Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 16:47:42 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (3775) 3775 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 7736 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 124 Friendly Fire -18 Cogmind --------- Core Integrity 413/700 Matter 300/300 Energy 290/290 System Corruption 13% Temperature Cool (0) Movement Flying (97) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Cooling System Coolant Injector Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Advanced Beam Rifle Great Maul > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Heavy Particle Gun High-powered Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Cooling System Coolant Injector Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Heavy Deuterium Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Beam Rifle Gauss Rifle Great Maul [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Coolant Injector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 4 | . . 1 . 1 2 . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 122 | 7 4 14 5 41 49 1 1 Power 10 | 1 . 2 . 4 3 . . Engine 10 | 1 . 2 . 4 3 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 47 | 2 . 4 3 14 24 . . Treads 26 | 2 . 3 3 13 5 . . Leg . | . . . . . . . . Wheel 2 | . . 1 . 1 . . . Hover . | . . . . . . . . Flight 19 | . . . . . 19 . . Utility 31 | 2 3 3 1 10 12 . . Device 12 | 1 1 . . 4 6 . . Storage 6 | 1 2 1 . . 2 . . Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 11 | . . 1 1 6 3 . . Artifact . | . . . . . . . . Weapon 34 | 2 1 5 1 13 10 1 1 Energy Gun 12 | 2 1 1 . 4 4 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 16 | . . 4 1 8 3 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 3 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . 3 . 6 4 . . Parts Lost 20 | . . . 3 8 8 . 1 Power 2 | . . . . 2 . . . Propulsion 10 | . . . 2 3 4 . 1 Utility 5 | . . . . 3 2 . . Weapon 3 | . . . 1 . 2 . . Highest Loss Streak 5 | . . . 2 5 3 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 95 99 97 80 94 94 Engine 9 | . 14 11 11 8 7 7 7 Treads 30 | . 28 26 32 35 27 . . Flight 2 | . . . . . 4 46 45 Device 8 | . 14 11 . 8 9 23 23 Storage 9 | . 13 11 11 9 7 7 7 Protection 12 | . . 8 21 16 7 . . Energy Gun 3 | . 28 6 . 1 2 7 7 Ballistic Gun 14 | . . 15 22 16 11 . . Naked Turns . | . . . . . . . . Heaviest Build 118 | 12 13 103 110 118 114 30 30 Greatest Support 120 | 40 40 60 63 83 120 30 30 Greatest Overweight (x) 22 | . . 6 1 2 22 . 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 Average Capacity 21 | 6 8 19 25 25 21 10 10 Most Carried 25 | 8 8 25 25 25 25 10 10 Average Carried 20 | 5 7 17 24 24 20 9 9 Final Capacity 25 | 8 8 25 25 25 10 10 10 Final Carried 25 | 7 8 25 25 25 10 10 9 Class Distribution -------------------- 74% | Mutant 20% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 3544 | 259 51 343 284 1400 993 . 214 Remotely . | . . . . . . . . Salvage Created 5265 | 66 356 589 467 2079 1708 . . Parts 286 | 7 22 40 40 102 75 . . Haulers Intercepted 12 | . 1 2 . 6 3 . . Recyclers Shooed 8 | . . 1 . 2 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 89 | . 6 12 18 30 23 . . Guns 89 | . 6 12 18 30 23 . . Classes Destroyed 15 | 1 4 4 1 4 1 . . Worker 5 | . . . . 2 3 . . Builder 3 | . 1 . . 2 . . . Tunneler 5 | 3 . 1 1 . . . . Hauler 12 | . 1 2 . 6 3 . . Recycler 10 | . . 1 . 2 7 . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . 1 . 1 . . . Watcher 4 | . 2 . . 1 1 . . Swarmer 18 | . . 3 8 . 7 . . Grunt 51 | . 6 7 6 22 10 . . Brawler 1 | . . . . 1 . . . Duelist 4 | . . . 4 . . . . Sentry 8 | . . 2 . 5 1 . . Hunter 3 | . . . . 2 1 . . Programmer 4 | . . . . . 4 . . Best Kill Streak 8 | 2 3 5 8 7 7 . . Combat Bots Only 8 | . 2 5 8 5 3 . . Max Kills in Single Turn 2 | 1 1 2 1 2 2 . . Gunslinging 1 | . . 1 . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 5796 | . 215 451 618 2297 2140 . 75 Core 652 | . 33 114 47 171 272 . 15 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 233 | . . . . 233 . . . Core Remaining (%) 78 | 100 86 . 59 68 . . . Volleys Fired 334 | 4 23 32 30 141 104 . . Largest 2 | 2 2 2 2 2 2 . . Hottest 116 | 90 100 100 50 86 116 . . Shots Fired 660 | 8 46 64 59 281 202 . . Gun 660 | 8 46 64 59 281 202 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 535 | . . 52 59 262 162 . . Thermal 125 | 8 46 12 . 19 40 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 4 6 11 6 13 13 . . Robot Miss Streak 9 | 1 2 9 7 6 4 . . Penetration Max 1 | . . . . 