Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.15 @ 21:28:23 Player: raddakar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (206) 1030 Value Destroyed (9025) 9025 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3326) 3326 TOTAL SCORE: 20301 Bonus ------- High Alert Combat Kills 878 Follower Combat Kills 377 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -329 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 170/170 System Corruption 42% Temperature Cool (12) Movement Core (1450) Ox28 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Light Antimatter Reactor Improved Matter Compressor (300) Long-range Sensor Array Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (35) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (25) Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Myomer Leg Myomer Leg Potential Leg Potential Leg Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Relay Coupler [Heavy] Long-range Tractor Beam > --- WEAPON ----------- Improved Arc Projector Heavy Assault Rifle Light Antimatter Cannon Heavy Pick > --- INVENTORY -------- Heavy Deuterium Engine Micro Fission Core Micro Fission Core Improved Heavy Treads Myomer Leg Improved Matter Compressor Long-range Sensor Array Improved Medium Armor Plating Advanced Shield Generator Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Precision Assault Rifle Tri-rail Accelerator Guided EMP Blaster Long-range Missile Launcher [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Potential Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Heavy] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Arc Projector Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 2 . . . . . 2 . . . Utility 5 | . . . 2 . . . . 1 . 1 . . . . . 1 Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Parts Attached 261 | . 13 . 25 6 . 8 23 22 19 17 10 16 10 34 3 55 Power 27 | . 1 . 2 . . 1 2 5 2 . . 4 . 1 1 8 Engine 12 | . 1 . 1 . . 1 2 3 . . . 2 . 1 . 1 Core 15 | . . . 1 . . . . 2 2 . . 2 . . 1 7 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 63 | . 2 . 4 1 . 2 10 5 4 5 1 3 1 11 1 13 Treads 30 | . 2 . 4 1 . 2 2 1 1 4 1 3 1 6 1 1 Leg 18 | . . . . . . . 1 . 3 1 . . . 5 . 8 Wheel 8 | . . . . . . . . 4 . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 7 . . . . . . . . . Utility 73 | . 7 . 11 2 . 1 4 4 4 8 3 2 3 11 1 12 Device 27 | . . . 4 1 . . 1 1 1 4 1 . . 6 . 8 Storage 12 | . 4 . 3 . . . 1 . 2 1 . . 1 . . . Processor 12 | . . . . 1 . . 1 2 . 2 . 2 1 1 . 2 Hackware 2 | . . . . . . 1 . . . . . . . 1 . . Protection 20 | . 3 . 4 . . . 1 1 1 1 2 . 1 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 98 | . 3 . 8 3 . 4 7 8 9 4 6 7 6 11 . 22 Energy Gun 6 | . . . 1 . . . . 2 . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 62 | . 3 . 6 1 . 2 5 5 6 2 5 5 3 10 . 9 Ballistic Cannon 7 | . . . . . . . . . . 1 . . . . . 6 Launcher 19 | . . . 1 2 . 2 1 . 3 1 1 2 3 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . . 2 . 3 . 2 1 . . 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 21 | . . . . . . . . . . . . . . . . 21 Parts Lost 90 | . . . 2 3 . 3 6 7 1 . 4 . 1 18 . 45 Power 8 | . . . . . . . 3 . . . . . . . . 5 Propulsion 29 | . . . . . . 2 2 4 . . . . . 6 . 15 Utility 26 | . . . 2 2 . . . 1 1 . 2 . 1 6 . 11 Weapon 27 | . . . . 1 . 1 1 2 . . 2 . . 6 . 