Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 20:49:53 Player: AnotherZach Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (294) 1470 Value Destroyed (9839) 9839 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3042) 3042 TOTAL SCORE: 19211 Bonus ------- High Alert Combat Kills 1141 Follower Combat Kills 966 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -265 Cogmind --------- Core Integrity 0/1000 Matter 200/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Rolling (185) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer System Shield Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core High-density Centrium Heavy Treads High-density Centrium Heavy Treads Coolant Injector Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Cooled Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Advanced Thermal Defense Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Particle Cannon Assault Cannon Proton Missile Launcher > --- INVENTORY -------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Coolant Injector Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Layered Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Heavy Rocket Launcher Remote Datajack [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 6 | . . 1 1 . . . 2 . . . 2 Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 255 | 7 18 20 44 50 4 2 29 29 1 10 41 Power 39 | 1 3 2 7 10 2 . 2 4 . 2 6 Engine 16 | 1 3 2 3 2 1 . 1 2 . . 1 Core 21 | . . . 4 8 . . 1 2 . 2 4 Reactor 2 | . . . . . 1 . . . . . 1 Propulsion 49 | 2 3 1 12 11 . . 6 2 . 1 11 Treads 6 | . . . . . . . . . . . 6 Leg 3 | . . . . . . . . 1 . 1 1 Wheel 40 | 2 3 1 12 11 . . 6 1 . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 73 | 1 6 7 9 13 2 1 9 9 1 5 10 Device 30 | . . 3 4 10 1 . 4 4 1 2 1 Storage 13 | 1 5 1 2 1 . . 1 . . 1 1 Processor 11 | . . 3 3 1 . . . 2 . . 2 Hackware 10 | . . . . 1 . 1 1 . . 2 5 Protection 9 | . 1 . . . 1 . 3 3 . . 1 Artifact . | . . . . . . . . . . . . Weapon 94 | 3 6 10 16 16 . 1 12 14 . 2 14 Energy Gun 21 | 1 3 3 4 1 . . 4 4 . . 1 Energy Cannon 13 | . . 2 . 2 . . 5 2 . . 2 Ballistic Gun 15 | 1 2 3 7 . . . . 2 . . . Ballistic Cannon 15 | . 1 . 2 9 . . . . . . 3 Launcher 11 | . . 2 1 . . . 1 2 . 1 4 Special Weapon 6 | 1 . . . 1 . 1 . . . 1 2 Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 6 | . . . . . . . 2 4 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . . 2 3 . . . . . . . Unidentified Prototypes 8 | . . 2 2 1 . . . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 52 | . 1 1 6 6 . . 5 8 . . 25 Power 9 | . . . 1 1 . . 1 1 . . 5 Propulsion 11 | . . . 3 2 . . 2 1 . . 3 Utility 14 | . . . 1 . . . . 4 . . 9 Weapon 18 | . 1 1 1 3 . . 2 2 . . 8 Highest Loss Streak 13 | . 1 1 3 5 . . 2 2 . . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 99 96 92 92 91 88 93 92 84 Engine 4 | . 14 11 2 5 . . 2 3 . . . Core 6 | . . . 6 8 11 7 6 8 13 13 8 Wheel 14 | . 27 22 17 20 15 15 12 6 6 6 3 Device 7 | . . 8 8 7 5 7 6 9 13 13 5 Storage 7 | . 14 11 9 7 7 7 6 6 6 6 5 Processor 8 | . . 12 18 12 7 7 6 3 6 . . Hackware 7 | . . . . 2 1 1 12 10 6 17 28 Protection 3 | . 13 1 . . 7 5 6 6 6 1 . Energy Gun 8 | . 9 10 17 . . . 8 12 . . . Energy Cannon 7 | . . 10 1 12 15 12 10 4 6 6 4 Ballistic Gun 4 | . 15 6 8 . . . . 