Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.16 @ 16:17:31 // Halloween2020/ForbiddenLore Player: 1Q84 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (41) 205 Value Destroyed (1663) 1663 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (2012) 2012 TOTAL SCORE: 15060 Bonus ------- Follower Combat Kills 112 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Hardened Medium Armor Plating Advanced Force Field Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Superbattery Advanced Weight Redist. System Precision Energy Filter Advanced Hacking Suite System Shield Makeshift System Shield Makeshift System Shield Experimental System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Micro Nuclear Core Hardened Medium Armor Plating EM Shield Advanced Shield Generator Remote Force Field Makeshift System Shield Phasing AFG Heavy Pick [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 Utility 12 | . 1 . 2 . . . . 1 2 . . . . 1 . . . . 1 . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 122 | 6 6 3 5 1 4 2 11 12 1 2 1 12 . 8 . . 6 . 11 . 1 9 2 8 4 7 Power 20 | 1 . . . . 1 . 1 5 . . . . . 2 . . 1 . 3 . . 4 . 2 . . Engine 4 | 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . . 4 . . . . . 2 . . 1 . 2 . . 2 . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Propulsion 30 | 2 . 2 . 1 2 . 4 5 . . . 1 . 3 . . . . 3 . . 3 . 2 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 2 . 4 5 . . . 1 . 3 . . . . 3 . . 3 . 2 1 1 Utility 46 | 1 2 1 2 . 1 2 3 . . 2 1 10 . 2 . . 2 . 5 . 1 2 1 3 3 2 Device 24 | . . 1 . . 1 1 2 . . 2 1 4 . 2 . . 1 . 2 . 1 . 1 1 2 2 Storage 7 | 1 1 . . . . 1 . . . . . . . . . . . . . . . 2 . 2 . . Processor 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 . Hackware 5 | . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . Protection 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 4 . 3 . . . 3 2 1 . . 1 . 1 . . 3 . . . . . 1 1 . 4 Energy Gun 7 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 1 1 . . . . 1 . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 1 . 1 1 . . . 8 . 1 . . 3 . 2 . . 5 . 2 2 2 Parts Lost 42 | . 1 . 1 . . . . . . 1 . . 1 4 . . 6 . . . . . 6 2 10 10 Power 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . Propulsion 12 | . . . . . . . . . . 1 . . 1 . . . 3 . . . . . 1 1 3 2 Utility 18 | . . . . . . . . . . . . . . 2 . . 3 . . . . . 4 1 5 3 Weapon 8 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 5 Highest Loss Streak 6 | . 1 . 1 . . . . . . 1 . . 1 4 . . 6 . . . . . 5 1 6 3 Average Slot Usage (%) 73 | . 82 87 82 100 92 68 83 77 72 70 67 81 92 89 83 83 85 52 64 80 80 75 60 63 35 9 Engine 4 | . 12 12 10 10 10 10 16 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 12 12 12 12 12 12 10 11 11 11 8 6 10 10 9 5 9 5 . Leg 6 | . 25 25 20 20 16 . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 3 20 21 27 25 22 18 23 24 27 27 27 26 11 14 15 15 15 11 17 7 . Device 11 | . . 10 10 10 10 20 12 14 12 15 17 21 18 21 22 22 21 5 10 15 15 11 8 5 1 1 Storage 12 | . 15 25 20 20 18 18 16 14 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 4 . Processor 1 | . . . . . . . . . . . . 3 12 7 . . . . . . . . . . 2 3 Hackware 6 | . . . . . . . 7 7 6 6 6 6 6 5 5 5 8 11 18 25 25 25 16 13 8 . Protection 2 | . 9 1 3 20 16 . . . . . . . . . . . . . . . . . . . . . Energy Gun 3 | . 16 12 12 10 8 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 . 3 1 . . . 1 5 5 5 5 5 5 5 5 5 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 6 3 . . . . . . . . 3 8 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 37 37 51 51 51 16 26 29 30 30 26 56 29 40 40 40 43 31 42 41 41 39 36 30 28 22 Greatest Support 65 | 20 20 20 20 23 23 21 27 34 27 34 28 36 29 43 43 43 43 23 53 47 47 65 36 49 39 8 Greatest Overweight (x) 5 | 3 1 3 2 2 2 . 