Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 23:40:41 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (374) 1870 Value Destroyed (14199) 14199 Prototype IDs (70) 1400 Alien Tech Used (1) 200 Bonus (6564) 6564 TOTAL SCORE: 34533 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 680 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 420 Win 3000 Friendly Fire -350 Cogmind --------- Core Integrity 1600/1600 Matter 575/600 Energy 214/220 System Corruption 0% Temperature Cool (8) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Advanced Heat Sink Experimental Heat Sink Improved Matter Compressor (fused) Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Hardlight Generator Advanced Hacking Suite Advanced Drone Bay (2/2) > --- WEAPON (5) ------- Plasma Rifle > --- INVENTORY (5) ---- Improved Force Field Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Energy Well Improved Matter Compressor Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Force Field Improved System Restoration Module > --- WEAPON ----------- Plasma Rifle Vortex Lance > --- INVENTORY -------- Gyrokinetic Inverter Advanced Hacking Suite Advanced Drone Bay Transdimensional Reconstructor [Rating: 148] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Heavy Beamcaster Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 2 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 336 | . 12 3 44 1 13 7 3 35 21 9 33 25 2 . . 7 4 5 1 7 3 21 4 7 26 5 30 6 2 Power 22 | . . . 3 . . . 1 1 1 . 1 3 . . . 1 . . . 2 . . 1 1 2 . 4 1 . Engine 9 | . . . 3 . . . . . . . . 2 . . . 1 . . . 1 . . 1 1 . . . . . Core 5 | . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 4 1 . Propulsion 79 | . 2 1 13 . 3 3 1 5 7 5 9 2 . . . 1 . 1 1 . . 3 . . 10 1 10 1 . Treads 54 | . 2 1 11 . 3 2 1 5 7 5 9 2 . . . 1 . 1 1 . . 3 . . . . . . . Leg 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 1 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 1 . Flight 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 98 | . 2 1 4 1 8 3 . 7 3 . 15 10 . . . 2 2 1 . 4 . 8 . 2 8 1 10 4 2 Device 45 | . . 1 . . 1 2 . 5 . . 6 7 . . . . 2 1 . 1 . 4 . . 4 1 7 1 2 Storage 8 | . 2 . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 2 . . Processor 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 2 . Hackware 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Protection 35 | . . . 4 1 4 1 . 2 3 . 8 2 . . . 2 . . . 2 . 3 . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | . 8 1 24 . 2 1 1 22 10 4 8 10 2 . . 3 2 3 . 1 3 10 3 4 6 3 6 . . Energy Gun 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 90 | . 4 1 18 . 1 1 1 14 9 3 7 8 1 . . 2 1 2 . . 2 5 2 4 2 . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 14 | . 3 . 3 . 1 . . . . . . 1 . . . 1 . 1 . . 1 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . . . 3 . . . . 6 1 1 1 1 1 . . . 1 . . 1 . 3 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . Special Melee Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . 1 2 . . 2 . 1 3 . . . . . . . 4 . 1 . . 9 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Lost 79 | . 1 2 6 1 5 4 1 1 2 . 15 3 . . . 5 . . . . . 5 1 10 . 8 3 5 1 Power 9 | . . . 2 . . . . . . . 1 1 . . . 1 . . . . . . 1 . . 1 1 1 . Propulsion 25 | . . 1 1 . 3 1 1 . . . 4 2 . . . 1 . . . . . 2 . 5 . 2 . 2 . Utility 24 | . . . 2 1 2 2 . . 1 . 5 . . . . 2 . . . . . . . 3 . 3 1 1 1 Weapon 21 | . 1 1 1 . . 1 . 1 1 . 5 . . . . 1 . . . . . 3 . 2 . 2 1 1 . Highest Loss Streak 15 | . 1 1 2 1 5 4 1 1 1 . 15 1 . . . 2 . . . . . 3 1 4 . 5 2 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 85 98 100 98 96 85 99 98 100 81 91 100 100 100 99 100 99 99 97 100 99 100 85 52 85 55 84 68 Engine 6 | . 14 14 10 11 11 11 1 . . . . 8 13 13 13 12 11 11 11 8 5 5 5 4 . . . . . Core 2 | . . . . . . . 7 9 9 9 6 3 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 4 3 4 6 12 8 Treads 24 | . 19 28 32 33 32 32 27 27 27 27 27 26 26 26 26 26 23 22 22 23 23 25 26 13 . . . . . Leg 1 | . 8 . . . . . . . . . . . . . . . . . . . . . . . 13 21 4 . . Device 8 | . . . . . . 3 9 9 9 9 8 13 13 13 13 6 11 16 17 14 17 14 15 14 7 17 10 13 12 Storage 7 | . 16 14 11 11 7 11 9 9 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . . 5 8 7 Processor 2 | . . . . . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 6 5 4 4 9 1 13 12 Protection 7 | . . . 10 11 13 4 . 7 8 9 7 5 6 6 6 13 11 5 5 5 5 8 10 9 . 1 . . . Ballistic Gun 26 | . 25 28 31 33 32 33 31 34 34 35 16 17 24 26 26 25 28 28 29 25 28 25 24 24 . 6 2 . . Naked Turns 209 | . . . . . . . . . . . . . . . . . . . . . . . . 