4 13 3 . Ballistic Cannon 6 | . 1 4 8 14 15 15 6 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 135 | 12 88 56 63 121 135 135 132 128 116 116 126 Greatest Support 117 | 26 26 26 28 44 44 44 44 28 28 28 117 Greatest Overweight (x) 9 | . 3 2 6 5 3 3 4 4 4 4 9 Average Overweight (x) 2 | . . 1 2 2 2 2 2 3 4 3 2 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 24 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 25 25 25 25 25 25 25 25 Average Carried 21 | 2 12 19 19 23 24 24 24 24 25 24 22 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 25 24 25 25 25 25 25 16 Class Distribution -------------------- 37% | Hacker-Gunner 25% | Gunner 13% | Scavenger-Gunner 7% | Mutant 7% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Skirmisher | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Matter Collected 5783 | 263 260 520 1228 1094 292 208 504 422 . 165 827 Remotely . | . . . . . . . . . . . . Salvage Created 12371 | 83 516 1052 2580 1645 740 356 1174 2151 . 126 1948 Parts 555 | 7 45 47 141 72 4 26 46 71 . 2 94 Haulers Intercepted 15 | . 1 4 6 2 . . . . . . 2 Recyclers Shooed 10 | . 2 . . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Combat Hostiles Destroyed 212 | . 11 22 43 26 1 11 23 32 . 2 41 Melee 10 | . . . . . . . 1 8 . . 1 Guns 76 | . 10 9 32 . . . 6 18 . 1 . Cannons 91 | . . 13 10 26 1 11 13 4 . 1 12 AOE 30 | . 1 . . . . . 1 . . . 28 Classes Destroyed 17 | 3 5 3 1 2 1 . 1 . . . 1 Worker 15 | 1 . 1 4 5 . 1 . . . . 3 Builder 13 | . 1 . 2 1 . . . . . . 9 Tunneler 6 | 2 2 . 1 . . 1 . . . . . Hauler 15 | . 1 4 6 2 . . . . . . 2 Recycler 14 | 1 1 . 3 6 . . . . . . 3 Mechanic 1 | . . . . 1 . . . . . . . Operator 6 | . . 2 1 2 . . 1 . . . . Watcher 18 | . 2 1 5 5 . 1 2 . . . 2 Swarmer 60 | . 6 6 3 8 . 7 6 11 . . 13 Grunt 93 | . 5 8 28 15 . 3 8 10 . . 16 Brawler 5 | . . . 1 . . . . 1 . 1 2 Duelist 8 | . . 2 1 1 . 1 1 2 . . . Sentry 25 | . . 6 10 . . . 4 5 . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 10 | . . . . . . . 4 . . 1 5 Programmer 9 | . . . . 2 . . 1 3 . . 3 Compactor 1 | . . . . . 1 . . . . . . Best Kill Streak 19 | 3 6 6 11 6 1 9 4 5 . 2 19 Combat Bots Only 12 | . 6 6 6 4 1 9 5 5 . 2 12 Max Kills in Single Turn 8 | 1 1 1 2 2 1 2 1 1 . 1 8 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 1 . . . 5 Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Hostile Shots Fired 1349 | . 47 98 154 111 . 38 206 223 . 4 468 Missed 437 | . 12 28 35 34 . 7 75 84 . 1 161 Damage Taken 12029 | . 303 673 1404 1042 . 369 1299 1509 . 59 5371 Core 1915 | . 121 103 168 134 . 39 179 128 . . 1043 Absorbed by Shields 3 | . . . . . . . . 3 . . . Redirected to Shielding 4 | . 4 . . . . . . . . . . Ignored by Resistances 3455 | . 95 202 408 304 . 105 382 444 . 17 1498 Regen/Repaired (Parts) 830 | . . . 41 29 . . 457 . . . 303 Core Remaining (%) 72 | 100 51 74 69 . . 75 . . . 63 . Volleys Fired 578 | 15 63 71 113 75 7 20 58 69 . 4 83 Largest 4 | 2 2 3 4 4 4 4 4 4 . 2 3 Hottest 300 | 120 100 166 215 197 183 183 240 300 . 58 129 Shots Fired 1621 | 25 125 185 420 257 27 63 203 188 . 8 120 Gun 753 | 20 125 92 287 14 . . 66 144 . 4 1 Cannon 771 | . . 90 132 232 27 60 136 30 . 4 60 Launcher 53 | . . 3 1 . . . 1 14 . . 34 Special 44 | 5 . . . 11 . 3 . . . . 25 Kinetic 620 | 15 87 75 197 135 14 34 44 . . 