1 . 1 1 . 1 . . . . 1 1 1 . . . . 1 2 5 Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 8 14 14 14 14 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Capacity 8 | 7 9 14 14 14 13 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Most Carried 14 | 2 11 14 14 14 14 6 8 8 8 8 8 8 6 6 4 7 8 8 8 7 8 8 8 8 8 4 Average Carried 7 | . 6 13 13 14 12 5 7 7 6 7 7 7 6 4 4 6 7 8 7 7 7 8 7 7 4 3 Final Capacity 14 | 8 14 14 14 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 14 | 2 11 14 14 14 5 5 6 8 6 7 8 6 6 4 4 7 8 8 7 7 8 8 7 8 3 3 Class Distribution -------------------- 51% | Hacker-Mutant 26% | Hacker-Sprinter 12% | Hacker-Ninja 7% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1533 | 243 85 40 20 6 . 136 97 . 60 . 78 28 142 . . . . 149 109 42 1 89 25 65 30 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1994 | . 355 . 250 31 . . 101 . . . . . . . . . . . . 46 . 176 264 265 155 351 Parts 111 | . 15 . 16 2 . . 4 . . . . . . . . . . . . 3 . 2 24 8 9 28 Haulers Intercepted 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 36 | . 7 . 7 3 . . . . . . . . . . . . . . . 2 . . 6 3 2 6 Melee 15 | . . . . . . . . . . . . . . . . . . . . 2 . . 6 3 2 2 Guns 14 | . 6 . 3 1 . . . . . . . . . . . . . . . . . . . . . 4 Cannons 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 9 | . 3 . 2 2 . . . . . . . . . . . . . . . . . . 1 1 . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 13 | . 2 . 3 . . . . . . . . . . . . . . . . 2 . . 4 . . 2 Grunt 10 | . 5 . 3 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 3 . 2 2 . . 2 . . . . . . . . . . . . 2 . . 4 3 1 4 Combat Bots Only 4 | . 3 . 2 2 . . . . . . . . . . . . . . . 2 . . 4 3 1 4 Max Kills in Single Turn 2 | . 2 . 1 2 . . 1 . . . . . . . . . . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 6036 | . 162 . 224 7 . . 9 38 13 123 47 . 98 519 . . 339 183 . 58 28 . 636 574 790 2188 Core 2795 | . 15 . 41 7 . . . 16 3 25 23 . 46 60 . . 68 118 . 12 12 . 157 280 306 1606 Absorbed by Shields 264 | . . . . . . . . . . . . . . . . . . . . 26 . . . . 122 116 Core Remaining (%) 88 | 100 . 94 . . . 88 100 97 . . . . 88 . . . . 75 . . . . 84 78 78 . Volleys Fired 72 | . 22 . 20 5 . . . . . . . . . . . . . . . . . . . . . 25 Largest 2 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 Hottest 105 | . 90 . 105 78 . . . . . . . . . . . . . . . . . . . . . 75 Shots Fired 105 | . 44 . 30 6 . . . . . . . . . . . . . . . . . . . . . 25 Gun 86 | . 44 . 16 1 . . . . . . . . . . . . . . . . . . . . . 25 Cannon 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . 16 Thermal 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 64 | . 38 . 16 1 . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 27 | . 15 . 17 10 . . . . . . . . . . . . . . . . . . . . . 27 Robot Miss Streak 3 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 135 | . 25 . 17 5 . . 4 . . . . . . 1 . . 1 1 . 3 . 3 13 14 10 38 Core Hits 66 | . 10 . 9 6 . . 1 . . . . . . . . . . . . 2 . 3 7 6 4 18 Critical Hits 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 144 | . . . . . . . 13 1 3 . . . 2 14 . . 8 4 15 4 3 3 16 24 16 18 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . 12 1 3 . . . . 4 . . 8 4 15 4 3 3 14 . . . Piercing 72 | . . . . . . . . . . . . . 2 10 . . . . . . . . 2 24 16 18 Sneak Attacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 4673 | . 451 . 328 316 . . 360 . . . . . . 68 . . 43 56 . 106 . 386 542 540 444 1033 Guns 1011 | . 356 . 87 20 . . . . . . . . . . . . . . . . . . . . . 548 Cannons 140 | . . . 140 . . . . . . . . . . . . . . . . . . . . . . . Explosions 492 | . 95 . 