Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 00:19:11 Player: Vizer Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (80) 400 Value Destroyed (2288) 2288 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10808 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 234/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Reinforced Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Improved Coolant Injector Triangulator Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Improved Cloaking Device Improved Propulsion Shielding Improved Integration Mediator > --- WEAPON ----------- Heavy Wave Gun Railgun > --- INVENTORY -------- Nuclear Pulse Array Improved Proton Missile Launcher Improved Plasma Cutter [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . 2 2 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . 2 . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . 2 Utility 7 | . . . . . . 1 2 . . 2 2 . . . . . Weapon 2 | . . 1 . . . . . . . . . 1 . . . . Parts Attached 123 | 5 10 16 2 3 4 19 10 5 5 1 2 18 3 . 16 4 Power 14 | 1 . 4 . . . . 1 . . . . 2 . . 5 1 Engine 6 | 1 . 4 . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . 2 . . . . Reactor 6 | . . . . . . . . . . . . . . . 5 1 Propulsion 38 | 2 2 4 . . 1 12 2 3 . . 1 3 . . 6 2 Treads 18 | 2 2 3 . . 1 6 2 2 . . . . . . . . Leg 5 | . . 1 . . . 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 2 . 1 . . . . . . 4 . Flight 8 | . . . . . . . . . . . 1 3 . . 2 2 Utility 37 | 1 1 4 . 2 2 5 3 . 3 1 1 9 1 . 4 . Device 25 | . . 1 . 2 2 3 2 . 3 1 1 7 . . 3 . Storage 4 | 1 . 1 . . . 1 . . . . . . . . 1 . Processor 3 | . . . . . . 1 . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . 1 2 . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 1 7 4 2 1 1 2 4 2 2 . . 4 2 . 1 1 Energy Gun 11 | 1 5 2 . . . 1 . 1 . . . . . . 1 . Energy Cannon 3 | . . . . 1 . . 1 . 1 . . . . . . . Ballistic Gun 10 | . 1 2 2 . . 1 2 . . . . 1 1 . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . 1 . . . 1 Launcher 2 | . . . . . 1 . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . 1 . 3 . 1 2 1 . . . . . . 1 . Parts Lost 44 | . 1 1 1 . 2 . 1 7 5 . 1 . 1 . 17 7 Power 5 | . . . . . . . . 1 . . . . . . 3 1 Propulsion 15 | . . . . . 2 . 1 2 1 . . . . . 5 4 Utility 16 | . . 1 . . . . . 3 3 . 1 . . . 7 1 Weapon 8 | . 1 . 1 . . . . 1 1 . . . 1 . 2 1 Highest Loss Streak 15 | . 1 1 1 . 1 . 1 5 4 . 1 . 1 . 15 7 Average Slot Usage (%) 81 | . 96 98 99 100 88 94 97 57 29 6 9 47 67 68 62 12 Engine 7 | . 14 11 11 11 11 9 7 3 . . . . . . . . Treads 21 | . 26 30 33 33 22 28 29 17 . . . . . . . . Flight 2 | . . . . . . . . . . . 1 8 15 15 12 . Device 9 | . . 5 . 1 11 11 14 8 10 . 3 20 26 26 23 2 Storage 7 | . 14 11 11 11 11 9 7 3 . . . . . . . . Processor 2 | . . . . . . 6 7 7 7 6 4 2 5 10 4 4 Protection 4 | . 13 4 11 9 . . 5 2 . . . 4 5 5 3 . Energy Gun 4 | . 16 24 2 . . 6 . . . . . . . . 2 . Energy Cannon 4 | . . . . 1 11 9 14 5 4 . . . . . . . Ballistic Gun 10 | . . 7 29 31 11 9 7 2 . . . 1 5 5 3 . Launcher 1 | . . . . . 10 2 . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | 11 16 50 50 57 58 59 73 73 10 . 3 24 24 22 48 33 Greatest Support 83 | 40 40 60 60 60 60 83 83 83 11 3 20 50 50 50 57 34 Greatest Overweight (x) 5 | . . . . . 1 5 1 . . . . 5 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 4 4 4 4 4 4 8 4 Average Capacity 9 | 5 6 10 12 12 12 12 12 8 4 4 4 4 4 4 4 4 Most Carried 12 | 2 6 11 11 12 12 12 12 12 4 4 4 4 4 4 4 4 Average Carried 7 | 1 4 6 8 10 9 10 11 5 2 3 3 2 3 4 3 1 Final Capacity 12 | 6 6 12 12 12 12 12 12 4 4 4 4 4 4 4 4 4 Final Carried 12 | 2 4 10 8 11 9 12 10 . 