Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 12:31:12 Player: jimmyl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (4580) 4580 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2957) 2957 TOTAL SCORE: 12362 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 844 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 42/100 System Corruption 1% Temperature Cool (59) Movement Core (550) Ox10 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Heavy Laser Long-range Proton Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Improved Melee Analysis Suite Actuator Array Relay Coupler [NC] (33) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Target Analyzer Actuator Array Improved Core Shielding Reflective Plating > --- WEAPON ----------- Impact Mace Katana Katana > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Advanced Cooling System Improved Melee Analysis Suite Actuator Array Relay Coupler [NC] Drone Bay Long-range Proton Cannon Heavy Phase Cannon Heavy Missile Launcher Katana Scythe [Rating: 52] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Maul Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . . . Utility 5 | . . 2 . 1 . . 1 . 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 77 | . 7 18 5 11 . 12 6 3 2 13 Power 11 | . 1 4 1 1 . 2 . . . 2 Engine 9 | . 1 4 1 1 . . . . . 2 Core 1 | . . . . . . 1 . . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 20 | . 4 2 1 4 . 3 1 1 . 4 Treads 17 | . 4 1 . 4 . 2 1 1 . 4 Leg . | . . . . . . . . . . . Wheel 3 | . . 1 1 . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | . . 7 1 3 . 6 2 2 2 1 Device 9 | . . 1 1 3 . 2 . 1 . 1 Storage 1 | . . 1 . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 10 | . . 5 . . . 3 1 1 . . Artifact . | . . . . . . . . . . . Weapon 22 | . 2 5 2 3 . 1 3 . . 6 Energy Gun 3 | . . 2 . . . . . . . 1 Energy Cannon 3 | . . . . 1 . . . . . 2 Ballistic Gun 3 | . . 2 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . 2 . 2 1 . . 1 . . . Slashing Weapon 4 | . . . . . . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 47 | . 1 6 6 1 . 7 . 3 . 23 Power 9 | . 1 2 . 1 . 2 . . . 3 Propulsion 14 | . . 1 1 . . 4 . 1 . 7 Utility 13 | . . 3 3 . . . . 2 . 5 Weapon 11 | . . . 2 . . 1 . . . 8 Highest Loss Streak 18 | . 1 2 3 1 . 3 . 2 . 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 6 6 9 14 14 15 14 14 14 13 10 Power . | 1 1 . . . . . 1 1 1 . Propulsion 2 | 4 3 2 1 1 2 1 3 2 3 1 Utility 3 | . . 1 4 3 3 3 4 5 4 4 Weapon 6 | 1 2 5 9 9 10 9 6 5 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 1 4 . . 1 1 . 4 . 5 Power 2 | . . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . Utility 7 | . . 2 . . . . . 1 . 4 Weapon 7 | . 1 2 . . 1 1 . 2 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 82 92 83 73 81 85 95 99 92 72 Engine 5 | . 12 9 11 7 9 1 . . . 1 Reactor 2 | . . . . . . 5 7 7 6 3 Treads 20 | . 24 20 8 26 27 21 23 22 20 12 Wheel 1 | . . 1 12 . . . . . . . Device 11 | . . 8 10 12 18 16 15 15 6 4 Storage 9 | . 14 11 11 9 9 9 7 7 6 5 Processor 5 | . . . . . . 4 10 15 20 17 Protection 8 | . . 18 7 . . 7 7 7 6 6 Energy Gun 1 | . 11 . . . . . . . . 1 Ballistic Gun 1 | . 11 . . . . . . . . 1 Impact Weapon 13 | . 3 21 21 17 18 11 7 7 6 4 Slashing Weapon 5 | . . . . . . 