14 Highest Loss Streak 24 | . . . 1 3 . 2 2 3 1 . 3 . 1 7 . 24 Average Slot Usage (%) 94 | . 99 100 95 97 100 99 95 87 98 98 97 98 92 90 99 81 Engine 4 | . 14 14 6 11 11 11 8 1 . . . 3 . 4 2 2 Core 3 | . . . 4 . . . . 3 7 6 6 2 5 . 2 6 Treads 17 | . 14 28 21 22 22 21 9 5 10 24 26 26 29 9 11 4 Leg 6 | . 14 . . . . . 1 . 14 . . . . 19 23 18 Wheel 1 | . . . . . . . . 12 5 . . . . . . 3 Flight 1 | . . . . . . . 21 6 . . . . . . . . Device 8 | . . . 18 21 22 17 5 6 7 7 6 6 4 8 11 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 5 5 5 Processor 11 | . . . . 8 11 11 13 15 8 15 17 18 17 11 5 8 Protection 5 | . 13 14 10 . . . 2 5 12 8 6 6 4 3 4 2 Ballistic Gun 21 | . 25 28 21 21 22 15 16 18 21 25 25 25 22 22 23 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 14 92 34 39 39 36 36 28 32 105 112 108 111 110 125 118 128 Greatest Support 160 | 20 40 40 40 40 40 40 60 38 70 112 112 114 134 160 95 115 Greatest Overweight (x) 34 | . 4 . . . . . 1 2 1 . . . . 1 1 34 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | . 25 15 20 15 15 15 15 10 25 25 25 25 25 25 25 25 Average Capacity 19 | . 13 15 15 15 15 15 12 10 10 24 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 15 15 15 15 10 10 21 25 25 25 25 25 25 Average Carried 17 | . 11 15 14 14 14 14 11 9 9 16 22 24 24 23 24 18 Final Capacity 25 | 8 15 15 15 15 15 15 10 10 10 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 15 10 9 10 21 25 25 25 25 25 9 Class Distribution -------------------- 27% | Scavenger-Mutant 23% | Scavenger-Skirmisher 14% | Mutant 9% | Scavenger-Gunner 8% | Commander-Gunner 5% | Commander-Mutant 4% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Gunner | -6/Factory Commander-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Matter Collected 8178 | 192 421 97 759 147 . 293 400 553 532 482 771 525 695 1077 269 965 Remotely 74 | . . . . . . . . . . . . . . . . 74 Salvage Created 8379 | . 431 97 1054 81 . 257 483 906 533 727 802 688 177 1051 269 823 Parts 408 | . 29 6 59 2 . 29 32 38 25 24 28 29 7 53 12 35 Haulers Intercepted 8 | . . . 4 . . . 2 1 . 1 . . . . . . Recyclers Shooed 11 | . . . 2 . . 1 1 2 . . . 2 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Combat Hostiles Destroyed 178 | . 12 3 19 12 . 17 11 10 13 8 17 9 8 26 2 11 Melee 3 | . . . . . . . . 1 . . . . . . . 2 Guns 138 | . 12 3 19 8 . 11 7 9 9 8 13 6 3 21 2 7 AOE 36 | . . . . 4 . 6 4 . 4 . 3 3 5 5 . 2 Classes Destroyed 18 | . 3 . 5 2 . 1 1 2 . . . 2 . 1 . 1 Worker 11 | . . . . . . 2 1 2 . . . 3 . . . 3 Builder 3 | . . . . . . . . 2 . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 8 | . . . 4 . . . 2 1 . 1 . . . . . . Recycler 10 | . . . 1 . . . 2 3 . 1 . 1 . . 1 1 Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . . . . . Swarmer 57 | . 3 3 3 . . 14 7 . 7 . 7 . 5 8 . . Cutter 3 | . . . . . . . . . . . . . . 3 . . Grunt 61 | . 9 . 11 . . 3 . 4 2 6 8 8 3 7 . . Brawler 4 | . . . 1 . . . . 1 . 1 . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 16 | . . . 4 . . . 2 1 3 . 1 . . 5 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Hunter 12 | . . . . . . . 2 . . . . . . 3 2 5 Programmer 13 | . . . . . . . . 4 1 1 1 1 . . . 5 Assembled 10 | . . . . 10 . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 7 10 . 6 6 7 7 7 5 6 5 7 3 4 Combat Bots Only 10 | . 3 2 7 10 . 