Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 19:57:21 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (208) 1040 Value Destroyed (7057) 7057 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 15818 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 579 Registered with UFD 300 Met Data Miner 300 Friendly Fire -93 Cogmind --------- Core Integrity 724/1000 Matter 212/300 Energy 28/160 System Corruption 16% Temperature Cool (0) Movement Rolling (90) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Scrap Suit Advanced Cooling System Huge Storage Unit Deep Structural Scanner Experimental Signal Interpreter Seismic Detector Advanced Shield Generator > --- WEAPON (4) ------- Gauss Rifle Great Maul > --- INVENTORY (25) --- Micro Fission Core Overtuned Scrapsphere Overtuned Scrapsphere Armored Huge Wheel Coolant Injector Energy Well (350) High-capacity Matter Pod (200) Surveybot 17 Chip Transmission Jammer Graphene Brace Hacking Suite Advanced System Shield Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced Plasma Cannon Enhanced Coil Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Transmission Jammer Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Overtuned Coil Gun Overtuned Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Fission Core Light Fission Core Micro Fission Core Overtuned Scrapsphere Overtuned Scrapsphere Armored Huge Wheel Scrap Suit Coolant Injector Energy Well High-capacity Matter Pod Deep Structural Scanner Improved Sensor Array Surveybot 17 Chip Seismic Detector Transmission Jammer Advanced System Shield Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Enhanced Coil Gun Improved Grenade Launcher [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . . 4 . . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 6 | . . . . 2 . . . 2 . . . . 2 . Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 276 | 3 12 3 13 40 29 4 16 73 7 10 4 1 60 1 Power 20 | . 2 . 2 2 3 . 1 4 . 1 . . 5 . Engine 16 | . 2 . 2 2 3 . 1 4 . 1 . . 1 . Core 3 | . . . . . . . . . . . . . 3 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 45 | 2 2 . 1 15 7 1 4 10 . . . . 3 . Treads 27 | 2 2 . . 12 5 1 2 3 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 16 | . . . 1 3 . . 2 7 . . . . 3 . Hover 1 | . . . . . 1 . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . Utility 121 | 1 2 2 5 7 7 2 5 40 5 7 . 1 36 1 Device 92 | 1 1 1 3 3 3 1 3 31 4 6 . 1 33 1 Storage 3 | . 1 . . . . . 2 . . . . . . . Processor 3 | . . . . 1 . . . 2 . . . . . . Hackware 3 | . . . . . 1 . . . . . . . 2 . Protection 20 | . . 1 2 3 3 1 . 7 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 90 | . 6 1 5 16 12 1 6 19 2 2 4 . 16 . Energy Gun 3 | . . . 2 1 . . . . . . . . . . Energy Cannon 17 | . . . . . 1 . . 6 1 1 4 . 4 . Ballistic Gun 38 | . 4 1 3 6 5 1 3 9 . . . . 6 . Ballistic Cannon 9 | . . . . 7 2 . . . . . . . . . Launcher 7 | . . . . 1 1 . . 1 1 1 . . 2 . Special Weapon 4 | . 2 . . . . . 1 1 . . . . . . Impact Weapon 10 | . . . . 1 3 . . 2 . . . . 4 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . . Unidentified Prototypes 13 | . . . . 3 5 . . 1 . . . . 4 . Corrupted Parts 2 | . . . . . . . . 1 . . . . 1 . System Corruption 7 | . . . . . . . . 2 . . . . 5 . Parts Lost 29 | . 5 . 1 2 . . . 10 . . . . 9 2 Power 4 | . 1 . . . . . . 1 . . . . 2 . Propulsion 7 | . 2 . 1 1 . . . 3 . . . . . . Utility 9 | . 1 . . 1 . . . 3 . . . . 4 . Weapon 9 | . 1 . . . . . . 3 . . . . 3 2 Highest Loss Streak 4 | . 3 . 1 2 . . . 4 . . . . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 97 98 100 94 90 86 86 62 86 82 78 Engine 8 | . 14 14 14 9 8 9 8 5 6 6 6 6 2 . Treads 23 | . 27 28 26 29 35 36 34 7 . . . . . . Wheel 5 | . . . 1 6 . . 1 17 20 20 20 20 14 11 Device 10 | . 13 6 11 12 1 1 5 17 20 19 20 20 20 29 Storage 8 | . 