4 15 Thermal 856 | 10 6 104 204 111 13 26 158 174 . 4 46 Explosive 46 | . . 3 1 . . . . 14 . . 28 Electromagnetic 60 | . 32 3 18 . . . 1 . . . 6 Robot Hit Streak 49 | 22 25 35 45 49 23 13 21 35 . 10 29 Robot Miss Streak 6 | 1 3 3 5 4 1 2 6 2 . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . Shots Hit Robots 1123 | 22 92 115 257 163 21 31 139 179 . 7 97 Core Hits 577 | 8 33 40 117 81 4 18 57 94 . 8 117 Critical Kills 4 | . . 1 1 . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 29 | . 1 4 8 3 1 . 2 9 . . 1 Burn 14 | . . 2 7 . . . 1 4 . . . Meltdown 4 | . . 1 1 . 1 . 1 . . . . Blast 4 | . . 1 . 3 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 Sever 5 | . . . . . . . . 5 . . . Melee Attacks 108 | . . . . 9 . . 6 91 . . 2 Impact 2 | . . . . . . . . . . . 2 Slashing 97 | . . . . . . . 6 91 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . 9 . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 32144 | 240 1027 2000 5251 3952 546 822 3403 6968 . 172 7763 Guns 8864 | 168 936 703 3687 194 . . 946 2133 . 65 32 Cannons 12758 | . . 1297 1428 3758 546 822 2217 795 . 107 1788 Explosions 6644 | . 91 . 136 . . . 53 605 . . 5759 Melee 3744 | . . . . . . . 181 3386 . . 177 Ramming 62 | . . . . . . . 6 49 . . 7 Kinetic 6724 | 113 539 570 2190 1830 221 407 509 . . 65 280 Thermal 14979 | 127 153 1377 2610 2122 325 415 2654 2928 . 107 2161 Explosive 5320 | . . . . . . . . 605 . . 4715 Electromagnetic 1315 | . 335 53 451 . . . 53 . . . 423 Impact 177 | . . . . . . . . . . . 177 Slashing 3567 | . . . . . . . 181 3386 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . 1 1 2 2 2 1 2 2 2 19 Average Corruption 1 | . . 1 1 1 2 2 1 1 2 2 3 Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . Effects 86 | . . 3 8 7 3 3 10 31 . 4 17 Message Errors 15 | . . . 2 . 1 1 2 4 . 1 4 Matter Fused 23 | . . 3 1 4 1 . 1 9 . . 4 Heat Flow Errors 9 | . . . 3 1 . . . 3 . . 2 Energy Discharges 14 | . . . . . 1 1 1 7 . 2 2 Parts Rejected 3 | . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . 1 . . . 1 5 . 1 2 Data Loss (major) 4 | . . . . . . . 3 1 . . . Misfires 6 | . . . 1 2 . 1 2 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots 24 | . . . . . . . . 7 . . 17 Effects 1 | . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . 1 Overflow Damage 824 | 20 . 33 14 77 . 6 80 304 . . 290 Projectiles 370 | 20 . 33 8 77 . 6 80 60 . . 86 Explosions 153 | . . . 6 . . . . 4 . . 143 Melee 301 | . . . . . . . . 240 . . 61 Knockbacks 46 | . . 6 5 21 . 3 6 . . . 5 Impact . | . . . . . . . . . . . . Kinetic 46 | . . 6 5 21 . 3 6 . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 537 | . . 16 . . . . 18 25 . . 478 Shots 19 | . . 1 . . . . 1 1 . . 16 Rammed 9 | . . . . . . . 1 6 . . 2 Targets Rammed 9 | . . . . . . . 1 6 . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 469 | 40 139 469 302 358 295 412 440 378 . 366 181 Average Temperature 112 | 21 47 150 87 109 123 185 136 131 . 100 46 Received Heat Transfer 3912 | . 192 267 864 459 . 189 471 465 . . 1005 Effects 20 | . . 3 . . 2 2 6 5 . 2 . Shutdowns 8 | . . 2 . . . 1 2 2 . 1 . Energy Bleed 4 | . . . . . 1 1 1 . . 1 . Interference 8 | . . 1 . . 1 . 3 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . 2 . 2 . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 7 | . . 