Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 23:21:17 Player: alice_fexa Result: Destroyed by as-63187 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (183) 915 Value Destroyed (4222) 4222 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (9072) 9072 TOTAL SCORE: 17649 Bonus ------- High Alert Combat Kills 33 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 8000 Friendly Fire -261 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 803/1170 System Corruption 6% Temperature Cool (12) Movement Walking (169) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (26) --- Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Coolant Injector Zionite Biocell (1000) Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Makeshift System Shield GOLEM Unit GOLEM Unit Zionite Phaser-S Gauss Rifle Gauss Cannon Advanced EMP Blaster Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Coolant Injector Zionite Biocell Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Makeshift System Shield GOLEM Unit GOLEM Unit Zionite Phaser-S Gauss Rifle Gauss Cannon Advanced EMP Blaster Makeshift Axe [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 5 | . . 1 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 160 | 6 2 17 33 43 4 5 20 30 Power 22 | 1 . 2 5 4 . 1 2 7 Engine 12 | 1 . 2 . 4 . . 1 4 Core 7 | . . . 5 . . 1 1 . Reactor 3 | . . . . . . . . 3 Propulsion 36 | 2 . 8 6 9 . 1 4 6 Treads 13 | 1 . 3 2 2 . 1 3 1 Leg 2 | . . . . . . . . 2 Wheel 20 | 1 . 5 4 7 . . 1 2 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 48 | 1 2 2 11 14 1 2 6 9 Device 17 | . . 2 4 5 1 . 2 3 Storage 7 | 1 2 . . 2 . . 1 1 Processor 6 | . . . 2 2 . . 2 . Hackware 1 | . . . . 1 . . . . Protection 17 | . . . 5 4 . 2 1 5 Artifact . | . . . . . . . . . Weapon 54 | 2 . 5 11 16 3 1 8 8 Energy Gun 23 | . . 3 4 9 . 1 4 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 . 2 3 1 . . 1 1 Ballistic Cannon 4 | . . . 1 2 1 . . . Launcher 11 | . . . 2 1 1 . 3 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . 1 3 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 9 Parts Lost 40 | . . 6 5 8 1 1 3 16 Power 8 | . . 1 1 2 1 . . 3 Propulsion 13 | . . 3 2 2 . . 1 5 Utility 7 | . . . 2 1 . 1 1 2 Weapon 12 | . . 2 . 3 . . 1 6 Highest Loss Streak 5 | . . 5 2 3 1 1 2 5 Average Slot Usage (%) 93 | . 96 90 97 96 85 85 93 91 Engine 4 | . 14 9 3 6 4 . 1 4 Core 2 | . . . 5 . . 4 5 . Treads 8 | . 14 12 9 5 . 3 10 10 Wheel 10 | . 14 17 17 13 15 10 5 4 Device 7 | . . 7 12 11 7 1 4 5 Storage 19 | . 24 22 18 15 15 15 19 26 Processor 11 | . . . 5 14 15 15 15 12 Hackware 3 | . . . . 7 7 7 2 . Protection 5 | . . . 7 2 7 12 10 3 Energy Gun 6 | . . 10 7 7 3 3 7 4 Ballistic Gun 4 | . 28 11 9 3 . . . . Launcher 1 | . . . . . 1 . 2 4 Slashing Weapon 1 | . . . . 1 4 7 3 . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 10 38 46 56 86 89 85 110 116 Greatest Support 84 | 16 16 32 24 44 44 44 63 84 Greatest Overweight (x) 8 | . 2 4 4 8 2 3 3 6 Average Overweight (x) 2 | . 