101 296 . . . . . . . . . . . . . . . . . . . . . . Melee 2988 | . . . . . . . 360 . . . . . . 68 . . 43 56 . 106 . 386 542 540 444 443 Ramming 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Kinetic 425 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . 393 Thermal 235 | . 95 . 140 . . . . . . . . . . . . . . . . . . . . . . . Explosive 397 | . . . 101 296 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 586 | . 324 . 87 20 . . . . . . . . . . . . . . . . . . . . . 155 Impact 90 | . . . . . . . 90 . . . . . . . . . . . . . . . . . . . Slashing 1412 | . . . . . . . 270 . . . . . . 68 . . 43 56 . 106 . 386 483 . . . Piercing 1486 | . . . . . . . . . . . . . . . . . . . . . . . 59 540 444 443 Highest Corruption 7 | . 1 1 . . . . . . . . . 2 2 7 7 7 7 . . . . . 2 . 3 6 Average Corruption 2 | . 1 1 . . . . . . . . . 2 2 7 7 7 7 . . . . . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . 2 . . . . . . . . . . 1 5 9 . 2 1 . . . . . 1 . 4 4 Message Errors 10 | . 1 . . . . . . . . . . 1 . 4 . 1 . . . . . . . . 3 . Matter Fused 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 2 Data Loss (minor) 6 | . 1 . . . . . . . . . . . 2 2 . . . . . . . . 1 . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 206 | . . . 28 17 . . 68 . . . . . . 46 . . . . . . . . . 7 . 40 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 45 | . . . 28 17 . . . . . . . . . . . . . . . . . . . . . . Melee 161 | . . . . . . . 68 . . . . . . 46 . . . . . . . . . 7 . 40 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . 24 . 11 . . . . . . . . . . . . . . . . . . . . . . 18 Shots 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 162 . 91 27 . . 481 13 . 7 . . 166 224 . . . . . . 12 . . . 110 . Average Temperature 77 | . 62 . 39 12 . . 231 9 . 3 . . 81 98 . . . . . . 9 . . . 72 . Received Heat Transfer 580 | . 54 . 84 6 . . 9 18 6 72 . . 21 . . . 27 72 . . 18 . 9 48 123 13 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 446 | . 150 . 296 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 328 | . 311 . 210 55 . . 102 238 133 . . . . 321 . . . . 117 . . . . 311 318 328 Initial 144 | . . . . . . . . . 85 . . . . . . . . . 57 . . . . 62 18 144 Average 89 | . 89 . 98 50 . . 60 105 98 . . . . 118 . . . . 82 . . . . 161 132 151 Maximum Alert Level 1 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 Low Security (%) 84 | 100 72 100 87 100 . 100 100 88 100 . . . . 72 . . . . 100 . . . . 51 83 72 Level 1 15 | . 27 . 12 . . . . 11 . . . . . 27 . . . . . . . . . 48 16 27 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . . 2 . . . . . 4 . . . 1 . . . . . 1 1 6 Investigation 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 7 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 1 2 Assault 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 17 | . . . 1 1 . . . 2 . . . . . 3 . . 1 . . . . . . 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 13 . 21 4 . . 3 8 2 9 2 . 5 18 3 . 12 26 3 3 2 . 14 19 27 29 Peak Tracking Total 16 | . 3 . 4 2 . . 2 5 2 7 2 . 6 11 3 . 11 12 3 3 2 . 6 12 16 9 Tactical Retreats 39 | . 1 . 1 . . . 1 4 . 3 . . . 3 1 . . 9 . . . . 1 2 7 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . 5 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 3 . . . 7 . . . . . 1 . . . Fabricated Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 65 | . 8 1 4 . 2 1 5 6 3 . 1 . . 5 . . 10 . 9 . . 5 . 2 2 1 Terminals 32 | . 8 . 3 . . 1 2 4 3 . . . . 3 . . . . 5 . . . . 1 1 1 Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Total Hacks 172 | . 23 1 22 . 5 1 15 17 7 . 1 . . 8 . . 13 . 31 . . 15 . 4 7 2 Successful 132 | . 19 1 19 . 5 1 14 10 1 . 1 . . 4 . . 13 . 22 . . 15 . 4 1 2 Failed 40 | . 4 . 3 . . . 1 7 6 . . . . 4 . . . . 9 . . . . . 