6 15 14 13 9 Peak Build Rating 52 | 6 9 16 16 22 22 37 46 50 49 52 Average Rating 26 | 6 6 13 13 20 22 28 43 48 48 39 On Entrance 24 | 6 6 9 16 12 22 22 34 46 47 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 11 14 45 37 37 37 50 51 56 50 54 Greatest Support 66 | 20 40 46 20 66 42 62 64 64 64 64 Greatest Overweight (x) 10 | . 1 2 2 1 . 10 . 1 . 10 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 13 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 14 15 15 15 15 15 15 14 15 Average Carried 12 | 6 6 9 14 14 14 14 14 14 13 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 14 13 15 15 15 15 15 14 5 Class Distribution -------------------- 48% | Mutant 32% | Gladiator 9% | Commander-Gladiator 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gladiator | -8/Storage Gladiator | -8/Garrison Commander-Gladiator | -7/Factory Gladiator | -7/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Matter Collected 1713 | 200 101 453 159 241 . 151 70 178 . 160 Remotely . | . . . . . . . . . . . Salvage Created 4553 | . 546 1417 199 687 . 604 59 748 . 293 Parts 177 | . 35 32 11 35 . 23 1 28 . 12 Haulers Intercepted 7 | . 1 3 . 3 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Combat Hostiles Destroyed 117 | . 14 30 10 16 . 17 . 21 . 9 Melee 38 | . 1 13 5 3 . 6 . 7 . 3 Guns 14 | . 13 . . . . . . . . 1 Cannons 3 | . . . . 1 . 1 . . . 1 AOE 30 | . . 4 3 8 . 3 . 9 . 3 Classes Destroyed 17 | . 4 7 2 1 . 1 . 1 . 1 Worker 6 | . . 2 . 1 . . 3 . . . Builder 4 | . 1 . . 3 . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 7 | . 1 3 . 3 . . . . . . Recycler 5 | . . 4 1 . . . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 2 | . . 2 . . . . . . . . Watcher 7 | . . 4 . 1 . 1 . 1 . . Swarmer 45 | . 3 12 8 3 . 6 . 10 . 3 Grunt 45 | . 11 11 1 10 . 6 . 4 . 2 Brawler 1 | . . 1 . . . . . . . . Duelist 3 | . . . . 1 . 1 . . . 1 Sentry 15 | . . 6 . 2 . 2 . 5 . . Specialist 1 | . . . . . . . . 1 . . Hunter 5 | . . . . . . 2 . 1 . 2 Behemoth 1 | . . . . . . . . . . 1 Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 10 | . 4 7 4 10 . 4 1 7 . 4 Combat Bots Only 9 | . 4 4 4 9 . 6 . 7 . 4 Max Kills in Single Turn 3 | . 1 3 2 2 . 3 1 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 2 . 3 . 3 . 1 Melee 1 | . 1 1 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Hostile Shots Fired 713 | . 63 132 41 54 6 103 . 147 . 167 Missed 201 | . 20 27 13 18 2 28 . 53 . 40 Damage Taken 7553 | . 483 1251 305 545 76 988 . 1019 . 2886 Core 1585 | . 73 177 22 45 . 267 . 150 . 851 Absorbed by Shields 162 | . . . . . . 79 . 73 . 10 Redirected to Shielding 155 | . . 49 2 . . . . . . 104 Ignored by Resistances 66 | . . . . . . . . 54 . 12 Regen/Repaired (Parts) 110 | . . . . 110 . . . . . . Core Remaining (%) 68 | 100 70 . 50 . . 43 . 78 . . Volleys Fired 108 | . 52 7 3 11 . 1 . 8 . 26 Largest 2 | . 2 1 1 1 . 1 . 1 . 2 Hottest 99 | . 60 33 33 75 . 33 . 33 . 99 Shots Fired 170 | . 104 7 3 11 . 1 . 8 . 36 Gun 126 | . 104 1 . . . . . . . 21 Cannon 11 | . . . . 1 . . . . . 10 Launcher 33 | . . 6 3 10 . 1 . 8 . 5 Special . | . . . . . . . . . . . Kinetic 63 | . 52 1 . . . . . . . 10 Thermal 74 | . 52 . . 1 . . . . . 21 Explosive 33 | . . 6 3 10 . 1 . 8 . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 9 6 . 4 . 4 . 1 . 