4 5 3 7 4 5 5 5 7 2 3 Max Kills in Single Turn 4 | . 1 1 1 3 . 2 3 1 3 1 2 2 4 3 1 2 Gunslinging 1 | . . . . 1 . 1 . . . . 1 . . 1 . . Exploded 4 | . . . . 3 . 2 2 . 3 . 2 2 4 2 . 1 Melee 1 | . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Damage Taken 19165 | . 407 184 764 482 . 807 972 638 994 363 1252 503 474 3053 198 8074 Core 2520 | . 39 7 99 82 . 201 231 65 101 36 153 59 33 259 . 1155 Absorbed by Shields 146 | . . . . . . . . . 40 . . . . . . 106 Reduced by Siege Mode 147 | . . . . . . . . . . . . . . . . 147 Core Remaining (%) 65 | 100 . 81 . . . 4 58 . 76 . . 70 . . 70 . Volleys Fired 513 | . 41 15 60 12 . 45 46 32 33 20 53 22 12 64 4 54 Largest 4 | . 2 2 2 2 . 2 2 3 3 4 4 4 4 4 4 4 Hottest 144 | . 60 46 46 46 . 53 50 120 120 112 112 112 112 114 102 144 Shots Fired 1277 | . 82 30 118 22 . 70 92 93 89 80 171 79 36 197 16 102 Gun 1241 | . 82 30 117 20 . 65 89 93 85 80 166 76 32 194 16 96 Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 35 | . . . 1 2 . 5 3 . 4 . 5 3 4 3 . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 1208 | . 70 30 117 20 . 65 89 92 77 80 166 76 32 194 16 84 Thermal 9 | . . . . . . . . 1 8 . . . . . . . Explosive 22 | . . . 1 2 . 5 3 . . . . 3 2 3 . 3 Electromagnetic 38 | . 12 . . . . . . . 4 . 5 . 2 . . 15 Robot Hit Streak 35 | . 5 5 32 6 . 17 16 7 15 23 35 12 9 13 9 13 Robot Miss Streak 17 | . 5 7 1 1 . 3 4 4 4 2 2 3 3 17 1 5 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 . 1 1 . Secondary Targets 19 | . . 1 1 3 . 1 2 . 2 . 2 . . 4 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . 1 . 1 . . 1 . 1 Shots Hit Robots 837 | . 47 12 88 15 . 52 64 66 49 57 81 55 23 125 14 89 Core Hits 423 | . 22 4 36 21 . 27 27 37 24 26 34 31 16 70 11 37 Critical Kills 8 | . . . . . . . 1 . 1 1 3 . . . . 2 Critical Parts Destroyed 19 | . . . . . . . 3 1 6 2 . 2 2 2 . 1 Critical Strikes 30 | . . . . . . . 4 3 8 3 3 2 2 2 . 3 Burn 1 | . . . . . . . . . 1 . . . . . . . Destroy 27 | . . . . . . . 4 1 7 3 3 2 2 2 . 3 Sever 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks 44 | . . . . . . . 4 14 . . . . . . . 26 Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . 4 14 . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . 26 Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20963 | . 703 187 1483 520 . 1241 1143 1464 1245 1438 2052 1858 1572 3577 282 2198 Guns 14508 | . 684 187 1423 198 . 744 674 1073 1011 1357 1650 961 411 2642 268 1225 Cannons . | . . . . . . . . . . . . . . . . . Explosions 5406 | . . . 41 322 . 484 462 . 234 . 380 865 1161 933 . 524 Melee 840 | . . . . . . . . 391 . . . . . . . 449 Ramming 209 | . 19 . 19 . . 13 7 . . 81 22 32 . 2 14 . Kinetic 14178 | . 606 187 1423 198 . 744 674 1048 857 1357 1650 961 411 2642 268 1152 Thermal 772 | . . . . . . . . 25 251 . . . 496 . . . Explosive 4032 | . . . 41 322 . 484 462 . . . . 865 527 933 . 398 Electromagnetic 932 | . 78 . . . . . . . 137 . 380 . 138 . . 199 Impact . | . . . . . . . . . . . . . . . . . Slashing 391 | . . . . . . . . 391 . . . . . . . . Piercing 449 | . . . . . . . . . . . . . . . . 449 Highest Corruption 42 | . . . 4 4 4 4 . 9 9 . . 3 7 12 13 42 Average Corruption 8 | . . . 4 4 4 4 . 8 9 . . 2 6 9 12 29 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 225 | . . . 26 9 8 12 . 26 16 . . 16 5 63 10 34 Message Errors 57 | . . . 7 4 4 3 . 