Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 18:18:06 Player: SunShine214 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (4013) 4013 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 10873 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 96/100 System Corruption 9% Temperature Cool (18) Movement Core (450) Ox8 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine Large Storage Unit Advanced Hacking Suite > --- WEAPON (6) ------- Phasing Sabre > --- INVENTORY (15) --- Advanced Heat Sink Large Storage Unit Advanced Energy Well (500) Remote Shield Hacking Suite Hacking Suite System Shield Advanced System Shield KE Penetrator 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Treaded Armored-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Subdweller Laser Cooled Particle Cannon Cooled Particle Cannon Flak Accelerated Driver Construct/C Kinetic Driver Construct/C Ballistic Plasma Construct/G > --- INVENTORY -------- Large Storage Unit Improved Weapon Shielding Improved Weapon Shielding Remote Shield Hacking Suite Hacking Suite System Shield Precision Grenade Launcher Rocket Array 1B-0RG's Assimilator Chainsword [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . 4 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 2 1 . . 1 . . . . Weapon 4 | . . . 1 1 . . 2 . . . . Parts Attached 89 | 7 8 6 22 14 16 3 2 1 7 3 . Power 11 | 1 1 . 3 2 1 . 1 . 2 . . Engine 10 | 1 1 . 2 2 1 . 1 . 2 . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 3 1 5 1 7 . . . . . . Treads 19 | 2 3 1 5 1 7 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 1 1 7 3 2 1 1 . 2 3 . Device 10 | 1 . 1 2 . 1 1 1 . 2 1 . Storage 3 | 1 1 . . . . . . . . 1 . Processor 3 | . . . 2 1 . . . . . . . Hackware 2 | . . . 1 . . . . . . 1 . Protection 5 | . . . 2 2 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 4 7 8 6 2 . 1 3 . . Energy Gun 6 | 1 . . 3 . 1 1 . . . . . Energy Cannon 8 | . 2 4 . . 2 . . . . . . Ballistic Gun 11 | 1 . . 3 5 1 . . . 1 . . Ballistic Cannon 3 | . . . . 2 . 1 . . . . . Launcher 3 | . . . . . 2 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 6 1 . . . 3 . Parts Lost 45 | . 5 2 10 3 1 1 2 7 9 . 5 Power 6 | . 1 . 1 . . . 1 1 2 . . Propulsion 11 | . 2 . 4 1 . . . 1 1 . 2 Utility 10 | . . . 2 1 1 . . . 4 . 2 Weapon 18 | . 2 2 3 1 . 1 1 5 2 . 1 Highest Loss Streak 7 | . 3 2 4 1 1 1 1 7 4 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 7 13 6 8 8 8 9 11 9 9 10 Power . | . . . . . 1 1 . . . . . Propulsion 1 | . 1 3 1 1 1 1 . . . . . Utility 5 | . 3 7 2 2 3 3 5 7 8 7 8 Weapon 1 | . 2 2 . 2 2 2 3 3 . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 1 3 3 1 2 1 1 1 2 . 7 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . . . . . Utility 13 | . 1 3 . . . . 1 . 2 . 6 Weapon 5 | . . . 2 . 2 . . 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 96 100 84 99 100 88 74 66 56 40 35 Engine 7 | . 12 14 6 7 7 7 5 3 3 . . Treads 15 | . 27 28 23 22 23 12 . 5 5 5 4 Device 8 | . 14 14 4 . 6 7 10 11 10 11 7 Storage 7 | . 14 14 9 7 7 7 5 5 5 7 5 Processor 5 | . . . 8 13 7 7 5 5 4 . . Hackware 4 | . . . 6 7 7 7 5 5 4 2 5 Protection 2 | . . . 2 8 7 3 . . . . . Energy Gun 3 | . 6 . . 1 . 6 8 8 . . . Energy Cannon 8 | . 14 24 3 . . 15 11 8 . . . Ballistic Gun 3 | . 4 . 9 11 6 . . . 3 . . Ballistic Cannon 4 | . . . . 8 14 7 12 8 . . . Slashing Weapon 3 | . . . . 5 7 . . . 8 11 10 Peak Build Rating 89 | 7 10 18 39 51 55 67 89 89 74 66 59 Average Rating 47 | 5 7 12 30 48 49 57 82 80 68 58 51 On Entrance 41 | . 7 10 18 39 48 54 67 89 52 58 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 13 33 35 39 68 69 58 69 69 50 32 29 Greatest Support 83 | 40 40 40 66 66 66 66 83 83 55 54 54 Greatest Overweight (x) 8 | . . . 