14 14 14 9 9 9 6 6 6 6 6 6 5 5 Processor 5 | . . . . 7 9 9 8 5 6 6 6 6 5 5 Hackware 4 | . . . . . 8 9 9 . . . . . 2 . Protection 3 | . . 7 2 5 7 7 5 1 . . . . 2 . Energy Cannon 3 | . . . . . . . . 4 25 25 2 26 9 . Ballistic Gun 12 | . 26 28 20 10 7 18 9 18 . . . . 10 15 Ballistic Cannon 1 | . . . . 7 9 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 5 . . . . . . . Peak Build Rating 103 | 7 9 9 12 30 36 35 42 74 74 73 70 73 103 92 Average Rating 41 | 6 8 9 11 25 32 34 33 63 69 71 52 72 91 89 On Entrance 41 | 6 7 9 9 11 29 33 34 42 74 70 70 70 73 81 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 142 | 11 50 48 54 71 64 59 98 123 123 123 123 123 142 118 Greatest Support 80 | 40 40 40 40 80 80 80 80 44 44 44 44 44 44 40 Greatest Overweight (x) 12 | . 1 1 4 3 . . 12 7 2 2 2 2 3 2 Average Overweight (x) 1 | . . 1 1 . . . . 4 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 19 20 20 20 20 20 15 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 20 20 25 25 25 25 25 25 25 21 Average Carried 19 | 4 13 20 19 19 19 20 13 23 24 24 25 24 24 20 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 5 20 20 19 20 20 20 25 25 25 25 25 25 20 21 Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Skirmisher 12% | Scavenger-Scrapper 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Matter Collected 7915 | 246 492 55 372 1430 1249 130 240 2053 125 189 . 72 1080 182 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9041 | 134 898 . 407 1196 1307 168 . 2510 176 300 . . 1875 70 Parts 465 | 13 56 . 17 70 71 10 . 120 6 15 . . 84 3 Haulers Intercepted 14 | . 1 . . 4 3 . . 4 . . . . 2 . Recyclers Shooed 7 | 1 1 . . 1 2 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . 6 . . . . . 9 9 . . . 2 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 141 | . 17 . 9 18 21 3 . 33 5 8 . . 26 1 Melee 1 | . . . . . . . . . . . . . 1 . Guns 78 | . 17 . 9 12 7 3 . 20 . . . . 9 1 Cannons 48 | . . . . 6 12 . . 9 3 5 . . 13 . AOE 10 | . . . . . 2 . . 2 2 3 . . 1 . Classes Destroyed 19 | 2 7 . 2 2 . . . 4 1 . . . 1 . Worker 7 | . 2 . . . 1 . . 3 . . . . 1 . Builder 12 | . 2 . . 1 1 . . 4 . . . . 4 . Tunneler 7 | 4 . . . 1 . . . 2 . . . . . . Hauler 14 | . 1 . . 4 3 . . 4 . . . . 2 . Recycler 13 | 1 2 . . 4 5 . . 1 . . . . . . Mechanic 2 | . . . . 1 . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 11 | . 2 . . 3 2 . . 3 . . . . 1 . Swarmer 26 | . 6 . . 5 3 . . 5 3 4 . . . . Saboteur 2 | . . . . . . . . 1 . . . . 1 . Grunt 46 | . 11 . 3 6 6 . . 12 1 . . . 6 1 Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 24 | . . . 1 6 11 3 . 2 . . . . 1 . Specialist 3 | . . . . . . . . 3 . . . . . . Hunter 11 | . . . . 1 1 . . 4 . 1 . . 4 . Programmer 16 | . . . . . . . . 3 . . . . 13 . Heavy 3 | . . . . . . . . 3 . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . Savage 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 6 | 3 6 . 2 4 4 1 . 6 3 4 . . 6 1 Combat Bots Only 5 | . 3 . 2 2 4 1 . 5 3 4 . . 5 1 Max Kills in Single Turn 2 | 1 1 . 1 2 2 1 . 1 2 2 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 2 2 . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 977 | . 103 . 52 95 86 12 . 334 6 6 . . 261 22 Missed 303 | . 24 . 18 32 29 5 . 107 2 1 . . 79 6 Damage Taken 10365 | . 781 . 648 862 774 104 . 3487 63 152 . . 3245 249 Core 874 | . 85 . 110 19 68 15 . 279 . 22 . . 263 13 Absorbed by Shields 377 | . . . . . . . . . . . . . 303 74 Redirected to Shielding 10 | . . . 10 . . . . . . . . . . . Regen/Repaired (Parts) 1559 | . . . . 230 934 . . 143 . . . . 232 20 Core Remaining (%) 66 | 100 . . 22 . . . 81 . . . . 64 . . Volleys Fired 610 | 16 90 . 36 106 91 10 . 145 6 10 . 10 83 7 Largest 4 | 2 2 . 2 2 2 2 . 4 4 4 . 1 4 3 Hottest 145 | 60 100 . 90 88 88 50 . 145 120 120 . 90 127 90 Shots Fired 1409 | 31 170 . 