23 111 34 41 . . Heaviest Build 104 | 10 27 26 44 44 64 64 57 64 70 70 77 83 80 80 80 87 97 97 91 93 93 103 103 104 72 72 69 65 52 Greatest Support 136 | 20 40 40 60 60 60 60 60 60 62 62 103 103 94 94 94 102 102 105 105 103 103 136 131 131 115 111 80 80 66 Greatest Overweight (x) 32 | . 1 . . . 1 1 1 1 1 1 1 . . . . . . 1 1 . . . . 32 2 . 1 . . Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | . 12 15 15 15 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 5 5 5 5 2 Average Carried 15 | . 12 13 14 14 9 19 19 19 19 19 17 19 19 20 20 17 17 19 19 19 20 18 17 15 4 4 4 4 2 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 15 14 15 15 20 20 20 20 20 20 20 20 20 20 20 15 20 20 19 20 20 18 17 5 5 5 5 4 2 Class Distribution -------------------- 39% | Tank 25% | Scavenger-Tank 15% | Gunner 10% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 14241 | 200 175 232 1082 272 606 133 119 861 1060 979 1570 1401 152 . . 229 335 658 146 431 202 1403 351 621 331 301 369 22 . Remotely 245 | . . . . . . . . . . . . . . . . . . . . . . 245 . . . . . . . Salvage Created 16978 | . 370 180 1532 80 432 117 152 734 1390 1201 1713 1428 204 . . 646 658 554 102 316 281 1335 344 855 320 957 1055 22 . Parts 922 | . 45 7 99 9 60 8 8 32 61 70 97 71 20 . . 30 22 26 15 1 21 63 19 33 9 36 57 3 . Haulers Intercepted 24 | . 2 . 4 . . . 1 . 4 5 1 2 . . . . 4 . . . . . . . . . 1 . . Recyclers Shooed 15 | . . . 4 . . . . . 5 2 1 1 . . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 187 | . . . . . . . . . . . . . 20 . . 28 . 25 11 . 19 . 18 32 . 34 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 280 | . 11 4 31 4 1 2 2 13 17 19 27 17 6 . . 23 5 15 5 . 7 14 9 14 3 15 16 . . Melee 24 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 16 . . Guns 225 | . 4 4 21 4 1 2 2 13 15 19 27 16 6 . . 17 3 12 5 . 7 14 7 14 3 9 . . . AOE 31 | . 7 . 10 . . . . . . . . 1 . . . 6 2 3 . . . . 2 . . . . . . Classes Destroyed 23 | . 7 . 3 2 2 . 1 . . . 3 1 . . . . . . 1 . . . . . 2 1 . . . Worker 14 | . 1 . 4 . . . . . 1 . 1 2 . . . . 1 . . . . 4 . . . . . . . Builder 9 | . 4 . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Tunneler 4 | . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Hauler 24 | . 2 . 4 . . . 1 . 4 5 1 2 . . . . 4 . . . . . . . . . 1 . . Recycler 14 | . . . 3 . . . . . 5 . 1 2 . . . . . . . . . 3 . . . . . . . Mechanic 5 | . 1 . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . 2 . . . . . 1 1 2 . . . . . 1 . . . . 2 . . . . . . . Swarmer 73 | . 9 . 8 3 . 1 . . 1 4 . 3 4 . . 17 . 7 4 . 4 . 4 1 . 3 . . . Grunt 94 | . 2 4 17 . . . . 7 13 7 9 5 . . . 5 2 7 . . . 3 1 3 1 4 4 . . Brawler 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 36 | . . . 5 . . . 1 6 3 7 1 2 . . . 1 . 1 . . 1 1 1 2 . 2 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . . . 1 . . 1 8 4 2 . . . 1 . . . . 2 2 2 . . 4 . . Programmer 30 | . . . . . . . . . . . 6 2 . . . . 2 . . . 2 8 1 3 . . 6 . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 9 3 10 3 6 2 1 3 6 12 6 3 4 . . 10 6 6 4 . 4 5 3 5 2 9 10 1 . Combat Bots Only 10 | . 6 3 8 3 1 2 1 3 3 8 5 3 4 . . 10 3 6 4 . 4 4 3 5 2 9 10 . . Max Kills in Single Turn 5 | . 3 1 5 1 2 1 1 1 1 2 1 1 1 . . 3 3 2 2 . 3 2 2 1 1 1 1 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Exploded 4 | . 2 . 4 . . . . . . . . 1 . . . 3 2 2 . . . . 2 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1691 | . 56 32 130 22 25 31 12 43 111 57 337 126 18 . . 67 10 34 7 . 18 100 36 94 31 151 91 36 16 Missed 471 | . 18 5 33 6 3 4 1 9 32 16 100 33 2 . . 15 3 7 3 . 7 28 10 26 14 50 24 16 6 Damage Taken 19353 | . 406 367 1109 360 848 774 151 510 875 474 3417 1728 230 . . 830 79 367 15 . 154 1004 369 1233 338 1972 1124 398 221 Core 2012 | . 55 108 35 33 93 54 32 66 121 47 367 65 36 . . 57 12 . . . 17 60 . 151 25 294 236 48 . Absorbed by Shields 2903 | . . . . . . . . 71 333 174 166 34 . . . . 29 133 7 . 57 371 138 451 95 539 273 . 32 Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . 56 49 50 . . . . . Core Remaining (%) 71 | 100 . 34 . . . 46 . . . 51 47 . . . . 81 . . . . 97 . . . . 53 81 96 100 Volleys Fired 756 | . 41 26 90 11 41 10 6 39 63 43 84 63 11 . . 22 16 24 6 . 9 51 14 35 11 36 3 1 . Largest 5 | . 2 2 3 3 3 3 4 4 4 4 4 4 4 . . 4 5 5 5 . 5 5 5 5 3 3 2 1 . Hottest 202 | . 60 40 70 73 78 73 93 96 100 100 100 80 80 . . 98 105 128 105 . 128 128 133 118 202 176 105 75 . Shots Fired 2567 | . 82 52 265 33 123 30 19 147 249 160 194 189 44 . . 88 80 117 30 . 40 250 71 162 30 107 4 1 . Gun 2534 | . 75 52 260 33 120 30 19 147 249 160 194 189 44 . . 85 80 113 30 . 38 249 69 162 30 101 4 1 . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Launcher 27 | . 7 . 5 . 3 . . . . . . . . . . 3 . 4 . . 2 1 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2469 | . 72 52 260 33 120 30 19 147 249 160 194 189 44 . . 85 80 113 30 . 38 249 69 162 . 