Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.26 @ 19:48:17 Player: 0xKSL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (696) 696 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2456 Bonus ------- None Cogmind --------- Core Integrity 374/550 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (25) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Titanium Leg VSS Leg Structural Scanner Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer Particle Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Weapon Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Minigun Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Structural Scanner Recoil Stabilizer Particle Gun Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Weapon Shielding Storage Medium Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Parts Attached 33 | 8 1 17 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads 5 | 2 . . 3 Leg 4 | . . 3 1 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 3 . 1 1 Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | 1 . . 1 Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 15 | 2 1 10 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 6 2 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 1 14 Power 1 | . . . 1 Propulsion 8 | . . 1 7 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 9 Power 1 | . 2 2 2 Propulsion . | 1 2 . 2 Utility 3 | 1 4 3 2 Weapon 2 | . . 3 3 Tool/Special . | . . . . Unused Backups 12 | . . 3 9 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 6 | . . 2 4 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 100 86 78 Engine 9 | . 12 10 5 Treads 6 | . 25 . 16 Leg 15 | . . 20 5 Flight 4 | . . 5 1 Storage 9 | . 12 10 8 Processor 2 | . 12 . 6 Protection 7 | . . 9 5 Energy Gun 3 | . 12 3 . Ballistic Gun 20 | . 25 18 23 Launcher 5 | . . 6 5 Peak Build Rating 18 | 7 8 17 18 Average Rating 12 | 5 8 12 16 On Entrance 7 | . 7 8 16 Avg Prop Armor Cover (%) 3 | . . 2 4 Naked Turns . | . . . . Heaviest Build 40 | 17 18 37 40 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 12 | . . 6 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 10 15 15 Average Capacity 10 | 6 10 10 15 Most Carried 12 | 8 9 10 12 Average Carried 8 | 4 8 9 9 Final Capacity 15 | 10 10 15 15 Final Carried 11 | 8 9 10 11 Class Distribution -------------------- 59% | Hacker-Tank 31% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 558 | 275 23 260 . Remotely . | . . . . Salvage Created 815 | 124 49 580 62 Parts 47 | 4 2 36 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 1 20 2 Melee 1 | . . 1 . Guns 18 | . 1 16 1 AOE 4 | . . 3 1 Classes Destroyed 7 | 2 1 4 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 2 | . . 2 . Swarmer 10 | . . 10 . Grunt 6 | . 1 5 . Sentry 7 | . . 5 2 Best Kill Streak 4 | 2 1 4 2 Combat Bots Only 4 | . 1 4 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 246 | . 1 110 135 Missed 67 | . . 36 31 Hits 179 | . 1 74 104 Melee 2 | . . . 2 Projectile 177 | . 1 74 102 Critical Strikes 1 | . . . 1 Damage Taken 1608 | . 6 570 1032 Core 278 | . . 102 176 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 31 21 Ignored by Resistances 998 | . 4 376 618 Core Remaining (%) 91 | 100 100 74 . Volleys Fired 65 | 6 1 50 8 Largest 3 | 2 3 3 3 Hottest 120 | 60 80 120 78 Shots Fired 150 | 12 3 113 22 Gun 140 | 12 3 108 17 Cannon . | . . . . Launcher 10 | . . 5 5 Special . | . . . . Kinetic 105 | 6 2 80 17 Thermal 35 | 6 1 28 . Explosive 10 | . . 5 5 Electromagnetic . | . . . . Robot Hit Streak 21 | 10 13 20 21 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 117 | 10 3 85 19 Core Hits 44 | 4 2 32 6 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Smash 2 | . . 2 . Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2021 | 98 25 1571 327 Guns 1443 | 98 25 1089 231 Cannons . | . . . . Explosions 468 | . . 373 95 Melee 105 | . . 105 . Ramming 5 | . . 4 1 Kinetic 1055 | 34 13 777 231 Thermal 636 | 64 12 560 . Explosive 220 | . . 125 95 Electromagnetic . | . . . . Impact 105 | . . 105 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 136 | . . 