71 206 170 20 . 397 20 32 . 13 263 16 Gun 965 | 31 160 . 71 145 72 20 . 312 . . . . 138 16 Cannon 420 | . . . . 60 97 . . 78 19 30 . 13 123 . Launcher 12 | . . . . 1 1 . . 5 1 2 . . 2 . Special 12 | . 10 . . . . . . 2 . . . . . . Kinetic 1073 | 16 160 . 56 205 169 20 . 293 . . . . 138 16 Thermal 322 | 15 10 . 15 . . . . 97 19 30 . 13 123 . Explosive 12 | . . . . 1 1 . . 5 1 2 . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 14 . 19 20 10 17 . 10 9 8 . . 11 3 Robot Miss Streak 6 | 2 5 . 2 4 6 1 . 4 4 2 . . 3 1 Penetration Max 1 | . . . . . . . . 1 . . . . 1 1 Secondary Targets 9 | . 1 . 1 . . . . 5 . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . 1 . Shots Hit Robots 881 | 18 107 . 56 122 102 17 7 259 11 17 . . 155 10 Core Hits 359 | 7 43 . 17 53 42 6 . 107 8 11 . . 62 3 Critical Kills 5 | . . . . . . . . 1 . . . . 4 . Critical Parts Destroyed 24 | . 1 . . 2 2 . . 5 . . . . 12 2 Critical Strikes 33 | . 1 . . 3 5 . . 6 . . . . 16 2 Meltdown 1 | . . . . . . . . 1 . . . . . . Destroy 24 | . 1 . . 2 1 . . 2 . . . . 16 2 Blast 4 | . . . . 1 3 . . . . . . . . . Smash 4 | . . . . . 1 . . 3 . . . . . . Melee Attacks 38 | . . . . 1 5 . 7 9 . . . . 16 . Impact 31 | . . . . 1 5 . . 9 . . . . 16 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . 7 4 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19414 | 167 1398 4 848 2143 2451 320 . 6015 420 649 . . 4691 308 Guns 10703 | 167 1375 . 848 1403 881 318 . 3501 . . . . 1902 308 Cannons 6699 | . . . . 714 1272 . . 1543 297 460 . . 2413 . Explosions 1183 | . . . . 3 163 . . 543 123 189 . . 162 . Melee 736 | . . . . . 118 . . 428 . . . . 190 . Ramming 93 | . 23 4 . 23 17 2 . . . . . . 24 . Kinetic 12244 | 112 1375 . 643 2117 2153 318 . 3316 . . . . 1902 308 Thermal 5158 | 55 . . 205 . . . . 1728 297 460 . . 2413 . Explosive 1183 | . . . . 3 163 . . 543 123 189 . . 162 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 736 | . . . . . 118 . . 428 . . . . 190 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 13 13 13 13 13 16 16 Average Corruption 10 | . . . . . . . . 8 13 13 13 13 7 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 182 | . . . . . . . . 28 24 29 6 19 68 8 Message Errors 37 | . . . . . . . . 3 8 6 3 4 11 2 Matter Fused 39 | . . . . . . . . 7 6 7 1 3 14 1 Heat Flow Errors 20 | . . . . . . . . 2 4 3 2 . 8 1 Energy Discharges 23 | . . . . . . . . 3 2 3 . 5 10 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . . . . 4 3 5 . 2 5 1 Data Loss (major) 8 | . . . . . . . . 1 . 2 . 1 2 2 Misfires 11 | . . . . . . . . 1 1 1 . 3 5 . Alerts 2 | . . . . . . . . 1 . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 18 | . . . . . . . . 4 . 2 . . 11 1 Overload Shots 1 | . . . . . . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Overflow Damage 743 | . . . . . 127 . . 461 . . . . 155 . Projectiles 98 | . . . . . 6 . . 67 . . . . 25 . Explosions 9 | . . . . . 3 . . 6 . . . . . . Melee 636 | . . . . . 118 . . 388 . . . . 130 . Knockbacks 13 | . . . . 1 11 . . 1 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 11 | . . . . 1 10 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 28 | . . . . . 16 . . . . . . . 12 . Shots 1 | . . . . . 1 . . . . . . . . . Rammed 17 | . 4 1 . 4 4 1 . . . . . . 3 . Targets Rammed 17 | . 4 1 . 4 4 1 . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 396 | 60 20 . 17 188 323 29 . 262 269 318 207 30 396 129 Average Temperature 70 | 28 7 . 10 50 64 12 . 81 97 93 103 22 88 36 Received Heat Transfer 2306 | . 306 . 246 306 369 27 . 489 9 18 . . 440 96 Effects 4 | . . . . . 1 . . 1 . . . . 2 . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 2 . . 4 . . . . 1 . Impact Corruptions 20 | . . . . . 5 . . 12 . . . . 3 . Robots Melted 4 | . . . . . . . . 2 . . . . 2 . Combat Hostiles 4 | . . . . . . . . 