71 3 . . Thermal 71 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 30 36 1 1 . Explosive 27 | . 7 . 5 . 3 . . . . . . . . . . 3 . 4 . . 2 1 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 13 16 16 12 9 8 10 20 16 22 18 19 19 . . 9 16 7 5 . 12 26 22 23 11 13 3 . . Robot Miss Streak 8 | . 5 1 8 5 5 3 2 3 6 3 4 4 3 . . 4 3 7 3 . 5 5 4 3 2 3 1 1 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Secondary Targets 41 | . . . 2 1 1 1 . 1 3 3 3 1 3 . . 6 . 5 1 . . 3 1 4 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 1 1 1 . . . Shots Hit Robots 1658 | . 42 42 157 17 64 19 12 95 154 99 145 131 30 . . 41 53 55 12 5 21 152 42 117 20 88 43 2 . Core Hits 715 | . 38 15 75 9 30 4 6 27 50 45 70 54 11 . . 32 25 26 6 . 11 55 19 43 7 39 17 1 . Critical Kills 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 17 | . . . 1 . . . . . 1 1 2 . . . . . . . . 2 . 3 . 4 . 3 . . . Critical Strikes 39 | . 1 . 1 . 1 . . . 2 1 2 . . . . . . . . 3 . 3 . 5 . 11 9 . . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 22 | . 1 . 1 . 1 . . . 2 1 2 . . . . . . . . . . 3 . 5 . 6 . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . . Melee Attacks 106 | . . . 3 . . . . 22 2 1 1 2 2 . . . 1 . . 5 . 5 . . . 16 44 2 . Impact 36 | . . . 3 . . . . 14 2 1 1 2 2 . . . 1 . . 5 . 5 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 44 2 . Sneak Attacks 15 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . 2 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Damage Inflicted 40906 | . 903 387 2720 307 1192 316 184 1518 2667 1810 4126 3150 487 . . 1609 1856 1618 288 492 620 3425 1144 2460 460 3204 3608 326 29 Guns 30601 | . 350 331 1893 281 1044 306 184 1448 2595 1793 4021 2973 487 . . 874 1137 1023 288 . 587 3398 911 2460 460 1686 71 . . Cannons 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . 184 . . . Explosions 4001 | . 550 . 803 . 148 . . . . . 77 112 . . . 735 715 595 . . 33 . 233 . . . . . . Melee 5728 | . . . . . . . . 70 . . . . . . . . . . . 492 . . . . . 1329 3537 300 . Ramming 392 | . 3 56 24 26 . 10 . . 72 17 28 65 . . . . 4 . . . . 27 . . . 5 . 26 29 Kinetic 29804 | . 319 331 1893 281 1044 306 184 1448 2595 1793 4021 2973 487 . . 874 1137 1023 288 . 587 3398 911 2460 . 1407 44 . . Thermal 1093 | . 31 . . . . . . . . . . 112 . . . . . . . . . . . . 460 463 27 . . Explosive 3889 | . 550 . 803 . 148 . . . . . 77 . . . . 735 715 595 . . 33 . 233 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 562 | . . . . . . . . 70 . . . . . . . . . . . 492 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5166 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1329 3537 300 . Highest Corruption 9 | . . . . . . . . 2 . . 9 1 . . . . . . . . . 3 3 8 8 3 3 . . Average Corruption 3 | . . . . . . . . 1 . . 5 1 . . . . . . . . . 2 3 3 3 3 2 . . Corruption Purged 13 | . . . . . . . . 2 . . 2 2 . . . . . . . . . . . . . . 7 . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Effects 103 | . . . . . . . . 2 . . 38 7 . . . . . . . . . 2 12 18 8 10 6 . . Message Errors 15 | . . . . . . . . 1 . . 5 . . . . . . . . . . . 1 4 3 . 1 . . Matter Fused 32 | . . . . . . . . . . . 16 4 . . . . . . . . . 1 2 4 . 3 2 . . Heat Flow Errors 9 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 1 . 2 2 . . Energy Discharges 15 | . . . . . . . . . . . 4 1 . . . . . . . . . . 5 2 . 3 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . . . . 3 1 . . . . . . . . . . 2 3 2 1 . . . Data Loss (major) 8 | . . . . . . . . . . . 5 . . . . . . . . . . . . 2 1 . . . . Misfires 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1082 | . . . 11 . . . . 37 . . 36 35 . . . 38 . 10 . 399 . . 37 . . 62 417 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 167 | . . . 11 . . . . . . . 36 35 . . . 38 . 10 . . . . 37 . . . . . . Melee 915 | . . . . . . . . 37 . . . . . . . . . . . 399 . . . . . 62 417 . . Knockbacks 4 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . Impact 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . 40 . . . . . . . . . 60 228 . . . 108 . 30 . . . . . . . . . 12 14 Shots 8 | . 1 . . . . . . . . . 1 3 . . . 2 . 1 . . . . . . . . . . . Rammed 54 | . . 9 4 2 . 1 . . 18 4 3 4 . . . . 2 . . . . 2 . . . . . 3 2 Targets Rammed 66 | . 1 9 6 3 . 2 . . 20 4 5 6 . . . . 2 . . . . 2 . . . 1 . 3 2 Kicked 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 10 | . . . 2 1 . 1 . . 2 . 2 2 . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 20 18 162 113 276 106 21 291 329 429 452 107 88 . . 56 70 62 55 . 42 172 54 194 3 183 170 . . Average Temperature 78 | . 9 9 28 45 104 53 7 92 83 147 116 34 44 . . 23 33 29 28 . 15 58 54 98 3 92 76 . . Received Heat Transfer 2880 | . 54 207 462 . . . 18 210 445 166 183 87 . . . 99 . 