Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.10 @ 00:09:20 Player: lyrabold Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (1023) 5115 Value Destroyed (56930) 56930 Prototype IDs (323) 6460 Alien Tech Used (14) 2800 Bonus (108367) 108367 TOTAL SCORE: 191572 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 52697 Follower Combat Kills 3322 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -752 Cogmind --------- Core Integrity 552/1600 Matter 415/425 Energy 909/950 System Corruption 1% Temperature Cool (10) Movement Treading (155) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Desublimator High-capacity Storage Unit Assembled Combat Suite Improved Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Centrium Heavy Armor Plating Assembled Alloy Armor Heavy Regenerative Plating (fused) AEGIS Remote Shield > --- WEAPON (3) ------- Vortex Shotgun Vortex Shotgun Compact HERF Cannon > --- INVENTORY (20) --- Armored Heavy Treads Biometal Heavy Treads Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (458) Advanced Kinecellerator Advanced Force Field Long-range Tractor Beam Microwarp Drive Sigix Shearcannon Perforator Omega Cannon Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Assembled Combat Suite Improved Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Weapon Shielding Assembled Alloy Armor Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Omega Cannon > --- INVENTORY -------- Armored Heavy Treads Biometal Heavy Treads Desublimator Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Kinecellerator Centrium Heavy Armor Plating Advanced Force Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Sigix Shearcannon Perforator [Rating: 253] Favorites ----------- Power Improved Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel High-density Centrium Wheel Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Cargo Storage Unit Device Assembled Combat Suite Storage Cargo Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Containment Facilitator Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Utility 12 | . . . . . 3 . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1140 | 7 13 3 6 10 59 27 10 20 35 9 8 2 9 86 22 9 8 34 16 11 14 14 19 12 50 13 13 4 4 40 24 24 38 52 97 259 59 Power 80 | 1 3 . 1 . 4 . 1 3 1 . 1 . . . 3 1 . 3 . 2 . . . . . . . 1 . 3 1 2 . 3 6 37 3 Engine 13 | 1 3 . . . 1 . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Core 12 | . . . 1 . 3 . 1 1 1 . . . . . 2 1 . 1 . . . . . . . . . . . 1 . . . . . . . Reactor 55 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . 2 1 2 . 3 6 33 3 Propulsion 94 | 2 4 . 2 . 12 2 2 8 1 . 1 . . 8 2 1 . 4 5 2 . . 2 . 4 . 1 2 . 2 . 3 . . 16 8 . Treads 74 | 2 . . 2 . 11 2 2 8 1 . 1 . . 8 2 1 . 1 . 1 . . . . 2 . . 1 . 2 . 3 . . 16 8 . Leg 13 | . 4 . . . . . . . . . . . . . . . . 3 . 1 . . 2 . 2 . 1 . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Utility 636 | 2 4 1 3 5 20 12 1 3 17 4 4 . 8 48 11 4 2 20 8 6 8 10 12 12 42 13 12 1 4 32 20 14 25 35 45 134 34 Device 441 | 1 3 1 2 5 14 10 . . 10 3 3 . 6 35 10 4 . 8 5 3 4 5 9 8 32 8 10 . 2 23 19 9 14 16 37 93 29 Storage 18 | 1 1 . 1 . . . . . . . . . . 1 1 . . 2 . . . . . . 1 . . . . 2 . 1 . . 3 4 . Processor 27 | . . . . . 2 . 1 . . . 1 . . 4 . . . 1 1 1 . . 1 . 2 1 . . . 2 . 1 2 . . 7 . Hackware 14 | . . . . . . . . . 1 1 . . . 2 . . . . . 1 . . . . 2 . 1 . . 3 . . 1 . 1 1 . Protection 119 | . . . . . 4 2 . 3 6 . . . 2 6 . . 2 9 2 1 4 5 2 4 5 4 1 1 2 2 . 3 8 7 4 27 3 Artifact 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 . 2 2 Weapon 330 | 2 2 2 . 5 23 13 6 6 16 5 2 2 1 30 6 3 6 7 3 1 6 4 5 . 4 . . . . 3 3 5 13 14 30 80 22 Energy Gun 21 | 2 2 1 . . 2 . . . . . . . . . . 2 3 . 1 . . . 2 . . . . . . . 1 . 3 . . . 2 Energy Cannon 130 | . . . . . 2 1 . . 4 . . . 1 11 . . . 4 . . 2 . . . . . . . . 2 2 3 7 9 22 59 1 Ballistic Gun 50 | . . 1 . 3 6 4 4 4 7 3 1 2 . 10 3 . . . . . . . . . . . . . . . . 1 . 1 . . . Ballistic Cannon 57 | . . . . . 6 3 1 . . . . . . . . . 2 . 1 1 3 3 3 . 3 . . . . . . . 1 4 2 5 19 Launcher 44 | . . . . 2 4 1 1 2 . . . . . 7 1 1 . 2 1 . . . . . . . . . . . . . . . 6 16 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 19 | . . . . . 3 4 . . 5 1 1 . . 1 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 80 | . . . . 2 2 . 1 3 . . . . 1 2 1 . . 9 7 . . . 7 1 2 . . 4 . 1 4 5 11 3 4 9 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 41 | . 3 1 . . 2 2 . . . . . . . 5 1 3 . 11 1 3 . . . . . . . . . 2 . . 1 2 1 2 1 Power 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Propulsion 10 | . . . . . 1 . . . . . . . . 3 . 1 . 5 . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . . 1 . . . . . . . 2 1 . . 5 1 . . . . . . . . . . 2 . . 1 2 . 1 1 Weapon 9 | . 1 1 . . 1 1 . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 1 . . 1 1 . . . . . . . 1 1 3 . 7 1 1 . . . . . . . . . 1 . . 1 1 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 98 100 97 100 98 99 100 99 99 60 60 46 60 89 65 65 57 75 82 78 76 76 78 83 79 80 79 72 79 80 77 70 66 65 66 68 72 Engine 1 | . 12 14 6 . 1 9 2 4 5 . 3 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 7 14 7 . 6 4 1 7 3 . . . 5 5 6 5 . . . . . . . . . . . 1 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 5 5 6 8 12 10 10 10 6 Treads 12 | . 17 . 11 28 26 27 27 26 23 23 23 23 23 25 25 24 25 13 . 1 5 5 3 . . 5 5 5 5 4 4 5 4 4 6 11 11 Leg 4 | . 10 28 16 . . . . . . . . . . . . . . 6 14 12 16 16 18 22 19 15 15 15 14 11 9 3 . . . . . Device 14 | . 14 14 12 14 11 9 9 2 8 7 6 7 6 17 12 10 6 8 11 8 5 5 9 12 17 20 17 14 16 17 19 21 16 17 17 19 15 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 6 12 11 11 11 11 11 10 10 10 10 10 9 9 8 7 8 7 6 3 Processor 2 | . . . . . 7 9 9 9 6 . . . . 2 . . . 5 6 6 5 5 5 5 1 . . . . 4 4 4 4 4 3 1 11 Protection 7 | . . . . . 15 17 18 24 20 . . . . 6 . . 4 9 1 6 10 9 8 9 9 9 9 10 8 8 8 5 7 7 7 9 14 Energy Gun 1 | . 28 23 14 14 3 . . . . . . . . . . 11 2 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . 2 4 . . . 4 16 10 11 11 10 11 10 10 10 8 15 11 12 11 11 10 7 6 3 Ballistic Gun 3 | . . 4 14 13 9 12 13 17 12 14 14 . 11 8 12 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 4 4 4 . . . . . . . . . 4 7 . 4 4 4 4 5 4 5 5 . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 317 | 13 29 30 90 94 109 123 122 118 176 176 183 183 188 243 192 186 157 200 205 243 243 243 253 253 257 256 256 250 250 269 269 261 269 276 286 317 212 Greatest Support 600 | 40 40 20 40 40 60 70 70 70 60 60 70 70 70 110 110 108 108 112 112 76 76 76 85 85 105 85 85 76 76 76 60 600 600 600 600 255 245 Greatest Overweight (x) 29 | . 1 1 29 2 2 1 1 2 2 2 2 2 2 2 1 1 1 4 9 6 3 3 3 2 3 3 3 3 3 4 4 4 . . 2 1 . Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 1 2 1 1 1 . . 1 3 4 2 2 2 2 2 2 2 2 3 3 4 . . . . . . Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 30 30 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 Average Capacity 27 | 7 12 15 19 25 25 25 25 25 25 25 25 25 25 26 25 25 25 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 28 20 Most Carried 30 | 5 15 15 24 25 25 25 25 25 25 25 25 25 25 30 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 Average Carried 26 | 2 10 14 17 24 24 24 24 25 24 24 24 24 24 26 24 24 24 25 29 29 29 29 29 29 29 28 29 29 29 28 29 29 29 29 28 27 19 Final Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 30 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 Final Carried 30 | 5 15 15 23 25 25 24 25 25 23 25 25 24 25 25 24 25 25 30 28 30 30 30 30 30 30 29 30 30 30 30 30 30 30 30 30 30 18 Class Distribution -------------------- 31% | Alien-Mutant 19% | Mutant 17% | Hauler-Golem 11% | Hauler-Mutant 9% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Tank | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -2/Research Hauler-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 24344 | 270 151 35 . 225 1198 882 524 464 656 276 267 . 421 1854 568 189 78 833 217 786 186 250 293 282 1523 229 356 93 77 290 458 283 456 760 1830 3781 3303 Remotely 5106 | . . . . . . . . . . . . . . 454 . . . . . . . . 293 76 . . 115 . . . . . . 204 599 885 2480 Salvage Created 85347 | 174 749 18 . 239 977 491 533 667 674 78 . . 319 2743 298 199 . 1417 881 2430 464 536 . 468 2570 314 380 279 280 1544 994 102 2155 4314 10813 44668 2579 Parts 2504 | 10 49 . . 20 66 19 40 32 43 1 . . 14 153 13 9 . 23 26 122 18 19 . 24 96 7 16 2 13 86 74 3 131 222 202 804 147 Haulers Intercepted 17 | . 2 . . . 4 . . 1 1 . . . . 2 . . . . . 1 . . . . 3 . . . . 1 1 . . 1 . . . Recyclers Shooed 23 | . 1 . . 1 . . . . 1 . . . . 9 . . . . . 1 . . . . 1 . . . . . 1 . . 1 2 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 254 | . . . . . . . . . . 14 16 . 48 . 36 12 1 . 25 . 18 19 . 24 . 12 16 . 13 . . . . . . . . Prevented 23 | . . . . . . . . . . . 8 . 8 . . 4 . . . . . . . . . 1 . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 1164 | . 18 2 . 14 27 16 15 7 11 2 . . 6 40 8 7 . 56 18 46 12 15 . 9 36 6 6 . 4 16 10 1 23 48 118 539 28 Melee 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guns 103 | . 17 2 . 9 11 11 8 5 8 2 . . 6 14 4 3 . 2 . . . . . . . . . . . . . . . . . . 1 Cannons 327 | . . . . . 5 5 4 . 2 . . . . 10 . . . 8 12 42 12 15 . 9 35 6 6 . 4 16 10 1 22 42 6 29 26 AOE 240 | . . . . 5 11 . 3 2 . . . . . 16 4 4 . 37 6 4 . . . . . . . . . . . . . . 21 127 . Classes Destroyed 35 | 2 4 1 . . 5 1 1 1 1 . . . 1 2 2 . . 3 . . . . . . 