Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.14 @ 04:36:59 Player: Kenzurith Result: Destroyed by as-60700 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1269) 1269 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 4077 Bonus ------- High Alert Combat Kills 118 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 1274/1780 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Superbattery Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle Longsword +1 > --- INVENTORY (15) --- Heavy Ion Engine Improved Treads Improved Treads Experimental Sensor Array Advanced Beam Cannon Guided Plasma Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Superbattery Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Longsword +1 > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Experimental Sensor Array Advanced Beam Cannon Guided Plasma Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Makeshift Spear [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | . 4 4 42 3 2 Power 5 | . . . 5 . . Engine 5 | . . . 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 . 10 2 . Treads 9 | . 2 . 5 2 . Leg . | . . . . . . Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 16 | . 2 2 10 1 1 Device 7 | . 1 2 3 1 . Storage 3 | . 1 . 1 . 1 Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 20 | . . 2 17 . 1 Energy Gun 2 | . . 1 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 14 | . . . 14 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 4 . . Parts Lost 17 | . . 1 13 3 . Power 1 | . . . 1 . . Propulsion 3 | . . . 1 2 . Utility 6 | . . . 5 1 . Weapon 7 | . . 1 6 . . Highest Loss Streak 6 | . . 1 6 3 . Average Slot Usage (%) 93 | . 86 100 93 83 80 Engine 12 | . 14 14 10 11 11 Treads 21 | . 23 28 15 22 22 Wheel 2 | . . . 6 . . Device 10 | . 1 14 13 . . Storage 12 | . 14 14 11 11 14 Processor 4 | . . . 7 11 11 Protection 3 | . . . 6 6 . Energy Gun 4 | . 14 8 . . . Energy Cannon 1 | . . . 3 . . Ballistic Gun 16 | . 14 14 17 22 21 Launcher 2 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 40 | 12 28 30 40 37 38 Greatest Support 46 | 20 40 40 46 46 46 Greatest Overweight (x) 1 | . 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 Most Carried 15 | . 8 11 15 15 15 Average Carried 12 | . 7 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 8 11 15 14 15 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1605 | 200 43 171 1007 166 18 Remotely . | . . . . . . Salvage Created 1819 | . 43 97 1441 160 78 Parts 139 | . 7 5 99 14 14 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 55 | . 3 7 32 9 4 Melee 4 | . . . . . 4 Guns 34 | . 3 4 18 9 . Cannons 6 | . . . 6 . . AOE 11 | . . 3 8 . . Classes Destroyed 12 | . 1 3 7 1 . Worker 7 | . . . 7 . . Builder 1 | . . . . 1 . Hauler 3 | . . . 3 . . Recycler 2 | . . 1 1 . . Watcher 3 | . . . 3 . . Swarmer 26 | . 3 3 11 9 . Grunt 12 | . . . 12 . . Brawler 3 | . . . 3 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 5 . . Demolisher 2 | . . 2 . . . Assembled 6 | . . 2 . . 4 Best Kill Streak 17 | . 3 3 17 6 4 Combat Bots Only 11 | . 3 3 11 5 4 Max Kills in Single Turn 6 | . 1 1 6 2 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 1 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3145 | . 64 535 2032 289 225 Core 615 | . . 195 304 50 66 Absorbed by Shields 44 | . . . 44 . . Core Remaining (%) 61 | 100 . 22 . . . Volleys Fired 174 | . 6 25 121 21 1 Largest 2 | . 2 2 2 2 2 Hottest 91 | . 70 70 91 46 46 Shots Fired 333 | . 12 42 233 42 4 Gun 293 | . 12 34 201 42 4 Cannon 26 | . . . 26 . . Launcher 14 | . . 8 6 . . Special . | . . . . . . Kinetic 269 | . 6 17 200 42 4 Thermal 48 | . 6 15 27 . . Explosive 14 | . . 8 6 . . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 26 | . 5 5 26 6 7 Robot Miss Streak 5 | . 3 4 5 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 230 | . 6 20 165 28 11 Core Hits 101 | . 4 12 69 10 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Burn 3 | . 2 1 . . . Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4733 | . 74 518 3161 482 498 Guns 2905 | . 74 218 2084 482 47 Cannons 409 | . . . 409 . . Explosions 968 | . . 300 668 . . Melee 451 | . . . . . 451 Ramming . | . . . . . . Kinetic 2757 | . 36 123 2069 482 47 Thermal 536 | . 38 74 424 . . Explosive 968 | . . 300 668 . . Electromagnetic 21 | . . 21 . . . Impact . | . . . . . . Slashing 451 | . . . . . 451 Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 7 Average Corruption 6 | . . . 6 7 7 Corruption Purged . | . . . . . . Effects 22 | . . . 7 5 10 Message Errors 3 | . . . . 1 2 Matter Fused 8 | . . . 3 2 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . 1 . 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . . . 1 1 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . . 31 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 31 | . . . . . 31 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . 32 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 201 | . 45 96 201 91 134 Average Temperature 37 | . 20 37 36 49 71 Received Heat Transfer 625 | . . 60 565 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1332 | . 259 296 777 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 558 | . 