1 1 . 1 . 2 2 . . . Combat Hostiles 6 | . . . 1 . 1 . 2 2 . . . Parts Melted 40 | . 1 5 6 2 . 2 5 17 . . 2 Heat Transferred 25510 | 275 285 2886 5983 2886 444 555 4574 5591 . 148 1883 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 2 . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Peak Influence 1893 | 20 298 346 580 356 28 318 421 1893 861 531 1104 Initial 861 | . 11 . 52 86 28 16 133 259 861 531 241 Average 380 | 8 141 97 284 166 28 155 167 1146 861 527 406 Maximum Alert Level 5 | . 1 1 2 1 . 1 2 5 3 2 4 Low Security (%) 45 | 100 77 83 26 68 100 57 65 . . . 17 Level 1 27 | . 22 16 50 31 . 42 33 3 . . 46 Level 2 11 | . . . 23 . . . 1 20 . 100 24 Level 3 5 | . . . . . . . . 22 100 . 9 Level 4 5 | . . . . . . . . 28 . . . Level 5 4 | . . . . . . . . 24 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 56 | . 1 4 19 9 . 1 12 . . . 10 Investigation 26 | . 1 3 9 5 . . 4 . . . 4 Extermination 5 | . . . . 2 . . 2 . . . 1 Reinforcement 9 | . . 1 2 1 . 1 1 . . . 3 Assault 2 | . . . . 1 . . . . . . 1 Garrison 14 | . . . 8 . . . 5 . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Distress Signals 8 | . 2 1 2 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 302 | . 21 26 54 38 1 11 41 44 . 2 64 Peak Tracking Total 17 | . 4 4 5 5 1 6 6 4 . 2 17 Tactical Retreats 12 | . 2 . 2 1 . . 2 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Traps Triggered 22 | . 3 1 6 6 . . 2 3 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Machines Disabled 30 | . . 1 . 9 . . 3 . . . 17 Max in Single Turn 6 | . . 1 . 1 . . 1 . . . 6 Garrison Access 2 | . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Machines Accessed 58 | . 6 5 14 14 . 1 8 3 1 . 6 Terminals 32 | . 6 3 8 8 . . . 3 1 . 3 Fabricators 3 | . . . . 2 . . 1 . . . . Repair Stations 7 | . . 1 2 1 . 1 1 . . . 1 Recycling Units 5 | . . . 1 1 . . 2 . . . 1 Scanalyzers 6 | . . 1 2 2 . . 1 . . . . Garrison Access 5 | . . . 1 . . . 3 . . . 1 Total Hacks 184 | . 24 17 44 40 . 2 25 5 1 . 26 Successful 114 | . 14 14 27 23 . . 17 3 1 . 15 Failed 69 | . 9 3 17 17 . 2 8 2 . . 11 Catastrophic 7 | . . . 1 3 . . . 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 112 | . 20 8 30 26 . . 8 1 . . 19 Terminals 106 | . 24 7 28 23 . . . 5 1 . 18 Fabricators 6 | . . . . 5 . . 1 . . . . Repair Stations 24 | . . 3 5 2 . 2 8 . . . 4 Recycling Units 8 | . . . 1 2 . . 4 . . . 1 Scanalyzers 25 | . . 7 7 8 . . 3 . . . . Garrison Access 15 | . . . 3 . . . 9 . . . 3 Terminal Hacks 36 | . 10 2 9 6 . . . 3 1 . 5 Record 2 | . 2 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 6 | . 4 1 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 2 | . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 3 | . . . 1 1 . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . Garrison Index 4 | . 1 . 1 1 . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 5 | . . 1 2 1 . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 3 | . 1 . 2 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 21 | . . 2 5 2 . . 8 . . . 4 Scan Component 11 | . . 1 3 1 . . 4 . . . 2 Repair 10 | . . 1 2 1 . . 4 . . . 2 Recycling Unit Hacks 3 | . . . . . . . 2 . . . 1 Process 1 | . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . 1 . . . 1 Scanalyzer 17 | . . 7 6 4 . . . . . . . Insert Component 7 | . . 