72 . . 12 86 12 119 36 424 152 27 9 Effects 23 | . . . . . . . . . 4 8 11 . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . . 3 2 5 . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 9 | . . . . . . . . 2 . . . . . . . . . . . 7 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Heat Transferred 1807 | . 75 . . . . . . . . . . 100 . . . . . . . . . . . . 787 795 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1187 | . 281 143 422 167 . 25 163 1187 780 507 450 370 . . . . 354 . . . . 238 . . . . 413 382 347 Initial 578 | . . 48 . 162 . . 9 105 578 117 182 158 . . . . 163 . . . . 100 . . . . 84 231 216 Average 296 | . 128 38 234 117 . 11 92 710 517 314 274 192 . . . . 197 . . . . 115 . . . . 119 288 256 Maximum Alert Level 4 | . 1 . 2 . . . . 4 3 2 2 1 . . . . 1 . . . . 1 . . . . 2 1 1 Low Security (%) 44 | . 76 100 44 100 . 100 100 9 1 18 16 56 . . . . 57 . . . . 96 . . . . 87 . . Level 1 29 | . 23 . 40 . . . . 10 13 55 77 43 . . . . 42 . . . . 3 . . . . 12 100 100 Level 2 18 | . . . 15 . . . . 33 77 25 5 . . . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . . 44 8 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 1 . . . . . 1 10 3 . . . . 3 . . . . 2 . 1 . 1 2 . 2 Investigation 5 | . 1 . . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . . . . 4 2 . . . . . . . . . 2 . . . . 1 . . Reinforcement 13 | . 1 . 3 . . . . . . . 3 1 . . . . 2 . . . . . . . . . 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . 1 . 4 . . . . . 7 . 1 . . . . . . . . . . . . . . 1 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 24 4 53 5 26 2 5 25 30 21 43 20 6 . . 23 7 21 6 . 7 18 9 18 27 30 25 15 10 Peak Tracking Total 11 | . 8 4 9 3 9 2 1 4 4 7 11 3 4 . . 8 4 7 4 . 4 4 4 5 8 9 6 11 5 Tactical Retreats 27 | . . 1 3 . 2 . . . 2 1 1 1 . . . 1 1 2 . . . . . . 1 5 3 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 18 | . 2 . . . . . . 7 . 1 3 2 . . . . . . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 31 | . . . 1 . 7 . 2 3 1 3 2 4 . . . 1 7 . . . . . . . . . . . . Max in Single Turn 4 | . . . 1 . 2 . 2 2 1 1 1 4 . . . 1 4 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 70 | . 4 . 8 1 2 . 4 3 5 5 7 5 . 1 4 1 3 2 . 4 . 2 . . 1 . 2 5 1 Terminals 44 | . 4 . 7 . . . 2 3 3 4 4 5 . . . 1 3 . . . . 1 . . . . 1 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . . Total Hacks 174 | . 9 . 14 1 2 . 16 5 14 12 14 10 . 1 29 2 6 5 . 17 . 4 . . 1 . 2 8 2 Successful 94 | . 2 . 6 1 2 . 7 3 5 2 2 2 . 1 29 2 3 5 . 17 . . . . 1 . . 3 1 Failed 79 | . 7 . 7 . . . 9 2 9 10 12 8 . . . . 3 . . . . 4 . . . . 2 5 1 Catastrophic 18 | . . . . . . . 1 . . 3 6 3 . . . . 1 . . . . 2 . . . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 2 . 9 . 1 . 8 . 7 5 2 9 . . . . . . . . . . . . 1 . 1 6 . Terminals 99 | . 9 . 13 . . . 12 5 10 10 8 10 . . . 2 6 . . . . 3 . . . . 1 8 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 1 . . . 2 . 2 . 5 . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . 2 2 1 . . . . . . . . . . . . . . . 1 . . Terminal Hacks 86 | . 2 . 6 1 2 . 5 3 3 1 . 2 . 1 29 2 3 5 . 17 . . . . 1 . . 2 1 Record 24 | . . . . . 1 . . . . . . . . . 11 2 . 4 . 5 . . . . . . . 1 . Part Schematic 16 | . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 1 . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . Open Door 7 | . . . . 1 . . . 1 . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 8 . . . 4 1 6 4 6 5 . . . 1 3 . . . . 2 . . . . 2 4 1 Full Trace Events 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 7 . . . . . . . . . . . . . 1 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 17 | . . 3 . 1 . . . 7 . . . . . . . . . 3 . . . 1 . . . 1 . 1 . Largest Group 4 | . . 3 3 1 . . . 4 . . . . . . . . . 3 3 . . 1 . . . 1 . 1 . Highest-Rated Group 126 | . . 40 40 31 . . . 126 . . . . . . . . . 75 75 . . 49 . . . 42 . 26 . Highest-Rated Ally 49 | . . 16 16 31 . . . 39 . . . . . . . . . 25 25 . . 49 . . . 42 . 26 . Total Orders 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ally Attacks 117 | . . . 28 . 13 . . 71 . . . . . . . . . . . . . 1 . . . 4 . . . Total Damage 2197 | . . . 360 . 752 . . 1024 . . . . . . . . . . . . . . . . . 61 . . . Kills 25 | . . . 4 . 3 . . 18 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 9 | . 1 . 1 . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . . . . 1 . . 2 . 2 2 . 1 . 1 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 26963 | . 1152 934 1970 783 2805 193 225 2140 2173 1100 2016 1538 1088 451 133 628 505 779 533 344 340 1154 771 1028 529 693 726 134 98 Spaces Moved 13998 | 1 688 513 943 459 1369 79 122 814 744 375 997 775 500 266 79 341 273 428 307 188 192 583 363 377 527 507 695 292 201 Core 412 | . . . . . . . . . . . . . . . . . . . . . . . . 