8 1 1 2 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 14 14 Average Carried 13 | . 7 14 12 14 14 14 14 15 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 15 12 14 14 Scrap Engine Consumption 43 | . . . . . . 23 11 . 5 4 . Constructs Created 4 | . . . . . . 1 3 . . . . Constructs Modified 8 | . . . . . . 3 4 . 1 . . Class Distribution -------------------- 49% | Mutant 15% | Tank 15% | Skirmisher 9% | Gunner 6% | Construct 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Executioner | -5/Factory Construct | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 2931 | 285 162 91 314 723 428 362 169 133 194 70 . Remotely . | . . . . . . . . . . . . Salvage Created 4598 | 130 805 347 596 1000 457 229 234 256 325 219 . Parts 201 | 13 53 20 28 50 14 6 4 6 6 1 . Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 5 | . 1 . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . 7 . . . . . 6 . . . Prevented 4 | . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 89 | . 16 9 14 20 9 5 4 9 3 . . Melee 3 | . . . . . . . . 2 1 . . Guns 25 | . 3 . 6 12 2 1 1 . . . . Cannons 47 | . 11 7 5 7 6 4 3 4 . . . AOE 10 | . 2 1 . 1 1 . . 3 2 . . Classes Destroyed 15 | 3 3 2 4 2 . . . . 1 . . Worker 6 | 1 2 . 2 1 . . . . . . . Builder 3 | . . . 2 . . 1 . . . . . Tunneler 5 | 3 . . . 2 . . . . . . . Hauler 2 | . . . 2 . . . . . . . . Recycler 7 | 1 . . . 4 2 . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . Watcher 4 | . 3 . . 1 . . . . . . . Swarmer 20 | . . 3 8 6 . . . 3 . . . Grunt 38 | . 16 . 2 8 6 . 3 2 1 . . Duelist 3 | . . . . 1 . . . 2 . . . Sentry 10 | . . . 3 1 2 . 1 2 1 . . Hunter 2 | . . . 1 . . . . . 1 . . Programmer 5 | . . . . 4 1 . . . . . . Subdweller 11 | . . 6 . . . 5 . . . . . Packrat 2 | . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | 4 10 3 6 5 4 2 3 4 2 . . Combat Bots Only 9 | . 9 3 6 4 4 2 3 4 2 . . Max Kills in Single Turn 3 | 1 2 1 1 3 2 1 1 3 1 . . Gunslinging 2 | . . . . 2 . . . . . . . Exploded 3 | . 2 1 . 1 1 . . 3 1 . . Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 796 | . 95 45 135 121 121 9 39 89 74 . 68 Missed 213 | . 30 12 26 43 41 2 8 19 16 . 16 Hits 583 | . 65 33 109 78 80 7 31 70 58 . 52 Melee 23 | . . . . 1 . . . 22 . . . Projectile 560 | . 65 33 109 77 80 7 31 48 58 . 52 Critical Strikes 18 | . . . 1 . 1 . 3 5 4 . 4 Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 9747 | . 817 598 1235 1053 862 143 630 1871 1490 . 1048 Core 1593 | . 106 99 207 115 36 43 40 217 306 . 424 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 41 | . . . . 41 . . . . . . . Regen/Repaired (Parts) 663 | . . . . . . 5 321 15 222 100 . Core Remaining (%) 63 | 100 . 18 62 . . 72 . . . . . Volleys Fired 245 | 10 56 37 46 42 16 11 12 12 3 . . Largest 6 | 2 2 2 2 3 3 4 6 6 2 . . Hottest 241 | 60 156 180 180 125 105 160 235 241 78 . . Shots Fired 590 | 20 85 69 75 121 48 38 71 58 5 . . Gun 240 | 20 43 . 46 77 16 4 14 18 2 . . Cannon 333 | . 41 62 26 44 32 34 57 37 . . . Launcher 6 | . . . . . . . . 3 3 . . Special 11 | . 1 7 3 . . . . . . . . Kinetic 302 | 10 15 . 46 116 48 11 27 27 2 . . Thermal 181 | . 40 22 29 . . 27 35 28 . . . Explosive 6 | . . . . . . . . 3 3 . . Electromagnetic 101 | 10 30 47 . 5 . . 9 . . . . Robot Hit Streak 16 | 5 9 11 7 7 8 9 7 16 2 . . Robot Miss Streak 9 | 2 4 2 5 9 6 2 4 5 7 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . Max Gunslinging Chain 2 | . . . . 2 . . . . . . . Shots Hit Robots 413 | 12 50 38 51 96 40 16 35 39 18 9 9 Core Hits 260 | 6 33 13 14 95 37 5 14 31 9 2 1 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 8 | . . . 