6 Robot Miss Streak 4 | . 4 2 1 2 . . . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 338 | . 70 84 14 35 . 41 4 51 . 39 Core Hits 139 | . 31 19 7 30 . 10 1 20 . 21 Critical Kills 3 | . . 2 . . . 1 . . . . Critical Parts Destroyed 51 | . . 23 3 4 . 8 . 10 . 3 Critical Strikes 61 | . . 27 3 4 . 10 . 11 . 6 Burn 1 | . . . . . . . . . . 1 Smash 57 | . . 27 3 4 . 10 . 10 . 3 Sever 3 | . . . . . . . . 1 . 2 Melee Attacks 357 | . 3 105 38 34 . 64 6 79 . 28 Impact 304 | . 3 105 38 34 . 58 3 49 . 14 Slashing 53 | . . . . . . 6 3 30 . 14 Piercing . | . . . . . . . . . . . Sneak Attacks 43 | . . 19 3 10 . 4 4 2 . 1 Combat Hostiles 2 | . . 1 . . . . . . . 1 Follow-up Attacks 57 | . 1 11 6 7 . 8 1 20 . 3 Damage Inflicted 15553 | . 911 4150 881 2511 . 2144 339 2861 . 1756 Guns 1148 | . 850 18 . . . . . . . 280 Cannons 321 | . . . . 25 . . . . . 296 Explosions 2951 | . . 297 225 938 . 146 . 760 . 585 Melee 11125 | . 53 3835 656 1548 . 1998 339 2101 . 595 Ramming 8 | . 8 . . . . . . . . . Kinetic 585 | . 456 18 . . . . . . . 111 Thermal 884 | . 394 . . 25 . . . . . 465 Explosive 2951 | . . 297 225 938 . 146 . 760 . 585 Electromagnetic . | . . . . . . . . . . . Impact 9951 | . 53 3835 656 1548 . 1858 271 1428 . 302 Slashing 1174 | . . . . . . 140 68 673 . 293 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 3 4 14 . . . . . . 1 Average Corruption 3 | . 2 3 5 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . 9 15 20 . . . . . . 2 Message Errors 10 | . 1 2 6 . . . . . . 1 Matter Fused 11 | . 2 3 6 . . . . . . . Heat Flow Errors 7 | . 2 2 2 . . . . . . 1 Energy Discharges 6 | . 2 2 2 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 6 | . 2 1 3 . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Alerts 3 | . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 4149 | . . 1644 299 513 . 670 151 664 . 208 Projectiles . | . . . . . . . . . . . Explosions 50 | . . 18 12 20 . . . . . . Melee 4099 | . . 1626 287 493 . 670 151 664 . 208 Knockbacks 19 | . . 6 3 2 . 6 . 1 . 1 Impact 18 | . . 6 3 2 . 5 . 1 . 1 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 65 | . . 4 . . . . . 61 . . Shots 3 | . . 1 . . . . . 2 . . Rammed 3 | . 2 1 . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 295 | . 190 160 169 2 . . . 8 . 295 Average Temperature 50 | . 39 73 70 1 . . . 8 . 65 Received Heat Transfer 2427 | . 237 282 9 270 . 354 . 259 . 1016 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 39 | . . 17 3 5 . 8 . 5 . 1 Combat Hostiles 33 | . . 13 2 4 . 8 . 5 . 1 Parts Fried 61 | . . 31 4 4 . 10 3 5 . 4 Impact Corruptions 127 | . . 51 11 16 . 21 4 19 . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1640 | . 900 . . 37 . . . . . 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . 2 1 1 . 3 2 4 2 2 Low Security (%) 35 | 100 100 43 78 47 100 19 . . . . Level 1 36 | . . 53 21 52 . 58 44 14 . 28 Level 2 14 | . . 3 . . . 10 55 7 100 71 Level 3 10 | . . . . . . 12 . 55 . . Level 4 3 | . . . . . . . . 23 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1224 | . 99 443 257 295 67 852 447 1224 642 573 Initial 642 | . . 33 169 29 67 30 447 260 642 344 Average 350 | . 34 234 159 193 58 363 401 842 569 460 Influence Increases 4852 | . 358 1020 371 521 . 972 159 1054 . 397 Destroy 0b10 Robot/C 2960 | . 280 600 280 320 . 