Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 23:24:56 Player: Komeiji O. Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (104) 520 Value Destroyed (3769) 3769 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (6083) 6083 TOTAL SCORE: 20172 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 302 Follower Combat Kills 306 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -125 Cogmind --------- Core Integrity 1108/1600 Matter 12/300 Energy 169/170 System Corruption 23% Temperature Cool (3) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Spectral Analyzer Advanced Terrain Scan Processor Seismic Detector (fused) Improved Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Vibroblade > --- INVENTORY (5) ---- Energy Well (350) Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Graphene Brace Hacking Suite Ghost Barrier Improved System Guard Improved System Guard > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Enhanced Biometal Leg Xenon Bombardment Thruster Energy Well Advanced ECM Suite Antimissile System Quantum Rifle Disruptor Cannon Nova Cannon Enhanced Nova Cannon [Rating: 144] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 . . . . . 1 . . . . . . . . 1 Utility 12 | . . . . . 2 1 . . . . 2 1 . . . . 1 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 8 9 2 1 1 13 26 6 5 2 5 37 51 5 7 40 2 22 39 1 16 36 Power 31 | 1 3 . . . . 2 . . . . 2 1 1 . 2 . 6 3 . 1 9 Engine 7 | 1 2 . . . . 1 . . . . 1 . . . 1 . 1 . . . . Core 5 | . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . Reactor 19 | . . . . . . . . . . . . 1 1 . 1 . 3 3 . 1 9 Propulsion 73 | 2 1 . 1 . 5 2 . . . . 3 14 . 1 18 . 2 13 1 2 8 Treads 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 1 . . . . . . 11 . 1 6 . . . . . . Flight 50 | . . . . . 4 2 . . . . 3 3 . . 12 . 2 13 1 2 8 Utility 133 | 3 2 1 . . 2 11 2 2 . 1 21 19 4 2 15 2 12 14 . 10 10 Device 74 | 2 . 1 . . 1 5 . 1 . . 13 12 4 1 7 1 7 10 . 3 6 Storage 10 | 1 2 . . . . . . . . . . 2 . . 2 1 . . . 1 1 Processor 21 | . . . . . 1 1 1 . . . 5 . . . 1 . 3 1 . 6 2 Hackware 7 | . . . . . . 1 . . . . 1 1 . . 2 . 1 . . . 1 Protection 21 | . . . . . . 4 1 1 . 1 2 4 . 1 3 . 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 3 1 . 1 6 11 4 3 2 4 11 17 . 4 5 . 2 9 . 3 9 Energy Gun 7 | 2 1 . . . . . . . . . . . . . . . . . . 2 2 Energy Cannon 11 | . . . . . . . . . . . . . . . . . 1 6 . 1 3 Ballistic Gun 32 | . . . . . 2 5 3 1 2 2 6 6 . 1 4 . . . . . . Ballistic Cannon 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Launcher 25 | . . 1 . . 2 1 1 2 . 2 . 8 . 2 1 . . 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . 1 . 5 . . . . 5 3 . 1 . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . . . . 2 1 . . 8 . 2 2 . 1 3 Parts Lost 62 | . 1 2 . . 3 . 1 . . 1 3 3 1 6 . . . 17 2 3 19 Power 6 | . . . . . . . . . . . . . 1 1 . . . 2 . . 2 Propulsion 23 | . . . . . 2 . . . . . 1 3 . 2 . . . 5 1 2 7 Utility 25 | . . 1 . . . . . . . 1 2 . . 2 . . . 7 1 1 10 Weapon 8 | . 1 1 . . 1 . 1 . . . . . . 1 . . . 3 . . . Highest Loss Streak 17 | . 1 2 . . 3 . 1 . . 1 2 1 1 3 . . . 17 2 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 91 71 85 69 70 73 76 76 76 79 89 100 80 86 94 88 83 64 72 77 Engine 2 | . 11 . . . . . 7 7 7 7 6 2 . . 3 . . . . . . Core 2 | . 2 14 14 14 9 6 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 3 . 5 5 3 4 4 4 Treads 5 | . 28 28 28 28 9 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 16 35 27 8 . . . . . . Flight 11 | . . . . . 2 9 15 15 15 15 12 9 . . 19 29 26 23 24 21 18 Device 10 | . 14 12 14 14 16 6 . 2 . . 5 11 9 11 10 11 12 13 6 7 11 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 7 11 11 9 9 5 4 4 4 . Processor 10 | . . . . . 9 15 15 15 15 15 19 8 5 5 5 5 6 9 9 20 29 Hackware 10 | . . . . . . 5 7 7 7 7 13 16 17 11 13 17 20 16 9 8 6 Energy Gun 2 | . 22 9 . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 3 | . . . . . 3 9 11 12 3 11 7 3 5 . 1 11 2 . . . . Slashing Weapon 3 | . . . . 14 6 4 . . . . 4 4 5 1 4 . 4 2 . . 