7 . . . . 1 . . . Critical Strikes 14 | . . 1 7 1 . . 2 2 1 . . Destroy 4 | . . . 2 1 . . . 1 . . . Blast 3 | . . . . . . . 2 1 . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 5 | . . . 5 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 86 | . . . 21 18 7 . . . 21 9 10 Impact 25 | . . . 21 4 . . . . . . . Slashing 61 | . . . . 14 7 . . . 21 9 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . 7 6 3 . . . 4 . . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 1 Damage Inflicted 12029 | 190 997 794 1831 2355 1020 441 935 1411 936 732 387 Guns 2904 | 159 382 . 470 1158 279 40 172 216 28 . . Cannons 4411 | . 484 690 379 574 457 374 763 690 . . . Explosions 1032 | 23 125 104 . 66 64 . . 476 174 . . Melee 3612 | . . . 982 557 220 . . . 734 732 387 Ramming 70 | 8 6 . . . . 27 . 29 . . . Kinetic 3949 | 69 92 . 470 1640 736 158 349 407 28 . . Thermal 2423 | 23 584 191 379 66 . 256 425 499 . . . Explosive 714 | . . . . . 64 . . 476 174 . . Electromagnetic 1261 | 90 315 603 . 92 . . 161 . . . . Impact 1105 | . . . 982 123 . . . . . . . Slashing 2507 | . . . . 434 220 . . . 734 732 387 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . 3 3 3 3 . . 9 9 9 Average Corruption 3 | . . . 2 2 3 3 . . 9 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . . . 13 9 36 . . 10 13 3 Message Errors 18 | . . . . 2 1 7 . . 2 4 2 Matter Fused 29 | . . . . 2 3 14 . . 5 5 . Heat Flow Errors 11 | . . . . 2 1 4 . . . 4 . Energy Discharges 6 | . . . . 3 1 1 . . 1 . . Data Loss (minor) 10 | . . . . 3 2 3 . . 1 . 1 Data Loss (major) 2 | . . . . . 1 1 . . . . . Misfires 3 | . . . . . . 2 . . 1 . . Alerts 3 | . . . . . . 3 . . . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1142 | . . . 655 229 95 7 5 10 82 50 9 Projectiles 17 | . . . . 2 . . 5 10 . . . Explosions . | . . . . . . . . . . . . Melee 1125 | . . . 655 227 95 7 . . 82 50 9 Knockbacks 23 | 1 . . 4 5 10 1 2 . . . . Impact 6 | 1 . . 4 1 . . . . . . . Kinetic 16 | . . . . 3 10 1 2 . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 222 | . 52 . . 46 . . . 79 45 . . Shots 7 | . 1 . . 1 . . . 3 2 . . Rammed 23 | 5 6 . . . . 1 . 11 . . . Targets Rammed 25 | 5 7 . . . . 1 . 12 . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . Highest Temperature 405 | . 405 8 317 354 317 267 304 107 . 183 . Average Temperature 84 | . 80 3 108 71 123 85 62 50 . 96 . Received Heat Transfer 2425 | . 420 96 225 189 369 42 247 225 291 . 321 Effects 11 | . 2 . 2 1 2 4 . . . . . Shutdowns 2 | . 1 . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 7 | . . . 2 . 1 4 . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 11 | . . 1 8 1 . 1 . . . . . Combat Hostiles 4 | . . 1 3 . . . . . . . . Parts Fried 25 | . . 6 13 2 . 3 . . 1 . . Impact Corruptions 21 | . . . 18 2 . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 3 . . . . . . . . Heat Transferred 3536 | . 1062 285 518 100 . 346 557 668 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | 1 2 1 . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . 1 . . 1 1 . . . . . . Low Security (%) 94 | 100 88 . 100 94 72 100 100 . . . . Level 1 5 | . 11 . . 5 27 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 246 | 15 246 . 167 211 240 109 88 . . . . Initial 89 | . . . . 47 89 85 50 . . . . Average 66 | 2 104 . 95 104 122 9 25 . . . . Influence Increases 2790 | 25 528 70 483 642 404 127 210 211 85 5 . Destroy 0b10 Robot/C 1560 | . 320 60 280 400 180 . 80 180 60 . . Destroy 0b10 Robot/NC 160 | 25 35 . 35 40 10 5 5 . . 5 . Destroy Leader 312 | . 76 10 64 82 50 . 20 . 