Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:13:07 Player: JTMusky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 3405 Bonus ------- Pacifist 470 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Signal Interpreter ECM Suite Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array Experimental Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine ECM Suite Core Shielding Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Improved Sensor Array Device Improved Sensor Array Processor Visual Processing Unit Protection Core Shielding Weapon Mining Laser Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 18 | 1 1 6 3 5 2 . Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . . 5 3 5 2 . Device 9 | . . 3 2 3 1 . Storage . | . . . . . . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 2 | . 1 1 . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 8 | . 1 . 2 3 . 2 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 1 3 . 2 Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . 1 . 1 3 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 28 | . 12 39 36 30 14 8 Device 11 | . . 15 20 12 7 1 Processor 5 | . . . 9 12 6 7 Protection 4 | . . 10 . 6 . . Special Weapon 5 | . . 14 6 . . . Naked Turns 58 | . 27 . . 29 . 2 Heaviest Build 5 | 3 5 3 3 3 1 1 Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 4 Average Carried 4 | . 3 4 4 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 328 | 210 . 65 . 53 . . Remotely . | . . . . . . . Salvage Created 15 | . . . . 15 . . Parts 3 | . . . . 3 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 1 | . . . . 1 . . Melee 1 | . . . . 1 . . Classes Destroyed 1 | . . . . 1 . . Swarmer 1 | . . . . 1 . . Best Kill Streak 1 | . . . . 1 . . Combat Bots Only 1 | . . . . 1 . . Max Kills in Single Turn 1 | . . . . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 274 | . 53 1 43 85 . 92 Missed 107 | . 21 1 19 37 . 29 Damage Taken 1834 | . 247 . 321 509 . 757 Core 1576 | . 197 . 233 438 . 708 Absorbed by Shields 119 | . . . . . . 119 Redirected to Shielding 30 | . . . . 30 . . Core Remaining (%) 45 | 100 . 21 41 20 . . Volleys Fired 5 | . . 2 3 . . . Largest 1 | . . 1 1 . . . Hottest 100 | . . 100 100 . . . Shots Fired 5 | . . 2 3 . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 5 | . . 2 3 . . . Kinetic . | . . . . . . . Thermal 5 | . . 2 3 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 3 | . 3 . . . . . Core Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 5 | . 5 . . . . . Impact 5 | . 5 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 96 | . 67 . . 21 . 8 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 67 | . 67 . . . . . Ramming 29 | . . . . 21 . 8 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 67 | . 67 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . 17 . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 17 | . 17 . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 13 | . . . . 10 . 3 Shots . | . . . . . . . Rammed 4 | . . . . 2 . 2 Targets Rammed 4 | . . . . 2 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . . . 5 . 2 Average Temperature 3 | . . . . 5 . 2 Received Heat Transfer 477 | . 9 . 129 117 . 222 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . 2 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 319 | . 35 75 72 319 148 143 Initial 144 | . . 13 29 29 144 103 Average 74 | . 7 39 54 112 147 113 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 95 | 100 100 100 100 78 100 100 Level 1 4 | . . . . 21 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 2 1 1 . Investigation 3 | . . 1 1 . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . . . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 11 3 11 25 . 16 Peak Tracking Total 17 | . 6 3 9 16 . 17 Tactical Retreats 9 | . 4 1 . 4 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 5 | . . . . 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 6 | . 1 1 1 . 3 . Terminals 3 | . 1 . 1 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 12 | . 3 1 2 . 6 . Successful 8 | . 1 1 1 . 5 . Failed 4 | . 2 . 1 . 1 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 8 | . 3 . 2 . 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 1 1 1 . 3 . Record 3 | . . . . . 