600 40 660 . 180 Destroy 0b10 Robot/NC 185 | . 10 80 10 40 . 15 25 5 . . Destroy Leader 396 | . 52 144 20 68 . 20 22 30 . 40 Allied During Kill 174 | . . . 13 . . 86 39 36 . . Successful Hack 40 | . . . . 5 . 35 . . . . Disable Machine 75 | . . 15 . 30 . . 30 . . . Anti-Garrison Action 400 | . . . . . . 150 . 150 . 100 Destroy Structure 292 | . 1 46 18 58 . 51 3 83 . 32 Lose Combat Pursuer 330 | . 15 135 30 . . 15 . 90 . 45 Influence Decreases 2621 | . 277 619 462 389 20 150 234 90 150 230 Time Decay 1941 | . 277 559 342 379 20 . 214 . 150 . Lost Part 460 | . . 60 60 10 . 70 . 30 . 230 Lost Ally 220 | . . . 60 . . 80 20 60 . . Squads Dispatched 9 | . 3 2 . 2 . . 1 . 1 . Investigation 2 | . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . 1 1 . 2 . . 1 . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Distress Signals 8 | . 1 4 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 24 47 14 16 1 33 4 34 . 14 Peak Tracking Total 8 | . 4 6 5 8 2 6 1 7 . 5 Tactical Retreats 11 | . 1 4 1 . . 1 . 2 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Traps Triggered 13 | . 5 2 . . . . . 5 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Machines Disabled 8 | . . 1 . 2 . 1 2 1 . 1 Max in Single Turn 2 | . . 1 . 2 . 1 . 1 . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Machines Accessed 13 | . 1 . . 2 1 3 2 2 1 1 Terminals 8 | . 1 . . 1 . 3 . 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 25 | . 3 . . 5 1 4 2 5 2 3 Successful 12 | . 1 . . 4 1 3 1 . 2 . Failed 13 | . 2 . . 1 . 1 1 5 . 3 Catastrophic 3 | . . . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 17 | . 3 . . 2 . 4 . 5 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Terminal Hacks 6 | . 1 . . 2 . 3 . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . 2 1 2 1 1 Full Trace Events 4 | . . . . . . 1 . 2 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 38 | . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 4 . 3 Machine Destruction 7 | . . . . . . . . 4 . 3 Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 13 | . . . . . . 13 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Total Allies 16 | . . . 3 . . 13 . . . . Largest Group 7 | . . . 3 . . 7 7 2 . . Highest-Rated Group 253 | . . . 40 . . 253 253 63 . . Highest-Rated Ally 40 | . . . 16 . . 40 40 40 . . Total Orders 4 | . . . . . . . . 4 . . EXPLORE 4 | . . . . . . . . 4 . . Ally Attacks 134 | . . . 16 . . 78 23 17 . . Total Damage 2141 | . . . 135 . . 1168 360 478 . . Kills 37 | . . . 5 . . 15 5 12 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Turns Passed 7910 | 2 726 1654 771 891 52 1475 452 1145 306 436 Spaces Moved 3878 | 2 326 798 615 464 33 586 228 544 143 139 Core 11 | . . . . . . 3 . . . 8 Treads 2945 | . 285 593 . 458 33 530 228 544 143 131 Legs 43 | 2 41 . . . . . . . . . Wheels 879 | . . 205 615 6 . 53 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 110 95 95 152 115 150 150 150 50 Average Speed 146 | 120 155 147 104 147 152 168 150 150 150 177 Slowest Speed 550 | 120 190 160 110 225 152 550 155 225 150 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 71 66 92 48 6 68 6 69 8 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 13 | . . . . . . 3 . 7 . 3 Terrain Destroyed 207 | . . 47 20 73 . 6 . 38 . 