Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 23:53:46 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (944) 944 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4194 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 85/100 System Corruption 0% Temperature Cool (35) Location -7/Garrison Parts ------- Power (1) Propulsion (3) Light Treads Utility (5) Large Storage Unit High-capacity Storage Unit Terrain Scan Processor Weapon (4) Inventory (18) Ion Engine Light Ion Engine Small Laser Small Laser Particle Cannon Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Light Treads Light Treads Utility Heat Sink Large Storage Unit High-capacity Storage Unit Terrain Scanner Terrain Scan Processor Weapon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Inventory Ion Engine Light Ion Engine Light Treads Terrain Scan Processor Small Laser Small Laser Particle Cannon Light Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Hammer [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 1 . 2 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 47 | 6 4 . 12 3 4 7 11 Power 4 | 1 1 . . . . 1 1 Engine 1 | 1 . . . . . . . Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . . 2 . . 4 4 Treads 9 | 2 . . 2 . . 3 2 Leg 3 | . . . . . . 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 2 . 1 . 2 . 2 Device 2 | . . . 1 . 1 . . Storage 3 | 1 2 . . . . . . Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 1 . 9 3 2 2 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 12 | 1 . . 6 2 1 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . 1 . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 2 . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . . 1 . . 3 19 Power 2 | . . . . . . . 2 Propulsion 8 | . . . 1 . . 2 5 Utility 4 | . . . . . . . 4 Weapon 9 | . . . . . . 1 8 Highest Loss Streak 16 | . . . 1 . . 2 16 Average Slot Usage (%) 96 | . 92 100 98 100 100 97 87 Engine 1 | . 9 . . . . . . Core 8 | . 4 14 11 11 9 7 6 Treads 20 | . 28 28 21 22 18 17 14 Leg 1 | . . . . . . 3 4 Device 9 | . . . 10 11 18 15 7 Storage 19 | . 21 28 22 22 18 15 15 Processor 4 | . . . . . 9 7 13 Energy Gun 3 | . 14 14 4 . . . . Energy Cannon 2 | . . . 4 8 . . . Ballistic Gun 19 | . 11 . 22 24 25 27 15 Ballistic Cannon 1 | . . . . . . 1 6 Naked Turns . | . . . . . . . . Heaviest Build 67 | 11 57 57 64 64 64 67 67 Greatest Support 60 | 40 40 40 40 40 40 60 60 Greatest Overweight (x) 16 | 2 1 1 1 1 1 3 16 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 Average Capacity 16 | 5 10 18 18 18 18 18 18 Most Carried 16 | 4 7 7 16 16 15 13 14 Average Carried 10 | 2 4 7 10 14 14 12 12 Final Capacity 18 | 6 18 18 18 18 18 18 18 Final Carried 16 | 4 7 7 14 16 14 13 5 Class Distribution -------------------- 35% | Scavenger-Skirmisher 24% | Mutant 17% | Gunner 11% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Matter Collected 1012 | 249 39 . 236 121 134 100 133 Remotely . | . . . . . . . . Salvage Created 1021 | . 122 . 431 91 134 202 41 Parts 66 | . 12 . 23 15 4 10 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 27 | . 5 . 8 5 4 4 1 Guns 19 | . 2 . 5 5 4 3 . Cannons 5 | . . . 3 . . 1 1 AOE 3 | . 3 . . . . . . Classes Destroyed 7 | . 2 . 3 1 . . 1 Builder 1 | . . . . 1 . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Swarmer 8 | . 3 . . 3 2 . . Grunt 14 | . 2 . 5 2 2 3 . Sentry 4 | . . . 3 . . 1 . Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 . 6 3 2 2 1 Combat Bots Only 5 | . 3 . 5 3 2 2 1 Max Kills in Single Turn 3 | . 3 . 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Damage Taken 3524 | . 80 . 592 211 182 355 2104 Core 830 | . . . 84 15 23 53 655 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 100 . 75 95 . . Volleys Fired 76 | . 6 . 28 8 10 14 10 Largest 4 | . 2 . 3 3 3 4 4 Hottest 114 | . 70 . 114 114 69 104 101 Shots Fired 226 | . 12 . 81 24 30 52 27 Gun 188 | . 10 . 67 17 30 49 15 Cannon 31 | . . . 14 4 . 3 10 Launcher 7 | . 2 . . 3 . . 