Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 10:08:07 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (873) 873 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2541 Bonus ------- Follower Combat Kills 144 Friendly Fire -126 Cogmind --------- Core Integrity 102/400 Matter 293/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Heavy Ion Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Angular Momentum Engine Wheel Wheel Core Shielding Hardened Light Armor Plating Layered Light Armor Plating Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Sensor Array Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Gauss Rifle Improved Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 6 6 9 7 . 13 Power 5 | 1 . 2 1 . 1 Engine 4 | 1 . 2 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 2 3 . 6 Treads . | . . . . . . Leg 9 | . . . 3 . 6 Wheel 5 | 2 1 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 2 . 4 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 11 | 2 2 4 1 . 2 Energy Gun 2 | . . 1 . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 3 | . 1 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 1 1 . . . Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 8 8 6 8 Power . | . 1 1 . . 1 Propulsion 1 | 1 2 . 1 1 . Utility 3 | . 2 3 3 4 3 Weapon 1 | . 1 3 1 . 1 Tool/Special . | . . . . . . Unused Backups 12 | . . 5 1 1 5 Power 1 | . . . . . 1 Propulsion 5 | . . 3 . . 2 Utility 6 | . . 2 1 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 90 92 100 100 97 Engine 7 | . 14 11 11 11 . Core 3 | . . . . . 10 Leg 22 | . . . 12 33 30 Wheel 7 | . 19 26 20 . . Storage 11 | . 14 11 11 11 11 Processor 11 | . 8 22 12 11 8 Protection 8 | . 4 . 9 11 11 Energy Gun 2 | . . . . . 6 Energy Cannon 6 | . . . 6 11 7 Ballistic Gun 1 | . 2 . . . 2 Ballistic Cannon 8 | . 12 14 11 11 1 Impact Weapon 1 | . 12 1 . . . Special Melee Weapon 2 | . . 6 4 . 3 Peak Build Rating 30 | 6 10 14 22 22 30 Average Rating 20 | 4 8 12 18 22 26 On Entrance 12 | . 6 10 14 22 22 Naked Turns . | . . . . . . Heaviest Build 33 | 14 21 25 33 33 33 Greatest Support 45 | 26 26 42 40 40 45 Greatest Overweight (x) 1 | 1 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 3 10 10 10 7 10 Average Carried 7 | 2 7 8 8 6 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 9 8 6 9 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1263 | 190 157 225 168 . 523 Remotely . | . . . . . . Salvage Created 1037 | . 155 216 175 . 491 Parts 64 | . 7 18 12 . 27 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 21 | . 5 4 3 . 9 Melee 1 | . 1 . . . . Guns 4 | . . . . . 4 Cannons 14 | . 3 4 3 . 4 Classes Destroyed 10 | . 4 2 1 . 3 Builder 2 | . . 1 . . 1 Tunneler 2 | . . . . . 2 Recycler 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 3 | . 3 . . . . Grunt 14 | . 2 3 2 . 7 Duelist 1 | . . . . . 1 Protector 1 | . . . 1 . . Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Thug 1 | . . . 1 . . Best Kill Streak 4 | . 4 4 3 . 4 Combat Bots Only 3 | . 3 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 116 | . 30 33 2 . 51 Missed 31 | . 9 9 1 . 12 Hits 85 | . 21 24 1 . 39 Melee 3 | . . . . . 3 Projectile 82 | . 21 24 1 . 36 Critical Strikes 4 | . . . 1 . 3 Damage Taken 1273 | . 181 282 26 . 784 Core 365 | . 67 67 . . 231 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . 7 . . . . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 100 | . 23 25 6 4 42 Largest 2 | . 1 2 2 2 2 Hottest 134 | . 33 89 98 98 134 Shots Fired 142 | . 23 38 12 8 61 Gun 39 | . . 2 . . 37 Cannon 103 | . 23 36 12 8 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 102 | . 23 36 6 4 33 Thermal 40 | . . 2 6 4 28 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 3 10 3 . 14 Robot Miss Streak 5 | . 4 5 2 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 101 | . 14 33 6 . 48 Core Hits 40 | . 5 8 6 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 1 . 3 Burn 3 | . . . . . 3 Blast 2 | . 1 . 1 . . Melee Attacks 26 | . 6 13 . . 7 Impact 6 | . 6 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 21 | . 1 13 . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1968 | . 378 423 173 . 994 Guns 596 | . . . . . 596 Cannons 1225 | . 249 411 173 . 392 Explosions . | . . . . . . Melee 129 | . 129 . . . . Ramming 18 | . . 12 . . 6 Kinetic 1271 | . 249 411 109 . 502 Thermal 550 | . . . 64 . 486 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 129 | . 129 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 2 4 7 Message Errors 4 | . . . . 1 3 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 1 1 Overload Shots . | . . . . . . Overflow Damage 12 | . 12 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 12 | . 12 . . . . Knockbacks 8 | . 5 2 . . 1 Impact . | . . . . . . Kinetic 8 | . 5 2 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 6 | . . 6 . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 4 | . . 2 . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 590 | . 4 66 297 180 590 Average Temperature 139 | . 2 43 135 91 175 Received Heat Transfer 411 | . 24 126 27 . 234 Effects 16 | . . . . . 16 Shutdowns 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 2 | . 2 . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1094 | . . . 95 . 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | . 63 92 80 . 100 Initial 20 | . . 20 16 . . Average 32 | . 