6 . Catastrophic 4 | . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 18 . 9 . 1 . 6 14 5 . . 1 . 6 . . 1 . 18 . . . . 2 7 . Terminals 94 | . 23 . 10 . . 1 7 14 7 . . . . 4 . . . . 21 . . . . 2 3 2 Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 12 . . . 6 . . . . . . . . . . . 4 . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . Terminal Hacks 60 | . 7 1 2 . 5 1 2 2 . . 1 . . 1 . . 13 . 6 . . 15 . 2 . 2 Record 26 | . . . . . 4 . . . . . . . . . . . 11 . 2 . . 7 . 1 . 1 Part Schematic 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . Prototype ID Bank 6 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 1 Open Door 4 | . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . Branch Access Points 5 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Machine Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 12 . . . 6 . . . . . . . . . . . 4 . . . . . . . Insert Component 11 | . . . 6 . . . 3 . . . . . . . . . . . 2 . . . . . . . Analyze 11 | . . . 6 . . . 3 . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 12 . 5 . . . 4 7 1 . . . . 1 . . . . 7 . . . . 2 1 . Terminals 36 | . 12 . 5 . . . 4 7 1 . . . . . . . . . 7 . . . . . . . Track 8 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 3 . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 19 | . 8 . 3 . . . 2 4 . . . . . . . . . . 2 . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 3 . . . 2 4 2 . . . . 2 . . . . 5 . . . . 1 1 1 Full Trace Events 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 6 . . . 3 . . . . . . . . . . . 3 . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter 402 | . . . . . . . . . . . . . . . . . . . 402 . . . . . . . Time 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Time 120 | . . . . . . . 38 . . . . . . 26 . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 6 . . . 3 . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 10 | . . . 6 . . . 3 . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 9 | . . 2 . 1 . . . . . . . . . 1 . . 2 . 1 . . . . . 1 1 Largest Group 2 | . . 2 2 1 1 . . . . . . . . 1 . . 2 . 1 1 1 . . . . . Highest-Rated Group 188 | . . 45 45 31 31 . . . . . . . . 41 . . 188 . 26 26 26 . . . . . Highest-Rated Ally 94 | . . 31 31 31 31 . . . . . . . . 41 . . 94 . 26 26 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . 9 3 . . . . . . . . . 5 . . 10 . . . . . . . . 1 Total Damage 732 | . . . 104 21 . . . . . . . . . 204 . . 381 . . . . . . . . 22 Kills 7 | . . . 1 1 . . . . . . . . . 3 . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . 1 1 1 1 . 1 . . 3 . . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9103 | 45 822 800 408 260 277 127 444 397 198 156 143 459 436 594 115 63 457 446 495 147 160 88 162 431 326 647 Spaces Moved 13678 | 30 478 526 221 138 240 385 498 1098 371 362 432 892 616 611 370 194 995 756 866 379 441 189 373 791 817 609 Core 549 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . 543 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1513 | 24 478 526 221 138 126 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11616 | . . . . . 114 385 498 1098 371 362 432 892 616 611 370 194 995 756 866 379 441 189 373 791 817 66 Fastest Speed 20 | 50 120 150 150 180 32 32 29 28 30 28 30 28 30 28 31 31 31 34 29 34 34 26 29 28 20 40 Average Speed 51 | 115 142 150 153 180 109 32 42 29 50 41 30 48 30 32 31 31 40 45 36 34 34 31 31 32 34 82 Slowest Speed 300 | 200 150 210 180 180 180 32 102 32 103 103 30 103 30 34 31 31 117 101 117 34 34 34 32 102 200 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 7 . 16 . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 51 | 5 86 92 39 27 61 62 56 31 12 55 66 86 66 22 54 31 92 89 26 56 70 62 65 27 26 18 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Known Exits Taken 26 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . . . . 2 2 3 2 . . 1 . 1 . . 4 . 3 . . . Spaces Dug 71 | . . . 5 . . . 9 1 3 . . . 2 13 . . 2 3 15 . 3 . . 8 5 2 Terrain Destroyed 123 | . 9 . 10 38 . . 9 1 3 . . . 2 13 . . 2 3 15 . 3 . . 8 5 2 Melee 66 | . . . . . . . 9 1 3 . . . 2 13 . . 2 3 15 . 3 . . 8 5 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 57 | . 9 . 10 38 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 15354 | 37 573 536 258 144 261 380 705 1146 374 366 444 919 862 977 369 196 1034 852 1015 390 445 213 391 930 839 698 Wait 1235 | . 59 2 10 . . . 173 25 . . 11 . 245 344 . . 20 91 120 8 . . . 107 1 19 Move 13603 | 29 477 525 220 137 239 370 497 1066 370 357 431 891 615 610 369 193 994 755 865 378 440 188 372 790 816 609 Hop 24 | . . . . . . 7 . 15 . 2 . . . . . . . . . . . . . . . . Pick Up 32 | 2 9 3 3 . 1 1 2 . . 1 1 2 . . . 3 1 . 1 . . 1 1 . . . Fast Attach 89 | 6 2 2 1 . . 1 8 11 . . 1 10 . 5 . . 6 . 9 . 1 10 . 7 3 6 Attach 24 | . . . 3 . 3 1 3 1 1 2 . 2 . 2 . . . . 2 . . . 2 . 1 1 Detach 20 | . . 1 . . 2 . 3 4 . 2 . 4 . . . . . 1 . . 1 . . . 1 1 Swap 10 | . 4 1 1 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . Drop 67 | . . 2 . 1 15 . 6 5 . 2 . 10 . 1 . . 5 1 3 . . 11 . 3 2 . Fire 72 | . 22 . 20 5 . . . . . . . . . . . . . . . . . . . . . 25 Melee 141 | . . . . . . . 13 1 3 . . . 2 14 . . 8 4 15 4 3 3 16 22 15 18 Ram 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Evolved 1 slot: Utility x1 119 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 16) 303 | -10/Materials | Build established: Hacker-Mutant 498 | -10/Materials | Discovered exit to Materials (range 7) 661 | -10/Materials | Discovered exit to Materials (range 7) 868 | -10/Materials | Entered Mines 876 | -10/Mines | Met a Derelict bent on vengeance 930 | -10/Mines | Discovered exit to Materials (range 12) 950 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1219 | -10/Mines | Found a hidden stash of uninstalled traps 1332 | -10/Mines | Discovered exit to Materials (range 15) 1668 | -10/Mines | Entered Materials 1668 | -9/Materials | Accompanied by 2 allies 1668 | -9/Materials | Evolved 2 slots: Utility x2 1673 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1779 | -9/Materials | Identified exit to Mines 1831 | -9/Materials | Identified exit to Materials 1831 | -9/Materials | Discovered exit to Materials (range 16) 2076 | -9/Materials | Entered Mines 2150 | -9/Mines | Assembled infested the area 2155 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2188 | -9/Mines | Received a Mining Laser from a helpful Derelict 2319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2321 | -9/Mines | Identified exit to Exiles 2321 | -9/Mines | Discovered exit to Exiles (range 5) 2336 | -9/Mines | Entered Exiles 2336 | -9/Exiles | Accompanied by 1 ally 2360 | -9/Exiles | Identified exit to Mines 2360 | -9/Exiles | Discovered exit to Mines (range 15) 2381 | -9/Exiles | Met 8R-AWN 2410 | -9/Exiles | Met EX-HEX 2471 | -9/Exiles | Met EX-BIN 2504 | -9/Exiles | Aligned with FarCom system 2506 | -9/Exiles | Given EX-Vault access code 2556 | -9/Exiles | Opened EX-Vault 2577 | -9/Exiles | Found Superbattery 2584 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2594 | -9/Exiles | Met EX-DEC 2600 | -9/Exiles | Learned location of Zion (-6) 2610 | -9/Exiles | Discovered exit to Mines (range 14) 2613 | -9/Exiles | Left Exiles lab with Superbattery 2613 | -9/Exiles | Entered Mines 2691 | -8/Mines | Discovered exit to Materials (range 5) 2740 | -8/Mines | Entered Materials 2740 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2918 | -8/Materials | Identified exit