Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 20:01:36 Player: arkn Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1869) 1869 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5614 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 124/300 Energy 106/315 System Corruption 0% Temperature Critical (602) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON (3) ------- Proton Cannon Magnetic Acceleration Cannon Power Maul > --- INVENTORY (25) --- Improved Medium Treads Matter Compressor (16) Advanced Signal Interpreter Melee Analysis Suite Microactuators Hardened Heavy Armor Plating System Restoration Module Long-range Tractor Beam Lightning Gun Improved Heavy Laser Phase Cannon Cooled Plasma Cannon Minigun Minigun Minigun Battle Cannon Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Advanced Plasma Cannon Power Maul > --- INVENTORY -------- Antimatter Reactor Improved Medium Treads Matter Compressor Advanced Signal Interpreter Melee Analysis Suite Microactuators Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Restoration Module Long-range Tractor Beam Lightning Gun Improved Heavy Laser Proton Cannon Phase Cannon Minigun Minigun Minigun Battle Cannon Magnetic Acceleration Cannon Power Maul Power Maul [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Backup Propulsion III Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Backup Laser III Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 . . 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 108 | . 13 12 18 4 17 23 21 Power 13 | . 1 1 2 1 2 5 1 Engine 6 | . . 1 2 1 1 1 . Core 6 | . 1 . . . 1 3 1 Reactor 1 | . . . . . . 1 . Propulsion 22 | . 5 . 6 1 . 6 4 Treads 13 | . 4 . 3 . . 4 2 Leg 9 | . 1 . 3 1 . 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | . 2 3 4 1 12 8 10 Device 22 | . 2 1 2 . 10 3 4 Storage 4 | . . . 1 1 1 . 1 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 12 | . . 2 1 . 1 5 3 Artifact . | . . . . . . . . Weapon 33 | . 5 8 6 1 3 4 6 Energy Gun 2 | . 2 . . . . . . Energy Cannon 5 | . . . . . 1 1 3 Ballistic Gun 8 | . 2 5 1 . . . . Ballistic Cannon 7 | . . . 2 . 2 2 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 9 | . 1 3 2 . . 1 2 Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 35 | . 2 1 5 . 13 9 5 Power 6 | . . 1 1 . 1 2 1 Propulsion 9 | . 1 . 3 . 2 2 1 Utility 14 | . . . 1 . 7 4 2 Weapon 6 | . 1 . . . 3 1 1 Highest Loss Streak 12 | . 2 1 2 . 12 6 3 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 88 | . 90 100 92 100 97 62 76 Engine 6 | . 8 2 8 15 11 4 . Core 5 | . 5 8 . . 1 4 10 Treads 10 | . 9 22 19 . . 7 12 Leg 9 | . 14 . 1 30 26 4 . Device 17 | . 9 22 23 23 25 4 11 Storage 7 | . 14 11 9 7 6 1 5 Protection 6 | . . 11 3 . 5 12 7 Energy Gun 2 | . 15 . . . . 5 4 Energy Cannon 2 | . . . . . . 3 8 Ballistic Gun 7 | . 12 19 14 7 . . . Ballistic Cannon 4 | . . . 5 7 12 5 . Impact Weapon 2 | . . 2 5 . . 1 5 Slashing Weapon 1 | . . . 1 7 6 . . Naked Turns 29 | . . . . . . 29 . Heaviest Build 170 | 13 17 21 33 113 143 92 170 Greatest Support 140 | 20 40 40 63 68 68 140 140 Greatest Overweight (x) 12 | . 1 . 1 1 2 12 3 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 10 25 25 20 25 Average Capacity 16 | 8 8 8 8 24 20 8 24 Most Carried 25 | 7 8 8 10 23 25 16 25 Average Carried 14 | 6 7 7 8 17 20 6 21 Final Capacity 25 | 8 8 8 10 25 20 5 25 Final Carried 23 | 6 8 7 10 23 17 5 19 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1990 | 200 275 296 390 . 283 378 168 Remotely 686 | . 139 252 . . 253 . 42 Salvage Created 2443 | 69 371 391 367 . 251 610 384 Parts 137 | 4 29 28 19 . 19 10 28 Haulers Intercepted 3 | . 1 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled 11 | . . . . . 7 4 . Retrieved Matter 192 | . . . . . 175 17 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 48 | . 9 11 8 . 9 3 8 Melee 1 | . 1 . . . . . . Guns 26 | . 7 11 6 . . 2 . Cannons 19 | . . . 2 . 8 1 8 AOE 2 | . 1 . . . 1 . . Classes Destroyed 14 | 2 5 2 2 . 2 1 . Worker 1 | . . 