2 Peak Build Rating 144 | 9 10 10 11 12 49 63 64 65 65 66 83 95 90 88 102 100 116 138 97 144 144 Average Rating 70 | 6 8 9 10 12 23 56 62 64 64 64 78 86 87 71 82 97 105 118 90 117 128 On Entrance 61 | . 8 10 8 11 12 47 63 64 64 65 66 82 90 88 64 100 97 107 97 86 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 15 31 32 26 28 39 46 45 49 45 45 50 57 56 64 59 38 38 43 36 37 47 Greatest Support 70 | 40 40 40 40 40 50 56 56 56 56 56 56 70 66 66 70 47 39 50 45 45 54 Greatest Overweight (x) 16 | . . . . . 10 . . . . . . 2 . 10 16 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 10 10 10 10 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 10 10 10 6 10 10 Average Carried 12 | 4 13 14 14 14 12 14 15 14 15 14 14 14 14 13 13 10 9 8 6 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 11 15 15 15 15 15 15 15 14 13 10 10 10 6 6 9 2 Class Distribution -------------------- 36% | Mutant 25% | Hacker-Scout 14% | Hacker-Mutant 10% | Hacker-Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Testing Hacker-Scout | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 5698 | 280 311 72 43 . 200 243 243 322 . 122 572 818 89 312 536 20 190 281 . 282 762 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3423 | 71 570 5 . . 54 148 77 148 . 70 460 992 . 109 . . 124 243 . 55 297 Parts 181 | 12 26 . . . 4 11 5 9 . 5 20 45 . 7 . . 5 17 . 4 11 Haulers Intercepted 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . 4 . . . . . . . . . . Retrieved Matter 46 | . . . . . . . . . . . 46 . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 8 3 . 5 . . 1 6 . . . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 71 | . 11 3 . . 5 4 4 5 . 2 3 17 . 3 . . . 8 . . 6 Melee 7 | . . . . . 1 . . . . . . 1 . 2 . . . 3 . . . Guns 21 | . 9 . . . . 4 2 . . 1 3 2 . . . . . . . . . Cannons 6 | . 2 . . . . . . . . . . . . . . . . 2 . . 2 AOE 36 | . . 3 . . 4 . 2 5 . 1 . 14 . . . . . 3 . . 4 Classes Destroyed 13 | 1 4 1 . . 1 1 . . . 2 2 1 . . . . . . . . . Worker 9 | . 1 1 . . . . . . . . . 2 . . . . 1 1 . 1 2 Builder 5 | . . . . . . . . . . . 1 . . . . . . 1 . . 3 Tunneler 8 | 4 . . . . . . . . . . . 1 . . . . . . . 1 2 Hauler 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Recycler 4 | . . . . . . . . . . . 2 1 . . . . . . . . 1 Operator 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Swarmer 20 | . . . . . 2 3 3 2 . . . 4 . 1 . . . 3 . . 2 Grunt 27 | . 11 . . . 3 . . . . . . 11 . . . . . 1 . . 1 Sentry 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 Programmer 14 | . . . . . . 1 1 . . . 3 2 . 1 . . . 4 . . 2 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 6 | 1 5 4 . . 2 3 2 3 . 1 2 6 . 2 . . 1 4 . 2 6 Combat Bots Only 6 | . 3 3 . . 2 3 2 3 . 1 1 6 . 2 . . . 3 . . 2 Max Kills in Single Turn 5 | 1 1 2 . . 2 1 1 2 . 1 1 5 . 1 . . 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . 1 2 . 1 . 3 . . . . . 1 . . 1 Melee 1 | . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 939 | . 58 6 . . 89 53 31 19 . 54 39 120 16 87 6 16 2 175 16 18 134 Missed 409 | . 15 . . . 34 23 18 8 . 26 12 65 5 28 3 7 1 75 4 7 78 Damage Taken 10559 | . 543 196 . . 764 450 190 224 . 278 765 1079 178 949 76 196 16 2226 236 248 1945 Core 1949 | . 67 79 . . 151 31 26 15 . 26 125 112 46 272 . 95 16 358 38 . 492 Absorbed by Shields 46 | . . . . . . . . . . . . . . . . . . . 46 . . Redirected to Shielding 101 | . . . . . . . 38 13 . 50 . . . . . . . . . . . Regen/Repaired (Parts) 214 | . . . . . . . . . . . 51 . . . 58 . . 105 . . . Core Remaining (%) 76 | 100 . . . 41 72 . . . . 86 85 . . . . 47 98 . 69 100 69 Volleys Fired 321 | 7 49 5 . . 21 14 7 7 . 11 31 24 . 10 20 . 7 40 3 33 32 Largest 2 | 2 2 2 . . 2 2 1 2 . 2 2 2 . 2 2 . 1 1 1 2 1 Hottest 169 | 90 90 65 . . 80 56 39 75 . 75 61 89 . 85 66 . 105 113 113 169 120 Shots Fired 470 | 14 98 9 . . 33 25 7 14 . 20 58 39 . 14 21 . 7 41 3 36 31 Gun 258 | 14 79 . . . 20 25 4 5 . 14 58 10 . 1 21 . 1 . . 6 . Cannon 116 | . 19 3 . . 2 . . . . . . . . . . . 6 36 3 30 17 Launcher 96 | . . 6 . . 11 . 3 9 . 6 . 29 . 13 . . . 