50 219 65 78 . . Treads 11474 | . 437 513 943 459 1369 79 122 814 744 375 997 775 500 266 79 341 273 428 307 188 192 583 363 327 . . . . . Legs 1143 | 1 251 . . . . . . . . . . . . . . . . . . . . . . . 291 442 158 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 952 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 459 292 201 Flight 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Fastest Speed 32 | 120 120 160 160 160 160 160 160 160 238 238 158 163 170 170 170 167 167 165 165 165 165 162 162 50 32 50 36 36 44 Average Speed 161 | 120 145 160 160 160 184 189 160 214 240 239 163 166 170 170 170 169 167 165 168 165 165 162 162 230 76 103 66 36 44 Slowest Speed 1650 | 120 190 160 160 160 240 240 240 240 243 241 250 170 170 170 170 170 167 246 246 165 165 164 162 1650 172 112 180 44 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 89 95 80 95 90 18 17 85 67 58 20 20 65 37 69 66 10 63 48 60 40 13 66 57 55 52 27 12 8 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 12 | . . 2 . . 1 . . . . . . . 2 . 1 . . 2 1 3 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . Unknown Exits Taken 21 | 1 1 1 . 1 1 1 . . . 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 19 | . . 1 . 3 . 1 . . . . . . 2 . . 2 . 3 2 . . . 1 3 . 1 . . . Spaces Dug 34 | . . . 13 . . . . 3 2 . 3 4 2 . . . 1 . . . . 5 . . . . 1 . . Terrain Destroyed 382 | . 51 . 35 . 13 . . 9 2 . 40 65 2 . . 42 15 42 1 . 26 17 14 . . 7 1 . . Melee 20 | . . . 3 . . . . 3 2 . 1 2 2 . . . 1 . . . . 5 . . . . 1 . . Projectile 18 | . . . . . . . . . . . 6 3 . . . . . 1 1 . . . . . . 7 . . . AOE 344 | . 51 . 32 . 13 . . 6 . . 33 60 . . . 42 14 41 . . 26 12 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 17085 | . 775 579 1213 486 1590 101 139 1108 984 533 1321 997 729 267 78 370 303 474 316 213 203 695 515 458 621 587 907 314 209 Wait 1399 | . 6 28 68 12 79 . 4 164 97 85 161 93 209 . . 1 1 9 . . . 13 135 37 47 14 121 10 5 Move 13964 | . 687 512 942 458 1368 78 121 809 743 374 996 774 499 265 78 340 272 427 306 187 191 582 362 376 526 506 694 291 200 Hop 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | . 16 1 23 1 41 3 3 11 13 5 23 18 3 1 . . 7 5 2 3 . 7 . 3 2 . 6 . . Fast Attach 117 | . 2 1 9 . 9 1 1 6 6 . 11 5 . . . . . . . 6 . 1 . 3 23 3 25 4 1 Attach 80 | . 3 2 9 1 2 4 2 1 3 . 14 7 . . . 5 2 1 1 1 . 8 1 4 1 1 5 1 1 Detach 25 | . 2 . 2 . 3 1 . . . . 4 2 . . . . . . . 3 . 1 . . . 4 3 . . Swap 140 | . 7 . 26 . 2 2 . 28 12 9 8 13 2 . . 2 2 4 . 1 3 12 3 . 2 1 . 1 . Drop 224 | . 10 . 35 . 45 . 2 24 25 10 14 14 3 1 . . . 4 1 7 . 3 . . 9 5 11 1 . Fire 756 | . 41 26 90 11 41 10 6 39 63 43 84 63 11 . . 22 16 24 6 . 9 51 14 35 11 36 3 1 . Melee 97 | . . . 3 . . . . 22 2 1 1 2 2 . . . 1 . . 5 . 5 . . . 12 39 2 . Ram 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 2 Kick 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 58 | . . 9 6 3 . 2 . . 20 4 4 6 . . . . 2 . . . . 2 . . . . . . . Escape Stasis 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 9) 684 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Discovered new exit (range 4) 1153 | -10/Materials | Entered Mines 1172 | -10/Mines | Learned location of Storage (-8) 1371 | -10/Mines | Core integrity fell below 50% 1450 | -10/Mines | Learned Materials terminal intel 1659 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1662 | -10/Mines | Found Prototype Device 1679 | -10/Mines | Learned location of Zion (-7) 1719 | -10/Mines | Discovered new exit (range 8) 2007 | -10/Mines | Learned 4 Materials zone layouts 2025 | -10/Mines | Discovered new exit (range 7) 2035 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2087 | -10/Mines | Entered Materials 2087 | -9/Materials | Accompanied by 3 allies 2087 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2088 | -9/Materials | Identified exit to Mines 2089 | -9/Materials | Loaded intel: 12 terminal locations 2260 | -9/Materials | Lost 3 allies 2534 | -9/Materials | Build established: Tank 2589 | -9/Materials | Central database locked down 2945 | -9/Materials | Destroyed 8 combat bots 3377 | -9/Materials | Discovered new exit (range 11) 3659 | -9/Materials | Discovered exit to Mines (range 9) 3916 | -9/Materials | Discovered new exit (range 16) 4057 | -9/Materials | Entered Mines 4094 | -9/Mines | Received a Mining Laser from a helpful Derelict 4118 | -9/Mines | Discovered new exit (range 15) 4206 | -9/Mines | Discovered new exit (range 9) 4438 | -9/Mines | Assembled infested the area 4534 | -9/Mines | Learned Materials emergency access door positions 4537 | -9/Mines | Met 8R-AWN 4707 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4784 | -9/Mines | Met a Derelict shopkeep closing up shop 4834 | -9/Mines | Discovered new exit (range 5) 4840 | -9/Mines | Entered Exiles 4879 | -9/Exiles | Welcomed by 8R-AWN 4906 | -9/Exiles | Met EX-HEX 4967 | -9/Exiles | Met EX-DEC 5363 | -9/Exiles | Learned about 8R-AWN's background 5503 | -9/Exiles | Met EX-BIN 5535 | -9/Exiles | Aligned with FarCom system 5537 | -9/Exiles | Given EX-Vault access code 5577 | -9/Exiles | Opened EX-Vault 5588 | -9/Exiles | Found Deploy-a-Sentry 5591 | -9/Exiles | Found Deploy-a-Sentry 5593 | -9/Exiles | Found Deploy-a-Sentry 5597 | -9/Exiles | Found AWS/Autocannon 5630 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5737 | -9/Exiles | DAS Turret deployed 5741 | -9/Exiles | DAS Turret deployed 5742 | -9/Exiles | DAS Turret deployed 5900 | -9/Exiles | Attacked by the Exiles 6031 | -9/Exiles | Destroyed 8R-AWN 6041 | -9/Exiles | Lost 3 allies 6153 | -9/Exiles | Lost 5 parts (3n2u) 6294 | -9/Exiles | Destroyed EX-HEX 6359 | -9/Exiles | Destroyed EX-DEC 6406 | -9/Exiles | Destroyed EX-BIN 6464 | -9/Exiles | Build established: Scavenger-Tank 7058 | -9/Exiles | Found Prototype Device 7058 | -9/Exiles | Identified System Purifier 7416 | -9/Exiles | Found XL Autogun Array 7616 | -9/Exiles | Discovered new exit (range 14) 7645 | -9/Exiles | Left Exiles lab with XL Autogun Array 7645 | -9/Exiles | Entered Mines 7713 | -8/Mines | 12-ASH came to Exiles' defense 7741 | -8/Mines | Core integrity fell below 50% 7743 | -8/Mines | Destroyed 12-ASH 7771 | -8/Mines | Lost 4 parts (1n2u1w) 7830 | -8/Mines | Discovered new exit (range 5) 7838 | -8/Mines | Entered Materials 7838 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7839 | -8/Materials | Identified exit to Storage 8017 | -8/Materials | Build established: Scavenger-Gunner 8058 | -8/Materials | Identified exit to Garrison 8063 | -8/Materials | Entered Garrison 8246 | -8/Garrison | Triggered checkpoint 8431 | -8/Garrison | Triggered checkpoint 8450 | -8/Garrison | Triggered checkpoint 8505 | -8/Garrison | Triggered checkpoint 8573 | -8/Garrison | Triggered checkpoint 8703 | -8/Garrison | Triggered checkpoint 8743 | -8/Garrison | Discovered new exit (range 5) 8817 | -8/Garrison | Build established: Scavenger-Tank 8969 | -8/Garrison | Discovered new exit (range 3) 9003 | -8/Garrison | Phase Generator disabled 9197 | -8/Garrison | Triggered checkpoint 9222 | -8/Garrison | Discovered new exit (range 13) 9314 | -8/Garrison | Triggered checkpoint 9629 | -8/Garrison | Triggered checkpoint 9651 | -8/Garrison | Discovered new exit (range 12) 9651 | -8/Garrison | Discovered new exit (range 28) 9651 | -8/Garrison | Discovered new exit (range 68) 9651 | -8/Garrison | Discovered new exit (range 71) 10203 | -8/Garrison | Entered Materials 11061 | -8/Materials | Discovered new exit (range 3) 12131 | -8/Materials | Discovered new exit (range 8) 12141 | -8/Materials | Build established: Tank 12376 | -8/Materials | Entered Storage 12954 | -8/Storage | Destroyed 8 combat bots 13134 | -8/Storage | Used back door to open Recycling access 13134 | -8/Storage | Discovered new exit (range 5) 13270 | -8/Storage | Discovered new exit (range 9) 13476 | -8/Storage | Entered Factory 13476 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13737 | -7/Factory | Garrison activated, responded to threat 14270 | -7/Factory | Cargo convoy interrupted 14370 | -7/Factory | Core integrity fell below 50% 14391 | -7/Factory | Lost 15 parts (1p4n5u5w) 14909 | -7/Factory | Build established: Gunner 15283 | -7/Factory | Discovered new exit (range 14) 15492 | -7/Factory | Entered another Factory area 15492 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15657 | -6/Factory | Discovered new exit (range 5) 16292 | -6/Factory | Found Prototype Launcher 16293 | -6/Factory | Identified Scatter Rocket Array 16626 | -6/Factory | Identified exit to Lower Caves 17030 | -6/Factory | Entered Lower Caves 17037 | -6/Lower Caves | Met a Warlord Commander 17038 | -6/Lower Caves | Learned location of Warlord (-4) 17039 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17051 | -6/Lower Caves | Found Encrypted Comm Array 18108 | -6/Lower Caves | Discovered new exit (range 7) 18118 | -6/Lower Caves | Entered another Lower Caves area 18556 | -6/Lower Caves | Discovered new exit (range 9) 18569 | -6/Lower Caves | Entered Data Miner 18569 | -6/Data Miner | Discovered new exit (range 6) 18602 | -6/Data Miner | Met Data Miner 18646 | -6/Data Miner | Learned location of Section 7 (-2) 18646 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18665 | -6/Data Miner | Received God Mode back door access code from Data Miner 18702 | -6/Data Miner | Entered Proximity Caves 18759 | -5/Proximity Caves | Spotted B-75 Beast 18992 | -5/Proximity Caves | Build