Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.25 @ 00:36:09 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (1868) 1868 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1029) 1029 TOTAL SCORE: 8722 Bonus ------- High Alert Combat Kills 29 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 956/1000 Matter 171/300 Energy 31/300 System Corruption 1% Temperature Cool (9) Movement Rolling (140) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Makeshift Transmission Jammer Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON (3) ------- Plasma Rifle Shock Bomb Launcher > --- INVENTORY (28) --- Heavy Ion Engine Wheel Coolant Injector High-capacity Storage Unit Improved Matter Compressor (225) Improved Signal Interpreter Long-range Terrain Scanner Long-range Terrain Scanner Long-range Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Mini Drone Bay (1/3) Gatling Laser Heavy Ion Cannon Phase Cannon Phase Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Makeshift Transmission Jammer Improved Medium Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Laser Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Long-range Terrain Scanner Long-range Terrain Scanner Transmission Jammer Dynamic Insulation System Heavy Ion Cannon Phase Cannon Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Shock Bomb Launcher Axe [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 7 | . . . . . 2 . . 2 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 143 | 8 4 20 1 2 15 5 19 21 9 8 2 29 Power 6 | 1 . 2 . . . 1 1 1 . . . . Engine 5 | 1 . 2 . . . 1 1 . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 3 . 3 . . 5 . 1 5 1 . . 2 Treads 5 | . . . . . 2 . . 1 1 . . 1 Leg . | . . . . . . . . . . . . . Wheel 15 | 3 . 3 . . 3 . 1 4 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 60 | 2 1 5 1 2 5 . 8 9 5 3 1 18 Device 32 | 1 . 2 . 1 2 . 4 5 3 2 . 12 Storage 6 | 1 1 . 1 . . . 1 . . . . 2 Processor 5 | . . . . . 1 . 1 1 1 . 1 . Hackware . | . . . . . . . . . . . . . Protection 17 | . . 3 . 1 2 . 2 3 1 1 . 4 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 3 10 . . 5 4 9 6 3 5 1 9 Energy Gun 25 | 1 1 3 . . 1 1 4 4 2 3 1 4 Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 12 | 1 . 2 . . 3 1 4 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . 3 . . 1 2 1 . . . . 1 Special Weapon 4 | . 2 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 2 1 . . . 1 Parts Lost 15 | . . 7 . . 3 1 . 1 . . . 3 Power 2 | . . 2 . . . . . . . . . . Propulsion 5 | . . 2 . . 1 . . 1 . . . 1 Utility 1 | . . 1 . . . . . . . . . . Weapon 7 | . . 2 . . 2 1 . . . . . 2 Highest Loss Streak 5 | . . 5 . . 3 1 . 1 . . . 2 Average Slot Usage (%) 95 | . 100 97 100 100 90 99 100 96 93 92 93 93 Engine 5 | . 14 11 14 14 9 9 9 . . . . . Core 2 | . . . . . . . . 6 6 6 6 5 Treads 7 | . . . . . 5 9 9 6 13 13 13 5 Wheel 15 | . 28 28 28 28 18 18 18 12 6 6 6 10 Device 11 | . 14 8 . . 4 9 8 13 14 19 20 17 Storage 13 | . 14 14 14 14 9 9 17 15 13 13 13 16 Processor 8 | . . . . . 8 9 9 13 13 13 13 11 Protection 4 | . . 5 14 14 9 9 1 3 4 . . 4 Energy Gun 12 | . 10 7 . . 5 2 17 15 17 19 20 14 Ballistic Gun 9 | . 14 18 28 28 19 17 9 5 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 137 | 12 40 44 44 44 56 52 87 92 94 93 92 137 Greatest Support 38 | 26 20 26 26 26 32 26 26 30 28 28 28 38 Greatest Overweight (x) 8 | 1 1 2 1 1 1 2 3 8 3 3 3 4 Average Overweight (x) 2 | . . 1 1 1 1 1 2 3 3 2 3 3 Largest Inventory Capacity 28 | 6 12 12 12 12 12 12 20 20 20 20 20 28 Average Capacity 17 | 5 10 12 12 12 12 12 19 20 20 20 20 27 Most Carried 26 | 6 11 12 12 11 12 12 20 20 20 20 20 26 Average Carried 15 | 3 8 10 8 11 11 11 17 18 19 19 19 23 Final Capacity 28 | 6 12 12 12 12 12 12 20 20 20 20 20 28 Final Carried 24 | 6 11 7 11 11 12 11 20 19 20 20 20 24 Class Distribution -------------------- 44% | Hauler-Skirmisher 26% | Mutant 8% | Scavenger-Skirmisher 8% | Skirmisher 5% | Hauler-Assassin 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Matter Collected 2189 | 216 127 97 . 44 238 381 221 153 58 127 83 444 Remotely . | . . . . . . . . . . . . . Salvage Created 2924 | 201 73 100 . 43 238 506 454 386 58 64 51 750 Parts 159 | 15 5 7 . 