1 . . . . . Builder 2 | . . . 1 . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 3 | . 1 2 . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 1 1 . . 1 . 1 Swarmer 18 | . 3 7 1 . 4 . 3 Grunt 14 | . 6 3 3 . 1 . 1 Duelist 1 | . . . . . 1 . . Sentry 6 | . . 1 3 . 1 . 1 Hunter 2 | . . . 1 . . . 1 Programmer 4 | . . . . . 2 . 2 Compactor 3 | . . . . . . 3 . Best Kill Streak 4 | 2 4 4 3 . 4 1 4 Combat Bots Only 4 | . 4 4 3 . 4 1 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . 1 . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 649 | . 95 27 114 . 156 8 249 Missed 202 | . 36 10 32 . 43 . 81 Damage Taken 6853 | . 810 169 1255 . 1820 356 2443 Core 1264 | . 197 11 120 . 254 153 529 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 36 | . . . . . 36 . . Regen/Repaired (Parts) 103 | . . . . . . . 103 Core Remaining (%) 79 | 100 21 97 78 100 . . . Volleys Fired 218 | 3 34 26 40 . 27 65 23 Largest 3 | 2 2 2 3 . 2 3 2 Hottest 203 | 80 80 46 85 . 151 151 203 Shots Fired 409 | 6 67 52 98 . 54 88 44 Gun 267 | 6 67 52 75 . . 66 1 Cannon 142 | . . . 23 . 54 22 43 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 263 | . 42 52 98 . 50 14 7 Thermal 114 | 3 . . . . 4 74 33 Explosive . | . . . . . . . . Electromagnetic 32 | 3 25 . . . . . 4 Robot Hit Streak 18 | 3 4 15 14 . 6 18 6 Robot Miss Streak 5 | 3 5 3 3 . 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 270 | 3 34 39 64 . 36 70 24 Core Hits 93 | 3 17 15 18 . 15 14 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . . 2 . 3 . 2 Destroy 1 | . . . 1 . . . . Blast 5 | . . . 1 . 3 . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks 58 | . . 14 13 6 11 2 12 Impact 39 | . . 14 11 . . 2 12 Slashing 19 | . . . 2 6 11 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . 4 . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6014 | 36 659 814 978 . 1469 1145 913 Guns 2505 | 36 522 563 713 . . 671 . Cannons 2729 | . . . 263 . 1139 474 853 Explosions 416 | . 128 . . . 288 . . Melee 349 | . . 247 . . 42 . 60 Ramming 15 | . 9 4 2 . . . . Kinetic 3310 | . 350 563 976 . 1073 252 96 Thermal 1776 | 23 128 . . . 66 893 666 Explosive 288 | . . . . . 288 . . Electromagnetic 276 | 13 172 . . . . . 91 Impact 307 | . . 247 . . . . 60 Slashing 42 | . . . . . 42 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged 2 | . . . . . . 1 1 Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 5 1 1 Message Errors 1 | . . . . . 1 . . Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots 3 | . . . . . . . 3 Effects 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Overflow Damage 163 | . . 60 3 . 14 . 86 Projectiles 63 | . . . 3 . 14 . 46 Explosions . | . . . . . . . . Melee 100 | . . 60 . . . . 40 Knockbacks 15 | . . . 4 . 11 . . Impact . | . . . . . . . . Kinetic 15 | . . . 4 . 11 . . Secondary . | . . . . . . . . Self-Inflicted Damage 159 | . 46 . . . 113 . . Shots 2 | . 1 . . . 1 . . Rammed 2 | . . 1 1 . . . . Targets Rammed 4 | . 2 1 1 . . . . Kicked 1 | . 1 . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 671 | 36 18 1 90 . 212 372 671 Average Temperature 172 | 22 5 1 19 . 96 211 221 Received Heat Transfer 1557 | . 384 42 477 . 243 . 411 Effects 15 | . . . . . . 2 13 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 1 Interference 5 | . . . . . . . 5 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . 1 . Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 2 . . . . 3 Impact Corruptions 4 | . . 3 . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 3438 | 50 100 . . . 100 2274 914 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 256 | 10 163 154 170 15 101 35 256 Initial 16 | . 6 16 . . . 12 . Average 31 | 8 55 45 68 4 25 3 23 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 98 Level 1 . | . . . . . . . 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 3 . 1 4 . 3 Investigation 4 | . 1 2 . . . . 1 Extermination 5 | . . . . 1 2 . 2 Reinforcement 6 | . 3 1 . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 2 1 1 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 25 14 15 . 