Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 18:19:39 Player: pakman Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2397) 2397 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5946 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 685/850 Matter 284/300 Energy 4/100 System Corruption 2% Temperature Hot (258) Movement Walking (140) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Armored Exoskeleton > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit Energy Filter > --- WEAPON (4) ------- Gatling Laser Heavy Ion Cannon > --- INVENTORY (10) --- Heavy Deuterium Engine Carbon-fiber Leg Improved Sensor Array Improved Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Carbon-fiber Leg Light Armored Exoskeleton Improved Sensor Array Improved Datajack [Rating: 51] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 4 | . . . 2 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 56 | 8 8 12 12 11 5 Power 11 | 2 2 1 2 2 2 Engine 9 | 2 2 1 2 2 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 2 5 5 . 1 Treads . | . . . . . . Leg 6 | . . . 5 . 1 Wheel 9 | 2 2 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 . 3 4 1 Device 7 | 1 1 . 1 3 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 18 | 2 2 6 2 5 1 Energy Gun 13 | 1 1 4 2 4 1 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 23 | . 4 4 5 1 9 Power 6 | . 1 . 1 . 4 Propulsion 8 | . 2 2 1 . 3 Utility 3 | . 1 . 1 . 1 Weapon 6 | . . 2 2 1 1 Highest Loss Streak 5 | . 3 2 2 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 98 92 98 83 Engine 12 | . 14 11 9 14 10 Leg 13 | . . . 25 23 18 Wheel 11 | . 26 32 1 . . Device 12 | . 13 11 8 13 15 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . 9 7 4 Protection 3 | . . . 6 6 5 Energy Gun 16 | . 14 21 14 18 12 Energy Cannon 2 | . 3 7 . . 6 Ballistic Gun 2 | . 10 2 . . . Impact Weapon 2 | . . . 9 3 . Naked Turns . | . . . . . . Heaviest Build 53 | 13 20 27 31 50 53 Greatest Support 54 | 26 26 30 54 54 54 Greatest Overweight (x) 1 | 1 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 7 9 10 10 9 Average Carried 7 | 2 5 6 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 8 | 4 7 8 8 8 5 Class Distribution -------------------- 51% | Mutant 23% | Tank 16% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 746 | 299 76 136 95 116 24 Remotely . | . . . . . . Salvage Created 3530 | 237 420 1072 197 1099 505 Parts 186 | 16 24 70 3 46 27 Haulers Intercepted 9 | . 2 4 . 3 . Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 7 18 4 15 6 Melee 1 | . . . 1 . . Guns 31 | . 6 11 . 13 1 Cannons 12 | . 1 6 . 1 4 AOE 1 | . . . . 1 . Classes Destroyed 16 | 3 5 2 . 3 3 Worker 3 | 2 1 . . . . Builder 9 | . 2 5 . . 2 Tunneler 4 | 4 . . . . . Hauler 9 | . 2 4 . 3 . Recycler 3 | 1 . . . 2 . Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 6 | . 1 . 1 1 3 Swarmer 7 | . 3 4 . . . Grunt 25 | . 4 9 2 9 1 Brawler 2 | . . . . 2 . Duelist 1 | . . . . . 1 Sentry 10 | . . 5 2 2 1 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 1 2 Heavy 1 | . . . . . 1 Best Kill Streak 11 | 3 5 11 1 6 4 Combat Bots Only 5 | . 3 5 1 4 4 Max Kills in Single Turn 3 | 1 2 2 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 320 | . 55 59 54 85 67 Missed 99 | . 17 12 9 37 24 Damage Taken 3396 | 4 424 527 699 710 1032 Core 557 | . 149 48 100 95 165 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 118 | . . . . 118 . Core Remaining (%) 79 | 100 40 88 81 86 . Volleys Fired 194 | 19 46 58 . 40 31 Largest 3 | 2 2 3 . 3 3 Hottest 206 | 60 100 172 . 206 200 Shots Fired 480 | 38 92 169 . 114 67 Gun 370 | 38 67 118 . 111 36 Cannon 110 | . 25 51 . 3 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | 19 21 16 . . . Thermal 341 | . 71 120 . 101 49 Explosive . | . . . . . . Electromagnetic 83 | 19 . 33 . 13 18 Robot Hit Streak 16 | 6 13 12 . 16 12 Robot Miss Streak 4 | 2 3 4 . 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 336 | 25 63 93 25 78 52 Core Hits 165 | 10 22 44 1 62 26 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . 4 . . Critical Strikes 12 | . . 4 4 3 1 Burn 7 | . . 4 . 3 . Meltdown 1 | . . . . . 1 Smash 4 | . . . 4 . . Melee Attacks 43 | . . 3 33 7 . Impact 43 | . . 3 33 7 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6049 | 286 773 1364 603 1744 1279 Guns 3619 | 264 458 884 . 1422 591 Cannons 1511 | . 315 454 . 54 688 Explosions 316 | 22 . 26 . 268 . Melee 603 | . . . 603 . . Ramming . | . . . . . . Kinetic 260 | 70 124 66 . . . Thermal 4283 | 22 649 1054 . 1402 1156 Explosive . | . . . . . . Electromagnetic 903 | 194 . 244 . 342 123 Impact 603 | . . . 603 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 5 1 Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 106 | . 14 . 92 . . Projectiles 14 | . 14 . . . . Explosions . | . . . . . . Melee 92 | . . . 92 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | 5 . . . 94 . Shots 4 | 1 . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | 40 171 328 . 372 72 Average Temperature 82 | 23 71 85 . 