4 4 4 3 4 4 . 2 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Mutant 17% | Scavenger-Tank 17% | Infiltrator-Mutant 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Matter Collected 1645 | 199 129 189 204 . 158 294 165 . 79 . . 115 113 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3371 | . 343 914 356 . 277 1005 300 . . . . 115 . . . 61 Parts 167 | . 22 51 11 . 10 45 20 . . . . 5 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 62 | . 10 18 4 . 6 18 4 . . . . . . . . 2 Melee 2 | . 2 . . . . . . . . . . . . . . . Guns 31 | . 6 17 4 . 1 1 2 . . . . . . . . . Cannons 21 | . . . . . 2 15 2 . . . . . . . . 2 AOE 4 | . . 1 . . 2 1 . . . . . . . . . . Classes Destroyed 9 | . 3 4 . . . 2 . . . . . . . . . . Worker 2 | . . 1 . . . . 1 . . . . . . . . . Builder 3 | . . 1 . . . 1 1 . . . . . . . . . Recycler 7 | . 1 1 2 . 1 1 . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 5 | . . 2 . . . 2 1 . . . . . . . . . Swarmer 18 | . 6 4 . . 3 3 . . . . . . . . . 2 Grunt 31 | . 4 11 4 . 3 7 2 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 12 | . . 3 . . . 7 2 . . . . . . . . . Best Kill Streak 8 | . 3 4 3 . 3 8 3 . . . . 1 . . . 2 Combat Bots Only 7 | . 2 4 2 . 3 7 1 . . . . . . . . 2 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 1 . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 2 1 . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Damage Taken 8639 | . 428 444 385 . 253 259 334 266 961 482 159 211 234 . 2265 1958 Core 3877 | . 80 45 26 . 18 28 18 132 545 467 121 78 67 . 789 1463 Absorbed by Shields 11 | . . . . . . . . . . . 11 . . . . . Core Remaining (%) 66 | 100 68 . . . 77 94 . . . 45 87 . . 87 39 . Volleys Fired 232 | . 17 44 22 . 21 72 21 6 . . . 19 2 . . 8 Largest 3 | . 1 3 3 . 1 2 2 2 . . . 1 1 . . 1 Hottest 146 | . 56 146 88 . 120 120 120 120 . . . 61 20 . . 65 Shots Fired 373 | . 17 120 65 . 21 78 35 8 . . . 19 2 . . 8 Gun 250 | . 17 120 65 . 8 20 14 2 . . . 4 . . . . Cannon 102 | . . . . . 10 51 21 6 . . . 6 . . . 8 Launcher 10 | . . . . . 3 7 . . . . . . . . . . Special 11 | . . . . . . . . . . . . 9 2 . . . Kinetic 130 | . . 20 54 . 8 14 14 2 . . . 10 . . . 8 Thermal 140 | . 17 24 . . 10 51 21 6 . . . 9 2 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 103 | . . 76 11 . 3 13 . . . . . . . . . . Robot Hit Streak 34 | . 5 12 21 . 16 22 34 3 . . . 9 . . . 1 Robot Miss Streak 4 | . 1 4 2 . 1 2 3 1 . . . 3 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 244 | . 22 75 53 . 17 33 25 4 . . . 13 . . . 2 Core Hits 131 | . 10 37 16 . 11 29 22 1 . 1 . 2 . . . 2 Critical Hits 3 | . . . . . 1 1 . . . . . 1 . . . . Critical Kills 2 | . . . . . . 1 . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 25 | . 18 . . . . . . . 4 . . 3 . . . . Impact 18 | . 18 . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6368 | . 469 1015 582 . 610 2257 827 215 . 1 . 274 . . . 118 Guns 2621 | . 187 967 582 . 123 382 238 65 . . . 77 . . . . Cannons 3134 | . . . . . 370 1760 589 150 . . . 147 . . . 118 Explosions 280 | . . 48 . . 117 115 . . . . . . . . . . Melee 282 | . 282 . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 . . . . . . Kinetic 1587 | . . 127 429 . 123 263 238 65 . . . 224 . . . 118 Thermal 3300 | . 187 134 . . 370 1820 589 150 . . . 50 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1198 | . . 754 153 . 117 174 . . . . . . . . . . Impact 282 | . 