3 2 2 . . . . . . . Analyze 10 | . . 4 4 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . 1 Unlock Access 2 | . . . . . . . 2 . . . . Coupler Status 1 | . . . . . . . . . . . 1 Unauthorized Hacks 33 | . 4 3 7 10 . . 5 . . . 4 Terminals 20 | . 4 3 4 6 . . . . . . 3 Track 1 | . . . . 1 . . . . . . . Botnet 19 | . 4 3 4 5 . . . . . . 3 Fabricators 2 | . . . . 1 . . 1 . . . . Report 2 | . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 1 1 . . 1 . . . . Reject 3 | . . . 1 1 . . 1 . . . . Scanalyzers 4 | . . . 1 2 . . 1 . . . . Extract 4 | . . . 1 2 . . 1 . . . . Garrison Access 4 | . . . 1 . . . 2 . . . 1 Reprogram 4 | . . . 1 . . . 2 . . . 1 Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 4 5 12 10 . 1 4 3 . . 6 Full Trace Events 19 | . 1 3 8 3 . . 1 . . . 3 Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . Part Schematics Acquired 25 | . . 3 5 12 . . 5 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 10 | . . 1 2 1 . . 4 . . . 2 Time 407 | . . 36 85 13 . . 216 . . . 57 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 214 | . . . . . . . 214 . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 2 2 . . . . . . . Part Schematics Acquired 7 | . . 3 2 2 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 25 | . . . . 9 . 2 . . . . 14 Non-combat 22 | . . . . 9 . 2 . . . . 11 Combat 3 | . . . . . . . . . . . 3 Robot Hacks Applied 42 | . . . . 17 . 3 . . . . 22 parse_system 6 | . . . . 3 . 1 . . . . 2 no_distress 12 | . . . . 7 . 1 . . . . 4 generate_echo 1 | . . . . . . . . . . . 1 find_chute 4 | . . . . 2 . . . . . . 2 ignore_repairs 3 | . . . . . . . . . . . 3 map_walls 5 | . . . . . . . . . . . 5 find_recycling 4 | . . . . 3 . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . 1 find_station 3 | . . . . 2 . 1 . . . . . link_fov 1 | . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . 3 . . 4 . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . Attached 3 | . . . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Total Allies 17 | . . . 1 3 . . 4 3 . . 6 Largest Group 4 | . . . 1 3 . . 3 2 2 1 4 Highest-Rated Group 137 | . . . 15 90 . . 137 124 100 38 116 Highest-Rated Ally 62 | . . . 15 30 . . 55 62 62 38 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 122 | . . . 5 11 . . 33 40 . 2 31 Total Damage 3692 | . . . 116 319 . . 1210 1378 . 102 567 Kills 29 | . . . 1 4 . . 11 12 . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Robot Analysis Total 6 | . 4 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Turns Passed 13093 | 120 855 1317 2229 2419 244 271 1847 2370 45 183 1193 Spaces Moved 6923 | 59 616 576 1272 1383 152 140 946 1139 28 91 521 Core 1 | 1 . . . . . . . . . . . Treads 71 | . . . . . . . . . . . 71 Legs . | . . . . . . . . . . . . Wheels 6851 | 58 616 576 1272 1383 152 140 946 1139 28 91 450 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 116 130 130 125 145 160 145 135 Average Speed 132 | 89 101 115 117 133 136 139 133 159 160 154 162 Slowest Speed 330 | 100 135 120 170 155 145 145 160 160 160 160 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 88 53 84 35 80 5 23 82 1 82 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 47 | . . 12 5 4 . . . 26 . . . Terrain Destroyed 335 | . 6 25 24 18 . 4 9 76 . . 