3 . Open Door 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1086 | 20 106 317 182 210 155 96 Spaces Moved 1550 | 35 164 458 229 326 223 115 Core 1550 | 35 164 458 229 326 223 115 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 100 | 50 100 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 30 59 19 40 9 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 5 | . . 2 3 . . . Terrain Destroyed 5 | . . 2 3 . . . Melee . | . . . . . . . Projectile 5 | . . 2 3 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1830 | 36 179 538 286 372 265 154 Wait 199 | . 1 69 51 38 40 . Move 1544 | 34 163 457 228 325 222 115 Hop . | . . . . . . . Pick Up 10 | 1 6 2 . . 1 . Fast Attach 7 | 1 . 2 1 2 1 . Attach 8 | . 1 2 1 3 1 . Detach 5 | . 1 1 1 2 . . Swap 3 | . . 2 1 . . . Drop 3 | . 2 1 . . . . Fire 5 | . . 2 3 . . . Melee 5 | . 5 . . . . . Ram 4 | . . . . 2 . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 37 | . . . . . . 37 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 12) 106 | -10/Materials | Core integrity fell below 50% 114 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Entered Mines 134 | -10/Mines | Discovered new exit (range 3) 169 | -10/Mines | Learned location of 1 exit from Materials 190 | -10/Mines | Met a Derelict shopkeep closing up shop 233 | -10/Mines | Met a Derelict bent on vengeance 278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 280 | -10/Mines | Found Prototype Device 300 | -10/Mines | Build established: Mutant 444 | -10/Mines | Entered Materials 444 | -9/Materials | Evolved 2 slots: Utility x2 445 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Identified Exp. Sensor Array 619 | -9/Materials | Core integrity fell below 50% 621 | -9/Materials | Discovered new exit (range 12) 626 | -9/Materials | Entered another Materials area 626 | -8/Materials | Evolved 2 slots: Utility x2 813 | -8/Materials | Core integrity fell below 50% 829 | -8/Materials | Lost 3 parts (3u) 829 | -8/Materials | Discovered new exit (range 16) 836 | -8/Materials | Entered Factory 836 | -7/Factory | Evolved 2 slots: Utility x2 990 | -7/Factory | Identified exit to Garrison 991 | -7/Factory | Entered Garrison 1001 | -7/Garrison | Triggered checkpoint 1049 | -7/Garrison | Core integrity fell below 50% 1077 | -7/Garrison | Triggered checkpoint 1078 | -7/Garrison | Core integrity fell below 20% 1079 | -7/Garrison | Triggered checkpoint 1085 | -7/Garrison | Triggered checkpoint 1087 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01047_ Field strength at 8. 01047_ Penetrated by Slug. 01047_ Stasis field depleted. 01048_ Penetrated by Slug. 01070_ Critical hit (Burn: +37). 01077_ Beams of light sweep through the air. An alarm sounds. 01082_ Critical hit (Burn: +37). 01083_ Triggered Stasis Trap. 01083_ A bubble of rippling energy engulfs the area. 01083_ Field strength at 94. 01083_ Field strength at 88. 01084_ Field strength at 82. 01085_ Beams of light sweep through the air. An alarm sounds. 01085_ Field strength at 72. 01085_ Imp. Signal Interpreter destroyed. 01086_ Field strength at 61. 01087_ Field strength at 36. Map ----- +----------------------------------------------------+ | ???# #?????????????????# ????????????????????? | | ???# #?????????????????# ????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #?????????????????# #????????????????????? | | ???# #???????????#####?# #????????????????????? | | ???# #???????????# ?# #????????????????????? | | ???# ############# ## ##???????????????????? | | ???# g #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???#######+#### ## ## #???????????????????? | | ?????????#????# ##g ## ###?????????????????? | | ??????????????" bgg #?????????????????? | | ??????????????" g #?????????????????? | | ??????????????" g #?????????????????? | | ??????????????" #?????????????????? | | ??????????????# ## ## ###?????????????????? | | ???????????#### ## ## #???????????????????? | | ????????? #???????????????????? | | ???????? #???????????????????? | | ????????? @ #???????????????????? | | ?????????########### Y ## #???????????????????? | | ???????????????????# ???? #???????????????????? | | ???????????????????#?????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentLightFalx Manual? 0 Play Time 00:39:37 Cumulative 22.8 hours Start 2024.04.21 @ 18:31:29 End 2024.04.21 @ 19:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 40/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 747a2bd6-e694-4153-a6bd-5fbd627ee95f