23 Melee 13 | . . . . . . 3 . 7 . 3 Projectile 2 | . . . . . . . . . . 2 AOE 192 | . . 47 20 73 . 3 . 31 . 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Total 5387 | 1 437 1082 673 604 36 967 329 770 235 253 Wait 774 | . 33 139 16 84 . 138 86 145 89 44 Move 3869 | 1 325 797 614 463 32 585 228 543 142 139 Hop . | . . . . . . . . . . . Pick Up 50 | . 8 14 1 3 2 8 2 9 1 2 Fast Attach 40 | . 3 8 4 8 . 8 3 . . 6 Attach 35 | . 4 6 2 1 . 4 2 3 2 11 Detach 2 | . . 2 . . . . . . . . Swap 32 | . . 13 2 4 . 3 2 7 . 1 Drop 42 | . 7 8 1 5 2 7 3 6 1 2 Fire 108 | . 52 7 3 11 . 1 . 8 . 26 Melee 267 | . 2 87 30 25 . 50 3 49 . 21 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 163 | . . . . . . 163 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Identified exit to Mines 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Utility x2 1409 | -9/Materials | Discovered new exit (range 7) 2329 | -9/Materials | First assault squad dispatched 2383 | -9/Materials | Entered Mines 2390 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2495 | -9/Mines | Learned location of Zion (-7) 2665 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2681 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2681 | -9/Mines | Discovered new exit (range 5) 2825 | -9/Mines | Excavation squad dispatched 2825 | -9/Mines | A large section of the Mines collapsed 2889 | -9/Mines | Discovered new exit (range 12) 2935 | -9/Mines | Lost 3 allies 3006 | -9/Mines | System corruption reached 10% 3040 | -9/Mines | Lost 3 parts (1u2w) 3078 | -9/Mines | Discovered new exit (range 10) 3154 | -9/Mines | Entered Materials 3154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3155 | -8/Materials | Identified exit to Storage 3269 | -8/Materials | Destroyed 9 combat bots 3719 | -8/Materials | Repaired Adv. Treads 3758 | -8/Materials | Met 7R-MNS 3877 | -8/Materials | Discovered new exit (range 5) 4010 | -8/Materials | Build established: Gladiator 4045 | -8/Materials | Entered Storage 4061 | -8/Storage | Identified exit to Garrison 4097 | -8/Storage | Entered Garrison 4126 | -8/Garrison | Discovered new exit (range 56) 4126 | -8/Garrison | Discovered new exit (range 89) 4126 | -8/Garrison | Discovered new exit (range 32) 4223 | -8/Garrison | Triggered checkpoint 4331 | -8/Garrison | Triggered checkpoint 4335 | -8/Garrison | Triggered checkpoint 4540 | -8/Garrison | Core integrity fell below 50% 4564 | -8/Garrison | Lost 3 parts (1p1n1w) 5121 | -8/Garrison | Lost 3 allies 5273 | -8/Garrison | Triggered checkpoint 5370 | -8/Garrison | Installed Relay Interface Framework 5572 | -8/Garrison | Entered Factory 5572 | -7/Factory | Accompanied by 7 allies 5572 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5763 | -7/Factory | Build established: Commander-Gladiator 6006 | -7/Factory | Identified exit to Garrison 6023 | -7/Factory | P-70 Sage assimilated allied E7-4SK(g) 6024 | -7/Factory | Entered Garrison 6024 | -7/Garrison | Accompanied by 2 allies 6060 | -7/Garrison | Triggered checkpoint 6122 | -7/Garrison | Triggered checkpoint 6122 | -7/Garrison | Triggered checkpoint 6225 | -7/Garrison | Triggered checkpoint 6256 | -7/Garrison | Destroyed 7 combat bots 6310 | -7/Garrison | Build established: Gladiator 6418 | -7/Garrison | Triggered