5 . . 14 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 183 | . 19 3 . . 22 25 4 5 . 14 58 10 . 1 21 . 1 . . . . Thermal 157 | 7 57 . . . . . . . . . . . . . . . 6 34 3 33 17 Explosive 77 | . . 6 . . 11 . 3 9 . 6 . 17 . 6 . . . 5 . . 14 Electromagnetic 53 | 7 22 . . . . . . . . . . 12 . 7 . . . 2 . 3 . Robot Hit Streak 17 | 4 15 4 . . 9 6 1 3 . 8 13 17 . 2 5 . . 4 . 3 7 Robot Miss Streak 4 | 2 4 . . . 3 1 1 1 . 2 3 2 . 1 3 . . 1 . 3 2 Penetration Max 1 | . . . . . 1 1 1 . . . 1 1 . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 4 | . . . . . . . . . . . . . . . . . . . . . 4 Shots Hit Robots 256 | 7 62 2 . . 19 16 2 4 . 9 44 25 . 5 13 . 1 18 . 13 16 Core Hits 190 | 4 26 9 . . 16 7 6 15 . 7 12 39 . 4 2 . 2 18 . 4 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . Critical Strikes 11 | . 5 . . . . . . . . . 2 . . . 3 . . 1 . . . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 140 | . . . . . 4 28 . . . . 42 26 . 5 . . 12 16 . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 140 | . . . . . 4 28 . . . . 42 26 . 5 . . 12 16 . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 1 5 . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14298 | 92 885 267 . . 956 398 278 714 . 205 1062 2727 . 466 469 . 132 1566 . 511 3570 Guns 3328 | 92 694 . . . 264 398 69 31 . 106 1000 97 . . 469 . 22 . . 86 . Cannons 1281 | . 191 17 . . . . . . . . . . . . . . . 299 . 425 349 Explosions 8060 | . . 250 . . 644 . 209 683 . 99 . 1947 . 390 . . . 892 . . 2946 Melee 1629 | . . . . . 48 . . . . . 62 683 . 76 . . 110 375 . . 275 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2664 | . 191 17 . . 264 398 69 31 . 106 1000 97 . . 469 . 22 . . . . Thermal 1704 | 24 421 . . . . . . . . . . 48 . . . . . 295 . 480 436 Explosive 7092 | . . 250 . . 644 . 209 683 . 99 . 1249 . 207 . . . 892 . . 2859 Electromagnetic 1209 | 68 273 . . . . . . . . . . 650 . 183 . . . 4 . 31 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1629 | . . . . . 48 . . . . . 62 683 . 76 . . 110 375 . . 275 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . 4 4 4 . 5 6 6 6 6 17 8 8 8 8 . . 12 14 . 23 Average Corruption 4 | . . 3 4 4 . 2 5 6 6 6 3 2 8 8 8 . . 8 13 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . . 3 20 3 . 11 6 5 1 5 13 16 4 13 2 . . 20 3 . 5 Message Errors 36 | . . 1 6 1 . 2 3 . . 2 4 6 1 3 . . . 6 . . 1 Matter Fused 36 | . . . 6 . . 3 3 1 . 2 5 3 . 3 2 . . 8 . . . Heat Flow Errors 9 | . . . 1 . . 1 . 2 . . . 1 . 2 . . . 1 . . 1 Energy Discharges 12 | . . . 2 1 . 2 . . . . 2 1 3 . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . 1 2 . . 2 . 2 1 . . 4 . 1 . . . 2 1 . . Data Loss (major) 5 | . . . 2 . . 1 . . . . . . . 2 . . . . . . . Misfires 4 | . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . Alerts 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Weapon Failures 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 596 | . 3 10 . . 4 . . 12 . . . 171 . . . . . 54 . 12 330 Projectiles 85 | . 3 . . . . . . . . . . . . . . . . 32 . 12 38 Explosions 345 | . . 10 . . 4 . . 12 . . . 22 . . . . . 5 . . 292 Melee 166 | . . . . . . . . . . . . 149 . . . . . 17 . . . Knockbacks 5 | . 5 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . 73 . . 33 . . 28 . . . 74 . 20 . . . . . . . Shots 8 | . . 2 . . 1 . . 1 . . . 3 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 90 320 18 222 . . 254 6 182 . 38 27 322 327 304 33 63 55 409 95 321 277 Average Temperature 95 | 31 115 8 112 . . 81 3 49 . 12 11 89 193 117 17 38 27 81 40 98 75 Received Heat Transfer 1078 | . 369 . . . 189 54 . 63 . 18 . 45 45 18 18 55 . 63 6 54 81 Effects 6 | . . . . . . . . . . . . 3 2 . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 2704 | 74 1494 . . . . . . . . . . 50 . . . . . 259 . 481 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 1619 | 20 208 14 . 53 283 204 . . . . 105 525 . . . . 118 575 1619 1226 1071 Initial 1100 | . 13 . . . 12 128 . . . . 25 2 . . . . . 10 249 1100 723 Average 213 | 7 92 1 . 3 113 101 . . . . 27 312 . . . . 