2 Special . | . . . . . . . . Kinetic 187 | . 4 . 59 17 30 52 25 Thermal 32 | . 6 . 22 4 . . . Explosive 7 | . 2 . . 3 . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 5 . 16 5 9 8 9 Robot Miss Streak 4 | . 1 . 2 4 1 3 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 152 | . 7 . 59 11 21 30 24 Core Hits 67 | . 8 . 18 9 7 11 14 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 19 | . . . 8 . 9 . 2 Impact 19 | . . . 8 . 9 . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2630 | . 195 . 816 288 309 470 552 Guns 1532 | . 59 . 548 105 309 410 101 Cannons 480 | . . . 268 41 . 60 111 Explosions 575 | . 136 . . 142 . . 297 Melee 43 | . . . . . . . 43 Ramming . | . . . . . . . . Kinetic 1593 | . 14 . 483 105 309 470 212 Thermal 419 | . 45 . 333 41 . . . Explosive 575 | . 136 . . 142 . . 297 Electromagnetic . | . . . . . . . . Impact 43 | . . . . . . . 43 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . . 4 . . 32 Projectiles . | . . . . . . . . Explosions 33 | . . . . 4 . . 29 Melee 3 | . . . . . . . 3 Knockbacks 3 | . . . . . . . 3 Impact 1 | . . . . . . . 1 Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 206 | . 34 . . 96 . . 76 Shots 7 | . 2 . . 3 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 311 | . 40 . 311 53 . 1 102 Average Temperature 79 | . 17 . 129 23 . 1 35 Received Heat Transfer 1326 | . 15 . 279 27 90 141 774 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 805 | . 100 . 631 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Peak Influence 262 | . 85 33 262 167 213 207 244 Average Influence 111 | . 14 33 101 97 155 146 221 Maximum Alert Level 1 | . . . 1 . 1 1 1 Low Security (%) 80 | . . . . . . . . Level 1 19 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 1 . 1 3 . Investigation 3 | . . . 1 . 1 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 5 . 12 5 5 6 15 Peak Tracking Total 16 | . 3 . 5 3 3 2 16 Tactical Retreats 2 | . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Accessed 8 | . 2 . 4 . 1 1 . Terminals 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 17 | . 7 . 7 . 1 2 . Successful 13 | . 6 . 5 . 1 1 . Failed 4 | . 1 . 2 . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 4 . 3 . 1 . . Terminals 9 | . 7 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 4 | . 4 . . . . . . Record 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 12 | . 5 . 5 . 2 . . Terminals 3 | . 2 . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Extract 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 1 . . 1 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 16 | . . . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Turns Passed 1734 | 75 235 67 533 164 248 156 256 Spaces Moved 725 | 42 96 38 212 74 99 56 108 Core 7 | 6 . . . . . . 1 Treads 717 | 36 96 38 212 74 99 56 106 Legs 1 | . . . . . . . 1 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 160 Average Speed 178 | 151 170 180 180 180 180 180 186 Slowest Speed 850 | 160 180 180 180 180 180 220 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 30 15 20 25 12 2 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 9 | . 6 . 2 . 1 . . Terrain Destroyed 51 | . 14 . 2 25 1 . 9 Melee 3 | . . . 2 . 1 . . Projectile . | . . . . . . . . AOE 48 | . 14 . . 25 . . 9 Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Total 966 | 51 155 37 290 86 132 77 138 Wait 76 | . 46 . 18 . 11 1 . Move 718 | 41 95 37 211 73 98 55 108 Hop . | . . . . . . . . Pick Up 21 | 4 3 . 11 2 . . 1 Fast Attach 11 | 6 1 . 1 . . 2 1 Attach 17 | . . . 3 . 2 3 9 Detach . | . . . . . . . . Swap 19 | . 3 . 8 3 2 2 1 Drop 3 | . 1 . 2 . . . . Fire 76 | . 6 . 28 8 10 14 10 Melee 19 | . . . 8 . 9 . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 364 | -10/Mines | Discovered new exit (range 9) 378 | -10/Mines | Entered Materials 378 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 826 | -9/Materials | Repaired Hvy. Assault Rifle 900 | -9/Materials | Discovered new exit (range 7) 911 | -9/Materials | Entered Mines 1015 | -9/Mines | Learned location of Zion (-6) 1051 | -9/Mines | Discovered new exit (range 11) 1075 | -9/Mines | Entered Materials 1075 | -8/Materials | Evolved 2 slots: Utility x2 1281 | -8/Materials | Discovered new exit (range 15) 1323 | -8/Materials | Entered Factory 1323 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1419 | -7/Factory | Build established: Scavenger-Skirmisher 1474 | -7/Factory | Identified exit to Garrison 1479 | -7/Factory | Entered Garrison 1498 | -7/Garrison | Triggered checkpoint 1549 | -7/Garrison | Lost 3 parts (1n1u1w) 1688 | -7/Garrison | Triggered checkpoint 1728 | -7/Garrison | Core integrity fell below 50% 1732 | -7/Garrison | Core integrity fell below 20% 1735 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01705_ Rocket Launcher destroyed. 01706_ Lgt. Treads destroyed. 01706_ Destroyed Lgt. Treads. 01707_ Lgt. Assault Rifle destroyed. 01708_ Lgt. Treads destroyed. 01709_ Destroyed Particle Gun. 01709_ L-41 Fighter knocked back. 01712_ Grenade Launcher destroyed. 01713_ Lgt. Nuclear Core destroyed. 01713_ Lgt. Cannon destroyed. 01714_ Terrain Scanner destroyed. 01718_ Destroyed Imp. Melee Analysis Suite. 01718_ L-41 Fighter system corrupted by crushing effect. 01718_ L-41 Fighter knocked back. 01719_ Lgt. Nuclear Core destroyed. 01724_ Carbon-fiber Leg destroyed. 01725_ Terrain Scan Processor destroyed. 01727_ Hammer destroyed. 01729_ Targeting Computer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????#??????????#?????#?#???#???????????????????? | | ????????????#??#?##?????#??????????##????????????? | | ????????#????????#?????###?#?#???##??????????????? | | ????????????##??##????#??###?#?#?????????#???????? | | ???????#?#?##?#??####?#?##"#??#??????????????????? | | ???????????#????##########"########?#?????#??????? | | #???#?????###???#?##?# """""#?##?#????????????? | | ???####?#?#?###??###?# " "#??#???? ?????????? | | #?????????######?#?#?# "#?#???????????????? | | #??#?###?## ####### " "#?#????#?#????????? | | #????#??### # """ ""##??#?????????????? | | ###?#?###?# ####### " #??????#??????????? | | #?###?##?#### #?##### #####???#?????????? | | ##???#####?## ####### ###?#?#???????????? | | ??#?##?#?#### ###??## #?#?#?###?????????? | | ?###?####?### ##?##?##### #####?#?#??#??????????? | | ?#?########## #####?##### #???##?#???? ?????????? | | #?###?# ###########+####???#??? ?????????? | | ??##### ##### ^ ###?######???????????? | | ??#?#" ##### ^ #####??###?#?????????? | | ##### " ################## ###???#?##???????????? | | ##### ###?#?#####? #?#?#g ####?##?#?#??????????? | | ???## # ?? ? ##### #??#??#?#?#??????????? | | ##### ####??###### ##### ####? ?? ?????????? | | ##??### ##?##?#?####?##?# ### ?#?#??#????????? | | ??#?#?# ##?#####?#?#?##?#@l ####?####?##????????? | | ##?#??# #?#?##?#?#?# ?### g# ? ##??#?#????????? | | #?###?# #####?#?##?# ##?# # ##???#?????????? | | #?#?### #"#?#??###?# #?##gggg % ##????????? | | ####### "###??##?#? + g ??????? | | #??#??# "##??########### g ??????? | | #?#?#?# "#####?###?###?# g ##g ## ###???????? | | #??##?###"#?#???##?#???## #? g g##???#?????????? | | ?#???##?###??????#??### " ? ???" ????????? | | ???#???##?##?##????##???" ?? ???????????? | | ???????###?????????#??#?" ? ??????????? | | ??????###?#???#?????????" ? "?????????? | | #??????#??#????????#????# ##?? ## #?????????? | | ????????##???#??????????# #???? #? ??????????? | | ??????#?????#?????????? ????????? ??????????? | | ???????????????????????? ????????????????????? | | ???????????#????????????# ?????????????????????? | | ??????????#??##?????????## ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Terrain Scanner | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed VisualSupersonicComputer Manual? 0 Play Time 00:27:38 Cumulative 11.8 hours Start 2019.11.06 @ 23:25:56 End 2019.11.06 @ 23:53:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb339ccb-09ca-4c01-b3f6-95588c9dc91c