8 3 . . 3 . 15 3 7 Matter Fused 42 | . . . 8 4 1 2 . 5 2 . . 2 1 13 2 2 Heat Flow Errors 25 | . . . 4 . 2 3 . . 3 . . 3 . 5 2 3 Energy Discharges 35 | . . . 3 1 . 1 . 5 2 . . 5 1 11 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 36 | . . . 3 . 1 3 . 4 4 . . 3 3 10 1 4 Data Loss (major) 3 | . . . . . . . . 1 . . . . . 1 . 1 Misfires 6 | . . . . . . . . 3 . . . . . 3 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . . 1 . . . . . 2 . . . . 5 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . . . 4 . . 79 . 28 . . 102 42 . . 21 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 269 | . . . . 4 . . 79 . 28 . . 102 42 . . 14 Melee 7 | . . . . . . . . . . . . . . . . 7 Knockbacks 2 | . . . . . . . . . . 2 . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . 122 33 . . . . . 30 . . 17 Shots 8 | . . . . . . 4 1 . . . . . 1 . . 2 Rammed 19 | . 4 . 3 . . 3 1 . . 5 1 1 . 1 . . Targets Rammed 25 | . 5 . 3 . . 3 1 . . 6 1 3 . 2 1 . Kicked 2 | . . . . . . . . . . . . . . 1 1 . Crushed 4 | . 1 . . . . . . . . 1 . 2 . . . . Highest Temperature 283 | . 84 . 250 . 240 264 15 4 217 17 17 283 60 231 178 211 Average Temperature 55 | . 27 . 106 . 107 95 3 2 77 7 10 122 23 62 95 54 Received Heat Transfer 2835 | . 135 . 357 . . 207 36 207 219 171 369 192 153 612 . 177 Effects 2 | . . . . . . . . . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . . . . . 26 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . Heat Transferred 857 | . . . . . . . . 37 470 . . . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Peak Influence 1192 | . 179 94 347 98 . 385 472 292 504 490 1137 650 578 1192 645 210 Initial 625 | . . 19 36 60 . . 102 205 93 264 224 596 249 404 625 196 Average 450 | . 80 60 192 48 . 243 314 154 241 331 853 557 422 897 586 95 Maximum Alert Level 4 | . . . 1 . . 1 2 1 2 2 4 2 2 4 2 1 Low Security (%) 32 | . 100 100 50 100 . 38 9 66 69 . . . . . . 67 Level 1 21 | . . . 49 . . 61 65 33 8 89 5 . 74 1 9 32 Level 2 21 | . . . . . . . 24 . 22 10 25 100 25 16 90 . Level 3 18 | . . . . . . . . . . . 45 . . 67 . . Level 4 6 | . . . . . . . . . . . 22 . . 14 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 4 . . 1 1 3 . 4 . 6 5 . 2 3 Investigation 7 | . 2 . 1 . . . . . . . . 1 1 . 1 1 Extermination 9 | . . . . . . . . 3 . 1 . 2 1 . . 2 Reinforcement 10 | . 1 . 3 . . 1 1 . . 1 . 2 . . 1 . Assault 3 | . . . . . . . . . . . . 1 2 . . . Garrison 3 | . . . . . . . . . . 2 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Distress Signals 4 | . 1 . 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 240 | . 20 3 23 16 . 17 15 11 12 14 29 18 10 29 3 20 Peak Tracking Total 13 | . 3 3 7 13 . 4 5 4 5 5 7 5 5 8 2 7 Tactical Retreats 6 | . . . . 1 . . . . . 1 2 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Traps Triggered 17 | . 1 . 2 . . . . . 1 . . 2 2 7 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Machines Disabled 25 | . . . 1 . . 4 . 1 1 . 6 1 3 6 . 2 Max in Single Turn 3 | . . . 1 . . 3 . 1 1 . 1 1 3 2 . 1 Garrison Relay 8 | . . . . . . . . . . . 4 . . 4 . . Phase Generator 2 | . . . . . . . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Machines Accessed 29 | . 6 . 4 . 1 . . 6 . 1 . 6 2 . 2 1 Terminals 21 | . 6 . 3 . . . . 4 . . . 4 1 . 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . . Total Hacks 68 | . 