Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 22:01:00 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (1755) 1755 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 5485 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Improved Ion Engine Light Treads Gravmag System Seismic Detector Light Armor Plating Improved Assault Rifle Improved Assault Rifle Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Seismic Detector Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Missile Launcher Missile Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 49 | 8 6 2 4 16 1 7 5 Power 6 | 1 . . . 3 . 1 1 Engine 6 | 1 . . . 3 . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 2 . 2 5 . 3 2 Treads 9 | 2 . . . 4 . 3 . Leg . | . . . . . . . . Wheel 7 | . 2 . 2 1 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 1 2 . 2 . 2 . Device 3 | 1 . . . 1 . 1 . Storage 3 | 1 1 1 . . . . . Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 18 | 3 3 . 2 6 1 1 2 Energy Gun 4 | 2 . . . 2 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 4 | 1 . . . 2 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 3 . 2 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 22 | . 1 . 3 5 2 2 9 Power 3 | . . . . 2 . . 1 Propulsion 10 | . . . 1 3 1 1 4 Utility 2 | . 1 . . . 1 . . Weapon 7 | . . . 2 . . 1 4 Highest Loss Streak 9 | . 1 . 3 3 1 1 9 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 6 6 6 9 10 8 11 Power 1 | . 1 1 1 1 2 2 1 Propulsion 1 | 1 2 1 2 1 1 . 2 Utility 1 | . 2 2 2 2 2 1 2 Weapon 3 | . 1 2 1 3 5 4 4 Tool/Special . | . . . . . . . . Unused Backups 14 | . 1 . . 7 . 1 5 Power 1 | . . . . . . 1 . Propulsion 3 | . 1 . . 2 . . . Utility 2 | . . . . . . . 2 Weapon 8 | . . . . 5 . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 96 67 80 65 98 95 90 Engine 9 | . 14 11 11 6 9 9 8 Treads 20 | . 27 . . 11 34 32 26 Wheel 6 | . . 22 28 5 . . 3 Device 6 | . 9 . . 5 9 9 9 Storage 10 | . 14 11 11 9 9 9 9 Processor 9 | . . 1 11 9 9 16 18 Protection 1 | . . . . 1 9 . . Energy Gun 2 | . 2 . . 8 . . . Ballistic Gun 9 | . 12 . . 3 15 18 13 Launcher 5 | . 13 22 18 1 2 . . Peak Build Rating 23 | 7 10 11 11 20 20 23 23 Average Rating 13 | 6 7 9 9 12 19 21 21 On Entrance 12 | . 7 9 11 11 20 18 22 Naked Turns . | . . . . . . . . Heaviest Build 98 | 14 98 93 33 39 42 36 34 Greatest Support 80 | 40 40 32 36 80 80 80 80 Greatest Overweight (x) 3 | . 3 2 1 3 . . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 15 15 Most Carried 13 | 5 8 7 7 13 10 11 13 Average Carried 8 | 3 6 6 6 9 10 8 11 Final Capacity 25 | 8 25 15 15 15 15 15 15 Final Carried 11 | 5 5 7 6 10 10 11 8 Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 1407 | 334 64 26 28 343 . 394 218 Remotely . | . . . . . . . . Salvage Created 1696 | 205 154 26 43 509 27 351 381 Parts 123 | 17 21 1 13 24 9 23 15 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 58 | . 11 1 11 10 4 10 11 Melee 3 | . . . . 2 . . 1 Guns 20 | . 1 . . 4 1 10 4 Cannons 1 | . . . . 1 . . . AOE 33 | . 10 1 11 2 3 . 6 Classes Destroyed 12 | 2 5 1 . . . 2 2 Worker 2 | . 2 . . . . . . Builder 2 | . 1 . . 1 . . . Tunneler 8 | 6 . . 2 . . . . Hauler 2 | . 1 . . 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . 1 . Swarmer 29 | . 9 . 11 . 4 5 . Grunt 16 | . 2 . . 5 . 1 8 Brawler 1 | . . . . . . 1 . Sentry 9 | . . 1 . 5 . 3 . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 13 | 2 9 1 13 2 2 5 8 Combat Bots Only 11 | . 6 1 11 2 2 5 8 Max Kills in Single Turn 4 | 1 4 1 3 1 2 2 3 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . 3 1 2 1 2 . 2 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 313 | . 23 2 21 82 48 58 79 Missed 93 | . 9 1 6 24 16 17 20 Hits 220 | . 14 1 15 58 32 41 59 Projectile 220 | . 14 1 15 58 32 41 59 Critical Strikes 5 | . . . . 2 1 . 2 Damage Taken 3319 | . 173 26 267 902 356 545 1050 Core 659 | . 34 12 49 264 23 87 190 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 86 . 84 . . . . Volleys Fired 134 | 18 12 2 8 36 9 27 22 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 100 | 60 60 66 66 100 46 46 59 Shots Fired 231 | 36 16 4 13 54 14 53 41 Gun 180 | 36 8 . . 38 10 53 35 Cannon 12 | . . . . 12 . . . Launcher 39 | . 8 4 13 4 4 . 6 Special . | . . . . . . . . Kinetic 126 | 18 4 . . 6 10 53 35 Thermal 66 | 18 4 . . 44 . . . Explosive 39 | . 8 4 13 4 4 . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 10 6 . 3 12 11 13 15 Robot Miss Streak 4 | 2 3 3 4 2 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 174 | 23 9 . 5 53 6 41 37 Core Hits 112 | 8 20 4 13 20 6 17 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 4 . . 1 Burn 2 | . . . . 2 . . . Sever 3 | . . . . 2 . . 1 Melee Attacks 18 | . . . . 10 . . 8 Impact . | . . . . . . . . Slashing 18 | . . . . 10 . . 8 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5617 | 288 791 65 949 1317 269 607 1331 Guns 1840 | 288 36 . . 397 92 607 420 Cannons 209 | . . . . 209 . . . Explosions 3014 | . 755 60 949 405 177 . 668 Melee 549 | . . . . 306 . . 243 Ramming 5 | . . 5 . . . . . Kinetic 1348 | 133 25 . . 71 92 607 420 Thermal 701 | 155 11 . . 535 . . . Explosive 3014 | . 755 60 949 405 177 . 668 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 549 | . . . . 306 . . 243 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 250 | . 20 . 153 12 . . 65 Projectiles . | . . . . . . . . Explosions 250 | . 20 . 153 12 . . 65 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 358 | . 70 2 145 . 12 . 129 Shots 14 | . 4 . 5 . 1 . 4 Rammed 3 | . 1 2 . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 80 | . 1 . . 80 . . 72 Average Temperature 27 | . 1 . . 25 . . 36 Received Heat Transfer 1065 | . 12 . . 414 153 144 342 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 9 | . . . . 9 . . . Heat Transferred 1818 | 350 25 . . 1443 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Maximum Alert Level 1 | . 1 . 1 . 1 . 1 Low Security (%) 82 | 100 70 100 6 100 59 100 77 Level 1 17 | . 29 . 93 . 40 . 22 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 310 | 5 276 100 310 160 229 191 240 Initial 106 | . . 94 31 89 68 106 89 Average 122 | . 123 77 261 119 151 125 138 Influence Increases 1895 | 35 396 56 319 352 171 265 301 Destroy 0b10 Robot/C 1160 | . 220 20 220 200 80 200 220 Destroy 0b10 Robot/NC 80 | 35 20 . 10 10 . 5 . Destroy Leader 244 | . 32 10 30 62 10 60 40 Successful Hack 4 | . . . . 4 . . . Disable Machine 30 | . 15 . . 15 . . . Destroy Structure 242 | . 79 26 59 16 21 . 41 Lose Combat Pursuer 135 | . 30 . . 45 60 . . Influence Decreases 1655 | 35 170 202 169 477 57 347 198 Entered New Map 520 | . . 132 49 141 37 113 48 Time Decay 855 | 35 160 70 90 286 . 214 . Lost Part 220 | . 10 . 30 50 20 20 90 Lost Ally 60 | . . . . . . . 60 Squads Dispatched 1 | . . 1 . . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 2 | . . . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 13 1 9 13 10 14 16 Peak Tracking Total 7 | . 3 1 5 4 5 4 7 Tactical Retreats 4 | . 1 . . 1 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 5 | . 1 3 . 1 . . . Max in Single Turn 3 | . 1 3 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 3 | . . . . 2 . 1 . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 5 | . . . . 4 . 1 . Successful 3 | . . . . 2 . 1 . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . Terminal Hacks 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 71 | . . . . . . . 71 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . . 4 Total Damage 135 | . . . . . . . 135 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Active Infowar (turns) 2232 | 152 260 17 196 626 271 442 268 Optics 1820 | . . 17 196 626 271 442 268 Terrain 666 | . . . . . . 398 268 Seismic 412 | 152 260 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 2596 | 262 372 159 196 626 271 442 268 Spaces Moved 1431 | 122 206 125 189 334 144 217 94 Core 3 | 3 . . . . . . . Treads 893 | 119 200 . . 149 144 217 64 Legs . | . . . . . . . . Wheels 535 | . 6 125 189 185 . . 30 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 145 115 86 86 160 160 105 Average Speed 138 | 157 159 116 88 130 160 160 142 Slowest Speed 240 | 160 160 130 115 240 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 56 13 61 27 38 26 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 316 | . 81 33 103 30 18 . 51 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 316 | . 81 33 103 30 18 . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 1780 | 152 233 134 204 455 170 258 174 Wait 63 | . 2 . 3 35 17 . 6 Move 1423 | 121 205 124 188 333 142 216 94 Hop . | . . . . . . . . Pick Up 31 | 5 3 2 1 12 . 5 3 Fast Attach 25 | 7 1 2 2 11 . 