173 Melee 19 | . . . . . . . . 19 . . . Projectile 40 | . . . 6 18 . 4 9 . . . 3 AOE 276 | . 6 25 18 . . . . 57 . . 170 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Total 9529 | 94 741 1088 1754 1801 171 173 1383 1401 28 129 766 Wait 1218 | . 6 381 239 199 7 5 292 22 . . 67 Move 6912 | 58 615 575 1271 1383 151 139 945 1137 27 90 521 Hop . | . . . . . . . . . . . . Pick Up 267 | 13 30 23 52 52 1 4 26 20 . 13 33 Fast Attach . | . . . . . . . . . . . . Attach 158 | 7 10 8 27 27 1 1 19 17 . 4 37 Detach 6 | . . . . 2 . . 1 2 . . 1 Swap 98 | . 8 12 17 23 3 2 10 12 1 6 4 Drop 151 | 1 9 18 35 31 1 2 17 9 . 12 16 Fire 578 | 15 63 71 113 75 7 20 58 69 . 4 83 Melee 108 | . . . . 9 . . 6 91 . . 2 Ram 9 | . . . . . . . 1 6 . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 8 16 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac / [*Low] / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Discovered new exit (range 6) 832 | -10/Materials | Central database locked down 904 | -10/Materials | Discovered new exit (range 7) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1446 | -9/Materials | Build established: Skirmisher 1643 | -9/Materials | Discovered new exit (range 12) 1874 | -9/Materials | Build established: Gunner 1923 | -9/Materials | Discovered new exit (range 15) 2140 | -9/Materials | Repaired Broken Grenade Launcher 2293 | -9/Materials | Entered another Materials area 2293 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2360 | -8/Materials | Garrison activated, responded to threat 2518 | -8/Materials | Lost 3 parts (2n1w) 2865 | -8/Materials | Discovered new exit (range 15) 2882 | -8/Materials | Identified exit to Factory 2972 | -8/Materials | Repaired Corrupted Lgt. Nuclear Core 4109 | -8/Materials | Repaired Arm. Wheel 4146 | -8/Materials | Discovered exit to Factory (range 8) 4408 | -8/Materials | Garrison activated, responded to threat 4522 | -8/Materials | Entered Factory 4522 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4529 | -7/Factory | Identified exit to DSF 4699 | -7/Factory | Lost 5 parts (1p1n3w) 4826 | -7/Factory | Build established: Scavenger-Gunner 5135 | -7/Factory | Fabricated L-41 Fighter? 5637 | -7/Factory | Lost 3 allies 5799 | -7/Factory | Repaired Com. Wheel 6058 | -7/Factory | Identified exit to Storage 6058 | -7/Factory | Identified exit to Lower Caves 6346 | -7/Factory | Build established: Hacker-Gunner 6941 | -7/Factory | Sucked down chute 6941 | -7/Factory | Entered Waste 6941 | -7/Waste | The area was eerily silent 7000 | -7/Waste | A Compactor rumbled back to life 7000 | -7/Waste | Spotted C-40 Crusher 7002 | -7/Waste | Destroyed C-40 Crusher 7132 | -7/Waste | Discovered new exit (range 13) 7185 | -7/Waste | Entered Factory 7266 | -7/Factory | Build established: Gunner 7397 | -7/Factory | Destroyed 9 combat bots 7434 | -7/Factory | Discovered new exit (range 5) 7456 | -7/Factory | Entered another Factory area 7456 | -6/Factory | Evolved 2 slots: Utility x2 7575 | -6/Factory | Discovered new exit (range 10) 7669 | -6/Factory | Build established: Hacker-Gunner 7696 | -6/Factory | Identified exit to Garrison 7769 | -6/Factory | Garrison activated, responded to threat 8765 | -6/Factory | Repaired Particle Gun 8837 | -6/Factory | Repaired Cld. Particle Cannon 