125 11 Projectiles . | . . . . Explosions 112 | . . 101 11 Melee 24 | . . 24 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | . . 110 67 Shots 7 | . . 3 4 Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 242 | 40 46 242 42 Average Temperature 51 | 20 26 57 27 Received Heat Transfer 567 | . 6 183 378 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1139 | 150 25 964 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | 5 30 151 43 Initial . | . . . . Average 30 | . 6 45 3 Influence Increases 754 | 10 30 639 75 Destroy 0b10 Robot/C 460 | . 20 400 40 Destroy 0b10 Robot/NC 25 | 10 . 15 . Destroy Leader 146 | . 10 116 20 Successful Hack 3 | . . 3 . Disable Machine 12 | . . 12 . Destroy Structure 93 | . . 78 15 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 754 | 10 30 639 75 Time Decay 712 | 10 30 629 43 Lost Part 42 | . . 10 32 Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 1 28 9 Peak Tracking Total 6 | . 1 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 5 2 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 3 14 7 Successful 22 | . 3 12 7 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 3 12 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 14 | . 3 10 1 Record 10 | . 3 7 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Maintenance Status 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Process 2 | . . 2 . Scanalyzer 6 | . . . 6 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . . 4 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 156 | . . 156 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1843 | 144 123 1202 374 Spaces Moved 935 | 69 74 608 184 Core 6 | 3 . 2 1 Treads 310 | 66 74 28 142 Legs 617 | . . 576 41 Wheels . | . . . . Hover . | . . . . Flight 2 | . . 2 . Fastest Speed 50 | 50 160 120 160 Average Speed 162 | 155 160 161 170 Slowest Speed 650 | 160 160 540 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 22 57 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 107 | . . 85 22 Melee . | . . . . Projectile . | . . . . AOE 107 | . . 85 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1130 | 93 77 733 227 Wait 51 | . . 30 21 Move 932 | 68 73 607 184 Hop . | . . . . Pick Up 30 | 11 2 11 6 Fast Attach 10 | 4 . 4 2 Attach 13 | 3 1 4 5 Detach . | . . . . Swap 11 | 1 . 10 . Drop 12 | . . 12 . Fire 65 | 6 1 50 8 Melee 4 | . . 4 . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Weapon x1 247 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Discovered exit to Materials (range 10) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Build established: Hacker-Tank 812 | -9/Materials | Identified exit to Mines 812 | -9/Materials | Discovered exit to Mines (range 15) 1422 | -9/Materials | Identified exit to Materials 1422 | -9/Materials | Discovered exit to Materials (range 16) 1470 | -9/Materials | Entered another Materials area 1470 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1572 | -8/Materials | Lost 4 parts (4n) 1796 | -8/Materials | Lost 4 parts (1p1n1u1w) 1844 | -8/Materials | Self-destructed Last Messages --------------- 01792_ Slug penetrates Wall. 01793_ Acquired Adv. Targeting Computer. 01794_ K-01 Serf collects debris. 01798_ Penetrated by Slug. 01798_ K-01 Serf collects debris. 01804_ Penetrated by Slug. 01804_ Lgt. Treads+ destroyed. 01807_ Slug penetrates Wall. 01822_ Hvy. Assault Rifle+ destroyed. 01823_ Slug penetrates Wall. 01826_ Penetrated by Slug. 01826_ Imp. Assault Rifle destroyed. 01826_ K-01 Serf destroyed. 01826_ K-01 Serf collects debris. 01834_ Minigun+ destroyed. 01839_ Penetrated by Slug. 01839_ Lgt. Treads+ destroyed. 01839_ Kicked L-31 Rogue. 01841_ Shotgun destroyed. 01843_ Critical hit (Burn: +37). 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Assault Rifle | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterBladeDoomcannon Manual? 0 Play Time 00:24:21 Cumulative 7.7 hours Start 2026.07.26 @ 19:15:25 End 2026.07.26 @ 19:48:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5edec50a-6399-47b8-9309-8942f4fce488