checkpoint 6426 | -7/Garrison | Discovered new exit (range 25) 6870 | -7/Garrison | Triggered checkpoint 6895 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6905 | -7/Garrison | Garrison Relay disabled 6942 | -7/Garrison | Discovered new exit (range 10) 6954 | -7/Garrison | Identified exit to Factory 7109 | -7/Garrison | Discovered exit to Factory (range 13) 7169 | -7/Garrison | Entered Factory 7169 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7448 | -6/Factory | Identified exit to Garrison 7467 | -6/Factory | Build established: Scavenger-Gladiator 7475 | -6/Factory | Entered Garrison 7501 | -6/Garrison | Triggered checkpoint 7538 | -6/Garrison | Garrison Relay disabled 7691 | -6/Garrison | Spotted B-75 Beast 7771 | -6/Garrison | Core integrity fell below 50% 7788 | -6/Garrison | Destroyed B-75 Beast 7795 | -6/Garrison | Core integrity fell below 20% 7823 | -6/Garrison | Lost 18 parts (2p5n5u6w) 7911 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07802_ Acquired 3 matter. 07807_ System corrupted: Heat flow error (+104). 07808_ Acquired Lrg. Storage Unit. 07813_ Acquired Hvy. Machine Gun. 07816_ Acquired Rnf. Deuterium Engine. 07830_ Acquired 15 matter. 07838_ Acquired Hvy. Laser. 07839_ Acquired 10 matter. 07850_ The unstable cave ceiling collapses. 07882_ Rnf. Deuterium Engine severed. 07884_ Katana destroyed. 07887_ Acquired Rnf. Deuterium Engine. 07888_ Destroyed Imp. Melee Analysis Suite. 07889_ Imp. Medium Treads destroyed. 07890_ Rnf. Deuterium Engine destroyed. 07894_ L-41 Fighter destroyed. 07900_ QSRAJYGXLFPFUPSLJ57C P/KHUF 07900_ G-50 Soldier suffers critical hit (Burn). 07903_ Critical hit (Burn: +37). 07906_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????"??## ????????????????????????????? | | ??????????? ? ????????????????????????????? | | ?????????? ?? ????????????????????????????? | | ??????????? ? ????????????????????????????? | | ???????????# ## ????????????????????????????? | | ??????????## #???????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ???????? ?????????????######????????? | | ??????????## # #?????????????#"# "#????????? | | ??????# # ## #####?????????#" ##????????? | | ????? #;]##????????# !^#?????????? | | ????? [g=#????????#"! #?????????? | | ??????# % """; #####????#"# #?????????? | | ???????# ## # ## #%##""#????### #?????????? | | ???????????# ??## #@##T #??????# ###???????? | | ????????????????# ####%##" #??????# #???????? | | ????????????????## #??# ### #??????# #???????? | | ?????????????????# #??#=#?# #??????# #???????? | | ?????????????????# ##??#g#?# #??????# ###???????? | | ?????????????????# ????# ### #??????# #?????????? | | ?????????????????# #####;;## ####???# #?????????? | | ?????????????????# %=^[% #???# #?????????? | | ?????????????????# ! [ ##### #?????????? | | ?????????????????############## #?????????? | | ??????????????????????????????# #######?????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# ###?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionCatalystCore Manual? 0 Play Time 00:46:24 Cumulative 179.4 hours Start 2025.03.15 @ 11:40:50 End 2025.03.15 @ 12:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 284 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a69f20dd-9686-44b0-88ab-692a532a01f7