Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 02:29:56 Player: Peregrine Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (675) 675 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 6227 Bonus ------- Pacifist 200 Entered DSFs 500 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Core Analyzer Core Analyzer Improved Propulsion Shielding Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Enhanced Optical Array 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON ----------- Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Terrain Scan Processor Core Analyzer Core Analyzer Improved Propulsion Shielding Remote Datajack [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . Utility 4 | . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 54 | . 2 12 2 7 12 3 3 . 7 5 1 Power 10 | . . 4 . 1 1 2 1 . 1 . . Engine 4 | . . 3 . . . 1 . . . . . Core 6 | . . 1 . 1 1 1 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 20 | . 2 5 1 4 3 1 . . 2 1 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . Flight 18 | . 2 5 1 4 3 1 . . 2 . . Utility 8 | . . . . . 4 . . . 2 2 . Device 4 | . . . . . 2 . . . 1 1 . Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | . . 3 1 2 4 . 2 . 2 2 . Energy Gun 4 | . . 2 1 . . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 6 | . . 1 . 1 2 . . . 1 1 . Ballistic Cannon 4 | . . . . 1 2 . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . . Parts Lost 20 | . . 2 . 1 2 . . . 7 . 8 Power 3 | . . . . . 1 . . . 1 . 1 Propulsion 9 | . . 1 . . 1 . . . 4 . 3 Utility 3 | . . . . . . . . . 1 . 2 Weapon 5 | . . 1 . 1 . . . . 1 . 2 Highest Loss Streak 8 | . . 2 . 1 2 . . . 4 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 58 83 63 58 82 85 84 84 69 62 52 Engine 3 | . 14 9 . . . 1 . . . . . Core 5 | . . 1 9 9 8 7 7 7 6 6 4 Flight 30 | . 25 43 36 32 38 30 30 30 23 13 8 Device 2 | . . . . . 6 7 7 7 1 3 4 Storage 8 | . 14 11 9 9 7 7 7 7 7 6 6 Processor 2 | . . . . . . . . . 6 9 13 Hackware 4 | . . . . . 4 7 7 7 7 6 6 Protection 2 | . . . . . 3 7 7 7 2 . . Energy Gun 4 | . 2 16 6 7 . . 2 . . . . Energy Cannon 1 | . . . . . . . 1 7 3 . . Ballistic Gun 4 | . . 2 2 . 5 7 7 7 6 6 4 Ballistic Cannon 1 | . . . . . 3 7 3 . . 3 4 Peak Build Rating 57 | 6 8 15 18 19 38 46 46 45 47 57 50 Average Rating 30 | 6 6 12 15 16 32 43 44 45 40 47 32 On Entrance 27 | 6 6 7 14 16 17 38 46 45 45 37 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 28 | 12 12 15 15 15 25 28 28 27 27 23 23 Greatest Support 29 | 20 20 16 16 20 25 28 28 28 28 29 29 Greatest Overweight (x) 3 | . 3 . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 7 8 8 8 8 8 8 8 8 8 Average Carried 6 | 6 7 5 7 7 4 7 7 8 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 6 8 7 8 8 8 8 8 8 5 Class Distribution -------------------- 83% | Sprinter 16% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Matter Collected 1039 | 200 20 70 20 34 173 176 96 . 227 . 23 Remotely . | . . . . . . . . . . . . Salvage Created 778 | . . 339 60 40 67 22 93 . 157 . . Parts 53 | . . 24 2 3 4 3 4 . 13 . . Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 2 . . 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 18 | . . 3 3 1 1 1 2 . 7 . . Guns 13 | . . 3 3 1 1 . 1 . 4 . . Cannons 5 | . . . . . . 1 1 . 3 . . Classes Destroyed 9 | . . 5 1 . 1 1 . . 1 . . Worker 1 | . . 1 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . Operator 3 | . . 2 . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 10 | . . . 3 1 . . . . 6 . . Grunt 3 | . . 3 . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . Thug 2 | . . . . . . . 2 . . . . Best Kill Streak 4 | . . 4 3 4 1 1 2 . 3 . . Combat Bots Only 3 | . . 1 3 1 1 1 2 . 3 . . Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 229 | . 6 26 10 42 44 2 9 . 86 . 4 Missed 105 | . 4 12 7 21 24 . 5 . 32 . . Damage Taken 3292 | . 23 173 36 285 281 19 105 . 789 . 1581 Core 1275 | . 23 . . 126 46 19 . . 186 . 875 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . 19 . 14 . 24 . . Core Remaining (%) 86 | 100 90 100 . 77 . . . . 64 . . Volleys Fired 86 | . . 23 6 5 16 2 9 . 25 . . Largest 2 | . . 2 1 1 2 2 2 . 2 . . Hottest 113 | . . 80 45 45 72 72 103 . 113 . . Shots Fired 144 | . . 46 6 5 25 4 18 . 40 . . Gun 112 | . . 46 6 5 16 2 13 . 24 . . Cannon 32 | . . . . . 9 2 5 . 16 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 67 | . . . . . 25 4 14 . 24 . . Thermal 20 | . . . . . . . 4 . 16 . . Explosive . | . . . . . . . . . . . . Electromagnetic 57 | . . 46 6 5 . . . . . . . Robot Hit Streak 11 | . . 11 3 5 10 7 8 . 9 . . Robot Miss Streak 6 | . . 2 2 4 6 2 3 . 6 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 103 | . . 31 5 3 20 3 15 . 