282 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 5 1 1 1 1 . 2 14 17 . . . . . 7 . Average Corruption 2 | . 4 1 1 1 1 . 1 9 14 . . . . . 3 . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Effects 54 | . 2 9 1 6 5 . 5 9 14 . . . . . 3 . Message Errors 18 | . 2 3 . 3 2 . 3 2 2 . . . . . 1 . Matter Fused 3 | . . . . . . . . 1 2 . . . . . . . Heat Flow Errors 4 | . . . . . . . 1 1 1 . . . . . 1 . Energy Discharges 4 | . . 3 . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . 1 . 3 2 . 1 . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . . . Misdirections 8 | . . . . . . . . 2 6 . . . . . . . Targeting Errors 5 | . . 2 . . 1 . . 1 1 . . . . . . . Weapon Failures 2 | . . . 1 . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 250 | . 25 . . . 47 133 27 . . . . 18 . . . . Projectiles 225 | . . . . . 47 133 27 . . . . 18 . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 25 | . 25 . . . . . . . . . . . . . . . Knockbacks 4 | . 1 . . . . . . . . . . 2 . . . 1 Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 2 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 80 283 307 . 470 251 227 72 113 . . . . . 193 . Average Temperature 83 | . 27 66 106 . 163 70 61 40 64 . . . . . 87 . Received Heat Transfer 1218 | . 84 183 219 . 90 81 147 . . 72 . 51 . . 282 9 Effects 3 | . . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . 3 2 . . 2 . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . Parts Melted 11 | . 1 . . . . 7 3 . . . . . . . . . Heat Transferred 7069 | . 481 222 . . 800 4100 1041 314 . . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Peak Influence 472 | . 207 373 275 . 80 234 152 68 95 221 187 472 . . 469 325 Initial 145 | . . 48 145 . . . 106 53 30 26 107 91 . . 108 123 Average 134 | . 96 209 235 . 43 123 90 40 52 66 126 259 . . 204 196 Maximum Alert Level 2 | . 1 1 1 . . 1 . . . 1 . 2 . . 2 1 Low Security (%) 75 | 100 86 54 19 . 100 86 100 100 100 90 100 34 . . 48 55 Level 1 23 | . 13 45 80 . . 13 . . . 9 . 50 . . 45 44 Level 2 1 | . . . . . . . . . . . . 15 . . 5 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 3 . . . 2 . . . 1 1 2 . . 2 2 Investigation 7 | . 2 1 . . . 1 . . . 1 . 1 . . . 1 Extermination 1 | . . . . . . . . . . . . 1 . . . . Reinforcement 7 | . . 2 . . . 1 . . . . 1 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Distress Signals 7 | . 2 2 . . . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 17 24 8 . 8 16 5 6 8 17 6 24 2 3 30 22 Peak Tracking Total 16 | . 5 5 3 . 3 4 2 6 5 8 4 4 2 3 11 16 Tactical Retreats 28 | . 1 . 2 . 2 2 . . 1 3 . 6 . . 7 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 14 | . 3 2 . . . 1 3 . 2 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 2 | . . . . . . 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 28 | . 6 1 . 5 . 2 2 . . 2 3 3 . . 3 1 Terminals 11 | . 4 . . . . 2 1 . . 1 . . . . 3 . Fabricators 3 | . . . . . . . 1 . . . 1 1 . . . . Repair Stations 3 | . 1 . . . . . . . . . 1 1 . . . . Recycling Units 3 | . 1 . . . . . . . . 1 1 . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 109 | . 24 6 . 50 . 6 2 . . 3 4 7 . . 4 3 Successful 89 | . 15 6 . 50 . 4 1 . . 3 1 6 . . 3 . Failed 20 | . 9 . . . . 2 1 . . . 3 1 . . 1 3 Catastrophic 1 | . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 7 | . 2 . . 5 . . . . . . . . . . . . Terminals 30 | . 17 . . . . 6 1 . . 2 . . . . 4 . Fabricators 6 | . . . . . . . 1 . . . 2 3 . . . . Repair Stations 7 | . 4 . . . . . . . . . 1 2 . . . . Recycling Units 5 | . 3 . . . . . . . . 