2 . . . . 2 . Parts Melted 27 | . . . 2 . . . . 9 . 2 . . 14 . Heat Transferred 6752 | 125 . . 250 . . . . 2405 407 629 . . 2936 . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Peak Influence 1023 | 25 217 58 . 306 406 174 . 740 . . . . 1023 . Initial 154 | . 16 52 . . 49 154 . . . . . . . . Average 200 | 15 92 35 . 106 207 42 . 292 . . . . 440 . Maximum Alert Level 3 | . 1 . . 1 2 . . 3 . . . . 3 . Low Security (%) 67 | 100 97 100 . 78 51 100 . 40 . . . . 36 . Level 1 16 | . 2 . . 21 38 . . 36 . . . . 7 . Level 2 9 | . . . . . 9 . . 16 . . . . 29 . Level 3 6 | . . . . . . . . 5 . . . . 26 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 1 . 3 5 . . 14 . . . . 14 . Investigation 13 | . 4 1 . 1 2 . . 2 . . . . 3 . Extermination 8 | . . . . . . . . 3 . . . . 5 . Reinforcement 19 | . 1 . . 2 3 . . 9 . . . . 4 . Assault 2 | . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Distress Signals 23 | . 1 1 . 5 2 . . 2 . . . . 12 . Communications Jammed 25 | . . . . . . . . 23 . . . . 2 . Distress Signals 17 | . . . . . . . . 17 . . . . . . Times Spotted 263 | . 25 . 11 35 32 3 . 57 5 5 . . 79 11 Peak Tracking Total 13 | . 5 . 2 5 4 1 . 13 3 3 . . 8 11 Tactical Retreats 21 | . 1 . . 3 2 . . 3 . . . . 12 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Traps Triggered 6 | . 2 . . 1 . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . 3 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Machines Disabled 14 | . 1 . . . 3 . . 2 . . . . 8 . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Machines Accessed 78 | . 9 1 . 7 11 12 11 7 1 1 4 1 13 . Terminals 33 | . 7 1 . 6 7 6 . . . . . 1 5 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations 9 | . . . . 1 2 . . 3 . . . . 3 . Recycling Units 10 | . 2 . . . 1 4 . 2 . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . 1 . . . . 2 . Total Hacks 282 | . 21 4 . 22 36 42 74 17 1 1 29 1 34 . Successful 215 | . 13 1 . 12 22 35 74 9 1 1 29 1 17 . Failed 65 | . 7 3 . 10 14 6 . 8 . . . . 17 . Catastrophic 9 | . 1 1 . . 1 1 . 1 . . . . 4 . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . Manual 56 | . 18 4 . 5 7 17 . 3 . . . . 2 . Terminals 84 | . 18 4 . 18 16 14 . . . . . 1 13 . Fabricators 5 | . . . . . . . . 4 . . . . 1 . Repair Stations 41 | . . . . 4 18 . . 9 . . . . 10 . Recycling Units 12 | . 3 . . . 1 4 . 3 . . . . 1 . Scanalyzers 5 | . . . . . . . . . . . . . 5 . Garrison Access 6 | . . . . . 1 . . 1 . . . . 4 . Terminal Hacks 154 | . 3 1 . 6 6 25 74 . 1 1 29 1 7 . Record 108 | . . . . . . 24 72 . . . 11 1 . . Part Schematic 8 | . . . . . . . . . . . 8 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . Robot Analysis 5 | . 2 1 . 1 . 1 . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . . . 3 . . . Open Door 6 | . . . . . 3 . 1 . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . . . . . 1 . Unreport Threat 2 | . . . . 1 . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks 26 | . . . . 4 13 . . 5 . . . . 4 . Scan Component 15 | . . . . 2 7 . . 3 . . . . 3 . Repair 11 | . . . . 2 6 . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 28 | . 10 . . 2 2 10 . 2 . . . . 2 . Terminals 18 | . 8 . . 2 1 6 . . . . . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . 1 . Botnet 4 | . 2 . . 1 . 1 . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . Skim 10 | . 5 . . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . Recycling Units 7 | . 2 . . . 1 4 . . . . . . . . Tunnel 7 | . 2 . . . 1 4 . . . . . . . . Scrapoids 3 | . . . . . . . . 2 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 1 . 7 7 5 . 5 . . . . 11 . Full Trace Events 6 | . . 1 . 1 1 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 8 . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . 2 6 . . 2 . . . . 1 . Time 472 | . . . . 