subcaves 841 | -10/Materials | Learned location of 1 exit from Storage 898 | -10/Materials | Learned 2 Mines zone layouts 946 | -10/Materials | Loaded intel: 8 terminal locations 983 | -10/Materials | Loaded intel: 2 recycling unit locations 1032 | -10/Materials | Learned location of Mines (-10) 1092 | -10/Materials | Learned 4 Subcaves zone layouts 1111 | -10/Materials | Hacking Suite fried by hacking feedback 1146 | -10/Materials | Entered Mines 1147 | -10/Mines | Identified exit to Subcaves 1147 | -10/Mines | Identified exit to Materials 1148 | -10/Mines | Identified exit to Exiles 1167 | -10/Mines | Learned 2 Materials zone layouts 1192 | -10/Mines | Assembled infested the area 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Identified exit to Mines 1335 | -9/Materials | Repaired Flight Unit 1423 | -9/Materials | Repaired Flight Unit? 1511 | -9/Materials | Discovered exit to Mines (range 7) 1706 | -9/Materials | Core integrity fell below 50% 1711 | -9/Materials | Discovered new exit (range 16) 1734 | -9/Materials | Learned Storage security intel 1761 | -9/Materials | Discovered new exit (range 14) 1791 | -9/Materials | Learned location of Zion (-6) 1825 | -9/Materials | Discovered new exit (range 12) 1863 | -9/Materials | Watched by a mysterious "MATRIX" hacker. 1877 | -9/Materials | Learned 4 Recycling zone layouts 1905 | -9/Materials | Learned Recycling recycling unit intel 2053 | -9/Materials | Repaired Hammer 2068 | -9/Materials | Search patrols dispatched 2081 | -9/Materials | Repaired Lgt. Ion Engine+ 2133 | -9/Materials | Repaired Imp. Flight Unit 2158 | -9/Materials | Entered Mines 2173 | -9/Mines | Discovered new exit (range 14) 2184 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2211 | -9/Mines | Build established: Scavenger-Mutant 2312 | -9/Mines | Identified exit to Materials 2331 | -9/Mines | Entered Materials 2331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -8/Materials | Discovered new exit (range 16) 2448 | -8/Materials | Identified exit to Storage 2448 | -8/Materials | Targeted by mysterious "MATRIX" hacker. 2476 | -8/Materials | Learned 4 Factory zone layouts 2496 | -8/Materials | Discovered new exit (range 16) 2537 | -8/Materials | Learned location of 1 exit from Recycling 2575 | -8/Materials | Entered Storage 2576 | -8/Storage | Identified exit to Recycling 2623 | -8/Storage | Build established: Hacker-Sprinter 2761 | -8/Storage | Garrison activated, responded to threat 2789 | -8/Storage | Discovered new exit (range 9) 2793 | -8/Storage | Identified exit to Garrison 2794 | -8/Storage | Entered Garrison 2794 | -8/Garrison | Accompanied by 3 allies 2832 | -8/Garrison | Triggered checkpoint 2883 | -8/Garrison | Garrison Relay disabled 2904 | -8/Garrison | Lost 4 allies 2930 | -8/Garrison | Phase Generator disabled 2952 | -8/Garrison | Triggered checkpoint 2971 | -8/Garrison | Garrison Relay disabled 2980 | -8/Garrison | Discovered new exit (range 15) 2985 | -8/Garrison | Installed Relay Interface Framework 3070 | -8/Garrison | Triggered checkpoint 3101 | -8/Garrison | Garrison Relay disabled 3109 | -8/Garrison | Discovered new exit (range 9) 3380 | -8/Garrison | Triggered checkpoint 3444 | -8/Garrison | Triggered checkpoint 3456 | -8/Garrison | Discovered new exit (range 3) 3484 | -8/Garrison | Discovered new exit (range 68) 3484 | -8/Garrison | Discovered new exit (range 85) 3484 | -8/Garrison | Discovered new exit (range 20) 3549 | -8/Garrison | Entered Factory 3549 | -7/Factory | Evolved 2 slots: Utility x2 3550 | -7/Factory | Identified exit to Factory 3623 | -7/Factory | Garrison activated, responded to threat 3657 | -7/Factory | System Shield fried by hacking feedback 3741 | -7/Factory | Discovered new exit (range 14) 3763 | -7/Factory | Identified exit to Lower Caves 3765 | -7/Factory | Entered Lower Caves 3765 | -7/Lower Caves | Accompanied by 1 ally 3851 | -7/Lower Caves | Learned 12 Factory zone layouts 3853 | -7/Lower Caves | Discovered new exit (range 10) 3883 | -7/Lower Caves | Identified exit to Lower Caves 3889 | -7/Lower Caves | Entered another Lower Caves area 3889 | -7/Lower Caves | Accompanied by 1 ally 3904 | -7/Lower Caves | Encountered an infested base 