13 . 15 . 1 . . 14 . 1 . 10 4 . 7 3 Successful 40 | . 7 . 9 . 1 . . 10 . 1 . 5 3 . 3 1 Failed 28 | . 6 . 6 . . . . 4 . . . 5 1 . 4 2 Catastrophic 7 | . 2 . 1 . . . . . . . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 3 . 4 . 1 . . 4 . . . 4 1 . 2 2 Terminals 51 | . 13 . 7 . . . . 11 . . . 7 3 . 7 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 12 | . . . 8 . . . . 2 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . . Terminal Hacks 19 | . 6 . 3 . 1 . . 4 . . . 2 1 . 2 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . 2 . Locate Traps 3 | . 1 . . . . . . . . . . 1 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 6 . . . . 2 . . . . . . . . Scan Component 5 | . . . 4 . . . . 1 . . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . 1 . . . Unlock Access 3 | . . . . . . . . 1 . 1 . . 1 . . . Unauthorized Hacks 9 | . 1 . . . . . . 3 . . . 2 1 . 1 1 Terminals 9 | . 1 . . . . . . 3 . . . 2 1 . 1 1 Assimilate 2 | . . . . . . . . 2 . . . . . . . . Botnet 7 | . 1 . . . . . . 1 . . . 2 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 6 . 4 . . . . 4 . . . 4 2 . 2 1 Full Trace Events 5 | . 2 . . . . . . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . . Time 83 | . . . 58 . . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Used RIF Installer 3 | . . . . . . . . . 1 . 1 . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . . . . . 17 . . 16 . . Machine Destruction 33 | . . . . . . . . . . . 17 . . 16 . . Attached 1 | . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 13 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Total Allies 15 | . . . . 1 . . . 1 . . 13 . . . . . Largest Group 11 | . . . . 1 1 . . 1 . . 11 6 . . . . Highest-Rated Group 355 | . . . . 31 31 . . 10 . . 355 198 . . . . Highest-Rated Ally 41 | . . . . 31 31 . . 10 . . 41 41 . . . . Total Orders 6 | . . . . . . . . . . . 6 . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . FOLLOW 4 | . . . . . . . . . . . 4 . . . . . Ally Attacks 89 | . . . . 2 . . . . . . 68 19 . . . . Total Damage 1697 | . . . . 22 . . . . . . 1097 578 . . . . Kills 12 | . . . . . . . . . . . 9 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Turns Passed 13263 | . 943 154 1185 421 384 575 375 1102 488 498 2393 1238 311 1831 248 1117 Spaces Moved 7003 | 1 478 67 536 234 239 259 300 763 339 237 1269 683 157 845 122 474 Core 3 | . . . . . . . . . . . . . . . . 3 Treads 4100 | . 230 67 536 234 239 259 69 . . 224 1269 683 157 133 . . Legs 1845 | 1 248 . . . . . . . 292 13 . . . 712 122 457 Wheels 633 | . . . . . . . . 572 47 . . . . . . 14 Hover . | . . . . . . . . . . . . . . . . . Flight 422 | . . . . . . . 231 191 . . . . . . . . Fastest Speed 26 | 120 120 160 160 160 160 160 26 26 86 100 160 160 160 160 180 105 Average Speed 146 | 120 155 160 160 160 160 160 57 85 95 156 160 160 160 177 180 165 Slowest Speed 1750 | 120 400 160 160 160 160 160 160 120 170 160 160 160 160 240 180 1750 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 2 93 32 48 47 65 71 33 19 44 6 98 19 4 96 3 13 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 . . . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . Spaces Dug 22 | . . . . 11 . . 4 2 . . 3 . . . . 2 Terrain Destroyed 402 | . . . 11 20 . 45 30 3 2 3 99 49 43 92 1 4 Melee 8 | . . . . . . . 4 2 . . . . . . . 