76 236 . . 90 . . . . 70 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 7 . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . Combat 6 | . . . . . . . 6 . . . . . . . Robot Hacks Applied 7 | . . . . . . . 7 . . . . . . . parse_system 7 | . . . . . . . 7 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Total Allies 19 | . . 3 . . . . . 10 . . . . 6 . Largest Group 5 | . . 3 . . . . . 5 . . . . 5 . Highest-Rated Group 235 | . . 40 . . . . . 143 . . . . 235 . Highest-Rated Ally 47 | . . 16 . . . . . 31 . . . . 47 . Total Orders 55 | . . . . . . . 2 22 . . . . 31 . STAY 4 | . . . . . . . . 1 . . . . 3 . FOLLOW 2 | . . . . . . . . 2 . . . . . . EXPLORE 28 | . . . . . . . 1 11 . . . . 16 . RETURN 21 | . . . . . . . 1 8 . . . . 12 . Ally Attacks 179 | . . 18 . . . . . 129 . . . . 32 . Total Damage 2976 | . . 147 . . . . . 1904 . . . . 925 . Kills 22 | . . 3 . . . . . 12 . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Robot Analysis Total 5 | . 2 1 . 1 . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 5 . 1 . . 1 . . Drone Launches 33 | . . . . . . . 3 13 . . . . 17 . Drone Recoveries 27 | . . . . . . . 3 10 . . . . 14 . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Turns Passed 22897 | 113 1960 425 1766 1919 2377 2215 5470 1828 552 786 110 519 2690 167 Spaces Moved 12777 | 29 648 172 707 837 1029 1307 3321 1034 423 512 101 480 2028 149 Core 107 | . . . . . . . 107 . . . . . . . Treads 7229 | 29 648 172 608 549 1029 1307 2887 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 5441 | . . . 99 288 . . 327 1034 423 512 101 480 2028 149 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 140 107 166 167 50 100 102 102 102 102 90 90 Average Speed 149 | 160 233 240 225 150 167 167 161 118 102 102 102 102 102 90 Slowest Speed 330 | 160 240 240 240 330 170 167 190 140 102 102 102 102 113 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 91 34 40 65 96 99 96 29 60 38 71 76 41 38 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 15 | . 2 . . . 1 5 6 . . . 1 . . . Known Exits Taken 11 | . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . Scrap Searched 21 | . . 1 3 . . . 3 . 2 7 . 2 . 3 Spaces Dug 51 | . 6 . . 6 7 . . 6 . . . 2 20 4 Terrain Destroyed 251 | . 10 . . 28 34 . . 25 20 29 . 2 90 13 Melee 23 | . . . . 1 4 . . 5 . . . . 13 . Projectile 144 | . 10 . . 16 22 . . 7 3 7 . 2 64 13 AOE 84 | . . . . 11 8 . . 13 17 22 . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Total 15519 | 67 901 183 808 1301 1540 1326 3452 1421 532 752 108 500 2459 169 Wait 1446 | 17 127 4 25 254 346 4 22 111 88 214 . 6 218 10 Move 12763 | 28 647 171 706 836 1028 1306 3320 1033 422 511 100 479 2027 149 Hop . | . . . . . . . . . . . . . . . Pick Up 153 | 1 18 2 12 21 13 . 42 20 3 3 . 2 14 2 Fast Attach 70 | 1 1 . 1 14 14 . 5 16 2 . 4 . 12 . Attach 43 | . 5 . 1 8 . . 4 14 . . . . 10 1 Detach 16 | . 1 . . 4 . . 2 7 . . . . 2 . Swap 163 | 2 6 3 11 18 15 4 7 43 5 10 . 1 38 . Drop 183 | 2 2 2 16 35 24 1 43 22 6 4 4 2 20 . Fire 610 | 16 90 . 36 106 91 10 . 145 6 10 . 10 83 7 Melee 38 | . . . . 1 5 . 7 9 . . . . 16 . Ram 3 | . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . Crush 14 | . 4 1 . 4 4 1 . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . Rewire 1 | . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 114 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 11) 998 | -10/Materials | Discovered new exit (range 4) 1090 | -10/Materials | Lost 3 parts (2n1w) 1280 | -10/Materials | Discovered new exit (range 14) 1357 | -10/Materials | Central database locked down 1544 | -10/Materials | Discovered new exit (range 13) 1599 | -10/Materials | Identified exit to Materials 1599 | -10/Materials | Identified exit to Subcaves 1599 | -10/Materials | Learned location of 1 exit from Materials 1689 | -10/Materials | Learned 4 Recycling zone layouts 1719 | -10/Materials | Learned location of 2 exits from Materials 1738 | -10/Materials | Learned location of 1 exit from Storage 1751 | -10/Materials | Loaded intel: 7 trap records 1764 | -10/Materials | Loaded intel: 1 repair station location 1786 | -10/Materials | Learned Storage trap positions 2074 | -10/Materials | Entered Mines 2086 | -10/Mines | Met a Derelict bent on vengeance 2163 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2310 | -10/Mines | Assembled infested the area 2315 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2370 | -10/Mines | Lost 4 allies 2487 | -10/Mines | Discovered exit to Subcaves (range 6) 2499 | -10/Mines | Entered Subcaves 2505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2513 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2651 | -10/Subcaves | Disturbed a concealed Subdweller 2754 | -10/Subcaves | Core integrity fell below 50% 3966 | -10/Subcaves | Discovered new exit (range 9) 4265 | -10/Subcaves | Entered Materials 4265 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4266 | -8/Materials | Identified exit to Storage 4267 | -8/Materials | Identified exit to Factory 4925 | -8/Materials | Build established: Scavenger-Skirmisher 5658 | -8/Materials | Build established: Scavenger-Mutant 5884 | -8/Materials | Repaired Arm. Treads 5923 | -8/Materials | Repaired Arm. Treads 6184 | -8/Materials | Entered Storage 6186 | -8/Storage | Loaded intel: 18 trap records 7019 | -8/Storage | Build established: Mutant 7537 | -8/Storage | Repaired Arm. Treads 7675 | -8/Storage | Used back door to open Recycling access 7675 | -8/Storage | Discovered new exit (range 3) 7962 | -8/Storage | Repaired Huge Storage Unit? 8026 | -8/Storage | Repaired Hvy. Ion Engine 8066 | -8/Storage | Repaired Arm. Treads 8120 | -8/Storage | Repaired Broken Arm. Treads 8370 | -8/Storage | Repaired Enh. Autogun 8559 | -8/Storage | Identified exit to Recycling 8561 | -8/Storage | Entered Recycling 8562 | -8/Recycling | Met a Zionite searching for Scraptown 8562 | -8/Recycling | Identified exit to Scraptown 8852 | -8/Recycling | Build established: Scavenger-Mutant 9047 | -8/Recycling | Discovered new exit (range 15) 9082 | -8/Recycling | Identified exit to Factory 9208 | -8/Recycling | Build established: Mutant 9445 | -8/Recycling | Scanned before Scraplab entrance 9482 | -8/Recycling | Entered Scraplab 9931 | -8/Recycling | Learned Factory stockpile data 9967 | -8/Recycling | Learned Storage trap positions 9995 | -8/Recycling | Learned location of 1 exit from Storage 10015 | -8/Recycling | Learned Storage emergency access door positions 10027 | -8/Recycling | Learned Factory trap positions 10028 | -8/Recycling | Learned location of Zion (-7) 10062 | -8/Recycling | Learned location of 1 exit from Extension 10776 | -8/Recycling | Entered Scraptown 10940 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11413 | -8/Scraptown | Discovered exit to Factory (range 6) 11455 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 11458 | -8/Scraptown | Learned location of 1 exit from Research 11460 | -8/Scraptown | Learned Research non-interactive machine intel 11461 | -8/Scraptown | Learned Factory emergency access door positions 11463 | -8/Scraptown | Learned location of 2 exits from Research 11465 | -8/Scraptown | Learned location of 1 exit from Upper Caves 11520 | -8/Scraptown | Visited Symbiants 11561 | -8/Scraptown | Visited Cave Peace 11648 | -8/Scraptown | Visited TADAMA 11697 | -8/Scraptown | Visited SPCMW 11745 | -8/Scraptown | Visited Awakened 12026 | -8/Scraptown | Visited UFD Registry 12049 | -8/Scraptown | Visited Cyclists 12112 | -8/Scraptown | Visited IN-MT5's Study 12732 | -8/Scraptown | Registered with UFD as "Novacell" 12772 | -8/Scraptown | Entered Cyclist Reading Room 12877 | -8/Scraptown | Visited Cartography Club 12930 | -8/Scraptown | Visited Scrapoid Pod Storage 12981 | -8/Scraptown | Visited Derelict Rescue Squad 13173 | -8/Scraptown | Discovered exit to Factory (range 5) 13311 | -8/Scraptown | Visited Science Guys 13373 | -8/Scraptown | Visited Sword Containment 13431 | -8/Scraptown | Visited Supply Room 13565 | -8/Scraptown | Delivered Scrap Shield to a Scientist 13760 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13782 | -8/Scraptown | Found DCF Scrap (32 items) 13844 | -8/Scraptown | Visited Science Testing Area 13877 | -8/Scraptown | Visited Infowarlord's Domain 13980 | -8/Scraptown | Found Surveybot 17 Chip 14003 | -8/Scraptown | Found Deep Structural Scanner 14008 | -8/Scraptown | Learned location of Proximity Caves (-4) 14008 | -8/Scraptown | Learned location of Warlord (-4) 14008 | -8/Scraptown | Learned location of Archives (-4) 14008 | -8/Scraptown | Learned 8 Materials zone layouts 14008 | -8/Scraptown | Learned 12 Lower Caves zone layouts 14008 | -8/Scraptown | Learned 12 Upper Caves zone layouts 14008 | -8/Scraptown | Learned 24 Upper Caves zone layouts 14008 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 14008 | -8/Scraptown | Learned Research emergency access door positions 14008 | -8/Scraptown | Learned location of 1 exit from Lower Caves 14008 | -8/Scraptown | Learned location of 1 exit from Upper Caves 14008 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 15454 | -8/Scraptown | Found Scrap Suit 15922 | -8/Scraptown | Build established: Scrapper 16103 | -8/Scraptown | Found Exp. Signal Interpreter 16246 | -8/Scraptown | Entered Factory 16246 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 16247 | -6/Factory | Identified exit to Lower Caves 16248 | -6/Factory | Loaded intel: 77 trap records 16561 | -6/Factory | Scrapoid reinforcements arrived 16810 | -6/Factory | Found Scrap Suit 16937 | -6/Factory | Repaired Enh. Autogun? 16946 | -6/Factory | Repaired Enh. Autogun? 16987 | -6/Factory | Lost 3 allies 17023 | -6/Factory | Found Scrap Suit 17082 | -6/Factory | Build established: Scavenger-Scrapper 17173 | -6/Factory | Cargo convoy interrupted 17333 | -6/Factory | Scrapoid reinforcements arrived 17397 | -6/Factory | Lost 5 allies 17462 | -6/Factory | Found Scrap Suit 17469 | -6/Factory | Lost 4 parts (1n1u2w) 17969 | -6/Factory | System corruption reached 10% 18074 | -6/Factory | Entered Lower Caves 18075 | -6/Lower Caves | Identified exit to Lower Caves 18076 | -6/Lower Caves | UFD Scientist delivered a prototype 18081 | -6/Lower Caves | Found Prototype Protection 18113 | -6/Lower Caves | Spotted B-75 Beast 18362 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18626 | -6/Lower Caves | Entered another Lower Caves area 18627 | -6/Lower Caves | Identified exit to Data Miner 18683 | -6/Lower Caves | Encountered a Warlord checkpoint 19412 | -6/Lower Caves | Entered Data Miner 19414 | -6/Data Miner | Discovered new exit (range 7) 19434 | -6/Data Miner | Met Data Miner 19458 | -6/Data Miner | Learned location of Section 7 (-2) 19458 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19477 | -6/Data Miner | Received God Mode back door access code from Data Miner 19521 | -6/Data Miner | Identified exit to Proximity Caves 19522 | -6/Data Miner | Entered Proximity Caves 19523 | -5/Proximity Caves | Identified exit to Factory 19698 | -5/Proximity Caves | Learned Factory terminal intel 20041 | -5/Proximity Caves | Entered Factory 20041 | -5/Factory | Evolved 2 slots: Utility x2 20041 | -5/Factory | Identified Enh. Scrap Shield 20042 | -5/Factory | Loaded intel: 26 terminal locations 20069 | -5/Factory | Identified exit to Factory 20078 | -5/Factory | Discovered new exit (range 23) 20121 | -5/Factory | Identified exit to Upper Caves 20357 | -5/Factory | Repaired Cld. Particle Cannon 20968 | -5/Factory | Scrapoid reinforcements arrived 20996 | -5/Factory | Spotted B-75 Beast 21077 | -5/Factory | Found Scrap Suit 21168 | -5/Factory | Lost 4 allies 21374 | -5/Factory | Lost 3 parts (1p1u1w) 21377 | -5/Factory | Build established: Scavenger-Scrapper 21541 | -5/Factory | First assault squad dispatched 21795 | -5/Factory | System corruption reached 10% 22556 | -5/Factory | Incoming assault squad redirected 22731 | -5/Factory | Entered Upper Caves 22732 | -5/Upper Caves | Identified exit to Upper Caves 22742 | -5/Upper Caves | Lost 3 parts (1p1u1w) 22856 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22898 | -5/Upper Caves | Self-destructed Last Messages --------------- 22881_ Slug penetrates Wall. 22881_ Slug penetrates G-50 Soldier. 22881_ Slug penetrates Earth. 22881_ Slug penetrates G-50 Soldier. 22884_ System corrupted: Ovr. Coil Gun jammed. 22887_ Slug penetrates Wall. 22887_ Slug penetrates G-50 Soldier. 22887_ Ovr. Coil Gun destroyed. 22889_ G-50 Soldier destroyed. 22889_ Slug penetrates G-50 Soldier. 22889_ G-50 Soldier suffers critical hit (Destroy). 22889_ Destroyed Unknown Leg. 22891_ ID1:9 OJ#XXKITOEFAE8OMMO EO ZKWKSA 22892_ Slug penetrates G-50 Soldier. 22892_ G-50 Soldier suffers critical hit (Destroy). 22892_ Destroyed Hvy. Laser. 22892_ Slug penetrates G-50 Soldier. 22893_ Lgt. Angular Momentum Engine fries itself beyond repair. 22897_ Unknown Leg fries itself beyond repair. 22897_ Enh. Coil Gun destroyed. Map ----- +----------------------------------------------------+ | #???# ####?# #???## #### | | #???# #????# #???# #### | | #??## #????# ##### #?# ### | | ##?## ##?#### ### ### | | ##?# ##??# ## ### ## | | ### ##???# ## ### ##?# | | ## ##????## ### ##?# #??# | | # ###???## #?####??# #??## ## | | ##### #????#### #??## ### | | ## ##???## ## #### #?# | | ##???## # ## ##?## | | ####### ##???# | | ### ##????## | | ### ### ###????# | | ## #### ##???## | | ## #;#### ##??# | | ### # #### ## #??## ## | | ##?# #;## ## ;## #???####### | | ####### ;#;### #### #????????## | | ### ###########???# | | ####### #???## | | ##### ### ?#####?# | | ## ##???# ######= #### # ## ### | | ????????#????# ######%g ;;### | | ????????#????## #######l ###### #### | | ??????????????#####?#####@ ######## ##### ### | | ????????????????????####bb g #### #### ########?? | | ????????????????????#### b ### ### ######???? | | ????????????????????#### b #### ######???? | | ???????????????????#######b # #### #####???? | | ???????????????????####### l###### ####???? | | ???????????????????#######!%##### #####???? | | ???????????????????##### Y# ### #######???? | | ???????????????????#### ### ##### ####? | | ???????????????????#### ### ##### | | ???????????????????#### ## ##### | | ???????????????????#### ### ##### | | ???????????????????#### #### ##### | | ???????????????????##### ### ### #### | | ???????????????????###### #### ## | | ???????????????????###### ##### ## | | ???????????????????###### ###### ### ## | | ????????????????????##### ###### ######### | | ?????????????????????#### ## ######## | | ?????????????????????#### ##### ####### | | ?????????????????????####### ###### ####### | | ?????????????????????####### ######## ######"# | | ?????????????????????####### ######## ### #" ## | | ?????????????????????####### ######## ! #### | | ????????????????????????????????######* = $ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Cld. Particle Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed RingControlHammer Manual? 0 Play Time 05:46:12 Cumulative 131.6 hours Start 2024.09.23 @ 19:48:50 End 2024.09.24 @ 19:57:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8c92397-9441-4bb7-a25a-b6fb7fb1f3bb