108 23 Received Heat Transfer 1191 | . 207 219 342 243 180 Effects 3 | . . 1 . 2 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | 1 . . 1 1 . Impact Corruptions 7 | . . . 7 . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 21 | . 2 4 . 4 11 Heat Transferred 9256 | 50 1441 2588 . 3202 1975 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . 1 . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 564 | 35 189 564 305 400 353 Initial 196 | . 22 79 187 138 196 Average 170 | 14 69 337 243 103 225 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 69 | 100 100 23 29 93 55 Level 1 21 | . . 28 70 4 44 Level 2 9 | . . 47 . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 1 3 3 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 8 | . 1 2 1 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 2 4 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 13 25 6 19 14 Peak Tracking Total 5 | . 3 5 2 4 3 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 2 . 3 1 Max in Single Turn 3 | . . 1 . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 6 . 1 1 . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 13 . 2 2 . Successful 10 | . 7 . 1 2 . Failed 7 | . 6 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 8 . 2 . . Terminals 14 | . 12 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 . 1 . . Terminals 6 | . 5 . 1 . . Assimilate 1 | . . . 1 . . Botnet 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3334 | 133 593 626 390 1159 433 Spaces Moved 2202 | 69 485 392 233 755 268 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1235 | . . . 212 755 268 Wheels 964 | 66 485 392 21 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 Average Speed 105 | 89 89 80 116 120 120 Slowest Speed 140 | 100 95 95 120 120 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 51 35 23 16 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 1 . 2 . Terrain Destroyed 7 | . . 4 . 2 1 Melee 3 | . . 1 . 2 . Projectile 1 | . . . . . 1 AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2733 | 103 553 572 294 900 311 Wait 184 | . 6 96 6 71 5 Move 2197 | 68 484 391 232 754 268 Hop . | . . . . . . Pick Up 28 | 5 6 5 5 6 1 Fast Attach 27 | 8 2 4 6 5 2 Attach 19 | . 3 4 6 3 3 Detach 9 | 1 1 2 2 2 1 Swap 10 | . 3 4 . 3 . Drop 22 | 2 2 5 4 9 . Fire 194 | 19 46 58 . 40 31 Melee 43 | . . 3 33 7 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 5) 606 | -10/Materials | Lost 3 parts (1p1n1u) 623 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 989 | -9/Materials | Discovered new exit (range 11) 1076 | -9/Materials | Build established: Scavenger-Gunner 1183 | -9/Materials | Discovered new exit (range 13) 1349 | -9/Materials | Discovered new exit (range 3) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Utility x2 1354 | -8/Materials | Discovered new exit (range 8) 1679 | -8/Materials | Build established: Mutant 1728 | -8/Materials | Discovered new exit (range 10) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1792 | -7/Factory | Repaired Hrd. Light Armor Plating 2779 | -7/Factory | Discovered new exit (range 12) 2781 | -7/Factory | Build established: Tank 2902 | -7/Factory | Entered another Factory area 2902 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3062 | -6/Factory | Discovered new exit (range 14) 3297 | -6/Factory | Lost 5 parts (2p2n1u) 3335 | -6/Factory | Self-destructed Last Messages --------------- 03308_ K-01 Serf collects debris. 03310_ R-10 Processor collects Visual Processing Unit. 03311_ K-01 Serf collects debris. 03312_ Acquired Arc Projector. 03313_ K-01 Serf collects debris. 03313_ Arc Projector destroyed. 03313_ R-10 Processor collects Hvy. Assault Cannon. 03314_ G-50 Soldier destroyed. 03314_ K-01 Serf collects debris. 03317_ Lgt. Nuclear Core destroyed. 03317_ K-01 Serf collects debris. 03320_ Imp. Heat Sink melted. 03320_ P-60 Hacker destroyed. 03321_ K-01 Serf collects debris. 03321_ Imp. Carbon-fiber Leg destroyed. 03322_ K-01 Serf collects debris. 03332_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03334_ K-01 Serf collects debris. 03335_ System corrupted: Heat flow error (+258). Map ----- +----------------------------------------------------+ | ?????????????????# """"""""" #????? | | ?????????????????# ^ """" """" ! #????? | | ?????????????????# %! 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"????????# | | ????????????????????????+ H ?????????????##### | | ????????????????????????#% # ????????????????? | | ????????????????????????# #? ??????????????? | | ????????????????????????#! #?? ?????????????? | | ????????????????????????#% #??? ????????????? | | ????????????????????????#! #???? ???????????? | | ????????????????????????? #?????#????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPhysicsSaw Manual? 0 Play Time 00:40:00 Cumulative 39.0 hours Start 2024.06.05 @ 17:41:31 End 2024.06.05 @ 18:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 521a90fc-a07a-41fa-ab28-f96eea05c7de