26 . . Core Hits 62 | . . 15 3 2 11 6 7 . 18 . . Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 5 | . . 2 . . 1 . 2 . . . . Burn 1 | . . . . . . . 1 . . . . Destroy 2 | . . . . . 1 . 1 . . . . Corrupt 2 | . . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1904 | . . 457 75 50 370 56 268 . 628 . . Guns 1237 | . . 436 75 50 213 12 223 . 228 . . Cannons 646 | . . . . . 157 44 45 . 400 . . Explosions 21 | . . 21 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 836 | . . . . . 370 56 182 . 228 . . Thermal 507 | . . 21 . . . . 86 . 400 . . Explosive . | . . . . . . . . . . . . Electromagnetic 561 | . . 436 75 50 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 . . Average Corruption 2 | . . . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . . 6 . . Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 3 | . . . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . 44 . . Projectiles 44 | . . . . . . . . . 44 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . 4 . 3 . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . 4 . 2 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 19 | . . . . 19 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 383 | . . 186 35 16 90 . 15 . 383 . 3 Average Temperature 96 | . . 70 10 9 39 . 9 . 206 . 3 Received Heat Transfer 360 | . 12 60 27 90 102 . 63 . 6 . . Effects 3 | . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 666 | . . . . . . . 222 . 444 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Peak Influence 301 | . 21 277 267 301 191 . . . . 106 74 Initial 136 | . . 8 113 112 136 . . . . 100 74 Average 120 | . 2 135 185 197 139 . . . . 102 40 Maximum Alert Level 1 | . . 1 1 1 . . . . . . . Low Security (%) 84 | 100 100 67 79 56 100 . . . . 100 100 Level 1 15 | . . 32 20 43 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 1 2 1 1 . . . . . . Investigation 3 | . 1 . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Distress Signals 5 | . 1 1 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 4 14 10 23 9 1 4 . 12 . 1 Peak Tracking Total 15 | . 4 6 7 15 5 1 4 . 8 . 1 Tactical Retreats 13 | . 1 5 . 2 3 . . . 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Machines Disabled 2 | . . 1 . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Machines Accessed 25 | . 1 6 3 3 3 . 1 4 . 4 . Terminals 15 | . 1 5 2 2 2 . . . . 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 81 | . 3 18 9 5 6 . 1 29 . 10 . Successful 59 | . 1 12 5 3 3 . 1 29 . 5 . Failed 22 | . 2 6 4 2 3 . . . . 5 . Catastrophic 7 | . 1 3 . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 3 9 6 . 5 . . . . 3 . Terminals 36 | . 3 10 8 3 5 . . . . 7 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . 3 . Terminal Hacks 39 | . 1 1 2 2 1 . 1 29 . 2 . Record 12 | . . . . 1 . . . 11 . . . Part Schematic 9 | . . . . . . . . 8 . 1 . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks 9 | . . 3 3 . 1 . . . . 2 . Terminals 8 | . . 3 2 . 1 . . . . 2 . Botnet 8 | . . 3 2 . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 6 1 2 3 . . . . 4 . Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 4 . . . . . 8 . 1 . Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . 7 2 Items 9 | . . . . . . . . . . 7 2 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Turns Passed 1438 | 3 113 255 73 80 181 141 142 28 270 121 31 Spaces Moved 2958 | 3 168 443 122 199 337 466 302 103 503 271 41 Core 13 | . 1 . . . . . . . . . 12 Treads . | . . . . . . . . . . . . Legs 7 | 3 4 . . . . . . . . . . Wheels 4 | . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight 2934 | . 163 443 122 199 337 466 302 103 503 271 25 Fastest Speed 23 | 120 32 26 26 26 23 27 27 27 27 34 34 Average Speed 29 | 120 35 26 26 26 23 27 27 27 29 40 59 Slowest Speed 200 | 120 200 29 26 29 23 27 27 27 114 44 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . 1 4 1 7 1 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 32 39 13 52 9 75 52 71 69 7 79 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . 1 . . 1 1 1 1 . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . . . . . 8 1 . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 13 | . . 3 . 6 . . . . 4 . . Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . . AOE 9 | . . 3 . 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Total 3376 | 2 223 531 155 216 415 476 344 102 582 283 47 Wait 218 | . 43 40 24 . 36 1 27 . 42 . 5 Move 2918 | 2 165 434 119 185 334 465 299 102 502 270 41 Hop 14 | . 1 4 1 6 1 . 1 . . . . Pick Up 42 | . 5 10 2 4 11 2 . . 4 4 . Fast Attach 6 | . . . . 1 . 2 2 . 1 . . Attach 34 | . 2 7 1 2 10 1 . . 5 5 1 Detach 10 | . 2 1 1 1 2 . 1 . . 2 . Swap 14 | . . 