1 . 1 . . 1 1 . 1 1 4 1 . Worker 57 | . . . . . 1 . . . . . . . . 10 . . . . . 3 . . . . 2 . . . . 3 1 . 2 . 9 26 . Builder 41 | . . . . . 1 . . . 2 . . . . 15 . . . . . 3 . . . . 1 . . . . 2 1 . 4 4 8 . . Tunneler 8 | 3 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Hauler 17 | . 2 . . . 4 . . 1 1 . . . . 2 . . . . . 1 . . . . 3 . . . . 1 1 . . 1 . . . Recycler 26 | 1 . . . . 1 . . 3 . . . . . 5 . . . . . 1 . . . . 1 . . . . 1 1 . . 3 2 7 . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 23 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 13 . Operator 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Drone 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Watcher 36 | . 1 . . . 2 . 2 2 1 . . . . 2 . . . . . 3 . . . . 2 . . . . 2 2 . 1 3 3 10 . Swarmer 155 | . 6 . . 10 12 7 5 . . . . . . 5 5 4 . . 5 15 7 11 . 2 5 4 . . . 3 . . . 4 . 45 . Cutter 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Saboteur 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 9 24 . Grunt 326 | . 12 . . 4 4 4 7 5 . 2 . . 5 20 . 2 . . 7 18 4 3 . 3 11 . 1 . . . . . 4 7 42 161 . Brawler 52 | . . . . . . . 1 . . . . . . 1 1 . . . 2 1 . 1 . . 3 1 . . . . . . . . 3 38 . Duelist 44 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 8 33 . Protector 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 22 . Researcher 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Sentry 38 | . . . . . 7 1 2 2 2 . . . . 2 . . . . 1 3 1 . . . 4 1 1 . 1 2 . 1 . 4 1 2 . Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 24 . Hunter 93 | . . . . . 1 2 . . 3 . . . . 6 . . . . 2 2 . . . . 2 1 2 . 2 2 . . . 2 7 59 . Programmer 175 | . . . . . . . . . 6 . . . . 5 . . . . . 7 . . . 4 10 . 2 . . 4 9 . 17 22 19 70 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Behemoth 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Investigator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Striker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . Executioner 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 18 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 42 | . . 2 . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 67 | 4 5 2 . 4 5 2 7 4 2 2 . . 2 13 4 4 . 39 5 10 5 4 . 3 8 2 2 . 2 8 4 1 6 10 28 67 3 Combat Bots Only 67 | . 5 2 . 4 5 2 3 3 2 2 . . 2 7 4 4 . 37 5 10 5 4 . 3 5 2 2 . 2 4 3 1 4 9 17 67 3 Max Kills in Single Turn 23 | 1 1 1 . 3 3 2 2 1 1 2 . . 1 5 3 3 . 23 2 3 2 1 . 1 2 1 1 . 1 1 1 1 1 2 5 15 2 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . . . 3 3 . 1 1 . . . . . 3 3 3 . 23 2 3 . . . . . . . . . . . . . . 2 15 . Melee 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 4 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 36917 | . 730 175 . 207 848 1292 213 205 896 285 53 . 340 3462 497 525 . 2573 590 2655 579 563 30 398 1982 189 235 . 171 1294 925 30 1614 4627 1001 4260 3473 Core 4016 | . 92 54 . 27 90 161 22 13 11 35 . . 18 173 . 76 . 438 124 240 72 25 16 39 89 . 11 . . 59 20 . 77 1146 57 290 541 Absorbed by Shields 12024 | . . . . . . 252 48 . 78 . . . . 808 72 . . 59 . . . . 9 117 630 64 159 . . 303 296 24 . 1219 278 4343 3265 Reduced by Siege Mode 741 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 57 . 89 140 65 278 55 Redirected to Shielding 499 | . . . . . . . . . . . . . . . . . . 272 . . . . . . . . . . . . . . . . . 22 205 Regen/Repaired (Parts) 4352 | . 207 . . . 329 . . 188 177 . . . . 534 . . . . . 166 . . 196 . . . . . . . . . . 716 548 923 368 Core Remaining (%) 56 | 100 . . . 30 . . . 48 . . . . 90 . . . . . 4 . . . . 60 . . . . 91 . 93 . . 15 . . 34 Volleys Fired 3262 | 8 65 14 . 20 73 80 27 37 42 7 8 . 18 171 24 16 . 47 52 97 20 24 52 34 109 11 19 8 9 84 60 19 141 192 390 1137 147 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 3 . 3 3 3 3 3 2 3 3 3 3 1 3 3 3 3 3 3 3 2 2 Hottest 370 | 100 100 105 . 98 112 72 72 56 126 56 56 . 90 120 43 160 . 165 94 120 120 120 70 120 120 120 120 25 75 75 144 144 144 275 334 370 180 Shots Fired 4669 | 16 128 28 . 38 137 139 51 59 83 20 19 . 39 313 47 40 . 105 98 221 47 56 53 78 267 33 53 8 26 130 97 31 211 283 427 1132 156 Gun 936 | 16 128 28 . 35 104 82 29 57 66 20 19 . 37 194 45 38 . 18 2 . . . . . . . . . . . . . . . . . 18 Cannon 3609 | . . . . . 25 55 19 . 17 . . . 2 106 . . . 72 88 220 47 56 53 78 267 33 53 8 26 127 97 31 211 283 393 1104 138 Launcher 121 | . . . . 3 8 2 3 2 . . . . . 13 2 2 . 15 8 1 . . . . . . . . . . . . . . 34 28 . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 1171 | . . 5 . 17 90 134 48 57 66 20 19 . 37 194 45 17 . 46 . 72 12 7 7 19 85 11 15 . . . . . . 3 6 10 129 Thermal 3091 | 16 128 23 . 18 37 . . . . . . . 2 105 . 21 . 24 90 148 32 49 46 59 182 22 38 8 26 127 88 27 204 227 384 960 . Explosive 78 | . . . . 3 8 2 3 2 . . . . . 13 2 2 . 15 8 1 . . . . . . . . . . . . . . . 19 . Electromagnetic 194 | . . . . . 2 3 . . 17 . . . . 1 . . . 20 . . 3 . . . . . . . . . 9 4 7 32 36 56 4 Slashing 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 87 5 Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 85 | 4 13 4 . 5 12 20 16 20 29 6 9 . 14 36 41 11 . 9 26 32 5 9 . 15 17 15 10 7 16 30 22 7 31 39 80 85 23 Robot Miss Streak 7 | 2 3 4 . 5 5 2 2 2 2 2 1 . 2 3 3 1 . 3 1 5 3 5 . 6 3 2 2 1 3 2 2 1 2 6 5 3 7 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Secondary Targets 10 | . 3 . . . . 1 . . . 1 . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 1124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 1070 . Shots Hit Robots 2325 | 9 86 13 . 25 90 93 32 39 65 10 14 . 25 243 38 30 . 84 56 138 22 27 . 28 164 19 28 7 16 80 49 15 109 152 77 304 138 Core Hits 3242 | 5 39 8 . 19 50 33 28 21 26 7 2 . 12 136 15 11 . 90 37 66 14 17 . 12 62 10 12 5 7 38 22 4 45 123 335 1800 131 Critical Kills 41 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 3 3 7 24 Critical Parts Destroyed 45 | . . . . . . . . . . . . . . 1 . . . 10 . . . . . . . . . . . . . . . 2 6 1 25 Critical Strikes 151 | 1 3 . . 1 2 2 4 . . . . . . 1 . . . 17 . 3 . 1 . 2 9 . 1 . . . . . . 9 12 12 71 Burn 6 | 1 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 88 | . . . . . . . . . . . . . . 1 . . . 8 . . . . . . . . . . . . . . . 5 12 6 56 Blast 38 | . . . . . 1 2 4 . . . . . . . . . . 2 . 3 . 1 . 2 9 . 1 . . . . . . . . . 13 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 94 | . . . . . 4 9 . . 18 5 3 . . 2 2 . 6 37 . . . . . . 1 . . . . . . . 7 . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Impact 85 | . . . . . 4 9 . . 18 5 3 . . 1 2 . 6 37 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 158329 | 115 1024 172 . 675 2398 1994 931 958 1623 284 279 . 513 10081 1303 962 . 6471 3520 6723 1063 1236 . 1366 7788 849 1260 301 688 3711 2464 699 5107 8821 10371 62571 10008 Guns 13054 | 113 1018 162 . 351 1216 1026 352 766 1165 284 279 . 513 3342 804 586 . 191 . . . . . . . . . . . . . . . . . . 886 Cannons 78411 | . . . . . 355 838 343 . 294 . . . . 2414 . . . 1039 2406 6417 1063 1236 . 1366 7668 849 1260 301 688 3694 2464 699 4834 8452 2010 18671 9050 Explosions 64376 | . . . . 314 669 113 236 165 . . . . . 4208 328 376 . 3986 1097 294 . . . . . . . . . . . . . 319 8361 43838 72 Melee 1946 | . . . . . 112 . . . 154 . . . . . 152 . . 1255 . . . . . . . . . . . . . . 273 . . . . Ramming 542 | 2 6 10 . 10 46 17 . 27 10 . . . . 117 19 . . . 17 12 . . . . 120 . . . . 17 . . . 50 . 62 . Kinetic 24957 | . . 45 . 132 1104 1791 695 766 1165 284 279 . 513 3342 804 287 . 657 . 1547 246 75 . 262 2039 192 249 . . . . . 273 27 102 55 8026 Thermal 97289 | 113 1018 117 . 219 420 . . . . . . . . 2473 . 299 . 281 2406 4870 787 1161 . 1104 5629 657 1011 301 688 3694 2301 620 4644 5644 10269 46491 72 Explosive 16231 | . . . . 314 669 113 236 165 . . . . . 4121 328 376 . 3986 1097 294 . . . . . . . . . . . . . 28 . 4504 . Electromagnetic 2985 | . . . . . 47 73 . . 294 . . . . 28 . . . 292 . . 30 . . . . . . . . . 163 79 190 731 . 955 103 Impact 1673 | . . . . . 112 . . . 154 . . . . . 152 . . 1255 . . . . . . . . . . . . . . . . . . . Slashing 13766 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2341 . 10504 921 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 886 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 886 Highest Corruption 32 | . . . . . 2 2 2 2 4 4 11 11 11 3 3 3 3 5 5 1 1 1 1 1 6 6 7 7 7 5 11 . 6 18 6 32 1 Average Corruption 5 | . . . . . 2 2 2 2 3 4 7 11 11 1 3 3 3 5 5 1 1 1 1 1 4 6 6 7 7 3 6 . 4 7 5 10 1 Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Corruption Blocked 74 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 5 15 40 . . . Effects 1515 | . . . . . 20 30 11 19 30 57 74 9 78 18 36 13 2 25 30 5 11 17 . 1 43 34 35 16 28 23 51 . 41 76 245 428 9 Message Errors 363 | . . . . . 4 9 5 5 9 17 17 2 19 4 7 4 . 10 7 1 3 4 . . 7 8 8 2 6 7 12 . 11 14 63 97 1 Matter Fused 362 | . . . . . 6 4 1 4 7 12 18 3 27 3 13 2 . 6 8 1 1 4 . . 9 5 13 3 7 5 11 . 10 15 59 105 . Heat Flow Errors 182 | . . . . . 3 2 1 4 2 7 10 1 6 4 4 2 . 1 7 . 1 4 . . 6 7 3 4 8 1 7 . 4 13 28 40 2 Energy Discharges 161 | . . . . . 1 5 1 1 4 3 6 1 5 5 3 . 1 . 3 . 1 2 . 1 4 5 3 4 3 4 4 . 6 9 30 43 3 Parts Rejected 21 | . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . . 3 . . . . . 1 . . 2 1 9 . Parts Fused 15 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . . 2 4 3 . Data Loss (minor) 172 | . . . . . 2 5 1 2 2 5 11 1 7 . 3 2 1 2 1 3 2 1 . . 7 7 3 1 1 2 6 . 