1 1 1 2 1 2 2 1 Largest Inventory Capacity 26 | 6 16 16 16 20 20 20 26 26 Average Capacity 20 | 5 13 16 16 17 20 20 23 26 Most Carried 26 | 4 16 16 16 20 20 20 26 26 Average Carried 19 | 2 8 15 15 17 20 19 22 24 Final Capacity 26 | 6 16 16 16 20 20 20 26 26 Final Carried 26 | 4 16 16 16 20 20 20 25 26 Class Distribution -------------------- 49% | Hauler-Mutant 26% | Scavenger-Mutant 17% | Mutant 6% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 3043 | 260 71 292 736 666 154 59 355 450 Remotely 95 | . . . 95 . . . . . Salvage Created 7453 | . 84 765 1108 1741 116 255 908 2476 Parts 298 | . 10 47 63 71 7 8 58 34 Haulers Intercepted 4 | . 1 . 1 2 . . . . Recyclers Shooed 5 | . . 1 2 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . 4 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 130 | . 3 13 22 21 4 5 6 56 Melee 6 | . . . . . . 4 . 2 Guns 49 | . 3 12 14 14 . . 1 5 Cannons 4 | . . . 1 1 2 . . . AOE 57 | . . 1 7 6 2 1 3 37 Classes Destroyed 20 | . 2 6 3 1 . 1 3 4 Worker 4 | . . 1 . 3 . . . . Builder 4 | . . 1 1 2 . . . . Hauler 4 | . 1 . 1 2 . . . . Recycler 8 | . . 1 . 7 . . . . Operator 1 | . . . 1 . . . . . Watcher 6 | . . 1 2 3 . . . . Swarmer 14 | . 3 . 4 4 2 1 . . Grunt 36 | . . 11 12 10 . 3 . . Duelist 2 | . . . 2 . . . . . Sentry 8 | . . 2 3 2 . 1 . . Hunter 2 | . . . 1 . 1 . . . Programmer 6 | . . . . 5 1 . . . Zionite 20 | . . . . . . . 20 . Z-Light 5 | . . . . . . . . 5 Samaritan 1 | . . . . . . 1 . . Tinkerer 3 | . . . . . . . 3 . Assembler 2 | . . . . . . . . 2 Assembled 40 | . . . . . . . . 40 Golem 11 | . . . . . . . . 11 Mutant 5 | . . . . . . . 5 . Best Kill Streak 38 | . 3 6 4 5 2 5 7 38 Combat Bots Only 38 | . 3 5 4 4 2 5 4 38 Max Kills in Single Turn 9 | . 1 1 2 3 2 2 2 9 Gunslinging . | . . . . . . . . . Exploded 9 | . . 1 2 3 2 1 2 9 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 8814 | . 106 727 1720 1537 311 352 351 3710 Core 1084 | . 13 140 221 147 18 39 . 506 Absorbed by Shields 149 | . . . 149 . . . . . Core Remaining (%) 79 | 100 94 65 59 . . . . . Volleys Fired 390 | . 14 56 81 100 11 . 45 83 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 143 | . 40 79 96 143 111 . 115 91 Shots Fired 647 | . 28 109 157 166 20 . 70 97 Gun 534 | . 28 109 139 145 7 . 47 59 Cannon 43 | . . . 12 18 8 . . 5 Launcher 70 | . . . 6 3 5 . 23 33 Special . | . . . . . . . . . Kinetic 247 | . 28 54 91 51 8 . 10 5 Thermal 125 | . . 33 26 46 7 . 8 5 Explosive 3 | . . . 3 . . . . . Electromagnetic 272 | . . 22 37 69 5 . 52 87 Robot Hit Streak 23 | . 10 11 13 20 7 . 15 23 Robot Miss Streak 6 | . 2 6 3 3 1 . 3 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 5 | . 1 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 507 | . 21 66 118 128 15 16 48 95 Core Hits 364 | . 6 31 60 69 7 6 42 143 Critical Hits 8 | . 1 . 1 . 2 . 2 2 Critical Kills 3 | . 1 . . . 1 . . 1 Critical Parts Destroyed 5 | . . . 1 . 1 . 2 1 Melee Attacks 55 | . . . . 11 . 20 . 24 Impact . | . . . . . . . . . Slashing 55 | . . . . 11 . 20 . 24 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . 3 . 2 . 9 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15348 | . 203 923 2208 3454 426 631 1467 6036 Guns 6492 | . 203 824 1595 2223 95 . 626 926 Cannons 846 | . . . 155 421 146 . . 124 Explosions 5557 | . . 99 458 471 185 . 841 3503 Melee 2453 | . . . . 339 . 631 . 