8883 | -6/Factory | Repaired Arm. Huge Wheel 8954 | -6/Factory | Repaired Cld. Particle Cannon 9103 | -6/Factory | Garrison activated, responded to threat 9163 | -6/Factory | P-70 Sage assimilated hostile G-50 Soldier 9228 | -6/Factory | Discovered new exit (range 8) 9237 | -6/Factory | Garrison activated, responded to threat 9301 | -6/Factory | Identified exit to Garrison 9303 | -6/Factory | Entered Garrison 9303 | -6/Garrison | Accompanied by 1 ally 9796 | -6/Garrison | Triggered checkpoint 9805 | -6/Garrison | Triggered checkpoint 9974 | -6/Garrison | Triggered checkpoint 10098 | -6/Garrison | Discovered new exit (range 10) 10152 | -6/Garrison | Triggered checkpoint 10196 | -6/Garrison | Found embedded Infiltrators 10302 | -6/Garrison | Triggered checkpoint 10416 | -6/Garrison | Triggered checkpoint 10576 | -6/Garrison | Triggered checkpoint 10697 | -6/Garrison | Learned Factory security intel 10718 | -6/Garrison | Triggered checkpoint 10847 | -6/Garrison | Discovered new exit (range 14) 10866 | -6/Garrison | Triggered checkpoint 10925 | -6/Garrison | Discovered new exit (range 3) 11046 | -6/Garrison | Build established: Scavenger-Tank 11142 | -6/Garrison | Rescued a captive Derelict 11511 | -6/Garrison | Installed Relay Interface Framework 11670 | -6/Garrison | Identified exit to Factory 11673 | -6/Garrison | Entered Factory 11673 | -6/Factory | Accompanied by 2 allies 11717 | -6/Factory | Identified exit to DSF 11718 | -6/Factory | Entered DSF 11718 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 11718 | -6/DSF | Accompanied by 2 allies 11757 | -6/DSF | Sterilization system engaged 11769 | -6/DSF | Lost 11 allies 11777 | -6/DSF | Ambient heat levels rising (+10) 11784 | -6/DSF | Spotted Executioner 11792 | -6/DSF | Ambient heat levels rising (+10) 11807 | -6/DSF | Ambient heat levels rising (+10) 11822 | -6/DSF | Ambient heat levels rising (+10) 11837 | -6/DSF | Ambient heat levels rising (+10) 11851 | -6/DSF | Discovered new exit (range 12) 11852 | -6/DSF | Ambient heat levels rising (+10) 11867 | -6/DSF | Ambient heat levels rising (+10) 11882 | -6/DSF | Ambient heat levels rising (+10) 11897 | -6/DSF | Ambient heat levels rising (+10) 11901 | -6/DSF | Entered Factory 11901 | -5/Factory | Evolved 2 slots: Utility x2 11934 | -5/Factory | Identified exit to Factory 12061 | -5/Factory | Repaired Arm. Huge Wheel 12108 | -5/Factory | Repaired Cld. Particle Cannon 12214 | -5/Factory | Spotted B-75 Beast 12230 | -5/Factory | Allies destroyed B-75 Beast 12421 | -5/Factory | Build established: Hacker-Gunner 12711 | -5/Factory | Cargo convoy interrupted 12749 | -5/Factory | Garrison activated, responded to threat 12849 | -5/Factory | Lost 11 parts (2p1n4u4w) 12855 | -5/Factory | Destroyed 12 combat bots 13002 | -5/Factory | System corruption reached 10% 13013 | -5/Factory | Destroyed 9 combat bots 13026 | -5/Factory | Core integrity fell below 50% 13080 | -5/Factory | Core integrity fell below 20% 13094 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13085_ Knocked back. 13085_ U-05 Engineer builds a Wall. 13085_ K-01 Serf collects debris. 13086_ U-05 Engineer repairs door. 13086_ K-01 Serf collects debris. 13088_ Acquired 51 matter. 13089_ Com. Wheel destroyed. 13089_ U-05 Engineer lays Concrete. 