14 7 24 Peak Tracking Total 8 | . 6 4 6 1 6 4 8 Tactical Retreats 10 | . 2 . 1 . 1 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 8 | . 3 1 . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 3 | . . . 1 . 2 . . Max in Single Turn 1 | . . . 1 . 1 . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 26 | . 3 6 5 1 2 . 9 Terminals 19 | . 3 6 4 1 1 . 4 Fabricators 2 | . . . . . 1 . 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 85 | . 12 22 14 8 7 . 22 Successful 39 | . 2 8 7 6 6 . 10 Failed 46 | . 10 14 7 2 1 . 12 Catastrophic 3 | . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 60 | . 12 13 10 5 6 . 14 Terminals 67 | . 12 22 12 8 4 . 9 Fabricators 6 | . . . . . 3 . 3 Repair Stations 5 | . . . . . . . 5 Recycling Units 5 | . . . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 17 | . 1 6 3 4 2 . 1 Terminal Index 5 | . 1 1 . 1 1 . 1 Alert Level 3 | . . . 1 1 1 . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . . 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 4 | . . 2 1 1 . . . Patrol Navigation 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 17 | . 1 2 3 2 4 . 5 Terminals 11 | . 1 2 2 2 2 . 2 Track 4 | . . . 1 1 1 . 1 Botnet 7 | . 1 2 1 1 1 . 1 Fabricators 4 | . . . . . 2 . 2 Liberate 2 | . . . . . 1 . 1 Fabnet 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Monitor 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Watchers 1 | . . . 1 . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 3 6 5 1 1 . 7 Full Trace Events 3 | . 1 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 39 | . . . . . . . 39 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 19 | . . . . . . 19 . Largest Group 19 | . . . . . . 19 . Highest-Rated Group 702 | . . . . . . 702 . Highest-Rated Ally 50 | . . . . . . 50 . Total Orders . | . . . . . . . . Ally Attacks 123 | . . . . . . 123 . Total Damage 4618 | . . . . . . 4618 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 8141 | 29 802 1443 857 914 1347 754 1995 Spaces Moved 3495 | 16 476 550 344 444 476 303 886 Core 61 | . . . . . . 61 . Treads 2079 | . 168 550 309 . . 167 885 Legs 1316 | 16 308 . 35 444 476 36 1 Wheels . | . . . . . . . . Hover 39 | . . . . . . 39 . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 130 130 200 50 160 Average Speed 174 | 120 134 160 168 193 200 168 188 Slowest Speed 650 | 120 190 160 240 200 270 650 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 78 54 39 12 15 87 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 47 | . . 9 10 6 10 2 10 Terrain Destroyed 106 | . 2 9 10 6 53 3 23 Melee 47 | . . 9 10 6 10 2 10 Projectile 32 | . . . . . 18 1 13 AOE 27 | . 2 . . . 25 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 5041 | 20 571 1039 517 491 805 456 1142 Wait 1017 | . 28 428 78 22 246 51 164 Move 3490 | 15 476 549 343 443 476 302 886 Hop . | . . . . . . . . Pick Up 80 | 1 10 4 12 15 10 2 26 Fast Attach 27 | . 4 1 6 . 1 12 3 Attach 35 | . 2 3 4 2 6 7 11 Detach 2 | . . . . . . 1 1 Swap 46 | . 7 8 8 2 10 4 7 Drop 60 | 1 9 5 12 1 13 10 9 Fire 218 | 3 34 26 40 . 27 65 23 Melee 58 | . . 14 13 6 11 2 12 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 2 | . . 1 1 . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 472 | -10/Materials | Core integrity fell below 50% 688 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x2 1951 | -9/Materials | Discovered new exit (range 15) 2198 | -9/Materials | Discovered new exit (range 20) 2217 | -9/Materials | Discovered new exit (range 16) 2275 | -9/Materials | Entered another Materials area 2275 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2878 | -8/Materials | Discovered new exit (range 7) 3132 | -8/Materials | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3330 | -7/Factory | Discovered new exit (range 15) 3568 | -7/Factory | Discovered new exit (range 7) 4046 | -7/Factory | Entered another Factory area 4046 | -6/Factory | Evolved 2 slots: Utility x2 4662 | -6/Factory | Discovered new exit (range 13) 5393 | -6/Factory | Sucked down chute 5393 | -6/Factory | Entered Waste 5424 | -6/Waste | Lost 12 parts (1p2n6u3w) 5496 | -6/Waste | Spotted C-40 Crusher 5526 | -6/Waste | Spotted C-40 Crusher 5535 | -6/Waste | Spotted C-40 Crusher 5557 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5557 | -6/Waste | Spotted C-40 Crusher 5560 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5563 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5566 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5568 | -6/Waste | Crushed by Compactor (1 part destroyed) 5581 | -6/Waste | Warlord forces began an assault 5599 | -6/Waste | Lost 6 parts (2p2n2u) 5690 | -6/Waste | Spotted C-40 Crusher 5704 | -6/Waste | Crushed by Compactor (2 parts destroyed) 5708 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5739 | -6/Waste | Lost 3 parts (2u1w) 5741 | -6/Waste | Destroyed C-40 Crusher 5827 | -6/Waste | Destroyed C-40 Crusher 5838 | -6/Waste | Found Damper Plating 5887 | -6/Waste | Spotted C-40 Crusher 5950 | -6/Waste | Destroyed C-40 Crusher 6108 | -6/Waste | Discovered new exit (range 10) 6147 | -6/Waste | Entered Factory 6217 | -6/Factory | Build established: Scavenger-Tank 6606 | -6/Factory | Build established: Scavenger-Mutant 6755 | -6/Factory | Discovered new exit (range 11) 6844 | -6/Factory | Discovered new exit (range 5) 7057 | -6/Factory | Identified exit to Lower Caves 7797 | -6/Factory | Build established: Mutant 7804 | -6/Factory | Repaired Broken Hvy. Treads 7883 | -6/Factory | Core integrity fell below 50% 8113 | -6/Factory | Lost 3 parts (1p1u1w) 8138 | -6/Factory | Core integrity fell below 20% 8143 | -6/Factory | Core destroyed Last Messages --------------- 08116_ G-67 Veteran destroyed. 08121_ K-01 Serf collects debris. 08125_ Hrd. Heavy Armor Plating destroyed. 08131_ Overheating: Matter decay (-27). 08131_ U-05 Engineer builds a Wall. 08131_ Y-54 Guardian destroyed. 08132_ R-10 Processor collects Flexi-carbon Leg. 08133_ Overheating: Matter decay (-23). 08134_ Power failure, Neutrino Core shutdown. 08134_ Overheating: Energy bleed (-64). 08135_ Hvy. Treads destroyed. 08136_ Overheating: Core damaged (-102). 08137_ Overheating: Matter decay (-24). 08137_ U-05 Engineer builds a Wall. 08138_ Overheating: Core damaged (-119). 08139_ Overheating: System interference. 08139_ Adv. Signal Interpreter temporarily disabled. 08139_ Proton Cannon temporarily disabled. 08141_ U-05 Engineer builds a Wall. 08143_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????##;##;#+##?????????? | | ??????????????? "???????????? #????????? | | ????????????????? ????????? k #????????? | | ???????????########+######## #????????? | | ?????????? u ^w #????????? | | ?????????? ?? % #????????? | | ?????????? *= @##"##+### #????????? | | ?????????? ^mu!+ [%% ## #????????? | | ?????????????+######## #### ! ## #????????? | | ????????????????????#;%???# ## #????????? | | ????????????????????#?????# ## ! #????????? | | ??????????????????????????# ## %! #????????? | | ??????????????????????????# !! ## = #????????? | | ??????????????????????????# ! ## #????????? | | ??????????????????????????# ## ########## | | ???????????????? ######### | | ???????????????? | | ???????????????? #"""##### | | ???????????????????? ?####?# "" | | ????????????????????# ??????#""" | | ????????????????????# #?????#"F | | ????????????????????# #?????#""" | | ?##################?# #?????# "" | | ?# #?# #?????#### | | ?# #?# ########## """" | | ## ! #?# # # """" | | + #?# # """ # """" | | ## / #?# # """ # """" | | ?# #?# # """ # """" | | ?# #?# # # """" | | ?# #?# # !!# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1760 Resistance: KI 30 Resistance: EM 90 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatCompactFirepult Manual? 0 Play Time 01:56:58 Cumulative 103.9 hours Start 2024.01.11 @ 07:50:17 End 2024.01.12 @ 20:01:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a9c5d0-005f-44ec-8bb8-5a29b03a03cc