50 260 1575 1177 861 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . . 2 . . . . . 2 5 4 3 Low Security (%) 68 | 100 92 100 . 100 72 95 . . . . 100 25 . . . . 100 32 . . . Level 1 13 | . 7 . . . 27 4 . . . . . 32 . . . . . 53 2 . . Level 2 8 | . . . . . . . . . . . . 42 . . . . . 13 . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 100 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 97 . . Squads Dispatched 35 | . 1 . . 1 2 4 . . . . 4 7 . 1 . 1 2 4 . 1 7 Investigation 12 | . . . . . 1 1 . . . . 2 3 . . . . 2 2 . . 1 Extermination 8 | . . . . . . 2 . . . . 2 1 . . . . . 1 . . 2 Reinforcement 10 | . 1 . . . 1 . . . . . . 3 . . . . . 1 . 1 3 Assault 5 | . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . . Construction Impeded 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 19 | . 2 . . . 4 . . . . . 1 1 . . 1 . 1 2 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 18 4 . . 19 26 4 6 . 2 7 26 11 24 32 14 9 62 10 6 39 Peak Tracking Total 14 | . 4 7 . . 8 11 4 4 . 1 3 9 9 10 14 14 4 8 12 4 13 Tactical Retreats 40 | . . . . . 3 2 . 1 . . 1 3 1 8 . . 2 14 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 12 | . . . . . . 2 . . . . 3 2 . . . . . 1 1 . 3 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Triggered 17 | . . . . . . . 1 1 . . . . 4 1 9 . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 14 | . . . . . . . . . . . 1 9 . . . . . 1 . 1 2 Max in Single Turn 7 | . . . . . . . . . . . 1 7 . . . . . 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . 1 1 . . . . 2 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 82 | . 4 . 5 . 3 7 . . 4 . 20 13 . . 2 . 13 6 . 1 4 Terminals 42 | . 4 . . . 3 4 . . . . 12 7 . . . . 5 4 . . 3 Fabricators 8 | . . . . . . 2 . . . . 1 2 . . . . 3 . . . . Repair Stations 5 | . . . . . . 1 . . . . 2 1 . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers 7 | . . . . . . . . . . . 3 1 . . . . 1 . . 1 1 Garrison Access 7 | . . . . . . . . . . . 2 1 . . . . 2 2 . . . Total Hacks 272 | . 12 . 28 . 11 14 . . 25 . 57 33 . . 5 . 54 16 . 3 14 Successful 159 | . 4 . 28 . 4 1 . . 25 . 30 18 . . 5 . 34 6 . 1 3 Failed 113 | . 8 . . . 7 13 . . . . 27 15 . . . . 20 10 . 2 11 Catastrophic 23 | . 3 . . . . 2 . . . . 10 2 . . . . 1 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 11 . 1 . 6 3 . . . . 21 13 . . 1 . 8 5 . . 1 Terminals 133 | . 12 . . . 11 9 . . . . 31 24 . . . . 27 12 . . 7 Fabricators 22 | . . . . . . 4 . . . . 6 3 . . . . 9 . . . . Repair Stations 12 | . . . . . . 1 . . . . 5 3 . . . . 3 . . . . Recycling Units 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . Scanalyzers 29 | . . . . . . . . . . . 10 1 . . . . 8 . . 3 7 Garrison Access 14 | . . . . . . . . . . . 5 1 . . . . 4 4 . . . Terminal Hacks 96 | . 3 . 28 . 3 . . . 25 . 10 6 . . 5 . 13 2 . . 1 Record 41 | . . . 27 . . . . . 8 . 1 . . . 4 . 1 . . . . Part Schematic 13 | . . . . . . . . . 10 . 2 . . . . . 1 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . Unreport Threat 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . Locate Traps 8 | . . . . . 1 . . . . . 2 2 . . . . 3 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . Security Status 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 1 . . . . 2 3 . . . . 8 . . . . Network Status 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . Load Schematic 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . . Build 6 | . . . . . . . . . . . 1 2 . . . . 3 . . . . Repair Station Hacks 6 | . . . . . . . . . . . 3 1 . . . . 2 . . . . Scan Component 4 | . . . . . . . . . . . 2 1 . . . . 1 . . . . Repair 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Report Inventory 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzer 16 | . . . . . . . . . . . 8 1 . . . . 4 . . 1 2 Insert Component 10 | . . . . . . . . . . . 3 1 . . . . 3 . . 1 2 Analyze 6 | . . . . . . . . . . . 5 . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 1 . . . . 2 2 . . . Seal Access 6 | . . . . . . . . . . . 1 1 . . . . 2 2 . . . Unauthorized Hacks 19 | . 