2 Projectile 38 | . . . . . . . . 1 1 3 9 4 4 14 1 1 AOE 348 | . . . 11 20 . 45 26 . 1 . 85 43 39 78 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Fac Total 8910 | . 600 84 748 258 242 350 414 1125 438 310 1524 782 194 1033 141 667 Wait 541 | . 18 . 71 2 . 26 8 268 8 8 54 24 . 34 6 14 Move 6988 | . 477 66 535 233 238 258 299 763 338 237 1267 682 157 843 121 474 Hop . | . . . . . . . . . . . . . . . . . Pick Up 173 | . 24 . 25 3 2 5 13 11 16 9 17 11 5 15 2 15 Fast Attach 135 | . 3 . 18 3 . 2 13 14 7 11 1 11 5 17 3 27 Attach 112 | . 7 . 4 3 . 6 9 7 11 4 8 5 5 15 . 28 Detach 24 | . 2 . . . . 1 4 . 1 5 1 2 2 1 . 5 Swap 14 | . 3 . 3 . . . 1 1 1 2 1 . . 2 . . Drop 198 | . 20 . 29 2 2 4 16 15 18 8 12 22 8 14 4 24 Fire 513 | . 41 15 60 12 . 45 46 32 33 20 53 22 12 64 4 54 Melee 44 | . . . . . . . 4 14 . . . . . . . 26 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 1 1 . Crush 23 | . 5 . 3 . . 3 1 . . 6 1 3 . 1 . . Escape Stasis 31 | . . . . . . . . . 5 . . . . 26 . . Rewire 112 | . . 3 . . . . . . . . 109 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Entered Mines 991 | -10/Mines | Learned Materials security intel 1081 | -10/Mines | Discovered new exit (range 7) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Repaired Hvy. Assault Rifle 1316 | -9/Materials | Repaired Lgt. Treads 1581 | -9/Materials | Discovered new exit (range 14) 1674 | -9/Materials | Destroyed 7 combat bots 1971 | -9/Materials | Build established: Scavenger-Mutant 2074 | -9/Materials | Discovered new exit (range 15) 2283 | -9/Materials | Entered Mines 2286 | -9/Mines | Assembled infested the area 2291 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2292 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2351 | -9/Mines | Destroyed 10 combat bots 2351 | -9/Mines | Lost 3 parts (2u1w) 2413 | -9/Mines | Discovered new exit (range 10) 2429 | -9/Mines | Identified exit to Exiles 2439 | -9/Mines | Received a Mining Laser from a helpful Derelict 2548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2697 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2704 | -9/Mines | Entered Exiles 2704 | -9/Exiles | Accompanied by 1 ally 2743 | -9/Exiles | Met 8R-AWN 2770 | -9/Exiles | Met EX-HEX 2860 | -9/Exiles | Met EX-BIN 2879 | -9/Exiles | Aligned with FarCom system 2880 | -9/Exiles | Given EX-Vault access code 2917 | -9/Exiles | Opened EX-Vault 2931 | -9/Exiles | Found Potential Leg 2934 | -9/Exiles | Found Potential Leg 2970 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3015 | -9/Exiles | Met EX-DEC 3075 | -9/Exiles | Discovered new exit (range 10) 3088 | -9/Exiles | Left Exiles lab with Potential Leg 3088 | -9/Exiles | Entered Mines 3176 | -8/Mines | Core integrity fell below 50% 3254 | -8/Mines | Core integrity fell below 20% 3574 | -8/Mines | Discovered new exit (range 11) 3663 | -8/Mines | Entered Materials 3663 | -8/Materials | Evolved 2 slots: Propulsion x2 4015 | -8/Materials | Discovered new exit (range 16) 4038 | -8/Materials | Entered Factory 4038 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4102 | -7/Factory | Build established: Scavenger-Sprinter 4260 | -7/Factory | Lost 3 parts (1n1u1w) 4297 | -7/Factory | Lost 3 parts (2n1w) 4369 | -7/Factory | Repaired Imp. Assault Rifle 4663 | -7/Factory | Build established: Scavenger-Skirmisher 