Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 10:49:49 Player: Nathan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (524) 524 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1869 Bonus ------- None Cogmind --------- Core Integrity 173/400 Matter 282/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler Melee Analysis Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Ion Engine Improved VTOL Module Faulty Improved VTOL Module Large Storage Unit Compact Matter Pod (140) Structural Scanner Thief Drone Bay (3/3) Heavy Assault Rifle Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Transport Network Coupler Melee Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Flight Unit Improved VTOL Module Improved VTOL Module Improved Heat Sink Large Storage Unit Medium Battery Compact Matter Pod Targeting Computer Light Armor Plating Thief Drone Bay Grenade Launcher Rocket Launcher Improved Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 6 6 2 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 1 4 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 2 7 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . 1 2 . Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 88 85 Engine 13 | . 14 14 10 Wheel 26 | . 28 28 21 Device 10 | . 8 13 10 Storage 13 | . 14 14 11 Processor 4 | . 3 . 16 Protection 1 | . . . 5 Energy Gun 4 | . 11 . . Ballistic Gun 8 | . 14 4 4 Launcher 3 | . . 8 . Special Weapon 2 | . 1 4 . Slashing Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 30 | 12 29 27 30 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 15 14 15 Average Carried 12 | 4 12 13 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 13 14 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 645 | 181 121 206 137 Remotely . | . . . . Salvage Created 584 | . 204 85 295 Parts 33 | . 13 1 19 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 3 3 8 Melee 5 | . . . 5 Guns 5 | . 3 . 2 AOE 4 | . . 3 1 Classes Destroyed 7 | . 3 . 4 Hauler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 2 | . . . 2 Grunt 9 | . 3 3 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 159 | . 51 17 91 Missed 49 | . 16 5 28 Damage Taken 965 | . 305 110 550 Core 299 | . 63 9 227 Absorbed by Shields . | . . . . Ignored by Resistances 297 | . 100 33 164 Core Remaining (%) 85 | 100 . 71 . Volleys Fired 47 | . 22 6 19 Largest 2 | . 2 1 2 Hottest 60 | . 60 30 56 Shots Fired 61 | . 35 6 20 Gun 50 | . 31 . 19 Cannon . | . . . . Launcher 7 | . . 6 1 Special 4 | . 4 . . Kinetic 41 | . 22 . 19 Thermal 4 | . 4 . . Explosive 7 | . . 6 1 Electromagnetic 9 | . 9 . . Robot Hit Streak 10 | . 9 3 10 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . 20 3 28 Core Hits 28 | . 10 7 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Sever 2 | . . . 2 Melee Attacks 11 | . . . 11 Impact . | . . . . Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1184 | . 301 154 729 Guns 568 | . 301 . 267 Cannons . | . . . . Explosions 296 | . . 154 142 Melee 320 | . . . 320 Ramming . | . . . . Kinetic 444 | . 177 . 267 Thermal . | . . . . Explosive 296 | . . 154 142 Electromagnetic 124 | . 124 . . Impact . | . . . . Slashing 320 | . . . 320 Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions . | . . . . Melee 5 | . . . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 10 5 Average Temperature 11 | . 13 4 5 Received Heat Transfer 540 | . 216 81 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 268 | . 126 77 268 Initial 25 | . . 23 25 Average 49 | . 44 31 98 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 93 Level 1 1 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 4 23 Peak Tracking Total 14 | . 9 2 14 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 5 1 4 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 19 1 17 Successful 25 | . 15 1 9 Failed 12 | . 4 . 8 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 19 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 22 | . 15 1 6 Record 6 | . 5 . 1 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 4 | . 3 . 1 Open Door 1 | . . 1 . Alert Level 1 | . . . 1 Disarm Traps 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Maintenance Status 1 | . 1 . . Recall Assault 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events 7 | . 3 . 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1188 | 52 432 458 246 Spaces Moved 953 | 42 319 435 157 Core 13 | 13 . . . Treads . | . . . . Legs . | . . . . Wheels 940 | 29 319 435 157 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 99 | 84 100 100 100 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 40 94 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 11 | . . 11 . Terrain Destroyed 47 | . . 40 7 Melee . | . . . . Projectile . | . . . . AOE 47 | . . 40 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1123 | 57 400 452 214 Wait 35 | . 28 6 1 Move 950 | 41 318 434 157 Hop . | . . . . Pick Up 35 | 10 16 3 6 Fast Attach 4 | 2 1 . 1 Attach 20 | 4 5 2 9 Detach 7 | . 2 1 4 Swap . | . . . . Drop 14 | . 8 . 6 Fire 47 | . 22 6 19 Melee 11 | . . . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 393 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 11) 647 | -10/Mines | Learned Materials trap positions 659 | -10/Mines | Found the Drone Emporium 707 | -10/Mines | Found Prototype Device 815 | -10/Mines | Learned Materials stockpile data 915 | -10/Mines | Discovered new exit (range 7) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Loaded intel: 9 trap records 1071 | -9/Materials | Lost 3 parts (1p2n) 1171 | -9/Materials | Identified Thief Drone Bay 1188 | -9/Materials | Core integrity fell below 50% 1189 | -9/Materials | Self-destructed Last Messages --------------- Scanning Prototype Device... ID: Thief Drone Bay >>Scanalyze Scanning: Faulty Imp. VTOL Module... Schematic downloaded. ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. [Achievement: Party Time] Lgt. Armor Plating destroyed. S-10 Pest Lgt. Ion Engine severed. Com. Wheel destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Com. Wheel destroyed. System corrupted by crushing effect (+4). B-36 Bruiser destroyed. G-34 Mercenary Sml. Laser severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????##??????????????????????????? | | ????????????### #######???????????????????? | | ????????????# Y = #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# """ "" #???????????????????? | | ????????????# """ """#???????????#???????? | | ????????????# """[ S"#?????????? #???????? | | ??????#?????# s%@ #???????? ##??????? | | ??????# #######g#########+## #??????? | | ??????+ !g #??????? | | ??????# +??????? | | ??????# #??????? | | ??????# ##+######### ##### ??????????? | | ??????#??????????????# #????????????????? | | ?????????????????????# ##???^???????????? | | ?????????????????????# +???^???????????? | | ?????????????????????# ##^^?????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ??????????????######## #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????# """ + ! #????????????????? | | ??????????????# """ #= !#?#####??????????? | | ??????????????# """ # # ############ | | ??????????????# ###[#! | | ??????????????########?#= ![ a | | ???????????????????????#=#! ? | | ???????????????????????# # #######a #? | | ???????????????????????# #?#####?????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Safety First Challenges ------------ None Game ------ Seed ImprovedShockBarrier Manual? 0 Play Time 00:23:03 Cumulative 1.8 hours Start 2024.04.03 @ 10:25:32 End 2024.04.03 @ 10:49:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8055bb2c-fc5c-40ef-8649-58bb95141e20