1 . . . 1 . . . . . 6 5 . . . . 4 2 . . . Terminals 18 | . 1 . . . 1 . . . . . 6 5 . . . . 3 2 . . . Assimilate 9 | . . . . . . . . . . . 4 3 . . . . 1 1 . . . Botnet 9 | . 1 . . . 1 . . . . . 2 2 . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 4 . . . 3 7 . . . . 17 8 . . . . 11 4 . . 4 Full Trace Events 12 | . 2 . . . 1 1 . . . . 1 2 . . . . 2 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 16 | . . . . . . . . . 10 . 4 . . . . . 2 . . . . Parts Built 6 | . . . . . . . . . . . 1 3 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 603 | . . . . . . . . . . . 76 273 . . . . 254 . . . . Total Part Build Rating 40 | . . . . . . . . . . . 5 22 . . . . 13 . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Time 106 | . . . . . . . . . . . 38 . . . . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 3 . . . . . 1 . . . 1 Part Schematics Acquired 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 14 | . . . . 1 . . . . . . 2 2 . . 5 . 3 1 . . . Largest Group 5 | . . . . 1 . . . . . . 2 2 . . 5 . 2 1 . . . Highest-Rated Group 223 | . . . . 31 . . . . . . 36 52 . . 223 . 112 26 . . . Highest-Rated Ally 56 | . . . . 31 . . . . . . 26 26 . . 49 . 56 26 . . . Total Orders 5 | . . . . . . . . . . . . 4 . . . . 1 . . . . STAY 3 | . . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 43 | . . . . 9 . . . . . . . . . . 26 . 8 . . . . Total Damage 1504 | . . . . 172 . . . . . . . . . . 1169 . 163 . . . . Kills 8 | . . . . 2 . . . . . . . . . . 6 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 2 2 . 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 12221 | 251 883 437 725 114 335 1160 225 193 39 132 1928 1474 148 370 1097 66 720 1014 40 331 539 Spaces Moved 15886 | 134 406 263 451 68 200 1469 479 373 85 206 2345 1744 145 393 999 267 1853 2073 92 753 1088 Core 19 | 1 . . . . 3 . . . . . . . . 1 14 . . . . . . Treads 1407 | 133 406 263 451 68 86 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1464 | . . . . . . . . . . . . 746 145 392 181 . . . . . . Flight 12996 | . . . . . 111 1469 479 373 85 206 2345 998 . . 804 267 1853 2073 92 753 1088 Fastest Speed 15 | 50 160 160 160 160 50 39 42 42 42 42 39 26 46 45 25 15 24 15 15 19 24 Average Speed 47 | 159 160 160 160 160 108 46 42 42 42 42 41 44 46 60 49 23 24 23 19 24 28 Slowest Speed 850 | 160 160 160 160 160 550 50 42 42 42 42 42 188 46 550 850 25 25 29 21 102 117 Overloaded Moves 601 | . . . . . . . . . . . . 189 . 40 . 40 . 175 76 3 78 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 106 | . . . . . 1 5 3 1 . . 20 5 . . . 3 9 36 2 5 16 Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Exploration Rate (%) 41 | 8 65 46 80 12 21 26 71 66 70 43 38 30 35 54 85 50 31 31 23 16 20 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 1 1 . . . 1 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . . . . . . . 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . . . . 2 3 . . . . . . . 1 . . . . . Spaces Dug 223 | . . . . . . 28 . 19 . . 42 53 . . . . 15 23 3 12 28 Terrain Destroyed 827 | . . 35 . . 82 28 19 66 . 21 44 172 . 94 1 . 15 106 3 17 124 Melee 97 | . . . . . . 28 . . . . 41 16 . . . . 9 . . . 3 Projectile 67 | . . . . . 1 . . 2 . . 3 . . 1 1 . 6 25 3 17 8 AOE 662 | . . 35 . . 80 . 19 64 . 21 . 156 . 93 . . . 81 . . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total 19721 | 154 542 272 456 73 279 1874 489 394 86 227 3146 2336 223 506 1586 265 2088 2495 107 858 1265 Wait 2762 | . 61 . . 4 23 305 . . . 5 666 458 74 86 434 . 175 346 4 49 72 Move 15668 | 133 405 262 450 67 197 1458 472 370 84 205 2307 1734 144 392 998 261 1834 2003 88 742 1062 Hop 90 | . . . . . 1 5 3 1 . . 17 4 . . . 2 9 33 1 5 9 Pick Up 138 | 6 11 1 1 1 4 20 . 5 . 1 24 14 . 1 11 . 12 6 . 6 14 Fast Attach 90 | 7 1 . . . 7 2 1 . . . 4 8 . 2 13 . 4 11 1 8 21 Attach 69 | . 1 1 . 1 4 3 . . . 1 3 7 1 2 14 . 3 15 . 4 9 Detach 45 | . . 1 . . 7 . . . . . . 6 . 2 11 . 2 7 . 4 5 Swap 175 | 1 7 1 1 . 2 21 5 5 2 4 30 36 4 3 13 2 15 13 . 4 6 Drop 162 | . 7 1 4 . 9 18 1 6 . . 