4029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4052 | -7/Lower Caves | Discovered new exit (range 7) 4054 | -7/Lower Caves | Identified exit to Data Miner 4056 | -7/Lower Caves | Entered Data Miner 4058 | -7/Data Miner | Discovered new exit (range 6) 4059 | -7/Data Miner | Identified exit to Proximity Caves 4063 | -7/Data Miner | Met Data Miner 4068 | -7/Data Miner | Learned location of Section 7 (-2) 4068 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4073 | -7/Data Miner | Received God Mode back door access code from Data Miner 4078 | -7/Data Miner | Destroyed Data Miner 4081 | -7/Data Miner | Interfaced with the Data Conduit 4082 | -7/Data Miner | Found Prototype Hackware 4112 | -7/Data Miner | Entered Proximity Caves 4134 | -6/Proximity Caves | Identified Deep Network Scanner 4164 | -6/Proximity Caves | Spotted B-75 Beast 4181 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4199 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4211 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4220 | -6/Proximity Caves | Entered Factory 4220 | -6/Factory | Evolved 2 slots: Utility x2 4221 | -6/Factory | Identified exit to Factory 4222 | -6/Factory | Loaded intel: 261 machine locations 4261 | -6/Factory | Identified exit to Lower Caves 4372 | -6/Factory | Identified exit to Garrison 4372 | -6/Factory | Entered Garrison 4372 | -6/Garrison | Discovered recently destroyed garrison 4373 | -6/Garrison | Loaded intel: 18 machine locations 4394 | -6/Garrison | Garrison Relay disabled 4423 | -6/Garrison | Discovered exit to Factory (range 13) 4437 | -6/Garrison | Garrison Relay disabled 4478 | -6/Garrison | Discovered exit to Factory (range 10) 4483 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 4504 | -6/Garrison | Rescued a captive Derelict 4505 | -6/Garrison | Rescued a captive Derelict 4513 | -6/Garrison | Garrison Relay disabled 4549 | -6/Garrison | Garrison Relay disabled 4556 | -6/Garrison | Discovered exit to Factory (range 10) 4631 | -6/Garrison | Entered Factory 4631 | -5/Factory | Accompanied by 8 allies 4631 | -5/Factory | Evolved 2 slots: Propulsion x2 4632 | -5/Factory | Identified exit to Upper Caves 4633 | -5/Factory | Loaded intel: 276 machine locations 4813 | -5/Factory | Discovered new exit (range 5) 4824 | -5/Factory | Identified exit to Factory 4942 | -5/Factory | Identified exit to Garrison 4945 | -5/Factory | Entered Garrison 4946 | -5/Garrison | Loaded intel: 32 machine locations 4986 | -5/Garrison | Garrison Relay disabled 5078 | -5/Garrison | Phase Generator disabled 5096 | -5/Garrison | Triggered checkpoint 5107 | -5/Garrison | Garrison Relay disabled 5112 | -5/Garrison | Garrison Relay disabled 5138 | -5/Garrison | Build established: Bothacker-Sprinter 5228 | -5/Garrison | Discovered new exit (range 8) 5231 | -5/Garrison | Expanded RIF knowledge: Program Shield 5233 | -5/Garrison | Identified exit to Factory 5233 | -5/Garrison | Entered Factory 5234 | -5/Factory | Loaded intel: 294 machine locations 5330 | -5/Factory | Identified exit to Garrison 5330 | -5/Factory | Entered Garrison 5331 | -5/Garrison | Loaded intel: 27 machine locations 5391 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 5418 | -5/Garrison | Lost 4 parts (1p2u1w) 5437 | -5/Garrison | Garrison Relay disabled 5440 | -5/Garrison | Triggered checkpoint 5591 | -5/Garrison | System corruption reached 10% 5617 | -5/Garrison | Core integrity fell below 50% 5643 | -5/Garrison | Lost 4 parts (1p3n) 5669 | -5/Garrison | Discovered exit to Factory (range 15) 5696 | -5/Garrison | Garrison Relay disabled 5705 | -5/Garrison | Entered Factory 5705 | -4/Factory | Accompanied by 2 allies 5705 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5706 | -4/Factory | Loaded intel: 301 machine locations 5855 | -4/Factory | Identified exit to Garrison 5868 | -4/Factory | Entered Garrison 5868 | -4/Garrison | Accompanied by 1 ally 5869 | -4/Garrison | Loaded intel: 32 machine locations 5882 | -4/Garrison | Expanded RIF knowledge: Code Merge 5887 | -4/Garrison | Spotted B-86 Titan 5932 | -4/Garrison | Discovered new exit (range 13) 5943 | -4/Garrison | Spotted Striker 5944 | -4/Garrison | Identified exit to Research 5944 | -4/Garrison | Entered