7 5 27 52 3 Data Loss (major) 69 | . . . . . . 1 . 2 1 4 2 . 3 . 4 1 . 3 . . 1 . . . 1 2 2 2 1 . 2 . . 4 14 19 . Misfires 79 | . . . . . 2 1 1 . 2 7 3 . 6 2 1 1 . 2 2 . 1 1 . . 2 . 2 . . 2 6 . 1 3 10 21 . Alerts 35 | . . . . . . 1 . . 1 1 6 1 3 . 1 1 . . . . 1 1 . . 1 . 1 . 1 . . . 2 1 3 9 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon Failures 53 | . . . . . 1 . 1 . 1 . . . 1 . . . . 1 2 . . . . . 2 . . . 1 1 1 . . 6 6 29 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4223 | . . . . . 75 2 . . 90 . . . . 385 3 . . 597 163 430 28 18 . 84 427 15 88 42 . 227 178 50 176 240 69 556 280 Projectiles 2730 | . . . . . . . . . . . . . . 76 . . . 42 106 377 28 18 . 84 403 15 88 42 . 227 178 50 176 240 32 268 280 Explosions 878 | . . . . . 23 2 . . . . . . . 291 . . . 131 53 53 . . . . . . . . . . . . . . 37 288 . Melee 615 | . . . . . 52 . . . 90 . . . . 18 3 . . 424 4 . . . . . 24 . . . . . . . . . . . . Knockbacks 140 | 1 . 1 . . . 1 2 1 1 . . . . 1 1 . . 13 . 10 1 1 . 5 21 2 2 . . . . . . 1 . . 75 Impact 16 | 1 . 1 . . . 1 . 1 1 . . . . 1 1 . . 6 . . . . . . 2 . . . . . . . . 1 . . . Kinetic 116 | . . . . . . . 2 . . . . . . . . . . 6 . 9 1 1 . 4 15 1 2 . . . . . . . . . 75 Secondary 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 4 1 . . . . . . . . . . . Self-Inflicted Damage 866 | . . . . . 184 . . 19 . . . . . 100 13 46 . 196 8 45 . . . . . . . . . . . . . 96 62 97 . Shots 25 | . . . . . 3 . . 1 . . . . . 3 1 2 . 4 . 1 . . . . . . . . . . . . . 3 1 6 . Rammed 34 | 1 3 . . 3 5 2 . 2 2 . . . . 5 4 . . . 1 1 . . . . . . . . . . . . . 3 . 2 . Targets Rammed 49 | 1 5 3 . 3 5 2 . 4 2 . . . . 8 4 . . . 1 1 . . . . 4 . . . . 1 . . . 3 . 2 . Kicked 9 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . Crushed 6 | . 1 . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | 181 362 180 . 276 213 372 146 272 201 254 264 249 250 188 235 529 . 264 257 370 310 254 182 153 235 213 233 268 219 241 225 105 258 375 198 198 178 Average Temperature 134 | 97 149 72 . 91 68 94 49 50 46 98 96 134 68 59 86 205 . 91 72 97 133 112 92 51 81 84 116 118 84 20 109 28 33 83 187 147 59 Received Heat Transfer 4495 | . 261 74 . 30 216 259 91 81 71 72 6 . 162 766 12 123 . 505 99 612 153 81 . 36 221 . 19 . 27 36 47 . 99 195 45 96 . Effects 22 | . 3 . . . . . . . . . . . . . . 6 . 3 . . 5 . . . . . . . . . . . . 5 . . . Energy Bleed 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Interference 12 | . . . . . . . . . . . . . . . . 3 . 2 . . 5 . . . . . . . . . . . . 2 . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 12 14 7 28 4 Total Turns 4846 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 44 . 117 141 1360 3101 40 Longest Duration 1760 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 17 . 24 25 703 1760 24 Robots Corrupted 9 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 3 1 Combat Hostiles 9 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 3 1 Parts Fried 33 | . . . . . . . . . 5 . . . . 3 1 . . . . . . . . . 2 . . . . . . . . 7 . 11 4 Impact Corruptions 19 | . . . . . 1 . . . 3 . . . . 2 2 . . 9 1 . . . . . 1 . . . . . . . . . . . . Robots Melted 520 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 111 404 . Combat Hostiles 476 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 91 380 . Parts Melted 1960 | 1 5 . . 1 2 . . . . . . . . 1 . . . 1 2 2 . . . . 5 . . . . 9 2 . 4 15 441 1469 . Heat Transferred 328321 | 407 2746 273 . 555 1036 . . . . . . . . 1284 . 592 . 364 1325 2650 450 650 . 550 2950 375 550 175 400 1975 1225 325 2425 4780 54717 245530 12 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 16555 | 20 345 79 . 170 603 1316 1045 861 417 . . . . 1179 . . . . . 1350 . . . . 905 . . . . 395 206 180 383 1543 5305 16555 . Initial 3395 | . 13 79 . . . 378 641 399 342 . . . . 778 . . . . . 126 . . . . . . . . . 150 140 73 23 200 925 3395 . Average 3202 | 7 188 25 . 38 256 832 861 641 202 . . . . 560 . . . . . 910 . . . . 361 . . . . 203 100 82 117 742 4280 10288 . Maximum Alert Level 5 | . 1 . . . 2 4 3 3 2 . . . . 4 . . . . . 4 . . . . 3 . . . . 1 1 . 1 4 5 5 . Low Security (%) 25 | 100 44 100 . 100 53 . . . 55 . . . . . . . . . . 4 . . . . 33 . . . . 54 99 100 81 . . . . Level 1 11 | . 55 . . . 21 . . 2 42 . . . . 45 . . . . . 9 . . . . 16 . . . . 45 . . 18 36 . . . Level 2 7 | . . . . . 24 37 14 54 2 . . . . 21 . . . . . 11 . . . . 32 . . . . . . . . 6 . . . Level 3 8 | . . . . . . 48 85 43 . . . . . 30 . . . . . 26 . . . . 17 . . . . . . . . 35 3 . . Level 4 3 | . . . . . . 13 . . . . . . . 2 . . . . . 47 . . . . . . . . . . . . . 21 2 . . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 28 . High Security 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 71 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 183 | . 5 . . 1 7 . 2 5 8 . 1 . 1 20 . . . . . 12 . . . . 9 . . . . 7 4 1 9 19 36 36 . Investigation 29 | . 4 . . . 5 . 2 3 2 . 1 . 1 6 . . . . . 2 . . . . 1 . . . . . . . 1 1 . . . Extermination 40 | . . . . . . . . . 4 . . . . 4 . . . . . 3 . . . . 4 . . . . 3 4 . 8 7 3 . . Reinforcement 35 | . 1 . . 1 2 . . 2 2 . . . . 10 . . . . . . . . . . 2 . . . . 4 . 1 . 7 3 . . Assault 70 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 30 36 . Garrison 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . 1 . 6 . . Construction Impeded 10 | . . . . 1 . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 44 | . 2 . . . 4 . 1 1 . . . . 1 2 1 . . . . 4 . . . . 3 . . . 2 . 2 5 . 1 . 15 . Communications Jammed 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . 17 146 . . Distress Signals 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 17 146 . . Times Spotted 1109 | . 25 5 . 14 44 26 16 19 15 9 11 . 13 60 19 15 . 64 16 54 11 15 42 13 49 11 6 . 4 21 17 6 23 65 56 285 60 Peak Tracking Total 58 | . 6 2 . 4 5 4 4 3 2 7 5 . 4 5 6 4 . 37 3 6 5 4 8 5 8 5 2 . 2 4 7 3 3 7 14 58 7 Tactical Retreats 49 | . 1 . . . . 9 1 . . . . . 2 6 . . . 5 . 3 . . 2 1 3 2 . . . . . . . 4 4 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 26 | . 1 . . . 1 3 . 2 . . . . . 2 . . . . . . . . . . 3 . . . . 1 1 . 1 . 8 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 107 | . . 1 . 1 4 1 1 2 2 . . . 2 . . . . 2 . 9 . 1 . 1 3 . . 1 . 2 7 2 7 23 22 8 5 Max in Single Turn 2 | . . . . 1 1 1 1 1 1 . . . 1 . . . . 1 . 2 . 1 . 1 1 . . 1 . 1 1 1 1 2 2 1 1 Garrison Access 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 4 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 115 | . 7 . 1 1 16 1 2 14 6 1 1 3 1 12 . . . . . 5 . 2 1 . 6 . 1 4 . 7 5 . 9 6 2 1 . Terminals 61 | . 4 . . . 9 1 2 10 1 . 1 . 1 3 . . . . . 2 . 1 . . 3 . 1 . . 3 5 . 6 5 2 1 . Fabricators 9 | . . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . . . . . . 1 . . 2 . . . . Repair Stations 9 | . 1 . . . 2 . . 2 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 2 . . 1 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . Total Hacks 332 | . 26 . 1 1 62 3 7 35 16 1 6 18 3 38 . . . . . 16 . 2 4 . 19 . 1 16 . 17 6 . 18 11 3 2 . Successful 175 | . 13 . 1 1 30 2 1 17 9 1 6 18 3 19 . . . . . 5 . 2 4 . 6 . 1 16 . 12 1 . 5 2 . . . Failed 155 | . 12 . . . 31 1 6 18 7 . . . . 19 . . . . . 11 . . . . 13 . . . . 5 5 . 13 9 3 2 . Catastrophic 33 | . 4 . . . 4 1 1 4 1 . . . . 2 . . . . . . . . . . 3 . . . . 3 1 . 5 4 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 17 . 1 . 32 2 5 10 10 . . . . 13 . . 1 . . 7 . . 1 . 3 . . . . 3 . . 7 . . . . Terminals 163 | . 16 . . . 39 3 7 21 2 . 6 . 3 10 . . . . . 7 . 1 . . 9 . 1 . . 6 6 . 12 9 3 2 . Fabricators 30 | . . . . . . . . . 6 . . . . 10 . . . . . 3 . . . . . . . . . 7 . . 4 . . . . Repair Stations 36 | . 6 . . . 11 . . 7 2 . . . . 7 . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units 29 | . 4 . . . 4 . . 4 6 . . . . 4 . . . . . . . . . . 6 . . . . 1 . . . . . . . Scanalyzers 17 | . . . . . 7 . . . . . . . . 7 . . . . . . . . . . 1 . . . . 2 . . . . . . . Garrison Access 15 | . . . . . 1 . . 3 . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . 2 2 . . . Terminal Hacks 100 | . 4 . 1 1 13 1 1 11 1 1 6 18 3 3 . . . . . 1 . 2 4 . 3 . 1 16 . 3 1 . 4 1 . . . Record 18 | . . . . . . . . . . . 6 2 3 . . . . . . . . 1 . . . . 1 4 . 1 . . . . . . . Part Schematic 17 | . 1 . . . 1 . . 1 . . . 9 . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 1 . . . 3 . . . . . . 3 . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Open Door 9 | . . . . 1 . . . 5 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 7 | . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . Zone Layout 7 | . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . 6 . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Station Hacks 25 | . 5 . . . 8 . . 3 2 . . . . 5 . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 14 | . 3 . . . 4 . . 2 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Repair 11 | . 2 . . . 4 . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 24 | . 3 . . . 6 1 . 1 4 . . . . 5 . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Terminals 6 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 2 . . 1 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Reject 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 5 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 6 . . . 12 1 2 12 5 . 1 . 1 10 . . . . . 5 . . . . 6 . 1 . . 5 5 . 9 5 2 1 . Full Trace Events 21 | . 2 . . . 4 . 2 2 2 . 1 . 1 2 . . . . . 2 . . . . 1 . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 1 . . . 4 . . . . . . 9 . 2 . . 15 . . . . . . . 1 . . 4 . . . . . 6 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Time 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . Parts Repaired 11 | . 2 . . . 4 . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Time 387 | . 52 . . . 116 . . 38 22 . . . . 60 . . . . . 99 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 3 . . . 1 . . 10 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . Non-combat 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 11 | . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . 3 . . Machine Destruction 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 25 | . . 5 . 1 . . . 10 . 2 . . 1 . 2 . 2 . . . . . . . . 2 . . . . . . . . . . . Largest Group 10 | . . 3 3 1 1 . . 10 . 2 2 2 3 . 2 . 2 2 . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 192 | . . 61 61 31 31 . . 173 . 60 60 60 156 . 58 . 192 192 . . . . . . . 77 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 31 . . 29 . 30 30 30 96 . 29 . 96 96 . . . . . . . 47 . . . . . . . . . . . Total Orders 411 | . . 3 . . 11 9 . . 3 18 13 . 21 . 12 4 . . 9 3 2 4 4 13 . 9 3 . 3 . 13 . . . 55 199 . STAY 40 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . 4 30 . ROAM 7 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 3 . FOLLOW 8 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 3 . . EXPLORE 92 | . . . . . 2 . . . . . . . . . . 1 . . 5 1 2 3 2 8 . 4 2 . 1 . 6 . . . 10 45 . RETURN 264 | . . . . . 7 9 . . 3 18 13 . 21 . 9 3 . . 4 2 . 1 1 5 . 2 1 . 2 . 5 . . . 37 121 . Ally Attacks 1078 | . . 22 . 1 40 37 . 101 . 71 153 . 165 . 54 55 . 54 . . . . . . . 19 . . . . 10 . . . 189 107 . Total Damage 17424 | . . 249 . 13 167 215 . 1245 . 1168 2216 . 3053 . 733 1632 . 1394 . . . . . . . 355 . . . . 200 . . . 2946 1838 . Kills 127 | . . 3 . . 3 1 . 17 . 10 16 . 19 . 11 8 . 9 . . . . . . . 6 . . . . 2 . . . 15 7 . Allies Corrupted 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . 2 . . . . . 2 2 . 2 . 2 1 1 . 2 . 1 2 . 2 . . 2 . . . . . . . . . . Drone Launches 392 | . . . . . 24 19 . . 15 29 31 . 29 4 22 5 . . 9 2 2 3 2 11 2 6 1 . 3 . 14 . . . 58 101 . Drone Recoveries 352 | . . . . . 23 17 . . 3 30 24 . 33 . 14 5 . . 9 2 2 3 2 11 . 6 3 . 3 . 12 . . . 58 92 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 83044 | 108 847 1059 1026 2113 2826 2011 577 1373 2173 2981 2310 279 2105 2454 2110 910 1767 3014 1146 1103 1425 1987 1402 1233 2598 1186 1237 638 908 2142 1748 1164 3264 2729 9090 15012 989 Spaces Moved 26510 | 45 312 513 436 631 926 663 178 484 767 888 685 87 606 704 814 389 901 984 404 281 301 407 378 371 896 411 409 157 199 551 440 379 914 1173 2706 4693 427 Core 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19542 | 41 222 . 124 631 926 663 178 484 767 888 685 87 606 704 814 389 901 724 . . . . . . . . . . . . . 378 914 662 2706 4656 392 Legs 5860 | . 90 513 311 . . . . . . . . . . . . . . 260 91 74 301 407 378 371 896 411 409 157 199 551 440 1 . . . . . Wheels 520 | . . . . . . . . . . . . . . . . . . . 313 207 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 320 240 240 240 240 240 240 240 320 240 240 240 160 160 189 170 190 226 226 222 222 222 222 222 226 269 269 270 250 275 275 225 155 155 Average Speed 244 | 150 168 190 230 320 240 240 240 240 240 319 319 320 319 242 240 214 189 256 186 217 268 267 254 222 235 239 260 228 269 269 270 266 275 275 249 214 155 Slowest Speed 1500 | 160 190 190 1500 320 320 240 240 320 320 320 320 320 320 322 240 240 240 480 270 385 269 269 269 222 268 268 269 269 269 270 270 275 275 275 317 241 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 6 3 Exploration Rate (%) 65 | 4 54 97 79 99 81 50 17 78 24 99 98 72 91 25 97 58 83 76 89 10 67 97 95 82 23 81 66 60 60 19 85 14 90 66 85 77 35 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 16 | . 2 1 . 1 2 . . 1 . 1 . 1 1 . . . 1 . . . . . . . . . 2 3 . . . . . . . . . Known Exits Taken 17 | . . . . . 1 . 1 . 1 . 1 . 1 1 1 . . . 1 1 . . . . 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . 1 . 1 . 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 38 | . . 1 . 2 . . . . . 3 5 . 3 . 4 3 1 . 1 . 3 3 . . . 2 4 . 3 . . . . . . . . Spaces Dug 833 | . . . . 10 46 5 . 30 16 5 3 . . 40 22 . 2 7 21 3 2 5 26 18 22 . 7 . . 25 16 5 50 33 166 248 . Terrain Destroyed 2711 | . . . . 19 124 16 19 30 16 5 3 . 1 140 38 19 2 15 106 102 20 26 30 48 102 12 23 . 10 41 28 10 86 94 454 1005 67 Melee 40 | . . . . . 3 5 . . 16 5 3 . . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . Projectile 1178 | . . . . . 6 2 1 . . . . . 1 27 . 1 . 11 37 43 20 26 30 48 81 12 23 . 10 41 28 10 86 67 205 344 18 AOE 1444 | . . . . 19 115 9 18 30 . . . . . 112 37 18 . . 69 59 . . . . 21 . . . . . . . . 27 242 650 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 42396 | 65 504 571 461 682 1380 942 279 626 972 1009 786 90 741 1120 916 433 950 1314 715 587 888 1262 774 720 1166 591 544 433 557 1088 919 507 1459 1298 4689 9696 662 Wait 10328 | . 82 31 . 7 263 139 51 72 90 80 70 . 103 72 28 7 20 155 213 164 532 787 288 286 51 126 90 251 333 368 352 55 295 260 1330 3258 19 Move 25944 | 45 311 512 435 630 925 661 177 483 766 887 684 86 605 703 813 388 900 983 403 280 300 406 377 370 895 410 408 156 198 550 439 378 913 707 2705 4661 394 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 399 | 5 19 4 12 6 19 6 4 . 5 3 4 . 1 24 3 8 8 21 6 9 1 6 9 7 12 3 2 2 2 9 13 3 10 20 51 70 12 Fast Attach 482 | 7 2 . 4 1 15 7 4 13 4 6 6 1 3 24 7 2 3 11 13 5 10 10 12 2 17 4 8 4 2 19 12 21 28 25 30 128 12 Attach 340 | . 2 1 2 . 7 3 1 . 3 1 . 1 6 18 4 5 4 12 2 5 1 4 6 8 9 6 3 1 2 10 7 1 7 28 35 113 22 Detach 385 | . . . 3 . 2 1 2 . 7 3 2 1 2 19 1 1 1 11 6 16 10 8 10 2 25 5 3 7 7 18 4 6 22 21 28 122 9 Swap 333 | . 9 2 . 9 37 18 5 7 28 2 2 . . 44 12 2 1 11 1 1 3 . 1 3 24 3 2 . . 11 5 2 4 6 33 19 26 Drop 712 | . 9 4 5 6 30 10 8 10 7 7 7 1 3 34 9 4 7 26 18 9 11 16 19 8 19 6 9 4 4 18 25 22 32 36 69 179 21 Fire 3262 | 8 65 14 . 20 73 80 27 37 42 7 8 . 18 171 24 16 . 47 52 97 20 24 52 34 109 11 19 8 9 84 60 19 141 192 390 1137 147 Melee 94 | . . . . . 4 9 . . 18 5 3 . . 2 2 . 6 37 . . . . . . 1 . . . . . . . 7 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Kick 9 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . Crush 37 | . 4 . . 3 5 2 . 4 2 . . . . 8 4 . . . . . . . . . . . . . . . . . . 3 . 2 . Escape Stasis 16 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Rewire 38 | . . . . . . . . . . 8 . . . 1 9 . . . . . . . . . . 17 . . . . . . . . . 3 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 10 2 . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Central database locked down 495 | -10/Materials | Discovered new exit (range 3) 789 | -10/Materials | Repaired Lgt. Treads 816 | -10/Materials | Repaired Lgt. Treads 917 | -10/Materials | Discovered new exit (range 11) 956 | -10/Materials | Entered Mines 966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 988 | -10/Mines | Assembled infested the area 1004 | -10/Mines | Build established: Scavenger-Mutant 1138 | -10/Mines | Learned Materials emergency access door positions 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1225 | -10/Mines | Discovered new exit (range 5) 1298 | -10/Mines | Learned location of Zion (-6) 1336 | -10/Mines | Discovered new exit (range 12) 1695 | -10/Mines | Core integrity fell below 50% 2015 | -10/Mines | Entered Exiles 2015 | -10/Exiles | Accompanied by 3 allies 2045 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2063 | -10/Exiles | Met 8R-AWN 2093 | -10/Exiles | Met EX-HEX 2188 | -10/Exiles | Met EX-DEC 2225 | -10/Exiles | Visited The Gauntlet 2384 | -10/Exiles | Met EX-BIN 2557 | -10/Exiles | Aligned with FarCom system 2559 | -10/Exiles | Given EX-Vault access code 2602 | -10/Exiles | Opened EX-Vault 2668 | -10/Exiles | Found Army-in-a-Box 2675 | -10/Exiles | Found Firepult 2719 | -10/Exiles | Found Skeleton Box 2789 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2912 | -10/Exiles | Build established: Mutant 3009 | -10/Exiles | Discovered new exit (range 12) 3041 | -10/Exiles | Stole three prototypes: Skeleton Box, Army-in-a-Box, Firepult 3041 | -10/Exiles | Entered Mines 3041 | -9/Mines | Accompanied by 1 ally 3372 | -9/Mines | Build established: Scavenger-Skirmisher 3811 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4020 | -9/Mines | Learned Materials emergency access door positions 4243 | -9/Mines | Found the Drone Emporium 4262 | -9/Mines | Found Prototype Device 4262 | -9/Mines | Identified Thief Drone Bay 4732 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4739 | -9/Mines | Found Prototype Device 4740 | -9/Mines | Identified Exp. Sensor Array 4743 | -9/Mines | Discovered new exit (range 11) 4835 | -9/Mines | Discovered new exit (range 13) 4871 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5048 | -9/Mines | Received a Mining Laser from a helpful Derelict 5154 | -9/Mines | Entered Materials 5154 | -8/Materials | Accompanied by 1 ally 5154 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5734 | -8/Materials | Discovered new exit (range 16) 6085 | -8/Materials | Repaired Lgt. Treads 6112 | -8/Materials | Repaired Lgt. Treads 6140 | -8/Materials | Repaired Lgt. Treads 6177 | -8/Materials | Build established: Mutant 6366 | -8/Materials | Identified exit to Storage 6667 | -8/Materials | Discovered new exit (range 19) 6751 | -8/Materials | Build established: Scavenger-Mutant 7037 | -8/Materials | Repaired Imp. Light Armor Plating 7266 | -8/Materials | Central database locked down 7298 | -8/Materials | Build established: Mutant 7834 | -8/Materials | Identified exit to Garrison 7980 | -8/Materials | Entered Garrison 8149 | -8/Garrison | Spotted B-75 Beast 8207 | -8/Garrison | Spotted B-75 Beast 8344 | -8/Garrison | Triggered checkpoint 8522 | -8/Garrison | Triggered checkpoint 8561 | -8/Garrison | Garrison Relay disabled 9171 | -8/Garrison | Destroyed B-75 Beast 9259 | -8/Garrison | Destroyed B-75 Beast 9560 | -8/Garrison | Triggered checkpoint 9575 | -8/Garrison | Discovered new exit (range 10) 9596 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9724 | -8/Garrison | Identified exit to Materials 9742 | -8/Garrison | Triggered checkpoint 9991 | -8/Garrison | Entered Materials 10230 | -8/Materials | Discovered exit to Storage (range 12) 10568 | -8/Materials | Entered Storage 10810 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10894 | -8/Storage | Repaired Hrd. Medium Armor Plating 11118 | -8/Storage | Build established: Commander-Mutant 11360 | -8/Storage | Core integrity fell below 50% 11425 | -8/Storage | Discovered new exit (range 9) 11450 | -8/Storage | Build established: Mutant 11941 | -8/Storage | Entered Factory 11941 | -7/Factory | Evolved 2 slots: Utility x2 11943 | -7/Factory | FarCom data flow suspended 12281 | -7/Factory | Build established: Scavenger-Mutant 13329 | -7/Factory | Discovered new exit (range 3) 13374 | -7/Factory | Identified exit to Lower Caves 13430 | -7/Factory | Repaired Imp. Medium Armor Plating 14114 | -7/Factory | Entered Lower Caves 14114 | -7/Lower Caves | Accompanied by 12 allies 14114 | -7/Lower Caves | Spotted IZ-WEO(f) 14115 | -7/Lower Caves | Encountered a Master Thief 14116 | -7/Lower Caves | Allies destroyed IZ-WEO(f) 14117 | -7/Lower Caves | Spotted 2M-LW9(f) 14119 | -7/Lower Caves | Encountered a Master Thief 14125 | -7/Lower Caves | Allies destroyed 2M-LW9(f) 14131 | -7/Lower Caves | Met a Warlord Commander 14132 | -7/Lower Caves | Learned location of Warlord (-5) 14380 | -7/Lower Caves | Build established: Mutant 14720 | -7/Lower Caves | Found Encrypted Comm Array 15180 | -7/Lower Caves | Encountered a Warlord checkpoint 15597 | -7/Lower Caves | Learned Factory terminal intel 15689 | -7/Lower Caves | Discovered new exit (range 7) 15941 | -7/Lower Caves | Learned Factory terminal intel 16574 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17095 | -7/Lower Caves | Entered another Lower Caves area 17095 | -7/Lower Caves | Accompanied by 10 allies 17095 | -7/Lower Caves | Spotted 1F-G4O(f) 17095 | -7/Lower Caves | Spotted B6-NDO(f) 17096 | -7/Lower Caves | Encountered a Master Thief 17096 | -7/Lower Caves | Encountered a Master Thief 17096 | -7/Lower Caves | Skeleton Box stolen by Master Thief 17100 | -7/Lower Caves | Spotted FU-T4C(f) 17101 | -7/Lower Caves | Allies destroyed 1F-G4O(f) 17102 | -7/Lower Caves | Encountered a Master Thief 17106 | -7/Lower Caves | Allies destroyed B6-NDO(f) 17111 | -7/Lower Caves | Allies destroyed FU-T4C(f) 17583 | -7/Lower Caves | Discovered new exit (range 17) 18199 | -7/Lower Caves | Learned Extension garrison access intel 18199 | -7/Lower Caves | Learned Research garrison access intel 18199 | -7/Lower Caves | Learned Armory terminal intel 18199 | -7/Lower Caves | Learned 8 Factory zone layouts 18336 | -7/Lower Caves | Spotted B-75 Beast 18352 | -7/Lower Caves | Allies destroyed B-75 Beast 18395 | -7/Lower Caves | System corruption reached 10% 18600 | -7/Lower Caves | Identified exit to Data Miner 18905 | -7/Lower Caves | Encountered a Warlord checkpoint 19358 | -7/Lower Caves | Learned Factory emergency access door positions 19405 | -7/Lower Caves | Entered Data Miner 19405 | -7/Data Miner | Accompanied by 12 allies 19406 | -7/Data Miner | Discovered new exit (range 7) 19467 | -7/Data Miner | Met Data Miner 19522 | -7/Data Miner | Learned location of Section 7 (-2) 19522 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19573 | -7/Data Miner | Received God Mode back door access code from Data Miner 19684 | -7/Data Miner | Entered Proximity Caves 19684 | -6/Proximity Caves | Accompanied by 12 allies 19940 | -6/Proximity Caves | Spotter reported a threat 19955 | -6/Proximity Caves | Escorted by Enhanced Grunt 19976 | -6/Proximity Caves | Spotter reported a threat 20208 | -6/Proximity Caves | Spotter reported a threat 20269 | -6/Proximity Caves | Spotter reported a threat 20285 | -6/Proximity Caves | Identified exit to Factory 20322 | -6/Proximity Caves | Spotter reported a threat 20956 | -6/Proximity Caves | Learned Armory stockpile data 20956 | -6/Proximity Caves | Learned Extension stockpile data 20956 | -6/Proximity Caves | Learned Factory stockpile data 21213 | -6/Proximity Caves | Build established: Scavenger-Mutant 21419 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21789 | -6/Proximity Caves | Entered Factory 21789 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21790 | -6/Factory | Identified exit to Lower Caves 21793 | -6/Factory | Loaded intel: 27 terminal locations 21846 | -6/Factory | Discovered exit to Lower Caves (range 16) 22139 | -6/Factory | Search patrols dispatched 22168 | -6/Factory | Repaired Broken Imp. Medium Treads 22366 | -6/Factory | Incoming investigation squad redirected 22383 | -6/Factory | Found Exp. Targeting Computer 22426 | -6/Factory | Incoming investigation squad redirected 22489 | -6/Factory | Search patrols dispatched 22810 | -6/Factory | Build established: Scavenger-Skirmisher 22844 | -6/Factory | Discovered new exit (range 11) 22929 | -6/Factory | Identified exit to Factory 23249 | -6/Factory | Discovered exit to Factory (range 15) 23359 | -6/Factory | Repaired Imp. Heavy Armor Plating 23619 | -6/Factory | Build established: Hauler-Mutant 23735 | -6/Factory | Found Hvy. Reactive Plating 23877 | -6/Factory | Destroyed 7 combat bots 24012 | -6/Factory | Incoming investigation squad redirected 24243 | -6/Factory | Entered Lower Caves 24243 | -6/Lower Caves | Accompanied by 4 allies 24557 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24900 | -6/Lower Caves | Learned Factory security intel 24957 | -6/Lower Caves | Build established: Scavenger-Mutant 24984 | -6/Lower Caves | Spotted B-75 Beast 25715 | -6/Lower Caves | Found Alien Artifact 25715 | -6/Lower Caves | Identified Core Expander 25715 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 25925 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26156 | -6/Lower Caves | Identified exit to Lower Caves 26225 | -6/Lower Caves | Build established: Mutant 26353 | -6/Lower Caves | Entered another Lower Caves area 26353 | -6/Lower Caves | Accompanied by 8 allies 26389 | -6/Lower Caves | Lost 3 parts (1n2w) 26477 | -6/Lower Caves | Discovered exit to Factory (range 6) 26582 | -6/Lower Caves | Build established: Scavenger-Mutant 26654 | -6/Lower Caves | Spotted B-75 Beast 26699 | -6/Lower Caves | Destroyed B-75 Beast 26759 | -6/Lower Caves | Learned Factory stockpile data 27048 | -6/Lower Caves | Spotted GM-NJY(f) 27049 | -6/Lower Caves | Encountered a Master Thief 27049 | -6/Lower Caves | Spotted OT-D0Z(f) 27050 | -6/Lower Caves | Encountered a Master Thief 27050 | -6/Lower Caves | Spotted 26-8HN(f) 27051 | -6/Lower Caves | Encountered a Master Thief 27052 | -6/Lower Caves | Army-in-a-Box stolen by Master Thief 27053 | -6/Lower Caves | Neutrino Core stolen by Master Thief 27056 | -6/Lower Caves | Lrn. Tractor Beam stolen by Master Thief 27092 | -6/Lower Caves | Build established: Scavenger-Skirmisher 27234 | -6/Lower Caves | Discovered new exit (range 4) 27263 | -6/Lower Caves | Entered Zion 27334 | -6/Zion | System corruption cleaned by Quarantine Array 27369 | -6/Zion | Given the Hacking Drone Bay 27374 | -6/Zion | Discovered new exit (range 13) 27572 | -6/Zion | Build established: Mutant 27641 | -6/Zion | Learned Factory emergency access door positions 28361 | -6/Zion | Given A8's code to call for help 28818 | -6/Zion | Build established: Tank 28995 | -6/Zion | Discovered new exit (range 7) 29003 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 29011 | -6/Zion | Enhanced Grunt warped into view, answering call for help 29016 | -6/Zion | Enhanced Grunt warped into view, answering call for help 29030 | -6/Zion | Entered Deep Caves 29030 | -6/Deep Caves | Accompanied by 2 allies 29428 | -6/Deep Caves | Attacked by Z-Imprinter 29443 | -6/Deep Caves | Destroyed Z-Imprinter 29671 | -6/Deep Caves | Z-Facility disabled 30023 | -6/Deep Caves | Found Prototype Protection 30024 | -6/Deep Caves | Identified Zio. Weapon Casing 30052 | -6/Deep Caves | Found Zio. Weapon Casing 30084 | -6/Deep Caves | Build established: Mutant 30171 | -6/Deep Caves | Found Prototype Protection 30173 | -6/Deep Caves | Identified Zio. Heavy Carapace 30555 | -6/Deep Caves | Build established: Tank 30698 | -6/Deep Caves | Discovered new exit (range 7) 30886 | -6/Deep Caves | Core integrity fell below 50% 30891 | -6/Deep Caves | Destroyed as-85252 30989 | -6/Deep Caves | Spotted as-48088 31114 | -6/Deep Caves | Destroyed as-48088 31118 | -6/Deep Caves | Build established: Mutant 31213 | -6/Deep Caves | Triggered Deep Caves wall 31213 | -6/Deep Caves | Spotted AS-66313 31213 | -6/Deep