22 19 . 2 30 . 15 5 . 3 20 Fire 321 | 7 49 5 . . 21 14 7 7 . 11 31 24 . 10 20 . 7 40 3 33 32 Melee 140 | . . . . . 4 28 . . . . 42 26 . 5 . . 12 16 . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . 10 . 8 Rewire 42 | . . . . . . . . . . . . . . . 42 . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 2 exits: [*Tes x2]) -3/Testing -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 1050 | -10/Materials | Identified exit to Mines 1053 | -10/Materials | Discovered new exit (range 14) 1135 | -10/Materials | Entered Mines 1136 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -10/Mines | Discovered new exit (range 5) 1374 | -10/Mines | Learned Materials stockpile data 1421 | -10/Mines | Assembled infested the area 1451 | -10/Mines | Core integrity fell below 50% 1513 | -10/Mines | Met 8R-AWN 1572 | -10/Mines | Entered Exiles 1608 | -10/Exiles | Discovered new exit (range 14) 1648 | -10/Exiles | Welcomed by 8R-AWN 1668 | -10/Exiles | Met EX-HEX 1718 | -10/Exiles | Met EX-BIN 1740 | -10/Exiles | Aligned with FarCom system 1742 | -10/Exiles | Given EX-Vault access code 1779 | -10/Exiles | Opened EX-Vault 1790 | -10/Exiles | Found Flying Fortress v7 1873 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1915 | -10/Exiles | Met EX-DEC 1926 | -10/Exiles | Learned location of Zion (-6) 1995 | -10/Exiles | Discovered new exit (range 11) 2108 | -10/Exiles | Visited The Gauntlet 2235 | -10/Exiles | Learned about 8R-AWN's background 2297 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2297 | -10/Exiles | Entered Mines 2333 | -9/Mines | Met a Derelict testing a Signal Generator 2347 | -9/Mines | Found Signal Generator 2398 | -9/Mines | Discovered new exit (range 9) 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2624 | -8/Materials | Lost 3 parts (2n1w) 2670 | -8/Materials | Discovered new exit (range 5) 2745 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Entered Factory 2746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -7/Factory | Discovered new exit (range 7) 2911 | -7/Factory | Identified exit to Lower Caves 3906 | -7/Factory | Entered Lower Caves 3968 | -7/Lower Caves | Learned Factory terminal intel 4026 | -7/Lower Caves | Encountered a Warlord checkpoint 4112 | -7/Lower Caves | Discovered new exit (range 10) 4116 | -7/Lower Caves | Identified exit to Lower Caves 4131 | -7/Lower Caves | Entered another Lower Caves area 4132 | -7/Lower Caves | Encountered a Warlord checkpoint 4166 | -7/Lower Caves | Discovered new exit (range 5) 4168 | -7/Lower Caves | Identified exit to Factory 4228 | -7/Lower Caves | Learned Factory terminal intel 4252 | -7/Lower Caves | Found DCF Scrap (14 items) 4298 | -7/Lower Caves | Ambushed by wild Derelicts 4318 | -7/Lower Caves | Discovered new exit (range 5) 4324 | -7/Lower Caves | Identified exit to Data Miner 4324 | -7/Lower Caves | Entered Data Miner 4324 | -7/Data Miner | Discovered new exit (range 6) 4327 | -7/Data Miner | Identified exit to Proximity Caves 4334 | -7/Data Miner | Met Data Miner 4343 | -7/Data Miner | Learned location of Section 7 (-2) 4343 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4350 | -7/Data Miner | Received God Mode back door access code from Data Miner 4363 | -7/Data Miner | Entered Proximity Caves 4383 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4442 | -6/Proximity Caves | Learned Factory stockpile data 4481 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4495 | -6/Proximity Caves | Entered Factory 4495 | -6/Factory | Evolved 2 slots: Utility x2 4496 | -6/Factory | Identified exit to Lower Caves 4498 | -6/Factory | Loaded intel: 26 terminal locations 4712 | -6/Factory | Repaired Imp. Grenade Launcher 4806 | -6/Factory | Discovered exit to Lower Caves (range 10) 5120 | -6/Factory | Build established: Hacker-Scout 6002 | -6/Factory | Discovered new exit (range 5) 6003 | -6/Factory | Identified exit to Factory 6022 | -6/Factory | Incoming investigation squad redirected 6069 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 6324 | -6/Factory | Crushed by falling debris 6324 | -6/Factory | System corruption reached 10% 6332 | -6/Factory | Discovered exit to Factory (range 9) 6423 | -6/Factory | Entered another Factory area 6423 | -5/Factory | Accompanied by 2 allies 6423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6424 | -5/Factory | Loaded intel: 28 terminal locations 6441 | -5/Factory | Discovered new exit (range 15) 6783 | -5/Factory | Fabricated Lgt. Quantum Reactor? 