6 14 22 34 14 3 4 . 35 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 7 | 1 . . . . 1 . 1 3 . . . 1 Parts Field Recycled 12 | . . . . . 12 . . . . . . . Retrieved Matter 39 | . . . . . 39 . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 38 | . . 5 . 3 2 11 6 2 1 3 . 5 Guns 22 | . . 2 . 3 2 2 5 2 1 3 . 2 AOE 15 | . . 3 . . . 9 1 . . . . 2 Classes Destroyed 12 | 2 2 4 . . 1 . 1 1 . . . 1 Worker 8 | . 1 . . . 1 . 1 3 . . . 2 Builder 8 | . . 1 . . 1 . . 2 . . . 4 Tunneler 6 | 5 . 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 8 | 1 . . . . 1 . 1 3 . . . 2 Watcher 5 | . . . . . . . 3 1 . . . 1 Swarmer 13 | . . 3 . 3 . 3 1 . . 3 . . Grunt 14 | . . 1 . . . 8 2 . . . . 3 Sentry 7 | . . . . . 2 . 3 1 . . . 1 Hunter 2 | . . . . . . . . 1 1 . . . Programmer 1 | . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 6 | 6 1 3 . 3 2 5 2 6 1 3 . 6 Combat Bots Only 5 | . . 3 . 3 2 5 2 1 1 3 . 3 Max Kills in Single Turn 2 | 1 1 2 . 1 1 2 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 1 . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Damage Taken 2599 | . . 705 . 16 397 268 193 124 123 153 . 620 Core 274 | . . 79 . . 25 74 35 17 . . . 44 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 68 . . 75 97 . . 100 . Volleys Fired 157 | 8 8 19 . 4 17 17 19 14 4 7 2 38 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 Hottest 224 | 60 100 100 . 40 99 112 161 218 218 218 218 224 Shots Fired 358 | 16 11 30 1 8 40 44 57 42 12 21 6 70 Gun 306 | 16 6 21 1 8 40 30 55 42 12 21 6 48 Cannon 15 | . . . . . . . . . . . . 15 Launcher 29 | . . 6 . . . 14 2 . . . . 7 Special 8 | . 5 3 . . . . . . . . . . Kinetic 125 | 8 3 18 1 8 35 26 19 7 . . . . Thermal 190 | . 5 3 . . 5 4 36 35 12 21 6 63 Explosive 6 | . . 6 . . . . . . . . . . Electromagnetic 37 | 8 3 3 . . . 14 2 . . . . 7 Robot Hit Streak 35 | 3 8 17 . 8 35 11 14 18 6 6 10 22 Robot Miss Streak 4 | 2 . 2 . . 1 1 3 1 1 4 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 244 | 8 5 18 . 7 35 26 32 33 12 14 6 48 Core Hits 144 | 6 3 11 . 3 8 26 18 18 5 6 3 37 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . 4 6 1 . . Impact . | . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 4 6 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6000 | 157 73 383 . 96 496 1124 671 1068 255 136 116 1425 Guns 3567 | 132 73 205 . 96 462 174 539 639 141 136 116 854 Cannons 70 | . . . . . . . . . . . . 70 Explosions 2215 | 25 . 178 . . . 950 132 429 . . . 501 Melee 114 | . . . . . . . . . 114 . . . Ramming 34 | . . . . . 34 . . . . . . . Kinetic 1155 | 35 29 169 . 96 403 145 128 150 . . . . Thermal 2607 | 25 . . . . 59 263 411 489 141 136 116 967 Explosive 607 | . . 178 . . . . . 429 . . . . Electromagnetic 1483 | 97 44 36 . . . 716 132 . . . . 458 Impact . | . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . 114 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . 9 9 9 . . . . . . . 1 Average Corruption 7 | . . 8 9 9 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 17 | . . 2 13 2 . . . . . . . . Message Errors 6 | . . . 5 1 . . . . . . . . Matter Fused 3 | . . 1 2 . . . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . 1 1 . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Targeting Errors 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 202 | . . 5 . . . 13 . 53 74 . . 57 Projectiles . | . . . . . . . . . . . . . Explosions 128 | . . 5 . . . 13 . 53 . . . 57 Melee 74 | . . . . . . . . . 74 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . 57 . . 16 4 . . . . . 110 Shots 8 | . . 2 . . . 1 . . . . . 5 Rammed 4 | . . . . . 4 . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 454 | . 40 20 180 . 5 65 454 400 186 282 131 372 Average Temperature 101 | . 16 12 83 . 3 28 127 130 72 134 65 98 Received Heat Transfer 717 | . . 36 . . 153 162 99 36 . . . 231 Effects 3 | . . . . . . . 2 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . 2 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 2 1 . 1 . 2 Heat Transferred 5124 | 50 . . . . 148 424 814 979 298 299 248 1864 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . . . . 4 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Peak Influence 472 | 30 72 103 . 