94 125 558 391 . Initial 206 | . . 36 . 206 . Average 198 | . 41 47 341 317 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 59 | . 100 100 25 . . Level 1 15 | . . . 18 100 . Level 2 25 | . . . 56 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . . . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 5 11 49 10 7 Peak Tracking Total 11 | . 3 3 11 4 9 Tactical Retreats 5 | . . 3 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 9 | . 3 . 5 . 1 Terminals 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 8 . 19 . 1 Successful 12 | . 3 . 8 . 1 Failed 16 | . 5 . 11 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 26 | . 8 . 17 . 1 Terminals 25 | . 8 . 17 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 4 . 1 Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . . 2 . . Recall Investigation 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2831 | . 273 949 1149 176 284 Spaces Moved 1338 | 1 155 518 438 64 162 Core . | . . . . . . Treads 1200 | . 128 518 328 64 162 Legs 28 | 1 27 . . . . Wheels 110 | . . . 110 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 160 100 160 160 Average Speed 156 | 120 157 160 149 160 160 Slowest Speed 260 | 120 200 160 260 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 34 93 43 16 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . 66 48 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . . 66 48 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1754 | . 172 595 715 96 176 Wait 86 | . . 45 34 7 . Move 1333 | . 154 517 437 63 162 Hop . | . . . . . . Pick Up 48 | . 4 4 37 1 2 Fast Attach 22 | . 2 . 19 . 1 Attach 17 | . . 1 13 3 . Detach 9 | . 1 . 7 1 . Swap 16 | . 2 3 10 . 1 Drop 41 | . 3 . 37 . 1 Fire 174 | . 6 25 121 21 1 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 325 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 373 | -10/Mines | Learned location of Zion (-7) 392 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 395 | -10/Mines | Found Prototype Device 488 | -10/Mines | Assembled infested the area 557 | -10/Mines | Identified Exp. Sensor Array 727 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 802 | -10/Mines | Core integrity fell below 50% 932 | -10/Mines | Discovered new exit (range 10) 1001 | -10/Mines | Discovered new exit (range 10) 1065 | -10/Mines | Received a Mining Laser from a helpful Derelict 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Accompanied by 1 ally 1223 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Identified exit to Mines 1664 | -9/Materials | Lost 4 parts (1p3w) 1671 | -9/Materials | Destroyed 11 combat bots 1943 | -9/Materials | Discovered new exit (range 16) 2023 | -9/Materials | First assault squad dispatched 2082 | -9/Materials | Core integrity fell below 50% 2198 | -9/Materials | Lost 6 parts (4u2w) 2372 | -9/Materials | Entered Mines 2461 | -9/Mines | Core integrity fell below 20% 2496 | -9/Mines | Met a Derelict bent on vengeance 2506 | -9/Mines | Lost 3 parts (2n1u) 2521 | -9/Mines | Discovered new exit (range 12) 2532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2532 | -9/Mines | Discovered new exit (range 5) 2548 | -9/Mines | Entered Exiles 2588 | -9/Exiles | Met 8R-AWN 2614 | -9/Exiles | Met EX-HEX 2659 | -9/Exiles | Met EX-BIN 2678 | -9/Exiles | Aligned with FarCom system 2680 | -9/Exiles | Given EX-Vault access code 2718 | -9/Exiles | Opened EX-Vault 2729 | -9/Exiles | Found Gui. Plasma Cannon 2732 | -9/Exiles | Found Superbattery 2737 | -9/Exiles | Found Longsword +1 2770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2779 | -9/Exiles | Attacked by the Exiles 2791 | -9/Exiles | Destroyed EX-BIN 2832 | -9/Exiles | Destroyed by as-60700 with Assembled Blade Last Messages --------------- welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 02779_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 02779_ System corrupted: Imp. Assault Rifle misfires. 02779_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02781_ EX-BIN: "I just want to science!" 02791_ EX-BIN: "You can't kill me, my evil twin will get revenge!" 02791_ EX-BIN destroyed. 02816_ System corrupted: Substantial component data lost. 02816_ as-63850 destroyed. 02818_ Destroyed Asb. Hover Unit. 02820_ as-76864 destroyed. 02824_ Destroyed Asb. Hover Unit. 02826_ as-64228 destroyed. 02828_ as-00118 destroyed. 02829_ Acquired 18 matter. 02830_ Destroyed Asb. Hover Unit. 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"""#???????????????? | | ????????????????#" """#???????????????? | | ????????????????#" """#???????????????? | | ????????????????## """""??????????????? | | ?????????????????# """#???????????????? | | ?????????????????#" "X" """"???????????????? | | ?????????????????#" """ #???????????????? | | ?????????????????#" """""""""#???????????????? | | ????????????????##" ###########???????????????? | | ???????????????##"" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevHellfireCoupler Manual? 0 Play Time 00:36:00 Cumulative 329.5 hours Start 2021.07.14 @ 03:47:13 End 2021.07.14 @ 04:36:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 166 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 5d062f4f-50df-49cf-90ba-d5aa5c679980