5140 | -7/Factory | Identified exit to Garrison 5140 | -7/Factory | Entered Garrison 5154 | -7/Garrison | Triggered checkpoint 5302 | -7/Garrison | Triggered checkpoint 5451 | -7/Garrison | Triggered checkpoint 5518 | -7/Garrison | Triggered checkpoint 5571 | -7/Garrison | Destroyed 7 combat bots 5606 | -7/Garrison | Discovered new exit (range 13) 5624 | -7/Garrison | Installed Relay Interface Framework 5628 | -7/Garrison | Entered Factory 5628 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5773 | -6/Factory | Found Prototype Launcher 5773 | -6/Factory | Identified Rocket Array 5781 | -6/Factory | Found Prototype Processor 5781 | -6/Factory | Identified Exp. Targeting Computer 5792 | -6/Factory | Found Exp. Targeting Computer 5981 | -6/Factory | Garrison activated, responded to threat 6069 | -6/Factory | Build established: Gunner 6126 | -6/Factory | Identified exit to Garrison 6126 | -6/Factory | Entered Garrison 6142 | -6/Garrison | Triggered checkpoint 6176 | -6/Garrison | Garrison Relay disabled 6208 | -6/Garrison | Triggered checkpoint 6261 | -6/Garrison | Triggered checkpoint 6265 | -6/Garrison | Triggered checkpoint 6314 | -6/Garrison | Lost 3 parts (1u2w) 6607 | -6/Garrison | Build established: Scavenger-Gunner 6798 | -6/Garrison | Triggered checkpoint 6876 | -6/Garrison | Phase Generator disabled 7019 | -6/Garrison | Discovered new exit (range 12) 7048 | -6/Garrison | Triggered checkpoint 7075 | -6/Garrison | Expanded RIF knowledge: Program Shield 7139 | -6/Garrison | Build established: Commander-Gunner 7241 | -6/Garrison | Garrison Relay disabled 7377 | -6/Garrison | Discovered new exit (range 14) 7430 | -6/Garrison | Triggered checkpoint 7483 | -6/Garrison | Garrison Relay disabled 7548 | -6/Garrison | Triggered checkpoint 7920 | -6/Garrison | Triggered checkpoint 7974 | -6/Garrison | Garrison Relay disabled 8033 | -6/Garrison | Discovered new exit (range 12) 8248 | -6/Garrison | Build established: Commander-Mutant 8519 | -6/Garrison | Entered Factory 8519 | -6/Factory | Accompanied by 6 allies 8915 | -6/Factory | Build established: Scavenger-Gunner 9219 | -6/Factory | First assault squad dispatched 9332 | -6/Factory | Discovered new exit (range 5) 9339 | -6/Factory | Identified exit to Factory 9607 | -6/Factory | Fabricated Phase Cannon (x2) 9745 | -6/Factory | Build established: Scavenger-Skirmisher 9757 | -6/Factory | Entered another Factory area 9757 | -5/Factory | Evolved 2 slots: Propulsion x2 10003 | -5/Factory | Garrison activated, responded to threat 10057 | -5/Factory | First assault squad dispatched 10068 | -5/Factory | Identified exit to Garrison 10068 | -5/Factory | Entered Garrison 10076 | -5/Garrison | Expanded RIF knowledge: Hotswap 10150 | -5/Garrison | Triggered checkpoint 10200 | -5/Garrison | Lost 4 parts (2u2w) 10272 | -5/Garrison | Garrison Relay disabled 10359 | -5/Garrison | Triggered checkpoint 10393 | -5/Garrison | Destroyed 7 combat bots 10424 | -5/Garrison | Lost 7 parts (4n1u2w) 10428 | -5/Garrison | Destroyed 7 combat bots 10500 | -5/Garrison | Triggered checkpoint 10583 | -5/Garrison | Discovered new exit (range 9) 10596 | -5/Garrison | Identified exit to Factory 10670 | -5/Garrison | Triggered checkpoint 10820 | -5/Garrison | Phase Generator disabled 10859 | -5/Garrison | Garrison Relay disabled 