1 1 . . . . . Scanalyzers 11 | . . 6 . . . . . . . . . 2 . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . 9 . . 50 . 4 . . . 2 . . . . 3 . Record 55 | . 3 . . 49 . 1 . . . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 4 . . . . . . . . . . 2 . . . . Scan Component 3 | . 2 . . . . . . . . . . 1 . . . . Repair 3 | . 2 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . 1 1 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . 1 1 . . . . . Scanalyzer 8 | . . 6 . . . . . . . . . 2 . . . . Insert Component 4 | . . 3 . . . . . . . . . 1 . . . . Analyze 4 | . . 3 . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 1 . . . 1 2 . . . 1 2 . . 2 1 Full Trace Events 5 | . 3 . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Matter 212 | . . . . . . . . . . . . 212 . . . . Time 53 | . . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . Parts Repaired 3 | . 2 . . . . . . . . . . 1 . . . . Time 80 | . 52 . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 93 | . 93 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . . 1 . . . . Part Schematics Acquired 4 | . . 3 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . 2 . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Turns Passed 7789 | 82 636 753 369 1166 895 961 700 185 186 222 83 545 292 52 524 138 Spaces Moved 6889 | 50 304 317 181 723 439 446 378 161 311 378 155 889 793 133 1028 203 Core 687 | 6 . . . . . . . 19 41 378 108 2 . . . 133 Treads 2898 | 44 304 317 181 723 439 439 378 73 . . . . . . . . Legs 3 | . . . . . . 3 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 469 | . . . . . . 4 . 69 270 . . . . . 75 51 Flight 2832 | . . . . . . . . . . . 47 887 793 133 953 19 Fastest Speed 34 | 50 160 160 160 160 160 153 160 50 50 50 40 34 34 34 34 40 Average Speed 92 | 146 160 160 160 160 179 167 160 99 50 50 46 37 34 34 36 54 Slowest Speed 390 | 160 160 160 160 160 180 390 180 160 50 50 50 300 34 34 117 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . 4 . . 28 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 49 36 43 93 64 43 11 93 12 14 7 13 74 19 26 16 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 15 | . . 4 . . . 4 . . . . . 3 . . . 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . 1 . . . . . 3 . . . 4 AOE 7 | . . 4 . . . 3 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Total 7885 | 56 398 471 216 732 526 583 440 175 330 411 164 1063 810 139 1149 222 Wait 511 | . 41 75 10 . 56 18 13 . 7 27 . 122 11 7 122 2 Move 6818 | 49 303 316 180 722 438 445 378 160 310 377 154 882 792 132 977 203 Hop 24 | . . . . . . . . . . . . 2 . . 22 . Pick Up 69 | 2 5 9 . 5 3 12 8 3 3 2 2 6 1 . 3 5 Fast Attach 51 | 5 5 4 . . . 4 2 1 5 1 2 13 1 . 8 . Attach 33 | . 1 1 2 1 1 4 2 4 . . . 5 1 . 8 3 Detach 18 | . . 2 1 1 . 5 . . 1 . . 2 1 . 5 . Swap 39 | . 4 11 . 2 3 11 6 . . . . . 1 . . 1 Drop 60 | . 4 9 1 1 4 12 10 1 . 3 2 9 . . 4 . Fire 232 | . 17 44 22 . 21 72 21 6 . . . 19 2 . . 8 Melee 25 | . 18 . . . . . . . 4 . . 3 . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 13) 679 | -10/Materials | Repaired Lgt. Treads 709 | -10/Materials | Repaired Lgt. Treads 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1146 | -9/Materials | Build established: Gunner 1435 | -9/Materials | Discovered new exit (range 15) 1472 | -9/Materials | Entered Mines 1757 | -9/Mines | Learned Materials interactive machine intel 1807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1809 | -9/Mines | Discovered new exit (range 5) 1841 | -9/Mines | Entered Exiles 1869 | -9/Exiles | Build established: Scavenger-Tank 1871 | -9/Exiles | Discovered new exit (range 14) 1890 | -9/Exiles | Met 8R-AWN 1917 | -9/Exiles | Met EX-HEX 2007 | -9/Exiles | Met EX-DEC 2044 | -9/Exiles | Visited The Gauntlet 2267 | -9/Exiles | Learned location of Zion (-7) 2328 | -9/Exiles | Discovered new exit (range 14) 2443 | -9/Exiles | Met EX-BIN 2519 | -9/Exiles | Aligned with FarCom system 2520 | -9/Exiles | Given EX-Vault access code 2832 | -9/Exiles | Opened EX-Vault 2837 | -9/Exiles | Found Prototype Device 2838 | -9/Exiles | Identified Chronowheel 2838 | -9/Exiles | Activated Chronowheel 2841 | -9/Exiles | Found Prototype Device 2846 | -9/Exiles | Identified Supersonic Drone Bay 2851 | -9/Exiles | Found Prototype Energy Cannon 2852 | -9/Exiles | Identified Gui. Plasma Cannon 2887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3007 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, Gui. Plasma Cannon 3007 | -9/Exiles | Entered Mines 3150 | -8/Mines | Build established: Mutant 3768 | -8/Mines | Discovered new exit (range 5) 3902 | -8/Mines | Entered Materials 3902 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -8/Materials | Loaded intel: 18 interactive machine locations 4445 | -8/Materials | Build established: Scavenger-Mutant 4790 | -8/Materials | Discovered new exit (range 16) 4798 | -8/Materials | Destroyed 7 combat bots 4863 | -8/Materials | Entered Factory 4863 | -7/Factory | Evolved 2 slots: Utility x2 4865 | -7/Factory | FarCom data flow suspended 5563 | -7/Factory | Sucked down chute 5563 | -7/Factory | Entered Waste 5578 | -7/Waste | EMP discharged 5591 | -7/Waste | Spotted C-40 Crusher 5619 | -7/Waste | Spotted C-40 Crusher 5630 | -7/Waste | Found Prototype Launcher 5636 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5639 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5642 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5657 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5662 | -7/Waste | Spotted C-40 Crusher 5663 | -7/Waste | Identified Mni. Smartbomb Launcher 5678 | -7/Waste | EMP discharged 5678 | -7/Waste | System corruption reached 10% 5682 | -7/Waste | Spotted C-40 Crusher 5688 | -7/Waste | Lost 5 parts (1p1n3u) 5689 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5702 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5716 | -7/Waste | Spotted C-40 Crusher 5721 | -7/Waste | Spotted C-40 Crusher 5725 | -7/Waste | Discovered new exit (range 14) 5748 | -7/Waste | Entered Factory 5906 | -7/Factory | Core integrity fell below 50% 5917 | -7/Factory | Core integrity fell below 20% 5926 | -7/Factory | Discovered new exit (range 16) 5934 | -7/Factory | Entered another Factory area 5934 | -6/Factory | Evolved 2 slots: Utility x2 5939 | -6/Factory | Build established: Mutant 5944 | -6/Factory | Lost 4 parts (1n2u1w) 6151 | -6/Factory | Core integrity fell below 50% 6153 | -6/Factory | Discovered new exit (range 7) 6156 | -6/Factory | Entered another Factory area 6156 | -5/Factory | Evolved 2 slots: Utility x2 6237 | -5/Factory | Discovered new exit (range 6) 6239 | -5/Factory | Entered another Factory area 6239 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6443 | -4/Factory | Fabricated Nuclear Pulse Array? 