6790 | -5/Factory | Fabricated Cld. VTOL Module? 6876 | -5/Factory | Identified exit to Upper Caves 6876 | -5/Factory | Identified exit to Extension 7072 | -5/Factory | Incoming investigation squad redirected 7897 | -5/Factory | Entered Upper Caves 7979 | -5/Upper Caves | Spotted B-75 Beast 8025 | -5/Upper Caves | Discovered new exit (range 19) 8045 | -5/Upper Caves | Entered another Upper Caves area 8183 | -5/Upper Caves | Build established: Hacker-Mutant 8229 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8290 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8405 | -5/Upper Caves | Discovered new exit (range 13) 8415 | -5/Upper Caves | Entered Warlord 8434 | -5/Warlord | Discovered new exit (range 14) 8481 | -5/Warlord | System corruption cleaned by Quarantine Array 8924 | -5/Warlord | Found Prototype Device 8924 | -5/Warlord | Identified Minesniffer Drone Bay 8983 | -5/Warlord | Build established: Commander-Mutant 9001 | -5/Warlord | Met Warlord 9009 | -5/Warlord | Opened Warlord's prototype stash 9026 | -5/Warlord | Warlord's base attacked by MAIN.C 9043 | -5/Warlord | Found Prototype Hackware 9043 | -5/Warlord | Identified Ghost Barrier 9051 | -5/Warlord | Found Prototype Device 9051 | -5/Warlord | Identified Thermal Barrier 9100 | -5/Warlord | Found Prototype Reactor 9122 | -5/Warlord | Found Prototype Device 9122 | -5/Warlord | Identified Exp. Phase Shifter 9317 | -5/Warlord | Warlord forces counterattacked 9358 | -5/Warlord | P-70 Sage assimilated allied YY-SYB(Y) 9362 | -5/Warlord | Spotted Striker 9407 | -5/Warlord | Lost 7 allies 9409 | -5/Warlord | Spotted Executioner 9410 | -5/Warlord | Spotted Executioner 9450 | -5/Warlord | Found Prototype Processor 9450 | -5/Warlord | Identified Exp. Targeting Computer 9452 | -5/Warlord | Spotted Striker 9485 | -5/Warlord | Lost 7 allies 9490 | -5/Warlord | Spotted Executioner 9512 | -5/Warlord | Entered Proximity Caves 9520 | -4/Proximity Caves | Learned Research garrison access intel 9530 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9534 | -4/Proximity Caves | Lost 5 allies 9546 | -4/Proximity Caves | Attacked by a faux Warlord 9567 | -4/Proximity Caves | Identified exit to Factory 9577 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9578 | -4/Proximity Caves | Core integrity fell below 50% 9578 | -4/Proximity Caves | Entered Factory 9578 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9579 | -4/Factory | Identified Vortex Chain Reactor 9600 | -4/Factory | Discovered new exit (range 18) 9631 | -4/Factory | Identified exit to Upper Caves 9631 | -4/Factory | Identified exit to Armory 9691 | -4/Factory | Repaired Broken Cld. Impulse Thruster? 9778 | -4/Factory | Identified exit to Research 9890 | -4/Factory | Build established: Hacker-Scout 9938 | -4/Factory | Fabricated H-77 Assassin (x2) 10041 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 10156 | -4/Factory | Spotted B-86 Titan 10275 | -4/Factory | Fabricated Lgt. Regenerative Plating? 