1483 Ramming . | . . . . . . . . . Kinetic 2888 | . 203 337 1065 968 146 . 87 82 Thermal 2655 | . . 378 397 1137 154 . 178 411 Explosive 380 | . . . 235 145 . . . . Electromagnetic 6972 | . . 208 511 865 126 . 1202 4060 Impact . | . . . . . . . . . Slashing 2453 | . . . . 339 . 631 . 1483 Piercing . | . . . . . . . . . Highest Corruption 7 | . 4 . . 7 7 7 7 6 Average Corruption 3 | . 3 . . 3 7 7 2 3 Corruption Purged . | . . . . . . . . . Effects 92 | . 4 . . 27 16 12 1 32 Message Errors 26 | . . . . 9 5 1 . 11 Matter Fused 17 | . 1 . . 3 5 3 . 5 Heat Flow Errors 10 | . 2 . . 3 1 2 . 2 Energy Discharges 9 | . . . . 2 . 3 . 4 Data Loss (minor) 14 | . 1 . . 2 2 2 1 6 Data Loss (major) 3 | . . . . 1 1 . . 1 Misfires 2 | . . . . . 2 . . . Targeting Errors 8 | . . . . 5 . 1 . 2 Weapon Failures 3 | . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 693 | . . 8 27 53 . 39 24 542 Projectiles 49 | . . . . 49 . . . . Explosions 107 | . . 8 27 4 . . 24 44 Melee 537 | . . . . . . 39 . 498 Knockbacks 14 | . . . 4 9 1 . . . Impact . | . . . . . . . . . Kinetic 13 | . . . 4 8 1 . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 514 | . . 151 80 90 . . 68 125 Shots 25 | . . 5 3 3 . . 5 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 357 | . 246 27 234 253 153 227 54 357 Average Temperature 67 | . 122 13 86 43 85 115 21 91 Received Heat Transfer 2024 | . . 297 732 336 . 153 27 479 Siege Activations . | . . . . . . . . . Robots Corrupted 16 | . . . . 1 . . 3 12 Combat Hostiles 14 | . . . . . . . 2 12 Parts Fried 33 | . . . 4 4 . . 10 15 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . . 1 3 5 1 . . 3 Heat Transferred 4288 | . . 864 864 1938 185 . 262 175 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 19 | . . 4 1 2 1 . 6 5 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 434 | . 107 239 434 377 . . . . Average Influence 201 | . 30 100 196 257 . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 39 | 100 100 83 48 14 . . . . Level 1 57 | . . 16 40 85 . . . . Level 2 3 | . . . 11 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 2 9 . . . . Investigation 4 | . . 1 1 2 . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 3 | . . . 1 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 7 | . . 3 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 233 | . 5 19 35 32 4 6 29 103 Peak Tracking Total 36 | . 4 6 5 6 3 4 6 36 Tactical Retreats 36 | . . 1 8 3 . 2 2 20 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 7 | . 2 1 1 3 . . . . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . 2 . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 14 | . . 2 3 6 . . 1 2 Max in Single Turn 2 | . . 1 1 2 . . 1 1 Garrison Access 2 | . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 20 | . 2 3 7 7 . . 1 . Terminals 14 | . 2 3 5 4 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 59 | . 5 8 22 21 . . 3 . Successful 35 | . 5 6 10 11 . . 3 . Failed 24 | . . 2 12 10 . . . . Catastrophic 4 | . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 43 | . 2 8 15 14 . . 4 . Terminals 44 | . 5 8 17 14 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations 6 | . . . 