13089_ K-01 Serf collects debris. 13090_ Knocked back. 13090_ U-05 Engineer lays Concrete. 13091_ K-01 Serf collects debris. 13091_ U-05 Engineer lays Concrete. 13091_ R-10 Processor collects Adv. Component Analysis Suite. 13092_ Slammed into K-01 Serf. 13092_ K-01 Serf collects debris. 13093_ U-05 Engineer lays Concrete. 13093_ K-01 Serf collects debris. 13094_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????#?????#?????????????????????????????? | | ?????????????#?????#?????????????????????????????? | | ?????????????+?????#?????????????????????????????? | | ?????????????#?? #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????########????????? | | ?????????????# #?????????????# ????????? | | ???????????? # #?????????????# ????????? | | ?????????????/ #????########## ? ?????? | | ?????????????# #????# # """ ????? | | ?????????????# % #????# """" "# """ ?????? | | ??############ #????# """" "# """ ?????? | | ############## #???## " " # ????? | | # # #??### " # """ """ ????? | | # # #??# # # """ """ #??? | | # # #??# # # """ """ #??? | | # # ##?# # # #??? | | # [ """ # "#??## #??? | | # """"" # ##########! #+###### ###### | | + """"" # %% % % | | # # =% = | | # """ # ! % | | # """"" + ! k! g | | + """"" # %! k ! = !g% %= | | # # ###+####p * H # # ### | | ##+########"## # k @ % g= | | ?#?#??# # """ ## % "% | | | ?#?#??# # """ ## " | | ?#?#??# # """ ## " " % | | ?#?#??# #k ## % | | ?#?#??# # """ ## "%" #% | | ?# #??# ######## """ ## """ # | | ## #### #??????# """ ## """ #? | | T#?????# ##^ """ #?? | | #?????# """ ## #?? | | ##?????# ??" / #???! ] | | #??????# ??" ## #???? | | #??????# ?? ## """ #?????#### | | ########+#######???# ?? ## """" #????????? | | ??#???? ??????#???###+##### "?"" #????????? | | ??#????? ??????#?????#?#???# ???" #????????? | | ??#????????????#######?#####???????" ?????????? | | ?#????????????+???????????????????" ?????????? | | ##????????????#######?#####????????? ?????????? | | ##????????????#?????#?#???#?????????????????????? | | # ???????????#?????#?#?????????????????????????? | | # ???????????#?????????????????????????????????? | | ### ???????????#?????????????????????????????????? | | # #??????????????????????????????????????????????? | | ### ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 31 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 52 Authchip Count 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Sml. Battery | -8/Materials | Extracted System Shield | -8/Materials | Scanalyzed Wheel | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Surge Thruster | -7/Factory | Extracted Great Axe | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Extracted Remote Datajack | -6/Factory | Extracted Carbon-fiber Leg | -6/Factory | Extracted Enh. Optical Array | -6/Factory | Extracted Melee Analysis Suite | -6/Factory | Extracted EM Disruption Field | -6/Factory | Extracted Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Brute Force Overkill Quantum Hacking Quick And Dirty True Hacker root@ Challenges ------------ None Game ------ Seed AssemblyStormPenetrator Manual? 0 Play Time 03:36:19 Cumulative 78.1 hours Start 2024.04.07 @ 16:50:23 End 2024.04.07 @ 20:49:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bd4dea7-e092-404e-91bd-902f9a9e50f2