2 . Attach 13 | . 2 . 2 . . 3 6 Detach 1 | . . . . 1 . . . Swap 13 | 1 3 . . 5 2 2 . Drop 21 | . 4 2 . 12 . 3 . Fire 134 | 18 12 2 8 36 9 27 22 Melee 18 | . . . . 10 . . 8 Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 35 | . . . . . . . 35 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 5) 559 | -10/Materials | Discovered new exit (range 7) 587 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Discovered new exit (range 12) 794 | -9/Materials | Entered Mines 835 | -9/Mines | Destroyed 11 combat bots 842 | -9/Mines | Lost 3 parts (1n2w) 870 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 983 | -9/Mines | Discovered new exit (range 9) 990 | -9/Mines | Entered Materials 990 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -8/Materials | Lost 3 parts (1p2n) 1615 | -8/Materials | Identified exit to Garrison 1616 | -8/Materials | Entered Garrison 1640 | -8/Garrison | Installed Relay Interface Framework 1828 | -8/Garrison | Triggered checkpoint 1831 | -8/Garrison | Core integrity fell below 50% 1843 | -8/Garrison | Build established: Scavenger-Mutant 1868 | -8/Garrison | Discovered new exit (range 12) 1887 | -8/Garrison | Entered Materials 1887 | -8/Materials | Discovered new exit (range 12) 2252 | -8/Materials | Build established: Scavenger-Skirmisher 2327 | -8/Materials | Identified exit to Garrison 2329 | -8/Materials | Entered Garrison 2523 | -8/Garrison | Core integrity fell below 20% 2549 | -8/Garrison | Lost 3 allies 2559 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Destroyed 8 combat bots 2570 | -8/Garrison | Lost 9 parts (1p4n4w) 2589 | -8/Garrison | Triggered checkpoint 2597 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02539_ Destroyed Lgt. Treads. 02539_ Missile Launcher destroyed. 02539_ Destroyed Missile Launcher. 02540_ Slug penetrates Reinforced Barrier. 02542_ The unstable cave ceiling collapses. 02543_ Slug penetrates Wall. 02550_ Acquired 13 matter. 02552_ Slug penetrates Wall. 02555_ Penetrated by Slug. 02558_ The unstable cave ceiling collapses. 02558_ Acquired 61 matter. 02559_ Slug penetrates Reinforced Barrier. 02560_ The unstable cave ceiling collapses. 02562_ Slug penetrates Earth. 02566_ Penetrated by Slug. 02570_ H-55 Commando destroyed. 02573_ Acquired 52 matter. 02580_ Acquired Gravmag System. 02589_ Beams of light sweep through the air. An alarm sounds. 02593_ G-47 Trooper Aluminum Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #?????#######???????????????????????? | | ???????### ##?????# #???????????????????????? | | ?????????#= #?????# #???????????????????????? | | ?????????#%###?????# #???????????????????????? | | ?????????#!#######?# #???????????????????????? | | ?????????# # !!### #???????????????????????? | | ?????????# ## ##???????????????????????? | | ?????????# ^ ## #????????????????????????? | | ?????????# #]] ||# ## #????????????????????????? | | ?????????# ####### ## #????????????????????????? | | ?????????# #?????# ## #????????????????????????? | | ?????????# #?????# ## #????????????????????????? | | ?????????# ####### ## #????????????????????????? | | ???????### #"=%= ## #????????????????????????? | | ????#### %*[|= #????????????????????????? | | ??### # ![=% #???#????????????????????? | | ??# # !##""!#*######?? #????????????????????? | | ??## # #???????+##???????????????????? | | ??# #* #### #?????? #???????????????????? | | ??# ##### #######g ######??????????????? | | ??## %%%= # @ #??????????? | | ???## #### ############## ###??????????????? | | ???# !! #???????????????????????????????????? | | ???### # ###???????????????????????????????????? | | ???? ## #?????????????????????????????????????? | | ??? "??# #?????????????????????????????????????? | | ?? ???? ?????????????????????????????????????? | | ?? ???? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ?????? ## ?????????????????????????????????????? | | ????????# ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? "????????????????????????????????????? | | ???????? "????????????????????????????????????? | | ???????? "????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePartitionMace Manual? 0 Play Time 00:14:08 Cumulative 180.1 hours Start 2025.07.21 @ 21:48:30 End 2025.07.21 @ 22:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 59fee762-6a99-46f9-8c4e-63fb1df9af8f