1 1 . . Secondary Targets 18 | . . 2 3 6 7 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 431 | 5 31 47 42 167 139 . . Core Hits 220 | 3 18 27 28 82 62 . . Critical Kills 4 | . . . . 2 2 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 4 2 . 2 4 . . Burn 8 | . 4 2 . . 2 . . Destroy 4 | . . . . 2 2 . . Melee Attacks 19 | . . . . . 6 8 5 Impact 19 | . . . . . 6 8 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8181 | 59 405 834 791 3301 2791 . . Guns 8146 | 59 405 834 791 3274 2783 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 35 | . . . . 27 8 . . Kinetic 6729 | . . 734 791 3054 2150 . . Thermal 1417 | 59 405 100 . 220 633 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 . . 2 6 11 13 Average Corruption 4 | . 1 . . 2 3 10 12 Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 39 | . 1 . . 3 27 5 3 Message Errors 5 | . . . . . 4 . 1 Matter Fused 9 | . 1 . . 1 7 . . Heat Flow Errors 6 | . . . . . 4 1 1 Energy Discharges 6 | . . . . 1 4 . 1 Data Loss (minor) 7 | . . . . . 6 1 . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . 1 . . . Misdirections 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . 1 1 . . Targets Rammed 3 | . . . . 2 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 405 | 60 276 198 246 405 221 184 197 Average Temperature 67 | 24 68 49 75 63 70 75 70 Received Heat Transfer 2307 | . 117 114 192 1341 543 . . Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 3 . . 3 . . Heat Transferred 3726 | 149 1468 444 . 407 1258 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 491 | 15 190 250 427 433 491 203 206 Initial 179 | . 9 20 97 65 179 171 142 Average 193 | 7 55 58 278 242 190 185 167 Maximum Alert Level 2 | . . 1 2 2 2 1 1 Low Security (%) 57 | 100 100 98 23 41 62 85 97 Level 1 35 | . . 1 68 46 31 14 2 Level 2 6 | . . . 7 11 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 3 . 7 8 . 1 Investigation 3 | . . 1 . 2 . . . Extermination 4 | . . . . . 4 . . Reinforcement 12 | . 1 2 . 4 4 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 9 | . 2 1 . 5 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 11 25 21 52 46 4 4 Peak Tracking Total 8 | . 3 6 8 6 5 4 3 Tactical Retreats 12 | . 1 2 1 2 4 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 7 | . 1 1 . 2 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 8 | . . . 2 2 4 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 11 | . 2 3 . 4 1 . 1 Terminals 4 | . 1 2 . 1 . . . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 26 | . 6 9 . 8 1 . 2 Successful 18 | . 5 7 . 5 1 . . Failed 8 | . 1 2 . 3 . . 2 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 8 | . 1 3 . 2 . . 2 Terminals 11 | . 4 5 . 2 . . . Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . . 5 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 4 | . 2 2 . . . . . Record 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 3 | . 1 1 . 1 . . . Terminals 3 | . 1 1 . 1 . . . Botnet 3 | . 1 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 3 . 3 . . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 6 | . . . 6 . . . . Largest Group 6 | . . . 6 5 . . . Highest-Rated Group 113 | . . . 113 82 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 47 | . . . 17 30 . . . Total Damage 546 | . . . 149 397 . . . Kills 7 | . . . 3 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 8248 | 120 474 1059 1243 2840 2305 94 113 Spaces Moved 4102 | 69 237 439 474 964 1357 209 353 Core 19 | 19 . . . . . . . Treads 2792 | 50 237 331 474 964 736 . . Legs . | . . . . . . . . Wheels 108 | . . 108 . . . . . Hover . | . . . . . . . . Flight 1183 | . . . . . 621 209 353 Fastest Speed 20 | 50 160 160 240 240 20 20 20 Average Speed 162 | 129 160 196 240 241 128 20 21 Slowest Speed 1875 | 160 160 240 240 320 1875 20 97 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . . 11 . 1 Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 44 | 3 38 30 90 70 31 86 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 19 | . . . . . 6 8 5 Terrain Destroyed 20 | . . . . 1 6 8 5 Melee 19 | . . . . . 6 8 5 Projectile 1 | . . . . 1 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 5117 | 91 289 574 521 1268 1752 244 378 Wait 353 | . 4 49 8 60 186 26 20 Move 4072 | 68 236 438 473 963 1335 208 351 Hop 12 | . . . . . 11 . 1 Pick Up 105 | 12 12 28 4 30 19 . . Fast Attach 15 | 2 1 1 . 3 8 . . Attach 51 | 5 . 4 3 12 25 1 1 Detach 17 | . . . . 1 15 1 . Swap 56 | . 3 9 2 26 16 . . Drop 80 | . 10 13 1 30 26 . . Fire 334 | 4 23 32 30 141 104 . . Melee 19 | . . . . . 