10298 | -4/Factory | Entered Research 10298 | -3/Research | Evolved 2 slots: Utility x2 10299 | -3/Research | Loaded intel: 3 garrison access locations 10519 | -3/Research | Found Prototype Processor 10534 | -3/Research | Identified Spectral Analyzer 10683 | -3/Research | Spotted B-86 Titan 10822 | -3/Research | Discovered new exit (range 15) 10939 | -3/Research | Spotted B-86 Titan 11019 | -3/Research | Incoming investigation squad redirected 11044 | -3/Research | System corruption reached 10% 11048 | -3/Research | Search patrols dispatched 11111 | -3/Research | Lost 17 parts (2p5n7u3w) 11310 | -3/Research | Discovered new exit (range 14) 11312 | -3/Research | Entered Testing 11313 | -3/Testing | Maximum security lockdown engaged 11342 | -3/Testing | Discovered new exit (range 16) 11352 | -3/Testing | Entered Research 11352 | -2/Research | Warlord forces began assault on 0b10 11352 | -2/Research | Evolved 2 slots: Utility x2 11462 | -2/Research | Research machine network offline 11549 | -2/Research | Spotted B-90 Cyclops 11605 | -2/Research | Discovered new exit (range 23) 11672 | -2/Research | Lost 3 allies 11683 | -2/Research | Entered Access 11683 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11784 | -1/Access | Crushed by falling debris 11815 | -1/Access | Lost 5 parts (2n3u) 11837 | -1/Access | Found Quantum Capacitor 11851 | -1/Access | Found Prototype Launcher 11852 | -1/Access | Identified Point Singularity Launcher 11854 | -1/Access | Found Point Singularity Launcher 11856 | -1/Access | Found Faulty Point Singularity Launcher 11977 | -1/Access | First assault squad dispatched 12062 | -1/Access | Spotted B-99 Colossus 12125 | -1/Access | Build established: Scavenger-Ninja 12131 | -1/Access | Lost 3 allies 12144 | -1/Access | Identified exit to Command 12149 | -1/Access | Spotted B-99 Colossus 12159 | -1/Access | System corruption reached 10% 12188 | -1/Access | Energy Cycler disabled 12189 | -1/Access | Lost 10 parts (1p4n5u) 12198 | -1/Access | Crushed by falling debris 12217 | -1/Access | Discovered new exit (range 6) 12222 | *** | Escaped! Last Messages --------------- 12198_ The unstable cave ceiling collapses. 12198_ Crushed by falling debris. 12198_ Lgt. Quantum Reactor destroyed. 12198_ System corrupted by crushing effect (+4). 12198_ Adv. Signal Interpreter destroyed. 12198_ System corrupted by crushing effect (+2). 12198_ Impulse Thruster Array destroyed. 12198_ System corrupted by crushing effect (+1). 12200_ Acquired System Shield. 12202_ Acquired Seismic Detector. 12212_ System corrupted: Seismic Detector fused. 12215_ Connecting with Terminal... 12215_ Dropped Lgt. Quantum Reactor. 12216_ Connecting with Terminal... 12216_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 12217_ The Access Shell folds into the floor. 12217_ EXIT=FOUND [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????# = # #???????????##+#????????? | | ?????????# # ############ ###?????? | | ?????????# # ? | | ?????????# # = ? | | ?????????# ######## ###### ##??????? | | ?????????##################"##+####### #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????# + #????????? | | ???????????????????????# """"" # #????????? | | ???????????????????????# """"" # #????????? | | ???????????????????????# """"" # #????????? | | ???????????????????????# ! """"" # #????????? | | ???????????????????????# """"" C # #????????? | | ???????????????????????# w Y# #????????? | | ???????????????????????# " +????????? | | ???????????????????????# [ # #????????? | | ???????????????????????############### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" p #????????? | | ??????????????BB????" p #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """*""" #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 24 Armor Coverage 375 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 31 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Missile Launcher | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Cld. Deuterium Engine | -6/Factory | Hacked Cld. Impulse Thruster | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory H-77 Assassin | x2 | -4/Factory | Preloaded Cld. Impulse Thruster | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Dramatic Entrance Epsilon Run Knowing Is Half The Battle Ooh, Shiny! Reappropriation Challenges ------------ None Game ------ Seed InertialMatterSteel Manual? 0 Play Time 06:58:59 Cumulative 74.1 hours Start 2024.10.08 @ 23:28:55 End 2024.10.09 @ 23:24:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a3bbe3-3552-43d6-8f52-c98e1108273b