to Factory 2918 | -8/Materials | Discovered exit to Factory (range 10) 2976 | -8/Materials | Repaired Adv. Weight Redist. System 3032 | -8/Materials | Discovered exit to Factory (range 4) 3184 | -8/Materials | Entered Factory 3184 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3332 | -7/Factory | Identified exit to Factory 3332 | -7/Factory | Discovered exit to Factory (range 12) 3345 | -7/Factory | Identified exit to Storage 3345 | -7/Factory | Discovered exit to Storage (range 16) 3446 | -7/Factory | Discovered exit to Factory (range 16) 3479 | -7/Factory | Build established: Hacker-Sprinter 3581 | -7/Factory | Entered another Factory area 3581 | -6/Factory | Evolved 2 slots: Utility x2 3764 | -6/Factory | Identified exit to Lower Caves 3764 | -6/Factory | Discovered exit to Lower Caves (range 15) 3779 | -6/Factory | Entered Lower Caves 3780 | -6/Lower Caves | Encountered a Warlord checkpoint 3865 | -6/Lower Caves | Learned 8 Factory zone layouts 3925 | -6/Lower Caves | Identified exit to Lower Caves 3925 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 3935 | -6/Lower Caves | Entered another Lower Caves area 3974 | -6/Lower Caves | Identified exit to Factory 3974 | -6/Lower Caves | Discovered exit to Factory (range 5) 4034 | -6/Lower Caves | Encountered a Warlord checkpoint 4071 | -6/Lower Caves | Identified exit to Zion 4071 | -6/Lower Caves | Discovered exit to Zion (range 14) 4078 | -6/Lower Caves | Entered Zion 4088 | -6/Zion | Received a visual enhancement algorithm 4099 | -6/Zion | Found Prototype Device 4099 | -6/Zion | Identified Bomb Factory No. 2 4119 | -6/Zion | Identified exit to Proximity Caves 4119 | -6/Zion | Discovered exit to Proximity Caves (range 8) 4171 | -6/Zion | Found Prototype Device 4171 | -6/Zion | Identified Phasing AFG 4380 | -6/Zion | Found Prototype Processor 4380 | -6/Zion | Identified Exp. Armor Integrity Analyzer 4382 | -6/Zion | Found Prototype Processor 4382 | -6/Zion | Identified Spectral Analyzer 4384 | -6/Zion | Found Prototype Processor 4384 | -6/Zion | Identified Exp. Terrain Scan Processor 4387 | -6/Zion | Found Prototype Processor 4387 | -6/Zion | Identified Exp. Targeting Computer 4392 | -6/Zion | Found Prototype Processor 4392 | -6/Zion | Identified Exp. Melee Analysis Suite 4423 | -6/Zion | Identified exit to Deep Caves 4423 | -6/Zion | Discovered exit to Deep Caves (range 14) 4439 | -6/Zion | Given A8's code to call for help 4449 | -6/Zion | Rebuked by Imprinter 4461 | -6/Zion | Learned 4 Factory zone layouts 4467 | -6/Zion | Learned Factory recycling unit intel 4537 | -6/Zion | Entered Proximity Caves 4766 | -5/Proximity Caves | Build established: Hacker-Ninja 4858 | -5/Proximity Caves | Spotted B-75 Beast 4898 | -5/Proximity Caves | Learned Factory garrison access intel 4923 | -5/Proximity Caves | Discovered exit to Factory (range 9) 4973 | -5/Proximity Caves | Entered Factory 4973 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4974 | -5/Factory | Identified exit to Upper Caves 4976 | -5/Factory | Loaded intel: 6 recycling unit locations 4977 | -5/Factory | Loaded intel: 3 garrison access locations 5010 | -5/Factory | Repaired ECM Suite 5365 | -5/Factory | Crushed by falling debris 5384 | -5/Factory | Spotted B-75 Beast 5396 | -5/Factory | Lost 4 parts (1p2u1w) 5567 | -5/Factory | Entered Upper Caves 5632 | -5/Upper Caves | Identified exit to Upper Caves 5632 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 5659 | -5/Upper Caves | Learned Factory terminal intel 5682 | -5/Upper Caves | Entered another Upper Caves area 5740 | -5/Upper Caves | Encountered a Warlord checkpoint 5742 | -5/Upper Caves | Identified exit to Warlord 5742 | -5/Upper Caves | Discovered