6 8 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . 2 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1479 | -9/Materials | Discovered new exit (range 7) 1589 | -9/Materials | Discovered new exit (range 11) 1654 | -9/Materials | Entered Mines 1867 | -9/Mines | Destroyed 8 combat bots 2192 | -9/Mines | Learned Materials emergency access door positions 2288 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2397 | -9/Mines | Discovered new exit (range 14) 2436 | -9/Mines | Received a Mining Laser from a helpful Derelict 2864 | -9/Mines | Discovered new exit (range 5) 2897 | -9/Mines | Entered Materials 2897 | -8/Materials | Accompanied by 5 allies 2897 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3021 | -8/Materials | Garrison activated, responded to threat 4251 | -8/Materials | Lost 5 parts (1p3n1u) 4515 | -8/Materials | Repaired Hrd. Medium Armor Plating 4564 | -8/Materials | Build established: Scavenger-Mutant 5026 | -8/Materials | Discovered new exit (range 5) 5508 | -8/Materials | Build established: Mutant 5574 | -8/Materials | Discovered new exit (range 15) 5737 | -8/Materials | Entered Factory 5737 | -7/Factory | Evolved 2 slots: Propulsion x2 7005 | -7/Factory | Build established: Scavenger-Mutant 7208 | -7/Factory | Crushed by falling debris 7271 | -7/Factory | Lost 3 parts (2n1w) 7495 | -7/Factory | Build established: Mutant 8042 | -7/Factory | Sucked down chute 8042 | -7/Factory | Entered Waste 8050 | -7/Waste | Spotted C-40 Crusher 8057 | -7/Waste | EMP discharged 8057 | -7/Waste | System corruption reached 10% 8063 | -7/Waste | Spotted C-40 Crusher 8064 | -7/Waste | Spotted C-40 Crusher 8121 | -7/Waste | Spotted C-40 Crusher 8125 | -7/Waste | Spotted C-40 Crusher 8125 | -7/Waste | Spotted C-40 Crusher 8131 | -7/Waste | Discovered new exit (range 16) 8136 | -7/Waste | Entered Factory 8146 | -7/Factory | Build established: Sprinter 8249 | -7/Factory | Self-destructed Last Messages --------------- 08160_ ALERT: All DSF locations entering lockdown mode. 08161_ Triggered Shock Trap. 08161_ The floor emits a surge of raw power. 08161_ System corrupted (+2). 08169_ System corrupted: Energy discharge (-72). 08192_ K-01 Serf collects debris. 08195_ G8SMECOLRFGUF86MXGBHLDQ= QHOWEGIXH 08199_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08203_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 08204_ Acquired 204 matter. 08206_ Acquired 10 matter. 08223_ U-05 Engineer builds a Wall. 08226_ System corrupted: Heat flow error (+129). 08232_ K-01 Serf collects debris. 08239_ C-30 ARC bursts open, deploying its payload. 08239_ P-60 Hacker unfolds itself. 08239_ Cesium-ion Thruster destroyed. 08243_ Slug penetrates Wall. 08247_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# """""??????????????????????????????? | | ?????????# ??????????????????????????????? | | ???# ???# """""""????????????????????????????? | | ???# ??# ????????????????????????????? | | ???# ??# """""""????????????????????????????? | | ???# ?# ??????????????????????????????? | | ???# ?# """??????????????????? ?##?????????? | | ???# ? ??????????????????? ??# ?????????? | | ???# ###+####################/##### ??????? | | ???# % ## """""" #? | | ???# ## """""" #? | | ???# ## """""" #? | | ???# ## """""" ??? | | ???# ? ? ## ????? | | ???#########+##### ###p##### ## ?????? | | ????# # # ## ###+######## | | ????# ? # # "## | | ????# # # ""## | | ????# # # ""## ? | | ????# # #*! ""## | | ????# # #!! ""## | | ????# # #!@ T"######### ###### | | ????# #^ # ""######### #????? | | ????# # # ""# # #????? | | ????# # # ""# # #????? | | ????# # # ""# + + ???? | | ????# ? # "# # # "??? | | ????####"######### # ! # # # "??? | | ########"######### ######## # #? ??? | | # """"""" # #??????# # #??+?? | | # """"""" # #??????# # ???? | | # """"""" # #??????# # ??? | | = # """"""" # #??????# !! + ? | | # # #??????# !! # | | # ! + #??????# !! # | | # # #??????# # ###### | | ??# # #??????# # #????? | | #############+#### ########% # #????? | | #"####### +????? | | #????? | | ######### #????? | | #???????? ?????? | | #??????????????????? | | ####################+##########??????????????????? | | ??????###???# #?????????????????????? | | ""????????????# """"""""" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredIonicInitializer Manual? 0 Play Time 01:03:11 Cumulative 62.5 hours Start 2022.07.06 @ 12:58:22 End 2022.07.12 @ 16:47:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c87075e2-c832-45a3-827d-b86da015bb9b