70 85 460 462 472 177 . . 168 Initial 193 | . 16 23 . . 22 48 193 118 127 . . . Average 149 | 10 52 63 . 21 57 274 325 184 136 . . 53 Maximum Alert Level 2 | . . . . . . 2 2 2 . . . . Low Security (%) 75 | 100 100 100 . 100 100 34 6 82 100 . . 100 Level 1 18 | . . . . . . 50 73 12 . . . . Level 2 5 | . . . . . . 15 20 5 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . 1 . . . 2 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 2 | . . . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 57 | . . 4 . 4 2 14 11 3 2 3 . 14 Peak Tracking Total 5 | . . 3 . 3 2 5 3 1 1 1 . 5 Tactical Retreats 7 | . . . . . . 4 2 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Traps Triggered 6 | . . . . . . 5 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Machines Disabled 20 | . . . . . . . . 20 . . . . Max in Single Turn 5 | . . . . . . . . 5 . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Machines Accessed 17 | . 5 . 1 . 3 . 2 1 2 1 . 2 Terminals 11 | . 5 . . . 1 . 1 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 Total Hacks 40 | . 19 . 1 . 8 . 3 2 3 1 . 3 Successful 28 | . 13 . 1 . 6 . 3 2 . 1 . 2 Failed 12 | . 6 . . . 2 . . . 3 . . 1 Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 14 . 1 . 4 . 2 1 3 . . 2 Terminals 33 | . 19 . . . 5 . 2 2 3 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 Terminal Hacks 16 | . 9 . 1 . 2 . 2 1 . 1 . . Part Schematic 2 | . 1 . . . . . 1 . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . 1 . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 8 | . 4 . . . 2 . . 1 . . . 1 Terminals 8 | . 4 . . . 2 . . 1 . . . 1 Track 3 | . 2 . . . 1 . . . . . . . Botnet 5 | . 2 . . . 1 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 3 . 1 1 2 . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 13 | . . . . 1 . . . 3 2 . . 7 EXPLORE 10 | . . . . 1 . . . 2 1 . . 6 RETURN 3 | . . . . . . . . 1 1 . . 1 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . Drone Launches 8 | . . . . 1 . . . 1 1 . . 5 Drone Recoveries 5 | . . . . 1 . . . 1 1 . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Turns Passed 4092 | 84 158 388 280 42 367 386 477 431 389 435 197 458 Spaces Moved 2902 | 49 133 324 274 28 258 305 307 269 264 300 143 248 Core 1 | 1 . . . . . . . . . . . . Treads 7 | . . . . . . 7 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2894 | 48 133 324 274 28 258 298 307 269 264 300 143 248 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 100 100 100 100 100 130 120 130 120 Average Speed 112 | 87 86 93 100 100 104 102 117 122 130 129 130 120 Slowest Speed 210 | 100 90 100 100 100 110 210 120 160 130 130 130 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 2 . . . . . . . . . . Exploration Rate (%) 32 | 4 35 65 68 22 17 61 23 15 23 50 18 22 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 3 1 . Spaces Dug 48 | . 5 20 . . . . . 4 5 1 . 13 Terrain Destroyed 187 | 3 5 57 . . . 12 . 74 5 1 . 30 Melee 10 | . . . . . . . . 4 5 1 . . Projectile 20 | . 5 2 . . . . . . . . . 13 AOE 157 | 3 . 55 . . . 12 . 70 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Total 3381 | 70 154 367 279 33 324 343 381 331 287 326 150 336 Wait 12 | . . 3 . . 2 . . 2 . . . 5 Move 2889 | 48 132 323 273 27 257 303 306 268 263 299 142 248 Hop . | . . . . . . . . . . . . . Pick Up 78 | 5 7 2 4 . 13 3 18 7 4 4 2 9 Fast Attach 31 | 8 . 1 . . 8 . 4 5 . 3 . 2 Attach 30 | . . 6 . . 5 2 . 7 3 . 1 6 Detach 12 | 1 . . . . 1 . 3 4 . . . 3 Swap 82 | . 4 13 1 2 2 3 15 9 6 5 1 21 Drop 63 | . 3 . 1 . 15 3 16 11 1 7 2 4 Fire 157 | 8 8 19 . 4 17 17 19 14 4 7 2 38 Melee 11 | . . . . . . . . 4 6 1 . . Ram 4 | . . . . . 