established: Tank 19014 | -5/Proximity Caves | Learned 8 Factory zone layouts 19021 | -5/Proximity Caves | Learned Factory stockpile data 19150 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19245 | -5/Proximity Caves | Attracted the attention of an 0b10 base 19275 | -5/Proximity Caves | Destroyed 10 combat bots 19307 | -5/Proximity Caves | Discovered new exit (range 14) 19330 | -5/Proximity Caves | Entered Factory 19330 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19560 | -5/Factory | Identified exit to Upper Caves 19625 | -5/Factory | Discovered new exit (range 6) 19776 | -5/Factory | Garrison activated, responded to threat 19835 | -5/Factory | Entered Upper Caves 19835 | -5/Upper Caves | Spotted L7-CMB(f) 19836 | -5/Upper Caves | Arm. Medium Treads stolen by Master Thief 19837 | -5/Upper Caves | Encountered a Master Thief 20085 | -5/Upper Caves | Learned Factory trap positions 20220 | -5/Upper Caves | Learned location of 2 exits from Factory 20436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20524 | -5/Upper Caves | Discovered new exit (range 4) 20554 | -5/Upper Caves | A Commander dispatched an escort 20577 | -5/Upper Caves | Learned location of Extension (-4) 20577 | -5/Upper Caves | Learned location of Armory (-3) 20577 | -5/Upper Caves | Learned Armory terminal intel 20614 | -5/Upper Caves | Entered another Upper Caves area 20614 | -5/Upper Caves | Accompanied by 3 allies 20615 | -5/Upper Caves | Commander's escort returned to base 20615 | -5/Upper Caves | Commander's escort returned to base 20615 | -5/Upper Caves | Commander's escort returned to base 20615 | -5/Upper Caves | Encountered a Warlord checkpoint 20623 | -5/Upper Caves | Learned location of 1 exit from Factory 20669 | -5/Upper Caves | Discovered new exit (range 13) 21100 | -5/Upper Caves | Spotted 8A-C2H(f) 21100 | -5/Upper Caves | Spotted O3-5LJ(f) 21101 | -5/Upper Caves | Encountered a Master Thief 21101 | -5/Upper Caves | Encountered a Master Thief 21101 | -5/Upper Caves | Spotted UQ-TRE(f) 21102 | -5/Upper Caves | Encountered a Master Thief 21102 | -5/Upper Caves | Imp. Medium Treads stolen by Master Thief 21102 | -5/Upper Caves | Hvy. Gauss Cannon stolen by Master Thief 21104 | -5/Upper Caves | Destroyed O3-5LJ(f) 21124 | -5/Upper Caves | Discovered new exit (range 9) 21147 | -5/Upper Caves | Entered Zhirov 21147 | -5/Zhirov | Discovered new exit (range 3) 21177 | -5/Zhirov | Met Zhirov 21232 | -5/Zhirov | Learned location of Quarantine (-2) 21232 | -5/Zhirov | Learned location of Testing (-3) 21232 | -5/Zhirov | Learned location of Command (-1) 21242 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21267 | -5/Zhirov | Found Alien Artifact 21267 | -5/Zhirov | Identified Integrated Dissipator 21267 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21293 | -5/Zhirov | Found Alien Artifact 21491 | -5/Zhirov | Entered Proximity Caves 21773 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21816 | -4/Proximity Caves | Discovered new exit (range 7) 21828 | -4/Proximity Caves | Learned 4 Research zone layouts 21831 | -4/Proximity Caves | Entered Factory 21831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21832 | -4/Factory | Identified exit to Extension 21832 | -4/Factory | Identified exit to Upper Caves 21833 | -4/Factory | Loaded intel: 92 trap records 22126 | -4/Factory | Build established: Scavenger-Tank 22135 | -4/Factory | Found Prototype Device 22135 | -4/Factory | Identified Exp. ECM Suite 22475 | -4/Factory | Build established: Tank 22647 | -4/Factory | Lost 3 parts (1n2w) 22983 | -4/Factory | Build established: Scavenger-Tank 22985 | -4/Factory | Entered Upper Caves 22986 | -4/Upper Caves | Encountered a Warlord checkpoint 23513 | -4/Upper Caves | Learned Research emergency access door positions 23618 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23649 | -4/Upper Caves | Discovered new exit (range 16) 23756 | -4/Upper Caves | Entered another Upper Caves area 23812 | -4/Upper Caves | Lost 4 parts (2n1u1w) 24077 | -4/Upper Caves | Build established: Tank 24113 | -4/Upper Caves | Discovered new exit (range 15) 24203 | -4/Upper Caves | Learned Research interactive machine intel 24243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24614 | -4/Upper Caves | Build established: Scavenger-Tank 24677 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24736 | -4/Upper Caves | Lost 4 parts (3n1u) 24761 | -4/Upper Caves | Released all parts (12) 24778 | -4/Upper Caves | Discovered new exit (range 12) 24784 | -4/Upper Caves | Entered Warlord 24797 | -4/Warlord | Discovered new exit (range 14) 24810 | -4/Warlord | System corruption cleaned by Quarantine Array 24886 | -4/Warlord | Met Warlord 