6601 | -4/Factory | Build established: Infiltrator-Mutant 6654 | -4/Factory | Repaired Mic. Fission Core 6783 | -4/Factory | Discovered new exit (range 4) 6784 | -4/Factory | Entered Upper Caves 6852 | -4/Upper Caves | Learned Research trap positions 7022 | -4/Upper Caves | Learned location of Armory (-4) 7067 | -4/Upper Caves | Discovered new exit (range 8) 7076 | -4/Upper Caves | Entered another Upper Caves area 7087 | -4/Upper Caves | Discovered new exit (range 9) 7128 | -4/Upper Caves | Entered Research 7128 | -3/Research | Evolved 2 slots: Power x2 7129 | -3/Research | Loaded intel: 84 trap records 7201 | -3/Research | Identified exit to Quarantine 7640 | -3/Research | Discovered new exit (range 6) 7641 | -3/Research | Core integrity fell below 50% 7652 | -3/Research | Entered another Research area 7652 | -2/Research | Evolved 2 slots: Propulsion x2 7660 | -2/Research | Lost 15 parts (3p5n5u2w) 7738 | -2/Research | Core integrity fell below 50% 7773 | -2/Research | Core integrity fell below 20% 7780 | -2/Research | Lost 7 parts (1p4n1u1w) 7790 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07714_ K-01 Serf collects debris. 07714_ Xenon Bombardment Thruster destroyed. 07714_ Imp. Gyrokinetic Inverter destroyed. 07717_ K-01 Serf cleans the Fabricator. 07719_ K-01 Serf collects debris. 07720_ K-01 Serf cleans the Fabricator. 07722_ K-01 Serf collects debris. 07724_ K-01 Serf cleans the Fabricator. 07724_ Xenon Bombardment Thruster destroyed. 07727_ K-01 Serf cleans the Fabricator. 07731_ W-44 Eye sends out distress signal. 07732_ K-01 Serf cleans the Fabricator. 07749_ Adv. ECM Suite destroyed. 07753_ S-43 Plague destroyed. 07774_ Triggered Hellfire Trap. 07774_ An explosion rips through the floor. 07776_ U-05 Engineer lays Concrete. 07786_ Slug penetrates Wall. 07789_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????? ??? #????????????????? | | ???????????????????# ? ?? #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????? """ """ #????????????????? | | ?????????????????????? ??????????????????? | | ???????????????????????? ????????????????????? | | ?????????# ############+#########?????????????? | | ?????????# h @ #?????????????? | | ?????????# h #?????????????? | | ?????????# #?????????????? | | ?????????# k k #?????????????? | | ?????????## ############ #####s #?????????????? | | ????????????????????????# #???# #?????????????? | | ????????????????????????# #???# #?????????????? | | ????????????????????????# #???# #?????????????? | | ????????????????????????# #???# #?????????????? | | ????????????????????????# #???# #?????????????? | | ?????????????????????####k#???# #?????????????? | | ?????????????????????# ???# #?????????????? | | ?????????????????????# ???# #?????????????? | | ?????????????????????# """"??# #?????????????? | | ?????????????????????# "F " ?# #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????#= # #?????????????? | | ?????????????????????# + + ???????????? | | ?????????????????????# # # ????????? | | ?????????????????????# ??# #? ??????? | | ??????????????################# #?? #????? | | ??????????????# # #??? #????? | | ??????????????# # #????########## | | ??????????????# """" # #????# ! | | ??????????????# """" #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 80 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Cya! Dangerous Findings Dodgeball, But With Guns Leap Before You Look Librarian Respectable Loadout Serviceable Loadout Slippery One Tourist Challenges ------------ None Game ------ Seed IonIonDisintegrator Manual? 0 Play Time 03:00:34 Cumulative 13.7 hours Start 2021.02.14 @ 20:57:06 End 2021.02.15 @ 00:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ef42ff-9239-49a0-9e89-89777acb979c