4 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 18 | . 3 4 4 4 . . 3 . Part Schematic 7 | . . 1 1 2 . . 3 . Prototype ID Bank 2 | . 1 . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Unreport Threat 5 | . 1 3 . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Load Schematic 1 | . . . . 1 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 3 | . . . 2 1 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 25 | . 4 5 9 7 . . . . Terminals 9 | . 2 2 3 2 . . . . Botnet 9 | . 2 2 3 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 15 | . 1 2 6 6 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 1 1 2 . . 3 . Parts Built 2 | . . . . 2 . . . . Matter 204 | . . . . 204 . . . . Time 50 | . . . . 50 . . . . Total Part Build Rating 2 | . . . . 2 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 8192 | 48 248 585 1155 2107 560 319 1626 1544 Spaces Moved 5000 | 36 169 307 700 1373 446 210 1047 712 Core 2 | 2 . . . . . . . . Treads 540 | . . 28 . 5 . 4 165 338 Legs 153 | . . . . . . . . 153 Wheels 4305 | 34 169 279 700 1368 446 206 882 221 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 110 110 130 110 Average Speed 125 | 97 113 111 105 111 110 123 138 169 Slowest Speed 220 | 100 120 200 130 220 120 220 205 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 26 25 48 29 60 40 85 79 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . . . . 2 1 1 . Spaces Dug 8 | . . . . 7 . 1 . . Terrain Destroyed 142 | . . 11 42 73 7 1 . 8 Melee 8 | . . . . 7 . 1 . . Projectile 13 | . . . 6 3 2 . . 2 AOE 121 | . . 11 36 63 5 . . 6 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 6239 | 45 200 442 972 1768 494 239 1153 926 Wait 404 | . 3 37 100 179 31 1 9 44 Move 4992 | 35 168 306 699 1372 445 209 1046 712 Hop . | . . . . . . . . . Pick Up 113 | 4 12 12 26 26 . 2 18 13 Fast Attach 55 | 6 1 5 11 12 . 3 3 14 Attach 36 | . . 4 5 8 . 2 5 12 Detach 4 | . . . . 1 1 . . 2 Swap 69 | . 1 8 17 23 4 . 12 4 Drop 121 | . 1 14 33 36 2 2 15 18 Fire 390 | . 14 56 81 100 11 . 45 83 Melee 55 | . . . . 11 . 20 . 24 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 442 | -9/Materials | Lost 5 parts (1p2n2w) 745 | -9/Materials | Discovered new exit (range 13) 765 | -9/Materials | Build established: Scavenger-Mutant 865 | -9/Materials | Discovered new exit (range 12) 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Utility x2 1388 | -8/Materials | Discovered new exit (range 14) 1607 | -8/Materials | Repaired Hrd. Medium Armor Plating 1616 | -8/Materials | Identified exit to Storage 1628 | -8/Materials | Build established: Mutant 1643 | -8/Materials | Identified exit to Factory 2037 | -8/Materials | Entered Factory 2037 | -7/Factory | Evolved 2 slots: Utility x2 2578 | -7/Factory | Build established: Scavenger-Mutant 2763 | -7/Factory | Discovered new exit (range 13) 2772 | -7/Factory | Identified exit to Factory 3294 | -7/Factory | Fabricated Hcp. Storage Unit? 3351 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3532 | -7/Factory | Discovered exit to Factory (range 3) 3587 | -7/Factory | Identified exit to Lower Caves 3796 | -7/Factory | Garrison activated, responded to threat 3854 | -7/Factory | Lost 3 