24891 | -4/Warlord | Opened Warlord's prototype stash 24893 | -4/Warlord | Found Prototype Reactor 24893 | -4/Warlord | Identified Vortex Chain Reactor 24903 | -4/Warlord | Found Prototype Processor 24903 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 24905 | -4/Warlord | Found Prototype Hackware 24905 | -4/Warlord | Identified System Mapper 24911 | -4/Warlord | Warlord's base attacked by MAIN.C 25011 | -4/Warlord | Found Prototype Piercing Weapon 25011 | -4/Warlord | Identified Vortex Lance 25013 | -4/Warlord | Found Vortex Lance 25115 | -4/Warlord | Lost 3 allies 25133 | -4/Warlord | Warlord forces counterattacked 25136 | -4/Warlord | Spotted B-90 Cyclops 25138 | -4/Warlord | Spotted B-86 Titan 25170 | -4/Warlord | Destroyed B-90 Cyclops 25198 | -4/Warlord | Lost 3 allies 25238 | -4/Warlord | Spotted Executioner 25253 | -4/Warlord | Spotted Executioner 25275 | -4/Warlord | Found Prototype Processor 25275 | -4/Warlord | Identified Exp. Targeting Computer 25290 | -4/Warlord | Lost 5 allies 25313 | -4/Warlord | Entered Proximity Caves 25323 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25365 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25390 | -3/Proximity Caves | Build established: Scavenger-Gunner 25454 | -3/Proximity Caves | Destroyed 9 combat bots 25570 | -3/Proximity Caves | Spotted B-86 Titan 25588 | -3/Proximity Caves | Destroyed B-86 Titan 25608 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 25971 | -3/Proximity Caves | Released all parts (9) 25999 | -3/Proximity Caves | Lost 5 parts (1p1n2u1w) 26003 | -3/Proximity Caves | Discovered new exit (range 6) 26006 | -3/Proximity Caves | Entered Research 26006 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26009 | -3/Research | Loaded intel: 43 interactive machine locations 26266 | -3/Research | Build established: Mutant 26601 | -3/Research | Build established: Scavenger-Mutant 26718 | -3/Research | Destroyed 10 combat bots 26720 | -3/Research | Discovered new exit (range 15) 26732 | -3/Research | Entered another Research area 26732 | -2/Research | Warlord forces began assault on 0b10 26732 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26798 | -2/Research | Identified exit to Access 26809 | -2/Research | Spotted B-90 Cyclops 26842 | -2/Research | Research machine network offline 26866 | -2/Research | Entered Access 26866 | -1/Access | Evolved 2 slots: Utility x2 26896 | -1/Access | Lost 5 parts (1p2n1u1w) 26962 | -1/Access | Discovered new exit (range 6) 26964 | *** | Escaped! Last Messages --------------- 26897_ Advanced Drone retrieved by Adv. Drone Bay. 26900_ Advanced Drone released from Adv. Drone Bay. 26911_ Advanced Drone retrieved by Adv. Drone Bay. 26918_ Slammed into K-01 Serf. 26922_ K-01 Serf destroyed. 26932_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 26933_ Penetrated by Slug. 26938_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 26941_ Acquired Adv. Hardlight Generator. 26942_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 26945_ Adv. Energy Well destroyed. 26953_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 26960_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26962_ The Access Shell folds into the floor. 26962_ EXIT=FOUND [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????? ??????# #??????????????????? | | ??????????? ??????# "" #??????????????????? | | ??????????? ??????# "@ #??????????????????? | | ??????????# ??????# #??????????????????? | | ??????????# ??????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #????## ##?????????????????? | | ??????????# #????# #?????????????????? | | ??????????# #????##"" ##?????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#T #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ???## ##### #######""s ##?????????????????? | | ???+ ???????????? | | ???# ???????????? | | ???# #####+#######################/#????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# " #???????????????????????????????? | | ???????#""" #???????????????????????????????? | | ???????# """ #???????????????????????????????? | | ???????# " #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????#######/###???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 120 Energy Generation 55 Energy Capacity 895 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 90 Evasion (%) 57 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- 30k Club Gun Specialist Streaker Treasure Hunter Challenges ------------ None Game ------ Seed ControlThermoelectricBiocell Manual? 0 Play Time 03:27:11 Cumulative 96.1 hours Start 2024.06.06 @ 15:45:09 End 2024.06.07 @ 23:40:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 597dfd28-adbf-4f24-bb2e-2e008fab00c8