4 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / Ext x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 17) 163 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Entered Mines 266 | -10/Mines | Met a Derelict bent on vengeance 268 | -10/Mines | Discovered new exit (range 9) 302 | -10/Mines | Build established: Mutant 311 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 464 | -10/Mines | Excavation squad dispatched 464 | -10/Mines | A large section of the Mines collapsed 523 | -10/Mines | Crushed by falling debris 524 | -10/Mines | Crushed by falling debris 555 | -10/Mines | Lost 5 parts (1p2n1u1w) 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 627 | -10/Mines | Discovered new exit (range 5) 631 | -10/Mines | Entered Exiles 656 | -10/Exiles | Met 8R-AWN 672 | -10/Exiles | Met EX-HEX 699 | -10/Exiles | Met EX-BIN 725 | -10/Exiles | Aligned with FarCom system 726 | -10/Exiles | Given EX-Vault access code 749 | -10/Exiles | Opened EX-Vault 759 | -10/Exiles | Found Supersonic Drone Bay 779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 842 | -10/Exiles | Met EX-DEC 900 | -10/Exiles | Discovered new exit (range 14) 911 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 911 | -10/Exiles | Entered Mines 915 | -9/Mines | Discovered new exit (range 22) 915 | -9/Mines | Discovered new exit (range 12) 953 | -9/Mines | Entered Materials 953 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1098 | -8/Materials | Lost 3 parts (1n2w) 1319 | -8/Materials | Identified exit to Garrison 1320 | -8/Materials | Entered Garrison 1364 | -8/Garrison | Build established: Scavenger-Skirmisher 1448 | -8/Garrison | Triggered checkpoint 1456 | -8/Garrison | Triggered checkpoint 1503 | -8/Garrison | Discovered new exit (range 8) 1573 | -8/Garrison | Discovered new exit (range 19) 1648 | -8/Garrison | Triggered checkpoint 1689 | -8/Garrison | Discovered new exit (range 8) 1701 | -8/Garrison | Installed Relay Interface Framework 1706 | -8/Garrison | Entered Materials 2035 | -8/Materials | Build established: Hauler-Skirmisher 2173 | -8/Materials | Discovered new exit (range 6) 2182 | -8/Materials | Identified exit to Factory 2183 | -8/Materials | Entered Factory 2183 | -7/Factory | Evolved 2 slots: Utility x2 2189 | -7/Factory | Discovered new exit (range 21) 2614 | -7/Factory | Entered another Factory area 2614 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2625 | -6/Factory | Discovered new exit (range 129) 3003 | -6/Factory | Entered Lower Caves 3045 | -6/Lower Caves | Learned Factory security intel 3251 | -6/Lower Caves | Encountered a Warlord checkpoint 3269 | -6/Lower Caves | Learned location of 1 exit from Factory 3362 | -6/Lower Caves | Discovered new exit (range 18) 3438 | -6/Lower Caves | Entered another Lower Caves area 3499 | -6/Lower Caves | Encountered a Warlord checkpoint 3512 | -6/Lower Caves | Learned 4 Factory zone layouts 3528 | -6/Lower Caves | Discovered new exit (range 24) 3593 | -6/Lower Caves | Learned location of Zion (-6) 3635 | -6/Lower Caves | Entered Factory 3635 | -5/Factory | Evolved 2 slots: Utility x2 3636 | -5/Factory | Identified exit to Factory 3637 | -5/Factory | Identified exit to Extension 4011 | -5/Factory | Discovered exit to Factory (range 20) 4093 | -5/Factory | Self-destructed Last Messages --------------- 04046_ R-10 Processor collects Terrain Scanner. 04048_ R-10 Processor collects Wheel. 04068_ Door malfunctions. 04070_ G-50 Soldier destroyed. 04073_ G-67 Veteran system terminally corrupted. 04073_ Adv. Heat Sink fried. 04074_ Chain reaction triggered in Lgt. Antimatter Reactor. 04074_ Wheel destroyed. 04074_ Destroyed Wheel. 04074_ G-50 Soldier destroyed. 04075_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04076_ U-05 Engineer lays Concrete. 04077_ U-05 Engineer builds a Wall. 04085_ U-05 Engineer lays Concrete. 04089_ U-05 Engineer call for reinforcements jammed. 04089_ U-05 Engineer distress signal jammed. 04089_ Hvy. Laser destroyed. 04090_ Manufacturing Mainframe disabled. 04091_ G-50 Soldier misfires. 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"T | | ?## " " " ??????????#? ??????? ?# ? | | ?## > " " " ???????? ?#??? ???? ?## ##? | | ?## " " " ??????? ?? ? ?? ? ?###+###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaPoweredBoomstick Manual? 0 Play Time 01:01:18 Cumulative 309.0 hours Start 2021.09.24 @ 23:37:41 End 2021.09.25 @ 00:36:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 132 Rogue 24 Adventurer 106 Explorer 2 Win Type - Total 22 Types 19/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 78 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa8c2e6e-9875-4d16-b84c-e9a96c729398