parts (1p1n1u) 3914 | -7/Factory | Build established: Hauler-Mutant 4116 | -7/Factory | Discovered exit to Factory (range 6) 4144 | -7/Factory | Entered Lower Caves 4663 | -7/Lower Caves | Discovered new exit (range 6) 4668 | -7/Lower Caves | Identified exit to Lower Caves 4704 | -7/Lower Caves | Entered another Lower Caves area 4786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4947 | -7/Lower Caves | Encountered a Warlord checkpoint 5015 | -7/Lower Caves | Discovered new exit (range 8) 5022 | -7/Lower Caves | Identified exit to Zion 5023 | -7/Lower Caves | Entered Zion 5082 | -7/Zion | System corruption cleaned by Quarantine Array 5103 | -7/Zion | Discovered new exit (range 16) 5251 | -7/Zion | Learned location of Data Miner (-6) 5252 | -7/Zion | Learned location of Armory (-3) 5392 | -7/Zion | Learned Factory emergency access door positions 5908 | -7/Zion | Found Prototype Processor 5915 | -7/Zion | Found Prototype Processor 5917 | -7/Zion | Found Prototype Processor 5921 | -7/Zion | Found Prototype Processor 6152 | -7/Zion | Attacked by Zionites 6202 | -7/Zion | Destroyed Imprinter 6219 | -7/Zion | Extracted access codes from Imprinter's data core 6618 | -7/Zion | Opened final containment barrier to the Deep Caves 6642 | -7/Zion | Discovered new exit (range 5) 6646 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6647 | -7/Zion | Identified exit to Deep Caves 6649 | -7/Zion | Entered Deep Caves 7017 | -7/Deep Caves | Found Prototype Protection 7017 | -7/Deep Caves | Identified Zio. Weapon Casing 7032 | -7/Deep Caves | Found Zio. Weapon Casing 7060 | -7/Deep Caves | Found Prototype Protection 7060 | -7/Deep Caves | Identified Zio. Heavy Carapace 7292 | -7/Deep Caves | Spotted as-21111 7307 | -7/Deep Caves | Exposed GOLEM chamber 7315 | -7/Deep Caves | Destroyed as-21111 7343 | -7/Deep Caves | Lost 3 parts (3n) 7388 | -7/Deep Caves | Triggered Deep Caves wall 7389 | -7/Deep Caves | Found GOLEM Unit 7392 | -7/Deep Caves | Spotted AS-04595 7431 | -7/Deep Caves | Spotted AS-55195 7452 | -7/Deep Caves | Destroyed 38 combat bots 7453 | -7/Deep Caves | Destroyed AS-55195 7454 | -7/Deep Caves | Lost 5 parts (1p1n1u2w) 7456 | -7/Deep Caves | Triggered Deep Caves wall 7483 | -7/Deep Caves | Destroyed AS-04595 7544 | -7/Deep Caves | Found GOLEM Unit 7560 | -7/Deep Caves | Spotted as-60885 7588 | -7/Deep Caves | Found GOLEM Unit 7705 | -7/Deep Caves | Core integrity fell below 50% 7740 | -7/Deep Caves | Lost 3 parts (1n1u1w) 7792 | -7/Deep Caves | Discovered new exit (range 11) 7889 | -7/Deep Caves | Spotted as-17241 7891 | -7/Deep Caves | Spotted as-41311 7916 | -7/Deep Caves | Spotted as-27127 7935 | -7/Deep Caves | Core integrity fell below 20% 7939 | -7/Deep Caves | Destroyed as-41311 7945 | -7/Deep Caves | Destroyed as-17241 7952 | -7/Deep Caves | Build established: Hauler-Golem 7975 | -7/Deep Caves | Lost 3 parts (1p2w) 8019 | -7/Deep Caves | Found Zio. Weapon Casing 8164 | -7/Deep Caves | Spotted as-63187 8193 | -7/Deep Caves | Destroyed by as-63187 with Assembled Focal Cannon Last Messages --------------- 08078_ GOLEM Unit beginning Asb. Focal Cannon integration. 08090_ B1< PTOXI5E10Y,CZ