30 32 30 . 37 Influence Increases 756 | . 150 148 80 . 378 Destroy 0b10 Robot/C 480 | . 100 80 60 . 240 Destroy 0b10 Robot/NC 45 | . 10 15 5 . 15 Destroy Leader 114 | . 22 22 10 . 60 Allied During Kill 15 | . . . 2 . 13 Disable Machine 30 | . . 30 . . . Destroy Structure 12 | . 3 1 3 . 5 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 756 | . 100 155 113 10 378 Entered New Map 67 | . . 30 27 10 . Time Decay 611 | . 90 115 86 . 320 Lost Part 20 | . 10 10 . . . Lost Ally 58 | . . . . . 58 Squads Dispatched 3 | . 1 1 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 7 12 4 . 14 Peak Tracking Total 5 | . 3 5 4 . 3 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 7 | . 1 1 1 4 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 3 1 4 . Successful 9 | . 1 3 1 4 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 1 4 . Record 4 | . . . . 4 . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 8 | . . 4 . . 4 Non-combat 8 | . . 4 . . 4 Combat . | . . . . . . Robot Hacks Applied 12 | . . 8 . . 4 parse_system 5 | . . 2 . . 3 no_distress 6 | . . 5 . . 1 find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 Highest-Rated Ally 31 | . . . 31 16 16 Total Orders . | . . . . . . Ally Attacks 26 | . . . 5 . 21 Total Damage 305 | . . . 84 . 221 Kills 4 | . . . 1 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 463 | . . 277 19 . 167 Sensors 167 | . . . . . 167 T.N.C. 296 | . . 277 19 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2372 | 68 239 277 221 782 785 Spaces Moved 1687 | 64 154 194 178 640 457 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 1167 | . . . 70 640 457 Wheels 513 | 57 154 194 108 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 86 120 120 Average Speed 114 | 88 102 89 99 120 132 Slowest Speed 190 | 100 115 93 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 25 21 40 93 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 2 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 1 1 3 2 5 Melee . | . . . . . . Projectile 12 | . 1 1 3 2 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1957 | 72 201 257 209 647 571 Wait 19 | . . . . . 19 Move 1682 | 63 153 193 177 639 457 Hop . | . . . . . . Pick Up 37 | 3 8 6 8 1 11 Fast Attach 12 | 6 4 2 . . . Attach 3 | . . 1 . . 2 Detach 4 | . 2 . . . 2 Swap 39 | . 2 8 10 . 19 Drop 31 | . 3 7 8 3 10 Fire 100 | . 23 25 6 4 42 Melee 26 | . 6 13 . . 7 Ram 2 | . . 2 . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -9/Materials | Build established: Mutant 431 | -9/Materials | Discovered new exit (range 16) 584 | -9/Materials | Discovered new exit (range 15) 584 | -9/Materials | Identified exit to Mines 585 | -9/Materials | Entered Mines 605 | -9/Mines | Met a Derelict testing a Signal Generator 625 | -9/Mines | Met a Derelict bent on vengeance 648 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 745 | -9/Mines | Learned Materials non-interactive machine intel 755 | -9/Mines | Learned Materials terminal intel 773 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 801 | -9/Mines | Discovered new exit (range 5) 805 | -9/Mines | Identified exit to Exiles 806 | -9/Mines | Entered Exiles 806 | -9/Exiles | Found Exiles lab abandoned 806 | -9/Exiles | Accompanied by 3 allies 836 | -9/Exiles | Discovered new exit (range 15) 999 | -9/Exiles | Build established: Scavenger-Mutant 1026 | -9/Exiles | Discovered new exit (range 10) 1035 | -9/Exiles | Identified exit to Mines 1588 | -9/Exiles | Entered Mines 1588 | -8/Mines | Accompanied by 3 allies 1729 | -8/Mines | Lost 3 allies 2178 | -8/Mines | Core integrity fell below 50% 2373 | -8/Mines | Self-destructed Last Messages --------------- Overheating: Matter decay (-44). Imp. Heat Sink broken. Overheating: Short circuit. K-01 Serf collects debris. U-05 Engineer builds a Wall. Dropped Broken Carbon-fiber Leg. Dropped Broken Imp. Heat Sink. U-05 Engineer builds a Wall. UC%HR=BZE FJJDFK Kicked U-05 Engineer. K-01 Serf collects debris. U-05 Engineer destroyed. Acquired 46 matter. Acquired 69 matter. Acquired 15 matter. Acquired 47 matter. Acquired Wheel. K-01 Serf collects debris. System corrupted: Matter fused (-7). System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #######??????????????????????????? | | ???????????????????? | | #######??????????????????????????? | | ?###?????????????????????????????? | | # #?????????????????????????????? | | #??????????##?????????????????? | | #?????????? ?????????????????? | | ##?????????? ?????????????????? | | #????????### ????????? ????????? | | #????????# ???????? #???????? | | ##????????# #???????# #???????? | | ##?????????# #??????# #???????? | | #??????????# #?????# ????????? | | #????????### ????## ?????????? | | ##???????# ##???# ??????????? | | #???????# ##??# ???????????? | | ##???????# ##?# #?????####??? | | #???????## ### #????# ##?? | | ???????## ## #??## ##? | | ???????# #### """ #? | | ######## ## """ #? | | #### @ """ #? | | ##??# ### #? | | ###########???## ##?## #?? | | ???????????????#####???# ####?? | | ???????????????????????## ##????? | | ?????????????????????????###?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGravityCorpse Manual? 0 Play Time 00:32:50 Cumulative 12.6 hours Start 2025.09.02 @ 18:00:12 End 2025.09.03 @ 10:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e47ccac-902c-4870-992f-1e994925572f