10 . . Allied During Kill 1 | . . . . . . . . 1 . . . Successful Hack 95 | . . . . 28 . 67 . . . . . Disable Machine 255 | . 30 . 30 45 60 45 45 . . . . Destroy Structure 87 | . 7 . 14 17 29 10 10 . . . . Advance Influence 50 | . . . . . . . 50 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 255 | . 60 . 60 15 75 . . 30 15 . . Influence Decreases 2790 | 25 416 182 377 551 380 348 210 188 108 5 . Entered New Map 363 | . . 55 . 59 108 136 . . 5 . . Time Decay 2171 | 25 366 127 304 462 262 202 200 115 103 5 . Lost Part 233 | . 50 . 73 30 10 10 10 50 . . . Lost Ally 23 | . . . . . . . . 23 . . . Squads Dispatched 13 | . 3 . 1 5 4 . . . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 5 | . . . . 4 1 . . . . . . Reinforcement 5 | . 2 . 1 1 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 4 | . . . 1 . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 27 9 21 27 12 3 5 11 3 . 3 Peak Tracking Total 7 | . 6 3 4 4 4 2 3 7 1 . 3 Tactical Retreats 12 | . 3 1 2 1 2 . . 2 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 3 | . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 18 | . 2 . 2 3 4 3 3 1 . . . Max in Single Turn 2 | . 1 . 1 1 1 2 1 1 . . . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 28 | . 4 1 3 5 1 9 . . . 5 . Terminals 14 | . 4 . 2 3 . 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 2 1 . . . . . . Total Hacks 73 | . 10 1 11 11 2 20 . . . 18 . Successful 41 | . 2 1 3 3 1 13 . . . 18 . Failed 32 | . 8 . 8 8 1 7 . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . 2 1 . . . . . . Terminals 33 | . 10 . 8 5 . 10 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 11 | . . . 3 6 2 . . . . . . Terminal Hacks 35 | . 2 1 3 2 . 9 . . . 18 . Record 7 | . . . . . . 1 . . . 6 . Part Schematic 8 | . . . . . . 4 . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . 1 . . . 4 . Branch Access Points 2 | . . . 1 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . Retrieve Components 4 | . . . . . . 4 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 . 2 3 1 6 . . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 4 . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . 2 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 29 | . . . . . . . . 29 . . . Highest-Rated Ally 29 | . . . . . . . . 29 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . . Total Damage 133 | . . . . . . . . 133 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Active Infowar (turns) 6055 | 85 1050 1197 300 1275 555 1013 . . 580 . . Sensors 3435 | . . 1159 182 . 501 1013 . . 580 . . Structural 234 | . . . 234 . . . . . . . . Seismic 1173 | 85 1050 38 . . . . . . . . . Machine Analysis 1329 | . . . . 1275 54 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 11198 | 169 1050 1197 826 1688 567 2128 684 603 1884 313 89 Spaces Moved 6133 | 77 523 627 390 871 219 1142 264 437 1392 155 36 Core 6 | 2 . . 4 . . . . . . . . Treads 5486 | 75 523 627 386 871 219 737 28 437 1392 155 36 Legs 641 | . . . . . . 405 236 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 121 121 121 121 121 Average Speed 155 | 157 160 160 153 167 180 178 237 121 121 121 139 Slowest Speed 450 | 160 160 160 450 230 230 295 252 121 205 121 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 42 | 5 75 27 30 23 28 99 7 48 95 62 7 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . Scrap Searched 6 | . . 2 . . . . . 2 2 . . Spaces Dug 16 | . . 1 . 6 . 4 . . 5 . . Terrain Destroyed 199 | 5 4 4 13 17 27 10 7 22 90 . . Melee 11 | . . . . 6 . . . . 5 . . Projectile 51 | . . 1 13 7 7 10 7 6 . . . AOE 137 | 5 4 3 . 4 20 . . 