10872 | -5/Garrison | Crushed by falling debris 10873 | -5/Garrison | System corruption reached 10% 10903 | -5/Garrison | Lost 3 parts (1n2u) 11076 | -5/Garrison | Build established: Scavenger-Mutant 11084 | -5/Garrison | Discovered exit to Factory (range 14) 11112 | -5/Garrison | Triggered checkpoint 11162 | -5/Garrison | Garrison Relay disabled 11695 | -5/Garrison | Lost 3 parts (1n2w) 11720 | -5/Garrison | Triggered checkpoint 11751 | -5/Garrison | Discovered exit to Factory (range 10) 11834 | -5/Garrison | Garrison Relay disabled 11899 | -5/Garrison | Entered Factory 12053 | -5/Factory | Discovered new exit (range 8) 12067 | -5/Factory | Identified exit to Factory 12147 | -5/Factory | Entered another Factory area 12147 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12617 | -4/Factory | Build established: Scavenger-Skirmisher 12753 | -4/Factory | Core integrity fell below 50% 12776 | -4/Factory | System corruption reached 10% 12792 | -4/Factory | Lost 24 parts (4p8n7u5w) 12901 | -4/Factory | Lost 3 parts (1n2w) 12943 | -4/Factory | System corruption reached 30% 13132 | -4/Factory | Build established: Scavenger-Mutant 13199 | -4/Factory | Core integrity fell below 20% 13264 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13233_ Penetrated by Slug. 13234_ Coil Gun tumbles out of recycling unit. 13237_ Penetrated by Slug. 13237_ Lrn. Missile Launcher destroyed. 13237_ Slug penetrates Wall. 13237_ Penetrated by Slug. 13237_ Slug penetrates Wall. 13239_ H-77 Assassin destroyed. 13241_ Wall collapses. 13247_ SMJTK,HJGGI2X1WIAVYAVQ70G 13247_ U-05 Engineer lays Concrete. 13250_ System corrupted: Imp. Arc Projector failed to cycle. 13251_ U-05 Engineer lays Concrete. 13256_ Imp. Arc Projector destroyed. 13256_ Imp. Target Analyzer destroyed. 13256_ U-05 Engineer lays Concrete. 13260_ System corrupted: Tesla Rifle failed to cycle. 13261_ U-05 Engineer lays Concrete. 13262_ Tesla Rifle destroyed. 13262_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????? ????????????? | | ????+########### ????????????? | | ???? ???????????? | | ????? ???????????? | | ????? """ #??????????? | | ????? ! [ #??????????? | | ?????# * #???????????? | | ?????# !%= u #???????????? | | ##???# %= u #???????????? | | # ??# #???????????? | | # # ##??????????? | | # ; @ p% + ?????????? | | # # ! u #???????????? | | # ?# * #???????????? | | # # #???????????? | | # # #???????????? | | # + """ #???????????? | | # # """" #???????????? | | ?##### """" #???????????? | | ???# """" g #???????????? | | ???# #???????????? | | ???# ^ """" A g?????????? | | ???# """" #####??????????? | | ???# """" #??????????????? | | ???# """" #??????????????? | | ???# """" #??????????????? | | ???# """" #??????????????? | | ???# """" #??????????????? | | ???# #??????????????? | | ???# ##+#???????????? | | ???# // #???????????? | | ???# #???????????? | | ???############ #???????????? | | ??????????????# #???????????? | | ???############+## #???????????? | | ???# #? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 450 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed AntigravContainmentScreen Manual? 0 Play Time 02:50:19 Cumulative 105.5 hours Start 2021.11.15 @ 03:31:20 End 2021.11.15 @ 21:28:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bccbed9-1a5a-4596-a7ef-f7cfed80d1cb