5 1 4 2 . 1 . 1 . . Drop 34 | . 5 7 . 8 3 3 4 . 2 2 . Fire 86 | . . 23 6 5 16 2 9 . 25 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / DSF) -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 10) 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Sprinter 350 | -9/Materials | Discovered new exit (range 16) 372 | -9/Materials | Entered another Materials area 372 | -8/Materials | Evolved 2 slots: Utility x2 433 | -8/Materials | Discovered new exit (range 13) 440 | -8/Materials | Garrison activated, responded to threat 445 | -8/Materials | Entered Storage 517 | -8/Storage | Discovered new exit (range 16) 525 | -8/Storage | Entered Factory 525 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 632 | -7/Factory | Discovered new exit (range 14) 695 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 706 | -7/Factory | Entered Lower Caves 720 | -7/Lower Caves | Spotted B-75 Beast 794 | -7/Lower Caves | Learned Factory garrison access intel 799 | -7/Lower Caves | Learned location of Zion (-6) 841 | -7/Lower Caves | Discovered new exit (range 8) 847 | -7/Lower Caves | Entered another Lower Caves area 865 | -7/Lower Caves | Encountered a Warlord checkpoint 985 | -7/Lower Caves | Discovered new exit (range 16) 989 | -7/Lower Caves | Entered Data Miner 989 | -7/Data Miner | Discovered new exit (range 6) 995 | -7/Data Miner | Met Data Miner 1001 | -7/Data Miner | Learned location of Section 7 (-2) 1001 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1007 | -7/Data Miner | Received God Mode back door access code from Data Miner 1017 | -7/Data Miner | Entered Proximity Caves 1031 | -6/Proximity Caves | Spotted B-75 Beast 1043 | -6/Proximity Caves | Identified exit to Factory 1062 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1164 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 1277 | -6/Proximity Caves | Lost 3 parts (1p2n) 1287 | -6/Proximity Caves | Entered Factory 1287 | -6/Factory | Evolved 2 slots: Utility x2 1288 | -6/Factory | Loaded intel: 4 garrison access locations 1367 | -6/Factory | Discovered new exit (range 11) 1377 | -6/Factory | Identified exit to DSF 1408 | -6/Factory | Entered DSF 1408 | -6/DSF | Met a pair of Sappers preparing to destroy DSF 1429 | -6/DSF | Additional patrols routed to DSF 1429 | -6/DSF | Core integrity fell below 50% 1439 | -6/DSF | Core integrity fell below 20% 1439 | -6/DSF | Core destroyed Last Messages --------------- 01414_ K3-BOM: "This is your fault, H8-EMC." 01416_ K3-BOM destroyed. 01421_ Nuclear Pulse Array destroyed. 01421_ H8-EMC destroyed. 01421_ Slug penetrates Wall. 01421_ Hvy. Flak Cannon destroyed. 01421_ Knocked back. 01423_ VTOL Module destroyed. 01423_ Lgt. Nuclear Core destroyed. 01423_ Coil Gun destroyed. 01423_ Gravity Neutralizer destroyed. 01423_ A-15 Conveyor destroyed. 01424_ >> DECODED: Lgt. Angular Momentum Engine location. 01427_ A-15 Conveyor destroyed. 01428_ H-61 Shepherd destroyed. 01429_ DSF_010 integrity compromised, routing additional patrols. 01432_ Acquired 23 matter. 01434_ A-15 Conveyor destroyed. 01434_ Sml. Storage Unit destroyed. 01438_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ???? | | ??????????????????????? ????# #?? | | ????????????????????? ??# """" #?? | | ?????????????????? " % #?? | | ???????????????? ### | | ??????????????# # | | ??????????????# # | | ??????????????? | | ???????????????# % # | | ???????????????# ? | | ??????????????## ## | | ??????????????# ? | | ?????????????## #? | | ?????????????# #? | | ?????????????# = ## | | ?????????????# # | | ?????????????# = | | ?????????????# == | | ????????????## == | | ????????????#;; | | ??????# ????# ! | | ??????# ## !! | | ??????#// | | ??????#// | | ??????#// | | ??????#!! ## @ % | | ????????????# ] | | ????????????##; | | ???????????*?#; ; # | | ?????????????## ;;; ### | | ??????????????# ]]; ##?? | | ??????????????##]] ; #??? | | ???????????????#;; ; [ ###??? | | ???????????????### ;;[ ### ###????? | | ?????????????????###;[ ########??????? | | ???????????????????*##; ;;; ###?????????????? | | ???????????????????*?;# ##### ???????????????? | | ?????????????????? ? ????????????????????? | | ?????????????????? ? ????????????????????? | | ?????????????????? ?? ]]]%????????????????????? | | ?????????????????##?# ]]]%????????????????????? | | ????????????????????########???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAmuletDevice Manual? 0 Play Time 00:36:11 Cumulative 98.2 hours Start 2025.01.24 @ 01:49:24 End 2025.01.24 @ 02:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 104 Adventurer 15 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da34a70d-b834-4939-8df4-429ba84ace9c