16 85 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 7152 | 99 643 739 506 974 345 1207 285 478 1549 266 61 Wait 463 | . 30 57 13 16 70 38 1 7 119 96 16 Move 6121 | 76 522 626 389 870 218 1141 263 436 1390 154 36 Hop . | . . . . . . . . . . . . Pick Up 49 | 1 17 3 7 6 3 3 4 1 4 . . Fast Attach 30 | 7 2 . 11 1 . 2 . . 3 4 . Attach 21 | . 3 2 4 4 1 . 2 . 5 . . Detach 4 | . . . . . . 2 . . . 2 . Swap 55 | . 4 6 8 10 20 1 1 2 1 2 . Drop 47 | . 2 8 7 7 10 8 2 1 2 . . Fire 245 | 10 56 37 46 42 16 11 12 12 3 . . Melee 84 | . . . 21 18 7 . . . 21 8 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 25 | 5 7 . . . . 1 . 12 . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire 7 | . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Lost 3 parts (1p1n1w) 741 | -10/Materials | Destroyed 9 combat bots 1090 | -10/Materials | Discovered new exit (range 16) 1212 | -10/Materials | Discovered new exit (range 6) 1220 | -10/Materials | Entered Subcaves 1482 | -10/Subcaves | Learned Materials emergency access door positions 1550 | -10/Subcaves | A Subdweller sparked back to life 1550 | -10/Subcaves | A Subdweller sparked back to life 1574 | -10/Subcaves | Core integrity fell below 50% 1664 | -10/Subcaves | Found Prototype Leg 1734 | -10/Subcaves | Core integrity fell below 20% 2109 | -10/Subcaves | Discovered new exit (range 5) 2307 | -10/Subcaves | Discovered new exit (range 15) 2365 | -10/Subcaves | Visited 4L-MR0's lab 2372 | -10/Subcaves | Identified Arachnoskeleton 2382 | -10/Subcaves | Found Prototype Special Melee Weapon 2417 | -10/Subcaves | Entered Materials 2417 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2570 | -8/Materials | Lost 3 parts (1n1u1w) 2757 | -8/Materials | Lost 4 parts (1n1u2w) 3236 | -8/Materials | Discovered new exit (range 5) 3242 | -8/Materials | Identified exit to Factory 3243 | -8/Materials | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3547 | -7/Factory | Build established: Tank 3800 | -7/Factory | Discovered new exit (range 4) 3804 | -7/Factory | Identified exit to Factory 4152 | -7/Factory | Discovered exit to Factory (range 12) 4564 | -7/Factory | Identified exit to Storage 4564 | -7/Factory | Identified exit to Lower Caves 4931 | -7/Factory | Entered Storage 5202 | -7/Storage | Garrison activated, responded to threat 5271 | -7/Storage | Build established: Skirmisher 5467 | -7/Storage | Found Prototype Launcher 5467 | -7/Storage | Identified Rocket Array 5492 | -7/Storage | Used back door to open Recycling access 5492 | -7/Storage | Discovered new exit (range 5) 5496 | -7/Storage | Identified exit to Recycling 5498 | -7/Storage | Entered Recycling 5781 | -7/Recycling | Discovered new exit (range 15) 6574 | -7/Recycling | Entered Scraplab 6582 | -7/Recycling | Found Prototype Device 6582 | -7/Recycling | Identified Scrap Engine 6884 | -7/Recycling | Build established: Gunner 7624 | -7/Recycling | Identified exit to Factory 7626 | -7/Recycling | Entered Factory 7626 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 7926 | -5/Factory | Build established: Executioner 7972 | -5/Factory | Discovered new exit (range 10) 7997 | -5/Factory | Identified exit to Factory 8214 | -5/Factory | Discovered new exit (range 3) 8219 | -5/Factory | Identified exit to Upper Caves 8310 | -5/Factory | Entered Upper Caves 8313 | -5/Upper Caves | Build established: Construct 8320 | -5/Upper Caves | Learned location of 1 exit from Factory 8493 | -5/Upper Caves | Learned Factory stockpile data 8644 | -5/Upper Caves | Discovered new exit (range 8) 8651 | -5/Upper Caves | Identified exit to Upper Caves 8745 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8825 | -5/Upper Caves | Lost 7 parts (1p1n5w) 8913 | -5/Upper Caves | Entered another Upper Caves area 8976 | -5/Upper Caves | Discovered exit to Factory (range 8) 9046 | -5/Upper Caves | Build established: Mutant 9057 | -5/Upper Caves | Learned Factory emergency access door positions 9225 | -5/Upper Caves | Learned 12 Factory zone layouts 9497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9572 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 9910 | -5/Upper Caves | Discovered new exit (range 12) 9923 | -5/Upper Caves | Identified exit to Zhirov 10425 | -5/Upper Caves | Spotted B-75 Beast 10519 | -5/Upper Caves | Core integrity fell below 50% 10560 | -5/Upper Caves | Crushed by falling debris 10797 | -5/Upper Caves | Entered Zhirov 10798 | -5/Zhirov | Discovered new exit (range 3) 10825 | -5/Zhirov | Met Zhirov 10846 | -5/Zhirov | Learned location of Quarantine (-2) 10846 | -5/Zhirov | Learned location of Testing (-3) 10846 | -5/Zhirov | Learned location of Command (-1) 10868 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10897 | -5/Zhirov | Found Alien Artifact 10897 | -5/Zhirov | Identified Integrated Dissipator 10897 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11049 | -5/Zhirov | Found Alien Artifact 11049 | -5/Zhirov | Identified Transdimensional Reconstructor 11049 | -5/Zhirov | Warped through subspace 11110 | -5/Zhirov | Entered Proximity Caves 11112 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11172 | -4/Proximity Caves | Core integrity fell below 20% 11199 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11170_ Critical hit (Burn: +50). 11171_ Slug penetrates Wall. 11174_ Penetrated by Slug. 11178_ Power Sword follow-up attack on Y-64 Sentinel. 11181_ Power Sword destroyed. 11181_ Penetrated by Slug. 11184_ System corrupted: Component data lost. 11184_ Penetrated by Slug. 11186_ Treaded Armored-Titanium Exoskeleton destroyed. 11186_ Arm. Scrap Engine damaged due to network destabilization (-7). 11186_ Penetrated by Slug. 11187_ Critical hit (Burn: +50). 11187_ Arm. Scrap Engine destroyed. 11187_ Scrap Engine core remains intact and functional. 11192_ Destroyed Plasma Rifle. 11196_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #???????####???????????????????????????? | | ??# #??????## #???????????????????????????? | | ### #???#### #???????????????????????????? | | #???# ##???????????????????????????? | | #??## #????####????????????????????? | | ?# ###### #????# ##???????????????????? | | ?# % #????# ##??????????????????? | | ?# #?#### #??????????????????? | | ?## #### ### g #??????????????????? | | ??######??### Y @ #######????????????? | | ????????????#### #?????????? | | ???????????????# #### ######## #?????????? | | ???????????????# #??## ##???????????????????? | | ?????????????? ###???# #????????????????????? | | ???????????? ##?????# #????????????????????? | | ??????????# #??????## ##????????????????????? | | ??????????# #???????###?????????????????????? | | ??????????# ## ????????????????????????????????? | | ????????? ?## ????????????????????????????????? | | ????????? ???##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 18 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Coolant Injector | -7/Recycling | Hacked Imp. Thermal Generator | -7/Recycling | Hacked Hyp. Gauss Cannon | -7/Recycling | Hacked Adv. Hacking Suite | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed BehemothLinkedRifle Manual? 0 Play Time 00:55:41 Cumulative 158.8 hours Start 2026.04.26 @ 17:00:53 End 2026.04.26 @ 18:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18963539-2d8e-4e0f-9bde-f65c5c088e34