exit to Warlord (range 11) 5745 | -5/Upper Caves | Entered Warlord 5767 | -5/Warlord | Identified exit to Proximity Caves 5767 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 5786 | -5/Warlord | System corruption cleaned by Quarantine Array 5824 | -5/Warlord | Found Prototype Device 5824 | -5/Warlord | Identified Minesniffer Drone Bay 5871 | -5/Warlord | Met Warlord 5880 | -5/Warlord | Warlord's base attacked by MAIN.C 5884 | -5/Warlord | Build established: Hacker-Sprinter 5935 | -5/Warlord | Found Prototype Piercing Weapon 5935 | -5/Warlord | Identified Vortex Lance 5940 | -5/Warlord | Found Prototype Energy Gun 5940 | -5/Warlord | Identified Vortex Shotgun 6042 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 6046 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 6163 | -5/Warlord | Opened side exit 6186 | -5/Warlord | Spotted Striker 6202 | -5/Warlord | Entered Proximity Caves 6232 | -4/Proximity Caves | Lost 6 parts (3n3u) 6350 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6361 | -4/Proximity Caves | Build established: Hacker-Mutant 6532 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6629 | -4/Proximity Caves | Learned location of Quarantine (-2) 6643 | -4/Proximity Caves | Identified exit to Factory 6643 | -4/Proximity Caves | Discovered exit to Factory (range 10) 6648 | -4/Proximity Caves | Entered Factory 6648 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6649 | -4/Factory | Loaded intel: 20 terminal locations 6674 | -4/Factory | Identified exit to Upper Caves 6679 | -4/Factory | Spotted B-86 Titan 6758 | -4/Factory | Fabricated Mak. System Shield? 6781 | -4/Factory | Repaired Mic. Fission Core? 6965 | -4/Factory | Fabricated Antimatter Reactor (x2) 7009 | -4/Factory | Identified exit to Research 7009 | -4/Factory | Discovered exit to Research (range 9) 7084 | -4/Factory | Build established: Wizard-Mutant 7122 | -4/Factory | Found Prototype Hackware 7122 | -4/Factory | Identified Exp. System Shield 7143 | -4/Factory | Entered Upper Caves 7143 | -4/Upper Caves | Accompanied by 1 ally 7156 | -4/Upper Caves | Encountered a Warlord checkpoint 7228 | -4/Upper Caves | Identified exit to Upper Caves 7228 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 7290 | -4/Upper Caves | Entered another Upper Caves area 7290 | -4/Upper Caves | Accompanied by 1 ally 7290 | -4/Upper Caves | Discovered exit to Research (range 7) 7364 | -4/Upper Caves | Learned Research interactive machine intel 7388 | -4/Upper Caves | Learned Research non-interactive machine intel 7442 | -4/Upper Caves | Identified exit to Zhirov 7442 | -4/Upper Caves | Discovered exit to Zhirov (range 8) 7450 | -4/Upper Caves | Entered Zhirov 7450 | -4/Zhirov | Identified exit to Proximity Caves 7450 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7457 | -4/Zhirov | Met Zhirov 7471 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7478 | -4/Zhirov | Found Alien Artifact 7478 | -4/Zhirov | Identified Integrated Reactor 7478 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7538 | -4/Zhirov | Entered Proximity Caves 7622 | -3/Proximity Caves | Lost 5 parts (1p1n3u) 7685 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7692 | -3/Proximity Caves | Discovered exit to Research (range 9) 7700 | -3/Proximity Caves | Entered Research 7700 | -3/Research | Evolved 2 slots: Utility x2 7701 | -3/Research | Loaded intel: 70 non-interactive machine locations 7702 | -3/Research | Loaded intel: 40 interactive machine locations 7880 | -3/Research | Build established: Hacker-Sprinter 7889 | -3/Research | Identified exit to Armory 7889 | -3/Research | Identified exit to Testing 8127 | -3/Research | Identified exit to Research 8127 | -3/Research | Discovered exit to Research (range 12) 8131 | -3/Research | Entered another Research area 8131 | -2/Research | Warlord forces began assault on 0b10 8131 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8132 | -2/Research | Identified exit to Quarantine 8238 | -2/Research | Lost 5 parts (3n2u) 8241 | -2/Research | Research machine network offline 8249 | -2/Research | Found Prototype Processor 8249 | -2/Research | Identified Exp. Signal Interpreter 8315 | -2/Research | Spotted B-90 Cyclops 8381 | -2/Research | Spotted Striker 8387 | -2/Research | Spotted B-90 Cyclops 8404 | -2/Research | Identified exit to Access 8404 | -2/Research | Discovered exit to Access (range 7) 8418 | -2/Research | Lost 6 parts (2p1n3u) 8457 | -2/Research | Entered Access 8457 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8482 | -1/Access | Garrison activated, responded to threat 8703 | -1/Access | Build established: Hacker-Mutant 8931 | -1/Access | Core integrity fell below 50% 9026 | -1/Access | Lost 3 parts (3w) 9043 | -1/Access | Core integrity fell below 20% 9104 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09039_ Attempting to rewire S-43 Plague. 09040_ Imp. Arc Projector destroyed. 09040_ Attempting to rewire S-43 Plague. 09041_ S-43 Plague rewired. 09041_ Destroyed Xenon Bombardment Thruster. 09043_ S-43 Plague IFF system glitched. 09043_ Plague 10a destroyed. 09046_ K-01 Serf cleans the Energy Cycler. 09058_ System corrupted: Energy discharge (-35). 09078_ Wave Collapse Detector explodes. 09078_ U-05 Engineer destroyed. 09083_ System corrupted: Matter fused (-10). 09095_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 09097_ Wave Collapse Detector explodes. 09098_ K-01 Serf collects debris. 09100_ U-05 Engineer lays Concrete. 09102_ K-01 Serf collects debris. 09102_ U-05 Engineer lays Concrete. 09104_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | ########??????????????????????????????? | | #??????????????????????????????? | | ^ #??????????????????????????????? | | #??????????????????????????????? | | " #??????????????????????????????? | | """ p #???gg??g??????????????????????? | | """ #??????????????????????????????? | | " p ###g###########????????????????? | | p #????????????????? | | #????????????????? | | #????????????????? | | ###### #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# ###+####?????????? | | ??????????####+########## kk ????????? | | ???????????? ???????# k k ????????? | | ?????????? ?????# ????????? | | ???????? #???#@ t ????????? | | ???????# #???# ????????? | | ???????# #???# ????????? | | ???????# #???# h h????????? | | ???????# #???# ####### ?????????? | | ???????# #???# #????????????????? | | ???????# #???# #????????????????? | | ???????# #???# #????????????????? | | ???????# #???# #????????????????? | | ???????# #???? #????????????????? | | ???????##############???? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 2520 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 18 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 73 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 34 Defensive Hacking 48 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Mak. System Shield | -4/Factory | Scanalyzed Imp. Terrain Scan Processor | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Mak. System Shield | x1 | -4/Factory Antimatter Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerDerelictPod Manual? 0 Play Time 02:30:05 Cumulative 91.1 hours Start 2020.11.16 @ 13:47:25 End 2020.11.16 @ 16:17:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 150 Rogue 0 Adventurer 0 Explorer 150 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c31525a7-9f07-42c8-83e2-b6dc8a469e0c