Caves | Spotted AS-69948 31220 | -6/Deep Caves | Destroyed AS-66313 31230 | -6/Deep Caves | Exposed GOLEM chamber 31237 | -6/Deep Caves | Destroyed AS-69948 31258 | -6/Deep Caves | Destroyed 37 combat bots 31282 | -6/Deep Caves | Found GOLEM Unit 31289 | -6/Deep Caves | Lost 7 parts (2n4u1w) 31293 | -6/Deep Caves | Found GOLEM Unit 31421 | -6/Deep Caves | Found GOLEM Unit 31439 | -6/Deep Caves | Found GOLEM Unit 31446 | -6/Deep Caves | Found GOLEM Unit 31456 | -6/Deep Caves | Found GOLEM Unit 31463 | -6/Deep Caves | Found GOLEM Unit 31471 | -6/Deep Caves | Found GOLEM Unit 31717 | -6/Deep Caves | Build established: Hauler-Golem 31862 | -6/Deep Caves | Found Prototype Device 31862 | -6/Deep Caves | Identified Exp. Thermal Shield 31940 | -6/Deep Caves | Core integrity fell below 20% 32044 | -6/Deep Caves | Entered Proximity Caves 32272 | -5/Proximity Caves | Found Prototype Processor 32272 | -5/Proximity Caves | Identified Exp. Signal Interpreter 32338 | -5/Proximity Caves | Found Exp. Signal Interpreter 32565 | -5/Proximity Caves | Learned Factory garrison access intel 32858 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33190 | -5/Proximity Caves | Entered Factory 33190 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 33194 | -5/Factory | Loaded intel: 26 terminal locations 33195 | -5/Factory | Loaded intel: 4 garrison access locations 33239 | -5/Factory | Garrison activated, responded to threat 33407 | -5/Factory | Destroyed 8 combat bots 33410 | -5/Factory | Discovered new exit (range 13) 33490 | -5/Factory | First assault squad dispatched 33518 | -5/Factory | Incoming assault squad redirected 33697 | -5/Factory | Identified exit to Upper Caves 33785 | -5/Factory | Destroyed 10 combat bots 33844 | -5/Factory | Repaired Stealth Drone Bay 33872 | -5/Factory | Garrison activated, responded to threat 34293 | -5/Factory | Entered Upper Caves 34295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34492 | -5/Upper Caves | Learned Factory terminal intel 35198 | -5/Upper Caves | Discovered new exit (range 15) 35718 | -5/Upper Caves | Entered another Upper Caves area 35794 | -5/Upper Caves | Discovered new exit (range 10) 36472 | -5/Upper Caves | Encountered a Warlord checkpoint 36535 | -5/Upper Caves | Learned Factory emergency access door positions 36779 | -5/Upper Caves | Learned location of 1 exit from Factory 36839 | -5/Upper Caves | Learned Factory garrison access intel 37095 | -5/Upper Caves | Discovered new exit (range 26) 37705 | -5/Upper Caves | Entered Warlord 37791 | -5/Warlord | System corruption cleaned by Quarantine Array 38115 | -5/Warlord | Discovered new exit (range 75) 38154 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 38389 | -5/Warlord | Visited the Vortex Lab 38402 | -5/Warlord | Found Prototype Energy Gun 38402 | -5/Warlord | Identified Vortex Rail 38414 | -5/Warlord | Found Prototype Energy Gun 38414 | -5/Warlord | Identified Vortex Shotgun 38419 | -5/Warlord | Found Vortex Shotgun 38501 | -5/Warlord | Met Warlord 38525 | -5/Warlord | Opened Warlord's prototype stash 38526 | -5/Warlord | Warlord's base attacked by MAIN.C 38534 | -5/Warlord | Found Prototype Reactor 38543 | -5/Warlord | Found Prototype Device 38543 | -5/Warlord | Identified Exp. Cloaking Device 38566 | -5/Warlord | Found Prototype Hackware 38574 | -5/Warlord | Found Prototype Device 38575 | -5/Warlord | Identified System Purifier 38843 | -5/Warlord | Build established: Hauler-Mutant 38876 | -5/Warlord | Warlord forces counterattacked 38900 | -5/Warlord | Spotted Executioner 38977 | -5/Warlord | Spotted Striker 39107 | -5/Warlord | Entered Proximity Caves 39405 | -4/Proximity Caves | Found Alien Artifact 39405 | -4/Proximity Caves | Identified Dimensional Node Initializer 39405 | -4/Proximity Caves | Initialized slip node 39779 | -4/Proximity Caves | Build established: Hauler-Tank 39853 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 40041 | -4/Proximity Caves | Discovered new exit (range 42) 40239 | -4/Proximity Caves | Learned Research terminal intel 40290 | -4/Proximity Caves | Learned 8 Research zone layouts 40330 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40340 | -4/Proximity Caves | Entered Factory 40340 | -4/Factory | Evolved 2 slots: Utility x2 40341 | -4/Factory | Identified exit to Research 40343 | -4/Factory | Loaded intel: 24 terminal locations 40344 | -4/Factory | Loaded intel: 4 garrison access locations 40372 | -4/Factory | Incoming investigation squad redirected 40677 | -4/Factory | Build established: Hauler-Golem 40851 | -4/Factory | Identified exit to DSF 41385 | -4/Factory | Identified exit to Upper Caves 41385 | -4/Factory | Identified exit to Armory 42058 | -4/Factory | Spotted B-86 Titan 42340 | -4/Factory | First assault squad dispatched 42548 | -4/Factory | Incoming assault squad redirected 42938 | -4/Factory | Entered Upper Caves 42938 | -4/Upper Caves | Accompanied by 2 allies 42940 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 44114 | -4/Upper Caves | Discovered new exit (range 3) 44124 | -4/Upper Caves | Entered another Upper Caves area 44124 | -4/Upper Caves | Accompanied by 2 allies 44192 | -4/Upper Caves | Discovered exit to Research (range 37) 44754 | -4/Upper Caves | Learned location of Testing (-2) 45324 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45340 | -4/Upper Caves | Discovered new exit (range 9) 45361 | -4/Upper Caves | Entered Zhirov 45363 | -4/Zhirov | Discovered new exit (range 3) 45404 | -4/Zhirov | Met Zhirov 45444 | -4/Zhirov | Learned location of Quarantine (-3) 45444 | -4/Zhirov | Learned location of Command (-1) 45465 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 45499 | -4/Zhirov | Found Alien Artifact 45499 | -4/Zhirov | Identified Integrated Reactor 45499 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 45639 | -4/Zhirov | Identified Vortex Chain Reactor 45642 | -4/Zhirov | Found Alien Artifact 45999 | -4/Zhirov | Entered Proximity Caves 46001 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46050 | -3/Proximity Caves | Spotted B-86 Titan 46333 | -3/Proximity Caves | Spotter reported a threat 46437 | -3/Proximity Caves | Discovered exit to Research (range 49) 46907 | -3/Proximity Caves | Entered Research 46907 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46908 | -3/Research | Identified exit to Research 46909 | -3/Research | Loaded intel: 25 terminal locations 46910 | -3/Research | Loaded intel: 4 garrison access locations 47437 | -3/Research | Build established: Hauler-Mutant 47486 | -3/Research | Identified exit to Quarantine 47674 | -3/Research | Found Unknown Device 47674 | -3/Research | Identified Antimissile System 48007 | -3/Research | Identified System Mapper 48007 | -3/Research | Identified Transdimensional Reconstructor 48584 | -3/Research | Fabricated Assault Drone Bay (x1) 48661 | -3/Research | Fabricated Assault Drone Bay? 48746 | -3/Research | Fabricated Assault Drone Bay? 48843 | -3/Research | Build established: Hauler-Golem 49049 | -3/Research | Entered Quarantine 49080 | -3/Quarantine | Found Alien Artifact 49091 | -3/Quarantine | Found Dimensional Node Initializer 49216 | -3/Quarantine | Build established: Hauler-Mutant 49463 | -3/Quarantine | Discovered exit to Research (range 83) 49573 | -3/Quarantine | Found Alien Artifact 49785 | -3/Quarantine | Found Alien Artifact 49785 | -3/Quarantine | Identified Phase Redirector 49948 | -3/Quarantine | Spotted Alpha 7 49969 | -3/Quarantine | Destroyed Alpha 7 50017 | -3/Quarantine | Found Prototype Device 50017 | -3/Quarantine | Identified Exp. ECM Suite 50335 | -3/Quarantine | Found Alien Artifact 50402 | -3/Quarantine | Found Alien Impact Weapon 50567 | -3/Quarantine | System corruption reached 10% 50593 | -3/Quarantine | Found Alien Slashing Weapon 50797 | -3/Quarantine | Entered Research 50797 | -2/Research | Warlord forces began assault on 0b10 50797 | -2/Research | Evolved 2 slots: Propulsion x2 50907 | -2/Research | Research machine network offline 50931 | -2/Research | Met up with Warlord 50969 | -2/Research | Found Prototype Device 51074 | -2/Research | Discovered new exit (range 4) 51082 | -2/Research | Identified exit to Testing 51159 | -2/Research | Borebot progress halted 51319 | -2/Research | Found Megatreads 51320 | -2/Research | Borebot progress halted 51371 | -2/Research | Borebot progress halted 51433 | -2/Research | Spotted Striker 51465 | -2/Research | Found Unknown Protection 51465 | -2/Research | Identified Hvy. Reflective Plating 51484 | -2/Research | Found Prototype Device 51484 | -2/Research | Identified Adv. Kinecellerator 51491 | -2/Research | Found Prototype Processor 51491 | -2/Research | Identified Exp. Core Analyzer 51567 | -2/Research | Found Prototype Slashing Weapon 51567 | -2/Research | Identified Particle Cleaver 51838 | -2/Research | Build established: Hauler-Tank 51863 | -2/Research | Warlord invited to help at Command 51961 | -2/Research | Entered Testing 52074 | -2/Testing | Found Prototype Energy Gun 52074 | -2/Testing | Identified Warp Gun 52138 | -2/Testing | Build established: Hauler-Mutant 52472 | -2/Testing | Spotted PY-U6ZSYQCNMK 52495 | -2/Testing | Destroyed PY-U6ZSYQCNMK 52817 | -2/Testing | Found Prototype Device 52824 | -2/Testing | Identified Exp. Transmission Jammer 52858 | -2/Testing | Found Prototype Ballistic Cannon 52858 | -2/Testing | Identified