Research 5944 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5945 | -3/Research | Loaded intel: 101 machine locations 6118 | -3/Research | Discovered new exit (range 5) 6124 | -3/Research | Identified exit to Research 6142 | -3/Research | Identified exit to Armory 6142 | -3/Research | Identified exit to Quarantine 6150 | -3/Research | Build established: Scavenger-Sprinter 6306 | -3/Research | Core integrity fell below 50% 6314 | -3/Research | Entered Armory 6315 | -3/Armory | Loaded intel: 110 machine locations 6340 | -3/Armory | Lost 11 parts (1p7n2u1w) 6411 | -3/Armory | Lost 3 parts (2n1w) 6468 | -3/Armory | Core integrity fell below 20% 6469 | -3/Armory | Lost 4 allies 6497 | -3/Armory | Lost 7 parts (1p4n1u1w) 6547 | -3/Armory | Spotted B-86 Titan 6562 | -3/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06518_ Slammed into G-67 Veteran. 06519_ Adv. Heavy Siege Treads broken. 06519_ Destabilizing: Short circuit. 06527_ Penetrated by Slug. 06527_ Broken Adv. Heavy Siege Treads destroyed. 06529_ Slug penetrates Wall. 06530_ H-71 Marshal calls for reinforcements. 06530_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06530_ Knocked back. 06550_ Acquired Field Propulsion Drive. 06551_ Packing Station disabled. 06552_ Acquired Field Propulsion Drive. 06554_ Penetrated by Slug. 06554_ Broken Adv. Heavy Siege Treads destroyed. 06559_ Slug penetrates Wall. 06560_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06562_ Broken Adv. Heavy Siege Treads destroyed. 06562_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ????F"???????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??""""??????"???????????? ???????????????????????? | | ??"??"??????"???????????? ???????????????????????? | | ??"??"??????"???????????? ##?????????????????????? | | ??"??"??????"??????H????? ?????????????????????? | | ??""""??????"???????????? ? ???#??????????????? | | ????????????"???????????# """"" #??????????????? | | ????????????"???????????# "" F" ???????????????? | | ????????????"???????????# "" "" ????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ! ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????"???"???# #???????????????????? | | ????????????????"???"???# #???????????????????? | | ????????????????"???"???#@ #???????????????????? | | ?"""?""""???????????????# #?????############### | | ?"R??""""???????????????# ###???# # | | ?"""?""""???????????????## #???# # | | ?????""""????????????????# #???# + | | ?????????????????????????# #???# # | | ??????????????????######## #???# # | | ??????????????????# #???# # | | ??????????????????# ######"####+####### | | ??????????????????#T ### | | ??????????????????#""""??# % | | ?????????????????????????# == """ | | ?????????????????????????# == "" | | ?????????????????????????###; % """ | | ???????????????????????????#; ! " | | ??????????????????????????# ! | | ??????????????????????????# | | ??????????????????????????### | | ????????????????????????????#+########+#########+# | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""""?????????????? | | ???????????????????????????????"???"?????????????" | | ???????????????????????????????"???"?????????????" | | ???????????????????????????????"""""?????????????" | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 35 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 66 Target Analysis 6 Recoil Reduction 8 Offensive Hacking 35 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 138 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Autogun | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flight Unit | 50% | -10/Materials Flight Unit | 55% | -10/Materials Flight Unit | 30% | -9/Materials Flight Unit | 35% | -9/Materials Hammer | 21% | -9/Materials Lgt. Ion Engine | 67% | -9/Materials Imp. Flight Unit | 50% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Axe | -5/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaResetSuite Manual? 0 Play Time 02:27:06 Cumulative 346.8 hours Start 2026.06.22 @ 16:37:36 End 2026.06.22 @ 19:05:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 27 Types 11/0/7/1/5/1/0/0/0/2 Lore% 89 Gallery% 78 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cc31dca-5f7f-4ed9-ae98-b479fc54ecb9