Perforator 52860 | -2/Testing | Identified Sigix Broadsword 53086 | -2/Testing | Found System Mapper 53454 | -2/Testing | Found Prototype Energy Cannon 53454 | -2/Testing | Identified Hpw. Disruptor Cannon 54462 | -2/Testing | Discovered new exit (range 13) 54591 | -2/Testing | Incoming investigation squad redirected 54678 | -2/Testing | Found Prototype Energy Gun 54678 | -2/Testing | Identified Tachyon Dispersion Ray 54798 | -2/Testing | Identified Core Stripper 54813 | -2/Testing | Spotted Fortress 54851 | -2/Testing | Destroyed Fortress 54863 | -2/Testing | Found Prototype Protection 54863 | -2/Testing | Identified Centrium Heavy Armor Plating 54881 | -2/Testing | Found Prototype Device 54881 | -2/Testing | Identified Thermal Barrier 54885 | -2/Testing | Found Prototype Device 54885 | -2/Testing | Identified Exp. Force Field 55026 | -2/Testing | Identified Core Reset Matrix 55026 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 55026 | -2/Testing | Identified Subatomic Replicator 55026 | -2/Testing | Used Core Reset Matrix 55028 | -2/Testing | Found Prototype Reactor 55030 | -2/Testing | Sensed 1 artifact in vicinity 55208 | -2/Testing | Discovered new exit (range 7) 55222 | -2/Testing | Identified exit to Section 7 55225 | -2/Testing | Entered Section 7 55226 | -2/Section 7 | Sensed 20 artifacts in vicinity 55825 | -2/Section 7 | Found Microwarp Drive 55919 | -2/Section 7 | Found Integrated Reactor 55919 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 56305 | -2/Section 7 | Destroyed 9 combat bots 56499 | -2/Section 7 | Found Integrated Mediator 56499 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 56766 | -2/Section 7 | Found Integrated Reactor 56766 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 56809 | -2/Section 7 | Spotted S7 Guard 56836 | -2/Section 7 | Destroyed S7 Guard 56854 | -2/Section 7 | Found Corrupted Prototype Protection 56854 | -2/Section 7 | Identified Hvy. Regenerative Plating 56876 | -2/Section 7 | Found Integrated Thermoelectric Network 56876 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 56887 | -2/Section 7 | Identified Vortex Chain Reactor 56998 | -2/Section 7 | Spotted Executioner 56998 | -2/Section 7 | Spotted Executioner 57007 | -2/Section 7 | Spotted Striker 57007 | -2/Section 7 | Spotted Striker 57022 | -2/Section 7 | Scanned by Researcher 57195 | -2/Section 7 | Spotted Striker 57195 | -2/Section 7 | Spotted Striker 57198 | -2/Section 7 | Found Sigix Shearcannon 57225 | -2/Section 7 | First assault squad dispatched 57283 | -2/Section 7 | Core integrity fell below 50% 57295 | -2/Section 7 | Build established: Alien-Mutant 57338 | -2/Section 7 | Destroyed Executioner 57341 | -2/Section 7 | Destroyed Executioner 57381 | -2/Section 7 | Destroyed 8 combat bots 57388 | -2/Section 7 | Spotted B-99 Colossus 57489 | -2/Section 7 | Found Integrated Reactor 57489 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 57493 | -2/Section 7 | Found Integrated Reactor 57493 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 57531 | -2/Section 7 | Found LRC Matter Compressor 57531 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 57602 | -2/Section 7 | Intercept squad dispatched 57615 | -2/Section 7 | Spotted Tracker 57615 | -2/Section 7 | Spotted Tracker 57632 | -2/Section 7 | Destroyed Tracker 57634 | -2/Section 7 | Destroyed Tracker 57651 | -2/Section 7 | Spotted Combat Programmer 57653 | -2/Section 7 | Spotted Combat Programmer 57675 | -2/Section 7 | System corruption reached 10% 57685 | -2/Section 7 | Destroyed Combat Programmer 57695 | -2/Section 7 | Destroyed Combat Programmer 57882 | -2/Section 7 | Core integrity fell below 20% 57885 | -2/Section 7 | Discovered new exit (range 16) 57940 | -2/Section 7 | Identified exit to Access 57954 | -2/Section 7 | Entered Access 57954 | -1/Access | Evolved 2 slots: Utility x2 58237 | -1/Access | First assault squad dispatched 58258 | -1/Access | Incoming assault squad redirected 58261 | -1/Access | Incoming assault squad redirected 58472 | -1/Access | Incoming assault squad redirected 58525 | -1/Access | Destroyed 9 combat bots 58585 | -1/Access | Energy Cycler disabled 58757 | -1/Access | Incoming assault squad redirected 59015 | -1/Access | Incoming assault squad redirected 59019 | -1/Access | Incoming assault squad redirected 59194 | -1/Access | High security lockdown imminent 59274 | -1/Access | High security lockdown engaged 59378 | -1/Access | Destroyed Striker 59379 | -1/Access | Destroyed Executioner 59381 | -1/Access | Destroyed Executioner 59381 | -1/Access | Destroyed Striker 59406 | -1/Access | Destroyed 17 combat bots 59445 | -1/Access | Spotted Investigator 59446 | -1/Access | Destroyed Investigator 59472 | -1/Access | Destroyed 10 combat bots 59477 | -1/Access | Destroyed Striker 59477 | -1/Access | Destroyed Striker 59479 | -1/Access | Destroyed Striker 59501 | -1/Access | Destroyed 7 combat bots 59560 | -1/Access | Used Subatomic Replicator to replicate Firepult 59598 | -1/Access | Destroyed Executioner 59622 | -1/Access | Destroyed 7 combat bots 59628 | -1/Access | Destroyed Investigator 59657 | -1/Access | Destroyed 10 combat bots 59749 | -1/Access | Destroyed 8 combat bots 59818 | -1/Access | Spotted Investigator 59820 | -1/Access | Destroyed 8 combat bots 59820 | -1/Access | Destroyed Striker 59820 | -1/Access | Destroyed Striker 59821 | -1/Access | Destroyed Executioner 59821 | -1/Access | Destroyed Investigator 59830 | -1/Access | Destroyed Executioner 59854 | -1/Access | Destroyed 13 combat bots 59914 | -1/Access | Spotted Executioner 59916 | -1/Access | Destroyed Striker 59916 | -1/Access | Destroyed Executioner 59917 | -1/Access | Destroyed Striker 59917 | -1/Access | Destroyed Executioner 59920 | -1/Access | Sterilization system engaged 59925 | -1/Access | Destroyed Striker 59946 | -1/Access | Destroyed 8 combat bots 60220 | -1/Access | Ambient heat levels rising (+10) 60370 | -1/Access | Ambient heat levels rising (+10) 60403 | -1/Access | Found Prototype Launcher 60520 | -1/Access | Ambient heat levels rising (+10) 60544 | -1/Access | Found Prototype Launcher 60548 | -1/Access | Found Prototype Launcher 60552 | -1/Access | Found Prototype Launcher 60556 | -1/Access | Found Prototype Launcher 60564 | -1/Access | Identified Containment Facilitator 60571 | -1/Access | Identified Com. Tesla Bomb Launcher (x4) 60670 | -1/Access | Ambient heat levels rising (+10) 60820 | -1/Access | Ambient heat levels rising (+10) 60970 | -1/Access | Ambient heat levels rising (+10) 61120 | -1/Access | Ambient heat levels rising (+10) 61270 | -1/Access | Ambient heat levels rising (+10) 61420 | -1/Access | Ambient heat levels rising (+10) 61570 | -1/Access | Ambient heat levels rising (+10) 61593 | -1/Access | Found Unknown Device 61593 | -1/Access | Identified Quantum Capacitor 61720 | -1/Access | Ambient heat levels rising (+10) 61870 | -1/Access | Ambient heat levels rising (+10) 62020 | -1/Access | Ambient heat levels rising (+10) 62170 | -1/Access | Ambient heat levels rising (+10) 62320 | -1/Access | Ambient heat levels rising (+10) 62470 | -1/Access | Ambient heat levels rising (+10) 62620 | -1/Access | Ambient heat levels rising (+10) 62770 | -1/Access | Ambient heat levels rising (+10) 62920 | -1/Access | Ambient heat levels rising (+10) 63008 | -1/Access | Found Unknown Device 63009 | -1/Access | Identified Antimissile System 63070 | -1/Access | Ambient heat levels rising (+10) 63220 | -1/Access | Ambient heat levels rising (+10) 63370 | -1/Access | Ambient heat levels rising (+10) 63520 | -1/Access | Ambient heat levels rising (+10) 63670 | -1/Access | Ambient heat levels rising (+10) 63820 | -1/Access | Ambient heat levels rising (+10) 63970 | -1/Access | Ambient heat levels rising (+10) 64038 | -1/Access | Discovered new exit (range 3) 64043 | -1/Access | Identified exit to Command 64120 | -1/Access | Ambient heat levels rising (+10) 64270 | -1/Access | Ambient heat levels rising (+10) 64420 | -1/Access | Ambient heat levels rising (+10) 64570 | -1/Access | Ambient heat levels rising (+10) 64720 | -1/Access | Ambient heat levels rising (+10) 64870 | -1/Access | Ambient heat levels rising (+10) 64959 | -1/Access | Found Prototype Launcher 64961 | -1/Access | Identified Hellfire Missile Launcher 65020 | -1/Access | Ambient heat levels rising (+10) 65097 | -1/Access | Found Prototype Device 65101 | -1/Access | Identified Exp. Thermal Shield 65170 | -1/Access | Ambient heat levels rising (+10) 65320 | -1/Access | Ambient heat levels rising (+10) 65470 | -1/Access | Ambient heat levels rising (+10) 65620 | -1/Access | Ambient heat levels rising (+10) 65770 | -1/Access | Ambient heat levels rising (+10) 65920 | -1/Access | Ambient heat levels rising (+10) 66070 | -1/Access | Ambient heat levels rising (+10) 66220 | -1/Access | Ambient heat levels rising (+10) 66370 | -1/Access | Ambient heat levels rising (+10) 66520 | -1/Access | Ambient heat levels rising (+10) 66670 | -1/Access | Ambient heat levels rising (+10) 66820 | -1/Access | Ambient heat levels rising (+10) 66970 | -1/Access | Ambient heat levels rising (+10) 67044 | -1/Access | Entered Command 67133 | -1/Command | High security lockdown imminent 67148 | -1/Command | Spotted B-99 Colossus 67159 | -1/Command | Destroyed B-99 Colossus 67213 | -1/Command | High security lockdown engaged 67329 | -1/Command | Destroyed 21 combat bots 67372 | -1/Command | Destroyed Executioner 67373 | -1/Command | Destroyed Investigator 67405 | -1/Command | Destroyed 19 combat bots 67510 | -1/Command | Destroyed Investigator 67511 | -1/Command | Destroyed Striker 67545 | -1/Command | Destroyed 27 combat bots 67710 | -1/Command | Destroyed Executioner 67710 | -1/Command | Spotted Striker 67710 | -1/Command | Spotted Executioner 67711 | -1/Command | Destroyed Executioner 67712 | -1/Command | Destroyed Executioner 67720 | -1/Command | Destroyed Striker 67727 | -1/Command | Destroyed Executioner 67748 | -1/Command | Destroyed 14 combat bots 67795 | -1/Command | Destroyed Executioner 67796 | -1/Command | Destroyed Striker 67808 | -1/Command | Destroyed Striker 67830 | -1/Command | Destroyed 19 combat bots 68036 | -1/Command | Destroyed Executioner 68039 | -1/Command | Destroyed Striker 68039 | -1/Command | Destroyed Executioner 68040 | -1/Command | Destroyed Executioner 68060 | -1/Command | Destroyed Investigator 68084 | -1/Command | Destroyed 44 combat bots 68338 | -1/Command | Destroyed Executioner 68339 | -1/Command | Spotted Executioner 68340 | -1/Command | Destroyed Executioner 68342 | -1/Command | Destroyed Executioner 68358 | -1/Command | Destroyed Executioner 68359 | -1/Command | Destroyed Executioner 68380 | -1/Command | Destroyed 14 combat bots 69687 | -1/Command | Found Prototype Launcher 69688 | -1/Command | Identified Gui. Micro-nuke Launcher 69805 | -1/Command | Phase Generator disabled 70188 | -1/Command | Destroyed 42 combat bots 70287 | -1/Command | Destroyed 47 combat bots 72084 | -1/Command | Found Unknown Device 72084 | -1/Command | Identified Launcher Loader 72651 | -1/Command | Spotted M Guard 72654 | -1/Command | Destroyed M Guard 72655 | -1/Command | Destroyed Combat Programmer 72655 | -1/Command | Spotted M Guard 72655 | -1/Command | Spotted Combat Programmer 72659 | -1/Command | Destroyed Combat Programmer 72659 | -1/Command | Destroyed M Guard 72659 | -1/Command | All MAIN.C guards destroyed 72696 | -1/Command | Found Prototype Device 72696 | -1/Command | Identified AEGIS Remote Shield 72703 | -1/Command | Found Prototype Reactor 72703 | -1/Command | Identified Zero-point Reactor 72730 | -1/Command | Found Prototype Launcher 72730 | -1/Command | Identified Hellfire Missile Launcher 74751 | -1/Command | Destroyed 7 combat bots 75084 | -1/Command | Destroyed 18 combat bots 75410 | -1/Command | System corruption reached 10% 75437 | -1/Command | Destroyed 34 combat bots 75625 | -1/Command | Destroyed 13 combat bots 76082 | -1/Command | Destroyed 67 combat bots 76168 | -1/Command | Destroyed 17 combat bots 76252 | -1/Command | Destroyed 43 combat bots 76540 | -1/Command | Destroyed 19 combat bots 76590 | -1/Command | Destroyed 22 combat bots 76918 | -1/Command | Spotted Striker 76921 | -1/Command | Destroyed Striker 76929 | -1/Command | Spotted Executioner 76929 | -1/Command | Spotted Alpha 7 76931 | -1/Command | Destroyed Executioner 76932 | -1/Command | Spotted Executioner 76934 | -1/Command | Destroyed Executioner 76979 | -1/Command | Destroyed Alpha 7 77002 | -1/Command | Spotted B-99 Colossus 77036 | -1/Command | Destroyed B-99 Colossus 77069 | -1/Command | Found Prototype Device 77069 | -1/Command | Identified Exp. ECM Suite 77158 | -1/Command | Spotted Alpha 7 77158 | -1/Command | Spotted Striker 77160 | -1/Command | Destroyed Striker 77161 | -1/Command | Destroyed Alpha 7 77167 | -1/Command | Spotted Executioner 77167 | -1/Command | Spotted Executioner 77168 | -1/Command | Destroyed Executioner 77170 | -1/Command | Destroyed Executioner 77187 | -1/Command | Spotted B-99 Colossus 77194 | -1/Command | Destroyed B-99 Colossus 77766 | -1/Command | Met MAIN.C 77800 | -1/Command | System corruption reached 30% 77809 | -1/Command | Destroyed MAIN.C Shell 77810 | -1/Command | MAIN.C activated Command garrisons 77810 | -1/Command | 0b10 Conduit disabled 77821 | -1/Command | Destroyed MAIN.C 77835 | -1/Command | Found Prototype Protection 77835 | -1/Command | Identified Centrium Heavy Armor Plating 77842 | -1/Command | Discovered new exit (range 43) 77842 | -1/Command | Discovered new exit (range 95) 77842 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 77908 | -1/Command | Found Omega Cannon 77915 | -1/Command | Destroyed B-99 Colossus 78070 | -1/Command | Found Exp. System Purifier 78402 | -1/Command | Found Imp. Potential Cannon 78429 | -1/Command | Found Exp. Armor Integrity Analyzer 78457 | -1/Command | Found Centrium Heavy Armor Plating 78461 | -1/Command | Found Exp. Weapon Cycler 79714 | -1/Command | Found Adv. Kinecellerator 79721 | -1/Command | Found Adv. Kinecellerator 79979 | -1/Command | Found Vortex Chain Reactor 80008 | -1/Command | Found Vortex Chain Reactor 81204 | -1/Command | Found Exp. Core Analyzer 82045 | -1/Command | Warped through subspace to slip node 82045 | -1/Command | Discovered new exit (range 5) 82056 | -1/Command | Entered Access_0 82057 | -1/Access_0 | Sensed 4 artifacts in vicinity 82059 | -1/Access_0 | Met Architect 82084 | -1/Access_0 | Destroyed A8 82086 | -1/Access_0 | Architect warped through subspace 82137 | -1/Access_0 | Architect warped through subspace 82174 | -1/Access_0 | Architect warped through subspace 82210 | -1/Access_0 | Architect warped through subspace 82241 | -1/Access_0 | Architect warped through subspace 82271 | -1/Access_0 | Architect warped through subspace 82293 | -1/Access_0 | A6 warped into view 82298 | -1/Access_0 | Destroyed A6 82341 | -1/Access_0 | Architect warped through subspace 82363 | -1/Access_0 | Architect warped through subspace 82402 | -1/Access_0 | Architect warped through subspace 82412 | -1/Access_0 | Subspace Access Node disabled 82418 | -1/Access_0 | Found Prototype Device 82441 | -1/Access_0 | Architect warped through subspace 82472 | -1/Access_0 | Architect warped through subspace 82512 | -1/Access_0 | Architect warped through subspace 82537 | -1/Access_0 | Architect warped through subspace 82537 | -1/Access_0 | Identified Desublimator 82565 | -1/Access_0 | Architect warped through subspace 82600 | -1/Access_0 | Architect warped through subspace 82637 | -1/Access_0 | Architect warped through subspace 82649 | -1/Access_0 | Subspace Access Node disabled 82686 | -1/Access_0 | Architect warped through subspace 82706 | -1/Access_0 | A5 warped into view 82716 | -1/Access_0 | Destroyed A5 82728 | -1/Access_0 | Architect warped through subspace 82775 | -1/Access_0 | Subspace Access Node disabled 82796 | -1/Access_0 | Architect warped through subspace 82825 | -1/Access_0 | Architect warped through subspace 82854 | -1/Access_0 | Architect warped through subspace 82867 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 82876 | -1/Access_0 | Architect warped through subspace 82896 | -1/Access_0 | Architect warped through subspace 82917 | -1/Access_0 | Architect warped through subspace 82935 | -1/Access_0 | Architect warped through subspace 82952 | -1/Access_0 | Architect warped through subspace 82967 | -1/Access_0 | Architect warped through subspace 82975 | -1/Access_0 | Core integrity fell below 50% 82993 | -1/Access_0 | Architect warped through subspace 83006 | -1/Access_0 | Subspace Access Node disabled 83037 | -1/Access_0 | Destroyed Architect 83038 | -1/Access_0 | Architect triggered a singularity event 83039 | -1/Access_0 | Warped through subspace to slip node 83039 | -1/Access_0 | Discovered new exit (range 8) 83045 | *** | Escaped singularity! Last Messages --------------- 83036_ Penetrated by Quantum Shear. 83037_ Entropic reaction triggered in Zero-point Reactor. 83037_ Architect: "If I can't win, no one wins!" 83037_ Architect destroyed. 83038_ A0_COM: Initiating irreversible singularity event. Goodbye. 83038_ Acquired 55 matter. 83038_ Acquired 5 matter. 83039_ A0_COM: 10. 83039_ Warped through subspace, drawn to slip node. 83039_ EXIT=FOUND 83040_ A0_COM: 9. 83041_ A0_COM: 8. 83041_ Microwarped (distance 8). 83042_ A0_COM: 7. 83042_ Dropped Microwarp Drive. 83043_ A0_COM: 6. 83043_ Acquired Microwarp Drive. 83044_ A0_COM: 5. 83045_ A0_COM: 4. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 131 Energy Capacity 2370 Matter Stores 925 Matter Capacity 925 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Power Amplification 20 Additional Mass Support 20 EM Shielding 3 Armor Coverage 3600 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 400 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 22 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Q-thruster | -2/Section 7 | Archive Exp. Hacking Suite | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Exp. Melee Analysis Suite | -2/Section 7 | Archive Hdn. Centrium Leg | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Phase Redirector Sigix Broadsword Core Stripper Core Reset Matrix Microwarp Drive Integrated Mediator Integrated Thermoelectric Network Sigix Shearcannon LRC Matter Compressor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Pyromaniac Winner's Signature Challenges ------------ None Game ------ Seed DeepAlloyReactor Manual? 0 Play Time 18:22:44 Cumulative 354.3 hours Start 2023.09.07 @ 15:23:32 End 2023.09.10 @ 00:09:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type 6 Total 16 Types 8/0/3/3/0/0/2/0/0 Lore% 86 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d61eae8-7abc-405f-9b39-8d282ee742e4